Use a shorter/simpler license convention, stops the header taking so much space. Follow the SPDX license specification: https://spdx.org/licenses - C/C++/objc/objc++ - Python - Shell Scripts - CMake, GNUmakefile While most of the source tree has been included - `./extern/` was left out. - `./intern/cycles` & `./intern/atomic` are also excluded because they use different header conventions. doc/license/SPDX-license-identifiers.txt has been added to list SPDX all used identifiers. See P2788 for the script that automated these edits. Reviewed By: brecht, mont29, sergey Ref D14069
143 lines
4.8 KiB
C++
143 lines
4.8 KiB
C++
/* SPDX-License-Identifier: GPL-2.0-or-later */
|
|
|
|
/** \file
|
|
* \ingroup collada
|
|
*/
|
|
|
|
#include <string>
|
|
|
|
#include "COLLADASWColor.h"
|
|
#include "COLLADASWLight.h"
|
|
|
|
#include "BLI_math.h"
|
|
|
|
#include "LightExporter.h"
|
|
#include "collada_internal.h"
|
|
|
|
template<class Functor>
|
|
void forEachLightObjectInExportSet(Scene *sce, Functor &f, LinkNode *export_set)
|
|
{
|
|
LinkNode *node;
|
|
for (node = export_set; node; node = node->next) {
|
|
Object *ob = (Object *)node->link;
|
|
|
|
if (ob->type == OB_LAMP && ob->data) {
|
|
f(ob);
|
|
}
|
|
}
|
|
}
|
|
|
|
LightsExporter::LightsExporter(COLLADASW::StreamWriter *sw, BCExportSettings &export_settings)
|
|
: COLLADASW::LibraryLights(sw), export_settings(export_settings)
|
|
{
|
|
}
|
|
|
|
void LightsExporter::exportLights(Scene *sce)
|
|
{
|
|
openLibrary();
|
|
|
|
forEachLightObjectInExportSet(sce, *this, this->export_settings.get_export_set());
|
|
|
|
closeLibrary();
|
|
}
|
|
|
|
void LightsExporter::operator()(Object *ob)
|
|
{
|
|
Light *la = (Light *)ob->data;
|
|
std::string la_id(get_light_id(ob));
|
|
std::string la_name(id_name(la));
|
|
COLLADASW::Color col(la->r * la->energy, la->g * la->energy, la->b * la->energy);
|
|
float d, constatt, linatt, quadatt;
|
|
|
|
d = la->dist;
|
|
|
|
constatt = 1.0f;
|
|
|
|
if (la->falloff_type == LA_FALLOFF_INVLINEAR) {
|
|
linatt = 1.0f / d;
|
|
quadatt = 0.0f;
|
|
}
|
|
else {
|
|
linatt = 0.0f;
|
|
quadatt = 1.0f / (d * d);
|
|
}
|
|
|
|
/* sun */
|
|
if (la->type == LA_SUN) {
|
|
COLLADASW::DirectionalLight cla(mSW, la_id, la_name);
|
|
cla.setColor(col, false, "color");
|
|
cla.setConstantAttenuation(constatt);
|
|
exportBlenderProfile(cla, la);
|
|
addLight(cla);
|
|
}
|
|
|
|
/* spot */
|
|
else if (la->type == LA_SPOT) {
|
|
COLLADASW::SpotLight cla(mSW, la_id, la_name);
|
|
cla.setColor(col, false, "color");
|
|
cla.setFallOffAngle(RAD2DEGF(la->spotsize), false, "fall_off_angle");
|
|
cla.setFallOffExponent(la->spotblend, false, "fall_off_exponent");
|
|
cla.setConstantAttenuation(constatt);
|
|
cla.setLinearAttenuation(linatt);
|
|
cla.setQuadraticAttenuation(quadatt);
|
|
exportBlenderProfile(cla, la);
|
|
addLight(cla);
|
|
}
|
|
/* lamp */
|
|
else if (la->type == LA_LOCAL) {
|
|
COLLADASW::PointLight cla(mSW, la_id, la_name);
|
|
cla.setColor(col, false, "color");
|
|
cla.setConstantAttenuation(constatt);
|
|
cla.setLinearAttenuation(linatt);
|
|
cla.setQuadraticAttenuation(quadatt);
|
|
exportBlenderProfile(cla, la);
|
|
addLight(cla);
|
|
}
|
|
/* area light is not supported
|
|
* it will be exported as a local lamp */
|
|
else {
|
|
COLLADASW::PointLight cla(mSW, la_id, la_name);
|
|
cla.setColor(col, false, "color");
|
|
cla.setConstantAttenuation(constatt);
|
|
cla.setLinearAttenuation(linatt);
|
|
cla.setQuadraticAttenuation(quadatt);
|
|
exportBlenderProfile(cla, la);
|
|
addLight(cla);
|
|
}
|
|
}
|
|
|
|
bool LightsExporter::exportBlenderProfile(COLLADASW::Light &cla, Light *la)
|
|
{
|
|
cla.addExtraTechniqueParameter("blender", "type", la->type);
|
|
cla.addExtraTechniqueParameter("blender", "flag", la->flag);
|
|
cla.addExtraTechniqueParameter("blender", "mode", la->mode);
|
|
cla.addExtraTechniqueParameter("blender", "gamma", la->k, "blender_gamma");
|
|
cla.addExtraTechniqueParameter("blender", "red", la->r);
|
|
cla.addExtraTechniqueParameter("blender", "green", la->g);
|
|
cla.addExtraTechniqueParameter("blender", "blue", la->b);
|
|
cla.addExtraTechniqueParameter("blender", "shadow_r", la->shdwr, "blender_shadow_r");
|
|
cla.addExtraTechniqueParameter("blender", "shadow_g", la->shdwg, "blender_shadow_g");
|
|
cla.addExtraTechniqueParameter("blender", "shadow_b", la->shdwb, "blender_shadow_b");
|
|
cla.addExtraTechniqueParameter("blender", "energy", la->energy, "blender_energy");
|
|
cla.addExtraTechniqueParameter("blender", "dist", la->dist, "blender_dist");
|
|
cla.addExtraTechniqueParameter("blender", "spotsize", RAD2DEGF(la->spotsize));
|
|
cla.addExtraTechniqueParameter("blender", "spotblend", la->spotblend);
|
|
cla.addExtraTechniqueParameter("blender", "att1", la->att1);
|
|
cla.addExtraTechniqueParameter("blender", "att2", la->att2);
|
|
/* \todo figure out how we can have falloff curve supported here */
|
|
cla.addExtraTechniqueParameter("blender", "falloff_type", la->falloff_type);
|
|
cla.addExtraTechniqueParameter("blender", "clipsta", la->clipsta);
|
|
cla.addExtraTechniqueParameter("blender", "clipend", la->clipend);
|
|
cla.addExtraTechniqueParameter("blender", "bias", la->bias);
|
|
cla.addExtraTechniqueParameter("blender", "soft", la->soft);
|
|
cla.addExtraTechniqueParameter("blender", "bufsize", la->bufsize);
|
|
cla.addExtraTechniqueParameter("blender", "samp", la->samp);
|
|
cla.addExtraTechniqueParameter("blender", "buffers", la->buffers);
|
|
cla.addExtraTechniqueParameter("blender", "area_shape", la->area_shape);
|
|
cla.addExtraTechniqueParameter("blender", "area_size", la->area_size);
|
|
cla.addExtraTechniqueParameter("blender", "area_sizey", la->area_sizey);
|
|
cla.addExtraTechniqueParameter("blender", "area_sizez", la->area_sizez);
|
|
|
|
return true;
|
|
}
|