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blender-archive/intern/cycles/bvh/embree.cpp
Brecht Van Lommel 9cfc7967dd Cycles: use SPDX license headers
* Replace license text in headers with SPDX identifiers.
* Remove specific license info from outdated readme.txt, instead leave details
  to the source files.
* Add list of SPDX license identifiers used, and corresponding license texts.
* Update copyright dates while we're at it.

Ref D14069, T95597
2022-02-11 17:47:34 +01:00

862 lines
29 KiB
C++

/* SPDX-License-Identifier: Apache-2.0
* Copyright 2018-2022 Blender Foundation. */
/* This class implements a ray accelerator for Cycles using Intel's Embree library.
* It supports triangles, curves, object and deformation blur and instancing.
*
* Since Embree allows object to be either curves or triangles but not both, Cycles object IDs are
* mapped to Embree IDs by multiplying by two and adding one for curves.
*
* This implementation shares RTCDevices between Cycles instances. Eventually each instance should
* get a separate RTCDevice to correctly keep track of memory usage.
*
* Vertex and index buffers are duplicated between Cycles device arrays and Embree. These could be
* merged, which would require changes to intersection refinement, shader setup, mesh light
* sampling and a few other places in Cycles where direct access to vertex data is required.
*/
#ifdef WITH_EMBREE
# include <embree3/rtcore_geometry.h>
# include "bvh/embree.h"
/* Kernel includes are necessary so that the filter function for Embree can access the packed BVH.
*/
# include "kernel/bvh/embree.h"
# include "kernel/bvh/util.h"
# include "kernel/device/cpu/compat.h"
# include "kernel/device/cpu/globals.h"
# include "kernel/sample/lcg.h"
# include "scene/hair.h"
# include "scene/mesh.h"
# include "scene/object.h"
# include "scene/pointcloud.h"
# include "util/foreach.h"
# include "util/log.h"
# include "util/progress.h"
# include "util/stats.h"
CCL_NAMESPACE_BEGIN
static_assert(Object::MAX_MOTION_STEPS <= RTC_MAX_TIME_STEP_COUNT,
"Object and Embree max motion steps inconsistent");
static_assert(Object::MAX_MOTION_STEPS == Geometry::MAX_MOTION_STEPS,
"Object and Geometry max motion steps inconsistent");
# define IS_HAIR(x) (x & 1)
/* This gets called by Embree at every valid ray/object intersection.
* Things like recording subsurface or shadow hits for later evaluation
* as well as filtering for volume objects happen here.
* Cycles' own BVH does that directly inside the traversal calls.
*/
static void rtc_filter_intersection_func(const RTCFilterFunctionNArguments *args)
{
/* Current implementation in Cycles assumes only single-ray intersection queries. */
assert(args->N == 1);
RTCHit *hit = (RTCHit *)args->hit;
CCLIntersectContext *ctx = ((IntersectContext *)args->context)->userRayExt;
const KernelGlobalsCPU *kg = ctx->kg;
const Ray *cray = ctx->ray;
if (kernel_embree_is_self_intersection(kg, hit, cray)) {
*args->valid = 0;
}
}
/* This gets called by Embree at every valid ray/object intersection.
* Things like recording subsurface or shadow hits for later evaluation
* as well as filtering for volume objects happen here.
* Cycles' own BVH does that directly inside the traversal calls.
