1322 lines
		
	
	
		
			38 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
			
		
		
	
	
			1322 lines
		
	
	
		
			38 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
/*
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 * $Id$
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 *
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 * ***** BEGIN GPL LICENSE BLOCK *****
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 *
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 * This program is free software; you can redistribute it and/or
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 * modify it under the terms of the GNU General Public License
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 * as published by the Free Software Foundation; either version 2
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 * of the License, or (at your option) any later version.
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 *
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 * This program is distributed in the hope that it will be useful,
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 * but WITHOUT ANY WARRANTY; without even the implied warranty of
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 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
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 * GNU General Public License for more details.
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 *
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 * You should have received a copy of the GNU General Public License
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 * along with this program; if not, write to the Free Software Foundation,
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 * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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 *
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 * The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
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 * All rights reserved.
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 *
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 * The Original Code is: all of this file.
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 *
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 * Contributor(s): none yet.
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 *
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 * ***** END GPL LICENSE BLOCK *****
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 */
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/** \file creator/creator.c
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 *  \ingroup creator
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 */
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#if defined(__linux__) && defined(__GNUC__)
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#define _GNU_SOURCE
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#include <fenv.h>
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#endif
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#if (defined(__APPLE__) && (defined(__i386__) || defined(__x86_64__)))
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#define OSX_SSE_FPE
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#include <xmmintrin.h>
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#endif
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#include <stdlib.h>
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#include <stddef.h>
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#include <string.h>
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/* for setuid / getuid */
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#ifdef __sgi
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#include <sys/types.h>
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#include <unistd.h>
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#endif
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/* This little block needed for linking to Blender... */
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#include "MEM_guardedalloc.h"
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#ifdef WIN32
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#include "BLI_winstuff.h"
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#endif
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#include "BLI_args.h"
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#include "BLI_threads.h"
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#include "BLI_scanfill.h" // for BLI_setErrorCallBack, TODO, move elsewhere
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#include "BLI_utildefines.h"
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#include "BLI_callbacks.h"
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#include "DNA_ID.h"
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#include "DNA_scene_types.h"
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#include "BLI_blenlib.h"
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#include "BKE_utildefines.h"
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#include "BKE_blender.h"
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#include "BKE_context.h"
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#include "BKE_depsgraph.h" // for DAG_on_visible_update
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#include "BKE_font.h"
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#include "BKE_global.h"
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#include "BKE_main.h"
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#include "BKE_material.h"
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#include "BKE_packedFile.h"
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#include "BKE_scene.h"
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#include "BKE_node.h"
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#include "BKE_report.h"
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#include "BKE_sound.h"
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#include "IMB_imbuf.h"	// for IMB_init
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#ifdef WITH_PYTHON
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#include "BPY_extern.h"
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#endif
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#include "RE_pipeline.h"
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//XXX #include "playanim_ext.h"
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#include "ED_datafiles.h"
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#include "WM_api.h"
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#include "RNA_define.h"
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#include "GPU_draw.h"
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#include "GPU_extensions.h"
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#ifdef WITH_BUILDINFO_HEADER
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#define BUILD_DATE
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#endif
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/* for passing information between creator and gameengine */
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#ifdef WITH_GAMEENGINE
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#include "BL_System.h"
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#else /* dummy */
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#define SYS_SystemHandle int
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#endif
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#include <signal.h>
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#ifdef __FreeBSD__
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# include <sys/types.h>
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# include <floatingpoint.h>
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# include <sys/rtprio.h>
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#endif
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#ifdef WITH_BINRELOC
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#include "binreloc.h"
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#endif
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// from buildinfo.c
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#ifdef BUILD_DATE
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extern char build_date[];
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extern char build_time[];
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extern char build_rev[];
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extern char build_platform[];
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extern char build_type[];
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extern char build_cflags[];
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extern char build_cxxflags[];
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extern char build_linkflags[];
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extern char build_system[];
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#endif
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/*	Local Function prototypes */
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static int print_help(int argc, const char **argv, void *data);
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static int print_version(int argc, const char **argv, void *data);
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/* for the callbacks: */
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extern int pluginapi_force_ref(void);  /* from blenpluginapi:pluginapi.c */
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char bprogname[FILE_MAX]; /* from blenpluginapi:pluginapi.c */
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char btempdir[FILE_MAX];
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#define BLEND_VERSION_STRING_FMT "Blender %d.%02d (sub %d)\n", BLENDER_VERSION/100, BLENDER_VERSION%100, BLENDER_SUBVERSION
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/* Initialize callbacks for the modules that need them */
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static void setCallbacks(void); 
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/* set breakpoints here when running in debug mode, useful to catch floating point errors */
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#if defined(__sgi) || defined(__linux__) || defined(_WIN32) || defined(OSX_SSE_FPE)
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static void fpe_handler(int UNUSED(sig))
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{
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	// printf("SIGFPE trapped\n");
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}
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#endif
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#ifndef WITH_PYTHON_MODULE
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/* handling ctrl-c event in console */
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static void blender_esc(int sig)
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{
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	static int count = 0;
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	G.afbreek = 1;	/* forces render loop to read queue, not sure if its needed */
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	if (sig == 2) {
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		if (count) {
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			printf("\nBlender killed\n");
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			exit(2);
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		}
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		printf("\nSent an internal break event. Press ^C again to kill Blender\n");
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		count++;
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	}
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}
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#endif
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static int print_version(int UNUSED(argc), const char **UNUSED(argv), void *UNUSED(data))
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{
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	printf (BLEND_VERSION_STRING_FMT);
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#ifdef BUILD_DATE
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	printf ("\tbuild date: %s\n", build_date);
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	printf ("\tbuild time: %s\n", build_time);
