398 lines
		
	
	
		
			11 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
			
		
		
	
	
			398 lines
		
	
	
		
			11 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
| /*
 | |
|  * ***** BEGIN GPL LICENSE BLOCK *****
 | |
|  *
 | |
|  * This program is free software; you can redistribute it and/or
 | |
|  * modify it under the terms of the GNU General Public License
 | |
|  * as published by the Free Software Foundation; either version 2
 | |
|  * of the License, or (at your option) any later version.
 | |
|  *
 | |
|  * This program is distributed in the hope that it will be useful,
 | |
|  * but WITHOUT ANY WARRANTY; without even the implied warranty of
 | |
|  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 | |
|  * GNU General Public License for more details.
 | |
|  *
 | |
|  * You should have received a copy of the GNU General Public License
 | |
|  * along with this program; if not, write to the Free Software Foundation,
 | |
|  * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
 | |
|  *
 | |
|  * The Original Code is Copyright (C) 2008 Blender Foundation.
 | |
|  * All rights reserved.
 | |
|  *
 | |
|  * Contributor(s): Blender Foundation
 | |
|  *
 | |
|  * ***** END GPL LICENSE BLOCK *****
 | |
|  */
 | |
| 
 | |
| /** \file blender/editors/interface/interface_region_popover.c
 | |
|  *  \ingroup edinterface
 | |
|  *
 | |
|  * Pop-Over Region
 | |
|  *
 | |
|  * \note This is very close to 'interface_region_menu_popup.c'
 | |
|  *
 | |
|  * We could even merge them, however menu logic is already over-loaded.
 | |
|  * PopOver's have the following differences.
 | |
|  *
 | |
|  * - UI is not constrained to a list.
 | |
|  * - Pressing a button won't close the pop-over.
 | |
|  * - Different draw style (to show this is has different behavior from a menu).
 | |
|  * - #PanelType are used instead of #MenuType.
 | |
|  * - No menu flipping support.
 | |
|  * - No moving the menu to fit the mouse cursor.
 | |
|  * - No key accelerators to access menu items
 | |
|  *   (if we add support they would work differently).
 | |
|  * - No arrow key navigation.
 | |
|  * - No menu memory.
 | |
|  * - No title.
 | |
|  */
 | |
| 
 | |
| #include "MEM_guardedalloc.h"
 | |
| 
 | |
| #include "DNA_userdef_types.h"
 | |
| 
 | |
| #include "BLI_listbase.h"
 | |
| 
 | |
| #include "BLI_rect.h"
 | |
| #include "BLI_utildefines.h"
 | |
| 
 | |
| #include "BKE_context.h"
 | |
| #include "BKE_screen.h"
 | |
| #include "BKE_report.h"
 | |
| 
 | |
| #include "ED_screen.h"
 | |
| 
 | |
| #include "WM_api.h"
 | |
| #include "WM_types.h"
 | |
| 
 | |
| 
 | |
| #include "UI_interface.h"
 | |
| 
 | |
| #include "interface_intern.h"
 | |
| #include "interface_regions_intern.h"
 | |
| 
 | |
| /* -------------------------------------------------------------------- */
 | |
| /** \name Popup Menu with Callback or String
