* Replace license text in headers with SPDX identifiers. * Remove specific license info from outdated readme.txt, instead leave details to the source files. * Add list of SPDX license identifiers used, and corresponding license texts. * Update copyright dates while we're at it. Ref D14069, T95597
69 lines
2.1 KiB
C++
69 lines
2.1 KiB
C++
/* SPDX-License-Identifier: Apache-2.0
|
|
* Copyright 2011-2022 Blender Foundation */
|
|
|
|
#pragma once
|
|
|
|
#include <sstream>
|
|
#include <string.h>
|
|
#include <string>
|
|
|
|
/* Use string view implementation from OIIO.
|
|
* Ideally, need to switch to `std::string_view`, but this first requires getting rid of using
|
|
* namespace OIIO as it causes symbol collision. */
|
|
#include <OpenImageIO/string_view.h>
|
|
|
|
#include "util/vector.h"
|
|
|
|
CCL_NAMESPACE_BEGIN
|
|
|
|
using std::istringstream;
|
|
using std::ostringstream;
|
|
using std::string;
|
|
using std::stringstream;
|
|
using std::to_string;
|
|
|
|
using OIIO::string_view;
|
|
|
|
#ifdef __GNUC__
|
|
# define PRINTF_ATTRIBUTE __attribute__((format(printf, 1, 2)))
|
|
#else
|
|
# define PRINTF_ATTRIBUTE
|
|
#endif
|
|
|
|
string string_printf(const char *format, ...) PRINTF_ATTRIBUTE;
|
|
|
|
bool string_iequals(const string &a, const string &b);
|
|
void string_split(vector<string> &tokens,
|
|
const string &str,
|
|
const string &separators = "\t ",
|
|
bool skip_empty_tokens = true);
|
|
void string_replace(string &haystack, const string &needle, const string &other);
|
|
bool string_startswith(string_view s, string_view start);
|
|
bool string_endswith(string_view s, string_view end);
|
|
string string_strip(const string &s);
|
|
string string_remove_trademark(const string &s);
|
|
string string_from_bool(const bool var);
|
|
string to_string(const char *str);
|
|
string string_to_lower(const string &s);
|
|
|
|
/* Wide char strings are only used on Windows to deal with non-ASCII
|
|
* characters in file names and such. No reason to use such strings
|
|
* for something else at this moment.
|
|
*
|
|
* Please note that strings are expected to be in UTF-8 codepage, and
|
|
* if ANSI is needed then explicit conversion required.
|
|
*/
|
|
#ifdef _WIN32
|
|
using std::wstring;
|
|
wstring string_to_wstring(const string &path);
|
|
string string_from_wstring(const wstring &path);
|
|
string string_to_ansi(const string &str);
|
|
#endif
|
|
|
|
/* Make a string from a size in bytes in human readable form. */
|
|
string string_human_readable_size(size_t size);
|
|
/* Make a string from a unit-less quantity in human readable form. */
|
|
string string_human_readable_number(size_t num);
|
|
|
|
CCL_NAMESPACE_END
|