*/
static void rtc_filter_occluded_func(const RTCFilterFunctionNArguments *args)
{
/* Current implementation in Cycles assumes only single-ray intersection queries. */
assert(args->N == 1);
const RTCRay *ray = (RTCRay *)args->ray;
RTCHit *hit = (RTCHit *)args->hit;
CCLIntersectContext *ctx = ((IntersectContext *)args->context)->userRayExt;
const KernelGlobalsCPU *kg = ctx->kg;
const Ray *cray = ctx->ray;
switch (ctx->type) {
case CCLIntersectContext::RAY_SHADOW_ALL: {
Intersection current_isect;
kernel_embree_convert_hit(kg, ray, hit, &current_isect);
if (intersection_skip_self_shadow(cray->self, current_isect.object, current_isect.prim)) {
*args->valid = 0;
return;
}
/* If no transparent shadows or max number of hits exceeded, all light is blocked. */
const int flags = intersection_get_shader_flags(kg, current_isect.prim, current_isect.type);
if (!(flags & (SD_HAS_TRANSPARENT_SHADOW)) || ctx->num_hits >= ctx->max_hits) {
ctx->opaque_hit = true;
return;
}
++ctx->num_hits;
/* Always use baked shadow transparency for curves. */
if (current_isect.type & PRIMITIVE_CURVE) {
ctx->throughput *= intersection_curve_shadow_transparency(
kg, current_isect.object, current_isect.prim, current_isect.u);
if (ctx->throughput < CURVE_SHADOW_TRANSPARENCY_CUTOFF) {
ctx->opaque_hit = true;
return;
}
else {
*args->valid = 0;
return;
}
}
/* Test if we need to record this transparent intersection. */
const uint max_record_hits = min(ctx->max_hits, INTEGRATOR_SHADOW_ISECT_SIZE);
if (ctx->num_recorded_hits < max_record_hits || ray->tfar < ctx->max_t) {
/* If maximum number of hits was reached, replace the intersection with the
* highest distance. We want to find the N closest intersections. */
const uint num_recorded_hits = min(ctx->num_recorded_hits, max_record_hits);
uint isect_index = num_recorded_hits;
if (num_recorded_hits + 1 >= max_record_hits) {
float max_t = ctx->isect_s[0].t;
uint max_recorded_hit = 0;
for (uint i = 1; i < num_recorded_hits; ++i) {
if (ctx->isect_s[i].t > max_t) {
max_recorded_hit = i;
max_t = ctx->isect_s[i].t;
}
}
if (num_recorded_hits >= max_record_hits) {
isect_index = max_recorded_hit;
}
/* Limit the ray distance and stop counting hits beyond this.
* TODO: is there some way we can tell Embree to stop intersecting beyond
* this distance when max number of hits is reached?. Or maybe it will
* become irrelevant if we make max_hits a very high number on the CPU. */
ctx->max_t = max(current_isect.t, max_t);
}
ctx->isect_s[isect_index] = current_isect;
}
/* Always increase the number of recorded hits, even beyond the maximum,
* so that we can detect this and trace another ray if needed. */
++ctx->num_recorded_hits;
/* This tells Embree to continue tracing. */
*args->valid = 0;
break;
}
case CCLIntersectContext::RAY_LOCAL:
case CCLIntersectContext::RAY_SSS: {
/* Check if it's hitting the correct object. */
Intersection current_isect;
if (ctx->type == CCLIntersectContext::RAY_SSS) {
kernel_embree_convert_sss_hit(kg, ray, hit, &current_isect, ctx->local_object_id);
}
else {
kernel_embree_convert_hit(kg, ray, hit, &current_isect);
if (ctx->local_object_id != current_isect.object) {
/* This tells Embree to continue tracing. */
*args->valid = 0;
break;
}
}
if (intersection_skip_self_local(cray->self, current_isect.prim)) {
*args->valid = 0;
return;
}
/* No intersection information requested, just return a hit. */
if (ctx->max_hits == 0) {
break;
}
/* Ignore curves. */
if (IS_HAIR(hit->geomID)) {
