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blender-archive/source/blender/python/api2_2x/sceneRender.c
Brecht Van Lommel 417687c4ff Bugfix: yafray number of processors was not properly initialized, and
could be 0, hanging yafray. This commits removes the separate yafray
number of processor setting and simply using the blender threads
button, there is no reason for a separate setting.
2008-02-17 22:11:05 +00:00

3934 lines
121 KiB
C

/*
* $Id$
*
* ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
*
* This program is free software; you can Redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version. The Blender
* Foundation also sells licenses for use in proprietary software under
* the Blender License. See http://www.blender.org/BL/ for information
* about this.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software Foundation,
* Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*
* The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
* All rights reserved.
*
* This is a new part of Blender.
*
* Contributor(s): Joseph Gilbert, Dietrich Bollmann
*
* ***** END GPL/BL DUAL LICENSE BLOCK *****
*/
struct View3D; /* keep me up here */
#include "sceneRender.h" /*This must come first*/
#include "MEM_guardedalloc.h"
#include "DNA_image_types.h"
#include "DNA_node_types.h"
#include "BKE_image.h"
#include "BKE_global.h"
#include "BKE_screen.h"
#include "BKE_scene.h"
#include "BKE_node.h"
#include "BIF_drawscene.h"
#include "BIF_renderwin.h"
#include "BIF_writeimage.h"
#include "BIF_meshtools.h"
#include "BLI_blenlib.h"
#include "RE_pipeline.h"
#include "mydevice.h"
#include "butspace.h"
#include "blendef.h"
#include "gen_utils.h"
#include "gen_library.h"
#include "Scene.h"
#include "Group.h"
/* local defines */
#define PY_NONE 0
#define PY_LOW 1
#define PY_MEDIUM 2
#define PY_HIGH 3
#define PY_HIGHER 4
#define PY_BEST 5
#define PY_USEAOSETTINGS 6
#define PY_SKYDOME 1
#define PY_FULL 2
enum rend_constants {
EXPP_RENDER_ATTR_XPARTS = 0,
EXPP_RENDER_ATTR_YPARTS,
EXPP_RENDER_ATTR_ASPECTX,
EXPP_RENDER_ATTR_ASPECTY,
EXPP_RENDER_ATTR_CFRAME,
EXPP_RENDER_ATTR_SFRAME,
EXPP_RENDER_ATTR_EFRAME,
EXPP_RENDER_ATTR_FPS,
EXPP_RENDER_ATTR_FPS_BASE,
EXPP_RENDER_ATTR_SIZEX,
EXPP_RENDER_ATTR_SIZEY,
EXPP_RENDER_ATTR_GAUSSFILTER,
EXPP_RENDER_ATTR_MBLURFACTOR,
EXPP_RENDER_ATTR_BAKEMARGIN,
EXPP_RENDER_ATTR_BAKEMODE,
EXPP_RENDER_ATTR_BAKEDIST,
EXPP_RENDER_ATTR_BAKENORMALSPACE
};
#define EXPP_RENDER_ATTR_CFRA 2
#define EXPP_RENDER_ATTR_ANTISHIFT 3
#define EXPP_RENDER_ATTR_EDGEINT 4
#define EXPP_RENDER_ATTR_EFRA 5
#define EXPP_RENDER_ATTR_QUALITY 11
#define EXPP_RENDER_ATTR_GAUSS 13
#define EXPP_RENDER_ATTR_BLURFAC 14
#define EXPP_RENDER_ATTR_YF_EXPOSURE 20
#define EXPP_RENDER_ATTR_YF_GAMMA 21
#define EXPP_RENDER_ATTR_YF_GIDEPTH 22
#define EXPP_RENDER_ATTR_YF_GICDEPTH 23
#define EXPP_RENDER_ATTR_YF_GIPHOTONCOUNT 24
#define EXPP_RENDER_ATTR_YF_GIPHOTONMIXCOUNT 25
#define EXPP_RENDER_ATTR_YF_GIPHOTONRADIUS 26
#define EXPP_RENDER_ATTR_YF_GIPIXPERSAMPLE 27
#define EXPP_RENDER_ATTR_YF_GIPOWER 28
#define EXPP_RENDER_ATTR_YF_GIREFINE 29
#define EXPP_RENDER_ATTR_YF_GISHADOWQUAL 30
#define EXPP_RENDER_ATTR_YF_RAYBIAS 31
#define EXPP_RENDER_ATTR_YF_PROCCOUNT 32
#define EXPP_RENDER_ATTR_YF_RAYDEPTH 33
#define EXPP_RENDER_ATTR_YF_GIMETHOD 34
#define EXPP_RENDER_ATTR_YF_GIQUALITY 35
/* Render doc strings */