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	printf ("\tbuild revision: %s\n", build_rev);
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	printf ("\tbuild platform: %s\n", build_platform);
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	printf ("\tbuild type: %s\n", build_type);
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	printf ("\tbuild c flags: %s\n", build_cflags);
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	printf ("\tbuild c++ flags: %s\n", build_cxxflags);
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	printf ("\tbuild link flags: %s\n", build_linkflags);
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	printf ("\tbuild system: %s\n", build_system);
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#endif
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	exit(0);
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	return 0;
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}
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static int print_help(int UNUSED(argc), const char **UNUSED(argv), void *data)
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{
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	bArgs *ba = (bArgs*)data;
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	printf (BLEND_VERSION_STRING_FMT);
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	printf ("Usage: blender [args ...] [file] [args ...]\n\n");
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	printf ("Render Options:\n");
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	BLI_argsPrintArgDoc(ba, "--background");
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	BLI_argsPrintArgDoc(ba, "--render-anim");
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	BLI_argsPrintArgDoc(ba, "--scene");
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	BLI_argsPrintArgDoc(ba, "--render-frame");
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	BLI_argsPrintArgDoc(ba, "--frame-start");
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	BLI_argsPrintArgDoc(ba, "--frame-end");
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	BLI_argsPrintArgDoc(ba, "--frame-jump");
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	BLI_argsPrintArgDoc(ba, "--render-output");
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	BLI_argsPrintArgDoc(ba, "--engine");
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	printf("\n");
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	printf ("Format Options:\n");
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	BLI_argsPrintArgDoc(ba, "--render-format");
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	BLI_argsPrintArgDoc(ba, "--use-extension");
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	BLI_argsPrintArgDoc(ba, "--threads");
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	printf("\n");
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	printf ("Animation Playback Options:\n");
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	BLI_argsPrintArgDoc(ba, "-a");
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	printf("\n");
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	printf ("Window Options:\n");
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	BLI_argsPrintArgDoc(ba, "--window-border");
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	BLI_argsPrintArgDoc(ba, "--window-borderless");
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	BLI_argsPrintArgDoc(ba, "--window-geometry");
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	BLI_argsPrintArgDoc(ba, "--start-console");
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	printf("\n");
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	printf ("Game Engine Specific Options:\n");
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	BLI_argsPrintArgDoc(ba, "-g");
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	printf("\n");
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	printf ("Misc Options:\n");
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	BLI_argsPrintArgDoc(ba, "--debug");
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	BLI_argsPrintArgDoc(ba, "--debug-fpe");
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	printf("\n");
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	BLI_argsPrintArgDoc(ba, "--factory-startup");
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	printf("\n");
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	BLI_argsPrintArgDoc(ba, "--env-system-config");
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	BLI_argsPrintArgDoc(ba, "--env-system-datafiles");
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	BLI_argsPrintArgDoc(ba, "--env-system-scripts");
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	BLI_argsPrintArgDoc(ba, "--env-system-plugins");
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	BLI_argsPrintArgDoc(ba, "--env-system-python");
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	printf("\n");
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	BLI_argsPrintArgDoc(ba, "-nojoystick");
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	BLI_argsPrintArgDoc(ba, "-noglsl");
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	BLI_argsPrintArgDoc(ba, "-noaudio");
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	BLI_argsPrintArgDoc(ba, "-setaudio");
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	printf("\n");
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	BLI_argsPrintArgDoc(ba, "--help");
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	printf("\n");
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	BLI_argsPrintArgDoc(ba, "--enable-autoexec");
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	BLI_argsPrintArgDoc(ba, "--disable-autoexec");
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	printf("\n");
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	BLI_argsPrintArgDoc(ba, "--python");
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	BLI_argsPrintArgDoc(ba, "--python-console");
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	BLI_argsPrintArgDoc(ba, "--addons");
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#ifdef WIN32
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	BLI_argsPrintArgDoc(ba, "-R");
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	BLI_argsPrintArgDoc(ba, "-r");
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#endif
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	BLI_argsPrintArgDoc(ba, "--version");
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	BLI_argsPrintArgDoc(ba, "--");
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	printf ("Other Options:\n");
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	BLI_argsPrintOtherDoc(ba);
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	printf ("Argument Parsing:\n");
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	printf ("\targuments must be separated by white space. eg\n");
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	printf ("\t\t\"blender -ba test.blend\"\n");
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	printf ("\t...will ignore the 'a'\n");
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	printf ("\t\t\"blender -b test.blend -f8\"\n");
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	printf ("\t...will ignore 8 because there is no space between the -f and the frame value\n\n");
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	printf ("Argument Order:\n");
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	printf ("Arguments are executed in the order they are given. eg\n");
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	printf ("\t\t\"blender --background test.blend --render-frame 1 --render-output /tmp\"\n");
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	printf ("\t...will not render to /tmp because '--render-frame 1' renders before the output path is set\n");
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	printf ("\t\t\"blender --background --render-output /tmp test.blend --render-frame 1\"\n");
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	printf ("\t...will not render to /tmp because loading the blend file overwrites the render output that was set\n");
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	printf ("\t\t\"blender --background test.blend --render-output /tmp --render-frame 1\" works as expected.\n\n");
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	printf ("\nEnvironment Variables:\n");
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	printf ("  $BLENDER_USER_CONFIG      Directory for user configuration files.\n");
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	printf ("  $BLENDER_USER_SCRIPTS     Directory for user scripts.\n");
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	printf ("  $BLENDER_SYSTEM_SCRIPTS   Directory for system wide scripts.\n");
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	printf ("  $BLENDER_USER_DATAFILES   Directory for user data files (icons, translations, ..).\n");
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	printf ("  $BLENDER_SYSTEM_DATAFILES Directory for system wide data files.\n");
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	printf ("  $BLENDER_SYSTEM_PYTHON    Directory for system python libraries.\n");
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#ifdef WIN32
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	printf ("  $TEMP                     Store temporary files here.\n");
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#else
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	printf ("  $TMP or $TMPDIR           Store temporary files here.\n");
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#endif
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#ifndef DISABLE_SDL
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	printf ("  $SDL_AUDIODRIVER          LibSDL audio driver - alsa, esd, dma.\n");
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#endif
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	printf ("  $PYTHONHOME               Path to the python directory, eg. /usr/lib/python.\n\n");
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	exit(0);
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	return 0;
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}
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double PIL_check_seconds_timer(void);
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 | 
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static int end_arguments(int UNUSED(argc), const char **UNUSED(argv), void *UNUSED(data))
 | 
						|
{
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	return -1;
 | 
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}
 | 
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 | 
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static int enable_python(int UNUSED(argc), const char **UNUSED(argv), void *UNUSED(data))
 | 
						|
{
 | 
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	G.f |= G_SCRIPT_AUTOEXEC;
 | 
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	G.f |= G_SCRIPT_OVERRIDE_PREF;
 | 
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	return 0;
 | 
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}
 | 
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 | 
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static int disable_python(int UNUSED(argc), const char **UNUSED(argv), void *UNUSED(data))
 | 
						|
{
 | 
						|
	G.f &= ~G_SCRIPT_AUTOEXEC;
 | 
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	G.f |= G_SCRIPT_OVERRIDE_PREF;
 | 
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	return 0;
 | 
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}
 | 
						|
 | 
						|
static int background_mode(int UNUSED(argc), const char **UNUSED(argv), void *UNUSED(data))
 | 
						|
{
 | 
						|
	G.background = 1;
 | 
						|
	return 0;
 | 
						|
}
 | 
						|
 | 
						|
static int debug_mode(int UNUSED(argc), const char **UNUSED(argv), void *data)
 | 
						|
{
 | 
						|
	G.f |= G_DEBUG;		/* std output printf's */
 | 
						|
	printf(BLEND_VERSION_STRING_FMT);
 | 
						|
	MEM_set_memory_debug();
 | 
						|
 | 
						|
#ifdef WITH_BUILDINFO
 | 
						|
	printf("Build: %s %s %s %s\n", build_date, build_time, build_platform, build_type);
 | 
						|
#endif // WITH_BUILDINFO
 | 
						|
 | 
						|
	BLI_argsPrint(data);
 | 
						|
	return 0;
 | 
						|
}
 | 
						|
 | 
						|
static int set_fpe(int UNUSED(argc), const char **UNUSED(argv), void *UNUSED(data))
 | 
						|
{
 | 
						|
#if defined(__sgi) || defined(__linux__) || defined(_WIN32) || defined(OSX_SSE_FPE)
 | 
						|
	/* zealous but makes float issues a heck of a lot easier to find!