/* This tells Embree to continue tracing. */
*args->valid = 0;
break;
}
LocalIntersection *local_isect = ctx->local_isect;
int hit_idx = 0;
if (ctx->lcg_state) {
/* See triangle_intersect_subsurface() for the native equivalent. */
for (int i = min((int)ctx->max_hits, local_isect->num_hits) - 1; i >= 0; --i) {
if (local_isect->hits[i].t == ray->tfar) {
/* This tells Embree to continue tracing. */
*args->valid = 0;
return;
}
}
local_isect->num_hits++;
if (local_isect->num_hits <= ctx->max_hits) {
hit_idx = local_isect->num_hits - 1;
}
else {
/* reservoir sampling: if we are at the maximum number of
* hits, randomly replace element or skip it */
hit_idx = lcg_step_uint(ctx->lcg_state) % local_isect->num_hits;
if (hit_idx >= ctx->max_hits) {
/* This tells Embree to continue tracing. */
*args->valid = 0;
return;
}
}
}
else {
/* Record closest intersection only. */
if (local_isect->num_hits && current_isect.t > local_isect->hits[0].t) {
*args->valid = 0;
return;
}
local_isect->num_hits = 1;
}
/* record intersection */
local_isect->hits[hit_idx] = current_isect;
local_isect->Ng[hit_idx] = normalize(make_float3(hit->Ng_x, hit->Ng_y, hit->Ng_z));
/* This tells Embree to continue tracing. */
*args->valid = 0;
break;
}
case CCLIntersectContext::RAY_VOLUME_ALL: {
/* Append the intersection to the end of the array. */
if (ctx->num_hits < ctx->max_hits) {
Intersection current_isect;
kernel_embree_convert_hit(kg, ray, hit, &current_isect);
if (intersection_skip_self(cray->self, current_isect.object, current_isect.prim)) {
*args->valid = 0;
return;
}
Intersection *isect = &ctx->isect_s[ctx->num_hits];
++ctx->num_hits;
*isect = current_isect;
/* Only primitives from volume object. */
uint tri_object = isect->object;
int object_flag = kernel_tex_fetch(__object_flag, tri_object);
if ((object_flag & SD_OBJECT_HAS_VOLUME) == 0) {
--ctx->num_hits;
}
/* This tells Embree to continue tracing. */
*args->valid = 0;
}
break;
}
case CCLIntersectContext::RAY_REGULAR:
default:
if (kernel_embree_is_self_intersection(kg, hit, cray)) {
*args->valid = 0;
return;
}
break;
}
}
static void rtc_filter_func_backface_cull(const RTCFilterFunctionNArguments *args)
{
const RTCRay *ray = (RTCRay *)args->ray;
RTCHit *hit = (RTCHit *)args->hit;
/* Always ignore back-facing intersections. */
if (dot(make_float3(ray->dir_x, ray->dir_y, ray->dir_z),
make_float3(hit->Ng_x, hit->Ng_y, hit->Ng_z)) > 0.0f) {
*args->valid = 0;
return;
}
CCLIntersectContext *ctx = ((IntersectContext *)args->context)->userRayExt;
const KernelGlobalsCPU *kg = ctx->kg;
const Ray *cray = ctx->ray;
if (kernel_embree_is_self_intersection(kg, hit, cray)) {
*args->valid = 0;
}
}
static void rtc_filter_occluded_func_backface_cull(const RTCFilterFunctionNArguments *args)
{
const RTCRay *ray = (RTCRay *)args->ray;
RTCHit *hit = (RTCHit *)args->hit;
/* Always ignore back-facing intersections. */
if (dot(make_float3(ray->dir_x, ray->dir_y, ray->dir_z),
make_float3(hit->Ng_x, hit->Ng_y, hit->Ng_z)) > 0.0f) {
*args->valid = 0;
return;
}
rtc_filter_occluded_func(args);
}
static size_t unaccounted_mem = 0;
static bool rtc_memory_monitor_func(void *userPtr, const ssize_t bytes, const bool)
{
Stats *stats = (Stats *)userPtr;
if (stats) {
if (bytes > 0) {
stats->mem_alloc(bytes);
}
else {
stats->mem_free(-bytes);
}
}
else {
/* A stats pointer may not yet be available. Keep track of the memory usage for later. */
if (bytes >= 0) {
atomic_add_and_fetch_z(&unaccounted_mem, bytes);
