4809 lines
		
	
	
		
			138 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
			
		
		
	
	
			4809 lines
		
	
	
		
			138 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
| /*
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|  * ***** BEGIN GPL LICENSE BLOCK *****
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|  *
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|  * This program is free software; you can redistribute it and/or
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|  * modify it under the terms of the GNU General Public License
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|  * as published by the Free Software Foundation; either version 2
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|  * of the License, or (at your option) any later version.
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|  *
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|  * This program is distributed in the hope that it will be useful,
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|  * but WITHOUT ANY WARRANTY; without even the implied warranty of
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|  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
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|  * GNU General Public License for more details.
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|  *
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|  * You should have received a copy of the GNU General Public License
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|  * along with this program; if not, write to the Free Software Foundation,
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|  * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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|  *
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|  * The Original Code is Copyright (C) 2009 Blender Foundation.
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|  * All rights reserved.
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|  *
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|  * Contributor(s): Blender Foundation
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|  *
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|  * ***** END GPL LICENSE BLOCK *****
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|  */
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| 
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| /** \file blender/editors/interface/interface_widgets.c
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|  *  \ingroup edinterface
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|  */
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| 
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| #include <limits.h>
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| #include <stdlib.h>
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| #include <string.h>
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| #include <assert.h>
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| 
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| #include "DNA_brush_types.h"
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| #include "DNA_screen_types.h"
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| #include "DNA_userdef_types.h"
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| 
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| #include "BLI_math.h"
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| #include "BLI_rect.h"
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| #include "BLI_string.h"
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| #include "BLI_string_utf8.h"
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| #include "BLI_utildefines.h"
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| 
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| #include "BKE_context.h"
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| 
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| #include "RNA_access.h"
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| 
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| #include "BLF_api.h"
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| 
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| #include "UI_interface.h"
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| #include "UI_interface_icons.h"
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| 
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| #include "interface_intern.h"
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| 
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| #include "GPU_batch.h"
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| #include "GPU_batch_presets.h"
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| #include "GPU_immediate.h"
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| #include "GPU_immediate_util.h"
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| #include "GPU_matrix.h"
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| #include "GPU_state.h"
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| 
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| #ifdef WITH_INPUT_IME
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| #  include "WM_types.h"
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| #endif
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| 
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| /* icons are 80% of height of button (16 pixels inside 20 height) */
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| #define ICON_SIZE_FROM_BUTRECT(rect) (0.8f * BLI_rcti_size_y(rect))
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| 
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| /* Button state argument shares bits with 'uiBut.flag'.
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|  * reuse flags that aren't needed for drawing to avoid collision. */
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| enum {
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| 	/* Show that holding the button opens a menu. */
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| 	UI_STATE_HOLD_ACTION = UI_BUT_UPDATE_DELAY,
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| 	UI_STATE_TEXT_INPUT  = UI_BUT_UNDO,
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| 	UI_STATE_ACTIVE_LEFT  = UI_BUT_VALUE_CLEAR,
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| 	UI_STATE_ACTIVE_RIGHT = UI_BUT_TEXTEDIT_UPDATE,
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| 
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| 	UI_STATE_FLAGS_ALL = (UI_STATE_HOLD_ACTION |
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| 	                      UI_STATE_TEXT_INPUT |
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| 	                      UI_STATE_ACTIVE_LEFT |
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| 	                      UI_STATE_ACTIVE_RIGHT),
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| };
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| /* Prevent accidental use. */
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| #define UI_BUT_UPDATE_DELAY ((void)0)
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| #define UI_BUT_UNDO ((void)0)
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| 
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| 
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| /* ************** widget base functions ************** */
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| /**
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|  * - in: roundbox codes for corner types and radius
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|  * - return: array of `[size][2][x, y]` points, the edges of the roundbox, + UV coords
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|  *
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|  * - draw black box with alpha 0 on exact button boundbox
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|  * - for every AA step:
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|  *    - draw the inner part for a round filled box, with color blend codes or texture coords
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|  *    - draw outline in outline color
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|  *    - draw outer part, bottom half, extruded 1 pixel to bottom, for emboss shadow
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|  *    - draw extra decorations
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|  * - draw background color box with alpha 1 on exact button boundbox
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|  */
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| 
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| /* fill this struct with polygon info to draw AA'ed */
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| /* it has outline, back, and two optional tria meshes */
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| 
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| typedef struct uiWidgetTrias {
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| 	uint tot;
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| 	int type;
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| 	float size, center[2];
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| 
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| 	float vec[16][2];
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| 	const uint (*index)[3];
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| 
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| } uiWidgetTrias;
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| 
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| /* max as used by round_box__edges */
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| /* Make sure to change widget_base_vert.glsl accordingly. */
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| #define WIDGET_CURVE_RESOLU 9
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| #define WIDGET_SIZE_MAX (WIDGET_CURVE_RESOLU * 4)
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| 
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| typedef struct uiWidgetBase {
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| 	/* TODO remove these completely */
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| 	int totvert, halfwayvert;
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| 	float outer_v[WIDGET_SIZE_MAX][2];
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| 	float inner_v[WIDGET_SIZE_MAX][2];
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| 	float inner_uv[WIDGET_SIZE_MAX][2];
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| 
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| 	bool draw_inner, draw_outline, draw_emboss;
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| 
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| 	uiWidgetTrias tria1;
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| 	uiWidgetTrias tria2;
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| 
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| 	/* Widget shader parameters, must match the shader layout. */
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| 	uiWidgetBaseParameters uniform_params;
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| } uiWidgetBase;
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| 
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| /** uiWidgetType: for time being only for visual appearance,
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|  * later, a handling callback can be added too
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|  */
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| typedef struct uiWidgetType {
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| 
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| 	/* pointer to theme color definition */
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| 	const uiWidgetColors *wcol_theme;
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| 	uiWidgetStateColors *wcol_state;
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| 
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| 	/* converted colors for state */
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| 	uiWidgetColors wcol;
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| 
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| 	void (*state)(struct uiWidgetType *, int state, int drawflag);
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| 	void (*draw)(uiWidgetColors *, rcti *, int state, int roundboxalign);
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| 	void (*custom)(uiBut *, uiWidgetColors *, rcti *, int state, int roundboxalign);
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| 	void (*text)(const uiFontStyle *, const uiWidgetColors *, uiBut *, rcti *);
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| 
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| } uiWidgetType;
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| 
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| 
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| /* *********************** draw data ************************** */
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| 
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| static const float cornervec[WIDGET_CURVE_RESOLU][2] = {
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| 	{0.0, 0.0}, {0.195, 0.02}, {0.383, 0.067},
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| 	{0.55, 0.169}, {0.707, 0.293}, {0.831, 0.45},
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| 	{0.924, 0.617}, {0.98, 0.805}, {1.0, 1.0}
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| };
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| 
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| 
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| const float ui_pixel_jitter[UI_PIXEL_AA_JITTER][2] = {
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| 	{ 0.468813, -0.481430}, {-0.155755, -0.352820},
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| 	{ 0.219306, -0.238501}, {-0.393286, -0.110949},
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| 	{-0.024699,  0.013908}, { 0.343805,  0.147431},
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| 	{-0.272855,  0.269918}, { 0.095909,  0.388710}
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| };
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| #define WIDGET_AA_JITTER UI_PIXEL_AA_JITTER
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| #define jit ui_pixel_jitter
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| 
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| /* -------------------------------------------------------------------- */
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| /** \name Shape Preset Data
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|  * \{ */
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| 
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| static const float g_shape_preset_number_arrow_vert[3][2] = {
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| 	{-0.352077, 0.532607}, {-0.352077, -0.549313}, {0.330000, -0.008353}
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| };
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| static const uint g_shape_preset_number_arrow_face[1][3] = {
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| 	{0, 1, 2}
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| };
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| 
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| static const float g_shape_preset_scroll_circle_vert[16][2] = {
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| 	{0.382684, 0.923879}, {0.000001, 1.000000}, {-0.382683, 0.923880}, {-0.707107, 0.707107},
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| 	{-0.923879, 0.382684}, {-1.000000, 0.000000}, {-0.923880, -0.382684}, {-0.707107, -0.707107},
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| 	{-0.382683, -0.923880}, {0.000000, -1.000000}, {0.382684, -0.923880}, {0.707107, -0.707107},
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| 	{0.923880, -0.382684}, {1.000000, -0.000000}, {0.923880, 0.382683}, {0.707107, 0.707107}
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| };
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| static const uint g_shape_preset_scroll_circle_face[14][3] = {
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| 	{0, 1, 2}, {2, 0, 3}, {3, 0, 15}, {3, 15, 4}, {4, 15, 14}, {4, 14, 5}, {5, 14, 13}, {5, 13, 6},
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| 	{6, 13, 12}, {6, 12, 7}, {7, 12, 11}, {7, 11, 8}, {8, 11, 10}, {8, 10, 9}
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| };
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| 
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| static const float g_shape_preset_menu_arrow_vert[6][2] = {
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| 	{-0.33, 0.16}, {0.33, 0.16}, {0, 0.82},
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| 	{0, -0.82}, {-0.33, -0.16}, {0.33, -0.16}
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| };
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| static const uint g_shape_preset_menu_arrow_face[2][3] = {{2, 0, 1}, {3, 5, 4}};
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| 
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| static const float g_shape_preset_checkmark_vert[6][2] = {
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| 	{-0.578579, 0.253369},  {-0.392773, 0.412794},  {-0.004241, -0.328551},
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| 	{-0.003001, 0.034320},  {1.055313, 0.864744},   {0.866408, 1.026895}
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| };
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| 
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| static const uint g_shape_preset_checkmark_face[4][3] = {
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| 	{3, 2, 4}, {3, 4, 5}, {1, 0, 3}, {0, 2, 3}
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| };
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| 
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| #define OY (-0.2 / 2)
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| #define SC (0.35 * 2)
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| static const float g_shape_preset_hold_action_vert[6][2] = {
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| 	{-0.5 + SC, 1.0 + OY},  {0.5, 1.0 + OY},  {0.5, 0.0 + OY + SC},
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| };
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| static const uint g_shape_preset_hold_action_face[2][3] = {{2, 0, 1}, {3, 5, 4}};
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| #undef OY
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| #undef SC
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| 
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| /** \} */
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| 
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| /* **************** Batch creations ****************** */
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| /**
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|  * In order to speed up UI drawing we create some batches that are then
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|  * modified by specialized shaders to draw certain elements really fast.
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|  * TODO: find a better place. Maybe it's own file?
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|  **/
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| 
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| /* offset in triavec[] in shader per type */
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| static const int tria_ofs[ROUNDBOX_TRIA_MAX] = {
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| 	[ROUNDBOX_TRIA_NONE]              = 0,
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| 	[ROUNDBOX_TRIA_ARROWS]            = 0,
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| 	[ROUNDBOX_TRIA_SCROLL]            = 12,
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| 	[ROUNDBOX_TRIA_MENU]              = 28,
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| 	[ROUNDBOX_TRIA_CHECK]             = 34,
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| 	[ROUNDBOX_TRIA_HOLD_ACTION_ARROW] = 40,
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| };
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| static const int tria_vcount[ROUNDBOX_TRIA_MAX] = {
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| 	[ROUNDBOX_TRIA_NONE]              = 0,
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| 	[ROUNDBOX_TRIA_ARROWS]            = 6,
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| 	[ROUNDBOX_TRIA_SCROLL]            = 16,
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| 	[ROUNDBOX_TRIA_MENU]              = 6,
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| 	[ROUNDBOX_TRIA_CHECK]             = 6,
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| 	[ROUNDBOX_TRIA_HOLD_ACTION_ARROW] = 3,
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| };
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| 
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| static struct {
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| 	GPUBatch *roundbox_widget[ROUNDBOX_TRIA_MAX];
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| 
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| 	GPUBatch *roundbox_simple;
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| 	GPUBatch *roundbox_simple_aa;
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| 	GPUBatch *roundbox_simple_outline;
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| 	GPUBatch *roundbox_shadow;
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| 
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| 	GPUVertFormat format;
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| 	uint vflag_id;
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| } g_ui_batch_cache = {{0}};
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| 
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| static GPUVertFormat *vflag_format(void)
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| {
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| 	if (g_ui_batch_cache.format.attr_len == 0) {
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| 		GPUVertFormat *format = &g_ui_batch_cache.format;
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| 		g_ui_batch_cache.vflag_id = GPU_vertformat_attr_add(format, "vflag", GPU_COMP_U32, 1, GPU_FETCH_INT);
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| 	}
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| 	return &g_ui_batch_cache.format;
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| }
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| 
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| #define INNER 0
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| #define OUTLINE 1
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| #define EMBOSS 2
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| #define NO_AA WIDGET_AA_JITTER
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| 
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| static void set_roundbox_vertex_data(
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|         GPUVertBufRaw *vflag_step, uint32_t d)
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| {
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| 	uint32_t *data = GPU_vertbuf_raw_step(vflag_step);
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| 	*data = d;
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| }
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| 
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| static uint32_t set_roundbox_vertex(
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|         GPUVertBufRaw *vflag_step,
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|         int corner_id, int corner_v, int jit_v, bool inner, bool emboss, int color)
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| {
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| 	uint32_t *data = GPU_vertbuf_raw_step(vflag_step);
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| 	*data  = corner_id;
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| 	*data |= corner_v << 2;
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| 	*data |= jit_v << 6;
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| 	*data |= color << 12;
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| 	*data |= (inner) ? (1 << 10) : 0; /* is inner vert */
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| 	*data |= (emboss) ? (1 << 11) : 0; /* is emboss vert */
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| 	return *data;
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| }
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| 
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| static uint32_t set_tria_vertex(
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|         GPUVertBufRaw *vflag_step,
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|         int tria_type, int tria_v, int tria_id, int jit_v)
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| {
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| 	uint32_t *data = GPU_vertbuf_raw_step(vflag_step);
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| 	if (ELEM(tria_type, ROUNDBOX_TRIA_ARROWS)) {
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| 		tria_v += tria_id * tria_vcount[ROUNDBOX_TRIA_ARROWS];
 | |
| 	}
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| 	*data  = tria_ofs[tria_type] + tria_v;
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| 	*data |= jit_v << 6;
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| 	*data |= (tria_id == 0) ? (1 << 10) : 0; /* is first tria */
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| 	*data |= 1 << 14; /* is tria vert */
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| 	return *data;
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| }
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| 