static char M_Render_doc[] = "The Blender Render module";
/* deprecated callbacks */
static PyObject *RenderData_SetRenderPath( BPy_RenderData *self,
PyObject *args );
static PyObject *RenderData_SetBackbufPath( BPy_RenderData *self,
PyObject *args );
static PyObject *RenderData_SetOversamplingLevel( BPy_RenderData * self,
PyObject * args );
static PyObject *RenderData_SetRenderWinSize( BPy_RenderData * self,
PyObject * args );
static PyObject *RenderData_SetBorder( BPy_RenderData * self,
PyObject * args );
static PyObject *RenderData_SetRenderer( BPy_RenderData * self,
PyObject * args );
static PyObject *RenderData_SetImageType( BPy_RenderData * self,
PyObject * args );
static PyObject *RenderData_Render( BPy_RenderData * self );
static PyObject *RenderData_Bake( BPy_RenderData * self );
/* BPy_RenderData Internal Protocols */
static PyObject *RenderData_repr( BPy_RenderData * self )
{
if( self->renderContext )
return PyString_FromFormat( "[RenderData \"%s\"]",
self->scene->id.name + 2 );
else
return PyString_FromString( "NULL" );
}
/***************************************************************************/
/* local utility routines for manipulating data */
/***************************************************************************/
static PyObject *M_Render_BitToggleInt( PyObject * args, int setting,
int *structure )
{
int flag;
if( !PyArg_ParseTuple( args, "i", &flag ) )
return ( EXPP_ReturnPyObjError
( PyExc_AttributeError,
"expected TRUE or FALSE (1 or 0)" ) );
if( flag < 0 || flag > 1 )
return ( EXPP_ReturnPyObjError
( PyExc_AttributeError,
"expected TRUE or FALSE (1 or 0)" ) );
if( flag )
*structure |= setting;
else
*structure &= ~setting;
EXPP_allqueue( REDRAWBUTSSCENE, 0 );
Py_RETURN_NONE;
}
static PyObject *M_Render_BitToggleShort( PyObject * args, short setting,
short *structure )
{
int flag;
if( !PyArg_ParseTuple( args, "i", &flag ) )
return ( EXPP_ReturnPyObjError
( PyExc_AttributeError,
"expected TRUE or FALSE (1 or 0)" ) );
if( flag < 0 || flag > 1 )
return ( EXPP_ReturnPyObjError
( PyExc_AttributeError,
"expected TRUE or FALSE (1 or 0)" ) );
if( flag )
*structure |= setting;
else
*structure &= ~setting;
EXPP_allqueue( REDRAWBUTSSCENE, 0 );
Py_RETURN_NONE;
}
static PyObject *M_Render_GetSetAttributeFloat( PyObject * args,
float *structure, float min,
float max )
{
float property = -10.0f;
char error[48];
if( !PyArg_ParseTuple( args, "|f", &property ) )
return ( EXPP_ReturnPyObjError
( PyExc_AttributeError, "expected float" ) );
if( property != -10.0f ) {
if( property < min || property > max ) {
sprintf( error, "out of range - expected %f to %f",
min, max );
return ( EXPP_ReturnPyObjError
( PyExc_AttributeError, error ) );
}
*structure = property;
EXPP_allqueue( REDRAWBUTSSCENE, 0 );
Py_RETURN_NONE;
} else
return PyFloat_FromDouble( *structure );
}
static PyObject *M_Render_GetSetAttributeShort( PyObject * args,
short *structure, int min,
int max )
{
short property = -10;
char error[48];
if( !PyArg_ParseTuple( args, "|h", &property ) )
return ( EXPP_ReturnPyObjError( PyExc_AttributeError,
"expected int" ) );
if( property != -10 ) {
if( property < min || property > max ) {
sprintf( error, "out of range - expected %d to %d",
min, max );
return ( EXPP_ReturnPyObjError
( PyExc_AttributeError, error ) );
}
*structure = property;
EXPP_allqueue( REDRAWBUTSSCENE, 0 );