}
else {
atomic_sub_and_fetch_z(&unaccounted_mem, -bytes);
}
}
return true;
}
static void rtc_error_func(void *, enum RTCError, const char *str)
{
VLOG(1) << str;
}
static double progress_start_time = 0.0;
static bool rtc_progress_func(void *user_ptr, const double n)
{
Progress *progress = (Progress *)user_ptr;
if (time_dt() - progress_start_time < 0.25) {
return true;
}
string msg = string_printf("Building BVH %.0f%%", n * 100.0);
progress->set_substatus(msg);
progress_start_time = time_dt();
return !progress->get_cancel();
}
BVHEmbree::BVHEmbree(const BVHParams &params_,
const vector<Geometry *> &geometry_,
const vector<Object *> &objects_)
: BVH(params_, geometry_, objects_),
scene(NULL),
rtc_device(NULL),
build_quality(RTC_BUILD_QUALITY_REFIT)
{
SIMD_SET_FLUSH_TO_ZERO;
}
BVHEmbree::~BVHEmbree()
{
if (scene) {
rtcReleaseScene(scene);
}
}
void BVHEmbree::build(Progress &progress, Stats *stats, RTCDevice rtc_device_)
{
rtc_device = rtc_device_;
assert(rtc_device);
rtcSetDeviceErrorFunction(rtc_device, rtc_error_func, NULL);
rtcSetDeviceMemoryMonitorFunction(rtc_device, rtc_memory_monitor_func, stats);
progress.set_substatus("Building BVH");
if (scene) {
rtcReleaseScene(scene);
scene = NULL;
}
const bool dynamic = params.bvh_type == BVH_TYPE_DYNAMIC;
const bool compact = params.use_compact_structure;
scene = rtcNewScene(rtc_device);
const RTCSceneFlags scene_flags = (dynamic ? RTC_SCENE_FLAG_DYNAMIC : RTC_SCENE_FLAG_NONE) |
(compact ? RTC_SCENE_FLAG_COMPACT : RTC_SCENE_FLAG_NONE) |
RTC_SCENE_FLAG_ROBUST;
rtcSetSceneFlags(scene, scene_flags);
build_quality = dynamic ? RTC_BUILD_QUALITY_LOW :
(params.use_spatial_split ? RTC_BUILD_QUALITY_HIGH :
RTC_BUILD_QUALITY_MEDIUM);
rtcSetSceneBuildQuality(scene, build_quality);
int i = 0;
foreach (Object *ob, objects) {
if (params.top_level) {
if (!ob->is_traceable()) {
++i;
continue;
}
if (!ob->get_geometry()->is_instanced()) {
add_object(ob, i);
}
else {
add_instance(ob, i);
}
}
else {
add_object(ob, i);
}
++i;
if (progress.get_cancel())
return;
}
if (progress.get_cancel()) {
return;
}
rtcSetSceneProgressMonitorFunction(scene, rtc_progress_func, &progress);
rtcCommitScene(scene);
}
void BVHEmbree::add_object(Object *ob, int i)
{
Geometry *geom = ob->get_geometry();
if (geom->geometry_type == Geometry::MESH || geom->geometry_type == Geometry::VOLUME) {
Mesh *mesh = static_cast<Mesh *>(geom);
if (mesh->num_triangles() > 0) {
add_triangles(ob, mesh, i);
}
}
else if (geom->geometry_type == Geometry::HAIR) {
Hair *hair = static_cast<Hair *>(geom);
if (hair->num_curves() > 0) {
add_curves(ob, hair, i);
}
}
else if (geom->geometry_type == Geometry::POINTCLOUD) {
PointCloud *pointcloud = static_cast<PointCloud *>(geom);
if (pointcloud->num_points() > 0) {
add_points(ob, pointcloud, i);
}
}
}
void BVHEmbree::add_instance(Object *ob, int i)
{
BVHEmbree *instance_bvh = (BVHEmbree *)(ob->get_geometry()->bvh);
assert(instance_bvh != NULL);
const size_t num_object_motion_steps = ob->use_motion() ? ob->get_motion().size() : 1;
const size_t num_motion_steps = min(num_object_motion_steps, (size_t)RTC_MAX_TIME_STEP_COUNT);
assert(num_object_motion_steps <= RTC_MAX_TIME_STEP_COUNT);
RTCGeometry geom_id = rtcNewGeometry(rtc_device, RTC_GEOMETRY_TYPE_INSTANCE);
rtcSetGeometryInstancedScene(geom_id, instance_bvh->scene);
rtcSetGeometryTimeStepCount(geom_id, num_motion_steps);
if (ob->use_motion()) {
array<DecomposedTransform> decomp(ob->get_motion().size());
