Use a shorter/simpler license convention, stops the header taking so much space. Follow the SPDX license specification: https://spdx.org/licenses - C/C++/objc/objc++ - Python - Shell Scripts - CMake, GNUmakefile While most of the source tree has been included - `./extern/` was left out. - `./intern/cycles` & `./intern/atomic` are also excluded because they use different header conventions. doc/license/SPDX-license-identifiers.txt has been added to list SPDX all used identifiers. See P2788 for the script that automated these edits. Reviewed By: brecht, mont29, sergey Ref D14069
45 lines
1.2 KiB
C++
45 lines
1.2 KiB
C++
/* SPDX-License-Identifier: GPL-2.0-or-later
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* Copyright 2011 Blender Foundation. All rights reserved. */
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#pragma once
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/** \file
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* \ingroup bli
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*/
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#ifdef __cplusplus
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extern "C" {
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#endif
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typedef enum eStrCursorJumpType {
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STRCUR_JUMP_NONE,
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STRCUR_JUMP_DELIM,
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STRCUR_JUMP_ALL,
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} eStrCursorJumpType;
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typedef enum eStrCursorJumpDirection {
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STRCUR_DIR_PREV,
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STRCUR_DIR_NEXT,
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} eStrCursorJumpDirection;
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bool BLI_str_cursor_step_next_utf8(const char *str, size_t maxlen, int *pos);
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bool BLI_str_cursor_step_prev_utf8(const char *str, size_t maxlen, int *pos);
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void BLI_str_cursor_step_utf8(const char *str,
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size_t maxlen,
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int *pos,
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eStrCursorJumpDirection direction,
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eStrCursorJumpType jump,
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bool use_init_step);
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void BLI_str_cursor_step_utf32(const char32_t *str,
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size_t maxlen,
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int *pos,
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eStrCursorJumpDirection direction,
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eStrCursorJumpType jump,
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bool use_init_step);
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#ifdef __cplusplus
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}
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#endif
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