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blender-archive/source/blender/windowmanager
Diego Borghetti 405cf80eb8 Big, big commit!!
1) Remove WITH_FREETYPE2 from code, so now blender always need freetype2
2) Remove the old bmfont
3) Remove ftfont and bFTGL library
4) Implement a new BLF_draw_default function for place that still need/use
   the old BMF api.

I try to update both, scons and cmake, but I only can test with make, so
hope all work fine.

MSVC is broken, but I don't have Windows, things to search and fix are
any reference to WITH_FREETYPE2, FTGL and BMFONT (take in care that
blenkernel also have a BKE_bmfont.h, this don't have anything to do with bmfont).
        Always have to link/include the freetype2 library
        Remove any reference to libbmfont
        Remove any reference to libftfont
        Remove any reference to libbftgl (or libbFTGL)
2009-05-05 23:10:32 +00:00
..
2009-05-05 23:10:32 +00:00
2009-05-05 23:10:32 +00:00
2009-05-05 23:10:32 +00:00
2.5
2009-04-20 11:39:18 +00:00
2009-03-11 20:22:06 +00:00
2009-01-23 03:52:52 +00:00
UI:
2009-03-25 20:49:15 +00:00
2009-03-01 01:50:21 +00:00
2.5
2008-12-19 14:14:43 +00:00
2009-02-28 23:33:35 +00:00
2009-03-11 20:22:06 +00:00
2.5
2009-02-02 14:13:14 +00:00