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| static void roundbox_batch_add_tria(GPUVertBufRaw *vflag_step, int tria, uint32_t last_data)
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| {
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| 	const int tria_num = ELEM(tria, ROUNDBOX_TRIA_CHECK, ROUNDBOX_TRIA_HOLD_ACTION_ARROW, ROUNDBOX_TRIA_MENU) ? 1 : 2;
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| 	/* for each tria */
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| 	for (int t = 0; t < tria_num; ++t) {
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| 		for (int j = 0; j < WIDGET_AA_JITTER; j++) {
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| 			/* restart */
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| 			set_roundbox_vertex_data(vflag_step, last_data);
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| 			set_tria_vertex(vflag_step, tria, 0, t, j);
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| 			for (int v = 0; v < tria_vcount[tria]; v++) {
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| 				last_data = set_tria_vertex(vflag_step, tria, v, t, j);
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| 			}
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| 		}
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| 	}
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| }
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| 
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| GPUBatch *ui_batch_roundbox_widget_get(int tria)
 | |
| {
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| 	if (g_ui_batch_cache.roundbox_widget[tria] == NULL) {
 | |
| 		uint32_t last_data;
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| 		GPUVertBufRaw vflag_step;
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| 		GPUVertBuf *vbo = GPU_vertbuf_create_with_format(vflag_format());
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| 		int vcount = WIDGET_SIZE_MAX; /* inner */
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| 		vcount += 2; /* restart */
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| 		vcount += ((WIDGET_SIZE_MAX + 1) * 2) * WIDGET_AA_JITTER; /* outline (edges) */
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| 		vcount += 2; /* restart */
 | |
| 		vcount += ((WIDGET_CURVE_RESOLU * 2) * 2) * WIDGET_AA_JITTER; /* emboss */
 | |
| 		if (tria) {
 | |
| 			vcount += (tria_vcount[tria] + 2) * WIDGET_AA_JITTER; /* tria1 */
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| 			if (!ELEM(tria, ROUNDBOX_TRIA_CHECK, ROUNDBOX_TRIA_HOLD_ACTION_ARROW, ROUNDBOX_TRIA_MENU)) {
 | |
| 				vcount += (tria_vcount[tria] + 2) * WIDGET_AA_JITTER; /* tria2 */
 | |
| 			}
 | |
| 		}
 | |
| 		GPU_vertbuf_data_alloc(vbo, vcount);
 | |
| 		GPU_vertbuf_attr_get_raw_data(vbo, g_ui_batch_cache.vflag_id, &vflag_step);
 | |
| 		/* Inner */
 | |
| 		for (int c1 = 0, c2 = 3; c1 < 2; c1++, c2--) {
 | |
| 			for (int a1 = 0, a2 = WIDGET_CURVE_RESOLU -1; a2 >= 0; a1++, a2--) {
 | |
| 				last_data = set_roundbox_vertex(&vflag_step, c1, a1, NO_AA, true, false, INNER);
 | |
| 				last_data = set_roundbox_vertex(&vflag_step, c2, a2, NO_AA, true, false, INNER);
 | |
| 			}
 | |
| 		}
 | |
| 		/* restart */
 | |
| 		set_roundbox_vertex_data(&vflag_step, last_data);
 | |
| 		set_roundbox_vertex(&vflag_step, 0, 0, 0, true, false, OUTLINE);
 | |
| 		/* Outlines */
 | |
| 		for (int j = 0; j < WIDGET_AA_JITTER; j++) {
 | |
| 			for (int c = 0; c < 4; c++) {
 | |
| 				for (int a = 0; a < WIDGET_CURVE_RESOLU; a++) {
 | |
| 					set_roundbox_vertex(&vflag_step, c, a, j, true, false, OUTLINE);
 | |
| 					set_roundbox_vertex(&vflag_step, c, a, j, false, false, OUTLINE);
 | |
| 				}
 | |
| 			}
 | |
| 			/* Close the loop. */
 | |
| 			set_roundbox_vertex(&vflag_step, 0, 0, j, true, false, OUTLINE);
 | |
| 			last_data = set_roundbox_vertex(&vflag_step, 0, 0, j, false, false, OUTLINE);
 | |
| 		}
 | |
| 		/* restart */
 | |
| 		set_roundbox_vertex_data(&vflag_step, last_data);
 | |
| 		set_roundbox_vertex(&vflag_step, 0, 0, 0, false, false, EMBOSS);
 | |
| 		/* Emboss */
 | |
| 		/* go back and forth : avoid degenerate triangle (but beware of backface cull) */
 | |
| 		bool rev = false;
 | |
| 		for (int j = 0; j < WIDGET_AA_JITTER; j++, rev = !rev) {
 | |
| 			for (int c = (rev) ? 1 : 0; (rev) ? c >= 0 : c < 2; (rev) ? c-- : c++) {
 | |
| 				int sta = (rev) ? WIDGET_CURVE_RESOLU - 1 : 0;
 | |
| 				int end = WIDGET_CURVE_RESOLU;
 | |
| 				for (int a = sta; (rev) ? a >= 0 : a < end; (rev) ? a-- : a++) {
 | |
| 					set_roundbox_vertex(&vflag_step, c, a, j, false, false, EMBOSS);
 | |
| 					last_data = set_roundbox_vertex(&vflag_step, c, a, j, false, true, EMBOSS);
 | |
| 				}
 | |
| 			}
 | |
| 		}
 | |
| 		if (tria) {
 | |
| 			roundbox_batch_add_tria(&vflag_step, tria, last_data);
 | |
| 		}
 | |
| 		g_ui_batch_cache.roundbox_widget[tria] = GPU_batch_create_ex(GPU_PRIM_TRI_STRIP, vbo, NULL, GPU_BATCH_OWNS_VBO);
 | |
| 		gpu_batch_presets_register(g_ui_batch_cache.roundbox_widget[tria]);
 | |
| 	}
 | |
| 	return g_ui_batch_cache.roundbox_widget[tria];
 | |
| }
 | |
| 
 | |
| GPUBatch *ui_batch_roundbox_get(bool filled, bool antialiased)
 | |
| {
 | |
| 	GPUBatch **batch = NULL;
 | |
| 
 | |
| 	if (filled) {
 | |
| 		if (antialiased)
 | |
| 			batch = &g_ui_batch_cache.roundbox_simple_aa;
 | |
| 		else
 | |
| 			batch = &g_ui_batch_cache.roundbox_simple;
 | |
| 	}
 | |
| 	else {
 | |
| 		if (antialiased)
 | |
| 			BLI_assert(0); /* Use GL_LINE_SMOOTH instead!!: */
 | |
| 		else
 | |
| 			batch = &g_ui_batch_cache.roundbox_simple_outline;
 | |
| 	}
 | |
| 
 | |
| 	if (*batch == NULL) {
 | |
| 		uint32_t last_data;
 | |
| 		GPUVertBufRaw vflag_step;
 | |
| 		GPUVertBuf *vbo = GPU_vertbuf_create_with_format(vflag_format());
 | |
| 		int vcount = WIDGET_SIZE_MAX;
 | |
| 		vcount += (filled) ? 2 : 0;
 | |
| 		vcount *= (antialiased) ? WIDGET_AA_JITTER : 1;
 | |
| 		GPU_vertbuf_data_alloc(vbo, vcount);
 | |
| 		GPU_vertbuf_attr_get_raw_data(vbo, g_ui_batch_cache.vflag_id, &vflag_step);
 | |
| 
 | |
| 		if (filled) {
 | |
| 			for (int j = 0; j < WIDGET_AA_JITTER; j++) {
 | |
| 				if (!antialiased) {
 | |
| 					j = NO_AA;
 | |
| 				}
 | |
| 				/* restart */
 | |
| 				set_roundbox_vertex(&vflag_step, 0, 0, j, true, false, INNER);
 | |
| 				for (int c1 = 0, c2 = 3; c1 < 2; c1++, c2--) {
 | |
| 					for (int a1 = 0, a2 = WIDGET_CURVE_RESOLU -1; a2 >= 0; a1++, a2--) {
 | |
| 						last_data = set_roundbox_vertex(&vflag_step, c1, a1, j, true, false, INNER);
 | |
| 						last_data = set_roundbox_vertex(&vflag_step, c2, a2, j, true, false, INNER);
 | |
| 					}
 | |
| 				}
 | |
| 				/* restart */
 | |
| 				set_roundbox_vertex_data(&vflag_step, last_data);
 | |
| 				if (!antialiased) {
 | |
| 					break;
 | |
| 				}
 | |
| 			}
 | |
| 			*batch = GPU_batch_create_ex(GPU_PRIM_TRI_STRIP, vbo, NULL, GPU_BATCH_OWNS_VBO);
 | |
| 		}
 | |
| 		else {
 | |
| 			for (int j = 0; j < WIDGET_AA_JITTER; j++) {
 | |
| 				if (!antialiased) {
 | |
| 					j = NO_AA;
 | |
| 				}
 | |
| 				for (int c = 0; c < 4; c++) {
 | |
| 					for (int a = 0; a < WIDGET_CURVE_RESOLU; a++) {
 | |
| 						set_roundbox_vertex(&vflag_step, c, a, j, true, false, INNER);
 | |
| 					}
 | |
| 				}
 | |
| 				if (!antialiased) {
 | |
| 					break;
 | |
| 				}
 | |
| 			}
 | |
| 			*batch = GPU_batch_create_ex(GPU_PRIM_LINE_LOOP, vbo, NULL, GPU_BATCH_OWNS_VBO);
 | |
| 		}
 | |
| 
 | |
| 		gpu_batch_presets_register(*batch);
 | |
| 	}
 | |
| 	return *batch;
 | |
| }
 | |
| 
 | |
| GPUBatch *ui_batch_roundbox_shadow_get(void)
 | |
| {
 | |
| 	if (g_ui_batch_cache.roundbox_shadow == NULL) {
 | |
| 		uint32_t last_data;
 | |
| 		GPUVertBufRaw vflag_step;
 | |
| 		GPUVertBuf *vbo = GPU_vertbuf_create_with_format(vflag_format());
 | |
| 		int vcount = (WIDGET_SIZE_MAX + 1) * 2 + 2 + WIDGET_SIZE_MAX;
 | |
| 		GPU_vertbuf_data_alloc(vbo, vcount);
 | |
| 		GPU_vertbuf_attr_get_raw_data(vbo, g_ui_batch_cache.vflag_id, &vflag_step);
 | |
| 
 | |
| 		for (int c = 0; c < 4; c++) {
 | |
| 			for (int a = 0; a < WIDGET_CURVE_RESOLU; a++) {
 | |
| 				set_roundbox_vertex(&vflag_step, c, a, NO_AA, true, false, INNER);
 | |
| 				set_roundbox_vertex(&vflag_step, c, a, NO_AA, false, false, INNER);
 | |
| 			}
 | |
| 		}
 | |
| 		/* close loop */
 | |
| 		last_data = set_roundbox_vertex(&vflag_step, 0, 0, NO_AA, true, false, INNER);
 | |
| 		last_data = set_roundbox_vertex(&vflag_step, 0, 0, NO_AA, false, false, INNER);
 | |
| 		/* restart */
 | |
| 		set_roundbox_vertex_data(&vflag_step, last_data);
 | |
| 		set_roundbox_vertex(&vflag_step, 0, 0, NO_AA, true, false, INNER);
 | |
| 		/* filled */
 | |
| 		for (int c1 = 0, c2 = 3; c1 < 2; c1++, c2--) {
 | |
| 			for (int a1 = 0, a2 = WIDGET_CURVE_RESOLU -1; a2 >= 0; a1++, a2--) {
 | |
| 				set_roundbox_vertex(&vflag_step, c1, a1, NO_AA, true, false, INNER);
 | |
| 				set_roundbox_vertex(&vflag_step, c2, a2, NO_AA, true, false, INNER);
 | |
| 			}
 | |
| 		}
 | |
| 		g_ui_batch_cache.roundbox_shadow = GPU_batch_create_ex(GPU_PRIM_TRI_STRIP, vbo, NULL, GPU_BATCH_OWNS_VBO);
 | |
| 		gpu_batch_presets_register(g_ui_batch_cache.roundbox_shadow);
 | |
| 	}
 | |
| 	return g_ui_batch_cache.roundbox_shadow;
 | |
| }
 | |
| 
 | |
| #undef INNER
 | |
| #undef OUTLINE
 | |
| #undef EMBOSS
 | |
| #undef NO_AA
 | |
| 
 | |
| /* ************************************************* */
 | |
| 
 | |
| void UI_draw_anti_tria(float x1, float y1, float x2, float y2, float x3, float y3,
 | |
|                        const float color[4])
 | |
| {
 | |
| 	float tri_arr[3][2] = {{x1, y1}, {x2, y2}, {x3, y3}};
 | |
| 	float draw_color[4];
 | |
| 
 | |
| 	copy_v4_v4(draw_color, color);
 | |
| 	/* Note: This won't give back the original color. */
 | |
| 	draw_color[3] *= 1.0f / WIDGET_AA_JITTER;
 | |
| 
 | |
| 	GPU_blend(true);
 | |
| 
 | |
| 	uint pos = GPU_vertformat_attr_add(immVertexFormat(), "pos", GPU_COMP_F32, 2, GPU_FETCH_FLOAT);
 | |
| 	immBindBuiltinProgram(GPU_SHADER_2D_UNIFORM_COLOR);
 | |
| 
 | |
| 	immUniformColor4fv(draw_color);
 | |
| 	immBegin(GPU_PRIM_TRIS, 3 * WIDGET_AA_JITTER);
 | |
| 
 | |
| 	/* for each AA step */
 | |
| 	for (int j = 0; j < WIDGET_AA_JITTER; j++) {
 | |
| 		immVertex2f(pos, tri_arr[0][0] + jit[j][0], tri_arr[0][1] + jit[j][1]);
 | |
| 		immVertex2f(pos, tri_arr[1][0] + jit[j][0], tri_arr[1][1] + jit[j][1]);
 | |
| 		immVertex2f(pos, tri_arr[2][0] + jit[j][0], tri_arr[2][1] + jit[j][1]);
 | |
| 	}
 | |
| 
 | |
| 	immEnd();
 | |
| 
 | |
| 	immUnbindProgram();
 | |
| 
 | |
| 	GPU_blend(false);
 | |
| }
 | |
| 
 | |
| /* triangle 'icon' inside rect */
 | |
| void ui_draw_anti_tria_rect(const rctf *rect, char dir, const float color[4])
 | |
| {
 | |
| 	if (dir == 'h') {
 | |
| 		float half = 0.5f * BLI_rctf_size_y(rect);
 | |
| 		UI_draw_anti_tria(rect->xmin, rect->ymin, rect->xmin, rect->ymax, rect->xmax, rect->ymin + half, color);
 | |
| 	}
 | |
| 	else {
 | |
| 		float half = 0.5f * BLI_rctf_size_x(rect);
 | |
| 		UI_draw_anti_tria(rect->xmin, rect->ymax, rect->xmax, rect->ymax, rect->xmin + half, rect->ymin, color);
 | |
| 	}
 | |
| }
 | |
| 
 | |
| 
 | |
| void UI_draw_anti_fan(float tri_array[][2], uint length, const float color[4])
 | |
| {
 | |
| 	float draw_color[4];
 | |
| 
 | |
| 	copy_v4_v4(draw_color, color);
 | |
| 	draw_color[3] *= 2.0f / WIDGET_AA_JITTER;
 | |
| 
 | |
| 	GPU_blend(true);
 | |
| 
 | |
| 	uint pos = GPU_vertformat_attr_add(immVertexFormat(), "pos", GPU_COMP_F32, 2, GPU_FETCH_FLOAT);
 | |
| 	immBindBuiltinProgram(GPU_SHADER_2D_UNIFORM_COLOR);
 | |
| 
 | |
| 	immUniformColor4fv(draw_color);
 | |
| 
 | |
| 	/* for each AA step */
 | |
| 	for (int j = 0; j < WIDGET_AA_JITTER; j++) {
 | |
| 		immBegin(GPU_PRIM_TRI_FAN, length);
 | |
| 		immVertex2f(pos, tri_array[0][0], tri_array[0][1]);
 | |
| 		immVertex2f(pos, tri_array[1][0], tri_array[1][1]);
 | |
| 
 | |
| 		/* We jitter only the middle of the fan, the extremes are pinned. */
 | |
| 		for (int i = 2; i < length - 1; i++) {
 | |
| 			immVertex2f(pos, tri_array[i][0] + jit[j][0], tri_array[i][1] + jit[j][1]);
 | |
| 		}
 | |
| 
 | |
| 		immVertex2f(pos, tri_array[length - 1][0], tri_array[length - 1][1]);
 | |
| 		immEnd();
 | |
| 	}
 | |
| 
 | |
| 	immUnbindProgram();
 | |
| 
 | |
| 	GPU_blend(false);
 | |
| }
 | |
| 
 | |
| static void widget_init(uiWidgetBase *wtb)
 | |
| {
 | |
| 	wtb->totvert = wtb->halfwayvert = 0;
 | |
| 	wtb->tria1.tot = 0;
 | |
| 	wtb->tria2.tot = 0;
 | |
| 	wtb->tria1.type = ROUNDBOX_TRIA_NONE;
 | |
| 	wtb->tria1.size = 0;
 | |
| 	wtb->tria2.size = 0;
 | |
| 
 | |
| 	wtb->draw_inner = true;
 | |
| 	wtb->draw_outline = true;
 | |
| 	wtb->draw_emboss = true;
 | |
| 
 | |
| 	wtb->uniform_params.shade_dir = 1.0f;
 | |
| 	wtb->uniform_params.alpha_discard = 1.0f;
 | |
| }
 | |
| 
 | |
| /* helper call, makes shadow rect, with 'sun' above menu, so only shadow to left/right/bottom */
 | |
| /* return tot */
 | |
| static int round_box_shadow_edges(float (*vert)[2], const rcti *rect, float rad, int roundboxalign, float step)
 | |
| {
 | |
| 	float vec[WIDGET_CURVE_RESOLU][2];
 | |
| 	float minx, miny, maxx, maxy;
 | |
| 	int a, tot = 0;
 | |
| 
 | |
| 	rad += step;
 | |
| 
 | |
| 	if (2.0f * rad > BLI_rcti_size_y(rect))
 | |
| 		rad = 0.5f * BLI_rcti_size_y(rect);
 | |
| 
 | |
| 	minx = rect->xmin - step;
 | |
| 	miny = rect->ymin - step;
 | |
| 	maxx = rect->xmax + step;
 | |
| 	maxy = rect->ymax + step;
 | |
| 
 | |
| 	/* mult */
 | |
| 	for (a = 0; a < WIDGET_CURVE_RESOLU; a++) {
 | |
| 		vec[a][0] = rad * cornervec[a][0];
 | |
| 		vec[a][1] = rad * cornervec[a][1];
 | |
| 	}
 | |
| 
 | |
| 	/* start with left-top, anti clockwise */
 | |
| 	if (roundboxalign & UI_CNR_TOP_LEFT) {
 | |
| 		for (a = 0; a < WIDGET_CURVE_RESOLU; a++, tot++) {
 | |
| 			vert[tot][0] = minx + rad - vec[a][0];
 | |
| 			vert[tot][1] = maxy - vec[a][1];
 | |
| 		}
 | |
| 	}
 | |
| 	else {
 | |
| 		for (a = 0; a < WIDGET_CURVE_RESOLU; a++, tot++) {
 | |
| 			vert[tot][0] = minx;
 | |
| 			vert[tot][1] = maxy;
 | |
| 		}
 | |
| 	}
 | |
| 
 | |
| 	if (roundboxalign & UI_CNR_BOTTOM_LEFT) {
 | |
| 		for (a = 0; a < WIDGET_CURVE_RESOLU; a++, tot++) {
 | |
| 			vert[tot][0] = minx + vec[a][1];
 | |
| 			vert[tot][1] = miny + rad - vec[a][0];
 | |
| 		}
 | |
| 	}
 | |
| 	else {
 | |
| 		for (a = 0; a < WIDGET_CURVE_RESOLU; a++, tot++) {
 | |
| 			vert[tot][0] = minx;
 | |
| 			vert[tot][1] = miny;
 | |
| 		}
 | |
| 	}
 | |
| 
 | |
| 	if (roundboxalign & UI_CNR_BOTTOM_RIGHT) {
 | |
| 		for (a = 0; a < WIDGET_CURVE_RESOLU; a++, tot++) {
 | |
| 			vert[tot][0] = maxx - rad + vec[a][0];
 | |
| 			vert[tot][1] = miny + vec[a][1];
 | |
| 		}
 | |
| 	}
 | |
| 	else {
 | |
| 		for (a = 0; a < WIDGET_CURVE_RESOLU; a++, tot++) {
 | |
| 			vert[tot][0] = maxx;
 | |
| 			vert[tot][1] = miny;
 | |
| 		}
 | |
| 	}
 | |
| 
 | |
| 	if (roundboxalign & UI_CNR_TOP_RIGHT) {
 | |
| 		for (a = 0; a < WIDGET_CURVE_RESOLU; a++, tot++) {
 | |
| 			vert[tot][0] = maxx - vec[a][1];
 | |
| 			vert[tot][1] = maxy - rad + vec[a][0];
 | |
| 		}
 | |
| 	}
 | |
| 	else {
 | |
| 		for (a = 0; a < WIDGET_CURVE_RESOLU; a++, tot++) {
 | |
| 			vert[tot][0] = maxx;
 | |
| 			vert[tot][1] = maxy;
 | |
| 		}
 | |
| 	}
 | |
| 	return tot;
 | |
| }
 | |
| 
 | |
| /* this call has 1 extra arg to allow mask outline */
 | |
| static void round_box__edges(uiWidgetBase *wt, int roundboxalign, const rcti *rect, float rad, float radi)
 | |
| {
 | |
| 	float vec[WIDGET_CURVE_RESOLU][2], veci[WIDGET_CURVE_RESOLU][2];
 | |
| 	float minx = rect->xmin, miny = rect->ymin, maxx = rect->xmax, maxy = rect->ymax;
 | |
| 	float minxi = minx + U.pixelsize; /* boundbox inner */
 | |
| 	float maxxi = maxx - U.pixelsize;
 | |
| 	float minyi = miny + U.pixelsize;
 | |
| 	float maxyi = maxy - U.pixelsize;
 | |
| 	/* for uv, can divide by zero */
 | |
| 	float facxi = (maxxi != minxi) ? 1.0f / (maxxi - minxi) : 0.0f;
 | |
| 	float facyi = (maxyi != minyi) ? 1.0f / (maxyi - minyi) : 0.0f;
 | |
| 	int a, tot = 0, minsize;
 | |
| 	const int hnum = (
 | |
| 	        (roundboxalign & (UI_CNR_TOP_LEFT | UI_CNR_TOP_RIGHT)) == (UI_CNR_TOP_LEFT | UI_CNR_TOP_RIGHT) ||
 | |
| 	        (roundboxalign & (UI_CNR_BOTTOM_RIGHT | UI_CNR_BOTTOM_LEFT)) == (UI_CNR_BOTTOM_RIGHT | UI_CNR_BOTTOM_LEFT)) ? 1 : 2;
 | |
| 	const int vnum = (
 | |
| 	        (roundboxalign & (UI_CNR_TOP_LEFT | UI_CNR_BOTTOM_LEFT)) == (UI_CNR_TOP_LEFT | UI_CNR_BOTTOM_LEFT) ||
 | |
| 	        (roundboxalign & (UI_CNR_TOP_RIGHT | UI_CNR_BOTTOM_RIGHT)) == (UI_CNR_TOP_RIGHT | UI_CNR_BOTTOM_RIGHT)) ? 1 : 2;
 | |
| 
 | |
| 	minsize = min_ii(
 | |
| 	        BLI_rcti_size_x(rect) * hnum,
 | |
| 	        BLI_rcti_size_y(rect) * vnum);
 | |
| 
 | |
| 	if (2.0f * rad > minsize)
 | |
| 		rad = 0.5f * minsize;
 | |
| 
 | |
| 	if (2.0f * (radi + 1.0f) > minsize)
 | |
| 		radi = 0.5f * minsize - U.pixelsize;
 | |
| 
 | |
| 	wt->uniform_params.rad = rad;
 | |
| 	wt->uniform_params.radi = radi;
 | |
| 	wt->uniform_params.facxi = facxi;
 | |
| 	wt->uniform_params.facyi = facyi;
 | |
| 	wt->uniform_params.round_corners[0] = (roundboxalign & UI_CNR_BOTTOM_LEFT) ? 1.0f : 0.0f;
 | |
| 	wt->uniform_params.round_corners[1] = (roundboxalign & UI_CNR_BOTTOM_RIGHT) ? 1.0f : 0.0f;
 | |
| 	wt->uniform_params.round_corners[2] = (roundboxalign & UI_CNR_TOP_RIGHT) ? 1.0f : 0.0f;
 | |
| 	wt->uniform_params.round_corners[3] = (roundboxalign & UI_CNR_TOP_LEFT) ? 1.0f : 0.0f;
 | |
| 	BLI_rctf_rcti_copy(&wt->uniform_params.rect, rect);
 | |
| 	BLI_rctf_init(&wt->uniform_params.recti, minxi, maxxi, minyi, maxyi);
 | |
| 
 | |
| 	/* mult */
 | |
| 	for (a = 0; a < WIDGET_CURVE_RESOLU; a++) {
 | |
| 		veci[a][0] = radi * cornervec[a][0];
 | |
| 		veci[a][1] = radi * cornervec[a][1];
 | |
| 		vec[a][0] = rad * cornervec[a][0];
 | |
| 		vec[a][1] = rad * cornervec[a][1];
 | |
| 	}
 | |
| 
 | |
| 	/* corner left-bottom */
 | |
| 	if (roundboxalign & UI_CNR_BOTTOM_LEFT) {
 | |
| 
 | |
| 		for (a = 0; a < WIDGET_CURVE_RESOLU; a++, tot++) {
 | |
| 			wt->inner_v[tot][0] = minxi + veci[a][1];
 | |
| 			wt->inner_v[tot][1] = minyi + radi - veci[a][0];
 | |
| 
 | |
| 			wt->outer_v[tot][0] = minx + vec[a][1];
 | |
| 			wt->outer_v[tot][1] = miny + rad - vec[a][0];
 | |
| 
 | |
| 			wt->inner_uv[tot][0] = facxi * (wt->inner_v[tot][0] - minxi);
 | |
| 			wt->inner_uv[tot][1] = facyi * (wt->inner_v[tot][1] - minyi);
 | |
| 		}
 | |
| 	}
 | |
| 	else {
 | |
| 		wt->inner_v[tot][0] = minxi;
 | |
| 		wt->inner_v[tot][1] = minyi;
 | |
| 
 | |
| 		wt->outer_v[tot][0] = minx;
 | |
| 		wt->outer_v[tot][1] = miny;
 | |
| 
 | |
| 		wt->inner_uv[tot][0] = 0.0f;
 | |
| 		wt->inner_uv[tot][1] = 0.0f;
 | |
| 
 | |
| 		tot++;
 | |
| 	}
 | |
| 
 | |
| 	/* corner right-bottom */
 | |
| 	if (roundboxalign & UI_CNR_BOTTOM_RIGHT) {
 | |
| 
 | |
| 		for (a = 0; a < WIDGET_CURVE_RESOLU; a++, tot++) {
 | |
| 			wt->inner_v[tot][0] = maxxi - radi + veci[a][0];
 | |
| 			wt->inner_v[tot][1] = minyi + veci[a][1];
 | |
| 
 | |
| 			wt->outer_v[tot][0] = maxx - rad + vec[a][0];
 | |
| 			wt->outer_v[tot][1] = miny + vec[a][1];
 | |
| 
 | |
| 			wt->inner_uv[tot][0] = facxi * (wt->inner_v[tot][0] - minxi);
 | |
| 			wt->inner_uv[tot][1] = facyi * (wt->inner_v[tot][1] - minyi);
 | |
| 		}
 | |
| 	}
 | |
| 	else {
 | |
| 		wt->inner_v[tot][0] = maxxi;
 | |
| 		wt->inner_v[tot][1] = minyi;
 | |
| 
 | |
| 		wt->outer_v[tot][0] = maxx;
 | |
| 		wt->outer_v[tot][1] = miny;
 | |
| 
 | |
| 		wt->inner_uv[tot][0] = 1.0f;
 | |
| 		wt->inner_uv[tot][1] = 0.0f;
 | |
| 
 | |
| 		tot++;
 | |
| 	}
 | |
| 
 | |
| 	wt->halfwayvert = tot;
 | |
| 
 | |
| 	/* corner right-top */
 | |
| 	if (roundboxalign & UI_CNR_TOP_RIGHT) {
 | |
| 
 | |
| 		for (a = 0; a < WIDGET_CURVE_RESOLU; a++, tot++) {
 | |
| 			wt->inner_v[tot][0] = maxxi - veci[a][1];
 | |
| 			wt->inner_v[tot][1] = maxyi - radi + veci[a][0];
 | |
| 
 | |
| 			wt->outer_v[tot][0] = maxx - vec[a][1];
 | |
| 			wt->outer_v[tot][1] = maxy - rad + vec[a][0];
 | |
| 
 | |
| 			wt->inner_uv[tot][0] = facxi * (wt->inner_v[tot][0] - minxi);
 | |
| 			wt->inner_uv[tot][1] = facyi * (wt->inner_v[tot][1] - minyi);
 | |
| 		}
 | |
| 	}
 | |
| 	else {
 | |
| 		wt->inner_v[tot][0] = maxxi;
 | |
| 		wt->inner_v[tot][1] = maxyi;
 | |
| 
 | |
| 		wt->outer_v[tot][0] = maxx;
 | |
| 		wt->outer_v[tot][1] = maxy;
 | |
| 
 | |
| 		wt->inner_uv[tot][0] = 1.0f;
 | |
| 		wt->inner_uv[tot][1] = 1.0f;
 | |
| 
 | |
| 		tot++;
 | |
| 	}
 | |
| 
 | |
| 	/* corner left-top */
 | |
| 	if (roundboxalign & UI_CNR_TOP_LEFT) {
 | |
| 
 | |
| 		for (a = 0; a < WIDGET_CURVE_RESOLU; a++, tot++) {
 | |
| 			wt->inner_v[tot][0] = minxi + radi - veci[a][0];
 | |
| 			wt->inner_v[tot][1] = maxyi - veci[a][1];
 | |
| 
 | |
| 			wt->outer_v[tot][0] = minx + rad - vec[a][0];
 | |
| 			wt->outer_v[tot][1] = maxy - vec[a][1];
 | |
| 
 | |
| 			wt->inner_uv[tot][0] = facxi * (wt->inner_v[tot][0] - minxi);
 | |
| 			wt->inner_uv[tot][1] = facyi * (wt->inner_v[tot][1] - minyi);
 | |
| 		}
 | |
| 
 | |
| 	}
 | |
| 	else {
 | |
| 
 | |
| 		wt->inner_v[tot][0] = minxi;
 | |
| 		wt->inner_v[tot][1] = maxyi;
 | |
| 
 | |
| 		wt->outer_v[tot][0] = minx;
 | |
| 		wt->outer_v[tot][1] = maxy;
 | |
| 
 | |
| 		wt->inner_uv[tot][0] = 0.0f;
 | |
| 		wt->inner_uv[tot][1] = 1.0f;
 | |
| 
 | |
| 		tot++;
 | |
| 	}
 | |
| 
 | |
| 	BLI_assert(tot <= WIDGET_SIZE_MAX);
 | |
| 
 | |
| 	wt->totvert = tot;
 | |
| }
 | |
| 
 | |
| static void round_box_edges(uiWidgetBase *wt, int roundboxalign, const rcti *rect, float rad)
 | |
| {
 | |
| 	round_box__edges(wt, roundboxalign, rect, rad, rad - U.pixelsize);
 | |
| }
 | |
| 
 | |
| /* -------------------------------------------------------------------- */
 | |
| /** \name Shape Preset Mini API
 | |
|  * \{ */
 | |
| 
 | |
| /* based on button rect, return scaled array of triangles */
 | |
| static void shape_preset_init_trias_ex(
 | |
|         uiWidgetTrias *tria, const rcti *rect, float triasize, char where,
 | |
|         /* input data */
 | |
|         const float verts[][2], const int verts_tot,
 | |
|         const uint tris[][3], const int tris_tot)
 | |
| {
 | |
| 	float centx, centy, sizex, sizey, minsize;
 | |
| 	int a, i1 = 0, i2 = 1;
 | |
| 
 | |
| 	if (where == 'r' || where == 'l') {
 | |
| 		minsize = BLI_rcti_size_y(rect);
 | |
| 	}
 | |
| 	else {
 | |
| 		minsize = BLI_rcti_size_x(rect);
 | |
| 	}
 | |
| 
 | |
| 	/* center position and size */
 | |
| 	centx = (float)rect->xmin + 0.4f * minsize;
 | |
| 	centy = (float)rect->ymin + 0.5f * minsize;
 | |
| 	tria->size = sizex = sizey = -0.5f * triasize * minsize;
 | |
| 
 | |
| 	if (where == 'r') {
 | |
| 		centx = (float)rect->xmax - 0.4f * minsize;
 | |
| 		sizex = -sizex;
 | |
| 	}
 | |
| 	else if (where == 't') {
 | |
| 		centx = (float)rect->xmin + 0.5f * minsize;
 | |
| 		centy = (float)rect->ymax - 0.5f * minsize;
 | |
| 		sizey = -sizey;
 | |
| 		i2 = 0; i1 = 1;
 | |
| 	}
 | |
| 	else if (where == 'b') {
 | |
| 		centx = (float)rect->xmin + 0.5f * minsize;
 | |
| 		sizex = -sizex;
 | |
| 		i2 = 0; i1 = 1;
 | |
| 	}
 | |
| 
 | |
| 	for (a = 0; a < verts_tot; a++) {
 | |
| 		tria->vec[a][0] = sizex * verts[a][i1] + centx;
 | |
| 		tria->vec[a][1] = sizey * verts[a][i2] + centy;
 | |
| 	}
 | |
| 
 | |
| 	tria->center[0] = centx;
 | |
| 	tria->center[1] = centy;
 | |
| 
 | |
| 	tria->tot = tris_tot;
 | |
| 	tria->index = tris;
 | |
| }
 | |
| 
 | |
| static void shape_preset_init_number_arrows(uiWidgetTrias *tria, const rcti *rect, float triasize, char where)
 | |
| {
 | |
| 	tria->type = ROUNDBOX_TRIA_ARROWS;
 | |
| 	shape_preset_init_trias_ex(
 | |
| 	        tria, rect, triasize, where,
 | |
| 	        g_shape_preset_number_arrow_vert, ARRAY_SIZE(g_shape_preset_number_arrow_vert),
 | |
| 	        g_shape_preset_number_arrow_face, ARRAY_SIZE(g_shape_preset_number_arrow_face));
 | |
| }
 | |
| 
 | |
| static void shape_preset_init_hold_action(uiWidgetTrias *tria, const rcti *rect, float triasize, char where)
 | |
| {
 | |
| 	tria->type = ROUNDBOX_TRIA_HOLD_ACTION_ARROW;
 | |
| 	/* With the current changes to use batches for widget drawing, the code
 | |
| 	 * below is doing almost nothing effectively. 'where' doesn't work either,
 | |
| 	 * shader is currently hardcoded to work for the button triangle pointing
 | |
| 	 * at the lower right. The same limitation applies to other trias as well.
 | |
| 	 * XXX Should be addressed. */
 | |
| 	shape_preset_init_trias_ex(
 | |
| 	        tria, rect, triasize, where,
 | |
| 	        g_shape_preset_hold_action_vert, ARRAY_SIZE(g_shape_preset_hold_action_vert),
 | |
| 	        g_shape_preset_hold_action_face, ARRAY_SIZE(g_shape_preset_hold_action_face));
 | |
| }
 | |
| 
 | |
| static void shape_preset_init_scroll_circle(uiWidgetTrias *tria, const rcti *rect, float triasize, char where)
 | |
| {
 | |
| 	tria->type = ROUNDBOX_TRIA_SCROLL;
 | |
| 	shape_preset_init_trias_ex(
 | |
| 	        tria, rect, triasize, where,
 | |
| 	        g_shape_preset_scroll_circle_vert, ARRAY_SIZE(g_shape_preset_scroll_circle_vert),
 | |
| 	        g_shape_preset_scroll_circle_face, ARRAY_SIZE(g_shape_preset_scroll_circle_face));
 | |
| }
 | |
| 
 | |
| static void widget_draw_vertex_buffer(uint pos, uint col, int mode,
 | |
|                                       const float quads_pos[WIDGET_SIZE_MAX][2],
 | |
|                                       const uchar quads_col[WIDGET_SIZE_MAX][4],
 | |
|                                       uint totvert)
 | |
| {
 | |
| 	immBegin(mode, totvert);
 | |
| 	for (int i = 0; i < totvert; ++i) {
 | |
| 		if (quads_col)
 | |
| 			immAttr4ubv(col, quads_col[i]);
 | |
| 		immVertex2fv(pos, quads_pos[i]);
 | |
| 	}
 | |
| 	immEnd();
 | |
| }
 | |
| 
 | |
| static void shape_preset_trias_from_rect_menu(uiWidgetTrias *tria, const rcti *rect)
 | |
| {
 | |
| 	float width = BLI_rcti_size_x(rect);
 | |
| 	float height = BLI_rcti_size_y(rect);
 | |
| 	float centx, centy, size;
 | |
| 
 | |
| 	tria->type = ROUNDBOX_TRIA_MENU;
 | |
| 
 | |
| 	/* Center position and size. */
 | |
| 	tria->center[0] = centx = rect->xmin + 0.52f * BLI_rcti_size_y(rect);
 | |
| 	tria->center[1] = centy = rect->ymin + 0.52f * BLI_rcti_size_y(rect);
 | |
| 	tria->size = size = 0.4f * height;
 | |
| 
 | |
| 	if (width > height * 1.1f) {
 | |
| 		/* For wider buttons align tighter to the right. */
 | |
| 		tria->center[0] = centx = rect->xmax - 0.32f * height;
 | |
| 	}
 | |
| 
 | |
| 	for (int a = 0; a < 6; a++) {
 | |
| 		tria->vec[a][0] = size * g_shape_preset_menu_arrow_vert[a][0] + centx;
 | |
| 		tria->vec[a][1] = size * g_shape_preset_menu_arrow_vert[a][1] + centy;
 | |
| 	}
 | |
| 
 | |
| 	tria->tot = 2;
 | |
| 	tria->index = g_shape_preset_menu_arrow_face;
 | |
| }
 | |
| 
 | |
| static void shape_preset_trias_from_rect_checkmark(uiWidgetTrias *tria, const rcti *rect)
