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blender-archive/source/blender/freestyle/intern/stroke/AdvancedFunctions1D.h
Tamito Kajiyama 7ed7524c91 Got rid of a number of compiler warnings with regard to redefinitions
of _POSIX_C_SOURCE and _XOPEN_SOURCE.  There are no functional changes.
Tested with GCC 4.4.1 on Ubuntu 9.10 (karmic).
2010-04-07 23:28:29 +00:00

289 lines
10 KiB
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Executable File

//
// Filename : AdvancedFunctions1D.h
// Author(s) : Stephane Grabli, Emmanuel Turquin
// Purpose : Functions taking 1D input
// Date of creation : 01/07/2003
//
///////////////////////////////////////////////////////////////////////////////
//
// Copyright (C) : Please refer to the COPYRIGHT file distributed
// with this source distribution.
//
// This program is free software; you can redistribute it and/or
// modify it under the terms of the GNU General Public License
// as published by the Free Software Foundation; either version 2
// of the License, or (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program; if not, write to the Free Software
// Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
//
///////////////////////////////////////////////////////////////////////////////
#ifndef ADVANCED_FUNCTIONS1D_HPP
# define ADVANCED_FUNCTIONS1D_HPP
# include "../view_map/Functions1D.h"
# include "AdvancedFunctions0D.h"
//
// Functions definitions
//
///////////////////////////////////////////////////////////
namespace Functions1D {
// DensityF1D
/*! Returns the density evaluated for an Interface1D.
* The density is evaluated for a set of points along
* the Interface1D (using the DensityF0D functor)
* with a user-defined sampling and
* then integrated into a single value using
* a user-defined integration method.
*/
class DensityF1D : public UnaryFunction1D<double>
{
private:
float _sampling;
public:
/*! Builds the functor.
* \param sigma
* Thesigma used in DensityF0D and determining
* the window size used in each density query.
* \param iType
* The integration method used to compute
* a single value from a set of values.
* \param sampling
* The resolution used to sample the chain: the corresponding 0D function
* is evaluated at each sample point and the result is obtained by
* combining the resulting values into a single one, following the
* method specified by iType.
*/
DensityF1D(double sigma = 2, IntegrationType iType = MEAN, float sampling=2.f) : UnaryFunction1D<double>(iType), _fun(sigma) {
_sampling = sampling;
}
/*! Destructor */
virtual ~DensityF1D(){}
/*! Returns the string "DensityF1D"*/
string getName() const {
return "DensityF1D";
}
/*! the () operator.*/
int operator()(Interface1D& inter) {
result = integrate(_fun, inter.pointsBegin(_sampling), inter.pointsEnd(_sampling), _integration);
return 0;
}
private:
Functions0D::DensityF0D _fun;
};
// LocalAverageDepthF1D
/*! Returns the average depth evaluated for an Interface1D.
* The average depth is evaluated for a set of points along
* the Interface1D (using the LocalAverageDepthF0D functor)
* with a user-defined sampling and
* then integrated into a single value using
* a user-defined integration method.
*/
class LocalAverageDepthF1D : public UnaryFunction1D<double>
{
public:
/*! Builds the functor.
* \param sigma
* The sigma used in DensityF0D and determining
* the window size used in each density query.
* \param iType
* The integration method used to compute
* a single value from a set of values.
*/
LocalAverageDepthF1D(real sigma, IntegrationType iType = MEAN)
: UnaryFunction1D<double>(iType), _fun(sigma){
}
/*! Returns the string "LocalAverageDepthF1D"*/
string getName() const {
return "LocalAverageDepthF1D";
}
/*! the () operator.*/
int operator()(Interface1D& inter) {
result = integrate(_fun, inter.verticesBegin(), inter.verticesEnd(), _integration);
return 0;
}
private:
Functions0D::LocalAverageDepthF0D _fun;
};
// GetCompleteViewMapDensity
/*! Returns the density evaluated for an Interface1D in the
* complete viewmap image.
* The density is evaluated for a set of points along
* the Interface1D (using the ReadCompleteViewMapPixelF0D functor)
* and then integrated into a single value using
* a user-defined integration method.
*/
class LIB_STROKE_EXPORT GetCompleteViewMapDensityF1D : public UnaryFunction1D<double>
{
public:
/*! Builds the functor.
* \param level
* The level of the pyramid from which
* the pixel must be read.
* \param iType
* The integration method used to compute
* a single value from a set of values.
* \param sampling
* The resolution used to sample the chain: the corresponding 0D function
* is evaluated at each sample point and the result is obtained by
* combining the resulting values into a single one, following the
* method specified by iType.