 | |
|  * \{ */
 | |
| 
 | |
| struct uiPopover {
 | |
| 	uiBlock *block;
 | |
| 	uiLayout *layout;
 | |
| 	uiBut *but;
 | |
| 
 | |
| 	/* Needed for keymap removal. */
 | |
| 	wmWindow *window;
 | |
| 	wmKeyMap *keymap;
 | |
| 	struct wmEventHandler *keymap_handler;
 | |
| 
 | |
| 	uiMenuCreateFunc menu_func;
 | |
| 	void *menu_arg;
 | |
| 
 | |
| 	/* Size in pixels (ui scale applied). */
 | |
| 	int ui_size_x;
 | |
| 
 | |
| #ifdef USE_UI_POPOVER_ONCE
 | |
| 	bool is_once;
 | |
| #endif
 | |
| };
 | |
| 
 | |
| static void ui_popover_create_block(bContext *C, uiPopover *pup, int opcontext)
 | |
| {
 | |
| 	BLI_assert(pup->ui_size_x != 0);
 | |
| 
 | |
| 	uiStyle *style = UI_style_get_dpi();
 | |
| 
 | |
| 	pup->block = UI_block_begin(C, NULL, __func__, UI_EMBOSS);
 | |
| 	UI_block_flag_enable(pup->block, UI_BLOCK_KEEP_OPEN | UI_BLOCK_POPOVER);
 | |
| #ifdef USE_UI_POPOVER_ONCE
 | |
| 	if (pup->is_once) {
 | |
| 		UI_block_flag_enable(pup->block, UI_BLOCK_POPOVER_ONCE);
 | |
| 	}
 | |
| #endif
 | |
| 
 | |
| 	pup->layout = UI_block_layout(
 | |
| 	        pup->block, UI_LAYOUT_VERTICAL, UI_LAYOUT_PANEL, 0, 0,
 | |
| 	        pup->ui_size_x, 0, MENU_PADDING, style);
 | |
| 
 | |
| 	uiLayoutSetOperatorContext(pup->layout, opcontext);
 | |
| 
 | |
| 	if (pup->but) {
 | |
| 		if (pup->but->context) {
 | |
| 			uiLayoutContextCopy(pup->layout, pup->but->context);
 | |
| 		}
 | |
| 	}
 | |
| 
 | |
| 	pup->block->flag |= UI_BLOCK_NO_FLIP;
 | |
| }
 | |
| 
 | |
| static uiBlock *ui_block_func_POPOVER(bContext *C, uiPopupBlockHandle *handle, void *arg_pup)
 | |
| {
 | |
| 	uiPopover *pup = arg_pup;
 | |
| 
 | |
| 	/* Create UI block and layout now if it wasn't done between begin/end. */
 | |
| 	if (!pup->layout) {
 | |
| 		ui_popover_create_block(C, pup, WM_OP_INVOKE_REGION_WIN);
 | |
| 
 | |
| 		if (pup->menu_func) {
 | |
| 			pup->block->handle = handle;
 | |
| 			pup->menu_func(C, pup->layout, pup->menu_arg);
 | |
| 			pup->block->handle = NULL;
 | |
| 		}
 | |
| 
 | |
| 		pup->layout = NULL;
 | |
| 	}
 | |
| 
 | |
| 	/* Setup and resolve UI layout for block. */
 | |
| 	uiBlock *block = pup->block;
 | |
| 	int width, height;
 | |
| 
 | |
| 	UI_block_region_set(block, handle->region);
 | |
| 	UI_block_layout_resolve(block, &width, &height);
 | |
| 	UI_block_direction_set(block, UI_DIR_DOWN | UI_DIR_CENTER_X);
 | |
| 
 | |
| 	const int block_margin = U.widget_unit / 2;
 | |
| 
 | |
| 	if (pup->but) {
 | |
| 		/* For a header menu we set the direction automatic. */
 | |
| 		block->minbounds = BLI_rctf_size_x(&pup->but->rect);
 | |
| 		UI_block_bounds_set_normal(block, block_margin);
 | |
| 
 | |
| 		/* If menu slides out of other menu, override direction. */
 | |
| 		bool slideout = ui_block_is_menu(pup->but->block);
 | |
| 		if (slideout)
 | |
| 			UI_block_direction_set(block, UI_DIR_RIGHT);
