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blender-archive/intern/cycles/bvh/multi.cpp
Brecht Van Lommel 9cfc7967dd Cycles: use SPDX license headers
* Replace license text in headers with SPDX identifiers.
* Remove specific license info from outdated readme.txt, instead leave details
  to the source files.
* Add list of SPDX license identifiers used, and corresponding license texts.
* Update copyright dates while we're at it.

Ref D14069, T95597
2022-02-11 17:47:34 +01:00

25 lines
455 B
C++

/* SPDX-License-Identifier: Apache-2.0
* Copyright 2020-2022 Blender Foundation. */
#include "bvh/multi.h"
#include "util/foreach.h"
CCL_NAMESPACE_BEGIN
BVHMulti::BVHMulti(const BVHParams &params_,
const vector<Geometry *> &geometry_,
const vector<Object *> &objects_)
: BVH(params_, geometry_, objects_)
{
}
BVHMulti::~BVHMulti()
{
foreach (BVH *bvh, sub_bvhs) {
delete bvh;
}
}
CCL_NAMESPACE_END