Py_RETURN_NONE;
} else
return PyInt_FromLong( (long int)*structure );
}
static PyObject *M_Render_GetSetAttributeInt( PyObject * args, int *structure,
int min, int max )
{
int property = -10;
char error[48];
if( !PyArg_ParseTuple( args, "|i", &property ) )
return ( EXPP_ReturnPyObjError( PyExc_AttributeError,
"expected int" ) );
if( property != -10 ) {
if( property < min || property > max ) {
sprintf( error, "out of range - expected %d to %d",
min, max );
return ( EXPP_ReturnPyObjError
( PyExc_AttributeError, error ) );
}
*structure = property;
/* compare memory locations, not values */
if (&G.scene->r.cfra == structure) {
/* are we changing the current frame?
update all objects, so python scripts can export all objects
in a scene without worrying about the view layers */
scene_update_for_newframe(G.scene, (1<<20) - 1);
}
/*I dont think this should be here, whatif the scene is not the current scene - campbell*/
EXPP_allqueue( REDRAWBUTSSCENE, 0 );
Py_RETURN_NONE;
} else
return PyInt_FromLong( *structure );
}
static void M_Render_DoSizePreset( BPy_RenderData * self, short xsch,
short ysch, short xasp, short yasp,
short size, short xparts, short yparts,
short fps, float fps_base,
float a, float b, float c,
float d )
{
self->renderContext->xsch = xsch;
self->renderContext->ysch = ysch;
self->renderContext->xasp = xasp;
self->renderContext->yasp = yasp;
self->renderContext->size = size;
self->renderContext->frs_sec = fps;
self->renderContext->frs_sec_base = fps_base;
self->renderContext->xparts = xparts;
self->renderContext->yparts = yparts;
BLI_init_rctf( &self->renderContext->safety, a, b, c, d );
EXPP_allqueue( REDRAWBUTSSCENE, 0 );
EXPP_allqueue( REDRAWVIEWCAM, 0 );
}
/** set / get boolean */
static int M_Render_setBooleanShort( BPy_RenderData * self, PyObject *value, short* var )
{
if( !PyInt_Check( value ) )
return EXPP_ReturnIntError( PyExc_TypeError,
"expected boolean value" );
*var = (PyInt_AsLong( value )) ? 1 : 0;
EXPP_allqueue( REDRAWBUTSSCENE, 0 );
return 0;
}
static PyObject *M_Render_getBooleanShort( BPy_RenderData * self, short var )
{
return PyInt_FromLong( (long) var );
}
/** set / get float */
static int M_Render_setFloat( BPy_RenderData *self, PyObject *value, float *var, float min, float max )
{
float val;
char error[48];
if( !PyFloat_Check( value ) )
return EXPP_ReturnIntError( PyExc_TypeError,
"expected float value" );
val = (float) PyFloat_AsDouble( value );
/* check range */
if ( val < min || val > max ) {
sprintf( error, "out of range - expected %f to %f", min, max );
return EXPP_ReturnIntError( PyExc_TypeError,error );
}
*var = val;
EXPP_allqueue( REDRAWBUTSSCENE, 0 );
return 0;
}
static PyObject *M_Render_getFloat( BPy_RenderData *self, float var )
{
return PyFloat_FromDouble( (double) var );
}
/** set / get integer */
static int M_Render_setInt( BPy_RenderData *self, PyObject *value, int *var, int min, int max )
{
int val;
char error[48];
if( !PyInt_Check( value ) )
return EXPP_ReturnIntError( PyExc_TypeError,
"expected integer value" );
val = (int) PyInt_AsLong( value );
/* check range */
if ( val < min || val > max ) {
sprintf( error, "out of range - expected %d to %d", min, max );
return EXPP_ReturnIntError( PyExc_TypeError,error );
}
*var = val;
EXPP_allqueue( REDRAWBUTSSCENE, 0 );
return 0;
}
static PyObject *M_Render_getInt( BPy_RenderData *self, int var )