 | 
						|
	 * set breakpoints on fpe_handler */
 | 
						|
	signal(SIGFPE, fpe_handler);
 | 
						|
 | 
						|
# if defined(__linux__) && defined(__GNUC__)
 | 
						|
	feenableexcept(FE_DIVBYZERO | FE_INVALID | FE_OVERFLOW );
 | 
						|
# endif	/* defined(__linux__) && defined(__GNUC__) */
 | 
						|
# if defined(OSX_SSE_FPE)
 | 
						|
	/* OSX uses SSE for floating point by default, so here 
 | 
						|
	 * use SSE instructions to throw floating point exceptions */
 | 
						|
	_MM_SET_EXCEPTION_MASK(_MM_MASK_MASK &~
 | 
						|
			(_MM_MASK_OVERFLOW|_MM_MASK_INVALID|_MM_MASK_DIV_ZERO));
 | 
						|
# endif	/* OSX_SSE_FPE */
 | 
						|
# if defined(_WIN32) && defined(_MSC_VER)
 | 
						|
	_controlfp_s(NULL, 0, _MCW_EM); /* enables all fp exceptions */
 | 
						|
	_controlfp_s(NULL, _EM_DENORMAL | _EM_UNDERFLOW | _EM_INEXACT, _MCW_EM); /* hide the ones we don't care about */
 | 
						|
# endif /* _WIN32 && _MSC_VER */
 | 
						|
#endif
 | 
						|
 | 
						|
	return 0;
 | 
						|
}
 | 
						|
 | 
						|
static int set_factory_startup(int UNUSED(argc), const char **UNUSED(argv), void *UNUSED(data))
 | 
						|
{
 | 
						|
	G.factory_startup= 1;
 | 
						|
	return 0;
 | 
						|
}
 | 
						|
 | 
						|
static int set_env(int argc, const char **argv, void *UNUSED(data))
 | 
						|
{
 | 
						|
	/* "--env-system-scripts" --> "BLENDER_SYSTEM_SCRIPTS" */
 | 
						|
 | 
						|
	char env[64]= "BLENDER";
 | 
						|
	char *ch_dst= env + 7; /* skip BLENDER */
 | 
						|
	const char *ch_src= argv[0] + 5; /* skip --env */
 | 
						|
 | 
						|
	if (argc < 2) {
 | 
						|
		printf("%s requires one argument\n", argv[0]);
 | 
						|
		exit(1);
 | 
						|
	}
 | 
						|
 | 
						|
	for(; *ch_src; ch_src++, ch_dst++) {
 | 
						|
		*ch_dst= (*ch_src == '-') ? '_' : (*ch_src)-32; /* toupper() */
 | 
						|
	}
 | 
						|
 | 
						|
	*ch_dst= '\0';
 | 
						|
	BLI_setenv(env, argv[1]);
 | 
						|
	return 1;
 | 
						|
}
 | 
						|
 | 
						|
static int playback_mode(int UNUSED(argc), const char **UNUSED(argv), void *UNUSED(data))
 | 
						|
{
 | 
						|
	/* not if -b was given first */
 | 
						|
	if (G.background == 0) {
 | 
						|
#if 0	/* TODO, bring player back? */
 | 
						|
		playanim(argc, argv); /* not the same argc and argv as before */
 | 
						|
#else
 | 
						|
		fprintf(stderr, "Playback mode not supported in blender 2.5x\n");
 | 
						|
		exit(0);
 | 
						|
#endif
 | 
						|
	}
 | 
						|
 | 
						|
	return -2;
 | 
						|
}
 | 
						|
 | 
						|
static int prefsize(int argc, const char **argv, void *UNUSED(data))
 | 
						|
{
 | 
						|
	int stax, stay, sizx, sizy;
 | 
						|
 | 
						|
	if (argc < 5) {
 | 
						|
		printf ("-p requires four arguments\n");
 | 
						|
		exit(1);
 | 
						|
	}
 | 
						|
 | 
						|
	stax= atoi(argv[1]);
 | 
						|
	stay= atoi(argv[2]);
 | 
						|
	sizx= atoi(argv[3]);
 | 
						|
	sizy= atoi(argv[4]);
 | 
						|
 | 
						|
	WM_setprefsize(stax, stay, sizx, sizy);
 | 
						|
 | 
						|
	return 4;
 | 
						|
}
 | 
						|
 | 
						|
static int with_borders(int UNUSED(argc), const char **UNUSED(argv), void *UNUSED(data))
 | 
						|
{
 | 
						|
	WM_setinitialstate_normal();
 | 
						|
	return 0;
 | 
						|
}
 | 
						|
 | 
						|
static int without_borders(int UNUSED(argc), const char **UNUSED(argv), void *UNUSED(data))
 | 
						|
{
 | 
						|
	WM_setinitialstate_fullscreen();
 | 
						|
	return 0;
 | 
						|
}
 | 
						|
 | 
						|
extern int wm_start_with_console; // blender/windowmanager/intern/wm_init_exit.c
 | 
						|
static int start_with_console(int UNUSED(argc), const char **UNUSED(argv), void *UNUSED(data))
 | 
						|
{
 | 
						|
	wm_start_with_console = 1;
 | 
						|
	return 0;
 | 
						|
}
 | 
						|
 | 
						|
static int register_extension(int UNUSED(argc), const char **UNUSED(argv), void *data)
 | 
						|
{
 | 
						|
#ifdef WIN32
 | 
						|
	if (data)
 | 
						|
		G.background = 1;
 | 
						|
	RegisterBlendExtension();
 | 
						|
#else
 | 
						|
	(void)data; /* unused */
 | 
						|
#endif
 | 
						|
	return 0;
 | 
						|
}
 | 
						|
 | 
						|
static int no_joystick(int UNUSED(argc), const char **UNUSED(argv), void *data)
 | 
						|
{
 | 
						|
#ifndef WITH_GAMEENGINE
 | 
						|
	(void)data;
 | 
						|
#else
 | 
						|
	SYS_SystemHandle *syshandle = data;
 | 
						|
 | 
						|
	/**
 | 
						|
	 	don't initialize joysticks if user doesn't want to use joysticks
 | 
						|
		failed joystick initialization delays over 5 seconds, before game engine start
 | 
						|
	*/
 | 
						|
	SYS_WriteCommandLineInt(*syshandle, "nojoystick",1);
 | 
						|
	if (G.f & G_DEBUG) printf("disabling nojoystick\n");
 | 
						|
#endif
 | 
						|
 | 
						|
	return 0;
 | 
						|
}
 | 
						|
 | 
						|
static int no_glsl(int UNUSED(argc), const char **UNUSED(argv), void *UNUSED(data))
 | 
						|
{
 | 
						|
	GPU_extensions_disable();
 | 
						|
	return 0;
 | 
						|
}
 | 
						|
 | 
						|
static int no_audio(int UNUSED(argc), const char **UNUSED(argv), void *UNUSED(data))
 | 
						|
{
 | 
						|
	sound_force_device(0);
 | 
						|
	return 0;
 | 
						|
}
 | 
						|
 | 
						|
static int set_audio(int argc, const char **argv, void *UNUSED(data))
 | 
						|
{
 | 
						|
	if (argc < 1) {
 | 
						|
		printf("-setaudio require one argument\n");
 | 
						|
		exit(1);
 | 
						|
	}
 | 
						|
 | 
						|
	sound_force_device(sound_define_from_str(argv[1]));
 | 
						|
	return 1;
 | 
						|
}
 | 
						|
 | 
						|
static int set_output(int argc, const char **argv, void *data)
 | 
						|
{
 | 
						|
	bContext *C = data;
 | 
						|
	if (argc >= 1){
 | 
						|
		if (CTX_data_scene(C)) {
 | 
						|
			Scene *scene= CTX_data_scene(C);
 | 
						|
			BLI_strncpy(scene->r.pic, argv[1], sizeof(scene->r.pic));
 | 
						|
		} else {
 | 
						|
			printf("\nError: no blend loaded. cannot use '-o / --render-output'.\n");
 | 
						|
		}
 | 
						|
		return 1;
 | 
						|
	} else {
 | 
						|
		printf("\nError: you must specify a path after '-o  / --render-output'.\n");
 | 
						|
		return 0;
 | 
						|
	}
 | 
						|
}
 | 
						|
 | 
						|
static int set_engine(int argc, const char **argv, void *data)
 | 
						|
{
 | 
						|
	bContext *C = data;
 | 
						|
	if (argc >= 2) {
 | 
						|
		if (!strcmp(argv[1], "help")) {
