patch by Ben Batt (artificer) Updated patch for 6 or so modifiers added since the patch was written. - tested with CMake and SCons - fixed one error were flags were being added to the fluids type. - remove BKE_simple_deform.h, simple_deform.c, move functions into MOD_simpledeform.c since there were problems with circular deps. - moved some fluid and boolean functions used by modifiers too.
158 lines
4.0 KiB
C
158 lines
4.0 KiB
C
/*
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* $Id:
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*
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* ***** BEGIN GPL LICENSE BLOCK *****
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software Foundation,
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* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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* The Original Code is Copyright (C) 2005 by the Blender Foundation.
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* All rights reserved.
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*
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* Contributor(s): Daniel Dunbar
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* Ton Roosendaal,
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* Ben Batt,
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* Brecht Van Lommel,
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* Campbell Barton
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*
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* ***** END GPL LICENSE BLOCK *****
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*
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*/
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#include "stddef.h"
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#include "string.h"
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#include "stdarg.h"
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#include "math.h"
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#include "float.h"
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#include "BLI_kdtree.h"
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#include "BLI_rand.h"
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#include "BLI_uvproject.h"
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#include "MEM_guardedalloc.h"
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#include "DNA_armature_types.h"
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#include "DNA_camera_types.h"
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#include "DNA_curve_types.h"
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#include "DNA_key_types.h"
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#include "DNA_material_types.h"
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#include "DNA_object_fluidsim.h"
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#include "BKE_action.h"
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#include "BKE_bmesh.h"
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#include "BKE_booleanops.h"
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#include "BKE_cloth.h"
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#include "BKE_cdderivedmesh.h"
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#include "BKE_displist.h"
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#include "BKE_fluidsim.h"
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#include "BKE_global.h"
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#include "BKE_multires.h"
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#include "BKE_key.h"
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#include "BKE_lattice.h"
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#include "BKE_material.h"
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#include "BKE_mesh.h"
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#include "BKE_modifier.h"
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#include "BKE_object.h"
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#include "BKE_paint.h"
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#include "BKE_particle.h"
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#include "BKE_pointcache.h"
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#include "BKE_scene.h"
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#include "BKE_smoke.h"
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#include "BKE_softbody.h"
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#include "BKE_subsurf.h"
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#include "BKE_texture.h"
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#include "depsgraph_private.h"
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#include "BKE_deform.h"
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#include "BKE_shrinkwrap.h"
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#include "CCGSubSurf.h"
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#include "RE_shader_ext.h"
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#include "MOD_modifiertypes.h"
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static void initData(ModifierData *md)
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{
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MultiresModifierData *mmd = (MultiresModifierData*)md;
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mmd->lvl = 0;
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mmd->sculptlvl = 0;
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mmd->renderlvl = 0;
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mmd->totlvl = 0;
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}
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static void copyData(ModifierData *md, ModifierData *target)
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{
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MultiresModifierData *mmd = (MultiresModifierData*) md;
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MultiresModifierData *tmmd = (MultiresModifierData*) target;
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tmmd->lvl = mmd->lvl;
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tmmd->sculptlvl = mmd->sculptlvl;
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tmmd->renderlvl = mmd->renderlvl;
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tmmd->totlvl = mmd->totlvl;
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}
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static DerivedMesh *applyModifier(ModifierData *md, Object *ob, DerivedMesh *dm,
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int useRenderParams, int isFinalCalc)
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{
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MultiresModifierData *mmd = (MultiresModifierData*)md;
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DerivedMesh *result;
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result = multires_dm_create_from_derived(mmd, 0, dm, ob, useRenderParams, isFinalCalc);
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if(result == dm)
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return dm;
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if(useRenderParams || !isFinalCalc) {
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DerivedMesh *cddm= CDDM_copy(result);
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result->release(result);
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result= cddm;
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}
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else if((ob->mode & OB_MODE_SCULPT) && ob->sculpt) {
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/* would be created on the fly too, just nicer this
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way on first stroke after e.g. switching levels */
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ob->sculpt->pbvh= result->getPBVH(ob, result);
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}
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return result;
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}
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ModifierTypeInfo modifierType_Multires = {
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/* name */ "Multires",
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/* structName */ "MultiresModifierData",
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/* structSize */ sizeof(MultiresModifierData),
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/* type */ eModifierTypeType_Constructive,
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/* flags */ eModifierTypeFlag_AcceptsMesh
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| eModifierTypeFlag_RequiresOriginalData,
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/* copyData */ copyData,
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/* deformVerts */ 0,
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/* deformVertsEM */ 0,
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/* deformMatricesEM */ 0,
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/* applyModifier */ applyModifier,
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/* applyModifierEM */ 0,
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/* initData */ initData,
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/* requiredDataMask */ 0,
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/* freeData */ 0,
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/* isDisabled */ 0,
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/* updateDepgraph */ 0,
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/* dependsOnTime */ 0,
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/* foreachObjectLink */ 0,
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/* foreachIDLink */ 0,
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};
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