 | |
| {
 | |
| 	float centx, centy, size;
 | |
| 
 | |
| 	tria->type = ROUNDBOX_TRIA_CHECK;
 | |
| 
 | |
| 	/* Center position and size. */
 | |
| 	tria->center[0] = centx = rect->xmin + 0.5f * BLI_rcti_size_y(rect);
 | |
| 	tria->center[1] = centy = rect->ymin + 0.5f * BLI_rcti_size_y(rect);
 | |
| 	tria->size = size = 0.5f * BLI_rcti_size_y(rect);
 | |
| 
 | |
| 	for (int a = 0; a < 6; a++) {
 | |
| 		tria->vec[a][0] = size * g_shape_preset_checkmark_vert[a][0] + centx;
 | |
| 		tria->vec[a][1] = size * g_shape_preset_checkmark_vert[a][1] + centy;
 | |
| 	}
 | |
| 
 | |
| 	tria->tot = 4;
 | |
| 	tria->index = g_shape_preset_checkmark_face;
 | |
| }
 | |
| 
 | |
| /** \} */
 | |
| 
 | |
| 
 | |
| /* prepares shade colors */
 | |
| static void shadecolors4(char coltop[4], char coldown[4], const char *color, short shadetop, short shadedown)
 | |
| {
 | |
| 	coltop[0] = CLAMPIS(color[0] + shadetop, 0, 255);
 | |
| 	coltop[1] = CLAMPIS(color[1] + shadetop, 0, 255);
 | |
| 	coltop[2] = CLAMPIS(color[2] + shadetop, 0, 255);
 | |
| 	coltop[3] = color[3];
 | |
| 
 | |
| 	coldown[0] = CLAMPIS(color[0] + shadedown, 0, 255);
 | |
| 	coldown[1] = CLAMPIS(color[1] + shadedown, 0, 255);
 | |
| 	coldown[2] = CLAMPIS(color[2] + shadedown, 0, 255);
 | |
| 	coldown[3] = color[3];
 | |
| }
 | |
| 
 | |
| static void round_box_shade_col4_r(uchar r_col[4], const char col1[4], const char col2[4], const float fac)
 | |
| {
 | |
| 	const int faci = unit_float_to_uchar_clamp(fac);
 | |
| 	const int facm = 255 - faci;
 | |
| 
 | |
| 	r_col[0] = (faci * col1[0] + facm * col2[0]) / 256;
 | |
| 	r_col[1] = (faci * col1[1] + facm * col2[1]) / 256;
 | |
| 	r_col[2] = (faci * col1[2] + facm * col2[2]) / 256;
 | |
| 	r_col[3] = (faci * col1[3] + facm * col2[3]) / 256;
 | |
| }
 | |
| 
 | |
| static void widget_verts_to_triangle_strip(uiWidgetBase *wtb, const int totvert, float triangle_strip[WIDGET_SIZE_MAX * 2 + 2][2])
 | |
| {
 | |
| 	int a;
 | |
| 	for (a = 0; a < totvert; a++) {
 | |
| 		copy_v2_v2(triangle_strip[a * 2], wtb->outer_v[a]);
 | |
| 		copy_v2_v2(triangle_strip[a * 2 + 1], wtb->inner_v[a]);
 | |
| 	}
 | |
| 	copy_v2_v2(triangle_strip[a * 2], wtb->outer_v[0]);
 | |
| 	copy_v2_v2(triangle_strip[a * 2 + 1], wtb->inner_v[0]);
 | |
| }
 | |
| 
 | |
| static void widgetbase_outline(uiWidgetBase *wtb, uint pos)
 | |
| {
 | |
| 	float triangle_strip[WIDGET_SIZE_MAX * 2 + 2][2]; /* + 2 because the last pair is wrapped */
 | |
| 	widget_verts_to_triangle_strip(wtb, wtb->totvert, triangle_strip);
 | |
| 
 | |
| 	widget_draw_vertex_buffer(pos, 0, GL_TRIANGLE_STRIP, triangle_strip, NULL, wtb->totvert * 2 + 2);
 | |
| }
 | |
| 
 | |
| static void widgetbase_set_uniform_alpha_discard(
 | |
|         uiWidgetBase *wtb,
 | |
|         const bool alpha_check,
 | |
|         const float discard_factor)
 | |
| {
 | |
| 	if (alpha_check) {
 | |
| 		wtb->uniform_params.alpha_discard = -discard_factor;
 | |
| 	}
 | |
| 	else {
 | |
| 		wtb->uniform_params.alpha_discard = discard_factor;
 | |
| 	}
 | |
| }
 | |
| 
 | |
| static void widgetbase_set_uniform_alpha_check(
 | |
|         uiWidgetBase *wtb,
 | |
|         const bool alpha_check)
 | |
| {
 | |
| 	const float discard_factor = fabs(wtb->uniform_params.alpha_discard);
 | |
| 	widgetbase_set_uniform_alpha_discard(wtb, alpha_check, discard_factor);
 | |
| }
 | |
| 
 | |
| static void widgetbase_set_uniform_discard_factor(
 | |
|         uiWidgetBase *wtb,
 | |
|         const float discard_factor)
 | |
| {
 | |
| 	bool alpha_check = wtb->uniform_params.alpha_discard < 0.0f;
 | |
| 	widgetbase_set_uniform_alpha_discard(wtb, alpha_check, discard_factor);
 | |
| }
 | |
| 
 | |
| static void widgetbase_set_uniform_colors_ubv(
 | |
|         uiWidgetBase *wtb,
 | |
|         const uchar *col1, const uchar *col2,
 | |
|         const uchar *outline,
 | |
|         const uchar *emboss,
 | |
|         const uchar *tria,
 | |
|         const bool alpha_check)
 | |
| {
 | |
| 	widgetbase_set_uniform_alpha_check(wtb, alpha_check);
 | |
| 	rgba_float_args_set_ch(wtb->uniform_params.color_inner1, col1[0], col1[1], col1[2], col1[3]);
 | |
| 	rgba_float_args_set_ch(wtb->uniform_params.color_inner2, col2[0], col2[1], col2[2], col2[3]);
 | |
| 	rgba_float_args_set_ch(wtb->uniform_params.color_outline, outline[0], outline[1], outline[2], outline[3]);
 | |
| 	rgba_float_args_set_ch(wtb->uniform_params.color_emboss, emboss[0], emboss[1], emboss[2], emboss[3]);
 | |
| 	rgba_float_args_set_ch(wtb->uniform_params.color_tria, tria[0], tria[1], tria[2], tria[3]);
 | |
| }
 | |
| 
 | |
| /* keep in sync with shader */
 | |
| #define MAX_WIDGET_BASE_BATCH 6
 | |
| #define MAX_WIDGET_PARAMETERS 11
 | |
| 
 | |
| static struct {
 | |
| 	GPUBatch *batch; /* Batch type */
 | |
| 	uiWidgetBaseParameters params[MAX_WIDGET_BASE_BATCH];
 | |
| 	int count;
 | |
| 	bool enabled;
 | |
| } g_widget_base_batch = {0};
 | |
| 
 | |
| void UI_widgetbase_draw_cache_flush(void)
 | |
| {
 | |
| 	float checker_params[3] = {UI_ALPHA_CHECKER_DARK / 255.0f, UI_ALPHA_CHECKER_LIGHT / 255.0f, 8.0f};
 | |
| 
 | |
| 	if (g_widget_base_batch.count == 0)
 | |
| 		return;
 | |
| 
 | |
| 	GPUBatch *batch = g_widget_base_batch.batch;
 | |
| 	if (g_widget_base_batch.count == 1) {
 | |
| 		/* draw single */
 | |
| 		GPU_batch_program_set_builtin(batch, GPU_SHADER_2D_WIDGET_BASE);
 | |
| 		GPU_batch_uniform_4fv_array(batch, "parameters", MAX_WIDGET_PARAMETERS, (float *)g_widget_base_batch.params);
 | |
| 		GPU_batch_uniform_3fv(batch, "checkerColorAndSize", checker_params);
 | |
| 		GPU_batch_draw(batch);
 | |
| 	}
 | |
| 	else {
 | |
| 		GPU_batch_program_set_builtin(batch, GPU_SHADER_2D_WIDGET_BASE_INST);
 | |
| 		GPU_batch_uniform_4fv_array(batch, "parameters", MAX_WIDGET_PARAMETERS * MAX_WIDGET_BASE_BATCH,
 | |
| 		                            (float *)g_widget_base_batch.params);
 | |
| 		GPU_batch_uniform_3fv(batch, "checkerColorAndSize", checker_params);
 | |
| 		GPU_matrix_bind(batch->interface);
 | |
| 		GPU_batch_draw_range_ex(batch, 0, g_widget_base_batch.count, true);
 | |
| 		GPU_batch_program_use_end(batch);
 | |
| 	}
 | |
| 	g_widget_base_batch.count = 0;
 | |
| }
 | |
| 
 | |
| void UI_widgetbase_draw_cache_begin(void)
 | |
| {
 | |
| 	BLI_assert(g_widget_base_batch.enabled == false);
 | |
| 	g_widget_base_batch.enabled = true;
 | |
| }
 | |
| 
 | |
| void UI_widgetbase_draw_cache_end(void)
 | |
| {
 | |
| 	BLI_assert(g_widget_base_batch.enabled == true);
 | |
| 	g_widget_base_batch.enabled = false;
 | |
| 
 | |
| 	GPU_blend(true);
 | |
| 
 | |
| 	UI_widgetbase_draw_cache_flush();
 | |
| 
 | |
| 	GPU_blend(false);
 | |
| }
 | |
| 
 | |
| static void draw_widgetbase_batch(GPUBatch *batch, uiWidgetBase *wtb)
 | |
| {
 | |
| 	wtb->uniform_params.tria1_size = wtb->tria1.size;
 | |
| 	wtb->uniform_params.tria2_size = wtb->tria2.size;
 | |
| 	copy_v2_v2(wtb->uniform_params.tria1_center, wtb->tria1.center);
 | |
| 	copy_v2_v2(wtb->uniform_params.tria2_center, wtb->tria2.center);
 | |
| 
 | |
| 	if (g_widget_base_batch.enabled) {
 | |
| 		if (g_widget_base_batch.batch == NULL) {
 | |
| 			g_widget_base_batch.batch = ui_batch_roundbox_widget_get(ROUNDBOX_TRIA_ARROWS);
 | |
| 		}
 | |
| 
 | |
| 		/* draw multi */
 | |
| 		if (batch != g_ui_batch_cache.roundbox_widget[ROUNDBOX_TRIA_NONE] &&
 | |
| 		    batch != g_widget_base_batch.batch)
 | |
| 		{
 | |
| 			/* issue previous calls before changing batch type. */
 | |
| 			UI_widgetbase_draw_cache_flush();
 | |
| 			g_widget_base_batch.batch = batch;
 | |
| 		}
 | |
| 
 | |
| 		/* No need to change batch if tria is not visible. Just scale it to 0. */
 | |
| 		if (batch == g_ui_batch_cache.roundbox_widget[ROUNDBOX_TRIA_NONE]) {
 | |
| 			wtb->uniform_params.tria1_size = wtb->uniform_params.tria2_size = 0;
 | |
| 		}
 | |
| 
 | |
| 		g_widget_base_batch.params[g_widget_base_batch.count] = wtb->uniform_params;
 | |
| 		g_widget_base_batch.count++;
 | |
| 
 | |
| 		if (g_widget_base_batch.count == MAX_WIDGET_BASE_BATCH) {
 | |
| 			UI_widgetbase_draw_cache_flush();
 | |
| 		}
 | |
| 	}
 | |
| 	else {
 | |
| 		float checker_params[3] = {UI_ALPHA_CHECKER_DARK / 255.0f, UI_ALPHA_CHECKER_LIGHT / 255.0f, 8.0f};
 | |
| 		/* draw single */
 | |
| 		GPU_batch_program_set_builtin(batch, GPU_SHADER_2D_WIDGET_BASE);
 | |
| 		GPU_batch_uniform_4fv_array(batch, "parameters", MAX_WIDGET_PARAMETERS, (float *)&wtb->uniform_params);
 | |
| 		GPU_batch_uniform_3fv(batch, "checkerColorAndSize", checker_params);
 | |
| 		GPU_batch_draw(batch);
 | |
| 	}
 | |
| }
 | |
| 
 | |
| static void widgetbase_draw_ex(
 | |
|         uiWidgetBase *wtb, const uiWidgetColors *wcol,
 | |
|         bool show_alpha_checkers)
 | |
| {
 | |
| 	uchar inner_col1[4] = {0};
 | |
| 	uchar inner_col2[4] = {0};
 | |
| 	uchar emboss_col[4] = {0};
 | |
| 	uchar outline_col[4] = {0};
 | |
| 	uchar tria_col[4] = {0};
 | |
| 	/* For color widget. */
 | |
| 	if (wcol->shaded != 0) {
 | |
| 		show_alpha_checkers = false;
 | |
| 	}
 | |
| 
 | |
| 	GPU_blend(true);
 | |
| 
 | |
| 	/* backdrop non AA */
 | |
| 	if (wtb->draw_inner) {
 | |
| 		if (wcol->shaded == 0) {
 | |
| 			/* simple fill */
 | |
| 			inner_col1[0] = inner_col2[0] = (uchar)wcol->inner[0];
 | |
| 			inner_col1[1] = inner_col2[1] = (uchar)wcol->inner[1];
 | |
| 			inner_col1[2] = inner_col2[2] = (uchar)wcol->inner[2];
 | |
| 			inner_col1[3] = inner_col2[3] = (uchar)wcol->inner[3];
 | |
| 		}
 | |
| 		else {
 | |
| 			/* gradient fill */
 | |
| 			shadecolors4((char *)inner_col1, (char *)inner_col2, wcol->inner, wcol->shadetop, wcol->shadedown);
 | |
| 		}
 | |
| 	}
 | |
| 
 | |
| 	if (wtb->draw_outline) {
 | |
| 		outline_col[0] = wcol->outline[0];
 | |
| 		outline_col[1] = wcol->outline[1];
 | |
| 		outline_col[2] = wcol->outline[2];
 | |
| 		outline_col[3] = wcol->outline[3] / WIDGET_AA_JITTER;
 | |
| 
 | |
| 		/* emboss bottom shadow */
 | |
| 		if (wtb->draw_emboss) {
 | |
| 			UI_GetThemeColor4ubv(TH_WIDGET_EMBOSS, emboss_col);
 | |
| 		}
 | |
| 	}
 | |
| 
 | |
| 	if (wtb->tria1.type != ROUNDBOX_TRIA_NONE) {
 | |
| 		tria_col[0] = wcol->item[0];
 | |
| 		tria_col[1] = wcol->item[1];
 | |
| 		tria_col[2] = wcol->item[2];
 | |
| 		tria_col[3] = (uchar)((float)wcol->item[3] / WIDGET_AA_JITTER);
 | |
| 	}
 | |
| 
 | |
| 	/* Draw everything in one drawcall */
 | |
| 	if (inner_col1[3] || inner_col2[3] || outline_col[3] || emboss_col[3] || tria_col[3] || show_alpha_checkers) {
 | |
| 		widgetbase_set_uniform_colors_ubv(wtb, inner_col1, inner_col2, outline_col, emboss_col, tria_col, show_alpha_checkers);
 | |
| 
 | |
| 		GPUBatch *roundbox_batch = ui_batch_roundbox_widget_get(wtb->tria1.type);
 | |
| 		draw_widgetbase_batch(roundbox_batch, wtb);
 | |
| 	}
 | |
| 
 | |
| 	GPU_blend(false);
 | |
| }
 | |
| 
 | |
| static void widgetbase_draw(uiWidgetBase *wtb, const uiWidgetColors *wcol)
 | |
| {
 | |
| 	widgetbase_draw_ex(wtb, wcol, false);
 | |
| }
 | |
| 
 | |
| /* *********************** text/icon ************************************** */
 | |
| 
 | |
| #define UI_TEXT_CLIP_MARGIN (0.25f * U.widget_unit / but->block->aspect)
 | |
| 
 | |
| #define PREVIEW_PAD 4
 | |
| 
 | |
| static void widget_draw_preview(BIFIconID icon, float alpha, const rcti *rect)
 | |
| {
 | |
| 	int w, h, size;
 | |
| 
 | |
| 	if (icon == ICON_NONE)
 | |
| 		return;
 | |
| 
 | |
| 	w = BLI_rcti_size_x(rect);
 | |
| 	h = BLI_rcti_size_y(rect);
 | |
| 	size = MIN2(w, h);
 | |
| 	size -= PREVIEW_PAD * 2;  /* padding */
 | |
| 
 | |
| 	if (size > 0) {
 | |
| 		int x = rect->xmin + w / 2 - size / 2;
 | |
| 		int y = rect->ymin + h / 2 - size / 2;
 | |
| 
 | |
| 		UI_icon_draw_preview_aspect_size(x, y, icon, 1.0f, alpha, size);
 | |
| 	}
 | |
| }
 | |
| 
 | |
| 
 | |
| static int ui_but_draw_menu_icon(const uiBut *but)
 | |
| {
 | |
| 	return (but->flag & UI_BUT_ICON_SUBMENU) && (but->dt == UI_EMBOSS_PULLDOWN);
 | |
| }
 | |
| 
 | |
| /* icons have been standardized... and this call draws in untransformed coordinates */
 | |
| 
 | |
| static void widget_draw_icon(
 | |
|         const uiBut *but, BIFIconID icon, float alpha,
 | |
|         const rcti *rect, const char mono_color[4])
 | |
| {
 | |
| 	float xs = 0.0f, ys = 0.0f;
 | |
| 	float aspect, height;
 | |
| 
 | |
| 	if (but->flag & UI_BUT_ICON_PREVIEW) {
 | |
| 		GPU_blend(true);
 | |
| 		widget_draw_preview(icon, alpha, rect);
 | |
| 		GPU_blend(false);
 | |
| 		return;
 | |
| 	}
 | |
| 
 | |
| 	/* this icon doesn't need draw... */
 | |
| 	if (icon == ICON_BLANK1 && (but->flag & UI_BUT_ICON_SUBMENU) == 0) return;
 | |
| 
 | |
| 	aspect = but->block->aspect / UI_DPI_FAC;
 | |
| 	height = ICON_DEFAULT_HEIGHT / aspect;
 | |
| 
 | |
| 	/* calculate blend color */
 | |
| 	if (ELEM(but->type, UI_BTYPE_TOGGLE, UI_BTYPE_ROW, UI_BTYPE_TOGGLE_N, UI_BTYPE_LISTROW)) {
 | |
| 		if (but->flag & UI_SELECT) {}
 | |
| 		else if (but->flag & UI_ACTIVE) {}
 | |
| 		else alpha = 0.75f;
 | |
| 	}
 | |
| 	else if ((but->type == UI_BTYPE_LABEL)) {
 | |
| 		/* extra feature allows more alpha blending */
 | |
| 		if (but->a1 == 1.0f) {
 | |
| 			alpha *= but->a2;
 | |
| 		}
 | |
| 	}
 | |
| 	else if (ELEM(but->type, UI_BTYPE_BUT)) {
 | |
| 		if (but->flag & UI_BUT_DISABLED) {
 | |
| 			alpha *= 0.5f;
 | |
| 		}
 | |
| 	}
 | |
| 
 | |
| 	GPU_blend(true);
 | |
| 
 | |
| 	if (icon && icon != ICON_BLANK1) {
 | |
| 		float ofs = 1.0f / aspect;
 | |
| 
 | |
| 		if (but->drawflag & UI_BUT_ICON_LEFT) {
 | |
| 			/* special case - icon_only pie buttons */
 | |
| 			if (ui_block_is_pie_menu(but->block) && !ELEM(but->type, UI_BTYPE_MENU, UI_BTYPE_POPOVER) && but->str && but->str[0] == '\0')
 | |
| 				xs = rect->xmin + 2.0f * ofs;
 | |
| 			else if (but->dt == UI_EMBOSS_NONE || but->type == UI_BTYPE_LABEL)
 | |
| 				xs = rect->xmin + 2.0f * ofs;
 | |
| 			else
 | |
| 				xs = rect->xmin + 4.0f * ofs;
 | |
| 		}
 | |
| 		else {
 | |
| 			xs = (rect->xmin + rect->xmax - height) / 2.0f;
 | |
| 		}
 | |
| 		ys = (rect->ymin + rect->ymax - height) / 2.0f;
 | |
| 
 | |
| 		/* force positions to integers, for zoom levels near 1. draws icons crisp. */
 | |
| 		if (aspect > 0.95f && aspect < 1.05f) {
 | |
| 			xs = (int)(xs + 0.1f);
 | |
| 			ys = (int)(ys + 0.1f);
 | |
| 		}
 | |
| 
 | |
| 		/* to indicate draggable */
 | |
| 		if (but->dragpoin && (but->flag & UI_ACTIVE)) {
 | |
| 			float rgb[3] = {1.25f, 1.25f, 1.25f};
 | |
| 			UI_icon_draw_aspect_color(xs, ys, icon, aspect, rgb, mono_color);
 | |
| 		}
 | |
| 		else if ((but->flag & (UI_ACTIVE | UI_SELECT | UI_SELECT_DRAW)) || !UI_but_is_tool(but)) {
 | |
| 			UI_icon_draw_aspect(xs, ys, icon, aspect, alpha, mono_color);
 | |
| 		}
 | |
| 		else {
 | |
| 			const bTheme *btheme = UI_GetTheme();
 | |
| 			UI_icon_draw_desaturate(xs, ys, icon, aspect, alpha, 1.0 - btheme->tui.icon_saturation, mono_color);
 | |
| 		}
 | |
| 	}
 | |
| 
 | |
| 	GPU_blend(false);
 | |
| }
 | |
| 
 | |
| static void widget_draw_submenu_tria(const uiBut *but, const rcti *rect, const uiWidgetColors *wcol)
 | |
| {
 | |
| 	const float aspect = but->block->aspect / UI_DPI_FAC;
 | |
| 	const int tria_height = (int)(ICON_DEFAULT_HEIGHT / aspect);
 | |
| 	const int tria_width = (int)(ICON_DEFAULT_WIDTH / aspect) - 2 * U.pixelsize;
 | |
| 	const int xs = rect->xmax - tria_width;
 | |
| 	const int ys = (rect->ymin + rect->ymax - tria_height) / 2.0f;
 | |
| 	float col[4];
 | |
| 	rctf tria_rect;
 | |
| 
 | |
| 	rgba_uchar_to_float(col, (const uchar *)wcol->text);
 | |
| 	col[3] *= 0.8f;
 | |
| 
 | |
| 	BLI_rctf_init(&tria_rect, xs, xs + tria_width, ys, ys + tria_height);
 | |
| 	BLI_rctf_scale(&tria_rect, 0.4f);
 | |
| 
 | |
| 	GPU_blend(true);
 | |
| 	UI_widgetbase_draw_cache_flush();
 | |
| 	GPU_blend(false);
 | |
| 	ui_draw_anti_tria_rect(&tria_rect, 'h', col);
 | |
| }
 | |
| 
 | |
| static void ui_text_clip_give_prev_off(uiBut *but, const char *str)
 | |
| {
 | |
| 	const char *prev_utf8 = BLI_str_find_prev_char_utf8(str, str + but->ofs);
 | |
| 	int bytes = str + but->ofs - prev_utf8;
 | |
| 
 | |
| 	but->ofs -= bytes;
 | |
| }
 | |
| 
 | |
| static void ui_text_clip_give_next_off(uiBut *but, const char *str)
 | |
| {
 | |
| 	const char *next_utf8 = BLI_str_find_next_char_utf8(str + but->ofs, NULL);
 | |
| 	int bytes = next_utf8 - (str + but->ofs);
 | |
| 
 | |
| 	but->ofs += bytes;
 | |
| }
 | |
| 
 | |
| /**
 | |
|  * Helper.
 | |
|  * This func assumes things like kerning handling have already been handled!
 | |
|  * Return the length of modified (right-clipped + ellipsis) string.
 | |
|  */
 | |
| static void ui_text_clip_right_ex(
 | |
|         const uiFontStyle *fstyle, char *str, const size_t max_len, const float okwidth,
 | |
|         const char *sep, const int sep_len, const float sep_strwidth, size_t *r_final_len)
 | |
| {
 | |
| 	float tmp;
 | |
| 	int l_end;
 | |
| 
 | |
| 	BLI_assert(str[0]);
 | |
| 
 | |
| 	/* If the trailing ellipsis takes more than 20% of all available width, just cut the string
 | |
| 	 * (as using the ellipsis would remove even more useful chars, and we cannot show much already!).
 | |
| 	 */
 | |
| 	if (sep_strwidth / okwidth > 0.2f) {
 | |
| 		l_end = BLF_width_to_strlen(fstyle->uifont_id, str, max_len, okwidth, &tmp);
 | |
| 		str[l_end] = '\0';
 | |
| 		if (r_final_len) {
 | |
| 			*r_final_len = (size_t)l_end;
 | |
| 		}
 | |
| 	}
 | |
| 	else {
 | |
| 		l_end = BLF_width_to_strlen(fstyle->uifont_id, str, max_len, okwidth - sep_strwidth, &tmp);
 | |
| 		memcpy(str + l_end, sep, sep_len + 1);  /* +1 for trailing '\0'. */
 | |
| 		if (r_final_len) {
 | |
| 			*r_final_len = (size_t)(l_end + sep_len);
 | |
| 		}
 | |
| 	}
 | |
| }
 | |
| 
 | |
| /**
 | |
|  * Cut off the middle of the text to fit into the given width.
 | |
|  * Note in case this middle clipping would just remove a few chars, it rather clips right, which is more readable.
 | |
|  * If rpart_sep is not Null, the part of str starting to first occurrence of rpart_sep is preserved at all cost (useful
 | |
|  * for strings with shortcuts, like 'AVeryLongFooBarLabelForMenuEntry|Ctrl O' -> 'AVeryLong...MenuEntry|Ctrl O').
 | |
|  */
 | |
| float UI_text_clip_middle_ex(
 | |
|         const uiFontStyle *fstyle, char *str, float okwidth, const float minwidth,
 | |
|         const size_t max_len, const char rpart_sep)
 | |
| {
 | |
| 	float strwidth;
 | |
| 
 | |
| 	/* Add some epsilon to OK width, avoids 'ellipsing' text that nearly fits!
 | |
| 	 * Better to have a small piece of the last char cut out,
 | |
| 	 * than two remaining chars replaced by an ellipsis... */
 | |
| 	okwidth += 1.0f + UI_DPI_FAC;
 | |
| 
 | |
| 	BLI_assert(str[0]);
 | |
| 
 | |
| 	/* need to set this first */
 | |
| 	UI_fontstyle_set(fstyle);
 | |
| 
 | |
| 	if (fstyle->kerning == 1) {  /* for BLF_width */
 | |
| 		BLF_enable(fstyle->uifont_id, BLF_KERNING_DEFAULT);
 | |
| 	}
 | |
| 
 | |
| 	strwidth = BLF_width(fstyle->uifont_id, str, max_len);
 | |
| 
 | |
| 	if ((okwidth > 0.0f) && (strwidth > okwidth)) {
 | |
| 		/* utf8 two-dots leader '..' (shorter than ellipsis '...'),
 | |
| 		 * some compilers complain with real litteral string. */
 | |
| 		const char sep[] = {0xe2, 0x80, 0xA5, 0x0};
 | |
| 		const int sep_len = sizeof(sep) - 1;
 | |
| 		const float sep_strwidth = BLF_width(fstyle->uifont_id, sep, sep_len + 1);
 | |
| 		float parts_strwidth;
 | |
| 		size_t l_end;
 | |
| 
 | |
| 		char *rpart = NULL, rpart_buf[UI_MAX_DRAW_STR];
 | |
| 		float rpart_width = 0.0f;
 | |
| 		size_t rpart_len = 0;
 | |
| 		size_t final_lpart_len;
 | |
| 
 | |
| 		if (rpart_sep) {
 | |
| 			rpart = strrchr(str, rpart_sep);
 | |
| 
 | |
| 			if (rpart) {
 | |
| 				rpart_len = strlen(rpart);
 | |
| 				rpart_width = BLF_width(fstyle->uifont_id, rpart, rpart_len);
 | |
| 				okwidth -= rpart_width;
 | |
| 				strwidth -= rpart_width;
 | |
| 
 | |
| 				if (okwidth < 0.0f) {
 | |
| 					/* Not enough place for actual label, just display protected right part.
 | |
| 					 * Here just for safety, should never happen in real life! */
 | |
| 					memmove(str, rpart, rpart_len + 1);
 | |
| 					rpart = NULL;
 | |
| 					okwidth += rpart_width;
 | |
| 					strwidth = rpart_width;
 | |
| 				}
 | |
| 			}
 | |
| 		}
 | |
| 
 | |
| 		parts_strwidth = (okwidth - sep_strwidth) / 2.0f;
 | |
| 
 | |
| 		if (rpart) {
 | |
| 			strcpy(rpart_buf, rpart);
 | |
| 			*rpart = '\0';
 | |
| 			rpart = rpart_buf;
 | |
| 		}
 | |
| 
 | |
| 		l_end = BLF_width_to_strlen(fstyle->uifont_id, str, max_len, parts_strwidth, NULL);
 | |
| 		if (l_end < 10 || min_ff(parts_strwidth, strwidth - okwidth) < minwidth) {
 | |
| 			/* If we really have no place, or we would clip a very small piece of string in the middle,
 | |
| 			 * only show start of string.
 | |
| 			 */
 | |
| 			ui_text_clip_right_ex(fstyle, str, max_len, okwidth, sep, sep_len, sep_strwidth, &final_lpart_len);
 | |
| 		}
 | |
| 		else {
 | |
| 			size_t r_offset, r_len;
 | |
| 
 | |
| 			r_offset = BLF_width_to_rstrlen(fstyle->uifont_id, str, max_len, parts_strwidth, NULL);
 | |
| 			r_len = strlen(str + r_offset) + 1;  /* +1 for the trailing '\0'. */
 | |
| 
 | |
| 			if (l_end + sep_len + r_len + rpart_len > max_len) {
 | |
| 				/* Corner case, the str already takes all available mem, and the ellipsis chars would actually
 | |
| 				 * add more chars...
 | |
| 				 * Better to just trim one or two letters to the right in this case...
 | |
| 				 * Note: with a single-char ellipsis, this should never happen! But better be safe here...
 | |
| 				 */
 | |
| 				ui_text_clip_right_ex(fstyle, str, max_len, okwidth, sep, sep_len, sep_strwidth, &final_lpart_len);
 | |
| 			}
 | |
| 			else {
 | |
| 				memmove(str + l_end + sep_len, str + r_offset, r_len);
 | |
| 				memcpy(str + l_end, sep, sep_len);
 | |
| 				/* -1 to remove trailing '\0'! */
 | |
| 				final_lpart_len = (size_t)(l_end + sep_len + r_len - 1);
 | |
| 
 | |
| 				while (BLF_width(fstyle->uifont_id, str, max_len) > okwidth) {
 | |
| 					/* This will happen because a lot of string width processing is done in integer pixels,
 | |
| 					 * which can introduce a rather high error in the end (about 2 pixels or so).
 | |
| 					 * Only one char removal shall ever be needed in real-life situation... */
 | |
| 					r_len--;
 | |
| 					final_lpart_len--;
 | |
| 					char *c = str + l_end + sep_len;
 | |
| 					memmove(c, c + 1, r_len);
 | |
| 				}
 | |
| 			}
 | |
| 		}
 | |
| 
 | |
| 		if (rpart) {
 | |
| 			/* Add back preserved right part to our shorten str. */
 | |
| 			memcpy(str + final_lpart_len, rpart, rpart_len + 1);  /* +1 for trailing '\0'. */
 | |
| 			okwidth += rpart_width;
 | |
| 		}
 | |
| 
 | |
| 		strwidth = BLF_width(fstyle->uifont_id, str, max_len);
 | |
| 	}
 | |
| 
 | |
| 	if (fstyle->kerning == 1) {
 | |
| 		BLF_disable(fstyle->uifont_id, BLF_KERNING_DEFAULT);
 | |
| 	}
 | |
| 
 | |
| 	BLI_assert(strwidth <= okwidth);
 | |
| 
 | |
| 	return strwidth;
 | |
| }
 | |
| 
 | |
| /**
 | |
|  * Wrapper around UI_text_clip_middle_ex.
 | |
|  */
 | |
| static void ui_text_clip_middle(const uiFontStyle *fstyle, uiBut *but, const rcti *rect)
 | |
| {
 | |
| 	/* No margin for labels! */
 | |
| 	const int border = ELEM(but->type, UI_BTYPE_LABEL, UI_BTYPE_MENU, UI_BTYPE_POPOVER) ? 0 : (int)(UI_TEXT_CLIP_MARGIN + 0.5f);
 | |
| 	const float okwidth = (float)max_ii(BLI_rcti_size_x(rect) - border, 0);
 | |
| 	const size_t max_len = sizeof(but->drawstr);
 | |
| 	const float minwidth = (float)(UI_DPI_ICON_SIZE) / but->block->aspect * 2.0f;
 | |
| 
 | |
| 	but->ofs = 0;
 | |
| 	but->strwidth = UI_text_clip_middle_ex(fstyle, but->drawstr, okwidth, minwidth, max_len, '\0');
 | |
| }
 | |
| 
 | |
| /**
 | |
|  * Like ui_text_clip_middle(), but protect/preserve at all cost the right part of the string after sep.
 | |
|  * Useful for strings with shortcuts (like 'AVeryLongFooBarLabelForMenuEntry|Ctrl O' -> 'AVeryLong...MenuEntry|Ctrl O').
 | |
|  */
 | |
| static void ui_text_clip_middle_protect_right(const uiFontStyle *fstyle, uiBut *but, const rcti *rect, const char rsep)
 | |
| {
 | |
| 	/* No margin for labels! */
 | |
| 	const int border = ELEM(but->type, UI_BTYPE_LABEL, UI_BTYPE_MENU, UI_BTYPE_POPOVER) ? 0 : (int)(UI_TEXT_CLIP_MARGIN + 0.5f);
 | |
| 	const float okwidth = (float)max_ii(BLI_rcti_size_x(rect) - border, 0);
 | |
| 	const size_t max_len = sizeof(but->drawstr);
 | |
| 	const float minwidth = (float)(UI_DPI_ICON_SIZE) / but->block->aspect * 2.0f;
 | |
| 
 | |
| 	but->ofs = 0;
 | |
| 	but->strwidth = UI_text_clip_middle_ex(fstyle, but->drawstr, okwidth, minwidth, max_len, rsep);
 | |
| }
 | |
| 
 | |
| /**
 | |
|  * Cut off the text, taking into account the cursor location (text display while editing).
 | |
|  */
 | |
| static void ui_text_clip_cursor(const uiFontStyle *fstyle, uiBut *but, const rcti *rect)
 | |
| {
 | |
| 	const int border = (int)(UI_TEXT_CLIP_MARGIN + 0.5f);
 | |
| 	const int okwidth = max_ii(BLI_rcti_size_x(rect) - border, 0);
 | |
| 
 | |
| 	BLI_assert(but->editstr && but->pos >= 0);
 | |
| 
 | |
| 	/* need to set this first */
 | |
| 	UI_fontstyle_set(fstyle);
 | |
| 
 | |
| 	if (fstyle->kerning == 1) /* for BLF_width */
 | |
| 		BLF_enable(fstyle->uifont_id, BLF_KERNING_DEFAULT);
 | |
| 
 | |
| 	/* define ofs dynamically */
 | |
| 	if (but->ofs > but->pos)
 | |
| 		but->ofs = but->pos;
 | |
| 
 | |
| 	if (BLF_width(fstyle->uifont_id, but->editstr, INT_MAX) <= okwidth)
 | |
| 		but->ofs = 0;
 | |
| 
 | |
| 	but->strwidth = BLF_width(fstyle->uifont_id, but->editstr + but->ofs, INT_MAX);
 | |
| 
 | |
| 	if (but->strwidth > okwidth) {
 | |
| 		int len = strlen(but->editstr);
 | |
| 
 | |
| 		while (but->strwidth > okwidth) {
 | |
| 			float width;
 | |
| 
 | |
| 			/* string position of cursor */
 | |
| 			width = BLF_width(fstyle->uifont_id, but->editstr + but->ofs, (but->pos - but->ofs));
 | |
| 
 | |
| 			/* if cursor is at 20 pixels of right side button we clip left */
 | |
| 			if (width > okwidth - 20) {
 | |
| 				ui_text_clip_give_next_off(but, but->editstr);
 | |
| 			}
 | |
| 			else {
 | |
| 				int bytes;
 | |
| 				/* shift string to the left */
 | |
| 				if (width < 20 && but->ofs > 0)
 | |
| 					ui_text_clip_give_prev_off(but, but->editstr);
 | |
| 				bytes = BLI_str_utf8_size(BLI_str_find_prev_char_utf8(but->editstr, but->editstr + len));
 | |
| 				if (bytes == -1)
 | |
| 					bytes = 1;
 | |
| 				len -= bytes;
 | |
| 			}
 | |
| 
 | |
| 			but->strwidth = BLF_width(fstyle->uifont_id, but->editstr + but->ofs, len - but->ofs);
 | |
| 
 | |
| 			if (but->strwidth < 10) break;
 | |
| 		}
 | |
| 	}
 | |
| 
 | |
| 	if (fstyle->kerning == 1) {
 | |
| 		BLF_disable(fstyle->uifont_id, BLF_KERNING_DEFAULT);
 | |
| 	}
 | |
| }
 | |
| 
 | |
| /**
 | |
|  * Cut off the end of text to fit into the width of \a rect.