*/
GetCompleteViewMapDensityF1D(unsigned level, IntegrationType iType = MEAN, float sampling=2.f)
: UnaryFunction1D<double>(iType), _fun(level){_sampling = sampling;}
/*! Returns the string "GetCompleteViewMapDensityF1D"*/
string getName() const {
return "GetCompleteViewMapDensityF1D";
}
/*! the () operator.*/
int operator()(Interface1D& inter);
private:
Functions0D::ReadCompleteViewMapPixelF0D _fun;
float _sampling;
};
// GetDirectionalViewMapDensity
/*! Returns the density evaluated for an Interface1D in of the
* steerable viewmaps image.
* The direction telling which Directional map to choose
* is explicitely specified by the user.
* The density is evaluated for a set of points along
* the Interface1D (using the ReadSteerableViewMapPixelF0D functor)
* and then integrated into a single value using
* a user-defined integration method.
*/
class LIB_STROKE_EXPORT GetDirectionalViewMapDensityF1D : public UnaryFunction1D<double>
{
public:
/*! Builds the functor.
* \param iOrientation
* The number of the directional map
* we must work with.
* \param level
* The level of the pyramid from which
* the pixel must be read.
* \param iType
* The integration method used to compute
* a single value from a set of values.
* \param sampling
* The resolution used to sample the chain: the corresponding 0D function
* is evaluated at each sample point and the result is obtained by
* combining the resulting values into a single one, following the
* method specified by iType.
*/
GetDirectionalViewMapDensityF1D(unsigned iOrientation, unsigned level, IntegrationType iType = MEAN, float sampling=2.f)
: UnaryFunction1D<double>(iType), _fun(iOrientation,level){_sampling = sampling;}
/*! Returns the string "GetDirectionalViewMapDensityF1D"*/
string getName() const {
return "GetDirectionalViewMapDensityF1D";
}
/*! the () operator.*/
int operator()(Interface1D& inter);
private:
Functions0D::ReadSteerableViewMapPixelF0D _fun;
float _sampling;
};
// GetSteerableViewMapDensityF1D
/*! Returns the density of the viewmap
* for a given Interface1D. The density of each
* FEdge is evaluated in the proper steerable
* ViewMap depending on its oorientation.
*/
class LIB_STROKE_EXPORT GetSteerableViewMapDensityF1D : public UnaryFunction1D<real>
{
private:
int _level;
float _sampling;
public:
/*! Builds the functor from the level
* of the pyramid from which the pixel must be read.
* \param level
* The level of the pyramid from which
* the pixel must be read.
* \param iType
* The integration method used to compute
* a single value from a set of values.
* \param sampling
* The resolution used to sample the chain: the corresponding 0D function
* is evaluated at each sample point and the result is obtained by
* combining the resulting values into a single one, following the
* method specified by iType.
*/
GetSteerableViewMapDensityF1D(int level,IntegrationType iType = MEAN, float sampling=2.f) : UnaryFunction1D<real>(iType) {
_level = level;
_sampling = sampling;
}
/*! Destructor */
virtual ~GetSteerableViewMapDensityF1D(){}
/*! Returns the string "GetSteerableViewMapDensityF1D"*/
string getName() const {
return "GetSteerableViewMapDensityF1D";
}
/*! the () operator.*/
int operator()(Interface1D& inter);
};
// GetViewMapGradientNormF1D
/*! Returns the density of the viewmap
* for a given Interface1D. The density of each
* FEdge is evaluated in the proper steerable
* ViewMap depending on its oorientation.
*/
class LIB_STROKE_EXPORT GetViewMapGradientNormF1D : public UnaryFunction1D<real>
{
private:
int _level;
float _sampling;
Functions0D::GetViewMapGradientNormF0D _func;
public:
/*! Builds the functor from the level
* of the pyramid from which the pixel must be read.
* \param level
* The level of the pyramid from which
* the pixel must be read.
* \param iType
* The integration method used to compute
* a single value from a set of values.
* \param sampling
* The resolution used to sample the chain: the corresponding 0D function
* is evaluated at each sample point and the result is obtained by
* combining the resulting values into a single one, following the
* method specified by iType.
*/
GetViewMapGradientNormF1D(int level,IntegrationType iType = MEAN, float sampling=2.f)
: UnaryFunction1D<real>(iType), _func(level) {
_level = level;
_sampling = sampling;
}
/*! Returns the string "GetSteerableViewMapDensityF1D"*/
string getName() const {
return "GetViewMapGradientNormF1D";
}
/*! the () operator.*/
int operator()(Interface1D& inter);
};
} // end of namespace Functions1D
#endif // ADVANCED_FUNCTIONS1D_HPP