Also use const char in many other parts of blenders code. Currently this gives warnings for setting operator id, label and description since these are an exception and allocated beforehand.
96 lines
3.1 KiB
C++
96 lines
3.1 KiB
C++
/**
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* blenlib/BKE_library.h (mar-2001 nzc)
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*
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* Library
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*
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* $Id$
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*
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* ***** BEGIN GPL LICENSE BLOCK *****
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software Foundation,
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* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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* The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
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* All rights reserved.
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*
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* The Original Code is: all of this file.
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*
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* Contributor(s): none yet.
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*
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* ***** END GPL LICENSE BLOCK *****
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*/
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#ifndef BKE_LIBRARY_TYPES_H
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#define BKE_LIBRARY_TYPES_H
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#ifdef __cplusplus
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extern "C" {
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#endif
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struct ListBase;
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struct ID;
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struct Main;
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struct Library;
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struct wmWindowManager;
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struct bContext;
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void *alloc_libblock(struct ListBase *lb, short type, const char *name);
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void *copy_libblock(void *rt);
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void copy_libblock_data(struct ID *id, const struct ID *id_from, const short do_action);
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void id_lib_extern(struct ID *id);
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void id_us_plus(struct ID *id);
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void id_us_min(struct ID *id);
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int id_make_local(struct ID *id, int test);
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int id_copy(struct ID *id, struct ID **newid, int test);
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int id_unlink(struct ID *id, int test);
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int new_id(struct ListBase *lb, struct ID *id, const char *name);
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struct ListBase *which_libbase(struct Main *mainlib, short type);
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#define MAX_LIBARRAY 39
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int set_listbasepointers(struct Main *main, struct ListBase **lb);
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void free_libblock(struct ListBase *lb, void *idv);
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void free_libblock_us(struct ListBase *lb, void *idv);
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void free_main(struct Main *mainvar);
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void tag_main(struct Main *mainvar, int tag);
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void rename_id(struct ID *id, char *name);
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void name_uiprefix_id(char *name, struct ID *id);
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void test_idbutton(char *name);
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void text_idbutton(struct ID *id, char *text);
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void all_local(struct Library *lib, int untagged_only);
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struct ID *find_id(char *type, const char *name);
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void clear_id_newpoins(void);
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void IDnames_to_pupstring(char **str, char *title, char *extraops, struct ListBase *lb,struct ID* link, short *nr);
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void IMAnames_to_pupstring(char **str, char *title, char *extraops, struct ListBase *lb, struct ID *link, short *nr);
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void IPOnames_to_pupstring(char **str, char *title, char *extraops, struct ListBase *lb, struct ID* link, short *nr, int blocktype);
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void flag_listbase_ids(ListBase *lb, short flag, short value);
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void flag_all_listbases_ids(short flag, short value);
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void recalc_all_library_objects(struct Main *main);
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void set_free_windowmanager_cb(void (*func)(struct bContext *, struct wmWindowManager *) );
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/* use when "" is given to new_id() */
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#define ID_FALLBACK_NAME "Untitled"
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#ifdef __cplusplus
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}
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#endif
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#endif
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