 | 
						|
			RenderEngineType *type = NULL;
 | 
						|
			printf("Blender Engine Listing:\n");
 | 
						|
			for( type = R_engines.first; type; type = type->next ) {
 | 
						|
				printf("\t%s\n", type->idname);
 | 
						|
			}
 | 
						|
			exit(0);
 | 
						|
		}
 | 
						|
		else {
 | 
						|
			if (CTX_data_scene(C)==NULL) {
 | 
						|
				printf("\nError: no blend loaded. order the arguments so '-E  / --engine ' is after a blend is loaded.\n");
 | 
						|
			}
 | 
						|
			else {
 | 
						|
				Scene *scene= CTX_data_scene(C);
 | 
						|
				RenderData *rd = &scene->r;
 | 
						|
 | 
						|
				if(BLI_findstring(&R_engines, argv[1], offsetof(RenderEngineType, idname))) {
 | 
						|
					BLI_strncpy(rd->engine, argv[1], sizeof(rd->engine));
 | 
						|
				}
 | 
						|
			}
 | 
						|
		}
 | 
						|
 | 
						|
		return 1;
 | 
						|
	}
 | 
						|
	else
 | 
						|
	{
 | 
						|
		printf("\nEngine not specified, give 'help' for a list of available engines.\n");
 | 
						|
		return 0;
 | 
						|
	}
 | 
						|
}
 | 
						|
 | 
						|
static int set_image_type(int argc, const char **argv, void *data)
 | 
						|
{
 | 
						|
	bContext *C = data;
 | 
						|
	if (argc >= 1){
 | 
						|
		const char *imtype = argv[1];
 | 
						|
		if (CTX_data_scene(C)==NULL) {
 | 
						|
			printf("\nError: no blend loaded. order the arguments so '-F  / --render-format' is after the blend is loaded.\n");
 | 
						|
		} else {
 | 
						|
			Scene *scene= CTX_data_scene(C);
 | 
						|
			if      (!strcmp(imtype,"TGA")) scene->r.imtype = R_TARGA;
 | 
						|
			else if (!strcmp(imtype,"IRIS")) scene->r.imtype = R_IRIS;
 | 
						|
#ifdef WITH_DDS
 | 
						|
			else if (!strcmp(imtype,"DDS")) scene->r.imtype = R_DDS;
 | 
						|
#endif
 | 
						|
			else if (!strcmp(imtype,"JPEG")) scene->r.imtype = R_JPEG90;
 | 
						|
			else if (!strcmp(imtype,"IRIZ")) scene->r.imtype = R_IRIZ;
 | 
						|
			else if (!strcmp(imtype,"RAWTGA")) scene->r.imtype = R_RAWTGA;
 | 
						|
			else if (!strcmp(imtype,"AVIRAW")) scene->r.imtype = R_AVIRAW;
 | 
						|
			else if (!strcmp(imtype,"AVIJPEG")) scene->r.imtype = R_AVIJPEG;
 | 
						|
			else if (!strcmp(imtype,"PNG")) scene->r.imtype = R_PNG;
 | 
						|
			else if (!strcmp(imtype,"AVICODEC")) scene->r.imtype = R_AVICODEC;
 | 
						|
			else if (!strcmp(imtype,"QUICKTIME")) scene->r.imtype = R_QUICKTIME;
 | 
						|
			else if (!strcmp(imtype,"BMP")) scene->r.imtype = R_BMP;
 | 
						|
#ifdef WITH_HDR
 | 
						|
			else if (!strcmp(imtype,"HDR")) scene->r.imtype = R_RADHDR;
 | 
						|
#endif
 | 
						|
#ifdef WITH_TIFF
 | 
						|
			else if (!strcmp(imtype,"TIFF")) scene->r.imtype = R_TIFF;
 | 
						|
#endif
 | 
						|
#ifdef WITH_OPENEXR
 | 
						|
			else if (!strcmp(imtype,"EXR")) scene->r.imtype = R_OPENEXR;
 | 
						|
			else if (!strcmp(imtype,"MULTILAYER")) scene->r.imtype = R_MULTILAYER;
 | 
						|
#endif
 | 
						|
			else if (!strcmp(imtype,"MPEG")) scene->r.imtype = R_FFMPEG;
 | 
						|
			else if (!strcmp(imtype,"FRAMESERVER")) scene->r.imtype = R_FRAMESERVER;
 | 
						|
#ifdef WITH_CINEON
 | 
						|
			else if (!strcmp(imtype,"CINEON")) scene->r.imtype = R_CINEON;
 | 
						|
			else if (!strcmp(imtype,"DPX")) scene->r.imtype = R_DPX;
 | 
						|
#endif
 | 
						|
#ifdef WITH_OPENJPEG
 | 
						|
			else if (!strcmp(imtype,"JP2")) scene->r.imtype = R_JP2;
 | 
						|
#endif
 | 
						|
			else printf("\nError: Format from '-F / --render-format' not known or not compiled in this release.\n");
 | 
						|
		}
 | 
						|
		return 1;
 | 
						|
	} else {
 | 
						|
		printf("\nError: you must specify a format after '-F  / --render-foramt'.\n");
 | 
						|
		return 0;
 | 
						|
	}
 | 
						|
}
 | 
						|
 | 
						|
static int set_threads(int argc, const char **argv, void *UNUSED(data))
 | 
						|
{
 | 
						|
	if (argc >= 1) {
 | 
						|
		if(G.background) {
 | 
						|
			RE_set_max_threads(atoi(argv[1]));
 | 
						|
		} else {
 | 
						|
			printf("Warning: threads can only be set in background mode\n");
 | 
						|
		}
 | 
						|
		return 1;
 | 
						|
	} else {
 | 
						|
		printf("\nError: you must specify a number of threads between 0 and 8 '-t  / --threads'.\n");
 | 
						|
		return 0;
 | 
						|
	}
 | 
						|
}
 | 
						|
 | 
						|
static int set_extension(int argc, const char **argv, void *data)
 | 
						|
{
 | 
						|
	bContext *C = data;
 | 
						|
	if (argc >= 1) {
 | 
						|
		if (CTX_data_scene(C)) {
 | 
						|
			Scene *scene= CTX_data_scene(C);
 | 
						|
			if (argv[1][0] == '0') {
 | 
						|
				scene->r.scemode &= ~R_EXTENSION;
 | 
						|
			} else if (argv[1][0] == '1') {
 | 
						|
				scene->r.scemode |= R_EXTENSION;
 | 
						|
			} else {
 | 
						|
				printf("\nError: Use '-x 1 / -x 0' To set the extension option or '--use-extension'\n");
 | 
						|
			}
 | 
						|
		} else {
 | 
						|
			printf("\nError: no blend loaded. order the arguments so '-o ' is after '-x '.\n");
 | 
						|
		}
 | 
						|
		return 1;
 | 
						|
	} else {
 | 
						|
		printf("\nError: you must specify a path after '- '.\n");
 | 
						|
		return 0;
 | 
						|
	}
 | 
						|
}
 | 
						|
 | 
						|
static int set_ge_parameters(int argc, const char **argv, void *data)
 | 
						|
{
 | 
						|
	int a = 0;
 | 
						|
#ifdef WITH_GAMEENGINE
 | 
						|
	SYS_SystemHandle syshandle = *(SYS_SystemHandle*)data;
 | 
						|
#else
 | 
						|
	(void)data;
 | 
						|
#endif
 | 
						|
 | 
						|
/**
 | 
						|
gameengine parameters are automaticly put into system
 | 
						|
-g [paramname = value]
 | 
						|
-g [boolparamname]
 | 
						|
example:
 | 
						|
-g novertexarrays
 | 
						|
-g maxvertexarraysize = 512
 | 
						|
*/
 | 
						|
 | 
						|
	if(argc >= 1)
 | 
						|
	{
 | 
						|
		const char *paramname = argv[a];
 | 
						|
		/* check for single value versus assignment */
 | 
						|
		if (a+1 < argc && (*(argv[a+1]) == '='))
 | 
						|
		{
 | 
						|
			a++;
 | 
						|
			if (a+1 < argc)
 | 
						|
			{
 | 
						|
				a++;
 | 
						|
				/* assignment */
 | 
						|
#ifdef WITH_GAMEENGINE
 | 
						|
				SYS_WriteCommandLineString(syshandle,paramname,argv[a]);
 | 
						|
#endif
 | 
						|
			}  else
 | 
						|
			{
 | 
						|
				printf("error: argument assignment (%s) without value.\n",paramname);
 | 
						|