{
return PyInt_FromLong( (long) var );
}
/***************************************************************************/
/* Render Module Function Definitions */
/***************************************************************************/
PyObject *M_Render_CloseRenderWindow( PyObject * self )
{
BIF_close_render_display( );
Py_RETURN_NONE;
}
PyObject *M_Render_SetRenderWinPos( PyObject * self, PyObject * args )
{
PyObject *list = NULL;
char *loc = NULL;
int x;
if( !PyArg_ParseTuple( args, "O!", &PyList_Type, &list ) )
return ( EXPP_ReturnPyObjError( PyExc_AttributeError,
"expected a list" ) );
G.winpos = 0;
for( x = 0; x < PyList_Size( list ); x++ ) {
if( !PyArg_Parse( PyList_GetItem( list, x ), "s", &loc ) ) {
return EXPP_ReturnPyObjError( PyExc_TypeError,
"python list not parseable" );
}
if( strcmp( loc, "SW" ) == 0 || strcmp( loc, "sw" ) == 0 )
G.winpos |= 1;
else if( strcmp( loc, "S" ) == 0 || strcmp( loc, "s" ) == 0 )
G.winpos |= 2;
else if( strcmp( loc, "SE" ) == 0 || strcmp( loc, "se" ) == 0 )
G.winpos |= 4;
else if( strcmp( loc, "W" ) == 0 || strcmp( loc, "w" ) == 0 )
G.winpos |= 8;
else if( strcmp( loc, "C" ) == 0 || strcmp( loc, "c" ) == 0 )
G.winpos |= 16;
else if( strcmp( loc, "E" ) == 0 || strcmp( loc, "e" ) == 0 )
G.winpos |= 32;
else if( strcmp( loc, "NW" ) == 0 || strcmp( loc, "nw" ) == 0 )
G.winpos |= 64;
else if( strcmp( loc, "N" ) == 0 || strcmp( loc, "n" ) == 0 )
G.winpos |= 128;
else if( strcmp( loc, "NE" ) == 0 || strcmp( loc, "ne" ) == 0 )
G.winpos |= 256;
else
return EXPP_ReturnPyObjError( PyExc_AttributeError,
"list contains unknown string" );
}
EXPP_allqueue( REDRAWBUTSSCENE, 0 );
Py_RETURN_NONE;
}
PyObject *M_Render_EnableDispView( PyObject * self )
{
G.displaymode = R_DISPLAYIMAGE;
EXPP_allqueue( REDRAWBUTSSCENE, 0 );
Py_RETURN_NONE;
}
PyObject *M_Render_EnableDispWin( PyObject * self )
{
G.displaymode = R_DISPLAYWIN;
EXPP_allqueue( REDRAWBUTSSCENE, 0 );
Py_RETURN_NONE;
}
/***************************************************************************/
/* BPy_RenderData Function Definitions */
/***************************************************************************/
PyObject *RenderData_Render( BPy_RenderData * self )
{
Scene *oldsce;
if (!G.background) {
oldsce = G.scene;
set_scene( self->scene );
BIF_do_render( 0 );
set_scene( oldsce );
}
else { /* background mode (blender -b file.blend -P script) */
Render *re= RE_NewRender("Render");
int end_frame = G.scene->r.efra; /* is of type short currently */
if (G.scene != self->scene)
return EXPP_ReturnPyObjError (PyExc_RuntimeError,
"scene to render in bg mode must be the active scene");
G.scene->r.efra = G.scene->r.sfra;
RE_BlenderAnim(re, G.scene, G.scene->r.sfra, G.scene->r.efra);
G.scene->r.efra = (short)end_frame;
}
Py_RETURN_NONE;
}
/***************************************************************************/
/* BPy_Bake Function Definitions */
/***************************************************************************/
PyObject *RenderData_Bake( BPy_RenderData * self )
{
char *error_msg = NULL;
Scene *oldsce;
oldsce = G.scene;
set_scene( self->scene );
objects_bake_render(0, &error_msg);
set_scene( oldsce );
if (error_msg)
return EXPP_ReturnPyObjError( PyExc_RuntimeError, error_msg );
Py_RETURN_NONE;
}
/*
* This will save the rendered image to an output file path already defined.