 | |
| 
 | |
| 		/* Store the button location for positioning the popover arrow hint. */
 | |
| 		if (!handle->refresh) {
 | |
| 			float center[2] = {BLI_rctf_cent_x(&pup->but->rect), BLI_rctf_cent_y(&pup->but->rect)};
 | |
| 			ui_block_to_window_fl(handle->ctx_region, pup->but->block, ¢er[0], ¢er[1]);
 | |
| 			/* These variables aren't used for popovers,
 | |
| 			 * we could add new variables if there is a conflict. */
 | |
| 			handle->prev_mx = block->mx = (int)center[0];
 | |
| 			handle->prev_my = block->my = (int)center[1];
 | |
| 		}
 | |
| 		else {
 | |
| 			block->mx = handle->prev_mx;
 | |
| 			block->my = handle->prev_my;
 | |
| 		}
 | |
| 
 | |
| 		if (!slideout) {
 | |
| 			ScrArea *sa = CTX_wm_area(C);
 | |
| 			ARegion *ar = CTX_wm_region(C);
 | |
| 
 | |
| 			if (ar && ar->panels.first) {
 | |
| 				/* For regions with panels, prefer to open to top so we can
 | |
| 				 * see the values of the buttons below changing. */
 | |
| 				UI_block_direction_set(block, UI_DIR_UP | UI_DIR_CENTER_X);
 | |
| 			}
 | |
| 			else if (sa && ED_area_header_alignment(sa) == RGN_ALIGN_BOTTOM) {
 | |
| 				/* Prefer popover from header to be positioned into the editor. */
 | |
| 				if (ar && ar->regiontype == RGN_TYPE_HEADER) {
 | |
| 					UI_block_direction_set(block, UI_DIR_UP | UI_DIR_CENTER_X);
 | |
| 				}
 | |
| 			}
 | |
| 		}
 | |
| 
 | |
| 		/* Estimated a maximum size so we don't go offscreen for low height
 | |
| 		 * areas near the bottom of the window on refreshes. */
 | |
| 		handle->max_size_y = UI_UNIT_Y * 16.0f;
 | |
| 	}
 | |
| 	else {
 | |
| 		/* Not attached to a button. */
 | |
| 		int offset[2] = {0, 0};
 | |
| 		UI_block_flag_enable(block, UI_BLOCK_LOOP);
 | |
| 		UI_block_theme_style_set(block, UI_BLOCK_THEME_STYLE_POPUP);
 | |
| 		UI_block_direction_set(block, block->direction);
 | |
| 		block->minbounds = UI_MENU_WIDTH_MIN;
 | |
| 		bool use_place_under_active = !handle->refresh;
 | |
| 
 | |
| 		if (use_place_under_active) {
 | |
| 			uiBut *but = NULL;
 | |
| 			for (but = block->buttons.first; but; but = but->next) {
 | |
| 				if (but->flag & (UI_SELECT | UI_SELECT_DRAW)) {
 | |
| 					break;
 | |
| 				}
 | |
| 			}
 | |
| 
 | |
| 			if (but) {
 | |
| 				offset[0] = -(but->rect.xmin + 0.8f * BLI_rctf_size_x(&but->rect));
 | |
| 				offset[1] = -(but->rect.ymin + 0.5f * BLI_rctf_size_y(&but->rect));
 | |
| 			}
 | |
| 		}
 | |
| 
 | |
| 		UI_block_bounds_set_popup(block, block_margin, offset[0], offset[1]);
 | |
| 	}
 | |
| 
 | |
| 	return block;
 | |
| }
 | |
| 
 | |
| static void ui_block_free_func_POPOVER(uiPopupBlockHandle *UNUSED(handle), void *arg_pup)
 | |
| {
 | |
| 	uiPopover *pup = arg_pup;
 | |
| 	if (pup->keymap != NULL) {
 | |
| 		wmWindow *window = pup->window;
 | |
| 		WM_event_remove_keymap_handler(&window->modalhandlers, pup->keymap);
 | |
| 	}
 | |