				return 0;
 | 
						|
			}
 | 
						|
			/* name arg eaten */
 | 
						|
 | 
						|
		} else {
 | 
						|
#ifdef WITH_GAMEENGINE
 | 
						|
			SYS_WriteCommandLineInt(syshandle,argv[a],1);
 | 
						|
#endif
 | 
						|
			/* doMipMap */
 | 
						|
			if (!strcmp(argv[a],"nomipmap"))
 | 
						|
			{
 | 
						|
				GPU_set_mipmap(0); //doMipMap = 0;
 | 
						|
			}
 | 
						|
			/* linearMipMap */
 | 
						|
			if (!strcmp(argv[a],"linearmipmap"))
 | 
						|
			{
 | 
						|
				GPU_set_linear_mipmap(1); //linearMipMap = 1;
 | 
						|
			}
 | 
						|
 | 
						|
 | 
						|
		} /* if (*(argv[a+1]) == '=') */
 | 
						|
	}
 | 
						|
 | 
						|
	return a;
 | 
						|
}
 | 
						|
 | 
						|
static int render_frame(int argc, const char **argv, void *data)
 | 
						|
{
 | 
						|
	bContext *C = data;
 | 
						|
	if (CTX_data_scene(C)) {
 | 
						|
		Main *bmain= CTX_data_main(C);
 | 
						|
		Scene *scene= CTX_data_scene(C);
 | 
						|
 | 
						|
		if (argc > 1) {
 | 
						|
			Render *re = RE_NewRender(scene->id.name);
 | 
						|
			int frame;
 | 
						|
			ReportList reports;
 | 
						|
 | 
						|
			switch(*argv[1]) {
 | 
						|
			case '+':
 | 
						|
				frame= scene->r.sfra + atoi(argv[1]+1);
 | 
						|
				break;
 | 
						|
			case '-':
 | 
						|
				frame= (scene->r.efra - atoi(argv[1]+1)) + 1;
 | 
						|
				break;
 | 
						|
			default:
 | 
						|
				frame= atoi(argv[1]);
 | 
						|
				break;
 | 
						|
			}
 | 
						|
 | 
						|
			BKE_reports_init(&reports, RPT_PRINT);
 | 
						|
 | 
						|
			frame = MIN2(MAXFRAME, MAX2(MINAFRAME, frame));
 | 
						|
 | 
						|
			RE_SetReports(re, &reports);
 | 
						|
			RE_BlenderAnim(re, bmain, scene, NULL, scene->lay, frame, frame, scene->r.frame_step);
 | 
						|
			RE_SetReports(re, NULL);
 | 
						|
			return 1;
 | 
						|
		} else {
 | 
						|
			printf("\nError: frame number must follow '-f / --render-frame'.\n");
 | 
						|
			return 0;
 | 
						|
		}
 | 
						|
	} else {
 | 
						|
		printf("\nError: no blend loaded. cannot use '-f / --render-frame'.\n");
 | 
						|
		return 0;
 | 
						|
	}
 | 
						|
}
 | 
						|
 | 
						|
static int render_animation(int UNUSED(argc), const char **UNUSED(argv), void *data)
 | 
						|
{
 | 
						|
	bContext *C = data;
 | 
						|
	if (CTX_data_scene(C)) {
 | 
						|
		Main *bmain= CTX_data_main(C);
 | 
						|
		Scene *scene= CTX_data_scene(C);
 | 
						|
		Render *re= RE_NewRender(scene->id.name);
 | 
						|
		ReportList reports;
 | 
						|
		BKE_reports_init(&reports, RPT_PRINT);
 | 
						|
		RE_SetReports(re, &reports);
 | 
						|
		RE_BlenderAnim(re, bmain, scene, NULL, scene->lay, scene->r.sfra, scene->r.efra, scene->r.frame_step);
 | 
						|
		RE_SetReports(re, NULL);
 | 
						|
	} else {
 | 
						|
		printf("\nError: no blend loaded. cannot use '-a'.\n");
 | 
						|
	}
 | 
						|
	return 0;
 | 
						|
}
 | 
						|
 | 
						|
static int set_scene(int argc, const char **argv, void *data)
 | 
						|
{
 | 
						|
	if(argc > 1) {
 | 
						|
		bContext *C= data;
 | 
						|
		Scene *sce= set_scene_name(CTX_data_main(C), argv[1]);
 | 
						|
		if(sce) {
 | 
						|
			CTX_data_scene_set(C, sce);
 | 
						|
		}
 | 
						|
		return 1;
 | 
						|
	} else {
 | 
						|
		printf("\nError: Scene name must follow '-S / --scene'.\n");
 | 
						|
		return 0;
 | 
						|
	}
 | 
						|
}
 | 
						|
 | 
						|
static int set_start_frame(int argc, const char **argv, void *data)
 | 
						|
{
 | 
						|
	bContext *C = data;
 | 
						|
	if (CTX_data_scene(C)) {
 | 
						|
		Scene *scene= CTX_data_scene(C);
 | 
						|
		if (argc > 1) {
 | 
						|
			int frame = atoi(argv[1]);
 | 
						|
			(scene->r.sfra) = CLAMPIS(frame, MINFRAME, MAXFRAME);
 | 
						|
			return 1;
 | 
						|
		} else {
 | 
						|
			printf("\nError: frame number must follow '-s / --frame-start'.\n");
 | 
						|
			return 0;
 | 
						|
		}
 | 
						|
	} else {
 | 
						|
		printf("\nError: no blend loaded. cannot use '-s / --frame-start'.\n");
 | 
						|
		return 0;
 | 
						|
	}
 | 
						|
}
 | 
						|
 | 
						|
static int set_end_frame(int argc, const char **argv, void *data)
 | 
						|
{
 | 
						|
	bContext *C = data;
 | 
						|
	if (CTX_data_scene(C)) {
 | 
						|
		Scene *scene= CTX_data_scene(C);
 | 
						|
		if (argc > 1) {
 | 
						|
			int frame = atoi(argv[1]);
 | 
						|
			(scene->r.efra) = CLAMPIS(frame, MINFRAME, MAXFRAME);
 | 
						|
			return 1;
 | 
						|
		} else {
 | 
						|
			printf("\nError: frame number must follow '-e / --frame-end'.\n");
 | 
						|
			return 0;
 | 
						|
		}
 | 
						|
	} else {
 | 
						|
		printf("\nError: no blend loaded. cannot use '-e / --frame-end'.\n");
 | 
						|
		return 0;
 | 
						|
	}
 | 
						|
}
 | 
						|
 | 
						|
static int set_skip_frame(int argc, const char **argv, void *data)
 | 
						|
{
 | 
						|
	bContext *C = data;
 | 
						|
	if (CTX_data_scene(C)) {
 | 
						|
		Scene *scene= CTX_data_scene(C);
 | 
						|
		if (argc > 1) {
 | 
						|
			int frame = atoi(argv[1]);
 | 
						|
			(scene->r.frame_step) = CLAMPIS(frame, 1, MAXFRAME);
 | 
						|
			return 1;
 | 
						|
		} else {
 | 
						|
			printf("\nError: number of frames to step must follow '-j / --frame-jump'.\n");
 | 
						|
			return 0;
 | 
						|
		}
 | 
						|
	} else {
 | 
						|
		printf("\nError: no blend loaded. cannot use '-j / --frame-jump'.\n");
 | 
						|
		return 0;
 | 
						|
	}
 | 
						|
}
 | 
						|
 | 
						|
/* macro for ugly context setup/reset */
 | 
						|
#ifdef WITH_PYTHON
 | 
						|
#define BPY_CTX_SETUP(_cmd) \
 | 
						|
{ \
 | 
						|
	wmWindowManager *wm= CTX_wm_manager(C); \
 | 
						|
	wmWindow *prevwin= CTX_wm_window(C); \
 | 
						|
	Scene *prevscene= CTX_data_scene(C); \
 | 
						|
	if(wm->windows.first) { \
 | 
						|
		CTX_wm_window_set(C, wm->windows.first); \
 | 
						|
		_cmd; \
 | 
						|
		CTX_wm_window_set(C, prevwin); \
 | 
						|
	} \
 | 
						|
	else { \
 | 
						|
		fprintf(stderr, "Python script \"%s\" running with missing context data.\n", argv[1]); \
 | 
						|
		_cmd; \
 | 
						|
	} \
 | 
						|
	CTX_data_scene_set(C, prevscene); \
 | 
						|
} \
 | 
						|
 | 
						|
#endif /* WITH_PYTHON */
 | 
						|
 | 
						|
static int run_python(int argc, const char **argv, void *data)
 | 
						|