transform_motion_decompose(decomp.data(), ob->get_motion().data(), ob->get_motion().size());
for (size_t step = 0; step < num_motion_steps; ++step) {
RTCQuaternionDecomposition rtc_decomp;
rtcInitQuaternionDecomposition(&rtc_decomp);
rtcQuaternionDecompositionSetQuaternion(
&rtc_decomp, decomp[step].x.w, decomp[step].x.x, decomp[step].x.y, decomp[step].x.z);
rtcQuaternionDecompositionSetScale(
&rtc_decomp, decomp[step].y.w, decomp[step].z.w, decomp[step].w.w);
rtcQuaternionDecompositionSetTranslation(
&rtc_decomp, decomp[step].y.x, decomp[step].y.y, decomp[step].y.z);
rtcQuaternionDecompositionSetSkew(
&rtc_decomp, decomp[step].z.x, decomp[step].z.y, decomp[step].w.x);
rtcSetGeometryTransformQuaternion(geom_id, step, &rtc_decomp);
}
}
else {
rtcSetGeometryTransform(
geom_id, 0, RTC_FORMAT_FLOAT3X4_ROW_MAJOR, (const float *)&ob->get_tfm());
}
rtcSetGeometryUserData(geom_id, (void *)instance_bvh->scene);
rtcSetGeometryMask(geom_id, ob->visibility_for_tracing());
rtcCommitGeometry(geom_id);
rtcAttachGeometryByID(scene, geom_id, i * 2);
rtcReleaseGeometry(geom_id);
}
void BVHEmbree::add_triangles(const Object *ob, const Mesh *mesh, int i)
{
size_t prim_offset = mesh->prim_offset;
const Attribute *attr_mP = NULL;
size_t num_motion_steps = 1;
if (mesh->has_motion_blur()) {
attr_mP = mesh->attributes.find(ATTR_STD_MOTION_VERTEX_POSITION);
if (attr_mP) {
num_motion_steps = mesh->get_motion_steps();
}
}
assert(num_motion_steps <= RTC_MAX_TIME_STEP_COUNT);
num_motion_steps = min(num_motion_steps, (size_t)RTC_MAX_TIME_STEP_COUNT);
const size_t num_triangles = mesh->num_triangles();
RTCGeometry geom_id = rtcNewGeometry(rtc_device, RTC_GEOMETRY_TYPE_TRIANGLE);
rtcSetGeometryBuildQuality(geom_id, build_quality);
rtcSetGeometryTimeStepCount(geom_id, num_motion_steps);
unsigned *rtc_indices = (unsigned *)rtcSetNewGeometryBuffer(
geom_id, RTC_BUFFER_TYPE_INDEX, 0, RTC_FORMAT_UINT3, sizeof(int) * 3, num_triangles);
assert(rtc_indices);
if (!rtc_indices) {
VLOG(1) << "Embree could not create new geometry buffer for mesh " << mesh->name.c_str()
<< ".\n";
return;
}
for (size_t j = 0; j < num_triangles; ++j) {
Mesh::Triangle t = mesh->get_triangle(j);
rtc_indices[j * 3] = t.v[0];
rtc_indices[j * 3 + 1] = t.v[1];
rtc_indices[j * 3 + 2] = t.v[2];
}
set_tri_vertex_buffer(geom_id, mesh, false);
rtcSetGeometryUserData(geom_id, (void *)prim_offset);
rtcSetGeometryOccludedFilterFunction(geom_id, rtc_filter_occluded_func);
rtcSetGeometryIntersectFilterFunction(geom_id, rtc_filter_intersection_func);
rtcSetGeometryMask(geom_id, ob->visibility_for_tracing());
rtcCommitGeometry(geom_id);
rtcAttachGeometryByID(scene, geom_id, i * 2);
rtcReleaseGeometry(geom_id);
}
void BVHEmbree::set_tri_vertex_buffer(RTCGeometry geom_id, const Mesh *mesh, const bool update)
{
const Attribute *attr_mP = NULL;
size_t num_motion_steps = 1;
int t_mid = 0;
if (mesh->has_motion_blur()) {
attr_mP = mesh->attributes.find(ATTR_STD_MOTION_VERTEX_POSITION);
if (attr_mP) {
num_motion_steps = mesh->get_motion_steps();
t_mid = (num_motion_steps - 1) / 2;
if (num_motion_steps > RTC_MAX_TIME_STEP_COUNT) {
assert(0);
num_motion_steps = RTC_MAX_TIME_STEP_COUNT;
}
}
}
const size_t num_verts = mesh->get_verts().size();
for (int t = 0; t < num_motion_steps; ++t) {
const float3 *verts;
if (t == t_mid) {
verts = mesh->get_verts().data();
}
else {
int t_ = (t > t_mid) ? (t - 1) : t;
verts = &attr_mP->data_float3()[t_ * num_verts];
}
float *rtc_verts = (update) ?