 | |
|  *
 | |
|  * \note deals with ': ' especially for number buttons
 | |
|  */
 | |
| static void ui_text_clip_right_label(const uiFontStyle *fstyle, uiBut *but, const rcti *rect)
 | |
| {
 | |
| 	const int border = UI_TEXT_CLIP_MARGIN + 1;
 | |
| 	const int okwidth = max_ii(BLI_rcti_size_x(rect) - border, 0);
 | |
| 	char *cpoin = NULL;
 | |
| 	int drawstr_len = strlen(but->drawstr);
 | |
| 	const char *cpend = but->drawstr + drawstr_len;
 | |
| 
 | |
| 	/* need to set this first */
 | |
| 	UI_fontstyle_set(fstyle);
 | |
| 
 | |
| 	if (fstyle->kerning == 1) /* for BLF_width */
 | |
| 		BLF_enable(fstyle->uifont_id, BLF_KERNING_DEFAULT);
 | |
| 
 | |
| 	but->strwidth = BLF_width(fstyle->uifont_id, but->drawstr, sizeof(but->drawstr));
 | |
| 	but->ofs = 0;
 | |
| 
 | |
| 
 | |
| 	/* First shorten num-buttons eg,
 | |
| 	 *   Translucency: 0.000
 | |
| 	 * becomes
 | |
| 	 *   Trans: 0.000
 | |
| 	 */
 | |
| 
 | |
| 	/* find the space after ':' separator */
 | |
| 	cpoin = strrchr(but->drawstr, ':');
 | |
| 
 | |
| 	if (cpoin && (cpoin < cpend - 2)) {
 | |
| 		char *cp2 = cpoin;
 | |
| 
 | |
| 		/* chop off the leading text, starting from the right */
 | |
| 		while (but->strwidth > okwidth && cp2 > but->drawstr) {
 | |
| 			const char *prev_utf8 = BLI_str_find_prev_char_utf8(but->drawstr, cp2);
 | |
| 			int bytes = cp2 - prev_utf8;
 | |
| 
 | |
| 			/* shift the text after and including cp2 back by 1 char,
 | |
| 			 * +1 to include null terminator */
 | |
| 			memmove(cp2 - bytes, cp2, drawstr_len + 1);
 | |
| 			cp2 -= bytes;
 | |
| 
 | |
| 			drawstr_len -= bytes;
 | |
| 			// BLI_assert(strlen(but->drawstr) == drawstr_len);
 | |
| 
 | |
| 			but->strwidth = BLF_width(fstyle->uifont_id, but->drawstr + but->ofs, sizeof(but->drawstr) - but->ofs);
 | |
| 			if (but->strwidth < 10) break;
 | |
| 		}
 | |
| 
 | |
| 
 | |
| 		/* after the leading text is gone, chop off the : and following space, with ofs */
 | |
| 		while ((but->strwidth > okwidth) && (but->ofs < 2)) {
 | |
| 			ui_text_clip_give_next_off(but, but->drawstr);
 | |
| 			but->strwidth = BLF_width(fstyle->uifont_id, but->drawstr + but->ofs, sizeof(but->drawstr) - but->ofs);
 | |
| 			if (but->strwidth < 10) break;
 | |
| 		}
 | |
| 	}
 | |
| 
 | |
| 
 | |
| 	/* Now just remove trailing chars */
 | |
| 	/* once the label's gone, chop off the least significant digits */
 | |
| 	if (but->strwidth > okwidth) {
 | |
| 		float strwidth;
 | |
| 		drawstr_len = BLF_width_to_strlen(
 | |
| 		        fstyle->uifont_id, but->drawstr + but->ofs,
 | |
| 		        drawstr_len - but->ofs, okwidth, &strwidth) + but->ofs;
 | |
| 		but->strwidth = strwidth;
 | |
| 		but->drawstr[drawstr_len] = 0;
 | |
| 	}
 | |
| 
 | |
| 	if (fstyle->kerning == 1)
 | |
| 		BLF_disable(fstyle->uifont_id, BLF_KERNING_DEFAULT);
 | |
| }
 | |
| 
 | |
| #ifdef WITH_INPUT_IME
 | |
| static void widget_draw_text_ime_underline(
 | |
|         uiFontStyle *fstyle, uiWidgetColors *wcol, uiBut *but, const rcti *rect,
 | |
|         const wmIMEData *ime_data, const char *drawstr)
 | |
| {
 | |
| 	int ofs_x, width;
 | |
| 	int rect_x = BLI_rcti_size_x(rect);
 | |
| 	int sel_start = ime_data->sel_start, sel_end = ime_data->sel_end;
 | |
| 	float fcol[4];
 | |
| 
 | |
| 	if (drawstr[0] != 0) {
 | |
| 		if (but->pos >= but->ofs) {
 | |
| 			ofs_x = BLF_width(fstyle->uifont_id, drawstr + but->ofs, but->pos - but->ofs);
 | |
| 		}
 | |
| 		else {
 | |
| 			ofs_x = 0;
 | |
| 		}
 | |
| 
 | |
| 		width = BLF_width(
 | |
| 		        fstyle->uifont_id, drawstr + but->ofs,
 | |
| 		        ime_data->composite_len + but->pos - but->ofs);
 | |
| 
 | |
| 		rgba_uchar_to_float(fcol, wcol->text);
 | |
| 		UI_draw_text_underline(rect->xmin + ofs_x, rect->ymin + 6 * U.pixelsize, min_ii(width, rect_x - 2) - ofs_x, 1, fcol);
 | |
| 
 | |
| 		/* draw the thick line */
 | |
| 		if (sel_start != -1 && sel_end != -1) {
 | |
| 			sel_end -= sel_start;
 | |
| 			sel_start += but->pos;
 | |
| 
 | |
| 			if (sel_start >= but->ofs) {
 | |
| 				ofs_x = BLF_width(fstyle->uifont_id, drawstr + but->ofs, sel_start - but->ofs);
 | |
| 			}
 | |
| 			else {
 | |
| 				ofs_x = 0;
 | |
| 			}
 | |
| 
 | |
| 			width = BLF_width(
 | |
| 			        fstyle->uifont_id, drawstr + but->ofs,
 | |
| 			        sel_end + sel_start - but->ofs);
 | |
| 
 | |
| 			UI_draw_text_underline(rect->xmin + ofs_x, rect->ymin + 6 * U.pixelsize, min_ii(width, rect_x - 2) - ofs_x, 2, fcol);
 | |
| 		}
 | |
| 	}
 | |
| }
 | |
| #endif  /* WITH_INPUT_IME */
 | |
| 
 | |
| static void widget_draw_text(const uiFontStyle *fstyle, const uiWidgetColors *wcol, uiBut *but, rcti *rect)
 | |
| {
 | |
| 	int drawstr_left_len = UI_MAX_DRAW_STR;
 | |
| 	const char *drawstr = but->drawstr;
 | |
| 	const char *drawstr_right = NULL;
 | |
| 	bool use_right_only = false;
 | |
| 
 | |
| #ifdef WITH_INPUT_IME
 | |
| 	const wmIMEData *ime_data;
 | |
| #endif
 | |
| 
 | |
| 	UI_fontstyle_set(fstyle);
 | |
| 
 | |
| 	eFontStyle_Align align;
 | |
| 	if (but->editstr || (but->drawflag & UI_BUT_TEXT_LEFT)) {
 | |
| 		align = UI_STYLE_TEXT_LEFT;
 | |
| 	}
 | |
| 	else if (but->drawflag & UI_BUT_TEXT_RIGHT) {
 | |
| 		align = UI_STYLE_TEXT_RIGHT;
 | |
| 	}
 | |
| 	else {
 | |
| 		align = UI_STYLE_TEXT_CENTER;
 | |
| 	}
 | |
| 
 | |
| 	if (fstyle->kerning == 1) /* for BLF_width */
 | |
| 		BLF_enable(fstyle->uifont_id, BLF_KERNING_DEFAULT);
 | |
| 
 | |
| 
 | |
| 	/* Special case: when we're entering text for multiple buttons,
 | |
| 	 * don't draw the text for any of the multi-editing buttons */
 | |
| 	if (UNLIKELY(but->flag & UI_BUT_DRAG_MULTI)) {
 | |
| 		uiBut *but_edit = ui_but_drag_multi_edit_get(but);
 | |
| 		if (but_edit) {
 | |
| 			drawstr = but_edit->editstr;
 | |
| 			align = UI_STYLE_TEXT_LEFT;
 | |
| 		}
 | |
| 	}
 | |
| 	else {
 | |
| 		if (but->editstr) {
 | |
| 			/* max length isn't used in this case,
 | |
| 			 * we rely on string being NULL terminated. */
 | |
| 			drawstr_left_len = INT_MAX;
 | |
| 
 | |
| #ifdef WITH_INPUT_IME
 | |
| 			/* FIXME, IME is modifying 'const char *drawstr! */
 | |
| 			ime_data = ui_but_ime_data_get(but);
 | |
| 
 | |
| 			if (ime_data && ime_data->composite_len) {
 | |
| 				/* insert composite string into cursor pos */
 | |
| 				BLI_snprintf(
 | |
| 				        (char *)drawstr, UI_MAX_DRAW_STR, "%s%s%s",
 | |
| 				        but->editstr, ime_data->str_composite,
 | |
| 				        but->editstr + but->pos);
 | |
| 			}
 | |
| 			else
 | |
| #endif
 | |
| 			{
 | |
| 				drawstr = but->editstr;
 | |
| 			}
 | |
| 		}
 | |
| 	}
 | |
| 
 | |
| 
 | |
| 	/* text button selection, cursor, composite underline */
 | |
| 	if (but->editstr && but->pos != -1) {
 | |
| 		int but_pos_ofs;
 | |
| 		int tx, ty;
 | |
| 
 | |
| 		/* text button selection */
 | |
| 		if ((but->selend - but->selsta) > 0) {
 | |
| 			int selsta_draw, selwidth_draw;
 | |
| 
 | |
| 			if (drawstr[0] != 0) {
 | |
| 				/* We are drawing on top of widget bases. Flush cache. */
 | |
| 				GPU_blend(true);
 | |
| 				UI_widgetbase_draw_cache_flush();
 | |
| 				GPU_blend(false);
 | |
| 
 | |
| 				if (but->selsta >= but->ofs) {
 | |
| 					selsta_draw = BLF_width(fstyle->uifont_id, drawstr + but->ofs, but->selsta - but->ofs);
 | |
| 				}
 | |
| 				else {
 | |
| 					selsta_draw = 0;
 | |
| 				}
 | |
| 
 | |
| 				selwidth_draw = BLF_width(fstyle->uifont_id, drawstr + but->ofs, but->selend - but->ofs);
 | |
| 
 | |
| 				uint pos = GPU_vertformat_attr_add(immVertexFormat(), "pos", GPU_COMP_I32, 2, GPU_FETCH_INT_TO_FLOAT);
 | |
| 				immBindBuiltinProgram(GPU_SHADER_2D_UNIFORM_COLOR);
 | |
| 
 | |
| 				immUniformColor4ubv((uchar *)wcol->item);
 | |
| 				immRecti(pos, rect->xmin + selsta_draw,
 | |
| 				         rect->ymin + 2,
 | |
| 				         min_ii(rect->xmin + selwidth_draw, rect->xmax - 2),
 | |
| 				         rect->ymax - 2);
 | |
| 
 | |
| 				immUnbindProgram();
 | |
| 			}
 | |
| 		}
 | |
| 
 | |
| 		/* text cursor */
 | |
| 		but_pos_ofs = but->pos;
 | |
| 
 | |
| #ifdef WITH_INPUT_IME
 | |
| 		/* if is ime compositing, move the cursor */
 | |
| 		if (ime_data && ime_data->composite_len && ime_data->cursor_pos != -1) {
 | |
| 			but_pos_ofs += ime_data->cursor_pos;
 | |
| 		}
 | |
| #endif
 | |
| 
 | |
| 		if (but->pos >= but->ofs) {
 | |
| 			int t;
 | |
| 			if (drawstr[0] != 0) {
 | |
| 				t = BLF_width(fstyle->uifont_id, drawstr + but->ofs, but_pos_ofs - but->ofs);
 | |
| 			}
 | |
| 			else {
 | |
| 				t = 0;
 | |
| 			}
 | |
| 			/* We are drawing on top of widget bases. Flush cache. */
 | |
| 			GPU_blend(true);
 | |
| 			UI_widgetbase_draw_cache_flush();
 | |
| 			GPU_blend(false);
 | |
| 
 | |
| 			uint pos = GPU_vertformat_attr_add(immVertexFormat(), "pos", GPU_COMP_I32, 2, GPU_FETCH_INT_TO_FLOAT);
 | |
| 			immBindBuiltinProgram(GPU_SHADER_2D_UNIFORM_COLOR);
 | |
| 
 | |
| 			immUniformColor3f(0.2f, 0.6f, 0.9f);
 | |
| 
 | |
| 			tx = rect->xmin + t + 2;
 | |
| 			ty = rect->ymin + 2;
 | |
| 
 | |
| 			/* draw cursor */
 | |
| 			immRecti(pos, rect->xmin + t, ty, tx, rect->ymax - 2);
 | |
| 
 | |
| 			immUnbindProgram();
 | |
| 		}
 | |
| 
 | |
| #ifdef WITH_INPUT_IME
 | |
| 		if (ime_data && ime_data->composite_len) {
 | |
| 			/* ime cursor following */
 | |
| 			if (but->pos >= but->ofs) {
 | |
| 				ui_but_ime_reposition(but, tx + 5, ty + 3, false);
 | |
| 			}
 | |
| 
 | |
| 			/* composite underline */
 | |
| 			widget_draw_text_ime_underline(fstyle, wcol, but, rect, ime_data, drawstr);
 | |
| 		}
 | |
| #endif
 | |
| 	}
 | |
| 
 | |
| 	if (fstyle->kerning == 1)
 | |
| 		BLF_disable(fstyle->uifont_id, BLF_KERNING_DEFAULT);
 | |
| 
 | |
| #if 0
 | |
| 	ui_rasterpos_safe(x, y, but->aspect);
 | |
| 	transopts = ui_translate_buttons();
 | |
| #endif
 | |
| 
 | |
| 	/* cut string in 2 parts - only for menu entries */
 | |
| 	if ((but->drawflag & UI_BUT_HAS_SHORTCUT) &&
 | |
| 	    (but->editstr == NULL))
 | |
| 	{
 | |
| 		if (but->flag & UI_BUT_HAS_SEP_CHAR) {
 | |
| 			drawstr_right = strrchr(drawstr, UI_SEP_CHAR);
 | |
| 			if (drawstr_right) {
 | |
| 				drawstr_left_len = (drawstr_right - drawstr);
 | |
| 				drawstr_right++;
 | |
| 			}
 | |
| 		}
 | |
| 	}
 | |
| 
 | |
| #ifdef USE_NUMBUTS_LR_ALIGN
 | |
| 	if (!drawstr_right &&
 | |
| 	    (but->drawflag & UI_BUT_TEXT_LEFT) &&
 | |
| 	    ELEM(but->type, UI_BTYPE_NUM, UI_BTYPE_NUM_SLIDER) &&
 | |
| 	    /* if we're editing or multi-drag (fake editing), then use left alignment */
 | |
| 	    (but->editstr == NULL) && (drawstr == but->drawstr))
 | |
| 	{
 | |
| 		drawstr_right = strchr(drawstr + but->ofs, ':');
 | |
| 		if (drawstr_right) {
 | |
| 			drawstr_right++;
 | |
| 			drawstr_left_len = (drawstr_right - drawstr);
 | |
| 
 | |
| 			while (*drawstr_right == ' ') {
 | |
| 				drawstr_right++;
 | |
| 			}
 | |
| 		}
 | |
| 		else {
 | |
| 			/* no prefix, even so use only cpoin */
 | |
| 			drawstr_right = drawstr + but->ofs;
 | |
| 			use_right_only = true;
 | |
| 		}
 | |
| 	}
 | |
| #endif
 | |
| 
 | |
| 	if (!use_right_only) {
 | |
| 		/* for underline drawing */
 | |
| 		float font_xofs, font_yofs;
 | |
| 
 | |
| 		int drawlen = (drawstr_left_len == INT_MAX) ? strlen(drawstr + but->ofs) : (drawstr_left_len - but->ofs);
 | |
| 
 | |
| 		if (drawlen > 0) {
 | |
| 			UI_fontstyle_draw_ex(
 | |
| 			        fstyle, rect, drawstr + but->ofs, (uchar *)wcol->text,
 | |
| 			        &(struct uiFontStyleDraw_Params) { .align = align, },
 | |
| 			        drawlen, &font_xofs, &font_yofs);
 | |
| 
 | |
| 			if (but->menu_key != '\0') {
 | |
| 				char fixedbuf[128];
 | |
| 				const char *str;
 | |
| 
 | |
| 				BLI_strncpy(fixedbuf, drawstr + but->ofs, min_ii(sizeof(fixedbuf), drawlen));
 | |
| 
 | |
| 				str = strchr(fixedbuf, but->menu_key - 32); /* upper case */
 | |
| 				if (str == NULL)
 | |
| 					str = strchr(fixedbuf, but->menu_key);
 | |
| 
 | |
| 				if (str) {
 | |
| 					int ul_index = -1;
 | |
| 					float ul_advance;
 | |
| 
 | |
| 					ul_index = (int)(str - fixedbuf);
 | |
| 
 | |
| 					if (fstyle->kerning == 1) {
 | |
| 						BLF_enable(fstyle->uifont_id, BLF_KERNING_DEFAULT);
 | |
| 					}
 | |
| 
 | |
| 					fixedbuf[ul_index] = '\0';
 | |
| 					ul_advance = BLF_width(fstyle->uifont_id, fixedbuf, ul_index) + (1.0f * UI_DPI_FAC);
 | |
| 
 | |
| 					BLF_position(fstyle->uifont_id, rect->xmin + font_xofs + ul_advance, rect->ymin + font_yofs, 0.0f);
 | |
| 					BLF_color4ubv(fstyle->uifont_id, (uchar *)wcol->text);
 | |
| 					BLF_draw(fstyle->uifont_id, "_", 2);
 | |
| 
 | |
| 					if (fstyle->kerning == 1) {
 | |
| 						BLF_disable(fstyle->uifont_id, BLF_KERNING_DEFAULT);
 | |
| 					}
 | |
| 				}
 | |
| 			}
 | |
| 		}
 | |
| 	}
 | |
| 
 | |
| 	/* part text right aligned */
 | |
| 	if (drawstr_right) {
 | |
| 		char col[4];
 | |
| 		copy_v4_v4_char(col, wcol->text);
 | |
| 		if (but->drawflag & UI_BUT_HAS_SHORTCUT) {
 | |
| 			col[3] *= 0.5f;
 | |
| 		}
 | |
| 
 | |
| 		rect->xmax -= UI_TEXT_CLIP_MARGIN;
 | |
| 		UI_fontstyle_draw(
 | |
| 		        fstyle, rect, drawstr_right, (const uchar *)col,
 | |
| 		        &(struct uiFontStyleDraw_Params) { .align = UI_STYLE_TEXT_RIGHT, });
 | |
| 	}
 | |
| }
 | |
| 
 | |
| static BIFIconID widget_icon_id(uiBut *but)
 | |
| {
 | |
| 	if (!(but->flag & UI_HAS_ICON)) {
 | |
| 		return ICON_NONE;
 | |
| 	}
 | |
| 
 | |
| 	/* Consecutive icons can be toggle between. */
 | |
| 	if (but->drawflag & UI_BUT_ICON_REVERSE) {
 | |
| 		return but->icon - but->iconadd;
 | |
| 	}
 | |
| 	else {
 | |
| 		return but->icon + but->iconadd;
 | |
| 	}
 | |
| }
 | |
| 
 | |
| /* draws text and icons for buttons */
 | |
| static void widget_draw_text_icon(const uiFontStyle *fstyle, const uiWidgetColors *wcol, uiBut *but, rcti *rect)
 | |
| {
 | |
| 	const uiButExtraIconType extra_icon_type = ui_but_icon_extra_get(but);
 | |
| 	const bool show_menu_icon = ui_but_draw_menu_icon(but);
 | |
| 	float alpha = (float)wcol->text[3] / 255.0f;
 | |
| 	char password_str[UI_MAX_DRAW_STR];
 | |
| 
 | |
| 	ui_but_text_password_hide(password_str, but, false);
 | |
| 
 | |
| 	/* check for button text label */
 | |
| 	if (ELEM(but->type, UI_BTYPE_MENU, UI_BTYPE_POPOVER) && (but->flag & UI_BUT_NODE_LINK)) {
 | |
| 		rcti temp = *rect;
 | |
| 		temp.xmin = rect->xmax - BLI_rcti_size_y(rect) - 1;
 | |
| 		widget_draw_icon(but, ICON_LAYER_USED, alpha, &temp, wcol->text);
 | |
| 		rect->xmax = temp.xmin;
 | |
| 	}
 | |
| 
 | |
| 	/* If there's an icon too (made with uiDefIconTextBut) then draw the icon
 | |
| 	 * and offset the text label to accommodate it */
 | |
| 
 | |
| 	/* Big previews with optional text label below */
 | |
| 	if (but->flag & UI_BUT_ICON_PREVIEW && ui_block_is_menu(but->block)) {
 | |
| 		const BIFIconID icon = widget_icon_id(but);
 | |
| 		int icon_size = BLI_rcti_size_y(rect);
 | |
| 		int text_size = 0;
 | |
| 
 | |
| 		/* This is a bit britle, but avoids adding an 'UI_BUT_HAS_LABEL' flag to but... */
 | |
| 		if (icon_size > BLI_rcti_size_x(rect)) {
 | |
| 			/* button is not square, it has extra height for label */
 | |
| 			text_size = UI_UNIT_Y;
 | |
| 			icon_size -= text_size;
 | |
| 		}
 | |
| 
 | |
| 		/* draw icon in rect above the space reserved for the label */
 | |
| 		rect->ymin += text_size;
 | |
| 		GPU_blend(true);
 | |
| 		widget_draw_preview(icon, alpha, rect);
 | |
| 		GPU_blend(false);
 | |
| 
 | |
| 		/* offset rect to draw label in */
 | |
| 		rect->ymin -= text_size;
 | |
| 		rect->ymax -= icon_size;
 | |
| 
 | |
| 		/* vertically centering text */
 | |
| 		rect->ymin += UI_UNIT_Y / 2;
 | |
| 	}
 | |
| 	/* Icons on the left with optional text label on the right */
 | |
| 	else if (but->flag & UI_HAS_ICON || show_menu_icon) {
 | |
| 		const bool is_tool = UI_but_is_tool(but);
 | |
| 
 | |
| 		/* XXX add way to draw icons at a different size!
 | |
| 		 * Use small icons for popup. */
 | |
| #ifdef USE_UI_TOOLBAR_HACK
 | |
| 		const float aspect_orig = but->block->aspect;
 | |
| 		if (is_tool && (but->block->flag & UI_BLOCK_POPOVER)) {
 | |
| 			but->block->aspect *= 2.0f;
 | |
| 		}
 | |
| #endif
 | |
| 
 | |
| 		const BIFIconID icon = widget_icon_id(but);
 | |
| 		int icon_size_init = is_tool ? ICON_DEFAULT_HEIGHT_TOOLBAR : ICON_DEFAULT_HEIGHT;
 | |
| 		const float icon_size = icon_size_init / (but->block->aspect / UI_DPI_FAC);
 | |
| 		const float icon_padding = 2 * UI_DPI_FAC;
 | |
| 
 | |
| #ifdef USE_UI_TOOLBAR_HACK
 | |
| 		if (is_tool) {
 | |
| 			/* pass (even if its a menu toolbar) */
 | |
| 			but->drawflag |= UI_BUT_TEXT_LEFT;
 | |
| 			but->drawflag |= UI_BUT_ICON_LEFT;
 | |
| 		}
 | |
| #endif
 | |
| 
 | |
| 		/* menu item - add some more padding so menus don't feel cramped. it must
 | |
| 		 * be part of the button so that this area is still clickable */
 | |
| 		if (is_tool) {
 | |
| 			/* pass (even if its a menu toolbar) */
 | |
| 		}
 | |
| 		else if (ui_block_is_pie_menu(but->block)) {
 | |
| 			if (but->dt == UI_EMBOSS_RADIAL)
 | |
| 				rect->xmin += 0.3f * U.widget_unit;
 | |
| 		}
 | |
| 		else if (ui_block_is_menu(but->block))
 | |
| 			rect->xmin += 0.2f * U.widget_unit;
 | |
| 
 | |
| 		widget_draw_icon(but, icon, alpha, rect, wcol->text);
 | |
| 		if (show_menu_icon) {
 | |
| 			BLI_assert(but->block->content_hints & UI_BLOCK_CONTAINS_SUBMENU_BUT);
 | |
| 			widget_draw_submenu_tria(but, rect, wcol);
 | |
| 		}
 | |
| 
 | |
| #ifdef USE_UI_TOOLBAR_HACK
 | |
| 		but->block->aspect = aspect_orig;
 | |
| #endif
 | |
| 
 | |
| 		rect->xmin += icon_size + icon_padding;
 | |
| 	}
 | |
| 
 | |
| 	if (but->editstr || (but->drawflag & UI_BUT_TEXT_LEFT)) {
 | |
| 		rect->xmin += (UI_TEXT_MARGIN_X * U.widget_unit) / but->block->aspect;
 | |
| 	}
 | |
| 	else if ((but->drawflag & UI_BUT_TEXT_RIGHT)) {
 | |
| 		rect->xmax -= (UI_TEXT_MARGIN_X * U.widget_unit) / but->block->aspect;
 | |
| 	}
 | |
| 
 | |
| 	/* Menu contains sub-menu items with triangle icon on their right. Shortcut
 | |
| 	 * strings should be drawn with some padding to the right then. */
 | |
| 	if (ui_block_is_menu(but->block) && (but->block->content_hints & UI_BLOCK_CONTAINS_SUBMENU_BUT)) {
 | |
| 		rect->xmax -= UI_MENU_SUBMENU_PADDING;
 | |
| 	}
 | |
| 
 | |
| 	/* extra icons, e.g. 'x' icon to clear text or icon for eyedropper */
 | |
| 	if (extra_icon_type != UI_BUT_ICONEXTRA_NONE) {
 | |
| 		rcti temp = *rect;
 | |
| 
 | |
| 		temp.xmin = temp.xmax - (BLI_rcti_size_y(rect) * 1.08f);
 | |
| 
 | |
| 		if (extra_icon_type == UI_BUT_ICONEXTRA_CLEAR) {
 | |
| 			widget_draw_icon(but, ICON_PANEL_CLOSE, alpha, &temp, wcol->text);
 | |
| 		}
 | |
| 		else if (extra_icon_type == UI_BUT_ICONEXTRA_EYEDROPPER) {
 | |
| 			widget_draw_icon(but, ICON_EYEDROPPER, alpha, &temp, wcol->text);
 | |
| 		}
 | |
| 		else {
 | |
| 			BLI_assert(0);
 | |
| 		}
 | |
| 
 | |
| 		rect->xmax -= ICON_SIZE_FROM_BUTRECT(rect);
 | |
| 	}
 | |
| 
 | |
| 	/* clip but->drawstr to fit in available space */
 | |
| 	if (but->editstr && but->pos >= 0) {
 | |
| 		ui_text_clip_cursor(fstyle, but, rect);
 | |
| 	}
 | |
| 	else if (but->drawstr[0] == '\0') {
 | |
| 		/* bypass text clipping on icon buttons */
 | |
| 		but->ofs = 0;
 | |
| 		but->strwidth = 0;
 | |
| 	}
 | |
| 	else if (ELEM(but->type, UI_BTYPE_NUM, UI_BTYPE_NUM_SLIDER)) {
 | |
| 		ui_text_clip_right_label(fstyle, but, rect);
 | |
| 	}
 | |
| 	else if (but->flag & UI_BUT_HAS_SEP_CHAR) {
 | |
| 		/* Clip middle, but protect in all case right part containing the shortcut, if any. */
 | |
| 		ui_text_clip_middle_protect_right(fstyle, but, rect, UI_SEP_CHAR);
 | |
| 	}
 | |
| 	else {
 | |
| 		ui_text_clip_middle(fstyle, but, rect);
 | |
| 	}
 | |
| 
 | |
| 	/* always draw text for textbutton cursor */
 | |
| 	widget_draw_text(fstyle, wcol, but, rect);
 | |
| 
 | |
| 	ui_but_text_password_hide(password_str, but, true);
 | |
| 
 | |
| 	/* if a widget uses font shadow it has to be deactivated now */
 | |
| 	BLF_disable(fstyle->uifont_id, BLF_SHADOW);
 | |
| }
 | |
| 
 | |
| #undef UI_TEXT_CLIP_MARGIN
 | |
| 
 | |
| 
 | |
| /* *********************** widget types ************************************* */
 | |
| 
 | |
| /* ************ button callbacks, state ***************** */
 | |
| 
 | |
| static void widget_state_blend(char cp[3], const char cpstate[3], const float fac)
 | |
| {
 | |
| 	if (fac != 0.0f) {
 | |
| 		cp[0] = (int)((1.0f - fac) * cp[0] + fac * cpstate[0]);
 | |
| 		cp[1] = (int)((1.0f - fac) * cp[1] + fac * cpstate[1]);
 | |
| 		cp[2] = (int)((1.0f - fac) * cp[2] + fac * cpstate[2]);
 | |
| 	}
 | |
| }
 | |
| 
 | |
| /* put all widget colors on half alpha, use local storage */
 | |
| static void ui_widget_color_disabled(uiWidgetType *wt)
 | |
| {
 | |
| 	static uiWidgetColors wcol_theme_s;
 | |
| 
 | |
| 	wcol_theme_s = *wt->wcol_theme;
 | |
| 
 | |
| 	wcol_theme_s.outline[3] *= 0.5;
 | |
| 	wcol_theme_s.inner[3] *= 0.5;
 | |
| 	wcol_theme_s.inner_sel[3] *= 0.5;
 | |
| 	wcol_theme_s.item[3] *= 0.5;
 | |
| 	wcol_theme_s.text[3] *= 0.5;
 | |
| 	wcol_theme_s.text_sel[3] *= 0.5;
 | |
| 
 | |
| 	wt->wcol_theme = &wcol_theme_s;
 | |
| }
 | |
| 
 | |
| static void widget_active_color(char cp[3])
 | |
| {
 | |
| 	cp[0] = cp[0] >= 240 ? 255 : cp[0] + 15;
 | |
| 	cp[1] = cp[1] >= 240 ? 255 : cp[1] + 15;
 | |
| 	cp[2] = cp[2] >= 240 ? 255 : cp[2] + 15;
 | |
| }
 | |
| 
 | |
| /* copy colors from theme, and set changes in it based on state */
 | |
| static void widget_state(uiWidgetType *wt, int state, int drawflag)
 | |
| {
 | |
| 	uiWidgetStateColors *wcol_state = wt->wcol_state;
 | |
| 
 | |
| 	if ((state & UI_BUT_LIST_ITEM) && !(state & UI_STATE_TEXT_INPUT)) {
 | |
| 		/* Override default widget's colors. */
 | |
| 		bTheme *btheme = UI_GetTheme();
 | |
| 		wt->wcol_theme = &btheme->tui.wcol_list_item;
 | |
| 
 | |
| 		if (state & (UI_BUT_DISABLED | UI_BUT_INACTIVE)) {
 | |
| 			ui_widget_color_disabled(wt);
 | |
| 		}
 | |
| 	}
 | |
| 
 | |