{
 | 
						|
#ifdef WITH_PYTHON
 | 
						|
	bContext *C = data;
 | 
						|
 | 
						|
	/* workaround for scripts not getting a bpy.context.scene, causes internal errors elsewhere */
 | 
						|
	if (argc > 1) {
 | 
						|
		/* Make the path absolute because its needed for relative linked blends to be found */
 | 
						|
		char filename[FILE_MAXDIR + FILE_MAXFILE];
 | 
						|
		BLI_strncpy(filename, argv[1], sizeof(filename));
 | 
						|
		BLI_path_cwd(filename);
 | 
						|
 | 
						|
		BPY_CTX_SETUP(BPY_filepath_exec(C, filename, NULL))
 | 
						|
 | 
						|
		return 1;
 | 
						|
	} else {
 | 
						|
		printf("\nError: you must specify a Python script after '-P / --python'.\n");
 | 
						|
		return 0;
 | 
						|
	}
 | 
						|
#else
 | 
						|
	(void)argc; (void)argv; (void)data; /* unused */
 | 
						|
	printf("This blender was built without python support\n");
 | 
						|
	return 0;
 | 
						|
#endif /* WITH_PYTHON */
 | 
						|
}
 | 
						|
 | 
						|
static int run_python_console(int UNUSED(argc), const char **argv, void *data)
 | 
						|
{
 | 
						|
#ifdef WITH_PYTHON
 | 
						|
	bContext *C = data;
 | 
						|
 | 
						|
	BPY_CTX_SETUP(BPY_string_exec(C, "__import__('code').interact()"))
 | 
						|
 | 
						|
	return 0;
 | 
						|
#else
 | 
						|
	(void)argv; (void)data; /* unused */
 | 
						|
	printf("This blender was built without python support\n");
 | 
						|
	return 0;
 | 
						|
#endif /* WITH_PYTHON */
 | 
						|
}
 | 
						|
 | 
						|
static int set_addons(int argc, const char **argv, void *data)
 | 
						|
{
 | 
						|
	/* workaround for scripts not getting a bpy.context.scene, causes internal errors elsewhere */
 | 
						|
	if (argc > 1) {
 | 
						|
#ifdef WITH_PYTHON
 | 
						|
		const int slen= strlen(argv[1]) + 128;
 | 
						|
		char *str= malloc(slen);
 | 
						|
		bContext *C= data;
 | 
						|
		BLI_snprintf(str, slen, "[__import__('addon_utils').enable(i, default_set=False) for i in '%s'.split(',')]", argv[1]);
 | 
						|
		BPY_CTX_SETUP(BPY_string_exec(C, str));
 | 
						|
		free(str);
 | 
						|
#else
 | 
						|
		(void)argv; (void)data; /* unused */
 | 
						|
#endif /* WITH_PYTHON */
 | 
						|
		return 1;
 | 
						|
	}
 | 
						|
	else {
 | 
						|
		printf("\nError: you must specify a comma separated list after '--addons'.\n");
 | 
						|
		return 0;
 | 
						|
	}
 | 
						|
}
 | 
						|
 | 
						|
 | 
						|
static int load_file(int UNUSED(argc), const char **argv, void *data)
 | 
						|
{
 | 
						|
	bContext *C = data;
 | 
						|
 | 
						|
	/* Make the path absolute because its needed for relative linked blends to be found */
 | 
						|
	char filename[FILE_MAXDIR + FILE_MAXFILE];
 | 
						|
	BLI_strncpy(filename, argv[0], sizeof(filename));
 | 
						|
	BLI_path_cwd(filename);
 | 
						|
 | 
						|
	if (G.background) {
 | 
						|
		int retval = BKE_read_file(C, filename, NULL);
 | 
						|
 | 
						|
		/*we successfully loaded a blend file, get sure that
 | 
						|
		pointcache works */
 | 
						|
		if (retval != BKE_READ_FILE_FAIL) {
 | 
						|
			wmWindowManager *wm= CTX_wm_manager(C);
 | 
						|
 | 
						|
			/* special case, 2.4x files */
 | 
						|
			if(wm==NULL && CTX_data_main(C)->wm.first==NULL) {
 | 
						|
				extern void wm_add_default(bContext *C);
 | 
						|
 | 
						|
				/* wm_add_default() needs the screen to be set. */
 | 
						|
				CTX_wm_screen_set(C, CTX_data_main(C)->screen.first);
 | 
						|
				wm_add_default(C);
 | 
						|
			}
 | 
						|
 | 
						|
			CTX_wm_manager_set(C, NULL); /* remove wm to force check */
 | 
						|
			WM_check(C);
 | 
						|
			G.relbase_valid = 1;
 | 
						|
			if (CTX_wm_manager(C) == NULL) CTX_wm_manager_set(C, wm); /* reset wm */
 | 
						|
 | 
						|
			DAG_on_visible_update(CTX_data_main(C), TRUE);
 | 
						|
		}
 | 
						|
 | 
						|
		/* WM_read_file() runs normally but since we're in background mode do here */
 | 
						|
#ifdef WITH_PYTHON
 | 
						|
		/* run any texts that were loaded in and flagged as modules */
 | 
						|
		BPY_driver_reset();
 | 
						|
		BPY_app_handlers_reset();
 | 
						|
		BPY_modules_load_user(C);
 | 
						|
#endif
 | 
						|
 | 
						|
		/* happens for the UI on file reading too (huh? (ton))*/
 | 
						|
	// XXX			BKE_reset_undo();
 | 
						|
	//				BKE_write_undo("original");	/* save current state */
 | 
						|
	} else {
 | 
						|
		/* we are not running in background mode here, but start blender in UI mode with
 | 
						|
		   a file - this should do everything a 'load file' does */
 | 
						|
		ReportList reports;
 | 
						|
		BKE_reports_init(&reports, RPT_PRINT);
 | 
						|
		WM_read_file(C, filename, &reports);
 | 
						|
		BKE_reports_clear(&reports);
 | 
						|
	}
 | 
						|
 | 
						|
	G.file_loaded = 1;
 | 
						|
 | 
						|
	return 0;
 | 
						|
}
 | 
						|
 | 
						|
static void setupArguments(bContext *C, bArgs *ba, SYS_SystemHandle *syshandle)
 | 
						|
{
 | 
						|
	static char output_doc[] = "<path>"
 | 
						|
		"\n\tSet the render path and file name."
 | 
						|
		"\n\tUse // at the start of the path to"
 | 
						|
		"\n\t\trender relative to the blend file."
 | 
						|
		"\n\tThe # characters are replaced by the frame number, and used to define zero padding."
 | 
						|
		"\n\t\tani_##_test.png becomes ani_01_test.png"
 | 
						|
		"\n\t\ttest-######.png becomes test-000001.png"
 | 
						|
		"\n\t\tWhen the filename does not contain #, The suffix #### is added to the filename"
 | 
						|
		"\n\tThe frame number will be added at the end of the filename."
 | 
						|
		"\n\t\teg: blender -b foobar.blend -o //render_ -F PNG -x 1 -a"
 | 
						|
		"\n\t\t//render_ becomes //render_####, writing frames as //render_0001.png//";
 | 
						|
 | 
						|
	static char format_doc[] = "<format>"
 | 
						|
		"\n\tSet the render format, Valid options are..."
 | 
						|
		"\n\t\tTGA IRIS JPEG MOVIE IRIZ RAWTGA"
 | 
						|
		"\n\t\tAVIRAW AVIJPEG PNG BMP FRAMESERVER"
 | 
						|
		"\n\t(formats that can be compiled into blender, not available on all systems)"
 | 
						|
		"\n\t\tHDR TIFF EXR MULTILAYER MPEG AVICODEC QUICKTIME CINEON DPX DDS";
 | 
						|
 | 
						|
	static char playback_doc[] = "<options> <file(s)>"
 | 
						|
		"\n\tPlayback <file(s)>, only operates this way when not running in background."