(float *)rtcGetGeometryBufferData(geom_id, RTC_BUFFER_TYPE_VERTEX, t) :
(float *)rtcSetNewGeometryBuffer(geom_id,
RTC_BUFFER_TYPE_VERTEX,
t,
RTC_FORMAT_FLOAT3,
sizeof(float) * 3,
num_verts + 1);
assert(rtc_verts);
if (rtc_verts) {
for (size_t j = 0; j < num_verts; ++j) {
rtc_verts[0] = verts[j].x;
rtc_verts[1] = verts[j].y;
rtc_verts[2] = verts[j].z;
rtc_verts += 3;
}
}
if (update) {
rtcUpdateGeometryBuffer(geom_id, RTC_BUFFER_TYPE_VERTEX, t);
}
}
}
void BVHEmbree::set_curve_vertex_buffer(RTCGeometry geom_id, const Hair *hair, const bool update)
{
const Attribute *attr_mP = NULL;
size_t num_motion_steps = 1;
if (hair->has_motion_blur()) {
attr_mP = hair->attributes.find(ATTR_STD_MOTION_VERTEX_POSITION);
if (attr_mP) {
num_motion_steps = hair->get_motion_steps();
}
}
const size_t num_curves = hair->num_curves();
size_t num_keys = 0;
for (size_t j = 0; j < num_curves; ++j) {
const Hair::Curve c = hair->get_curve(j);
num_keys += c.num_keys;
}
/* Catmull-Rom splines need extra CVs at the beginning and end of each curve. */
size_t num_keys_embree = num_keys;
num_keys_embree += num_curves * 2;
/* Copy the CV data to Embree */
const int t_mid = (num_motion_steps - 1) / 2;
const float *curve_radius = &hair->get_curve_radius()[0];
for (int t = 0; t < num_motion_steps; ++t) {
const float3 *verts;
if (t == t_mid || attr_mP == NULL) {
verts = &hair->get_curve_keys()[0];
}
else {
int t_ = (t > t_mid) ? (t - 1) : t;
verts = &attr_mP->data_float3()[t_ * num_keys];
}
float4 *rtc_verts = (update) ? (float4 *)rtcGetGeometryBufferData(
geom_id, RTC_BUFFER_TYPE_VERTEX, t) :
(float4 *)rtcSetNewGeometryBuffer(geom_id,
RTC_BUFFER_TYPE_VERTEX,
t,
RTC_FORMAT_FLOAT4,
sizeof(float) * 4,
num_keys_embree);
assert(rtc_verts);
if (rtc_verts) {
const size_t num_curves = hair->num_curves();
for (size_t j = 0; j < num_curves; ++j) {
Hair::Curve c = hair->get_curve(j);
int fk = c.first_key;
int k = 1;
for (; k < c.num_keys + 1; ++k, ++fk) {
rtc_verts[k] = float3_to_float4(verts[fk]);
rtc_verts[k].w = curve_radius[fk];
}
/* Duplicate Embree's Catmull-Rom spline CVs at the start and end of each curve. */
rtc_verts[0] = rtc_verts[1];
rtc_verts[k] = rtc_verts[k - 1];
rtc_verts += c.num_keys + 2;
}
}
if (update) {
rtcUpdateGeometryBuffer(geom_id, RTC_BUFFER_TYPE_VERTEX, t);
}
}
}
void BVHEmbree::set_point_vertex_buffer(RTCGeometry geom_id,
const PointCloud *pointcloud,
const bool update)
{
const Attribute *attr_mP = NULL;
size_t num_motion_steps = 1;
if (pointcloud->has_motion_blur()) {
attr_mP = pointcloud->attributes.find(ATTR_STD_MOTION_VERTEX_POSITION);
if (attr_mP) {
num_motion_steps = pointcloud->get_motion_steps();
}
}