| 	MEM_freeN(pup);
 | |
| }
 | |
| 
 | |
| uiPopupBlockHandle *ui_popover_panel_create(
 | |
|         bContext *C, ARegion *butregion, uiBut *but,
 | |
|         uiMenuCreateFunc menu_func, void *arg)
 | |
| {
 | |
| 	/* Create popover, buttons are created from callback. */
 | |
| 	uiPopover *pup = MEM_callocN(sizeof(uiPopover), __func__);
 | |
| 	pup->but = but;
 | |
| 
 | |
| 	/* FIXME: maybe one day we want non panel popovers? */
 | |
| 	{
 | |
| 		int ui_units_x = ((PanelType *)arg)->ui_units_x;
 | |
| 		pup->ui_size_x = U.widget_unit * (ui_units_x ? ui_units_x : UI_POPOVER_WIDTH_UNITS);
 | |
| 	}
 | |
| 
 | |
| 	pup->menu_func = menu_func;
 | |
| 	pup->menu_arg = arg;
 | |
| 
 | |
| #ifdef USE_UI_POPOVER_ONCE
 | |
| 	pup->is_once = true;
 | |
| #endif
 | |
| 
 | |
| 	/* Create popup block. */
 | |
| 	uiPopupBlockHandle *handle;
 | |
| 	handle = ui_popup_block_create(C, butregion, but, NULL, ui_block_func_POPOVER, pup);
 | |
| 	handle->popup_create_vars.free_func = ui_block_free_func_POPOVER;
 | |
| 	handle->can_refresh = true;
 | |
| 
 | |
| 	/* Add handlers. If attached to a button, the button will already
 | |
| 	 * add a modal handler and pass on events. */
 | |
| 	if (!but) {
 | |
| 		wmWindow *window = CTX_wm_window(C);
 | |
| 		UI_popup_handlers_add(C, &window->modalhandlers, handle, 0);
 | |
| 		WM_event_add_mousemove(C);
 | |
| 		handle->popup = true;
 | |
| 	}
 | |
| 
 | |
| 	return handle;
 | |
| }
 | |
| 
 | |
| /** \} */
 | |
| 
 | |
| /* -------------------------------------------------------------------- */
 | |
| /** \name Standard Popover Panels
 | |
|  * \{ */
 | |
| 
 | |
| int UI_popover_panel_invoke(
 | |
|         bContext *C, const char *idname,
 | |
|         bool keep_open, ReportList *reports)
 | |
| {
 | |
| 	uiLayout *layout;
 | |
| 	PanelType *pt = WM_paneltype_find(idname, true);
 | |
| 	if (pt == NULL) {
 | |
| 		BKE_reportf(reports, RPT_ERROR, "Panel \"%s\" not found", idname);
 | |
| 		return OPERATOR_CANCELLED;
 | |
| 	}
 | |
| 
 | |
| 	if (pt->poll && (pt->poll(C, pt) == false)) {
 | |
| 		/* cancel but allow event to pass through, just like operators do */
 | |
| 		return (OPERATOR_CANCELLED | OPERATOR_PASS_THROUGH);
 | |
| 	}
 | |
| 
 | |
| 	if (keep_open) {
 | |
| 		ui_popover_panel_create(C, NULL, NULL, ui_item_paneltype_func, pt);
 | |
| 	}
 | |
| 	else {
 | |
| 		uiPopover *pup = UI_popover_begin(C, U.widget_unit * pt->ui_units_x);
 | |
| 		layout = UI_popover_layout(pup);
 | |
| 		UI_paneltype_draw(C, pt, layout);
 | |
| 		UI_popover_end(C, pup, NULL);
 | |
| 	}
 | |
| 
 | |
| 	return OPERATOR_INTERFACE;
 | |
| }
 | |
| 
 | |
| /** \} */
 | |
| 
 | |
| /* -------------------------------------------------------------------- */
 | |
| /** \name Popup Menu API with begin & end
 | |
|  * \{ */
 | |
| 
 | |
| /**
 | |
|  * Only return handler, and set optional title.
