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blender-archive/source/blender/editors/physics/dynamicpaint_ops.c
Sergey Sharybin 79312c1912 Depsgraph: Remove duplicated sets of recalc/update flags
There were at least three copies of those:

- OB_RECALC* family of flags, which are rudiment of an old
  dependency graph system.
- PSYS_RECALC* which were used by old dependency graph system
  as a separate set since the graph itself did not handle
  particle systems.
- DEG_TAG_* which was used to tag IDs.

Now there is a single set, which defines what can be tagged
and queried for an update. It also has some aggregate flags
to make queries simpler.

Lets once and for all solve the madness of those flags, stick
to a single set, which will not overlap with anything or require
any extra conversion.

Technically, shouldn't be measurable user difference, but some
of the agregate flags for few dependency graph components did
change.

Fixes T58632: Particle don't update rotation settings
2018-12-07 11:37:38 +01:00

517 lines
14 KiB
C

/*
* ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software Foundation,
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* ***** END GPL LICENSE BLOCK *****
*/
/** \file blender/editors/physics/dynamicpaint_ops.c
* \ingroup edphys
*/
#include <math.h>
#include <stdio.h>
#include <string.h>
#include "MEM_guardedalloc.h"
#include "BLI_blenlib.h"
#include "BLI_string.h"
#include "BLI_utildefines.h"
#include "BLT_translation.h"
#include "DNA_dynamicpaint_types.h"
#include "DNA_modifier_types.h"
#include "DNA_object_types.h"
#include "DNA_scene_types.h"
#include "BKE_context.h"
#include "BKE_deform.h"
#include "BKE_object_deform.h"
#include "BKE_dynamicpaint.h"
#include "BKE_global.h"
#include "BKE_main.h"
#include "BKE_modifier.h"
#include "BKE_report.h"
#include "BKE_screen.h"
#include "DEG_depsgraph.h"
#include "DEG_depsgraph_build.h"
#include "ED_mesh.h"
#include "ED_screen.h"
#include "ED_object.h"
#include "RNA_access.h"
#include "RNA_define.h"
#include "RNA_enum_types.h"
#include "PIL_time.h"
#include "WM_types.h"
#include "WM_api.h"
#include "physics_intern.h" /* own include */
static int surface_slot_add_exec(bContext *C, wmOperator *UNUSED(op))
{
DynamicPaintModifierData *pmd = NULL;
Object *cObject = ED_object_context(C);
DynamicPaintCanvasSettings *canvas;
DynamicPaintSurface *surface;
/* Make sure we're dealing with a canvas */
pmd = (DynamicPaintModifierData *)modifiers_findByType(cObject, eModifierType_DynamicPaint);
if (!pmd || !pmd->canvas)
return OPERATOR_CANCELLED;
canvas = pmd->canvas;
surface = dynamicPaint_createNewSurface(canvas, CTX_data_scene(C));
if (!surface)
return OPERATOR_CANCELLED;
/* set preview for this surface only and set active */
canvas->active_sur = 0;
for (surface = surface->prev; surface; surface = surface->prev) {
surface->flags &= ~MOD_DPAINT_PREVIEW;
canvas->active_sur++;
}
return OPERATOR_FINISHED;
}
/* add surface slot */
void DPAINT_OT_surface_slot_add(wmOperatorType *ot)
{
/* identifiers */
ot->name = "Add Surface Slot";
ot->idname = "DPAINT_OT_surface_slot_add";
ot->description = "Add a new Dynamic Paint surface slot";
/* api callbacks */
ot->exec = surface_slot_add_exec;
ot->poll = ED_operator_object_active_editable;
/* flags */
ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO;
}
static int surface_slot_remove_exec(bContext *C, wmOperator *UNUSED(op))
{
DynamicPaintModifierData *pmd = NULL;