| 	wt->wcol = *(wt->wcol_theme);
 | |
| 
 | |
| 	if (state & UI_SELECT) {
 | |
| 		copy_v4_v4_char(wt->wcol.inner, wt->wcol.inner_sel);
 | |
| 		if (drawflag & UI_BUT_ANIMATED_CHANGED)
 | |
| 			widget_state_blend(wt->wcol.inner, wcol_state->inner_changed_sel, wcol_state->blend);
 | |
| 		else if (state & UI_BUT_ANIMATED_KEY)
 | |
| 			widget_state_blend(wt->wcol.inner, wcol_state->inner_key_sel, wcol_state->blend);
 | |
| 		else if (state & UI_BUT_ANIMATED)
 | |
| 			widget_state_blend(wt->wcol.inner, wcol_state->inner_anim_sel, wcol_state->blend);
 | |
| 		else if (state & UI_BUT_DRIVEN)
 | |
| 			widget_state_blend(wt->wcol.inner, wcol_state->inner_driven_sel, wcol_state->blend);
 | |
| 		else if (state & UI_BUT_OVERRIDEN)
 | |
| 			widget_state_blend(wt->wcol.inner, wcol_state->inner_overridden_sel, wcol_state->blend);
 | |
| 
 | |
| 		copy_v3_v3_char(wt->wcol.text, wt->wcol.text_sel);
 | |
| 
 | |
| 		if (state & UI_SELECT)
 | |
| 			SWAP(short, wt->wcol.shadetop, wt->wcol.shadedown);
 | |
| 	}
 | |
| 	else {
 | |
| 		if (drawflag & UI_BUT_ANIMATED_CHANGED)
 | |
| 			widget_state_blend(wt->wcol.inner, wcol_state->inner_changed, wcol_state->blend);
 | |
| 		else if (state & UI_BUT_ANIMATED_KEY)
 | |
| 			widget_state_blend(wt->wcol.inner, wcol_state->inner_key, wcol_state->blend);
 | |
| 		else if (state & UI_BUT_ANIMATED)
 | |
| 			widget_state_blend(wt->wcol.inner, wcol_state->inner_anim, wcol_state->blend);
 | |
| 		else if (state & UI_BUT_DRIVEN)
 | |
| 			widget_state_blend(wt->wcol.inner, wcol_state->inner_driven, wcol_state->blend);
 | |
| 		else if (state & UI_BUT_OVERRIDEN)
 | |
| 			widget_state_blend(wt->wcol.inner, wcol_state->inner_overridden, wcol_state->blend);
 | |
| 
 | |
| 		if (state & UI_ACTIVE) { /* mouse over? */
 | |
| 			widget_active_color(wt->wcol.inner);
 | |
| 		}
 | |
| 	}
 | |
| 
 | |
| 	if (state & UI_BUT_REDALERT) {
 | |
| 		char red[4] = {255, 0, 0};
 | |
| 		if (wt->draw) {
 | |
| 			widget_state_blend(wt->wcol.inner, red, 0.4f);
 | |
| 		}
 | |
| 		else {
 | |
| 			widget_state_blend(wt->wcol.text, red, 0.4f);
 | |
| 		}
 | |
| 	}
 | |
| 
 | |
| 	if (state & UI_BUT_DRAG_MULTI) {
 | |
| 		/* the button isn't SELECT but we're editing this so draw with sel color */
 | |
| 		copy_v4_v4_char(wt->wcol.inner, wt->wcol.inner_sel);
 | |
| 		SWAP(short, wt->wcol.shadetop, wt->wcol.shadedown);
 | |
| 		widget_state_blend(wt->wcol.text, wt->wcol.text_sel, 0.85f);
 | |
| 	}
 | |
| 
 | |
| 	if (state & UI_BUT_NODE_ACTIVE) {
 | |
| 		char blue[4] = {86, 128, 194};
 | |
| 		widget_state_blend(wt->wcol.inner, blue, 0.3f);
 | |
| 	}
 | |
| }
 | |
| 
 | |
| /* sliders use special hack which sets 'item' as inner when drawing filling */
 | |
| static void widget_state_numslider(uiWidgetType *wt, int state, int drawflag)
 | |
| {
 | |
| 	uiWidgetStateColors *wcol_state = wt->wcol_state;
 | |
| 	/* XXX special tweak to make sure that bar will still be visible */
 | |
| 	float blend = wcol_state->blend - 0.2f;
 | |
| 
 | |
| 	/* call this for option button */
 | |
| 	widget_state(wt, state, drawflag);
 | |
| 
 | |
| 	/* now, set the inner-part so that it reflects state settings too */
 | |
| 	/* TODO: maybe we should have separate settings for the blending colors used for this case? */
 | |
| 	if (state & UI_SELECT) {
 | |
| 
 | |
| 		if (drawflag & UI_BUT_ANIMATED_CHANGED)
 | |
| 			widget_state_blend(wt->wcol.item, wcol_state->inner_changed_sel, blend);
 | |
| 		else if (state & UI_BUT_ANIMATED_KEY)
 | |
| 			widget_state_blend(wt->wcol.item, wcol_state->inner_key_sel, blend);
 | |
| 		else if (state & UI_BUT_ANIMATED)
 | |
| 			widget_state_blend(wt->wcol.item, wcol_state->inner_anim_sel, blend);
 | |
| 		else if (state & UI_BUT_DRIVEN)
 | |
| 			widget_state_blend(wt->wcol.item, wcol_state->inner_driven_sel, blend);
 | |
| 		else if (state & UI_BUT_OVERRIDEN)
 | |
| 			widget_state_blend(wt->wcol.item, wcol_state->inner_overridden_sel, blend);
 | |
| 
 | |
| 		if (state & UI_SELECT)
 | |
| 			SWAP(short, wt->wcol.shadetop, wt->wcol.shadedown);
 | |
| 	}
 | |
| 	else {
 | |
| 		if (drawflag & UI_BUT_ANIMATED_CHANGED)
 | |
| 			widget_state_blend(wt->wcol.item, wcol_state->inner_changed, blend);
 | |
| 		else if (state & UI_BUT_ANIMATED_KEY)
 | |
| 			widget_state_blend(wt->wcol.item, wcol_state->inner_key, blend);
 | |
| 		else if (state & UI_BUT_ANIMATED)
 | |
| 			widget_state_blend(wt->wcol.item, wcol_state->inner_anim, blend);
 | |
| 		else if (state & UI_BUT_DRIVEN)
 | |
| 			widget_state_blend(wt->wcol.item, wcol_state->inner_driven, blend);
 | |
| 		else if (state & UI_BUT_OVERRIDEN)
 | |
| 			widget_state_blend(wt->wcol.item, wcol_state->inner_overridden, blend);
 | |
| 	}
 | |
| }
 | |
| 
 | |
| /* labels use theme colors for text */
 | |
| static void widget_state_option_menu(uiWidgetType *wt, int state, int drawflag)
 | |
| {
 | |
| 	bTheme *btheme = UI_GetTheme(); /* XXX */
 | |
| 
 | |
| 	/* call this for option button */
 | |
| 	widget_state(wt, state, drawflag);
 | |
| 
 | |
| 	/* if not selected we get theme from menu back */
 | |
| 	if (state & UI_SELECT)
 | |
| 		copy_v3_v3_char(wt->wcol.text, btheme->tui.wcol_menu_back.text_sel);
 | |
| 	else
 | |
| 		copy_v3_v3_char(wt->wcol.text, btheme->tui.wcol_menu_back.text);
 | |
| }
 | |
| 
 | |
| 
 | |
| static void widget_state_nothing(uiWidgetType *wt, int UNUSED(state), int UNUSED(drawflag))
 | |
| {
 | |
| 	wt->wcol = *(wt->wcol_theme);
 | |
| }
 | |
| 
 | |
| /* special case, button that calls pulldown */
 | |
| static void widget_state_pulldown(uiWidgetType *wt, int UNUSED(state), int UNUSED(drawflag))
 | |
| {
 | |
| 	wt->wcol = *(wt->wcol_theme);
 | |
| }
 | |
| 
 | |
| /* special case, pie menu items */
 | |
| static void widget_state_pie_menu_item(uiWidgetType *wt, int state, int UNUSED(drawflag))
 | |
| {
 | |
| 	wt->wcol = *(wt->wcol_theme);
 | |
| 
 | |
| 	/* active and disabled (not so common) */
 | |
| 	if ((state & UI_BUT_DISABLED) && (state & UI_ACTIVE)) {
 | |
| 		widget_state_blend(wt->wcol.text, wt->wcol.text_sel, 0.5f);
 | |
| 		/* draw the backdrop at low alpha, helps navigating with keys
 | |
| 		 * when disabled items are active */
 | |
| 		copy_v4_v4_char(wt->wcol.inner, wt->wcol.item);
 | |
| 		wt->wcol.inner[3] = 64;
 | |
| 	}
 | |
| 	else {
 | |
| 		/* regular active */
 | |
| 		if (state & (UI_SELECT | UI_ACTIVE)) {
 | |
| 			copy_v3_v3_char(wt->wcol.text, wt->wcol.text_sel);
 | |
| 		}
 | |
| 		else if (state & (UI_BUT_DISABLED | UI_BUT_INACTIVE)) {
 | |
| 			/* regular disabled */
 | |
| 			widget_state_blend(wt->wcol.text, wt->wcol.inner, 0.5f);
 | |
| 		}
 | |
| 
 | |
| 		if (state & UI_SELECT) {
 | |
| 			copy_v4_v4_char(wt->wcol.inner, wt->wcol.inner_sel);
 | |
| 		}
 | |
| 		else if (state & UI_ACTIVE) {
 | |
| 			copy_v4_v4_char(wt->wcol.inner, wt->wcol.item);
 | |
| 		}
 | |
| 	}
 | |
| }
 | |
| 
 | |
| /* special case, menu items */
 | |
| static void widget_state_menu_item(uiWidgetType *wt, int state, int UNUSED(drawflag))
 | |
| {
 | |
| 	wt->wcol = *(wt->wcol_theme);
 | |
| 
 | |
| 	/* active and disabled (not so common) */
 | |
| 	if ((state & UI_BUT_DISABLED) && (state & UI_ACTIVE)) {
 | |
| 		widget_state_blend(wt->wcol.text, wt->wcol.text_sel, 0.5f);
 | |
| 		/* draw the backdrop at low alpha, helps navigating with keys
 | |
| 		 * when disabled items are active */
 | |
| 		copy_v4_v4_char(wt->wcol.inner, wt->wcol.inner_sel);
 | |
| 		wt->wcol.inner[3] = 64;
 | |
| 	}
 | |
| 	else {
 | |
| 		/* regular active */
 | |
| 		if (state & UI_ACTIVE) {
 | |
| 			copy_v3_v3_char(wt->wcol.text, wt->wcol.text_sel);
 | |
| 		}
 | |
| 		else if (state & (UI_BUT_DISABLED | UI_BUT_INACTIVE)) {
 | |
| 			/* regular disabled */
 | |
| 			widget_state_blend(wt->wcol.text, wt->wcol.inner, 0.5f);
 | |
| 		}
 | |
| 
 | |
| 		if (state & UI_ACTIVE) {
 | |
| 			copy_v4_v4_char(wt->wcol.inner, wt->wcol.inner_sel);
 | |
| 		}
 | |
| 	}
 | |
| }
 | |
| 
 | |
| 
 | |
| /* ************ menu backdrop ************************* */
 | |
| 
 | |
| /* outside of rect, rad to left/bottom/right */
 | |
| static void widget_softshadow(const rcti *rect, int roundboxalign, const float radin)
 | |
| {
 | |
| 	bTheme *btheme = UI_GetTheme();
 | |
| 	uiWidgetBase wtb;
 | |
| 	rcti rect1 = *rect;
 | |
| 	float alphastep;
 | |
| 	int step, totvert;
 | |
| 	float triangle_strip[WIDGET_SIZE_MAX * 2 + 2][2];
 | |
| 	const float radout = UI_ThemeMenuShadowWidth();
 | |
| 
 | |
| 	/* disabled shadow */
 | |
| 	if (radout == 0.0f)
 | |
| 		return;
 | |
| 
 | |
| 	/* prevent tooltips to not show round shadow */
 | |
| 	if (radout > 0.2f * BLI_rcti_size_y(&rect1))
 | |
| 		rect1.ymax -= 0.2f * BLI_rcti_size_y(&rect1);
 | |
| 	else
 | |
| 		rect1.ymax -= radout;
 | |
| 
 | |
| 	/* inner part */
 | |
| 	totvert = round_box_shadow_edges(wtb.inner_v, &rect1, radin, roundboxalign & (UI_CNR_BOTTOM_RIGHT | UI_CNR_BOTTOM_LEFT), 0.0f);
 | |
| 
 | |
| 	/* we draw a number of increasing size alpha quad strips */
 | |
| 	alphastep = 3.0f * btheme->tui.menu_shadow_fac / radout;
 | |
| 
 | |
| 	uint pos = GPU_vertformat_attr_add(immVertexFormat(), "pos", GPU_COMP_F32, 2, GPU_FETCH_FLOAT);
 | |
| 
 | |
| 	immBindBuiltinProgram(GPU_SHADER_2D_UNIFORM_COLOR);
 | |
| 
 | |
| 	for (step = 1; step <= (int)radout; step++) {
 | |
| 		float expfac = sqrtf(step / radout);
 | |
| 
 | |
| 		round_box_shadow_edges(wtb.outer_v, &rect1, radin, UI_CNR_ALL, (float)step);
 | |
| 
 | |
| 		immUniformColor4f(0.0f, 0.0f, 0.0f, alphastep * (1.0f - expfac));
 | |
| 
 | |
| 		widget_verts_to_triangle_strip(&wtb, totvert, triangle_strip);
 | |
| 
 | |
| 		widget_draw_vertex_buffer(pos, 0, GL_TRIANGLE_STRIP, triangle_strip, NULL, totvert * 2);
 | |
| 	}
 | |
| 
 | |
| 	immUnbindProgram();
 | |
| }
 | |
| 
 | |
| static void widget_menu_back(uiWidgetColors *wcol, rcti *rect, int flag, int direction)
 | |
| {
 | |
| 	uiWidgetBase wtb;
 | |
| 	int roundboxalign = UI_CNR_ALL;
 | |
| 
 | |
| 	widget_init(&wtb);
 | |
| 
 | |
| 	/* menu is 2nd level or deeper */
 | |
| 	if (flag & UI_BLOCK_POPUP) {
 | |
| 		//rect->ymin -= 4.0;
 | |
| 		//rect->ymax += 4.0;
 | |
| 	}
 | |
| 	else if (direction == UI_DIR_DOWN) {
 | |
| 		roundboxalign = (UI_CNR_BOTTOM_RIGHT | UI_CNR_BOTTOM_LEFT);
 | |
| 		rect->ymin -= 0.1f * U.widget_unit;
 | |
| 	}
 | |
| 	else if (direction == UI_DIR_UP) {
 | |
| 		roundboxalign = UI_CNR_TOP_LEFT | UI_CNR_TOP_RIGHT;
 | |
| 		rect->ymax += 0.1f * U.widget_unit;
 | |
| 	}
 | |
| 
 | |
| 	GPU_blend_set_func_separate(GPU_SRC_ALPHA, GPU_ONE_MINUS_SRC_ALPHA, GPU_ONE, GPU_ONE_MINUS_SRC_ALPHA);
 | |
| 	GPU_blend(true);
 | |
| 	widget_softshadow(rect, roundboxalign, wcol->roundness * U.widget_unit);
 | |
| 
 | |
| 	round_box_edges(&wtb, roundboxalign, rect, wcol->roundness * U.widget_unit);
 | |
| 	wtb.draw_emboss = false;
 | |
| 	widgetbase_draw(&wtb, wcol);
 | |
| 
 | |
| 	GPU_blend(false);
 | |
| }
 | |
| 
 | |
| static void ui_hsv_cursor(float x, float y)
 | |
| {
 | |
| 	uint pos = GPU_vertformat_attr_add(immVertexFormat(), "pos", GPU_COMP_F32, 2, GPU_FETCH_FLOAT);
 | |
| 
 | |
| 	immBindBuiltinProgram(GPU_SHADER_2D_UNIFORM_COLOR);
 | |
| 
 | |
| 	immUniformColor3f(1.0f, 1.0f, 1.0f);
 | |
| 	imm_draw_circle_fill_2d(pos, x, y, 3.0f * U.pixelsize, 8);
 | |
| 
 | |
| 	GPU_blend(true);
 | |
| 	GPU_line_smooth(true);
 | |
| 	immUniformColor3f(0.0f, 0.0f, 0.0f);
 | |
| 	imm_draw_circle_wire_2d(pos, x, y, 3.0f * U.pixelsize, 12);
 | |
| 	GPU_blend(false);
 | |
| 	GPU_line_smooth(false);
 | |
| 
 | |
| 	immUnbindProgram();
 | |
| }
 | |
| 
 | |
| void ui_hsvcircle_vals_from_pos(
 | |
|         float *val_rad, float *val_dist, const rcti *rect,
 | |
|         const float mx, const float my)
 | |
| {
 | |
| 	/* duplication of code... well, simple is better now */
 | |
| 	const float centx = BLI_rcti_cent_x_fl(rect);
 | |
| 	const float centy = BLI_rcti_cent_y_fl(rect);
 | |
| 	const float radius = (float)min_ii(BLI_rcti_size_x(rect), BLI_rcti_size_y(rect)) / 2.0f;
 | |
| 	const float m_delta[2] = {mx - centx, my - centy};
 | |
| 	const float dist_sq = len_squared_v2(m_delta);
 | |
| 
 | |
| 	*val_dist = (dist_sq < (radius * radius)) ? sqrtf(dist_sq) / radius : 1.0f;
 | |
| 	*val_rad = atan2f(m_delta[0], m_delta[1]) / (2.0f * (float)M_PI) + 0.5f;
 | |
| }
 | |
| 
 | |
| /* cursor in hsv circle, in float units -1 to 1, to map on radius */
 | |
| void ui_hsvcircle_pos_from_vals(uiBut *but, const rcti *rect, float *hsv, float *xpos, float *ypos)
 | |
| {
 | |
| 	/* duplication of code... well, simple is better now */
 | |
| 	const float centx = BLI_rcti_cent_x_fl(rect);
 | |
| 	const float centy = BLI_rcti_cent_y_fl(rect);
 | |
| 	float radius = (float)min_ii(BLI_rcti_size_x(rect), BLI_rcti_size_y(rect)) / 2.0f;
 | |
| 	float ang, radius_t;
 | |
| 
 | |
| 	ang = 2.0f * (float)M_PI * hsv[0] + (float)M_PI_2;
 | |
| 
 | |
| 	if ((but->flag & UI_BUT_COLOR_CUBIC) && (U.color_picker_type == USER_CP_CIRCLE_HSV))
 | |
| 		radius_t = (1.0f - pow3f(1.0f - hsv[1]));
 | |
| 	else
 | |
| 		radius_t = hsv[1];
 | |
| 
 | |
| 	radius = clamp_f(radius_t, 0.0f, 1.0f) * radius;
 | |
| 	*xpos = centx + cosf(-ang) * radius;
 | |
| 	*ypos = centy + sinf(-ang) * radius;
 | |
| }
 | |
| 
 | |
| static void ui_draw_but_HSVCIRCLE(uiBut *but, const uiWidgetColors *wcol, const rcti *rect)
 | |
| {
 | |
| 	/* TODO(merwin): reimplement as shader for pixel-perfect colors */
 | |
| 
 | |
| 	const int tot = 64;
 | |
| 	const float radstep = 2.0f * (float)M_PI / (float)tot;
 | |
| 	const float centx = BLI_rcti_cent_x_fl(rect);
 | |
| 	const float centy = BLI_rcti_cent_y_fl(rect);
 | |
| 	float radius = (float)min_ii(BLI_rcti_size_x(rect), BLI_rcti_size_y(rect)) / 2.0f;
 | |
| 
 | |
| 	ColorPicker *cpicker = but->custom_data;
 | |
| 	float rgb[3], hsv[3], rgb_center[3];
 | |
| 	bool is_color_gamma = ui_but_is_color_gamma(but);
 | |
| 
 | |
| 	/* Initialize for compatibility. */
 | |
| 	copy_v3_v3(hsv, cpicker->color_data);
 | |
| 
 | |
| 	/* Compute current hue. */
 | |
| 	ui_but_v3_get(but, rgb);
 | |
| 	ui_scene_linear_to_color_picker_space(but, rgb);
 | |
| 	ui_rgb_to_color_picker_compat_v(rgb, hsv);
 | |
| 
 | |
| 	CLAMP(hsv[2], 0.0f, 1.0f); /* for display only */
 | |
| 
 | |
| 	/* exception: if 'lock' is set
 | |
| 	 * lock the value of the color wheel to 1.
 | |
| 	 * Useful for color correction tools where you're only interested in hue. */
 | |
| 	if (but->flag & UI_BUT_COLOR_LOCK) {
 | |
| 		if (U.color_picker_type == USER_CP_CIRCLE_HSV)
 | |
| 			hsv[2] = 1.0f;
 | |
| 		else
 | |
| 			hsv[2] = 0.5f;
 | |
| 	}
 | |
| 
 | |
| 	const float hsv_center[3] = {0.0f, 0.0f, hsv[2]};
 | |
| 	ui_color_picker_to_rgb_v(hsv_center, rgb_center);
 | |
| 	ui_color_picker_to_scene_linear_space(but, rgb_center);
 | |
| 
 | |
| 	if (!is_color_gamma) {
 | |
| 		ui_block_cm_to_display_space_v3(but->block, rgb_center);
 | |
| 	}
 | |
| 
 | |
| 	GPUVertFormat *format = immVertexFormat();
 | |
| 	uint pos = GPU_vertformat_attr_add(format, "pos", GPU_COMP_F32, 2, GPU_FETCH_FLOAT);
 | |
| 	uint color = GPU_vertformat_attr_add(format, "color", GPU_COMP_F32, 3, GPU_FETCH_FLOAT);
 | |
| 
 | |
| 	immBindBuiltinProgram(GPU_SHADER_2D_SMOOTH_COLOR);
 | |
| 
 | |
| 	immBegin(GPU_PRIM_TRI_FAN, tot + 2);
 | |
| 	immAttr3fv(color, rgb_center);
 | |
| 	immVertex2f(pos, centx, centy);
 | |
| 
 | |
| 	float ang = 0.0f;
 | |
| 	for (int a = 0; a <= tot; a++, ang += radstep) {
 | |
| 		float si = sinf(ang);
 | |
| 		float co = cosf(ang);
 | |
| 		float hsv_ang[3];
 | |
| 		float rgb_ang[3];
 | |
| 
 | |
| 		ui_hsvcircle_vals_from_pos(hsv_ang, hsv_ang + 1, rect, centx + co * radius, centy + si * radius);
 | |
| 		hsv_ang[2] = hsv[2];
 | |
| 
 | |
| 		ui_color_picker_to_rgb_v(hsv_ang, rgb_ang);
 | |
| 		ui_color_picker_to_scene_linear_space(but, rgb_ang);
 | |
| 
 | |
| 		if (!is_color_gamma) {
 | |
| 			ui_block_cm_to_display_space_v3(but->block, rgb_ang);
 | |
| 		}
 | |
| 
 | |
| 		immAttr3fv(color, rgb_ang);
 | |
| 		immVertex2f(pos, centx + co * radius, centy + si * radius);
 | |
| 	}
 | |
| 	immEnd();
 | |
| 	immUnbindProgram();
 | |
| 
 | |
| 	/* fully rounded outline */
 | |
| 	format = immVertexFormat();
 | |
| 	pos = GPU_vertformat_attr_add(format, "pos", GPU_COMP_F32, 2, GPU_FETCH_FLOAT);
 | |
| 
 | |
| 	immBindBuiltinProgram(GPU_SHADER_2D_UNIFORM_COLOR);
 | |
| 
 | |
| 	GPU_blend(true);
 | |
| 	GPU_line_smooth(true);
 | |
| 
 | |
| 	immUniformColor3ubv((uchar *)wcol->outline);
 | |
| 	imm_draw_circle_wire_2d(pos, centx, centy, radius, tot);
 | |
| 
 | |
| 	immUnbindProgram();
 | |
| 
 | |
| 	GPU_blend(false);
 | |
| 	GPU_line_smooth(false);
 | |
| 
 | |
| 	/* cursor */
 | |
| 	copy_v3_v3(hsv, cpicker->color_data);
 | |
| 	ui_but_v3_get(but, rgb);
 | |
| 	ui_scene_linear_to_color_picker_space(but, rgb);
 | |
| 	ui_rgb_to_color_picker_compat_v(rgb, hsv);
 | |
| 
 | |
| 	float xpos, ypos;
 | |
| 	ui_hsvcircle_pos_from_vals(but, rect, hsv, &xpos, &ypos);
 | |
| 	ui_hsv_cursor(xpos, ypos);
 | |
| }
 | |
| 
 | |
| /* ************ custom buttons, old stuff ************** */
 | |
| 
 | |
| /* draws in resolution of 48x4 colors */
 | |
| void ui_draw_gradient(const rcti *rect, const float hsv[3], const int type, const float alpha)
 | |
| {
 | |
| 	/* allows for 4 steps (red->yellow) */
 | |
| 	const int steps = 48;
 | |
| 	const float color_step = 1.0f / steps;
 | |
| 	int a;
 | |
| 	float h = hsv[0], s = hsv[1], v = hsv[2];
 | |
| 	float dx, dy, sx1, sx2, sy;
 | |
| 	float col0[4][3];   /* left half, rect bottom to top */
 | |
| 	float col1[4][3];   /* right half, rect bottom to top */
 | |
| 
 | |
| 	/* draw series of gouraud rects */
 | |
| 
 | |
| 	switch (type) {
 | |
| 		case UI_GRAD_SV:
 | |
| 			hsv_to_rgb(h, 0.0, 0.0,   &col1[0][0], &col1[0][1], &col1[0][2]);
 | |
| 			hsv_to_rgb(h, 0.0, 0.333, &col1[1][0], &col1[1][1], &col1[1][2]);
 | |
| 			hsv_to_rgb(h, 0.0, 0.666, &col1[2][0], &col1[2][1], &col1[2][2]);
 | |
| 			hsv_to_rgb(h, 0.0, 1.0,   &col1[3][0], &col1[3][1], &col1[3][2]);
 | |
| 			break;
 | |
| 		case UI_GRAD_HV:
 | |
| 			hsv_to_rgb(0.0, s, 0.0,   &col1[0][0], &col1[0][1], &col1[0][2]);
 | |
| 			hsv_to_rgb(0.0, s, 0.333, &col1[1][0], &col1[1][1], &col1[1][2]);
 | |
| 			hsv_to_rgb(0.0, s, 0.666, &col1[2][0], &col1[2][1], &col1[2][2]);
 | |
| 			hsv_to_rgb(0.0, s, 1.0,   &col1[3][0], &col1[3][1], &col1[3][2]);
 | |
| 			break;
 | |
| 		case UI_GRAD_HS:
 | |
| 			hsv_to_rgb(0.0, 0.0, v,   &col1[0][0], &col1[0][1], &col1[0][2]);
 | |
| 			hsv_to_rgb(0.0, 0.333, v, &col1[1][0], &col1[1][1], &col1[1][2]);
 | |
| 			hsv_to_rgb(0.0, 0.666, v, &col1[2][0], &col1[2][1], &col1[2][2]);
 | |
| 			hsv_to_rgb(0.0, 1.0, v,   &col1[3][0], &col1[3][1], &col1[3][2]);
 | |
| 			break;
 | |
| 		case UI_GRAD_H:
 | |
| 			hsv_to_rgb(0.0, 1.0, 1.0, &col1[0][0], &col1[0][1], &col1[0][2]);
 | |
| 			copy_v3_v3(col1[1], col1[0]);
 | |
| 			copy_v3_v3(col1[2], col1[0]);
 | |
| 			copy_v3_v3(col1[3], col1[0]);
 | |
| 			break;
 | |
| 		case UI_GRAD_S:
 | |
| 			hsv_to_rgb(1.0, 0.0, 1.0, &col1[1][0], &col1[1][1], &col1[1][2]);
 | |
| 			copy_v3_v3(col1[0], col1[1]);
 | |
| 			copy_v3_v3(col1[2], col1[1]);
 | |
| 			copy_v3_v3(col1[3], col1[1]);
 | |
| 			break;
 | |
| 		case UI_GRAD_V:
 | |
| 			hsv_to_rgb(1.0, 1.0, 0.0, &col1[2][0], &col1[2][1], &col1[2][2]);
 | |
| 			copy_v3_v3(col1[0], col1[2]);
 | |
| 			copy_v3_v3(col1[1], col1[2]);
 | |
| 			copy_v3_v3(col1[3], col1[2]);
 | |
| 			break;
 | |
| 		default:
 | |
| 			assert(!"invalid 'type' argument");
 | |
| 			hsv_to_rgb(1.0, 1.0, 1.0, &col1[2][0], &col1[2][1], &col1[2][2]);
 | |
| 			copy_v3_v3(col1[0], col1[2]);
 | |
| 			copy_v3_v3(col1[1], col1[2]);
 | |
| 			copy_v3_v3(col1[3], col1[2]);
 | |
| 			break;
 | |
| 	}
 | |
| 
 | |
| 	/* old below */
 | |
| 	GPUVertFormat *format = immVertexFormat();
 | |
| 	uint pos = GPU_vertformat_attr_add(format, "pos", GPU_COMP_F32, 2, GPU_FETCH_FLOAT);
 | |
| 	uint col = GPU_vertformat_attr_add(format, "color", GPU_COMP_F32, 4, GPU_FETCH_FLOAT);
 | |
| 	immBindBuiltinProgram(GPU_SHADER_2D_SMOOTH_COLOR);
 | |
| 
 | |
| 	immBegin(GPU_PRIM_TRIS, steps * 3 * 6);
 | |
| 
 | |
| 	/* 0.999 = prevent float inaccuracy for steps */
 | |
| 	for (dx = 0.0f; dx < 0.999f; dx += color_step) {
 | |
| 		const float dx_next = dx + color_step;
 | |
| 
 | |
| 		/* previous color */
 | |
| 		copy_v3_v3(col0[0], col1[0]);
 | |
| 		copy_v3_v3(col0[1], col1[1]);
 | |
| 		copy_v3_v3(col0[2], col1[2]);
 | |
| 		copy_v3_v3(col0[3], col1[3]);
 | |
| 
 | |
| 		/* new color */
 | |
| 		switch (type) {
 | |
| 			case UI_GRAD_SV:
 | |
| 				hsv_to_rgb(h, dx, 0.0,   &col1[0][0], &col1[0][1], &col1[0][2]);
 | |
| 				hsv_to_rgb(h, dx, 0.333, &col1[1][0], &col1[1][1], &col1[1][2]);
 | |
| 				hsv_to_rgb(h, dx, 0.666, &col1[2][0], &col1[2][1], &col1[2][2]);
 | |
| 				hsv_to_rgb(h, dx, 1.0,   &col1[3][0], &col1[3][1], &col1[3][2]);
 | |
| 				break;
 | |
| 			case UI_GRAD_HV:
 | |
| 				hsv_to_rgb(dx_next, s, 0.0,   &col1[0][0], &col1[0][1], &col1[0][2]);
 | |
| 				hsv_to_rgb(dx_next, s, 0.333, &col1[1][0], &col1[1][1], &col1[1][2]);
 | |
| 				hsv_to_rgb(dx_next, s, 0.666, &col1[2][0], &col1[2][1], &col1[2][2]);
 | |
| 				hsv_to_rgb(dx_next, s, 1.0,   &col1[3][0], &col1[3][1], &col1[3][2]);
 | |
| 				break;
 | |
| 			case UI_GRAD_HS:
 | |
| 				hsv_to_rgb(dx_next, 0.0, v,   &col1[0][0], &col1[0][1], &col1[0][2]);
 | |
| 				hsv_to_rgb(dx_next, 0.333, v, &col1[1][0], &col1[1][1], &col1[1][2]);
 | |
| 				hsv_to_rgb(dx_next, 0.666, v, &col1[2][0], &col1[2][1], &col1[2][2]);
 | |
| 				hsv_to_rgb(dx_next, 1.0, v,   &col1[3][0], &col1[3][1], &col1[3][2]);
 | |
| 				break;
 | |
| 			case UI_GRAD_H:
 | |
| 				/* annoying but without this the color shifts - could be solved some other way
 | |
| 				 * - campbell */
 | |
| 				hsv_to_rgb(dx_next, 1.0, 1.0, &col1[0][0], &col1[0][1], &col1[0][2]);
 | |
| 				copy_v3_v3(col1[1], col1[0]);
