90 lines
3.0 KiB
C++
Executable File
90 lines
3.0 KiB
C++
Executable File
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//
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// Copyright (C) : Please refer to the COPYRIGHT file distributed
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// with this source distribution.
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//
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// This program is free software; you can redistribute it and/or
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// modify it under the terms of the GNU General Public License
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// as published by the Free Software Foundation; either version 2
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// of the License, or (at your option) any later version.
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//
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU General Public License for more details.
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//
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// You should have received a copy of the GNU General Public License
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// along with this program; if not, write to the Free Software
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// Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
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//
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///////////////////////////////////////////////////////////////////////////////
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# include "PSStrokeRenderer.h"
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# include "Canvas.h"
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PSStrokeRenderer::PSStrokeRenderer(const char* iFileName)
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:StrokeRenderer(){
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if(!iFileName)
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iFileName = "freestyle.ps";
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// open the stream:
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_ofstream.open(iFileName, ios::out);
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if(!_ofstream.is_open()){
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cerr << "couldn't open the output file " << iFileName << endl;
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}
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_ofstream << "%!PS-Adobe-2.0 EPSF-2.0" << endl;
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_ofstream << "%%Creator: Freestyle (http://artis.imag.fr/Software/Freestyle)" << endl;
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_ofstream << "%%BoundingBox: " << 0 << " "<< 0 << " " << Canvas::getInstance()->width() << " " << Canvas::getInstance()->height() << endl;
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_ofstream << "%%EndComments" << endl;
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}
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PSStrokeRenderer::~PSStrokeRenderer(){
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Close();
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}
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void PSStrokeRenderer::RenderStrokeRep(StrokeRep *iStrokeRep) const{
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RenderStrokeRepBasic(iStrokeRep);
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}
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void PSStrokeRenderer::RenderStrokeRepBasic(StrokeRep *iStrokeRep) const{
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vector<Strip*>& strips = iStrokeRep->getStrips();
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Strip::vertex_container::iterator v[3];
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StrokeVertexRep *svRep[3];
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Vec3r color[3];
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for(vector<Strip*>::iterator s=strips.begin(), send=strips.end();
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s!=send;
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++s){
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Strip::vertex_container& vertices = (*s)->vertices();
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v[0] = vertices.begin();
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v[1] = v[0];++(v[1]);
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v[2] = v[1]; ++(v[2]);
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while(v[2]!=vertices.end()){
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svRep[0] = *(v[0]);
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svRep[1] = *(v[1]);
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svRep[2] = *(v[2]);
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color[0] = svRep[0]->color();
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//color[1] = svRep[1]->color();
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//color[2] = svRep[2]->color();
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_ofstream << "newpath" << endl;
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_ofstream << (color[0])[0] << " " << (color[0])[1] << " " << (color[0])[2] << " setrgbcolor" <<endl;
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_ofstream << svRep[0]->point2d()[0] << " " <<svRep[0]->point2d()[1] << " moveto" << endl;
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_ofstream << svRep[1]->point2d()[0] << " " <<svRep[1]->point2d()[1] << " lineto" << endl;
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_ofstream << svRep[2]->point2d()[0] << " " <<svRep[2]->point2d()[1] << " lineto" << endl;
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_ofstream << "closepath" << endl;
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_ofstream << "fill" << endl;
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++v[0];
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++v[1];
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++v[2];
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}
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}
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}
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void PSStrokeRenderer::Close(){
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if(_ofstream.is_open())
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_ofstream.close();
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}
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