const size_t num_points = pointcloud->num_points();
/* Copy the point data to Embree */
const int t_mid = (num_motion_steps - 1) / 2;
const float *radius = pointcloud->get_radius().data();
for (int t = 0; t < num_motion_steps; ++t) {
const float3 *verts;
if (t == t_mid || attr_mP == NULL) {
verts = pointcloud->get_points().data();
}
else {
int t_ = (t > t_mid) ? (t - 1) : t;
verts = &attr_mP->data_float3()[t_ * num_points];
}
float4 *rtc_verts = (update) ? (float4 *)rtcGetGeometryBufferData(
geom_id, RTC_BUFFER_TYPE_VERTEX, t) :
(float4 *)rtcSetNewGeometryBuffer(geom_id,
RTC_BUFFER_TYPE_VERTEX,
t,
RTC_FORMAT_FLOAT4,
sizeof(float) * 4,
num_points);
assert(rtc_verts);
if (rtc_verts) {
for (size_t j = 0; j < num_points; ++j) {
rtc_verts[j] = float3_to_float4(verts[j]);
rtc_verts[j].w = radius[j];
}
}
if (update) {
rtcUpdateGeometryBuffer(geom_id, RTC_BUFFER_TYPE_VERTEX, t);
}
}
}
void BVHEmbree::add_points(const Object *ob, const PointCloud *pointcloud, int i)
{
size_t prim_offset = pointcloud->prim_offset;
const Attribute *attr_mP = NULL;
size_t num_motion_steps = 1;
if (pointcloud->has_motion_blur()) {
attr_mP = pointcloud->attributes.find(ATTR_STD_MOTION_VERTEX_POSITION);
if (attr_mP) {
num_motion_steps = pointcloud->get_motion_steps();
}
}
enum RTCGeometryType type = RTC_GEOMETRY_TYPE_SPHERE_POINT;
RTCGeometry geom_id = rtcNewGeometry(rtc_device, type);
rtcSetGeometryBuildQuality(geom_id, build_quality);
rtcSetGeometryTimeStepCount(geom_id, num_motion_steps);
set_point_vertex_buffer(geom_id, pointcloud, false);
rtcSetGeometryUserData(geom_id, (void *)prim_offset);
rtcSetGeometryIntersectFilterFunction(geom_id, rtc_filter_func_backface_cull);
rtcSetGeometryOccludedFilterFunction(geom_id, rtc_filter_occluded_func_backface_cull);
rtcSetGeometryMask(geom_id, ob->visibility_for_tracing());
rtcCommitGeometry(geom_id);
rtcAttachGeometryByID(scene, geom_id, i * 2);
rtcReleaseGeometry(geom_id);
}
void BVHEmbree::add_curves(const Object *ob, const Hair *hair, int i)
{
size_t prim_offset = hair->curve_segment_offset;
const Attribute *attr_mP = NULL;
size_t num_motion_steps = 1;
if (hair->has_motion_blur()) {
attr_mP = hair->attributes.find(ATTR_STD_MOTION_VERTEX_POSITION);
if (attr_mP) {
num_motion_steps = hair->get_motion_steps();
}
}
assert(num_motion_steps <= RTC_MAX_TIME_STEP_COUNT);
num_motion_steps = min(num_motion_steps, (size_t)RTC_MAX_TIME_STEP_COUNT);
const size_t num_curves = hair->num_curves();
size_t num_segments = 0;
for (size_t j = 0; j < num_curves; ++j) {
Hair::Curve c = hair->get_curve(j);
assert(c.num_segments() > 0);
num_segments += c.num_segments();
}
enum RTCGeometryType type = (hair->curve_shape == CURVE_RIBBON ?
