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blender-archive/source/blender/freestyle/intern/python/Interface0D/BPy_SVertex.cpp
2011-12-17 19:31:30 +00:00

339 lines
11 KiB
C++

#include "BPy_SVertex.h"
#include "../BPy_Convert.h"
#include "../BPy_Id.h"
#include "../Interface1D/BPy_FEdge.h"
#ifdef __cplusplus
extern "C" {
#endif
///////////////////////////////////////////////////////////////////////////////////////////
static char SVertex___doc__[] =
"Class hierarchy: :class:`Interface0D` > :class:`SVertex`\n"
"\n"
"Class to define a vertex of the embedding.\n"
"\n"
".. method:: __init__()\n"
"\n"
" Default constructor.\n"
"\n"
".. method:: __init__(iBrother)\n"
"\n"
" Copy constructor.\n"
"\n"
" :arg iBrother: A SVertex object.\n"
" :type iBrother: :class:`SVertex`\n"
"\n"
".. method:: __init__(iPoint3D, id)\n"
"\n"
" Builds a SVertex from 3D coordinates and an Id.\n"
"\n"
" :arg iPoint3D: A three-dimensional vector.\n"
" :type iPoint3D: :class:`mathutils.Vector`\n"
" :arg id: An Id object.\n"
" :type id: :class:`Id`\n";
//------------------------INSTANCE METHODS ----------------------------------
static int SVertex___init__(BPy_SVertex *self, PyObject *args, PyObject *kwds)
{
PyObject *py_point = 0;
BPy_Id *py_id = 0;
if (! PyArg_ParseTuple(args, "|OO!", &py_point, &Id_Type, &py_id) )
return -1;
if( !py_point ) {
self->sv = new SVertex();
} else if( !py_id && BPy_SVertex_Check(py_point) ) {
self->sv = new SVertex( *(((BPy_SVertex *)py_point)->sv) );
} else if( py_point && py_id ) {
Vec3r *v = Vec3r_ptr_from_PyObject(py_point);
if( !v ) {
PyErr_SetString(PyExc_TypeError, "argument 1 must be a 3D vector (either a list of 3 elements or Vector)");
return -1;
}
self->sv = new SVertex( *v, *(py_id->id) );
delete v;
} else {
PyErr_SetString(PyExc_TypeError, "invalid argument(s)");
return -1;
}
self->py_if0D.if0D = self->sv;
self->py_if0D.borrowed = 0;
return 0;
}
static char SVertex_normals___doc__[] =
".. method:: normals()\n"
"\n"
" Returns the normals for this Vertex as a list. In a smooth surface,\n"
" a vertex has exactly one normal. In a sharp surface, a vertex can\n"
" have any number of normals.\n"
"\n"
" :return: A list of normals.\n"
" :rtype: List of :class:`mathutils.Vector` objects\n";
static PyObject * SVertex_normals( BPy_SVertex *self ) {
PyObject *py_normals;
set< Vec3r > normals;
py_normals = PyList_New(0);
normals = self->sv->normals();
for( set< Vec3r >::iterator set_iterator = normals.begin(); set_iterator != normals.end(); set_iterator++ ) {
Vec3r v( *set_iterator );
PyList_Append( py_normals, Vector_from_Vec3r(v) );
}
return py_normals;
}
static char SVertex_normalsSize___doc__[] =
".. method:: normalsSize()\n"
"\n"
" Returns the number of different normals for this vertex.\n"
"\n"
" :return: The number of normals.\n"
" :rtype: int\n";
static PyObject * SVertex_normalsSize( BPy_SVertex *self ) {
return PyLong_FromLong( self->sv->normalsSize() );
}
static char SVertex_viewvertex___doc__[] =
".. method:: viewvertex()\n"
"\n"
" If this SVertex is also a ViewVertex, this method returns the\n"
" ViewVertex. None is returned otherwise.\n"
"\n"
" :return: The ViewVertex object.\n"
" :rtype: :class:`ViewVertex`\n";
static PyObject * SVertex_viewvertex( BPy_SVertex *self ) {
ViewVertex *vv = self->sv->viewvertex();
if( vv )
