74 lines
2.5 KiB
C++
Executable File
74 lines
2.5 KiB
C++
Executable File
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//
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// Copyright (C) : Please refer to the COPYRIGHT file distributed
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// with this source distribution.
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//
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// This program is free software; you can redistribute it and/or
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// modify it under the terms of the GNU General Public License
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// as published by the Free Software Foundation; either version 2
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// of the License, or (at your option) any later version.
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//
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU General Public License for more details.
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//
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// You should have received a copy of the GNU General Public License
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// along with this program; if not, write to the Free Software
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// Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
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//
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///////////////////////////////////////////////////////////////////////////////
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# include "TextStrokeRenderer.h"
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# include "Canvas.h"
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# include "StrokeIterators.h"
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TextStrokeRenderer::TextStrokeRenderer(const char* iFileName)
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:StrokeRenderer(){
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if(!iFileName)
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iFileName = "freestyle.txt";
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// open the stream:
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_ofstream.open(iFileName, ios::out);
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if(!_ofstream.is_open()){
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cerr << "couldn't open the output file " << iFileName << endl;
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}
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_ofstream << "%!FREESTYLE" << endl;
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_ofstream << "%Creator: Freestyle (http://artis.imag.fr/Software/Freestyle)" << endl;
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// Bounding box
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_ofstream << 0 << " "<< 0 << " " << Canvas::getInstance()->width() << " " << Canvas::getInstance()->height() << endl;
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_ofstream << "%u x y z tleft tright r g b ..." << endl;
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}
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TextStrokeRenderer::~TextStrokeRenderer(){
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Close();
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}
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void TextStrokeRenderer::RenderStrokeRep(StrokeRep *iStrokeRep) const{
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RenderStrokeRepBasic(iStrokeRep);
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}
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void TextStrokeRenderer::RenderStrokeRepBasic(StrokeRep *iStrokeRep) const{
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Stroke *stroke = iStrokeRep->getStroke();
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if(!stroke){
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cerr << "no stroke associated with Rep" << endl;
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return;
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}
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StrokeInternal::StrokeVertexIterator v = stroke->strokeVerticesBegin();
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StrokeAttribute att;
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while(!v.isEnd()){
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att = v->attribute();
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_ofstream << v->u() << " " << v->getProjectedX() << " " << v->getProjectedY() << " " << v->getProjectedZ() << " " \
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<< att.getThicknessL() << " " << att.getThicknessR() << " " \
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<< att.getColorR() << " " << att.getColorG() << " " << att.getColorB() << " ";
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++v;
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}
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_ofstream << endl;
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}
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void TextStrokeRenderer::Close(){
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if(_ofstream.is_open())
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_ofstream.close();
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}
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