- Made unified API for undo calls, to be found in space.c
BIF_undo_push(char *str)
BIF_undo(void)
BIF_redo(void)
These calls will do all undo levels, including editmode and vpaint.
The transition is work in progress, because mesh undo needs recode.
- New global hotkey CTR+Z for undo
Note: 'shaded draw mode' still is SHIFT+Z, the old CTRL+Z was to recalc
the lighting in shaded mode, which already became much more interactive,
like during/after any transform().
Recalc hotkey now is SHIFT+ALT+Z
CTRL+<any modifier>+Z is redo.
- For OSX users; the Apple-key ("Command") now maps to CTRL as well. This
disables the one-mouse-button hack for rightmouse btw, will be fixed in
next commit. At least we can use Apple-Z :)
- Old Ukey for undo is still there, as a training period... my preference is
to restore Ukey to "reload original data" as in past, and only use new
CTRL+Z for undo.
- Added undo_push() for all of editobject.c and editview.c. Meaning we can
start using/testing global undo in the 3d window. Please dont comment on
missing parts for now, first I want someone to volunteer to tackle all of
that.
- Since the global undo has a full 'file' in memory, it can save extremely
fast on exit to <temp dir>/quit.blend. That's default now when global undo
is enabled. It prints "Saved session recovery to ..." in console then.
- In file menu, a new option is added "Recover Last Session". Note that this
reads the undo-save, which is without UI.
- With such nice new features we then can also kill the disputed
Cancel/Confirm menu on Q-KEY.
- Added fix which initializes seam/normal theme color on saved themes.
They showed black now.... (Note: that's in usiblender.c!)
151 lines
3.4 KiB
C
151 lines
3.4 KiB
C
/**
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* $Id:
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*
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* ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version. The Blender
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* Foundation also sells licenses for use in proprietary software under
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* the Blender License. See http://www.blender.org/BL/ for information
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* about this.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software Foundation,
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* Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
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*
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* The Original Code is Copyright (C) 2004 Blender Foundation
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* All rights reserved.
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*
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* The Original Code is: all of this file.
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*
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* Contributor(s): none yet.
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*
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* ***** END GPL/BL DUAL LICENSE BLOCK *****
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* .blend file reading entry point
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*/
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#ifdef HAVE_CONFIG_H
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#include <config.h>
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#endif
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#ifdef WIN32
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#include "BLI_winstuff.h"
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#endif
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#include <stdlib.h>
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#include <string.h>
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#include <stdio.h>
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#include <math.h>
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#include "MEM_guardedalloc.h"
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#include "DNA_listBase.h"
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#include "DNA_userdef_types.h"
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#include "BKE_utildefines.h"
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#include "BKE_global.h"
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#include "BLO_undofile.h"
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#include "BLI_blenlib.h"
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#include "BLI_linklist.h"
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/* **************** support for memory-write, for undo buffers *************** */
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/* not memfile itself */
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void BLO_free_memfile(MemFile *memfile)
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{
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MemFileChunk *chunk;
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while(chunk = (memfile->chunks.first) ) {
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if(chunk->ident==0) MEM_freeN(chunk->buf);
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BLI_remlink(&memfile->chunks, chunk);
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MEM_freeN(chunk);
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}
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memfile->size= 0;
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}
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/* to keep list of memfiles consistant, 'first' is always first in list */
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/* result is that 'first' is being freed */
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void BLO_merge_memfile(MemFile *first, MemFile *second)
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{
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MemFileChunk *fc, *sc;
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fc= first->chunks.first;
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sc= second->chunks.first;
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while (fc || sc) {
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if(fc && sc) {
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if(sc->ident) {
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sc->ident= 0;
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fc->ident= 1;
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}
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}
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if(fc) fc= fc->next;
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if(sc) sc= sc->next;
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}
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BLO_free_memfile(first);
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}
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static int my_memcmp(int *mem1, int *mem2, int len)
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{
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register int a= len, *mema= mem1, *memb= mem2;
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while(a--) {
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if( *mema != *memb) return 1;
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mema++;
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memb++;
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}
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return 0;
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}
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void add_memfilechunk(MemFile *compare, MemFile *current, char *buf, unsigned int size)
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{
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static MemFileChunk *compchunk=NULL;
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MemFileChunk *curchunk;
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/* this function inits when compare != NULL or when current==NULL */
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if(compare) {
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compchunk= compare->chunks.first;
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return;
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}
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if(current==NULL) {
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compchunk= NULL;
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return;
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}
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curchunk= MEM_mallocN(sizeof(MemFileChunk), "MemFileChunk");
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curchunk->size= size;
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curchunk->buf= NULL;
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curchunk->ident= 0;
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BLI_addtail(¤t->chunks, curchunk);
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/* we compare compchunk with buf */
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if(compchunk) {
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if(compchunk->size == curchunk->size) {
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if( my_memcmp((int *)compchunk->buf, (int *)buf, size/4)==0) {
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curchunk->buf= compchunk->buf;
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curchunk->ident= 1;
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}
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}
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compchunk= compchunk->next;
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}
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/* not equal... */
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if(curchunk->buf==NULL) {
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curchunk->buf= MEM_mallocN(size, "Chunk buffer");
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memcpy(curchunk->buf, buf, size);
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current->size += size;
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}
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}
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