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blender-archive/source/blender/python/api2_2x/matrix.h
Martin Poirier 5dfef1ae35 Reverting to 2_2x BPY
I was careful in selectively rolling back revisions, but if you've committed changes unrelated to BPY mixed with BPY changes, I might have reverted those too, so please double check.
2007-12-17 20:21:06 +00:00

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2.9 KiB
C++

/*
* $Id: matrix.h 8363 2006-08-21 13:52:32Z campbellbarton $
* ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version. The Blender
* Foundation also sells licenses for use in proprietary software under
* the Blender License. See http://www.blender.org/BL/ for information
* about this.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software Foundation,
* Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*
* The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
* All rights reserved.
*
* The Original Code is: all of this file.
*
* Contributor(s): Joseph Gilbert
*
* ***** END GPL/BL DUAL LICENSE BLOCK *****
*
*/
#ifndef EXPP_matrix_h
#define EXPP_matrix_h
#include <Python.h>
extern PyTypeObject matrix_Type;
#define MatrixObject_Check(v) ((v)->ob_type == &matrix_Type)
typedef float **ptRow;
typedef struct _Matrix {
PyObject_VAR_HEAD
struct{
float *py_data; /*python managed*/
float *blend_data; /*blender managed*/
}data;
ptRow matrix; /*ptr to the contigPtr (accessor)*/
float *contigPtr; /*1D array of data (alias)*/
int rowSize;
int colSize;
int wrapped; /*is wrapped data?*/
PyObject *coerced_object;
} MatrixObject;
/*coerced_object is a pointer to the object that it was
coerced from when a dummy vector needs to be created from
the coerce() function for numeric protocol operations*/
/*struct data contains a pointer to the actual data that the
object uses. It can use either PyMem allocated data (which will
be stored in py_data) or be a wrapper for data allocated through
blender (stored in blend_data). This is an either/or struct not both*/
/*prototypes*/
PyObject *Matrix_Zero( MatrixObject * self );
PyObject *Matrix_Identity( MatrixObject * self );
PyObject *Matrix_Transpose( MatrixObject * self );
PyObject *Matrix_Determinant( MatrixObject * self );
PyObject *Matrix_Invert( MatrixObject * self );
PyObject *Matrix_TranslationPart( MatrixObject * self );
PyObject *Matrix_RotationPart( MatrixObject * self );
PyObject *Matrix_scalePart( MatrixObject * self );
PyObject *Matrix_Resize4x4( MatrixObject * self );
PyObject *Matrix_toEuler( MatrixObject * self );
PyObject *Matrix_toQuat( MatrixObject * self );
PyObject *Matrix_copy( MatrixObject * self );
PyObject *newMatrixObject(float *mat, int rowSize, int colSize, int type);
#endif /* EXPP_matrix_H */