*/
PyObject *RenderData_SaveRenderedImage ( BPy_RenderData * self, PyObject *args )
{
char dir[FILE_MAXDIR * 2], str[FILE_MAXFILE * 2];
char *name_str, filepath[FILE_MAXDIR+FILE_MAXFILE];
RenderResult *rr = NULL;
int zbuff;
if( !PyArg_ParseTuple( args, "s|i", &name_str, &zbuff ) )
return EXPP_ReturnPyObjError( PyExc_TypeError,
"expected a filename (string) and optional int" );
if( strlen(self->renderContext->pic) + strlen(name_str)
>= sizeof(filepath) )
return EXPP_ReturnPyObjError( PyExc_ValueError,
"full filename too long" );
if (zbuff !=0 ) zbuff = 1; /*required 1/0 */ /* removed! (ton) */
BLI_strncpy( filepath, self->renderContext->pic, sizeof(filepath) );
strcat(filepath, name_str);
rr = RE_GetResult(RE_GetRender(G.scene->id.name));
if(!rr) {
return EXPP_ReturnPyObjError (PyExc_ValueError, "No image rendered");
} else {
if(G.ima[0]==0) {
strcpy(dir, G.sce);
BLI_splitdirstring(dir, str);
strcpy(G.ima, dir);
}
BIF_save_rendered_image(filepath);
}
Py_RETURN_NONE;
}
PyObject *RenderData_RenderAnim( BPy_RenderData * self )
{
Scene *oldsce;
if (!G.background) {
oldsce = G.scene;
set_scene( self->scene );
BIF_do_render( 1 );
set_scene( oldsce );
}
else { /* background mode (blender -b file.blend -P script) */
Render *re= RE_NewRender("Render");
if (G.scene != self->scene)
return EXPP_ReturnPyObjError (PyExc_RuntimeError,
"scene to render in bg mode must be the active scene");
if (G.scene->r.sfra > G.scene->r.efra)
return EXPP_ReturnPyObjError (PyExc_RuntimeError,
"start frame must be less or equal to end frame");
RE_BlenderAnim(re, G.scene, G.scene->r.sfra, G.scene->r.efra);
}
Py_RETURN_NONE;
}
PyObject *RenderData_Play( BPy_RenderData * self )
{
char file[FILE_MAXDIR + FILE_MAXFILE];
extern char bprogname[];
char str[FILE_MAXDIR + FILE_MAXFILE];
int pos[2], size[2];
char txt[64];
#ifdef WITH_QUICKTIME
if( self->renderContext->imtype == R_QUICKTIME ) {
strcpy( file, self->renderContext->pic );
BLI_convertstringcode( file, (char *) self->scene,
self->renderContext->cfra );
BLI_make_existing_file( file );
if( BLI_strcasecmp( file + strlen( file ) - 4, ".mov" ) ) {
sprintf( txt, "%04d_%04d.mov",
( self->renderContext->sfra ),
( self->renderContext->efra ) );
strcat( file, txt );
}
} else
#endif
{
strcpy( file, self->renderContext->pic );
BLI_convertstringcode( file, G.sce,
self->renderContext->cfra );
BLI_make_existing_file( file );
if( BLI_strcasecmp( file + strlen( file ) - 4, ".avi" ) ) {
sprintf( txt, "%04d_%04d.avi",
( self->renderContext->sfra ),
( self->renderContext->efra ) );
strcat( file, txt );
}
}
if( BLI_exist( file ) ) {
calc_renderwin_rectangle(640, 480, G.winpos, pos, size);
sprintf( str, "%s -a -p %d %d \"%s\"", bprogname, pos[0],
pos[1], file );
system( str );
} else {
BKE_makepicstring( file, G.scene->r.pic, self->renderContext->sfra, G.scene->r.imtype);
