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blender-archive/source/blender/editors/interface/interface_utils.c
Brecht Van Lommel 3ebd58673f Key Configuration
Keymaps are now saveable and configurable from the user preferences, note
that editing one item in a keymap means the whole keymap is now defined by
the user and will not be updated by Blender, an option for syncing might be
added later. The outliner interface is still there, but I will probably
remove it.

There's actually 3 levels now:

* Default builtin key configuration.
* Key configuration loaded from .py file, for configs like Blender 2.4x
  or other 3D applications.
* Keymaps edited by the user and saved in .B.blend. These can be saved
  to .py files as well to make creating distributable configurations
  easier.

Also, user preferences sections were reorganized a bit, now there is:
Interface, Editing, Input, Files and System.


Implementation notes:
* wmKeyConfig was added which represents a key configuration containing
  keymaps.
* wmKeymapItem was renamed to wmKeyMapItem for consistency with wmKeyMap.
* Modal maps are not wrapped yet.
* User preferences DNA file reading did not support newdataadr() yet,
  added this now for reading keymaps.
* Key configuration related settings are now RNA wrapped.
* is_property_set and is_property_hidden python methods were added.
2009-10-08 18:40:03 +00:00

187 lines
5.4 KiB
C

/**
* ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software Foundation,
* Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*
* The Original Code is Copyright (C) 2009 Blender Foundation.
* All rights reserved.
*
* Contributor(s): Blender Foundation
*
* ***** END GPL LICENSE BLOCK *****
*/
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include "DNA_object_types.h"
#include "BKE_context.h"
#include "BKE_utildefines.h"
#include "RNA_access.h"
#include "UI_interface.h"
#include "UI_resources.h"
/*************************** RNA Utilities ******************************/
uiBut *uiDefAutoButR(uiBlock *block, PointerRNA *ptr, PropertyRNA *prop, int index, char *name, int icon, int x1, int y1, int x2, int y2)
{
uiBut *but=NULL;
const char *propname= RNA_property_identifier(prop);
int arraylen= RNA_property_array_length(ptr, prop);
switch(RNA_property_type(prop)) {
case PROP_BOOLEAN: {
int value, length;
if(arraylen && index == -1)
return NULL;
length= RNA_property_array_length(ptr, prop);
if(length)
value= RNA_property_boolean_get_index(ptr, prop, index);
else
value= RNA_property_boolean_get(ptr, prop);
if(icon && name && strcmp(name, "") == 0)
but= uiDefIconButR(block, ICONTOG, 0, icon, x1, y1, x2, y2, ptr, propname, index, 0, 0, -1, -1, NULL);
else if(icon)
but= uiDefIconTextButR(block, ICONTOG, 0, icon, name, x1, y1, x2, y2, ptr, propname, index, 0, 0, -1, -1, NULL);
else
but= uiDefButR(block, OPTION, 0, name, x1, y1, x2, y2, ptr, propname, index, 0, 0, -1, -1, NULL);
break;
}
case PROP_INT:
case PROP_FLOAT:
if(arraylen && index == -1) {
if(RNA_property_subtype(prop) == PROP_COLOR)
but= uiDefButR(block, COL, 0, name, x1, y1, x2, y2, ptr, propname, 0, 0, 0, -1, -1, NULL);
}
else if(RNA_property_subtype(prop) == PROP_PERCENTAGE || RNA_property_subtype(prop) == PROP_FACTOR)
but= uiDefButR(block, NUMSLI, 0, name, x1, y1, x2, y2, ptr, propname, index, 0, 0, -1, -1, NULL);
else
but= uiDefButR(block, NUM, 0, name, x1, y1, x2, y2, ptr, propname, index, 0, 0, -1, -1, NULL);
break;
case PROP_ENUM:
if(icon && name && strcmp(name, "") == 0)
but= uiDefIconButR(block, MENU, 0, icon, x1, y1, x2, y2, ptr, propname, index, 0, 0, -1, -1, NULL);
else if(icon)
but= uiDefIconTextButR(block, MENU, 0, icon, NULL, x1, y1, x2, y2, ptr, propname, index, 0, 0, -1, -1, NULL);
else
but= uiDefButR(block, MENU, 0, NULL, x1, y1, x2, y2, ptr, propname, index, 0, 0, -1, -1, NULL);
break;
case PROP_STRING:
if(icon && name && strcmp(name, "") == 0)
but= uiDefIconButR(block, TEX, 0, icon, x1, y1, x2, y2, ptr, propname, index, 0, 0, -1, -1, NULL);
else if(icon)
but= uiDefIconTextButR(block, TEX, 0, icon, name, x1, y1, x2, y2, ptr, propname, index, 0, 0, -1, -1, NULL);
else
but= uiDefButR(block, TEX, 0, name, x1, y1, x2, y2, ptr, propname, index, 0, 0, -1, -1, NULL);
break;
case PROP_POINTER: {
PointerRNA pptr;
int icon;
pptr= RNA_property_pointer_get(ptr, prop);
if(!pptr.type)
pptr.type= RNA_property_pointer_type(ptr, prop);
icon= RNA_struct_ui_icon(pptr.type);
if(icon == ICON_DOT)
icon= 0;
but= uiDefIconTextButR(block, IDPOIN, 0, icon, name, x1, y1, x2, y2, ptr, propname, index, 0, 0, -1, -1, NULL);
break;
}
case PROP_COLLECTION: {
char text[256];
sprintf(text, "%d items", RNA_property_collection_length(ptr, prop));
but= uiDefBut(block, LABEL, 0, text, x1, y1, x2, y2, NULL, 0, 0, 0, 0, NULL);
uiButSetFlag(but, UI_BUT_DISABLED);
break;
}
default:
but= NULL;
break;
}
return but;
}
void uiDefAutoButsRNA(const bContext *C, uiLayout *layout, PointerRNA *ptr, int columns)
{
uiLayout *split, *col;
int flag;
char *name;
RNA_STRUCT_BEGIN(ptr, prop) {
flag= RNA_property_flag(prop);
if(flag & PROP_HIDDEN)
continue;
name= (char*)RNA_property_ui_name(prop);
if(columns == 1) {
col= uiLayoutColumn(layout, 1);
uiItemL(col, name, 0);
}
else if(columns == 2) {
split = uiLayoutSplit(layout, 0.5f);
uiItemL(uiLayoutColumn(split, 0), name, 0);
col= uiLayoutColumn(split, 0);
}
else
col= NULL;
uiItemFullR(col, "", 0, ptr, prop, -1, 0, 0);
}
RNA_STRUCT_END;
}
/***************************** ID Utilities *******************************/
int uiIconFromID(ID *id)
{
Object *ob;
PointerRNA ptr;
short idcode;
if(id==NULL)
return 0;
idcode= GS(id->name);
/* exception for objects */
if(idcode == ID_OB) {
ob= (Object*)id;
if(ob->type == OB_EMPTY)
return ICON_EMPTY_DATA;
else
return uiIconFromID(ob->data);
}
/* otherwise get it through RNA, creating the pointer
will set the right type, also with subclassing */
RNA_id_pointer_create(id, &ptr);
return (ptr.type)? RNA_struct_ui_icon(ptr.type): 0;
}