 | |
|  */
 | |
| uiPopover *UI_popover_begin(bContext *C, int ui_size_x)
 | |
| {
 | |
| 	uiPopover *pup = MEM_callocN(sizeof(uiPopover), "popover menu");
 | |
| 	if (ui_size_x == 0) {
 | |
| 		ui_size_x = U.widget_unit * UI_POPOVER_WIDTH_UNITS;
 | |
| 	}
 | |
| 	pup->ui_size_x = ui_size_x;
 | |
| 
 | |
| 	/* Opertor context default same as menus, change if needed. */
 | |
| 	ui_popover_create_block(C, pup, WM_OP_EXEC_REGION_WIN);
 | |
| 
 | |
| 	/* create in advance so we can let buttons point to retval already */
 | |
| 	pup->block->handle = MEM_callocN(sizeof(uiPopupBlockHandle), "uiPopupBlockHandle");
 | |
| 
 | |
| 	return pup;
 | |
| }
 | |
| 
 | |
| static void popover_keymap_fn(wmKeyMap *UNUSED(keymap), wmKeyMapItem *UNUSED(kmi), void *user_data)
 | |
| {
 | |
| 	uiPopover *pup = user_data;
 | |
| 	pup->block->handle->menuretval = UI_RETURN_OK;
 | |
| }
 | |
| 
 | |
| /* set the whole structure to work */
 | |
| void UI_popover_end(bContext *C, uiPopover *pup, wmKeyMap *keymap)
 | |
| {
 | |
| 	wmWindow *window = CTX_wm_window(C);
 | |
| 	/* Create popup block. No refresh support since the buttons were created
 | |
| 	 * between begin/end and we have no callback to recreate them. */
 | |
| 	uiPopupBlockHandle *handle;
 | |
| 
 | |
| 	if (keymap) {
 | |
| 		/* Add so we get keymaps shown in the buttons. */
 | |
| 		UI_block_flag_enable(pup->block, UI_BLOCK_SHOW_SHORTCUT_ALWAYS);
 | |
| 		pup->keymap = keymap;
 | |
| 		pup->keymap_handler = WM_event_add_keymap_handler_priority(&window->modalhandlers, keymap, 0);
 | |
| 		WM_event_set_keymap_handler_callback(pup->keymap_handler, popover_keymap_fn, pup);
 | |
| 	}
 | |
| 
 | |
| 	handle = ui_popup_block_create(C, NULL, NULL, NULL, ui_block_func_POPOVER, pup);
 | |
| 	handle->popup_create_vars.free_func = ui_block_free_func_POPOVER;
 | |
| 
 | |
| 	/* Add handlers. */
 | |
| 	UI_popup_handlers_add(C, &window->modalhandlers, handle, 0);
 | |
| 	WM_event_add_mousemove(C);
 | |
| 	handle->popup = true;
 | |
| 
 | |
| 	/* Re-add so it gets priority. */
 | |
| 	if (keymap) {
 | |
| 		BLI_remlink(&window->modalhandlers, pup->keymap_handler);
 | |
| 		BLI_addhead(&window->modalhandlers, pup->keymap_handler);
 | |
| 	}
 | |
| 
 | |
| 	pup->window = window;
 | |
| 
 | |
| 	/* TODO(campbell): we may want to make this configurable.
 | |
| 	 * The begin/end stype of calling popups doesn't allow to 'can_refresh' to be set.
 | |
| 	 * For now close this style of popvers when accessed. */
 | |
| 	UI_block_flag_disable(pup->block, UI_BLOCK_KEEP_OPEN);
 | |
| 
 | |
| 	/* panels are created flipped (from event handling pov) */
 | |
| 	pup->block->flag ^= UI_BLOCK_IS_FLIP;
 | |
| }
 | |
| 
 | |
| uiLayout *UI_popover_layout(uiPopover *pup)
 | |
| {
 | |
| 	return pup->layout;
 | |
| }
 | |
| 
 | |
| #ifdef USE_UI_POPOVER_ONCE
 | |
| void UI_popover_once_clear(uiPopover *pup)
 | |
| {
 | |
| 	pup->is_once = false;
 | |
| }
 | |
| #endif
 | |
| 
 | |
| /** \} */
 |