if( BLI_exist( file ) ) {
calc_renderwin_rectangle(640, 480, G.winpos, pos, size);
#ifdef WIN32
sprintf( str, "%s -a -p %d %d \"%s\"", bprogname,
pos[0], pos[1], file );
#else
sprintf( str, "\"%s\" -a -p %d %d \"%s\"", bprogname,
pos[0], pos[1], file );
#endif
system( str );
} else
sprintf( "Can't find image: %s", file );
}
Py_RETURN_NONE;
}
PyObject *RenderData_EnableBackbuf( BPy_RenderData * self, PyObject * args )
{
return M_Render_BitToggleShort( args, 1,
&self->renderContext->bufflag );
}
PyObject *RenderData_EnableExtensions( BPy_RenderData * self, PyObject * args )
{
return M_Render_BitToggleShort( args, R_EXTENSION,
&self->renderContext->scemode );
}
PyObject *RenderData_EnableSequencer( BPy_RenderData * self, PyObject * args )
{
return M_Render_BitToggleShort( args, R_DOSEQ,
&self->renderContext->scemode );
}
PyObject *RenderData_EnableRenderDaemon( BPy_RenderData * self,
PyObject * args )
{
return M_Render_BitToggleShort( args, R_BG_RENDER,
&self->renderContext->scemode );
}
PyObject *RenderData_EnableToonShading( BPy_RenderData * self,
PyObject * args )
{
return M_Render_BitToggleInt( args, R_EDGE,
&self->renderContext->mode );
}
PyObject *RenderData_EdgeIntensity( BPy_RenderData * self, PyObject * args )
{
return M_Render_GetSetAttributeShort( args,
&self->renderContext->edgeint, 0,
255 );
}
PyObject *RenderData_SetEdgeColor( BPy_RenderData * self, PyObject * args )
{
float red, green, blue;
if( !PyArg_ParseTuple( args, "fff", &red, &green, &blue ) )
return ( EXPP_ReturnPyObjError( PyExc_AttributeError,
"expected three floats" ) );
if( red < 0 || red > 1 )
return ( EXPP_ReturnPyObjError( PyExc_AttributeError,
"value out of range 0.000 - 1.000 (red)" ) );
if( green < 0 || green > 1 )
return ( EXPP_ReturnPyObjError( PyExc_AttributeError,
"value out of range 0.000 - 1.000 (green)" ) );
if( blue < 0 || blue > 1 )
return ( EXPP_ReturnPyObjError( PyExc_AttributeError,
"value out of range 0.000 - 1.000 (blue)" ) );
self->renderContext->edgeR = red;
self->renderContext->edgeG = green;
self->renderContext->edgeB = blue;
Py_RETURN_NONE;
}
PyObject *RenderData_GetEdgeColor( BPy_RenderData * self )
{
char rgb[24];
sprintf( rgb, "[%.3f,%.3f,%.3f]", self->renderContext->edgeR,
self->renderContext->edgeG, self->renderContext->edgeB );
return PyString_FromString( rgb );
}
PyObject *RenderData_EnableOversampling( BPy_RenderData * self,
PyObject * args )
{
return M_Render_BitToggleInt( args, R_OSA,
&self->renderContext->mode );
}
static int RenderData_setOSALevel( BPy_RenderData * self,
PyObject * value )
{
int level;
if( !PyInt_Check( value ) )
return EXPP_ReturnIntError( PyExc_TypeError,
"expected int argument" );
level = PyInt_AsLong( value );
if( level != 5 && level != 8 && level != 11 && level != 16 )