Object *obj_ctx = ED_object_context(C);
DynamicPaintCanvasSettings *canvas;
DynamicPaintSurface *surface;
int id = 0;
/* Make sure we're dealing with a canvas */
pmd = (DynamicPaintModifierData *)modifiers_findByType(obj_ctx, eModifierType_DynamicPaint);
if (!pmd || !pmd->canvas) return OPERATOR_CANCELLED;
canvas = pmd->canvas;
surface = canvas->surfaces.first;
/* find active surface and remove it */
for (; surface; surface = surface->next) {
if (id == canvas->active_sur) {
canvas->active_sur -= 1;
dynamicPaint_freeSurface(pmd, surface);
break;
}
id++;
}
dynamicPaint_resetPreview(canvas);
DEG_id_tag_update(&obj_ctx->id, ID_RECALC_GEOMETRY);
WM_event_add_notifier(C, NC_OBJECT | ND_MODIFIER, obj_ctx);
return OPERATOR_FINISHED;
}
/* remove surface slot */
void DPAINT_OT_surface_slot_remove(wmOperatorType *ot)
{
/* identifiers */
ot->name = "Remove Surface Slot";
ot->idname = "DPAINT_OT_surface_slot_remove";
ot->description = "Remove the selected surface slot";
/* api callbacks */
ot->exec = surface_slot_remove_exec;
ot->poll = ED_operator_object_active_editable;
/* flags */
ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO;
}
static int type_toggle_exec(bContext *C, wmOperator *op)
{
Object *cObject = ED_object_context(C);
Scene *scene = CTX_data_scene(C);
DynamicPaintModifierData *pmd = (DynamicPaintModifierData *)modifiers_findByType(cObject, eModifierType_DynamicPaint);
int type = RNA_enum_get(op->ptr, "type");
if (!pmd) return OPERATOR_CANCELLED;
/* if type is already enabled, toggle it off */
if (type == MOD_DYNAMICPAINT_TYPE_CANVAS && pmd->canvas) {
dynamicPaint_freeCanvas(pmd);
}
else if (type == MOD_DYNAMICPAINT_TYPE_BRUSH && pmd->brush) {
dynamicPaint_freeBrush(pmd);
}
/* else create a new type */
else {
if (!dynamicPaint_createType(pmd, type, scene))
return OPERATOR_CANCELLED;
}
/* update dependency */
DEG_id_tag_update(&cObject->id, ID_RECALC_GEOMETRY);
DEG_relations_tag_update(CTX_data_main(C));
WM_event_add_notifier(C, NC_OBJECT | ND_MODIFIER, cObject);
return OPERATOR_FINISHED;
}
void DPAINT_OT_type_toggle(wmOperatorType *ot)
{
PropertyRNA *prop;
/* identifiers */
ot->name = "Toggle Type Active";
ot->idname = "DPAINT_OT_type_toggle";
ot->description = "Toggle whether given type is active or not";
/* api callbacks */
ot->exec = type_toggle_exec;
ot->poll = ED_operator_object_active_editable;
/* flags */
ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO;
/* properties */
prop = RNA_def_enum(ot->srna, "type", rna_enum_prop_dynamicpaint_type_items, MOD_DYNAMICPAINT_TYPE_CANVAS, "Type", "");
ot->prop = prop;
}
static int output_toggle_exec(bContext *C, wmOperator *op)
{
Object *ob = ED_object_context(C);
DynamicPaintSurface *surface;
DynamicPaintModifierData *pmd = (DynamicPaintModifierData *)modifiers_findByType(ob, eModifierType_DynamicPaint);
int output = RNA_enum_get(op->ptr, "output"); /* currently only 1/0 */
if (!pmd || !pmd->canvas) return OPERATOR_CANCELLED;
surface = get_activeSurface(pmd->canvas);
/* if type is already enabled, toggle it off */
if (surface->format == MOD_DPAINT_SURFACE_F_VERTEX) {
int exists = dynamicPaint_outputLayerExists(surface, ob, output);
const char *name;
if (output == 0)
name = surface->output_name;
else
name = surface->output_name2;
/* Vertex Color Layer */
if (surface->type == MOD_DPAINT_SURFACE_T_PAINT) {
if (!exists)
ED_mesh_color_add(ob->data, name, true);
else
ED_mesh_color_remove_named(ob->data, name);
}