 | 
						|
		"\n\t\t-p <sx> <sy>\tOpen with lower left corner at <sx>, <sy>"
 | 
						|
		"\n\t\t-m\t\tRead from disk (Don't buffer)"
 | 
						|
		"\n\t\t-f <fps> <fps-base>\t\tSpecify FPS to start with"
 | 
						|
		"\n\t\t-j <frame>\tSet frame step to <frame>";
 | 
						|
 | 
						|
	static char game_doc[] = "Game Engine specific options"
 | 
						|
		"\n\t-g fixedtime\t\tRun on 50 hertz without dropping frames"
 | 
						|
		"\n\t-g vertexarrays\t\tUse Vertex Arrays for rendering (usually faster)"
 | 
						|
		"\n\t-g nomipmap\t\tNo Texture Mipmapping"
 | 
						|
		"\n\t-g linearmipmap\t\tLinear Texture Mipmapping instead of Nearest (default)";
 | 
						|
 | 
						|
	static char debug_doc[] = "\n\tTurn debugging on\n"
 | 
						|
		"\n\t* Prints every operator call and their arguments"
 | 
						|
		"\n\t* Disables mouse grab (to interact with a debugger in some cases)"
 | 
						|
		"\n\t* Keeps python sys.stdin rather than setting it to None";
 | 
						|
 | 
						|
	//BLI_argsAdd(ba, pass, short_arg, long_arg, doc, cb, C);
 | 
						|
 | 
						|
	/* end argument processing after -- */
 | 
						|
	BLI_argsAdd(ba, -1, "--", NULL, "\n\tEnds option processing, following arguments passed unchanged. Access via python's sys.argv", end_arguments, NULL);
 | 
						|
 | 
						|
	/* first pass: background mode, disable python and commands that exit after usage */
 | 
						|
	BLI_argsAdd(ba, 1, "-h", "--help", "\n\tPrint this help text and exit", print_help, ba);
 | 
						|
	/* Windows only */
 | 
						|
	BLI_argsAdd(ba, 1, "/?", NULL, "\n\tPrint this help text and exit (windows only)", print_help, ba);
 | 
						|
 | 
						|
	BLI_argsAdd(ba, 1, "-v", "--version", "\n\tPrint Blender version and exit", print_version, NULL);
 | 
						|
	
 | 
						|
	/* only to give help message */
 | 
						|
#ifndef WITH_PYTHON_SECURITY /* default */
 | 
						|
#  define 	PY_ENABLE_AUTO ", (default)"
 | 
						|
#  define 	PY_DISABLE_AUTO ""
 | 
						|
#else
 | 
						|
#  define 	PY_ENABLE_AUTO ""
 | 
						|
#  define 	PY_DISABLE_AUTO ", (compiled as non-standard default)"
 | 
						|
#endif
 | 
						|
 | 
						|
	BLI_argsAdd(ba, 1, "-y", "--enable-autoexec", "\n\tEnable automatic python script execution" PY_ENABLE_AUTO, enable_python, NULL);
 | 
						|
	BLI_argsAdd(ba, 1, "-Y", "--disable-autoexec", "\n\tDisable automatic python script execution (pydrivers, pyconstraints, pynodes)" PY_DISABLE_AUTO, disable_python, NULL);
 | 
						|
 | 
						|
#undef PY_ENABLE_AUTO
 | 
						|
#undef PY_DISABLE_AUTO
 | 
						|
	
 | 
						|
	BLI_argsAdd(ba, 1, "-b", "--background", "<file>\n\tLoad <file> in background (often used for UI-less rendering)", background_mode, NULL);
 | 
						|
 | 
						|
	BLI_argsAdd(ba, 1, "-a", NULL, playback_doc, playback_mode, NULL);
 | 
						|
 | 
						|
	BLI_argsAdd(ba, 1, "-d", "--debug", debug_doc, debug_mode, ba);
 | 
						|
	BLI_argsAdd(ba, 1, NULL, "--debug-fpe", "\n\tEnable floating point exceptions", set_fpe, NULL);
 | 
						|
 | 
						|
	BLI_argsAdd(ba, 1, NULL, "--factory-startup", "\n\tSkip reading the "STRINGIFY(BLENDER_STARTUP_FILE)" in the users home directory", set_factory_startup, NULL);
 | 
						|
 | 
						|
	/* TODO, add user env vars? */
 | 
						|
	BLI_argsAdd(ba, 1, NULL, "--env-system-datafiles",	"\n\tSet the "STRINGIFY_ARG(BLENDER_SYSTEM_DATAFILES)" environment variable", set_env, NULL);
 | 
						|
	BLI_argsAdd(ba, 1, NULL, "--env-system-scripts",	"\n\tSet the "STRINGIFY_ARG(BLENDER_SYSTEM_SCRIPTS)" environment variable", set_env, NULL);
 | 
						|
	BLI_argsAdd(ba, 1, NULL, "--env-system-plugins",	"\n\tSet the "STRINGIFY_ARG(BLENDER_SYSTEM_PLUGINS)" environment variable", set_env, NULL);
 | 
						|
	BLI_argsAdd(ba, 1, NULL, "--env-system-python",		"\n\tSet the "STRINGIFY_ARG(BLENDER_SYSTEM_PYTHON)" environment variable", set_env, NULL);
 | 
						|
 | 
						|
	/* second pass: custom window stuff */
 | 
						|
	BLI_argsAdd(ba, 2, "-p", "--window-geometry", "<sx> <sy> <w> <h>\n\tOpen with lower left corner at <sx>, <sy> and width and height as <w>, <h>", prefsize, NULL);
 | 
						|
	BLI_argsAdd(ba, 2, "-w", "--window-border", "\n\tForce opening with borders (default)", with_borders, NULL);
 | 
						|
	BLI_argsAdd(ba, 2, "-W", "--window-borderless", "\n\tForce opening without borders", without_borders, NULL);
 | 
						|
	BLI_argsAdd(ba, 2, "-con", "--start-console", "\n\tStart with the console window open (ignored if -b is set)", start_with_console, NULL);
 | 
						|
	BLI_argsAdd(ba, 2, "-R", NULL, "\n\tRegister .blend extension, then exit (Windows only)", register_extension, NULL);
 | 
						|
	BLI_argsAdd(ba, 2, "-r", NULL, "\n\tSilently register .blend extension, then exit (Windows only)", register_extension, ba);
 | 
						|
 | 
						|
	/* third pass: disabling things and forcing settings */
 | 
						|
	BLI_argsAddCase(ba, 3, "-nojoystick", 1, NULL, 0, "\n\tDisable joystick support", no_joystick, syshandle);
 | 
						|
	BLI_argsAddCase(ba, 3, "-noglsl", 1, NULL, 0, "\n\tDisable GLSL shading", no_glsl, NULL);
 | 
						|
	BLI_argsAddCase(ba, 3, "-noaudio", 1, NULL, 0, "\n\tForce sound system to None", no_audio, NULL);
 | 
						|
	BLI_argsAddCase(ba, 3, "-setaudio", 1, NULL, 0, "\n\tForce sound system to a specific device\n\tNULL SDL OPENAL JACK", set_audio, NULL);
 | 
						|
 | 
						|
	/* fourth pass: processing arguments */
 | 
						|
	BLI_argsAdd(ba, 4, "-g", NULL, game_doc, set_ge_parameters, syshandle);
 | 
						|
	BLI_argsAdd(ba, 4, "-f", "--render-frame", "<frame>\n\tRender frame <frame> and save it.\n\t+<frame> start frame relative, -<frame> end frame relative.", render_frame, C);
 | 
						|
	BLI_argsAdd(ba, 4, "-a", "--render-anim", "\n\tRender frames from start to end (inclusive)", render_animation, C);
 | 
						|
	BLI_argsAdd(ba, 4, "-S", "--scene", "<name>\n\tSet the active scene <name> for rendering", set_scene, C);
 | 
						|
	BLI_argsAdd(ba, 4, "-s", "--frame-start", "<frame>\n\tSet start to frame <frame> (use before the -a argument)", set_start_frame, C);
 | 
						|
	BLI_argsAdd(ba, 4, "-e", "--frame-end", "<frame>\n\tSet end to frame <frame> (use before the -a argument)", set_end_frame, C);
 | 
						|
	BLI_argsAdd(ba, 4, "-j", "--frame-jump", "<frames>\n\tSet number of frames to step forward after each rendered frame", set_skip_frame, C);
 | 
						|
	BLI_argsAdd(ba, 4, "-P", "--python", "<filename>\n\tRun the given Python script (filename or Blender Text)", run_python, C);
 | 
						|
	BLI_argsAdd(ba, 4, NULL, "--python-console", "\n\tRun blender with an interactive console", run_python_console, C);
 | 
						|
	BLI_argsAdd(ba, 4, NULL, "--addons", "\n\tComma separated list of addons (no spaces)", set_addons, C);
 | 
						|
 | 
						|
	BLI_argsAdd(ba, 4, "-o", "--render-output", output_doc, set_output, C);
 | 
						|
	BLI_argsAdd(ba, 4, "-E", "--engine", "<engine>\n\tSpecify the render engine\n\tuse -E help to list available engines", set_engine, C);
 | 
						|
 | 
						|
	BLI_argsAdd(ba, 4, "-F", "--render-format", format_doc, set_image_type, C);
 | 
						|
	BLI_argsAdd(ba, 4, "-t", "--threads", "<threads>\n\tUse amount of <threads> for rendering in background\n\t[1-" STRINGIFY(BLENDER_MAX_THREADS) "], 0 for systems processor count.", set_threads, NULL);
 | 
						|
	BLI_argsAdd(ba, 4, "-x", "--use-extension", "<bool>\n\tSet option to add the file extension to the end of the file", set_extension, C);
 | 
						|
 | 
						|
}
 | 
						|
 | 
						|
#ifdef WITH_PYTHON_MODULE
 | 
						|
/* allow python module to call main */
 | 
						|
#define main main_python_enter
 | 
						|
static void *evil_C= NULL;
 | 
						|
#endif
 | 
						|
 | 
						|
int main(int argc, const char **argv)
 | 
						|
{
 | 
						|
	SYS_SystemHandle syshandle;
 | 
						|
	bContext *C= CTX_create();
 | 
						|
	bArgs *ba;
 | 
						|
 | 
						|
#ifdef WITH_PYTHON_MODULE
 | 
						|
#undef main
 | 
						|
	evil_C= C;
 | 
						|
#endif
 | 
						|
 | 
						|
#ifdef WITH_BINRELOC
 | 
						|
	br_init( NULL );
 | 
						|
#endif
 | 
						|
 | 
						|
	setCallbacks();
 | 
						|
#ifdef __APPLE__
 | 
						|
		/* patch to ignore argument finder gives us (pid?) */
 | 
						|
	if (argc==2 && strncmp(argv[1], "-psn_", 5)==0) {
 | 
						|
		extern int GHOST_HACK_getFirstFile(char buf[]);
 | 
						|
		static char firstfilebuf[512];
 | 
						|
 | 
						|
		argc= 1;
 | 
						|
 | 
						|
		if (GHOST_HACK_getFirstFile(firstfilebuf)) {
 | 
						|
			argc= 2;
 | 
						|
			argv[1]= firstfilebuf;
 | 
						|
		}
 | 
						|
	}
 | 
						|
 | 
						|
#endif
 | 
						|
 | 
						|
#ifdef __FreeBSD__
 | 
						|
	fpsetmask(0);
 | 
						|
#endif
 | 
						|
 | 
						|
	// copy path to executable in bprogname. playanim and creting runtimes
 | 
						|
	// need this.