return EXPP_ReturnIntError( PyExc_ValueError,
"expected 5, 8, 11, or 16" );
self->renderContext->osa = (short)level;
EXPP_allqueue( REDRAWBUTSSCENE, 0 );
return 0;
}
PyObject *RenderData_EnableMotionBlur( BPy_RenderData * self, PyObject * args )
{
return M_Render_BitToggleInt( args, R_MBLUR,
&self->renderContext->mode );
}
PyObject *RenderData_MotionBlurLevel( BPy_RenderData * self, PyObject * args )
{
return M_Render_GetSetAttributeFloat( args,
&self->renderContext->blurfac,
0.01f, 5.0f );
}
PyObject *RenderData_PartsX( BPy_RenderData * self, PyObject * args )
{
return M_Render_GetSetAttributeShort( args,
&self->renderContext->xparts, 1,
512 );
}
PyObject *RenderData_PartsY( BPy_RenderData * self, PyObject * args )
{
return M_Render_GetSetAttributeShort( args,
&self->renderContext->yparts, 1,
64 );
}
PyObject *RenderData_EnableSky( BPy_RenderData * self )
{
self->renderContext->alphamode = R_ADDSKY;
EXPP_allqueue( REDRAWBUTSSCENE, 0 );
Py_RETURN_NONE;
}
PyObject *RenderData_EnablePremultiply( BPy_RenderData * self )
{
self->renderContext->alphamode = R_ALPHAPREMUL;
EXPP_allqueue( REDRAWBUTSSCENE, 0 );
Py_RETURN_NONE;
}
PyObject *RenderData_EnableKey( BPy_RenderData * self )
{
self->renderContext->alphamode = R_ALPHAKEY;
EXPP_allqueue( REDRAWBUTSSCENE, 0 );
Py_RETURN_NONE;
}
PyObject *RenderData_EnableShadow( BPy_RenderData * self, PyObject * args )
{
return M_Render_BitToggleInt( args, R_SHADOW,
&self->renderContext->mode );
}
PyObject *RenderData_EnableEnvironmentMap( BPy_RenderData * self,
PyObject * args )
{
return M_Render_BitToggleInt( args, R_ENVMAP,
&self->renderContext->mode );
}
PyObject *RenderData_EnablePanorama( BPy_RenderData * self, PyObject * args )
{
return M_Render_BitToggleInt( args, R_PANORAMA,
&self->renderContext->mode );
}
PyObject *RenderData_EnableRayTracing( BPy_RenderData * self, PyObject * args )
{
return M_Render_BitToggleInt( args, R_RAYTRACE,
&self->renderContext->mode );
}
PyObject *RenderData_EnableRadiosityRender( BPy_RenderData * self,
PyObject * args )
{
return M_Render_BitToggleInt( args, R_RADIO,
&self->renderContext->mode );
}
PyObject *RenderData_EnableFieldRendering( BPy_RenderData * self,
PyObject * args )
{
return M_Render_BitToggleInt( args, R_FIELDS,
&self->renderContext->mode );
}
PyObject *RenderData_EnableOddFieldFirst( BPy_RenderData * self,
PyObject * args )
{
return M_Render_BitToggleInt( args, R_ODDFIELD,
&self->renderContext->mode );
}
PyObject *RenderData_EnableFieldTimeDisable( BPy_RenderData * self,
PyObject * args )
{
return M_Render_BitToggleInt( args, R_FIELDSTILL,
&self->renderContext->mode );
}
PyObject *RenderData_EnableGaussFilter( BPy_RenderData * self,
PyObject * args )
{
return M_Render_BitToggleInt( args, R_GAUSS,
&self->renderContext->mode );