/* Vertex Weight Layer */
else if (surface->type == MOD_DPAINT_SURFACE_T_WEIGHT) {
if (!exists) {
BKE_object_defgroup_add_name(ob, name);
}
else {
bDeformGroup *defgroup = defgroup_find_name(ob, name);
if (defgroup) BKE_object_defgroup_remove(ob, defgroup);
}
}
}
return OPERATOR_FINISHED;
}
void DPAINT_OT_output_toggle(wmOperatorType *ot)
{
static const EnumPropertyItem prop_output_toggle_types[] = {
{0, "A", 0, "Output A", ""},
{1, "B", 0, "Output B", ""},
{0, NULL, 0, NULL, NULL}
};
/* identifiers */
ot->name = "Toggle Output Layer";
ot->idname = "DPAINT_OT_output_toggle";
ot->description = "Add or remove Dynamic Paint output data layer";
/* api callbacks */
ot->exec = output_toggle_exec;
ot->poll = ED_operator_object_active_editable;
/* flags */
ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO;
/* properties */
ot->prop = RNA_def_enum(ot->srna, "output", prop_output_toggle_types, 0, "Output Toggle", "");
}
/***************************** Image Sequence Baking ******************************/
typedef struct DynamicPaintBakeJob {
/* from wmJob */
void *owner;
short *stop, *do_update;
float *progress;
struct Main *bmain;
Scene *scene;
Depsgraph *depsgraph;
Object *ob;
DynamicPaintSurface *surface;
DynamicPaintCanvasSettings *canvas;
int success;
double start;
} DynamicPaintBakeJob;
static void dpaint_bake_free(void *customdata)
{
DynamicPaintBakeJob *job = customdata;
MEM_freeN(job);
}
static void dpaint_bake_endjob(void *customdata)
{
DynamicPaintBakeJob *job = customdata;
DynamicPaintCanvasSettings *canvas = job->canvas;
canvas->flags &= ~MOD_DPAINT_BAKING;
dynamicPaint_freeSurfaceData(job->surface);
G.is_rendering = false;
BKE_spacedata_draw_locks(false);
WM_set_locked_interface(G_MAIN->wm.first, false);
/* Bake was successful:
* Report for ended bake and how long it took */
if (job->success) {
/* Show bake info */
WM_reportf(RPT_INFO, "DynamicPaint: Bake complete! (%.2f)", PIL_check_seconds_timer() - job->start);
}
else {
if (strlen(canvas->error)) { /* If an error occurred */
WM_reportf(RPT_ERROR, "DynamicPaint: Bake failed: %s", canvas->error);
}
else { /* User canceled the bake */
WM_report(RPT_WARNING, "Baking canceled!");
}
}
}
/*
* Do actual bake operation. Loop through to-be-baked frames.
* Returns 0 on failure.
*/
static void dynamicPaint_bakeImageSequence(DynamicPaintBakeJob *job)
{
DynamicPaintSurface *surface = job->surface;
Object *cObject = job->ob;
DynamicPaintCanvasSettings *canvas = surface->canvas;
Scene *scene = job->scene;
int frame = 1, orig_frame;
int frames;
frames = surface->end_frame - surface->start_frame + 1;
if (frames <= 0) {
BLI_strncpy(canvas->error, N_("No frames to bake"), sizeof(canvas->error));
return;
}
/* Show progress bar. */
*(job->do_update) = true;
/* Set frame to start point (also inits modifier data) */
frame = surface->start_frame;
orig_frame = scene->r.cfra;
scene->r.cfra = (int)frame;
ED_update_for_newframe(job->bmain, job->depsgraph);
/* Init surface */
if (!dynamicPaint_createUVSurface(scene, surface, job->progress, job->do_update)) {
job->success = 0;
return;
}
/* Loop through selected frames */
for (frame = surface->start_frame; frame <= surface->end_frame; frame++) {
/* The first 10% are for createUVSurface... */
const float progress = 0.1f + 0.9f * (frame - surface->start_frame) / (float)frames;
surface->current_frame = frame;
/* If user requested stop, quit baking */
if (G.is_break) {
job->success = 0;
return;
}
/* Update progress bar */