return Any_BPy_ViewVertex_from_ViewVertex( *vv );
Py_RETURN_NONE;
}
static char SVertex_setPoint3D___doc__[] =
".. method:: setPoint3D(p)\n"
"\n"
" Sets the 3D coordinates of the SVertex.\n"
"\n"
" :arg p: A three-dimensional vector.\n"
" :type p: :class:`mathutils.Vector`, list or tuple of 3 real numbers\n";
static PyObject *SVertex_setPoint3D( BPy_SVertex *self , PyObject *args) {
PyObject *py_point;
if(!( PyArg_ParseTuple(args, "O", &py_point) ))
return NULL;
Vec3r *v = Vec3r_ptr_from_PyObject(py_point);
if( !v ) {
PyErr_SetString(PyExc_TypeError, "argument 1 must be a 3D vector (either a list of 3 elements or Vector)");
return NULL;
}
self->sv->setPoint3D( *v );
delete v;
Py_RETURN_NONE;
}
static char SVertex_setPoint2D___doc__[] =
".. method:: setPoint2D(p)\n"
"\n"
" Sets the 2D projected coordinates of the SVertex.\n"
"\n"
" :arg p: A three-dimensional vector.\n"
" :type p: :class:`mathutils.Vector`, list or tuple of 3 real numbers\n";
static PyObject *SVertex_setPoint2D( BPy_SVertex *self , PyObject *args) {
PyObject *py_point;
if(!( PyArg_ParseTuple(args, "O", &py_point) ))
return NULL;
Vec3r *v = Vec3r_ptr_from_PyObject(py_point);
if( !v ) {
PyErr_SetString(PyExc_TypeError, "argument 1 must be a 3D vector (either a list of 3 elements or Vector)");
return NULL;
}
self->sv->setPoint2D( *v );
delete v;
Py_RETURN_NONE;
}
static char SVertex_AddNormal___doc__[] =
".. method:: AddNormal(n)\n"
"\n"
" Adds a normal to the SVertex's set of normals. If the same normal\n"
" is already in the set, nothing changes.\n"
"\n"
" :arg n: A three-dimensional vector.\n"
" :type n: :class:`mathutils.Vector`, list or tuple of 3 real numbers\n";
static PyObject *SVertex_AddNormal( BPy_SVertex *self , PyObject *args) {
PyObject *py_normal;
if(!( PyArg_ParseTuple(args, "O", &py_normal) ))
return NULL;
Vec3r *n = Vec3r_ptr_from_PyObject(py_normal);
if( !n ) {
PyErr_SetString(PyExc_TypeError, "argument 1 must be a 3D vector (either a list of 3 elements or Vector)");
return NULL;
}
self->sv->AddNormal( *n );
delete n;
Py_RETURN_NONE;
}
static char SVertex_setId___doc__[] =
".. method:: setId(id)\n"
"\n"
" Sets the identifier of the SVertex.\n"
"\n"
" :arg id: The identifier.\n"
" :type id: :class:`Id`\n";
static PyObject *SVertex_setId( BPy_SVertex *self , PyObject *args) {
BPy_Id *py_id;
if( !PyArg_ParseTuple(args, "O!", &Id_Type, &py_id) )
return NULL;
self->sv->setId( *(py_id->id) );
Py_RETURN_NONE;
}
static char SVertex_AddFEdge___doc__[] =
".. method:: AddFEdge(fe)\n"
"\n"
" Add an FEdge to the list of edges emanating from this SVertex.\n"
"\n"
" :arg fe: An FEdge.\n"
" :type fe: :class:`FEdge`\n";
static PyObject *SVertex_AddFEdge( BPy_SVertex *self , PyObject *args) {
PyObject *py_fe;
if(!( PyArg_ParseTuple(args, "O!", &FEdge_Type, &py_fe) ))
return NULL;
self->sv->AddFEdge( ((BPy_FEdge *) py_fe)->fe );
Py_RETURN_NONE;
}
static char SVertex_curvatures___doc__[] =
".. method:: curvatures()\n"
"\n"
" Returns curvature information in the form of a seven-element tuple\n"
" (K1, e1, K2, e2, Kr, er, dKr), where K1 and K2 are scalar values\n"
" representing the first (maximum) and second (minimum) principal\n"
" curvatures at this SVertex, respectively; e1 and e2 are\n"
" three-dimensional vectors representing the first and second principal\n"
" directions, i.e. the directions of the normal plane where the\n"