 | |
| 				copy_v3_v3(col1[2], col1[0]);
 | |
| 				copy_v3_v3(col1[3], col1[0]);
 | |
| 				break;
 | |
| 			case UI_GRAD_S:
 | |
| 				hsv_to_rgb(h, dx, 1.0, &col1[1][0], &col1[1][1], &col1[1][2]);
 | |
| 				copy_v3_v3(col1[0], col1[1]);
 | |
| 				copy_v3_v3(col1[2], col1[1]);
 | |
| 				copy_v3_v3(col1[3], col1[1]);
 | |
| 				break;
 | |
| 			case UI_GRAD_V:
 | |
| 				hsv_to_rgb(h, 1.0, dx, &col1[2][0], &col1[2][1], &col1[2][2]);
 | |
| 				copy_v3_v3(col1[0], col1[2]);
 | |
| 				copy_v3_v3(col1[1], col1[2]);
 | |
| 				copy_v3_v3(col1[3], col1[2]);
 | |
| 				break;
 | |
| 		}
 | |
| 
 | |
| 		/* rect */
 | |
| 		sx1 = rect->xmin + dx      * BLI_rcti_size_x(rect);
 | |
| 		sx2 = rect->xmin + dx_next * BLI_rcti_size_x(rect);
 | |
| 		sy = rect->ymin;
 | |
| 		dy = (float)BLI_rcti_size_y(rect) / 3.0f;
 | |
| 
 | |
| 		for (a = 0; a < 3; a++, sy += dy) {
 | |
| 			immAttr4f(col, col0[a][0], col0[a][1], col0[a][2], alpha);
 | |
| 			immVertex2f(pos, sx1, sy);
 | |
| 
 | |
| 			immAttr4f(col, col1[a][0], col1[a][1], col1[a][2], alpha);
 | |
| 			immVertex2f(pos, sx2, sy);
 | |
| 
 | |
| 			immAttr4f(col, col1[a + 1][0], col1[a + 1][1], col1[a + 1][2], alpha);
 | |
| 			immVertex2f(pos, sx2, sy + dy);
 | |
| 
 | |
| 			immAttr4f(col, col0[a][0], col0[a][1], col0[a][2], alpha);
 | |
| 			immVertex2f(pos, sx1, sy);
 | |
| 
 | |
| 			immAttr4f(col, col1[a + 1][0], col1[a + 1][1], col1[a + 1][2], alpha);
 | |
| 			immVertex2f(pos, sx2, sy + dy);
 | |
| 
 | |
| 			immAttr4f(col, col0[a + 1][0], col0[a + 1][1], col0[a + 1][2], alpha);
 | |
| 			immVertex2f(pos, sx1, sy + dy);
 | |
| 		}
 | |
| 	}
 | |
| 	immEnd();
 | |
| 
 | |
| 	immUnbindProgram();
 | |
| }
 | |
| 
 | |
| void ui_hsvcube_pos_from_vals(uiBut *but, const rcti *rect, float *hsv, float *xp, float *yp)
 | |
| {
 | |
| 	float x = 0.0f, y = 0.0f;
 | |
| 
 | |
| 	switch ((int)but->a1) {
 | |
| 		case UI_GRAD_SV:
 | |
| 			x = hsv[1]; y = hsv[2]; break;
 | |
| 		case UI_GRAD_HV:
 | |
| 			x = hsv[0]; y = hsv[2]; break;
 | |
| 		case UI_GRAD_HS:
 | |
| 			x = hsv[0]; y = hsv[1]; break;
 | |
| 		case UI_GRAD_H:
 | |
| 			x = hsv[0]; y = 0.5; break;
 | |
| 		case UI_GRAD_S:
 | |
| 			x = hsv[1]; y = 0.5; break;
 | |
| 		case UI_GRAD_V:
 | |
| 			x = hsv[2]; y = 0.5; break;
 | |
| 		case UI_GRAD_L_ALT:
 | |
| 			x = 0.5f;
 | |
| 			/* exception only for value strip - use the range set in but->min/max */
 | |
| 			y = hsv[2];
 | |
| 			break;
 | |
| 		case UI_GRAD_V_ALT:
 | |
| 			x = 0.5f;
 | |
| 			/* exception only for value strip - use the range set in but->min/max */
 | |
| 			y = (hsv[2] - but->softmin) / (but->softmax - but->softmin);
 | |
| 			break;
 | |
| 	}
 | |
| 
 | |
| 	/* cursor */
 | |
| 	*xp = rect->xmin + x * BLI_rcti_size_x(rect);
 | |
| 	*yp = rect->ymin + y * BLI_rcti_size_y(rect);
 | |
| }
 | |
| 
 | |
| static void ui_draw_but_HSVCUBE(uiBut *but, const rcti *rect)
 | |
| {
 | |
| 	float rgb[3];
 | |
| 	float x = 0.0f, y = 0.0f;
 | |
| 	ColorPicker *cpicker = but->custom_data;
 | |
| 	float *hsv = cpicker->color_data;
 | |
| 	float hsv_n[3];
 | |
| 
 | |
| 	/* Initialize for compatibility. */
 | |
| 	copy_v3_v3(hsv_n, hsv);
 | |
| 
 | |
| 	ui_but_v3_get(but, rgb);
 | |
| 	ui_scene_linear_to_color_picker_space(but, rgb);
 | |
| 	rgb_to_hsv_compat_v(rgb, hsv_n);
 | |
| 
 | |
| 	ui_draw_gradient(rect, hsv_n, but->a1, 1.0f);
 | |
| 
 | |
| 	ui_hsvcube_pos_from_vals(but, rect, hsv_n, &x, &y);
 | |
| 	CLAMP(x, rect->xmin + 3.0f, rect->xmax - 3.0f);
 | |
| 	CLAMP(y, rect->ymin + 3.0f, rect->ymax - 3.0f);
 | |
| 
 | |
| 	ui_hsv_cursor(x, y);
 | |
| 
 | |
| 	/* outline */
 | |
| 	uint pos = GPU_vertformat_attr_add(immVertexFormat(), "pos", GPU_COMP_F32, 2, GPU_FETCH_FLOAT);
 | |
| 	immBindBuiltinProgram(GPU_SHADER_2D_UNIFORM_COLOR);
 | |
| 	immUniformColor3ub(0, 0, 0);
 | |
| 	imm_draw_box_wire_2d(pos, (rect->xmin), (rect->ymin), (rect->xmax), (rect->ymax));
 | |
| 	immUnbindProgram();
 | |
| }
 | |
| 
 | |
| /* vertical 'value' slider, using new widget code */
 | |
| static void ui_draw_but_HSV_v(uiBut *but, const rcti *rect)
 | |
| {
 | |
| 	bTheme *btheme = UI_GetTheme();
 | |
| 	uiWidgetColors *wcol = &btheme->tui.wcol_numslider;
 | |
| 	uiWidgetBase wtb;
 | |
| 	const float rad = wcol->roundness * BLI_rcti_size_x(rect);
 | |
| 	float x, y;
 | |
| 	float rgb[3], hsv[3], v;
 | |
| 
 | |
| 	ui_but_v3_get(but, rgb);
 | |
| 	ui_scene_linear_to_color_picker_space(but, rgb);
 | |
| 
 | |
| 	if (but->a1 == UI_GRAD_L_ALT)
 | |
| 		rgb_to_hsl_v(rgb, hsv);
 | |
| 	else
 | |
| 		rgb_to_hsv_v(rgb, hsv);
 | |
| 	v = hsv[2];
 | |
| 
 | |
| 	/* map v from property range to [0,1] */
 | |
| 	if (but->a1 == UI_GRAD_V_ALT) {
 | |
| 		float min = but->softmin, max = but->softmax;
 | |
| 		v = (v - min) / (max - min);
 | |
| 	}
 | |
| 
 | |
| 	widget_init(&wtb);
 | |
| 
 | |
| 	/* fully rounded */
 | |
| 	round_box_edges(&wtb, UI_CNR_ALL, rect, rad);
 | |
| 
 | |
| 	/* setup temp colors */
 | |
| 	widgetbase_draw(
 | |
| 	        &wtb,
 | |
| 	        &((uiWidgetColors){
 | |
| 	            .outline = {0, 0, 0, 255},
 | |
| 	            .inner = {128, 128, 128, 255},
 | |
| 	            .shadetop = 127,
 | |
| 	            .shadedown = -128,
 | |
| 	            .shaded = 1,
 | |
| 	        })
 | |
| 	);
 | |
| 
 | |
| 	/* We are drawing on top of widget bases. Flush cache. */
 | |
| 	GPU_blend(true);
 | |
| 	UI_widgetbase_draw_cache_flush();
 | |
| 	GPU_blend(false);
 | |
| 
 | |
| 	/* cursor */
 | |
| 	x = rect->xmin + 0.5f * BLI_rcti_size_x(rect);
 | |
| 	y = rect->ymin + v    * BLI_rcti_size_y(rect);
 | |
| 	CLAMP(y, rect->ymin + 3.0f, rect->ymax - 3.0f);
 | |
| 
 | |
| 	ui_hsv_cursor(x, y);
 | |
| }
 | |
| 
 | |
| /* Generic round-box drawing. */
 | |
| static void ui_draw_roundbox(const rcti *rect, const float rad, const uiWidgetColors *wcol)
 | |
| {
 | |
| 	uiWidgetBase wtb;
 | |
| 	widget_init(&wtb);
 | |
| 	round_box_edges(&wtb, UI_CNR_ALL, rect, rad);
 | |
| 	widgetbase_draw(&wtb, wcol);
 | |
| 
 | |
| 	/* We are drawing on top of widget bases. Flush cache. */
 | |
| 	GPU_blend(true);
 | |
| 	UI_widgetbase_draw_cache_flush();
 | |
| 	GPU_blend(false);
 | |
| }
 | |
| 
 | |
| 
 | |
| /* ************ separator, for menus etc ***************** */
 | |
| static void ui_draw_separator(const rcti *rect, const uiWidgetColors *wcol)
 | |
| {
 | |
| 	int y = rect->ymin + BLI_rcti_size_y(rect) / 2 - 1;
 | |
| 	uchar col[4] = {
 | |
| 		wcol->text[0],
 | |
| 		wcol->text[1],
 | |
| 		wcol->text[2],
 | |
| 		30
 | |
| 	};
 | |
| 
 | |
| 	uint pos = GPU_vertformat_attr_add(immVertexFormat(), "pos", GPU_COMP_F32, 2, GPU_FETCH_FLOAT);
 | |
| 	immBindBuiltinProgram(GPU_SHADER_2D_UNIFORM_COLOR);
 | |
| 
 | |
| 	GPU_blend(true);
 | |
| 	immUniformColor4ubv(col);
 | |
| 	GPU_line_width(1.0f);
 | |
| 
 | |
| 	immBegin(GPU_PRIM_LINES, 2);
 | |
| 	immVertex2f(pos, rect->xmin, y);
 | |
| 	immVertex2f(pos, rect->xmax, y);
 | |
| 	immEnd();
 | |
| 
 | |
| 	GPU_blend(false);
 | |
| 
 | |
| 	immUnbindProgram();
 | |
| }
 | |
| 
 | |
| /* ************ button callbacks, draw ***************** */
 | |
| static void widget_numbut_draw(uiWidgetColors *wcol, rcti *rect, int state, int roundboxalign, bool emboss)
 | |
| {
 | |
| 	uiWidgetBase wtb;
 | |
| 	const float rad = wcol->roundness * BLI_rcti_size_y(rect);
 | |
| 	const int handle_width = min_ii(BLI_rcti_size_x(rect) / 3, BLI_rcti_size_y(rect) * 0.7f);
 | |
| 
 | |
| 	if (state & UI_SELECT)
 | |
| 		SWAP(short, wcol->shadetop, wcol->shadedown);
 | |
| 
 | |
| 	widget_init(&wtb);
 | |
| 
 | |
| 	if (!emboss) {
 | |
| 		round_box_edges(&wtb, roundboxalign, rect, rad);
 | |
| 	}
 | |
| 	else {
 | |
| 		wtb.draw_inner = false;
 | |
| 		wtb.draw_outline = false;
 | |
| 	}
 | |
| 
 | |
| 	/* decoration */
 | |
| 	if ((state & UI_ACTIVE) && !(state & UI_STATE_TEXT_INPUT)) {
 | |
| 		uiWidgetColors wcol_zone;
 | |
| 		uiWidgetBase wtb_zone;
 | |
| 		rcti rect_zone;
 | |
| 		int roundboxalign_zone;
 | |
| 
 | |
| 		/* left arrow zone */
 | |
| 		widget_init(&wtb_zone);
 | |
| 		wtb_zone.draw_outline = false;
 | |
| 		wtb_zone.draw_emboss = false;
 | |
| 
 | |
| 		wcol_zone = *wcol;
 | |
| 		copy_v3_v3_char(wcol_zone.item, wcol->text);
 | |
| 		if (state & UI_STATE_ACTIVE_LEFT) {
 | |
| 			widget_active_color(wcol_zone.inner);
 | |
| 		}
 | |
| 
 | |
| 		rect_zone = *rect;
 | |
| 		rect_zone.xmax = rect->xmin + handle_width + U.pixelsize;
 | |
| 		roundboxalign_zone = roundboxalign & ~(UI_CNR_TOP_RIGHT | UI_CNR_BOTTOM_RIGHT);
 | |
| 		round_box_edges(&wtb_zone, roundboxalign_zone, &rect_zone, rad);
 | |
| 
 | |
| 		shape_preset_init_number_arrows(&wtb_zone.tria1, &rect_zone, 0.6f, 'l');
 | |
| 		widgetbase_draw(&wtb_zone, &wcol_zone);
 | |
| 
 | |
| 		/* right arrow zone */
 | |
| 		widget_init(&wtb_zone);
 | |
| 		wtb_zone.draw_outline = false;
 | |
| 		wtb_zone.draw_emboss = false;
 | |
| 		wtb_zone.tria1.type = ROUNDBOX_TRIA_ARROWS;
 | |
| 
 | |
| 		wcol_zone = *wcol;
 | |
| 		copy_v3_v3_char(wcol_zone.item, wcol->text);
 | |
| 		if (state & UI_STATE_ACTIVE_RIGHT) {
 | |
| 			widget_active_color(wcol_zone.inner);
 | |
| 		}
 | |
| 
 | |
| 		rect_zone = *rect;
 | |
| 		rect_zone.xmin = rect->xmax - handle_width - U.pixelsize;
 | |
| 		roundboxalign_zone = roundboxalign & ~(UI_CNR_TOP_LEFT | UI_CNR_BOTTOM_LEFT);
 | |
| 		round_box_edges(&wtb_zone, roundboxalign_zone, &rect_zone, rad);
 | |
| 
 | |
| 		shape_preset_init_number_arrows(&wtb_zone.tria2, &rect_zone, 0.6f, 'r');
 | |
| 		widgetbase_draw(&wtb_zone, &wcol_zone);
 | |
| 
 | |
| 		/* middle highlight zone */
 | |
| 		widget_init(&wtb_zone);
 | |
| 		wtb_zone.draw_outline = false;
 | |
| 		wtb_zone.draw_emboss = false;
 | |
| 
 | |
| 		wcol_zone = *wcol;
 | |
| 		copy_v3_v3_char(wcol_zone.item, wcol->text);
 | |
| 		if (!(state & (UI_STATE_ACTIVE_LEFT | UI_STATE_ACTIVE_RIGHT))) {
 | |
| 			widget_active_color(wcol_zone.inner);
 | |
| 		}
 | |
| 
 | |
| 		rect_zone = *rect;
 | |
| 		rect_zone.xmin = rect->xmin + handle_width - U.pixelsize;
 | |
| 		rect_zone.xmax = rect->xmax - handle_width + U.pixelsize;
 | |
| 		round_box_edges(&wtb_zone, 0, &rect_zone, 0);
 | |
| 		widgetbase_draw(&wtb_zone, &wcol_zone);
 | |
| 
 | |
| 		/* outline */
 | |
| 		wtb.draw_inner = false;
 | |
| 		widgetbase_draw(&wtb, wcol);
 | |
| 	}
 | |
| 	else {
 | |
| 		/* inner and outline */
 | |
| 		widgetbase_draw(&wtb, wcol);
 | |
| 	}
 | |
| 
 | |
| 	if (!(state & UI_STATE_TEXT_INPUT)) {
 | |
| 		const float textofs = 0.425f * BLI_rcti_size_y(rect);
 | |
| 
 | |
| 		/* text space */
 | |
| 		rect->xmin += textofs;
 | |
| 		rect->xmax -= textofs;
 | |
| 	}
 | |
| }
 | |
| 
 | |
| static void widget_numbut(uiWidgetColors *wcol, rcti *rect, int state, int roundboxalign)
 | |
| {
 | |
| 	widget_numbut_draw(wcol, rect, state, roundboxalign, false);
 | |
| }
 | |
| 
 | |
| /**
 | |
|  * Draw number buttons still with triangles when field is not embossed
 | |
|  */
 | |
| static void widget_numbut_embossn(uiBut *UNUSED(but), uiWidgetColors *wcol, rcti *rect, int state, int roundboxalign)
 | |
| {
 | |
| 	widget_numbut_draw(wcol, rect, state, roundboxalign, true);
 | |
| }
 | |
| 
 | |
| /* function in use for buttons and for view2d sliders */
 | |
| void UI_draw_widget_scroll(uiWidgetColors *wcol, const rcti *rect, const rcti *slider, int state)
 | |
| {
 | |
| 	uiWidgetBase wtb;
 | |
| 	int horizontal;
 | |
| 	float rad;
 | |
| 	bool outline = false;
 | |
| 
 | |
| 	widget_init(&wtb);
 | |
| 
 | |
| 	/* determine horizontal/vertical */
 | |
| 	horizontal = (BLI_rcti_size_x(rect) > BLI_rcti_size_y(rect));
 | |
| 
 | |
| 	if (horizontal)
 | |
| 		rad = wcol->roundness * BLI_rcti_size_y(rect);
 | |
| 	else
 | |
| 		rad = wcol->roundness * BLI_rcti_size_x(rect);
 | |
| 
 | |
| 	wtb.uniform_params.shade_dir = (horizontal) ? 1.0f : 0.0;
 | |
| 
 | |
| 	/* draw back part, colors swapped and shading inverted */
 | |
| 	if (horizontal)
 | |
| 		SWAP(short, wcol->shadetop, wcol->shadedown);
 | |
| 
 | |
| 	round_box_edges(&wtb, UI_CNR_ALL, rect, rad);
 | |
| 	widgetbase_draw(&wtb, wcol);
 | |
| 
 | |
| 	/* slider */
 | |
| 	if ((BLI_rcti_size_x(slider) < 2) || (BLI_rcti_size_y(slider) < 2)) {
 | |
| 		/* pass */
 | |
| 	}
 | |
| 	else {
 | |
| 		SWAP(short, wcol->shadetop, wcol->shadedown);
 | |
| 
 | |
| 		copy_v4_v4_char(wcol->inner, wcol->item);
 | |
| 
 | |
| 		if (wcol->shadetop > wcol->shadedown)
 | |
| 			wcol->shadetop += 20;   /* XXX violates themes... */
 | |
| 		else wcol->shadedown += 20;
 | |
| 
 | |
| 		if (state & UI_SCROLL_PRESSED) {
 | |
| 			wcol->inner[0] = wcol->inner[0] >= 250 ? 255 : wcol->inner[0] + 5;
 | |
| 			wcol->inner[1] = wcol->inner[1] >= 250 ? 255 : wcol->inner[1] + 5;
 | |
| 			wcol->inner[2] = wcol->inner[2] >= 250 ? 255 : wcol->inner[2] + 5;
 | |
| 		}
 | |
| 
 | |
| 		/* draw */
 | |
| 		wtb.draw_emboss = false; /* only emboss once */
 | |
| 
 | |
| 		/* exception for progress bar */
 | |
| 		if (state & UI_SCROLL_NO_OUTLINE) {
 | |
| 			SWAP(bool, outline, wtb.draw_outline);
 | |
| 		}
 | |
| 
 | |
| 		round_box_edges(&wtb, UI_CNR_ALL, slider, rad);
 | |
| 
 | |
| 		if (state & UI_SCROLL_ARROWS) {
 | |
| 			if (wcol->item[0] > 48) wcol->item[0] -= 48;
 | |
| 			if (wcol->item[1] > 48) wcol->item[1] -= 48;
 | |
| 			if (wcol->item[2] > 48) wcol->item[2] -= 48;
 | |
| 			wcol->item[3] = 255;
 | |
| 
 | |
| 			if (horizontal) {
 | |
| 				shape_preset_init_scroll_circle(&wtb.tria1, slider, 0.6f, 'l');
 | |
| 				shape_preset_init_scroll_circle(&wtb.tria2, slider, 0.6f, 'r');
 | |
| 			}
 | |
| 			else {
 | |
| 				shape_preset_init_scroll_circle(&wtb.tria1, slider, 0.6f, 'b');
 | |
| 				shape_preset_init_scroll_circle(&wtb.tria2, slider, 0.6f, 't');
 | |
| 			}
 | |
| 		}
 | |
| 		widgetbase_draw(&wtb, wcol);
 | |
| 
 | |
| 		if (state & UI_SCROLL_NO_OUTLINE) {
 | |
| 			SWAP(bool, outline, wtb.draw_outline);
 | |
| 		}
 | |
| 	}
 | |
| }
 | |
| 
 | |
| static void widget_scroll(uiBut *but, uiWidgetColors *wcol, rcti *rect, int state, int UNUSED(roundboxalign))
 | |
| {
 | |
| 	rcti rect1;
 | |
| 	double value;
 | |
| 	float fac, size, min;
 | |
| 	int horizontal;
 | |
| 
 | |
| 	/* calculate slider part */
 | |
| 	value = ui_but_value_get(but);
 | |
| 
 | |
| 	size = (but->softmax + but->a1 - but->softmin);
 | |
| 	size = max_ff(size, 2.0f);
 | |
| 
 | |
| 	/* position */
 | |
| 	rect1 = *rect;
 | |
| 
 | |
| 	/* determine horizontal/vertical */
 | |
| 	horizontal = (BLI_rcti_size_x(rect) > BLI_rcti_size_y(rect));
 | |
| 
 | |
| 	if (horizontal) {
 | |
| 		fac = BLI_rcti_size_x(rect) / size;
 | |
| 		rect1.xmin = rect1.xmin + ceilf(fac * ((float)value - but->softmin));
 | |
| 		rect1.xmax = rect1.xmin + ceilf(fac * (but->a1 - but->softmin));
 | |
| 
 | |
| 		/* ensure minimium size */
 | |
| 		min = BLI_rcti_size_y(rect);
 | |
| 
 | |
| 		if (BLI_rcti_size_x(&rect1) < min) {
 | |
| 			rect1.xmax = rect1.xmin + min;
 | |
| 
 | |
| 			if (rect1.xmax > rect->xmax) {
 | |
| 				rect1.xmax = rect->xmax;
 | |
| 				rect1.xmin = max_ii(rect1.xmax - min, rect->xmin);
 | |
| 			}
 | |
| 		}
 | |
| 	}
 | |
| 	else {
 | |
| 		fac = BLI_rcti_size_y(rect) / size;
 | |
| 		rect1.ymax = rect1.ymax - ceilf(fac * ((float)value - but->softmin));
 | |
| 		rect1.ymin = rect1.ymax - ceilf(fac * (but->a1 - but->softmin));
 | |
| 
 | |
| 		/* ensure minimium size */
 | |
| 		min = BLI_rcti_size_x(rect);
 | |
| 
 | |
| 		if (BLI_rcti_size_y(&rect1) < min) {
 | |
| 			rect1.ymax = rect1.ymin + min;
 | |
| 
 | |
| 			if (rect1.ymax > rect->ymax) {
 | |
| 				rect1.ymax = rect->ymax;
 | |
| 				rect1.ymin = max_ii(rect1.ymax - min, rect->ymin);
 | |
| 			}
 | |
| 		}
 | |
| 	}
 | |
| 
 | |
| 	if (state & UI_SELECT)
 | |
| 		state = UI_SCROLL_PRESSED;
 | |
| 	else
 | |
| 		state = 0;
 | |
| 	UI_draw_widget_scroll(wcol, rect, &rect1, state);
 | |
| }
 | |
| 
 | |
| static void widget_progressbar(uiBut *but, uiWidgetColors *wcol, rcti *rect, int UNUSED(state), int roundboxalign)
 | |
| {
 | |
| 	uiWidgetBase wtb, wtb_bar;
 | |
| 	rcti rect_prog = *rect, rect_bar = *rect;
 | |
| 
 | |
| 	widget_init(&wtb);
 | |
| 	widget_init(&wtb_bar);
 | |
| 
 | |
| 	/* round corners */
 | |
| 	float value = but->a1;
 | |
| 	float offs = wcol->roundness * BLI_rcti_size_y(&rect_prog);
 | |
| 	float w = value * BLI_rcti_size_x(&rect_prog);
 | |
| 
 | |
| 	/* ensure minimium size */
 | |
| 	w = MAX2(w, offs);
 | |
| 
 | |
| 	rect_bar.xmax = rect_bar.xmin + w;
 | |
| 
 | |
| 	round_box_edges(&wtb, roundboxalign, &rect_prog, offs);
 | |
| 	round_box_edges(&wtb_bar, roundboxalign, &rect_bar, offs);
 | |
| 
 | |
| 	wtb.draw_outline = true;
 | |
| 	widgetbase_draw(&wtb, wcol);
 | |
| 
 | |
| 	/* "slider" bar color */
 | |
| 	copy_v3_v3_char(wcol->inner, wcol->item);
 | |
| 	widgetbase_draw(&wtb_bar, wcol);
 | |
| 
 | |
| 	/* raise text a bit */
 | |
| 	rect->xmin += (BLI_rcti_size_x(&rect_prog) / 2);
 | |
| 	rect->xmax += (BLI_rcti_size_x(&rect_prog) / 2);
 | |
| }
 | |
| 
 | |
| static void widget_numslider(uiBut *but, uiWidgetColors *wcol, rcti *rect, int state, int roundboxalign)
 | |
| {
 | |
| 	uiWidgetBase wtb, wtb1;
 | |
| 	rcti rect1;
 | |
| 	float offs, toffs;
 | |
| 	char outline[3];
 | |
| 
 | |
| 	widget_init(&wtb);
 | |
| 	widget_init(&wtb1);
 | |
| 
 | |
| 	/* Backdrop first. */
 | |
| 	offs = wcol->roundness * BLI_rcti_size_y(rect);
 | |
| 	toffs = offs * 0.75f;
 | |
| 	round_box_edges(&wtb, roundboxalign, rect, offs);
 | |
| 
 | |
| 	wtb.draw_outline = false;
 | |
| 	widgetbase_draw(&wtb, wcol);
 | |
| 
 | |
| 	/* Draw slider part only when not in text editing. */
 | |
| 	if (!(state & UI_STATE_TEXT_INPUT)) {
 | |
| 		int roundboxalign_slider = roundboxalign;
 | |
| 
 | |
| 		copy_v3_v3_char(outline, wcol->outline);
 | |
| 		copy_v3_v3_char(wcol->outline, wcol->item);
 | |
| 		copy_v3_v3_char(wcol->inner, wcol->item);
 | |
| 
 | |
| 		if (!(state & UI_SELECT)) {
 | |
| 			SWAP(short, wcol->shadetop, wcol->shadedown);
 | |
| 		}
 | |
| 
 | |
| 		rect1 = *rect;
 | |
| 		float factor, factor_ui;
 | |
| 		float factor_discard = 1.0f; /* No discard. */
 | |
| 		float value = (float)ui_but_value_get(but);
 | |
| 
 | |
| 		if (but->rnaprop && (RNA_property_subtype(but->rnaprop) == PROP_PERCENTAGE)) {
 | |
| 			factor = value / but->softmax;
 | |
| 		}
 | |
| 		else {
 | |
| 			factor = (value - but->softmin) / (but->softmax - but->softmin);
 | |
| 		}
 | |
| 
 | |
| 		float width = (float)BLI_rcti_size_x(rect);
 | |
| 		factor_ui = factor * width;
 | |
| 
 | |
| 		if (factor_ui <= offs) {
 | |
| 			/* Left part only. */
 | |
| 			roundboxalign_slider &= ~(UI_CNR_TOP_RIGHT | UI_CNR_BOTTOM_RIGHT);
 | |
| 			rect1.xmax = rect1.xmin + offs;
 | |
| 			factor_discard = factor_ui / offs;
 | |
| 		}
 | |
| 		else if (factor_ui <= width - offs) {
 | |
| 			/* Left part + middle part. */
 | |
| 			roundboxalign_slider &= ~(UI_CNR_TOP_RIGHT | UI_CNR_BOTTOM_RIGHT);
 | |
| 			rect1.xmax = rect1.xmin + factor_ui;
 | |
| 		}
 | |
| 		else {
 | |
| 			/* Left part + middle part + right part. */
 | |
| 			factor_discard = factor;
 | |
| 		}
 | |
| 
 | |
| 		round_box_edges(&wtb1, roundboxalign_slider, &rect1, offs);
 | |
| 		wtb1.draw_outline = false;
 | |
| 		widgetbase_set_uniform_discard_factor(&wtb1, factor_discard);
 | |
| 		widgetbase_draw(&wtb1, wcol);
 | |
| 
 | |
| 		copy_v3_v3_char(wcol->outline, outline);
 | |
| 
 | |
| 		if (!(state & UI_SELECT)) {
 | |
| 			SWAP(short, wcol->shadetop, wcol->shadedown);
 | |
| 		}
 | |
| 	}
 | |
| 
 | |
| 	/* Outline. */
 | |
| 	wtb.draw_outline = true;
 | |
| 	wtb.draw_inner = false;
 | |
| 	widgetbase_draw(&wtb, wcol);
 | |
| 
 | |
| 	/* Add space at either side of the button so text aligns with numbuttons
 | |
| 	 * (which have arrow icons). */
 | |
| 	if (!(state & UI_STATE_TEXT_INPUT)) {
 | |
| 		rect->xmax -= toffs;
 | |
| 		rect->xmin += toffs;
 | |
| 	}
 | |
| }
 | |
| 
 | |
| /* I think 3 is sufficient border to indicate keyed status */
 | |
| #define SWATCH_KEYED_BORDER 3
 | |
| 
 | |
| static void widget_swatch(uiBut *but, uiWidgetColors *wcol, rcti *rect, int state, int roundboxalign)
 | |
| {
 | |
| 	uiWidgetBase wtb;
 | |
| 	float rad, col[4];
 | |
| 
 | |
| 	col[3] = 1.0f;
 | |
| 
 | |
| 	if (but->rnaprop) {
 | |
| 		BLI_assert(but->rnaindex == -1);
 | |
| 
 | |
| 		if (RNA_property_array_length(&but->rnapoin, but->rnaprop) == 4) {
 | |
| 			col[3] = RNA_property_float_get_index(&but->rnapoin, but->rnaprop, 3);
 | |
| 		}
 | |
| 	}
 | |
| 
 | |
| 	widget_init(&wtb);
 | |
| 
 | |
| 	rad = wcol->roundness * U.widget_unit;
 | |
| 	round_box_edges(&wtb, roundboxalign, rect, rad);
 | |
| 
 | |
| 	ui_but_v3_get(but, col);
 | |
| 
 | |
| 	if ((state & (UI_BUT_ANIMATED | UI_BUT_ANIMATED_KEY | UI_BUT_DRIVEN | UI_BUT_OVERRIDEN | UI_BUT_REDALERT)) ||
 | |
| 	    (but->drawflag & UI_BUT_ANIMATED_CHANGED))
 | |
| 	{
 | |
| 		/* draw based on state - color for keyed etc */
 | |
| 		widgetbase_draw(&wtb, wcol);
 | |
| 
 | |
| 		/* inset to draw swatch color */
 | |
| 		rect->xmin += SWATCH_KEYED_BORDER;
 | |
| 		rect->xmax -= SWATCH_KEYED_BORDER;
 | |
| 		rect->ymin += SWATCH_KEYED_BORDER;
 | |
| 		rect->ymax -= SWATCH_KEYED_BORDER;
 | |
| 
 | |
| 		round_box_edges(&wtb, roundboxalign, rect, rad);
 | |
| 	}
 | |
| 
 | |
| 	if (!ui_but_is_color_gamma(but))
 | |
| 		ui_block_cm_to_display_space_v3(but->block, col);
 | |
| 
 | |
| 	rgba_float_to_uchar((uchar *)wcol->inner, col);
 | |
| 	const bool show_alpha_checkers = (wcol->inner[3] < 255);
 | |
| 
 | |
| 	wcol->shaded = 0;
 | |
| 
 | |
| 	if (state & (UI_BUT_DISABLED | UI_BUT_INACTIVE)) {
 | |
| 		/* Now we reduce alpha of the inner color (i.e. the color shown)
 | |
| 		 * so that this setting can look grayed out, while retaining
 | |
| 		 * the checkboard (for transparent values). This is needed
 | |
| 		 * here as the effects of ui_widget_color_disabled() are overwritten.