*(job->do_update) = true;
*(job->progress) = progress;
/* calculate a frame */
scene->r.cfra = (int)frame;
ED_update_for_newframe(job->bmain, job->depsgraph);
if (!dynamicPaint_calculateFrame(surface, job->depsgraph, scene, cObject, frame)) {
job->success = 0;
return;
}
/*
* Save output images
*/
{
char filename[FILE_MAX];
/* primary output layer */
if (surface->flags & MOD_DPAINT_OUT1) {
/* set filepath */
BLI_join_dirfile(filename, sizeof(filename), surface->image_output_path, surface->output_name);
BLI_path_frame(filename, frame, 4);
/* save image */
dynamicPaint_outputSurfaceImage(surface, filename, 0);
}
/* secondary output */
if (surface->flags & MOD_DPAINT_OUT2 && surface->type == MOD_DPAINT_SURFACE_T_PAINT) {
/* set filepath */
BLI_join_dirfile(filename, sizeof(filename), surface->image_output_path, surface->output_name2);
BLI_path_frame(filename, frame, 4);
/* save image */
dynamicPaint_outputSurfaceImage(surface, filename, 1);
}
}
}
scene->r.cfra = orig_frame;
}
static void dpaint_bake_startjob(void *customdata, short *stop, short *do_update, float *progress)
{
DynamicPaintBakeJob *job = customdata;
job->stop = stop;
job->do_update = do_update;
job->progress = progress;
job->start = PIL_check_seconds_timer();
job->success = 1;
G.is_break = false; /* reset BKE_blender_test_break*/
/* XXX annoying hack: needed to prevent data corruption when changing
* scene frame in separate threads
*/
G.is_rendering = true;
BKE_spacedata_draw_locks(true);
dynamicPaint_bakeImageSequence(job);
*do_update = true;
*stop = 0;
}
/*
* Bake Dynamic Paint image sequence surface
*/
static int dynamicpaint_bake_exec(struct bContext *C, struct wmOperator *op)
{
DynamicPaintModifierData *pmd = NULL;
DynamicPaintCanvasSettings *canvas;
Object *ob = ED_object_context(C);
Scene *scene = CTX_data_scene(C);
DynamicPaintSurface *surface;
/*
* Get modifier data
*/
pmd = (DynamicPaintModifierData *)modifiers_findByType(ob, eModifierType_DynamicPaint);
if (!pmd) {
BKE_report(op->reports, RPT_ERROR, "Bake failed: no Dynamic Paint modifier found");
return OPERATOR_CANCELLED;
}
/* Make sure we're dealing with a canvas */
canvas = pmd->canvas;
if (!canvas) {
BKE_report(op->reports, RPT_ERROR, "Bake failed: invalid canvas");
return OPERATOR_CANCELLED;
}
surface = get_activeSurface(canvas);
/* Set state to baking and init surface */
canvas->error[0] = '\0';
canvas->flags |= MOD_DPAINT_BAKING;
DynamicPaintBakeJob *job = MEM_mallocN(sizeof(DynamicPaintBakeJob), "DynamicPaintBakeJob");
job->bmain = CTX_data_main(C);
job->scene = scene;
job->depsgraph = CTX_data_depsgraph(C);
job->ob = ob;
job->canvas = canvas;
job->surface = surface;
wmJob *wm_job = WM_jobs_get(CTX_wm_manager(C), CTX_wm_window(C), scene,
"Dynamic Paint Bake", WM_JOB_PROGRESS,
WM_JOB_TYPE_DPAINT_BAKE);
WM_jobs_customdata_set(wm_job, job, dpaint_bake_free);
WM_jobs_timer(wm_job, 0.1, NC_OBJECT | ND_MODIFIER, NC_OBJECT | ND_MODIFIER);
WM_jobs_callbacks(wm_job, dpaint_bake_startjob, NULL, NULL, dpaint_bake_endjob);
WM_set_locked_interface(CTX_wm_manager(C), true);
/* Bake Dynamic Paint */
WM_jobs_start(CTX_wm_manager(C), wm_job);
return OPERATOR_FINISHED;
}
void DPAINT_OT_bake(wmOperatorType *ot)
{
/* identifiers */
ot->name = "Dynamic Paint Bake";
ot->description = "Bake dynamic paint image sequence surface";
ot->idname = "DPAINT_OT_bake";
/* api callbacks */
ot->exec = dynamicpaint_bake_exec;
ot->poll = ED_operator_object_active_editable;
}