RTC_GEOMETRY_TYPE_FLAT_CATMULL_ROM_CURVE :
RTC_GEOMETRY_TYPE_ROUND_CATMULL_ROM_CURVE);
RTCGeometry geom_id = rtcNewGeometry(rtc_device, type);
rtcSetGeometryTessellationRate(geom_id, params.curve_subdivisions + 1);
unsigned *rtc_indices = (unsigned *)rtcSetNewGeometryBuffer(
geom_id, RTC_BUFFER_TYPE_INDEX, 0, RTC_FORMAT_UINT, sizeof(int), num_segments);
size_t rtc_index = 0;
for (size_t j = 0; j < num_curves; ++j) {
Hair::Curve c = hair->get_curve(j);
for (size_t k = 0; k < c.num_segments(); ++k) {
rtc_indices[rtc_index] = c.first_key + k;
/* Room for extra CVs at Catmull-Rom splines. */
rtc_indices[rtc_index] += j * 2;
++rtc_index;
}
}
rtcSetGeometryBuildQuality(geom_id, build_quality);
rtcSetGeometryTimeStepCount(geom_id, num_motion_steps);
set_curve_vertex_buffer(geom_id, hair, false);
rtcSetGeometryUserData(geom_id, (void *)prim_offset);
if (hair->curve_shape == CURVE_RIBBON) {
rtcSetGeometryIntersectFilterFunction(geom_id, rtc_filter_intersection_func);
rtcSetGeometryOccludedFilterFunction(geom_id, rtc_filter_occluded_func);
}
else {
rtcSetGeometryIntersectFilterFunction(geom_id, rtc_filter_func_backface_cull);
rtcSetGeometryOccludedFilterFunction(geom_id, rtc_filter_occluded_func_backface_cull);
}
rtcSetGeometryMask(geom_id, ob->visibility_for_tracing());
rtcCommitGeometry(geom_id);
rtcAttachGeometryByID(scene, geom_id, i * 2 + 1);
rtcReleaseGeometry(geom_id);
}
void BVHEmbree::refit(Progress &progress)
{
progress.set_substatus("Refitting BVH nodes");
/* Update all vertex buffers, then tell Embree to rebuild/-fit the BVHs. */
unsigned geom_id = 0;
foreach (Object *ob, objects) {
if (!params.top_level || (ob->is_traceable() && !ob->get_geometry()->is_instanced())) {
Geometry *geom = ob->get_geometry();
if (geom->geometry_type == Geometry::MESH || geom->geometry_type == Geometry::VOLUME) {
Mesh *mesh = static_cast<Mesh *>(geom);
if (mesh->num_triangles() > 0) {
RTCGeometry geom = rtcGetGeometry(scene, geom_id);
set_tri_vertex_buffer(geom, mesh, true);
rtcSetGeometryUserData(geom, (void *)mesh->prim_offset);
rtcCommitGeometry(geom);
}
}
else if (geom->geometry_type == Geometry::HAIR) {
Hair *hair = static_cast<Hair *>(geom);
if (hair->num_curves() > 0) {
RTCGeometry geom = rtcGetGeometry(scene, geom_id + 1);
set_curve_vertex_buffer(geom, hair, true);
rtcSetGeometryUserData(geom, (void *)hair->curve_segment_offset);
rtcCommitGeometry(geom);
}
}
else if (geom->geometry_type == Geometry::POINTCLOUD) {
PointCloud *pointcloud = static_cast<PointCloud *>(geom);
if (pointcloud->num_points() > 0) {
RTCGeometry geom = rtcGetGeometry(scene, geom_id);
set_point_vertex_buffer(geom, pointcloud, true);
rtcCommitGeometry(geom);
}
}
}
geom_id += 2;
}
rtcCommitScene(scene);
}
CCL_NAMESPACE_END
#endif /* WITH_EMBREE */