137 lines
5.5 KiB
C++
137 lines
5.5 KiB
C++
/*
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* Copyright 2011, Blender Foundation.
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software Foundation,
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* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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* Contributor:
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* Jeroen Bakker
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* Monique Dewanchand
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*/
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#include "COM_BlurNode.h"
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#include "DNA_node_types.h"
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#include "COM_GaussianXBlurOperation.h"
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#include "COM_GaussianYBlurOperation.h"
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#include "COM_GaussianAlphaXBlurOperation.h"
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#include "COM_GaussianAlphaYBlurOperation.h"
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#include "COM_ExecutionSystem.h"
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#include "COM_GaussianBokehBlurOperation.h"
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#include "COM_FastGaussianBlurOperation.h"
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#include "COM_MathBaseOperation.h"
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#include "COM_SetValueOperation.h"
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BlurNode::BlurNode(bNode *editorNode) : Node(editorNode)
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{
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/* pass */
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}
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void BlurNode::convertToOperations(ExecutionSystem *graph, CompositorContext *context)
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{
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bNode *editorNode = this->getbNode();
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NodeBlurData *data = (NodeBlurData *)editorNode->storage;
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InputSocket *inputSizeSocket = this->getInputSocket(1);
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bool connectedSizeSocket = inputSizeSocket->isConnected();
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const bNodeSocket *sock = this->getInputSocket(1)->getbNodeSocket();
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const float size = ((const bNodeSocketValueFloat *)sock->default_value)->value;
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CompositorQuality quality = context->getQuality();
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if (data->filtertype == R_FILTER_FAST_GAUSS) {
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FastGaussianBlurOperation *operationfgb = new FastGaussianBlurOperation();
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operationfgb->setData(data);
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operationfgb->setbNode(editorNode);
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this->getInputSocket(0)->relinkConnections(operationfgb->getInputSocket(0), 0, graph);
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this->getInputSocket(1)->relinkConnections(operationfgb->getInputSocket(1), 1, graph);
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this->getOutputSocket(0)->relinkConnections(operationfgb->getOutputSocket(0));
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graph->addOperation(operationfgb);
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addPreviewOperation(graph, operationfgb->getOutputSocket());
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}
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else if (editorNode->custom1 & CMP_NODEFLAG_BLUR_REFERENCE) {
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MathAddOperation *clamp = new MathAddOperation();
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SetValueOperation *zero = new SetValueOperation();
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addLink(graph, zero->getOutputSocket(), clamp->getInputSocket(1));
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this->getInputSocket(1)->relinkConnections(clamp->getInputSocket(0), 1, graph);
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zero->setValue(0.0f);
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clamp->setUseClamp(true);
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graph->addOperation(clamp);
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graph->addOperation(zero);
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GaussianAlphaXBlurOperation *operationx = new GaussianAlphaXBlurOperation();
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operationx->setData(data);
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operationx->setbNode(editorNode);
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operationx->setQuality(quality);
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operationx->setSize(1.0f);
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addLink(graph, clamp->getOutputSocket(), operationx->getInputSocket(0));
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graph->addOperation(operationx);
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GaussianYBlurOperation *operationy = new GaussianYBlurOperation();
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operationy->setData(data);
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operationy->setbNode(editorNode);
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operationy->setQuality(quality);
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operationy->setSize(1.0f);
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addLink(graph, operationx->getOutputSocket(), operationy->getInputSocket(0));
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graph->addOperation(operationy);
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GaussianBlurReferenceOperation *operation = new GaussianBlurReferenceOperation();
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operation->setData(data);
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operation->setbNode(editorNode);
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operation->setQuality(quality);
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this->getInputSocket(0)->relinkConnections(operation->getInputSocket(0), 0, graph);
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addLink(graph, operationy->getOutputSocket(), operation->getInputSocket(1));
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graph->addOperation(operation);
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this->getOutputSocket(0)->relinkConnections(operation->getOutputSocket());
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addPreviewOperation(graph, operation->getOutputSocket());
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}
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else if (!data->bokeh) {
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GaussianXBlurOperation *operationx = new GaussianXBlurOperation();
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operationx->setData(data);
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operationx->setbNode(editorNode);
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operationx->setQuality(quality);
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this->getInputSocket(0)->relinkConnections(operationx->getInputSocket(0), 0, graph);
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this->getInputSocket(1)->relinkConnections(operationx->getInputSocket(1), 1, graph);
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graph->addOperation(operationx);
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GaussianYBlurOperation *operationy = new GaussianYBlurOperation();
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operationy->setData(data);
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operationy->setbNode(editorNode);
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operationy->setQuality(quality);
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this->getOutputSocket(0)->relinkConnections(operationy->getOutputSocket());
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graph->addOperation(operationy);
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addLink(graph, operationx->getOutputSocket(), operationy->getInputSocket(0));
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addLink(graph, operationx->getInputSocket(1)->getConnection()->getFromSocket(), operationy->getInputSocket(1));
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addPreviewOperation(graph, operationy->getOutputSocket());
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if (!connectedSizeSocket) {
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operationx->setSize(size);
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operationy->setSize(size);
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}
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}
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else {
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GaussianBokehBlurOperation *operation = new GaussianBokehBlurOperation();
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operation->setData(data);
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operation->setbNode(editorNode);
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this->getInputSocket(0)->relinkConnections(operation->getInputSocket(0), 0, graph);
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this->getInputSocket(1)->relinkConnections(operation->getInputSocket(1), 1, graph);
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operation->setQuality(quality);
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graph->addOperation(operation);
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this->getOutputSocket(0)->relinkConnections(operation->getOutputSocket());
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addPreviewOperation(graph, operation->getOutputSocket());
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if (!connectedSizeSocket) {
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operation->setSize(size);
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}
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}
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}
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