 | 
						|
 | 
						|
	BLI_where_am_i(bprogname, sizeof(bprogname), argv[0]);
 | 
						|
 | 
						|
	BLI_threadapi_init();
 | 
						|
 | 
						|
	RNA_init();
 | 
						|
	RE_engines_init();
 | 
						|
 | 
						|
		/* Hack - force inclusion of the plugin api functions,
 | 
						|
		 * see blenpluginapi:pluginapi.c
 | 
						|
		 */
 | 
						|
	pluginapi_force_ref();
 | 
						|
 | 
						|
	init_nodesystem();
 | 
						|
	
 | 
						|
	initglobals();	/* blender.c */
 | 
						|
 | 
						|
	IMB_init();
 | 
						|
 | 
						|
	BLI_cb_init();
 | 
						|
 | 
						|
#ifdef WITH_GAMEENGINE
 | 
						|
	syshandle = SYS_GetSystem();
 | 
						|
#else
 | 
						|
	syshandle= 0;
 | 
						|
#endif
 | 
						|
 | 
						|
	/* first test for background */
 | 
						|
	ba = BLI_argsInit(argc, argv); /* skip binary path */
 | 
						|
	setupArguments(C, ba, &syshandle);
 | 
						|
 | 
						|
	BLI_argsParse(ba, 1, NULL, NULL);
 | 
						|
 | 
						|
#ifdef __sgi
 | 
						|
	setuid(getuid()); /* end superuser */
 | 
						|
#endif
 | 
						|
 | 
						|
#if defined(WITH_PYTHON_MODULE) || defined(WITH_HEADLESS)
 | 
						|
	G.background= 1; /* python module mode ALWAYS runs in background mode (for now) */
 | 
						|
#else
 | 
						|
	/* for all platforms, even windos has it! */
 | 
						|
	if(G.background) signal(SIGINT, blender_esc);	/* ctrl c out bg render */
 | 
						|
#endif
 | 
						|
 | 
						|
	/* background render uses this font too */
 | 
						|
	BKE_font_register_builtin(datatoc_Bfont, datatoc_Bfont_size);
 | 
						|
 | 
						|
	/* Initialiaze ffmpeg if built in, also needed for bg mode if videos are
 | 
						|
	   rendered via ffmpeg */
 | 
						|
	sound_init_once();
 | 
						|
	
 | 
						|
	init_def_material();
 | 
						|
 | 
						|
	if(G.background==0) {
 | 
						|
		BLI_argsParse(ba, 2, NULL, NULL);
 | 
						|
		BLI_argsParse(ba, 3, NULL, NULL);
 | 
						|
 | 
						|
		WM_init(C, argc, argv);
 | 
						|
 | 
						|
		/* this is properly initialized with user defs, but this is default */
 | 
						|
		BLI_where_is_temp(btempdir, FILE_MAX, 1); /* call after loading the startup.blend so we can read U.tempdir */
 | 
						|
 | 
						|
#ifndef DISABLE_SDL
 | 
						|
	BLI_setenv("SDL_VIDEODRIVER", "dummy");
 | 
						|
#endif
 | 
						|
	}
 | 
						|
	else {
 | 
						|
		BLI_argsParse(ba, 3, NULL, NULL);
 | 
						|
 | 
						|
		WM_init(C, argc, argv);
 | 
						|
 | 
						|
		BLI_where_is_temp(btempdir, FILE_MAX, 0); /* call after loading the startup.blend so we can read U.tempdir */
 | 
						|
	}
 | 
						|
#ifdef WITH_PYTHON
 | 
						|
	/**
 | 
						|
	 * NOTE: the U.pythondir string is NULL until WM_init() is executed,
 | 
						|
	 * so we provide the BPY_ function below to append the user defined
 | 
						|
	 * pythondir to Python's sys.path at this point.  Simply putting
 | 
						|
	 * WM_init() before BPY_python_start() crashes Blender at startup.
 | 
						|
	 * Update: now this function also inits the bpymenus, which also depend
 | 
						|
	 * on U.pythondir.
 | 
						|
	 */
 | 
						|
 | 
						|
	// TODO - U.pythondir
 | 
						|
#else
 | 
						|
	printf("\n* WARNING * - Blender compiled without Python!\nthis is not intended for typical usage\n\n");
 | 
						|
#endif
 | 
						|
	
 | 
						|
	CTX_py_init_set(C, 1);
 | 
						|
	WM_keymap_init(C);
 | 
						|
 | 
						|
	/* OK we are ready for it */
 | 
						|
	BLI_argsParse(ba, 4, load_file, C);
 | 
						|
 | 
						|
	BLI_argsFree(ba);
 | 
						|
 | 
						|
#ifdef WITH_PYTHON_MODULE
 | 
						|
	return 0; /* keep blender in background mode running */
 | 
						|
#endif
 | 
						|
 | 
						|
	if(G.background) {
 | 
						|
		/* actually incorrect, but works for now (ton) */
 | 
						|
		WM_exit(C);
 | 
						|
	}
 | 
						|
 | 
						|
	else {
 | 
						|
		if((G.fileflags & G_FILE_AUTOPLAY) && (G.f & G_SCRIPT_AUTOEXEC))
 | 
						|
		{
 | 
						|
			if(WM_init_game(C))
 | 
						|
				return 0;
 | 
						|
		}
 | 
						|
		else if(!G.file_loaded)
 | 
						|
			WM_init_splash(C);
 | 
						|
	}
 | 
						|
 | 
						|
	WM_main(C);
 | 
						|
 | 
						|
 | 
						|
	/*XXX if (scr_init==0) {
 | 
						|
		main_init_screen();
 | 
						|
	}
 | 
						|
	
 | 
						|
	screenmain();*/ /* main display loop */
 | 
						|
 | 
						|
	return 0;
 | 
						|
} /* end of int main(argc,argv)	*/
 | 
						|
 | 
						|
#ifdef WITH_PYTHON_MODULE
 | 
						|
void main_python_exit(void)
 | 
						|
{
 | 
						|
	WM_exit((bContext *)evil_C);
 | 
						|
	evil_C= NULL;
 | 
						|
}
 | 
						|
#endif
 | 
						|
 | 
						|
static void error_cb(const char *err)
 | 
						|
{
 | 
						|
	
 | 
						|
	printf("%s\n", err);	/* XXX do this in WM too */
 | 
						|
}
 | 
						|
 | 
						|
static void mem_error_cb(const char *errorStr)
 | 
						|
{
 | 
						|
	fputs(errorStr, stderr);
 | 
						|
	fflush(stderr);
 | 
						|
}
 | 
						|
 | 
						|
static void setCallbacks(void)
 | 
						|
{
 | 
						|
	/* Error output from the alloc routines: */
 | 
						|
	MEM_set_error_callback(mem_error_cb);
 | 
						|
 | 
						|
 | 
						|
	/* BLI_blenlib: */
 | 
						|
 | 
						|
	BLI_setErrorCallBack(error_cb); /* */
 | 
						|
// XXX	BLI_setInterruptCallBack(blender_test_break);
 | 
						|
 | 
						|
}
 |