Skip writing binding data and similar for override modifiers already present in reference linked data, as this can use a lot of space, and is fully useless data typically since we already skip writing Mesh geometry data itself. Ref. T97967.
Skip writing binding data and similar for override modifiers already present in reference linked data, as this can use a lot of space, and is fully useless data typically since we already skip writing Mesh geometry data itself. Ref. T97967.