" curvature takes its maximum and minimum values, respectively; and Kr,\n"
" er and dKr are the radial curvature, radial direction, and the\n"
" derivative of the radial curvature at this SVertex, repectively.\n"
" :return: curvature information expressed by a seven-element tuple\n"
" (K1, e1, K2, e2, Kr, er, dKr).\n"
" :rtype: tuple\n";
static PyObject *SVertex_curvatures( BPy_SVertex *self , PyObject *args) {
const CurvatureInfo *info = self->sv->getCurvatureInfo();
if (!info)
Py_RETURN_NONE;
Vec3r e1(info->e1.x(), info->e1.y(), info->e1.z());
Vec3r e2(info->e2.x(), info->e2.y(), info->e2.z());
Vec3r er(info->er.x(), info->er.y(), info->er.z());
PyObject *retval = PyTuple_New(7);
PyTuple_SetItem( retval, 0, PyFloat_FromDouble(info->K1));
PyTuple_SetItem( retval, 2, Vector_from_Vec3r(e1));
PyTuple_SetItem( retval, 1, PyFloat_FromDouble(info->K2));
PyTuple_SetItem( retval, 3, Vector_from_Vec3r(e2));
PyTuple_SetItem( retval, 4, PyFloat_FromDouble(info->Kr));
PyTuple_SetItem( retval, 5, Vector_from_Vec3r(er));
PyTuple_SetItem( retval, 6, PyFloat_FromDouble(info->dKr));
return retval;
}
// virtual bool operator== (const SVertex &iBrother)
// ViewVertex * viewvertex ()
/*----------------------SVertex instance definitions ----------------------------*/
static PyMethodDef BPy_SVertex_methods[] = {
{"normals", ( PyCFunction ) SVertex_normals, METH_NOARGS, SVertex_normals___doc__},
{"normalsSize", ( PyCFunction ) SVertex_normalsSize, METH_NOARGS, SVertex_normalsSize___doc__},
{"viewvertex", ( PyCFunction ) SVertex_viewvertex, METH_NOARGS, SVertex_viewvertex___doc__},
{"setPoint3D", ( PyCFunction ) SVertex_setPoint3D, METH_VARARGS, SVertex_setPoint3D___doc__},
{"setPoint2D", ( PyCFunction ) SVertex_setPoint2D, METH_VARARGS, SVertex_setPoint2D___doc__},
{"AddNormal", ( PyCFunction ) SVertex_AddNormal, METH_VARARGS, SVertex_AddNormal___doc__},
{"setId", ( PyCFunction ) SVertex_setId, METH_VARARGS, SVertex_setId___doc__},
{"AddFEdge", ( PyCFunction ) SVertex_AddFEdge, METH_VARARGS, SVertex_AddFEdge___doc__},
{"curvatures", ( PyCFunction ) SVertex_curvatures, METH_NOARGS, SVertex_curvatures___doc__},
{NULL, NULL, 0, NULL}
};
/*-----------------------BPy_SVertex type definition ------------------------------*/
PyTypeObject SVertex_Type = {
PyVarObject_HEAD_INIT(NULL, 0)
"SVertex", /* tp_name */
sizeof(BPy_SVertex), /* tp_basicsize */
0, /* tp_itemsize */
0, /* tp_dealloc */
0, /* tp_print */
0, /* tp_getattr */
0, /* tp_setattr */
0, /* tp_reserved */
0, /* tp_repr */
0, /* tp_as_number */
0, /* tp_as_sequence */
0, /* tp_as_mapping */
0, /* tp_hash */
0, /* tp_call */
0, /* tp_str */
0, /* tp_getattro */
0, /* tp_setattro */
0, /* tp_as_buffer */
Py_TPFLAGS_DEFAULT | Py_TPFLAGS_BASETYPE, /* tp_flags */
SVertex___doc__, /* tp_doc */
0, /* tp_traverse */
0, /* tp_clear */
0, /* tp_richcompare */
0, /* tp_weaklistoffset */
0, /* tp_iter */
0, /* tp_iternext */
BPy_SVertex_methods, /* tp_methods */
0, /* tp_members */
0, /* tp_getset */
&Interface0D_Type, /* tp_base */
0, /* tp_dict */
0, /* tp_descr_get */
0, /* tp_descr_set */
0, /* tp_dictoffset */
(initproc)SVertex___init__, /* tp_init */
0, /* tp_alloc */
0, /* tp_new */
};
///////////////////////////////////////////////////////////////////////////////////////////
#ifdef __cplusplus
}
#endif