 | |
| 		 */
 | |
| 		wcol->inner[3] /= 2;
 | |
| 	}
 | |
| 
 | |
| 	widgetbase_draw_ex(&wtb, wcol, show_alpha_checkers);
 | |
| 	if (but->a1 == UI_PALETTE_COLOR && ((Palette *)but->rnapoin.id.data)->active_color == (int)but->a2) {
 | |
| 		float width = rect->xmax - rect->xmin;
 | |
| 		float height = rect->ymax - rect->ymin;
 | |
| 		/* find color luminance and change it slightly */
 | |
| 		float bw = rgb_to_grayscale(col);
 | |
| 
 | |
| 		bw += (bw < 0.5f) ? 0.5f : -0.5f;
 | |
| 
 | |
| 		/* We are drawing on top of widget bases. Flush cache. */
 | |
| 		GPU_blend(true);
 | |
| 		UI_widgetbase_draw_cache_flush();
 | |
| 		GPU_blend(false);
 | |
| 
 | |
| 		uint pos = GPU_vertformat_attr_add(immVertexFormat(), "pos", GPU_COMP_F32, 2, GPU_FETCH_FLOAT);
 | |
| 		immBindBuiltinProgram(GPU_SHADER_2D_UNIFORM_COLOR);
 | |
| 
 | |
| 		immUniformColor3f(bw, bw, bw);
 | |
| 		immBegin(GPU_PRIM_TRIS, 3);
 | |
| 		immVertex2f(pos, rect->xmin + 0.1f * width, rect->ymin + 0.9f * height);
 | |
| 		immVertex2f(pos, rect->xmin + 0.1f * width, rect->ymin + 0.5f * height);
 | |
| 		immVertex2f(pos, rect->xmin + 0.5f * width, rect->ymin + 0.9f * height);
 | |
| 		immEnd();
 | |
| 
 | |
| 		immUnbindProgram();
 | |
| 	}
 | |
| }
 | |
| 
 | |
| static void widget_unitvec(uiBut *but, uiWidgetColors *wcol, rcti *rect, int UNUSED(state), int UNUSED(roundboxalign))
 | |
| {
 | |
| 	ui_draw_but_UNITVEC(but, wcol, rect);
 | |
| }
 | |
| 
 | |
| static void widget_icon_has_anim(uiBut *but, uiWidgetColors *wcol, rcti *rect, int state, int roundboxalign)
 | |
| {
 | |
| 	if (state & (UI_BUT_ANIMATED | UI_BUT_ANIMATED_KEY | UI_BUT_DRIVEN | UI_BUT_REDALERT)) {
 | |
| 		uiWidgetBase wtb;
 | |
| 		float rad;
 | |
| 
 | |
| 		widget_init(&wtb);
 | |
| 		wtb.draw_outline = false;
 | |
| 
 | |
| 		rad = wcol->roundness * BLI_rcti_size_y(rect);
 | |
| 		round_box_edges(&wtb, UI_CNR_ALL, rect, rad);
 | |
| 		widgetbase_draw(&wtb, wcol);
 | |
| 	}
 | |
| 	else if (but->type == UI_BTYPE_NUM) {
 | |
| 		/* Draw number buttons still with left/right
 | |
| 		 * triangles when field is not embossed */
 | |
| 		widget_numbut_embossn(but, wcol, rect, state, roundboxalign);
 | |
| 	}
 | |
| }
 | |
| 
 | |
| 
 | |
| static void widget_textbut(uiWidgetColors *wcol, rcti *rect, int state, int roundboxalign)
 | |
| {
 | |
| 	uiWidgetBase wtb;
 | |
| 	float rad;
 | |
| 
 | |
| 	if (state & UI_SELECT)
 | |
| 		SWAP(short, wcol->shadetop, wcol->shadedown);
 | |
| 
 | |
| 	widget_init(&wtb);
 | |
| 
 | |
| 	rad = wcol->roundness * U.widget_unit;
 | |
| 	round_box_edges(&wtb, roundboxalign, rect, rad);
 | |
| 
 | |
| 	widgetbase_draw(&wtb, wcol);
 | |
| }
 | |
| 
 | |
| 
 | |
| static void widget_menubut(uiWidgetColors *wcol, rcti *rect, int UNUSED(state), int roundboxalign)
 | |
| {
 | |
| 	uiWidgetBase wtb;
 | |
| 	float rad;
 | |
| 
 | |
| 	widget_init(&wtb);
 | |
| 
 | |
| 	rad = wcol->roundness * U.widget_unit;
 | |
| 	round_box_edges(&wtb, roundboxalign, rect, rad);
 | |
| 
 | |
| 	/* decoration */
 | |
| 	shape_preset_trias_from_rect_menu(&wtb.tria1, rect);
 | |
| 	/* copy size and center to 2nd tria */
 | |
| 	wtb.tria2 = wtb.tria1;
 | |
| 
 | |
| 	widgetbase_draw(&wtb, wcol);
 | |
| 
 | |
| 	/* text space, arrows are about 0.6 height of button */
 | |
| 	rect->xmax -= (6 * BLI_rcti_size_y(rect)) / 10;
 | |
| }
 | |
| 
 | |
| static void widget_menuiconbut(uiWidgetColors *wcol, rcti *rect, int UNUSED(state), int roundboxalign)
 | |
| {
 | |
| 	uiWidgetBase wtb;
 | |
| 	float rad;
 | |
| 
 | |
| 	widget_init(&wtb);
 | |
| 
 | |
| 	rad = wcol->roundness * U.widget_unit;
 | |
| 	round_box_edges(&wtb, roundboxalign, rect, rad);
 | |
| 
 | |
| 	/* decoration */
 | |
| 	widgetbase_draw(&wtb, wcol);
 | |
| }
 | |
| 
 | |
| static void widget_pulldownbut(uiWidgetColors *wcol, rcti *rect, int state, int roundboxalign)
 | |
| {
 | |
| 	float back[4];
 | |
| 	UI_GetThemeColor4fv(TH_BACK, back);
 | |
| 
 | |
| 	if ((state & UI_ACTIVE) || (back[3] < 1.0f)) {
 | |
| 		uiWidgetBase wtb;
 | |
| 		const float rad = wcol->roundness * U.widget_unit;
 | |
| 
 | |
| 		if (state & UI_ACTIVE) {
 | |
| 			copy_v4_v4_char(wcol->inner, wcol->inner_sel);
 | |
| 			copy_v3_v3_char(wcol->text, wcol->text_sel);
 | |
| 			copy_v3_v3_char(wcol->outline, wcol->inner);
 | |
| 		}
 | |
| 		else {
 | |
| 			wcol->inner[3] *= 1.0f - back[3];
 | |
| 			wcol->outline[3] = 0.0f;
 | |
| 		}
 | |
| 
 | |
| 		widget_init(&wtb);
 | |
| 
 | |
| 		/* half rounded */
 | |
| 		round_box_edges(&wtb, roundboxalign, rect, rad);
 | |
| 
 | |
| 		widgetbase_draw(&wtb, wcol);
 | |
| 	}
 | |
| }
 | |
| 
 | |
| static void widget_menu_itembut(uiWidgetColors *wcol, rcti *rect, int UNUSED(state), int UNUSED(roundboxalign))
 | |
| {
 | |
| 	uiWidgetBase wtb;
 | |
| 
 | |
| 	widget_init(&wtb);
 | |
| 
 | |
| 	/* not rounded, no outline */
 | |
| 	wtb.draw_outline = false;
 | |
| 	round_box_edges(&wtb, 0, rect, 0.0f);
 | |
| 
 | |
| 	widgetbase_draw(&wtb, wcol);
 | |
| }
 | |
| 
 | |
| static void widget_menu_radial_itembut(uiBut *but, uiWidgetColors *wcol, rcti *rect, int UNUSED(state), int UNUSED(roundboxalign))
 | |
| {
 | |
| 	uiWidgetBase wtb;
 | |
| 	float rad;
 | |
| 	float fac = but->block->pie_data.alphafac;
 | |
| 
 | |
| 	widget_init(&wtb);
 | |
| 
 | |
| 	wtb.draw_emboss = false;
 | |
| 
 | |
| 	rad = wcol->roundness * BLI_rcti_size_y(rect);
 | |
| 	round_box_edges(&wtb, UI_CNR_ALL, rect, rad);
 | |
| 
 | |
| 	wcol->inner[3] *= fac;
 | |
| 	wcol->inner_sel[3] *= fac;
 | |
| 	wcol->item[3] *= fac;
 | |
| 	wcol->text[3] *= fac;
 | |
| 	wcol->text_sel[3] *= fac;
 | |
| 	wcol->outline[3] *= fac;
 | |
| 
 | |
| 	widgetbase_draw(&wtb, wcol);
 | |
| }
 | |
| 
 | |
| static void widget_list_itembut(uiWidgetColors *wcol, rcti *rect, int UNUSED(state), int UNUSED(roundboxalign))
 | |
| {
 | |
| 	uiWidgetBase wtb;
 | |
| 	float rad;
 | |
| 
 | |
| 	widget_init(&wtb);
 | |
| 
 | |
| 	/* no outline */
 | |
| 	wtb.draw_outline = false;
 | |
| 	rad = wcol->roundness * U.widget_unit;
 | |
| 	round_box_edges(&wtb, UI_CNR_ALL, rect, rad);
 | |
| 
 | |
| 	widgetbase_draw(&wtb, wcol);
 | |
| }
 | |
| 
 | |
| static void widget_optionbut(uiWidgetColors *wcol, rcti *rect, int state, int UNUSED(roundboxalign))
 | |
| {
 | |
| 	uiWidgetBase wtb;
 | |
| 	rcti recttemp = *rect;
 | |
| 	float rad;
 | |
| 	int delta;
 | |
| 
 | |
| 	widget_init(&wtb);
 | |
| 
 | |
| 	/* square */
 | |
| 	recttemp.xmax = recttemp.xmin + BLI_rcti_size_y(&recttemp);
 | |
| 
 | |
| 	/* smaller */
 | |
| 	delta = 1 + BLI_rcti_size_y(&recttemp) / 8;
 | |
| 	recttemp.xmin += delta;
 | |
| 	recttemp.ymin += delta;
 | |
| 	recttemp.xmax -= delta;
 | |
| 	recttemp.ymax -= delta;
 | |
| 
 | |
| 	rad = wcol->roundness * BLI_rcti_size_y(&recttemp);
 | |
| 	round_box_edges(&wtb, UI_CNR_ALL, &recttemp, rad);
 | |
| 
 | |
| 	/* decoration */
 | |
| 	if (state & UI_SELECT) {
 | |
| 		shape_preset_trias_from_rect_checkmark(&wtb.tria1, &recttemp);
 | |
| 	}
 | |
| 
 | |
| 	widgetbase_draw(&wtb, wcol);
 | |
| 
 | |
| 	/* text space */
 | |
| 	rect->xmin += BLI_rcti_size_y(rect) * 0.7 + delta;
 | |
| }
 | |
| 
 | |
| /* labels use Editor theme colors for text */
 | |
| static void widget_state_label(uiWidgetType *wt, int state, int drawflag)
 | |
| {
 | |
| 	if (state & UI_BUT_LIST_ITEM) {
 | |
| 		/* Override default label theme's colors. */
 | |
| 		bTheme *btheme = UI_GetTheme();
 | |
| 		wt->wcol_theme = &btheme->tui.wcol_list_item;
 | |
| 		/* call this for option button */
 | |
| 		widget_state(wt, state, drawflag);
 | |
| 	}
 | |
| 	else {
 | |
| 		/* call this for option button */
 | |
| 		widget_state(wt, state, drawflag);
 | |
| 		if (state & UI_SELECT)
 | |
| 			UI_GetThemeColor3ubv(TH_TEXT_HI, (uchar *)wt->wcol.text);
 | |
| 		else
 | |
| 			UI_GetThemeColor3ubv(TH_TEXT, (uchar *)wt->wcol.text);
 | |
| 	}
 | |
| 
 | |
| 	if (state & UI_BUT_REDALERT) {
 | |
| 		char red[4] = {255, 0, 0};
 | |
| 		widget_state_blend(wt->wcol.text, red, 0.4f);
 | |
| 	}
 | |
| }
 | |
| 
 | |
| static void widget_radiobut(uiWidgetColors *wcol, rcti *rect, int UNUSED(state), int roundboxalign)
 | |
| {
 | |
| 	uiWidgetBase wtb;
 | |
| 	float rad;
 | |
| 
 | |
| 	widget_init(&wtb);
 | |
| 
 | |
| 	rad = wcol->roundness * U.widget_unit;
 | |
| 	round_box_edges(&wtb, roundboxalign, rect, rad);
 | |
| 
 | |
| 	widgetbase_draw(&wtb, wcol);
 | |
| }
 | |
| 
 | |
| static void widget_box(uiBut *but, uiWidgetColors *wcol, rcti *rect, int UNUSED(state), int roundboxalign)
 | |
| {
 | |
| 	uiWidgetBase wtb;
 | |
| 	float rad;
 | |
| 	char old_col[3];
 | |
| 
 | |
| 	widget_init(&wtb);
 | |
| 
 | |
| 	copy_v3_v3_char(old_col, wcol->inner);
 | |
| 
 | |
| 	/* abuse but->hsv - if it's non-zero, use this color as the box's background */
 | |
| 	if (but->col[3]) {
 | |
| 		wcol->inner[0] = but->col[0];
 | |
| 		wcol->inner[1] = but->col[1];
 | |
| 		wcol->inner[2] = but->col[2];
 | |
| 		wcol->inner[3] = but->col[3];
 | |
| 	}
 | |
| 
 | |
| 	rad = wcol->roundness * U.widget_unit;
 | |
| 	round_box_edges(&wtb, roundboxalign, rect, rad);
 | |
| 
 | |
| 	widgetbase_draw(&wtb, wcol);
 | |
| 
 | |
| 	copy_v3_v3_char(wcol->inner, old_col);
 | |
| }
 | |
| 
 | |
| static void widget_but(uiWidgetColors *wcol, rcti *rect, int UNUSED(state), int roundboxalign)
 | |
| {
 | |
| 	uiWidgetBase wtb;
 | |
| 	float rad;
 | |
| 
 | |
| 	widget_init(&wtb);
 | |
| 
 | |
| 	rad = wcol->roundness * U.widget_unit;
 | |
| 	round_box_edges(&wtb, roundboxalign, rect, rad);
 | |
| 
 | |
| 	widgetbase_draw(&wtb, wcol);
 | |
| }
 | |
| 
 | |
| #if 0
 | |
| static void widget_roundbut(uiWidgetColors *wcol, rcti *rect, int UNUSED(state), int roundboxalign)
 | |
| {
 | |
| 	uiWidgetBase wtb;
 | |
| 	const float rad = wcol->roundness * U.widget_unit;
 | |
| 
 | |
| 	widget_init(&wtb);
 | |
| 
 | |
| 	/* half rounded */
 | |
| 	round_box_edges(&wtb, roundboxalign, rect, rad);
 | |
| 
 | |
| 	widgetbase_draw(&wtb, wcol);
 | |
| }
 | |
| #endif
 | |
| 
 | |
| static void widget_roundbut_exec(uiWidgetColors *wcol, rcti *rect, int state, int roundboxalign)
 | |
| {
 | |
| 	uiWidgetBase wtb;
 | |
| 	const float rad = wcol->roundness * U.widget_unit;
 | |
| 
 | |
| 	widget_init(&wtb);
 | |
| 
 | |
| 	if (state & UI_STATE_HOLD_ACTION) {
 | |
| 		/* Show that keeping pressed performs another action (typically a menu). */
 | |
| 		shape_preset_init_hold_action(&wtb.tria1, rect, 0.75f, 'r');
 | |
| 	}
 | |
| 
 | |
| 	/* half rounded */
 | |
| 	round_box_edges(&wtb, roundboxalign, rect, rad);
 | |
| 
 | |
| 	widgetbase_draw(&wtb, wcol);
 | |
| }
 | |
| 
 | |
| static void widget_tab(uiWidgetColors *wcol, rcti *rect, int state, int roundboxalign)
 | |
| {
 | |
| 	const float rad = wcol->roundness * U.widget_unit;
 | |
| 	const bool is_active = (state & UI_SELECT);
 | |
| 
 | |
| /* Draw shaded outline - Disabled for now,
 | |
|  * seems incorrect and also looks nicer without it imho ;) */
 | |
| //#define USE_TAB_SHADED_HIGHLIGHT
 | |
| 
 | |
| 	uiWidgetBase wtb;
 | |
| 	uchar theme_col_tab_highlight[3];
 | |
| 
 | |
| #ifdef USE_TAB_SHADED_HIGHLIGHT
 | |
| 	/* create outline highlight colors */
 | |
| 	if (is_active) {
 | |
| 		interp_v3_v3v3_uchar(theme_col_tab_highlight, (uchar *)wcol->inner_sel,
 | |
| 		                     (uchar *)wcol->outline, 0.2f);
 | |
| 	}
 | |
| 	else {
 | |
| 		interp_v3_v3v3_uchar(theme_col_tab_highlight, (uchar *)wcol->inner,
 | |
| 		                     (uchar *)wcol->outline, 0.12f);
 | |
| 	}
 | |
| #endif
 | |
| 
 | |
| 	widget_init(&wtb);
 | |
| 
 | |
| 	/* half rounded */
 | |
| 	round_box_edges(&wtb, roundboxalign, rect, rad);
 | |
| 
 | |
| 	/* draw inner */
 | |
| #ifdef USE_TAB_SHADED_HIGHLIGHT
 | |
| 	wtb.draw_outline = 0;
 | |
| #endif
 | |
| 	widgetbase_draw(&wtb, wcol);
 | |
| 
 | |
| 	/* We are drawing on top of widget bases. Flush cache. */
 | |
| 	GPU_blend(true);
 | |
| 	UI_widgetbase_draw_cache_flush();
 | |
| 	GPU_blend(false);
 | |
| 
 | |
| #ifdef USE_TAB_SHADED_HIGHLIGHT
 | |
| 	/* draw outline (3d look) */
 | |
| 	ui_draw_but_TAB_outline(rect, rad, theme_col_tab_highlight, (uchar *)wcol->inner);
 | |
| #endif
 | |
| 
 | |
| #ifndef USE_TAB_SHADED_HIGHLIGHT
 | |
| 	UNUSED_VARS(is_active, theme_col_tab_highlight);
 | |
| #endif
 | |
| }
 | |
| 
 | |
| static void widget_draw_extra_mask(const bContext *C, uiBut *but, uiWidgetType *wt, rcti *rect)
 | |
| {
 | |
| 	bTheme *btheme = UI_GetTheme();
 | |
| 	uiWidgetColors *wcol = &btheme->tui.wcol_radio;
 | |
| 	uiWidgetBase wtb;
 | |
| 	const float rad = wcol->roundness * U.widget_unit;
 | |
| 	uchar col[4];
 | |
| 
 | |
| 	/* state copy! */
 | |
| 	wt->wcol = *(wt->wcol_theme);
 | |
| 
 | |
| 	widget_init(&wtb);
 | |
| 
 | |
| 	if (but->block->drawextra) {
 | |
| 		/* note: drawextra can change rect +1 or -1, to match round errors of existing previews */
 | |
| 		but->block->drawextra(C, but->poin, but->block->drawextra_arg1, but->block->drawextra_arg2, rect);
 | |
| 
 | |
| 		uint pos = GPU_vertformat_attr_add(immVertexFormat(), "pos", GPU_COMP_F32, 2, GPU_FETCH_FLOAT);
 | |
| 		immBindBuiltinProgram(GPU_SHADER_2D_UNIFORM_COLOR);
 | |
| 
 | |
| 		/* make mask to draw over image */
 | |
| 		UI_GetThemeColor3ubv(TH_BACK, col);
 | |
| 		immUniformColor3ubv(col);
 | |
| 
 | |
| 		round_box__edges(&wtb, UI_CNR_ALL, rect, 0.0f, rad);
 | |
| 		widgetbase_outline(&wtb, pos);
 | |
| 
 | |
| 		immUnbindProgram();
 | |
| 	}
 | |
| 
 | |
| 	/* outline */
 | |
| 	round_box_edges(&wtb, UI_CNR_ALL, rect, rad);
 | |
| 	wtb.draw_outline = true;
 | |
| 	wtb.draw_inner = false;
 | |
| 	widgetbase_draw(&wtb, &wt->wcol);
 | |
| }
 | |
| 
 | |
| static uiWidgetType *widget_type(uiWidgetTypeEnum type)
 | |
| {
 | |
| 	bTheme *btheme = UI_GetTheme();
 | |
| 	static uiWidgetType wt;
 | |
| 
 | |
| 	/* defaults */
 | |
| 	wt.wcol_theme = &btheme->tui.wcol_regular;
 | |
| 	wt.wcol_state = &btheme->tui.wcol_state;
 | |
| 	wt.state = widget_state;
 | |
| 	wt.draw = widget_but;
 | |
| 	wt.custom = NULL;
 | |
| 	wt.text = widget_draw_text_icon;
 | |
| 
 | |
| 	switch (type) {
 | |
| 		case UI_WTYPE_REGULAR:
 | |
| 			break;
 | |
| 
 | |
| 		case UI_WTYPE_LABEL:
 | |
| 			wt.draw = NULL;
 | |
| 			wt.state = widget_state_label;
 | |
| 			break;
 | |
| 
 | |
| 		case UI_WTYPE_TOGGLE:
 | |
| 			wt.wcol_theme = &btheme->tui.wcol_toggle;
 | |
| 			break;
 | |
| 
 | |
| 		case UI_WTYPE_CHECKBOX:
 | |
| 			wt.wcol_theme = &btheme->tui.wcol_option;
 | |
| 			wt.draw = widget_optionbut;
 | |
| 			break;
 | |
| 
 | |
| 		case UI_WTYPE_RADIO:
 | |
| 			wt.wcol_theme = &btheme->tui.wcol_radio;
 | |
| 			wt.draw = widget_radiobut;
 | |
| 			break;
 | |
| 
 | |
| 		case UI_WTYPE_NUMBER:
 | |
| 			wt.wcol_theme = &btheme->tui.wcol_num;
 | |
| 			wt.draw = widget_numbut;
 | |
| 			break;
 | |
| 
 | |
| 		case UI_WTYPE_SLIDER:
 | |
| 			wt.wcol_theme = &btheme->tui.wcol_numslider;
 | |
| 			wt.custom = widget_numslider;
 | |
| 			wt.state = widget_state_numslider;
 | |
| 			break;
 | |
| 
 | |
| 		case UI_WTYPE_EXEC:
 | |
| 			wt.wcol_theme = &btheme->tui.wcol_tool;
 | |
| 			wt.draw = widget_roundbut_exec;
 | |
| 			break;
 | |
| 
 | |
| 		case UI_WTYPE_TOOLBAR_ITEM:
 | |
| 			wt.wcol_theme = &btheme->tui.wcol_toolbar_item;
 | |
| 			wt.draw = widget_roundbut_exec;
 | |
| 			break;
 | |
| 
 | |
| 		case UI_WTYPE_TAB:
 | |
| 			wt.wcol_theme = &btheme->tui.wcol_tab;
 | |
| 			wt.draw = widget_tab;
 | |
| 			break;
 | |
| 
 | |
| 		case UI_WTYPE_TOOLTIP:
 | |
| 			wt.wcol_theme = &btheme->tui.wcol_tooltip;
 | |
| 			wt.draw = widget_menu_back;
 | |
| 			break;
 | |
| 
 | |
| 
 | |
| 		/* strings */
 | |
| 		case UI_WTYPE_NAME:
 | |
| 			wt.wcol_theme = &btheme->tui.wcol_text;
 | |
| 			wt.draw = widget_textbut;
 | |
| 			break;
 | |
| 
 | |
| 		case UI_WTYPE_NAME_LINK:
 | |
| 			break;
 | |
| 
 | |
| 		case UI_WTYPE_POINTER_LINK:
 | |
| 			break;
 | |
| 
 | |
| 		case UI_WTYPE_FILENAME:
 | |
| 			break;
 | |
| 
 | |
| 
 | |
| 		/* start menus */
 | |
| 		case UI_WTYPE_MENU_RADIO:
 | |
| 			wt.wcol_theme = &btheme->tui.wcol_menu;
 | |
| 			wt.draw = widget_menubut;
 | |
| 			break;
 | |
| 
 | |
| 		case UI_WTYPE_MENU_ICON_RADIO:
 | |
| 		case UI_WTYPE_MENU_NODE_LINK:
 | |
| 			wt.wcol_theme = &btheme->tui.wcol_menu;
 | |
| 			wt.draw = widget_menuiconbut;
 | |
| 			break;
 | |
| 
 | |
| 		case UI_WTYPE_MENU_POINTER_LINK:
 | |
| 			wt.wcol_theme = &btheme->tui.wcol_menu;
 | |
| 			wt.draw = widget_menubut;
 | |
| 			break;
 | |
| 
 | |
| 		case UI_WTYPE_PULLDOWN:
 | |
| 			wt.wcol_theme = &btheme->tui.wcol_pulldown;
 | |
| 			wt.draw = widget_pulldownbut;
 | |
| 			wt.state = widget_state_pulldown;
 | |
| 			break;
 | |
| 
 | |
| 		/* in menus */
 | |
| 		case UI_WTYPE_MENU_ITEM:
 | |
| 			wt.wcol_theme = &btheme->tui.wcol_menu_item;
 | |
| 			wt.draw = widget_menu_itembut;
 | |
| 			wt.state = widget_state_menu_item;
 | |
| 			break;
 | |
| 
 | |
| 		case UI_WTYPE_MENU_BACK:
 | |
| 			wt.wcol_theme = &btheme->tui.wcol_menu_back;
 | |
| 			wt.draw = widget_menu_back;
 | |
| 			break;
 | |
| 
 | |
| 		/* specials */
 | |
| 		case UI_WTYPE_ICON:
 | |
| 			wt.custom = widget_icon_has_anim;
 | |
| 			break;
 | |
| 
 | |
| 		case UI_WTYPE_ICON_LABEL:
 | |
| 			/* behave like regular labels (this is simply a label with an icon) */
 | |
| 			wt.state = widget_state_label;
 | |
| 			wt.custom = widget_icon_has_anim;
 | |
| 			break;
 | |
| 
 | |
| 		case UI_WTYPE_SWATCH:
 | |
| 			wt.custom = widget_swatch;
 | |
| 			break;
 | |
| 
 | |
| 		case UI_WTYPE_BOX:
 | |
| 			wt.custom = widget_box;
 | |
| 			wt.wcol_theme = &btheme->tui.wcol_box;
 | |
| 			break;
 | |
| 
 | |
| 		case UI_WTYPE_RGB_PICKER:
 | |
| 			break;
 | |
| 
 | |
| 		case UI_WTYPE_UNITVEC:
 | |
| 			wt.custom = widget_unitvec;
 | |
| 			break;
 | |
| 
 | |
| 		case UI_WTYPE_SCROLL:
 | |
| 			wt.wcol_theme = &btheme->tui.wcol_scroll;
 | |
| 			wt.state = widget_state_nothing;
 | |
| 			wt.custom = widget_scroll;
 | |
| 			break;
 | |
| 
 | |
| 		case UI_WTYPE_LISTITEM:
 | |
| 			wt.wcol_theme = &btheme->tui.wcol_list_item;
 | |
| 			wt.draw = widget_list_itembut;
 | |
| 			break;
 | |
| 
 | |
| 		case UI_WTYPE_PROGRESSBAR:
 | |
| 			wt.wcol_theme = &btheme->tui.wcol_progress;
 | |
| 			wt.custom = widget_progressbar;
 | |
| 			break;
 | |
| 
 | |
| 		case UI_WTYPE_MENU_ITEM_RADIAL:
 | |
| 			wt.wcol_theme = &btheme->tui.wcol_pie_menu;
 | |
| 			wt.custom = widget_menu_radial_itembut;
 | |
| 			wt.state = widget_state_pie_menu_item;
 | |
| 			break;
 | |
| 	}
 | |
| 
 | |
| 	return &wt;
 | |
| }
 | |
| 
 | |
| 
 | |
| static int widget_roundbox_set(uiBut *but, rcti *rect)
 | |
| {
 | |
| 	int roundbox = UI_CNR_ALL;
 | |
| 
 | |
| 	/* alignment */
 | |
| 	if ((but->drawflag & UI_BUT_ALIGN) && but->type != UI_BTYPE_PULLDOWN) {
 | |
| 
 | |
| 		/* ui_popup_block_position has this correction too, keep in sync */
 | |
| 		if (but->drawflag & (UI_BUT_ALIGN_TOP | UI_BUT_ALIGN_STITCH_TOP))
 | |
| 			rect->ymax += U.pixelsize;
 | |
| 		if (but->drawflag & (UI_BUT_ALIGN_LEFT | UI_BUT_ALIGN_STITCH_LEFT))
 | |
| 			rect->xmin -= U.pixelsize;
 | |
| 
 | |
| 		switch (but->drawflag & UI_BUT_ALIGN) {
 | |
| 			case UI_BUT_ALIGN_TOP:
 | |
| 				roundbox = UI_CNR_BOTTOM_LEFT | UI_CNR_BOTTOM_RIGHT;
 | |
| 				break;
 | |
| 			case UI_BUT_ALIGN_DOWN:
 | |
| 				roundbox = UI_CNR_TOP_LEFT | UI_CNR_TOP_RIGHT;
 | |
| 				break;
 | |
| 			case UI_BUT_ALIGN_LEFT:
 | |
| 				roundbox = UI_CNR_TOP_RIGHT | UI_CNR_BOTTOM_RIGHT;
 | |
| 				break;
 | |
| 			case UI_BUT_ALIGN_RIGHT:
 | |
| 				roundbox = UI_CNR_TOP_LEFT | UI_CNR_BOTTOM_LEFT;
 | |
| 				break;
 | |
| 			case UI_BUT_ALIGN_DOWN | UI_BUT_ALIGN_RIGHT:
 | |
| 				roundbox = UI_CNR_TOP_LEFT;
 | |
| 				break;
 | |
| 			case UI_BUT_ALIGN_DOWN | UI_BUT_ALIGN_LEFT:
 | |
| 				roundbox = UI_CNR_TOP_RIGHT;
 | |
| 				break;
 | |
| 			case UI_BUT_ALIGN_TOP | UI_BUT_ALIGN_RIGHT:
 | |
| 				roundbox = UI_CNR_BOTTOM_LEFT;
 | |
| 				break;
 | |
| 			case UI_BUT_ALIGN_TOP | UI_BUT_ALIGN_LEFT:
 | |
| 				roundbox = UI_CNR_BOTTOM_RIGHT;
 | |
| 				break;
 | |
| 			default:
 | |
| 				roundbox = 0;
 | |
| 				break;
 | |
| 		}
 | |
| 	}
 | |
| 
 | |
| 	/* align with open menu */
 | |
| 	if (but->active && (but->type != UI_BTYPE_POPOVER)) {
 | |
| 		int direction = ui_but_menu_direction(but);
 | |
| 
 | |
| 		if      (direction == UI_DIR_UP)    roundbox &= ~(UI_CNR_TOP_RIGHT    | UI_CNR_TOP_LEFT);
 | |
| 		else if (direction == UI_DIR_DOWN)  roundbox &= ~(UI_CNR_BOTTOM_RIGHT | UI_CNR_BOTTOM_LEFT);
 | |
| 		else if (direction == UI_DIR_LEFT)  roundbox &= ~(UI_CNR_TOP_LEFT     | UI_CNR_BOTTOM_LEFT);
 | |
| 		else if (direction == UI_DIR_RIGHT) roundbox &= ~(UI_CNR_TOP_RIGHT    | UI_CNR_BOTTOM_RIGHT);
 | |
| 	}
 | |
| 
 | |
| 	return roundbox;
 | |
| }
 | |
| 
 | |
| /* -------------------------------------------------------------------- */
 | |
| /** \name Public API
 | |
|  * \{ */
 | |
| 
 | |
| /* conversion from old to new buttons, so still messy */
 | |
| void ui_draw_but(const bContext *C, ARegion *ar, uiStyle *style, uiBut *but, rcti *rect)
 | |
| {
 | |
| 	bTheme *btheme = UI_GetTheme();
 | |
| 	const ThemeUI *tui = &btheme->tui;
 | |
| 	const uiFontStyle *fstyle = &style->widget;
 | |
| 	uiWidgetType *wt = NULL;
 | |
| 
 | |
| #ifdef USE_UI_POPOVER_ONCE
 | |
| 	const rcti rect_orig = *rect;
 | |
| #endif
 | |
| 
 | |
| 	/* handle menus separately */
 | |
| 	if (but->dt == UI_EMBOSS_PULLDOWN) {
 | |
| 		switch (but->type) {
 | |
| 			case UI_BTYPE_LABEL:
 | |
| 				widget_draw_text_icon(&style->widgetlabel, &tui->wcol_menu_back, but, rect);
 | |
| 				break;
 | |
| 			case UI_BTYPE_SEPR_LINE:
 | |
| 				ui_draw_separator(rect, &tui->wcol_menu_item);
 | |
| 				break;
 | |
| 			default:
 | |
| 				wt = widget_type(UI_WTYPE_MENU_ITEM);
 | |
| 				break;
 | |
| 		}
 | |
| 	}
 | |
| 	else if (but->dt == UI_EMBOSS_NONE) {
 | |
| 		/* "nothing" */
 | |
| 		switch (but->type) {
 | |
| 			case UI_BTYPE_LABEL:
 | |
| 				wt = widget_type(UI_WTYPE_ICON_LABEL);
 | |
| 				break;
 | |
| 			default:
 | |
| 				wt = widget_type(UI_WTYPE_ICON);
 | |
| 				break;
 | |
| 		}
 | |
| 	}
 | |
| 	else if (but->dt == UI_EMBOSS_RADIAL) {
 | |
| 		wt = widget_type(UI_WTYPE_MENU_ITEM_RADIAL);
 | |
| 	}
 | |
| 	else {
 | |
| 		BLI_assert(but->dt == UI_EMBOSS);
 | |
| 
 | |
| 		switch (but->type) {
 | |
| 			case UI_BTYPE_LABEL:
 | |
| 				wt = widget_type(UI_WTYPE_LABEL);
 | |
| 				fstyle = &style->widgetlabel;
 | |
| 				if (but->drawflag & UI_BUT_BOX_ITEM) {
 | |
| 					wt->wcol_theme = &tui->wcol_box;
 | |
| 					wt->state = widget_state;
 | |
| 				}
 | |
| 				else if (but->block->theme_style == UI_BLOCK_THEME_STYLE_POPUP) {
 | |
| 					wt->wcol_theme = &tui->wcol_menu_back;
 | |
| 					wt->state = widget_state;
 | |
| 				}
 | |
| 				break;
 | |
| 
 | |
| 			case UI_BTYPE_SEPR:
 | |
| 			case UI_BTYPE_SEPR_LINE:
 | |
| 			case UI_BTYPE_SEPR_SPACER:
 | |
| 				break;
 | |
| 
 | |
| 			case UI_BTYPE_BUT:
 | |
| #ifdef USE_UI_TOOLBAR_HACK
 | |
| 				if (UI_but_is_tool(but)) {
 | |
| 					wt = widget_type(UI_WTYPE_TOOLBAR_ITEM);
 | |
| 				}
 | |
| 				else {
 | |
| 					wt = widget_type(UI_WTYPE_EXEC);
 | |
| 				}
 | |
| #else
 | |
| 				wt = widget_type(UI_WTYPE_EXEC);
 | |
| #endif
 | |
| 				break;
 | |
| 
 | |
| 			case UI_BTYPE_NUM:
 | |
| 				wt = widget_type(UI_WTYPE_NUMBER);
 | |
| 				break;
 | |
| 
 | |
| 			case UI_BTYPE_NUM_SLIDER:
 | |
| 				wt = widget_type(UI_WTYPE_SLIDER);
 | |
| 				break;
 | |
| 
 | |
| 			case UI_BTYPE_ROW:
 | |
| 				wt = widget_type(UI_WTYPE_RADIO);
 | |
| 				break;
 | |
| 
 | |
| 			case UI_BTYPE_LISTROW:
 | |
| 				wt = widget_type(UI_WTYPE_LISTITEM);
 | |
| 				break;
 | |
| 
 | |
| 			case UI_BTYPE_TEXT:
 | |
| 				wt = widget_type(UI_WTYPE_NAME);
 | |
| 				break;
 | |
| 
 | |
| 			case UI_BTYPE_SEARCH_MENU:
 | |
| 				wt = widget_type(UI_WTYPE_NAME);
 | |
| 				if (but->block->theme_style == UI_BLOCK_THEME_STYLE_POPUP) {
 | |
| 					wt->wcol_theme = &btheme->tui.wcol_menu_back;
 | |
| 				}
 | |
| 				break;
 | |
| 
 | |
| 			case UI_BTYPE_TAB:
 | |
| 				wt = widget_type(UI_WTYPE_TAB);
 | |
| 				break;
 | |
| 
 | |
| 			case UI_BTYPE_BUT_TOGGLE:
 | |
| 			case UI_BTYPE_TOGGLE:
 | |
| 			case UI_BTYPE_TOGGLE_N:
 | |
| 				wt = widget_type(UI_WTYPE_TOGGLE);
 | |
| 				break;
 | |
| 
 | |
| 			case UI_BTYPE_CHECKBOX:
 | |
| 			case UI_BTYPE_CHECKBOX_N:
 | |
| 				if (!(but->flag & UI_HAS_ICON)) {
 | |
| 					wt = widget_type(UI_WTYPE_CHECKBOX);
 | |
| 					but->drawflag |= UI_BUT_TEXT_LEFT;
 | |
| 				}
 | |
| 				else
 | |
| 					wt = widget_type(UI_WTYPE_TOGGLE);
 | |
| 
 | |
| 				/* option buttons have strings outside, on menus use different colors */
 | |
| 				if (but->block->theme_style == UI_BLOCK_THEME_STYLE_POPUP) {
 | |
| 					wt->state = widget_state_option_menu;
 | |
| 				}
 | |
| 				break;
 | |
| 
 | |
| 			case UI_BTYPE_MENU:
 | |
| 			case UI_BTYPE_BLOCK:
 | |
| 			case UI_BTYPE_POPOVER:
 | |
| 				if (but->flag & UI_BUT_NODE_LINK) {
 | |
| 					/* new node-link button, not active yet XXX */
 | |
| 					wt = widget_type(UI_WTYPE_MENU_NODE_LINK);
 | |
| 				}
 | |
| 				else {
 | |
| 					/* with menu arrows */
 | |
| 
 | |
| 					/* we could use a flag for this, but for now just check size,
 | |
| 					 * add updown arrows if there is room. */
 | |
| 					if ((!but->str[0] && but->icon && (BLI_rcti_size_x(rect) < BLI_rcti_size_y(rect) + 2)) ||
 | |
| 					    /* disable for brushes also */
 | |
| 					    (but->flag & UI_BUT_ICON_PREVIEW))
 | |
| 					{
 | |
| 						/* no arrows */
 | |
| 						wt = widget_type(UI_WTYPE_MENU_ICON_RADIO);
 | |
| 					}
 | |
| 					else {
 | |
| 						wt = widget_type(UI_WTYPE_MENU_RADIO);
 | |
| 					}
 | |
| 				}
 | |
| 				break;
 | |
| 
 | |
| 			case UI_BTYPE_PULLDOWN:
 | |
| 				wt = widget_type(UI_WTYPE_PULLDOWN);
 | |
| 				break;
 | |
| 
 | |
| 			case UI_BTYPE_BUT_MENU:
 | |
| 				wt = widget_type(UI_WTYPE_MENU_ITEM);
 | |
| 				break;
 | |
| 
 | |
| 			case UI_BTYPE_COLOR:
 | |
| 				wt = widget_type(UI_WTYPE_SWATCH);
 | |
| 				break;
 | |
| 
 | |
| 			case UI_BTYPE_ROUNDBOX:
 | |
| 			case UI_BTYPE_LISTBOX:
 | |
| 				wt = widget_type(UI_WTYPE_BOX);
 | |
| 				break;
 | |
| 
 | |
| 			case UI_BTYPE_EXTRA:
 | |
| 				widget_draw_extra_mask(C, but, widget_type(UI_WTYPE_BOX), rect);
 | |
| 				break;
 | |
| 
 | |
| 			case UI_BTYPE_HSVCUBE:
 | |
| 				if (ELEM(but->a1, UI_GRAD_V_ALT, UI_GRAD_L_ALT)) {
 | |
| 					/* vertical V slider, uses new widget draw now */
 | |
| 					ui_draw_but_HSV_v(but, rect);
 | |
| 				}
 | |
| 				else {  /* other HSV pickers... */
 | |
| 					ui_draw_but_HSVCUBE(but, rect);
 | |
| 				}
 | |
| 				break;
 | |
| 
 | |
| 			case UI_BTYPE_HSVCIRCLE:
 | |
| 				ui_draw_but_HSVCIRCLE(but, &tui->wcol_regular, rect);
 | |
| 				break;
 | |
| 
 | |
| 			case UI_BTYPE_COLORBAND:
 | |
| 				ui_draw_but_COLORBAND(but, &tui->wcol_regular, rect);
 | |
| 				break;
 | |
| 
 | |
| 			case UI_BTYPE_UNITVEC:
 | |
| 				wt = widget_type(UI_WTYPE_UNITVEC);
 | |
| 				break;
 | |
| 
 | |
| 			case UI_BTYPE_IMAGE:
 | |
| 				ui_draw_but_IMAGE(ar, but, &tui->wcol_regular, rect);
 | |
| 				break;
 | |
| 
 | |
| 			case UI_BTYPE_HISTOGRAM:
 | |
| 				ui_draw_but_HISTOGRAM(ar, but, &tui->wcol_regular, rect);
 | |
| 				break;
 | |
| 
 | |
| 			case UI_BTYPE_WAVEFORM:
 | |
| 				ui_draw_but_WAVEFORM(ar, but, &tui->wcol_regular, rect);
 | |
| 				break;
 | |
| 
 | |
| 			case UI_BTYPE_VECTORSCOPE:
 | |
| 				ui_draw_but_VECTORSCOPE(ar, but, &tui->wcol_regular, rect);
 | |
| 				break;
 | |
| 
 | |
| 			case UI_BTYPE_CURVE:
 | |
| 				ui_draw_but_CURVE(ar, but, &tui->wcol_regular, rect);
 | |
| 				break;
 | |
| 
 | |
| 			case UI_BTYPE_PROGRESS_BAR:
 | |
| 				wt = widget_type(UI_WTYPE_PROGRESSBAR);
 | |
| 				fstyle = &style->widgetlabel;
 | |
| 				break;
 | |
| 
 | |
| 			case UI_BTYPE_SCROLL:
 | |
| 				wt = widget_type(UI_WTYPE_SCROLL);
 | |
| 				break;
 | |
| 
 | |
| 			case UI_BTYPE_GRIP:
 | |
| 				wt = widget_type(UI_WTYPE_ICON);
 | |
| 				break;
 | |
| 
 | |
| 			case UI_BTYPE_TRACK_PREVIEW:
 | |
| 				ui_draw_but_TRACKPREVIEW(ar, but, &tui->wcol_regular, rect);
 | |
| 				break;
 | |
| 
 | |
| 			case UI_BTYPE_NODE_SOCKET:
 | |
| 				ui_draw_but_NODESOCKET(ar, but, &tui->wcol_regular, rect);
 | |
| 				break;
 | |
| 
 | |
| 			default:
 | |
| 				wt = widget_type(UI_WTYPE_REGULAR);
 | |
| 				break;
 | |
| 		}
 | |
| 	}
 | |
| 
 | |
| 	if (wt) {
 | |
| 		//rcti disablerect = *rect; /* rect gets clipped smaller for text */
 | |
| 		int roundboxalign, state, drawflag;
 | |
| 		bool disabled = false;
 | |
| 
 | |
| 		roundboxalign = widget_roundbox_set(but, rect);
 | |
| 
 | |
| 		/* Mask out flags re-used for local state. */
 | |
| 		state = but->flag & ~UI_STATE_FLAGS_ALL;
 | |
| 		drawflag = but->drawflag;
 | |
| 
 | |
| 		if (state & UI_SELECT_DRAW) {
 | |
| 			state |= UI_SELECT;
 | |
| 		}
 | |
| 
 | |
| 		if ((but->editstr) ||
 | |
| 		    (UNLIKELY(but->flag & UI_BUT_DRAG_MULTI) && ui_but_drag_multi_edit_get(but)))
 | |
| 		{
 | |
| 			state |= UI_STATE_TEXT_INPUT;
 | |
| 		}
 | |
| 
 | |
| 		if (but->hold_func) {
 | |
| 			state |= UI_STATE_HOLD_ACTION;
 | |
| 		}
 | |
| 
 | |
| 		if (state & UI_ACTIVE) {
 | |
| 			if (but->drawflag & UI_BUT_ACTIVE_LEFT) {
 | |
| 				state |= UI_STATE_ACTIVE_LEFT;
 | |
| 			}
 | |
| 			else if (but->drawflag & UI_BUT_ACTIVE_RIGHT) {
 | |
| 				state |= UI_STATE_ACTIVE_RIGHT;
 | |
| 			}
 | |
| 		}
 | |
| 
 | |
| 		if (state & (UI_BUT_DISABLED | UI_BUT_INACTIVE))
 | |
| 			if (but->dt != UI_EMBOSS_PULLDOWN)
 | |
| 				disabled = true;
 | |
| 
 | |
| 		if (disabled)
 | |
| 			ui_widget_color_disabled(wt);
 | |
| 
 | |
| 		wt->state(wt, state, drawflag);
 | |
| 		if (wt->custom)
 | |
| 			wt->custom(but, &wt->wcol, rect, state, roundboxalign);
 | |
| 		else if (wt->draw)
 | |
| 			wt->draw(&wt->wcol, rect, state, roundboxalign);
 | |
| 
 | |
| 		if (disabled)
 | |
| 			GPU_blend(true);
 | |
| 
 | |
| #ifdef USE_UI_POPOVER_ONCE
 | |
| 		if (but->block->flag & UI_BLOCK_POPOVER_ONCE) {
 | |
| 			if ((state & UI_ACTIVE) && ui_but_is_popover_once_compat(but)) {
 | |
| 				uiWidgetType wt_back = *wt;
 | |
| 				uiWidgetType *wt_temp = widget_type(UI_WTYPE_MENU_ITEM);
 | |
| 				wt_temp->state(wt_temp, state, drawflag);
 | |
| 				copy_v4_v4_char(wt->wcol.inner, wt->wcol.inner_sel);
 | |
| 				wt->wcol.inner[3] = 128;
 | |
| 				wt->wcol.roundness = 0.5f;
 | |
| 				ui_draw_roundbox(
 | |
| 				        &rect_orig,
 | |
| 				        0.25f * min_ff(BLI_rcti_size_x(&rect_orig), BLI_rcti_size_y(&rect_orig)),
 | |
| 				        &wt_temp->wcol);
 | |
| 				*wt = wt_back;
 | |
| 			}
 | |
| 		}
 | |
| #endif
 | |
| 
 | |
| 		wt->text(fstyle, &wt->wcol, but, rect);
 | |
| 		if (disabled)
 | |
| 			GPU_blend(false);
 | |
| 
 | |
| //		if (state & (UI_BUT_DISABLED | UI_BUT_INACTIVE))
 | |
| //			if (but->dt != UI_EMBOSS_PULLDOWN)
 | |
| //				widget_disabled(&disablerect);
 | |
| 	}
 | |
| }
 | |
| 
 | |
| static void ui_draw_clip_tri(uiBlock *block, rcti *rect, uiWidgetType *wt)
 | |
| {
 | |
| 	if (block) {
 | |
| 		float draw_color[4];
 | |
| 		uchar *color = (uchar *)wt->wcol.text;
 | |
| 
 | |
| 		draw_color[0] = ((float)color[0]) / 255.0f;
 | |
| 		draw_color[1] = ((float)color[1]) / 255.0f;
 | |
| 		draw_color[2] = ((float)color[2]) / 255.0f;
 | |
| 		draw_color[3] = 1.0f;
 | |
| 
 | |
| 		if (block->flag & UI_BLOCK_CLIPTOP) {
 | |
| 			/* XXX no scaling for UI here yet */
 | |
| 			UI_draw_icon_tri(BLI_rcti_cent_x(rect), rect->ymax - 8, 't', draw_color);
 | |
| 		}
 | |
| 		if (block->flag & UI_BLOCK_CLIPBOTTOM) {
 | |
| 			/* XXX no scaling for UI here yet */
 | |
| 			UI_draw_icon_tri(BLI_rcti_cent_x(rect), rect->ymin + 10, 'v', draw_color);
 | |
| 		}
 | |
| 	}
 | |
| }
 | |
| 
 | |
| void ui_draw_menu_back(uiStyle *UNUSED(style), uiBlock *block, rcti *rect)
 | |
| {
 | |
| 	uiWidgetType *wt = widget_type(UI_WTYPE_MENU_BACK);
 | |
| 
 | |
| 	wt->state(wt, 0, 0);
 | |
| 	if (block)
 | |
| 		wt->draw(&wt->wcol, rect, block->flag, block->direction);
 | |
| 	else
 | |
| 		wt->draw(&wt->wcol, rect, 0, 0);
 | |
| 
 | |
| 	ui_draw_clip_tri(block, rect, wt);
 | |
| }
 | |
| 
 | |
| /**
 | |
|  * Similar to 'widget_menu_back', however we can't use the widget preset system
 | |
|  * because we need to pass in the original location so we know where to show the arrow.
 | |
|  */
 | |
| static void ui_draw_popover_back_impl(
 | |
|         const uiWidgetColors *wcol, rcti *rect, int direction, const float unit_size,
 | |
|         const float mval_origin[2])
 | |
| {
 | |
| 	/* tsk, this isn't nice. */
 | |
| 	const float unit_half = unit_size / 2;
 | |
| 	const float cent_x = mval_origin ? mval_origin[0] : BLI_rcti_cent_x(rect);
 | |
| 	rect->ymax -= unit_half;
 | |
| 	rect->ymin += unit_half;
 | |
| 
 | |
| 	GPU_blend(true);
 | |
| 
 | |
| 	/* Extracted from 'widget_menu_back', keep separate to avoid menu changes breaking popovers */
 | |
| 	{
 | |
| 		uiWidgetBase wtb;
 | |
| 		widget_init(&wtb);
 | |
| 
 | |
| 		const int roundboxalign = UI_CNR_ALL;
 | |
| 		widget_softshadow(rect, roundboxalign, wcol->roundness * U.widget_unit);
 | |
| 
 | |
| 		round_box_edges(&wtb, roundboxalign, rect, wcol->roundness * U.widget_unit);
 | |
| 		wtb.draw_emboss = false;
 | |
| 		widgetbase_draw(&wtb, wcol);
 | |
| 	}
 | |
| 
 | |
| 	/* Draw popover arrow (top/bottom) */
 | |
| 	if (ELEM(direction, UI_DIR_UP, UI_DIR_DOWN)) {
 | |
| 		uint pos = GPU_vertformat_attr_add(immVertexFormat(), "pos", GPU_COMP_F32, 2, GPU_FETCH_FLOAT);
 | |
| 		immBindBuiltinProgram(GPU_SHADER_2D_UNIFORM_COLOR);
 | |
| 		immUniformColor4ubv((uchar *)wcol->inner);
 | |
| 		GPU_blend(true);
 | |
| 		immBegin(GPU_PRIM_TRIS, 3);
 | |
| 		if (direction == UI_DIR_DOWN) {
 | |
| 			const float y = rect->ymax;
 | |
| 			immVertex2f(pos, cent_x - unit_half, y);
 | |
| 			immVertex2f(pos, cent_x + unit_half, y);
 | |
| 			immVertex2f(pos, cent_x, y + unit_half);
 | |
| 		}
 | |
| 		else {
 | |
| 			const float y = rect->ymin;
 | |
| 			immVertex2f(pos, cent_x - unit_half, y);
 | |
| 			immVertex2f(pos, cent_x + unit_half, y);
 | |
| 			immVertex2f(pos, cent_x, y - unit_half);
 | |
| 		}
 | |
| 		immEnd();
 | |
| 		immUnbindProgram();
 | |
| 	}
 | |
| 
 | |
| 	GPU_blend(false);
 | |
| }
 | |
| 
 | |
| void ui_draw_popover_back(ARegion *ar, uiStyle *UNUSED(style), uiBlock *block, rcti *rect)
 | |
| {
 | |
| 	uiWidgetType *wt = widget_type(UI_WTYPE_MENU_BACK);
 | |
| 
 | |
| 	if (block) {
 | |
| 		float mval_origin[2] = {block->mx, block->my};
 | |
| 		ui_window_to_block_fl(ar, block, &mval_origin[0], &mval_origin[1]);
 | |
| 		ui_draw_popover_back_impl(wt->wcol_theme, rect, block->direction, U.widget_unit / block->aspect,  mval_origin);
 | |
| 	}
 | |
| 	else {
 | |
| 		wt->state(wt, 0, 0);
 | |
| 		wt->draw(&wt->wcol, rect, 0, 0);
 | |
| 	}
 | |
| 
 | |
| 	ui_draw_clip_tri(block, rect, wt);
 | |
| }
 | |
| 
 | |
| static void draw_disk_shaded(
 | |
|         float start, float angle,
 | |
|         float radius_int, float radius_ext, int subd,
 | |
|         const char col1[4], const char col2[4],
 | |
|         bool shaded)
 | |
| {
 | |
| 	const float radius_ext_scale = (0.5f / radius_ext);  /* 1 / (2 * radius_ext) */
 | |
| 	int i;
 | |
| 
 | |
| 	float s, c;
 | |
| 	float y1, y2;
 | |
| 	float fac;
 | |
| 	uchar r_col[4];
 | |
| 	uint pos, col;
 | |
| 
 | |
| 	GPUVertFormat *format = immVertexFormat();
 | |
| 	pos = GPU_vertformat_attr_add(format, "pos", GPU_COMP_F32, 2, GPU_FETCH_FLOAT);
 | |
| 	if (shaded) {
 | |
| 		col = GPU_vertformat_attr_add(format, "color", GPU_COMP_U8, 4, GPU_FETCH_INT_TO_FLOAT_UNIT);
 | |
| 		immBindBuiltinProgram(GPU_SHADER_2D_SMOOTH_COLOR);
 | |
| 	}
 | |
| 	else {
 | |
| 		immBindBuiltinProgram(GPU_SHADER_2D_UNIFORM_COLOR);
 | |
| 		immUniformColor4ubv((uchar *)col1);
 | |
| 	}
 | |
| 
 | |
| 	immBegin(GPU_PRIM_TRI_STRIP, subd * 2);
 | |
| 	for (i = 0; i < subd; i++) {
 | |
| 		float a;
 | |
| 
 | |
| 		a = start + ((i) / (float)(subd - 1)) * angle;
 | |
| 		s = sinf(a);
 | |
| 		c = cosf(a);
 | |
| 		y1 = s * radius_int;
 | |
| 		y2 = s * radius_ext;
 | |
| 
 | |
| 		if (shaded) {
 | |
| 			fac = (y1 + radius_ext) * radius_ext_scale;
 | |
| 			round_box_shade_col4_r(r_col, col1, col2, fac);
 | |
| 			immAttr4ubv(col, r_col);
 | |
| 		}
 | |
| 		immVertex2f(pos, c * radius_int, s * radius_int);
 | |
| 
 | |
| 		if (shaded) {
 | |
| 			fac = (y2 + radius_ext) * radius_ext_scale;
 | |
| 			round_box_shade_col4_r(r_col, col1, col2, fac);
 | |
| 			immAttr4ubv(col, r_col);
 | |
| 		}
 | |
| 		immVertex2f(pos, c * radius_ext, s * radius_ext);
 | |
| 	}
 | |
| 	immEnd();
 | |
| 
 | |
| 	immUnbindProgram();
 | |
| }
 | |
| 
 | |
| void ui_draw_pie_center(uiBlock *block)
 | |
| {
 | |
| 	bTheme *btheme = UI_GetTheme();
 | |
| 	float cx = block->pie_data.pie_center_spawned[0];
 | |
| 	float cy = block->pie_data.pie_center_spawned[1];
 | |
| 
 | |
| 	float *pie_dir = block->pie_data.pie_dir;
 | |
| 
 | |
| 	float pie_radius_internal = U.dpi_fac * U.pie_menu_threshold;
 | |
| 	float pie_radius_external = U.dpi_fac * (U.pie_menu_threshold + 7.0f);
 | |
| 
 | |
| 	int subd = 40;
 | |
| 
 | |
| 	float angle = atan2f(pie_dir[1], pie_dir[0]);
 | |
| 	float range = (block->pie_data.flags & UI_PIE_DEGREES_RANGE_LARGE) ? M_PI_2 : M_PI_4;
 | |
| 
 | |
| 	GPU_matrix_push();
 | |
| 	GPU_matrix_translate_2f(cx, cy);
 | |
| 
 | |
| 	GPU_blend(true);
 | |
| 	if (btheme->tui.wcol_pie_menu.shaded) {
 | |
| 		char col1[4], col2[4];
 | |
| 		shadecolors4(col1, col2, btheme->tui.wcol_pie_menu.inner, btheme->tui.wcol_pie_menu.shadetop, btheme->tui.wcol_pie_menu.shadedown);
 | |
| 		draw_disk_shaded(0.0f, (float)(M_PI * 2.0), pie_radius_internal, pie_radius_external, subd, col1, col2, true);
 | |
| 	}
 | |
| 	else {
 | |
| 		draw_disk_shaded(0.0f, (float)(M_PI * 2.0), pie_radius_internal, pie_radius_external, subd, btheme->tui.wcol_pie_menu.inner, NULL, false);
 | |
| 	}
 | |
| 
 | |
| 	if (!(block->pie_data.flags & UI_PIE_INVALID_DIR)) {
 | |
| 		if (btheme->tui.wcol_pie_menu.shaded) {
 | |
| 			char col1[4], col2[4];
 | |
| 			shadecolors4(col1, col2, btheme->tui.wcol_pie_menu.inner_sel, btheme->tui.wcol_pie_menu.shadetop, btheme->tui.wcol_pie_menu.shadedown);
 | |
| 			draw_disk_shaded(angle - range / 2.0f, range, pie_radius_internal, pie_radius_external, subd, col1, col2, true);
 | |
| 		}
 | |
| 		else {
 | |
| 			draw_disk_shaded(angle - range / 2.0f, range, pie_radius_internal, pie_radius_external, subd, btheme->tui.wcol_pie_menu.inner_sel, NULL, false);
 | |
| 		}
 | |
| 	}
 | |
| 
 | |
| 	GPUVertFormat *format = immVertexFormat();
 | |
| 	uint pos = GPU_vertformat_attr_add(format, "pos", GPU_COMP_F32, 2, GPU_FETCH_FLOAT);
 | |
| 	immBindBuiltinProgram(GPU_SHADER_2D_UNIFORM_COLOR);
 | |
| 	immUniformColor4ubv((uchar *)btheme->tui.wcol_pie_menu.outline);
 | |
| 
 | |
| 	imm_draw_circle_wire_2d(pos, 0.0f, 0.0f, pie_radius_internal, subd);
 | |
| 	imm_draw_circle_wire_2d(pos, 0.0f, 0.0f, pie_radius_external, subd);
 | |
| 
 | |
| 	immUnbindProgram();
 | |
| 
 | |
| 	if (U.pie_menu_confirm > 0 && !(block->pie_data.flags & (UI_PIE_INVALID_DIR | UI_PIE_CLICK_STYLE))) {
 | |
| 		float pie_confirm_radius = U.dpi_fac * (pie_radius_internal + U.pie_menu_confirm);
 | |
| 		float pie_confirm_external = U.dpi_fac * (pie_radius_internal + U.pie_menu_confirm + 7.0f);
 | |
| 
 | |
| 		const char col[4] = {btheme->tui.wcol_pie_menu.text_sel[0],
 | |
| 		                     btheme->tui.wcol_pie_menu.text_sel[1],
 | |
| 		                     btheme->tui.wcol_pie_menu.text_sel[2],
 | |
| 		                     64};
 | |
| 
 | |
| 		draw_disk_shaded(angle - range / 2.0f, range, pie_confirm_radius, pie_confirm_external, subd, col, NULL, false);
 | |
| 	}
 | |
| 
 | |
| 	GPU_blend(false);
 | |
| 	GPU_matrix_pop();
 | |
| }
 | |
| 
 | |
| 
 | |
| const uiWidgetColors *ui_tooltip_get_theme(void)
 | |
| {
 | |
| 	uiWidgetType *wt = widget_type(UI_WTYPE_TOOLTIP);
 | |
| 	return wt->wcol_theme;
 | |
| }
 | |
| 
 | |
| /**
 | |
|  * Generic drawing for background.
 | |
|  */
 | |
| void ui_draw_widget_back_color(
 | |
|         uiWidgetTypeEnum type, bool use_shadow, const rcti *rect,
 | |
|         const float color[4])
 | |
| {
 | |
| 	uiWidgetType *wt = widget_type(type);
 | |
| 
 | |
| 	if (use_shadow) {
 | |
| 		GPU_blend(true);
 | |
| 		GPU_blend_set_func_separate(GPU_SRC_ALPHA, GPU_ONE_MINUS_SRC_ALPHA, GPU_ONE, GPU_ONE_MINUS_SRC_ALPHA);
 | |
| 		widget_softshadow(rect, UI_CNR_ALL, 0.25f * U.widget_unit);
 | |
| 		GPU_blend(false);
 | |
| 	}
 | |
| 
 | |
| 	rcti rect_copy = *rect;
 | |
| 	wt->state(wt, 0, 0);
 | |
| 	if (color) {
 | |
| 		rgba_float_to_uchar((uchar *)wt->wcol.inner, color);
 | |
| 	}
 | |
| 	wt->draw(&wt->wcol, &rect_copy, 0, UI_CNR_ALL);
 | |
| }
 | |
| void ui_draw_widget_back(uiWidgetTypeEnum type, bool use_shadow, const rcti *rect)
 | |
| {
 | |
| 	ui_draw_widget_back_color(type, use_shadow, rect, NULL);
 | |
| }
 | |
| 
 | |
| void ui_draw_tooltip_background(uiStyle *UNUSED(style), uiBlock *UNUSED(block), rcti *rect)
 | |
| {
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| 	uiWidgetType *wt = widget_type(UI_WTYPE_TOOLTIP);
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| 	wt->state(wt, 0, 0);
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| 	/* wt->draw ends up using same function to draw the tooltip as menu_back */
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| 	wt->draw(&wt->wcol, rect, 0, 0);
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| }
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| 
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| /* helper call to draw a menu item without button */
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| /* state: UI_ACTIVE or 0 */
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| void ui_draw_menu_item(const uiFontStyle *fstyle, rcti *rect, const char *name, int iconid, int state, bool use_sep)
 | |
| {
 | |
| 	uiWidgetType *wt = widget_type(UI_WTYPE_MENU_ITEM);
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| 	rcti _rect = *rect;
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| 	char *cpoin = NULL;
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| 
 | |
| 	wt->state(wt, state, 0);
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| 	wt->draw(&wt->wcol, rect, 0, 0);
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| 
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| 	UI_fontstyle_set(fstyle);
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| 
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| 	/* text location offset */
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| 	rect->xmin += 0.25f * UI_UNIT_X;
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| 	if (iconid) rect->xmin += UI_DPI_ICON_SIZE;
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| 
 | |
| 	/* cut string in 2 parts? */
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| 	if (use_sep) {
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| 		cpoin = strchr(name, UI_SEP_CHAR);
 | |
| 		if (cpoin) {
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| 			*cpoin = 0;
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| 
 | |
| 			/* need to set this first */
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| 			UI_fontstyle_set(fstyle);
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| 
 | |
| 			if (fstyle->kerning == 1) { /* for BLF_width */
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| 				BLF_enable(fstyle->uifont_id, BLF_KERNING_DEFAULT);
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| 			}
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| 
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| 			rect->xmax -= BLF_width(fstyle->uifont_id, cpoin + 1, INT_MAX) + UI_DPI_ICON_SIZE;
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| 
 | |
| 			if (fstyle->kerning == 1) {
 | |
| 				BLF_disable(fstyle->uifont_id, BLF_KERNING_DEFAULT);
 | |
| 			}
 | |
| 		}
 | |
| 	}
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| 
 | |
| 	{
 | |
| 		char drawstr[UI_MAX_DRAW_STR];
 | |
| 		const float okwidth = (float)BLI_rcti_size_x(rect);
 | |
| 		const size_t max_len = sizeof(drawstr);
 | |
| 		const float minwidth = (float)(UI_DPI_ICON_SIZE);
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| 
 | |
| 		BLI_strncpy(drawstr, name, sizeof(drawstr));
 | |
| 		if (drawstr[0]) {
 | |
| 			UI_text_clip_middle_ex(fstyle, drawstr, okwidth, minwidth, max_len, '\0');
 | |
| 		}
 | |
| 
 | |
| 		UI_fontstyle_draw(
 | |
| 		        fstyle, rect, drawstr, (uchar *)wt->wcol.text,
 | |
| 		        &(struct uiFontStyleDraw_Params) { .align = UI_STYLE_TEXT_LEFT, });
 | |
| 	}
 | |
| 
 | |
| 	/* part text right aligned */
 | |
| 	if (use_sep) {
 | |
| 		if (cpoin) {
 | |
| 			rect->xmax = _rect.xmax - 5;
 | |
| 			UI_fontstyle_draw(
 | |
| 			        fstyle, rect, cpoin + 1, (uchar *)wt->wcol.text,
 | |
| 			        &(struct uiFontStyleDraw_Params) { .align = UI_STYLE_TEXT_RIGHT, });
 | |
| 			*cpoin = UI_SEP_CHAR;
 | |
| 		}
 | |
| 	}
 | |
| 
 | |
| 	/* restore rect, was messed with */
 | |
| 	*rect = _rect;
 | |
| 
 | |
| 	if (iconid) {
 | |
| 		float height, aspect;
 | |
| 		int xs = rect->xmin + 0.2f * UI_UNIT_X;
 | |
| 		int ys = rect->ymin + 0.1f * BLI_rcti_size_y(rect);
 | |
| 
 | |
| 		height = ICON_SIZE_FROM_BUTRECT(rect);
 | |
| 		aspect = ICON_DEFAULT_HEIGHT / height;
 | |
| 
 | |
| 		GPU_blend(true);
 | |
| 		/* XXX scale weak get from fstyle? */
 | |
| 		UI_icon_draw_aspect(xs, ys, iconid, aspect, 1.0f, wt->wcol.text);
 | |
| 		GPU_blend(false);
 | |
| 	}
 | |
| }
 | |
| 
 | |
| void ui_draw_preview_item(const uiFontStyle *fstyle, rcti *rect, const char *name, int iconid, int state)
 | |
| {
 | |
| 	rcti trect = *rect;
 | |
| 	const float text_size = UI_UNIT_Y;
 | |
| 	float font_dims[2] = {0.0f, 0.0f};
 | |
| 	uiWidgetType *wt = widget_type(UI_WTYPE_MENU_ITEM);
 | |
| 
 | |
| 	/* drawing button background */
 | |
| 	wt->state(wt, state, 0);
 | |
| 	wt->draw(&wt->wcol, rect, 0, 0);
 | |
| 
 | |
| 	/* draw icon in rect above the space reserved for the label */
 | |
| 	rect->ymin += text_size;
 | |
| 	GPU_blend(true);
 | |
| 	widget_draw_preview(iconid, 1.0f, rect);
 | |
| 	GPU_blend(false);
 | |
| 
 | |
| 	BLF_width_and_height(fstyle->uifont_id, name, BLF_DRAW_STR_DUMMY_MAX, &font_dims[0], &font_dims[1]);
 | |
| 
 | |
| 	/* text rect */
 | |
| 	trect.xmin += 0;
 | |
| 	trect.xmax = trect.xmin + font_dims[0] + U.widget_unit / 2;
 | |
| 	trect.ymin += U.widget_unit / 2;
 | |
| 	trect.ymax = trect.ymin + font_dims[1];
 | |
| 	if (trect.xmax > rect->xmax - PREVIEW_PAD)
 | |
| 		trect.xmax = rect->xmax - PREVIEW_PAD;
 | |
| 
 | |
| 	{
 | |
| 		char drawstr[UI_MAX_DRAW_STR];
 | |
| 		const float okwidth = (float)BLI_rcti_size_x(&trect);
 | |
| 		const size_t max_len = sizeof(drawstr);
 | |
| 		const float minwidth = (float)(UI_DPI_ICON_SIZE);
 | |
| 
 | |
| 		BLI_strncpy(drawstr, name, sizeof(drawstr));
 | |
| 		UI_text_clip_middle_ex(fstyle, drawstr, okwidth, minwidth, max_len, '\0');
 | |
| 
 | |
| 		UI_fontstyle_draw(
 | |
| 		        fstyle, &trect, drawstr, (uchar *)wt->wcol.text,
 | |
| 		        &(struct uiFontStyleDraw_Params) { .align = UI_STYLE_TEXT_CENTER, });
 | |
| 	}
 | |
| }
 | |
| 
 | |
| /** \} */
 |