/* note, this now is obsolete (ton) */
/* we now need a call like RenderData_SetFilter() or so */
/* choices are listed in DNA_scene_types.h (search filtertype) */
}
PyObject *RenderData_EnableBorderRender( BPy_RenderData * self,
PyObject * args )
{
return M_Render_BitToggleInt( args, R_BORDER,
&self->renderContext->mode );
}
static int RenderData_setBorder( BPy_RenderData * self, PyObject * args )
{
float xmin, ymin, xmax, ymax;
if( PyList_Check( args ) )
args = PySequence_Tuple( args );
else
Py_INCREF( args );
if( !PyArg_ParseTuple( args, "ffff", &xmin, &ymin, &xmax, &ymax ) ) {
Py_DECREF( args );
return EXPP_ReturnIntError( PyExc_TypeError,
"expected four floats" );
}
self->renderContext->border.xmin = EXPP_ClampFloat( xmin, 0.0, 1.0 );
self->renderContext->border.xmax = EXPP_ClampFloat( xmax, 0.0, 1.0 );
self->renderContext->border.ymin = EXPP_ClampFloat( ymin, 0.0, 1.0 );
self->renderContext->border.ymax = EXPP_ClampFloat( ymax, 0.0, 1.0 );
EXPP_allqueue( REDRAWVIEWCAM, 1 );
Py_DECREF( args );
return 0;
}
static PyObject *RenderData_getBorder( BPy_RenderData * self )
{
return Py_BuildValue( "[ffff]",
self->renderContext->border.xmin,
self->renderContext->border.ymin,
self->renderContext->border.xmax,
self->renderContext->border.ymax );
}
PyObject *RenderData_EnableGammaCorrection( BPy_RenderData * self,
PyObject * args )
{
return M_Render_BitToggleInt( args, R_GAMMA,
&self->renderContext->mode );
}
PyObject *RenderData_GaussFilterSize( BPy_RenderData * self, PyObject * args )
{
return M_Render_GetSetAttributeFloat( args,
&self->renderContext->gauss,
0.5f, 1.5f );
}
PyObject *RenderData_StartFrame( BPy_RenderData * self, PyObject * args )
{
return M_Render_GetSetAttributeInt( args, &self->renderContext->sfra,
1, MAXFRAME );
}
PyObject *RenderData_CurrentFrame( BPy_RenderData * self, PyObject * args )
{
return M_Render_GetSetAttributeInt( args, &self->renderContext->cfra,
1, MAXFRAME );
}
PyObject *RenderData_EndFrame( BPy_RenderData * self, PyObject * args )
{
return M_Render_GetSetAttributeInt( args, &self->renderContext->efra,
1, MAXFRAME );
}
PyObject *RenderData_ImageSizeX( BPy_RenderData * self, PyObject * args )
{
return M_Render_GetSetAttributeShort( args, &self->renderContext->xsch,
4, 10000 );
}
PyObject *RenderData_ImageSizeY( BPy_RenderData * self, PyObject * args )
{
return M_Render_GetSetAttributeShort( args, &self->renderContext->ysch,
4, 10000 );
}
PyObject *RenderData_AspectRatioX( BPy_RenderData * self, PyObject * args )
{
return M_Render_GetSetAttributeShort( args, &self->renderContext->xasp,
1, 200 );
}
PyObject *RenderData_AspectRatioY( BPy_RenderData * self, PyObject * args )
{
return M_Render_GetSetAttributeShort( args, &self->renderContext->yasp,
1, 200 );
}
static int RenderData_setRenderer( BPy_RenderData * self, PyObject * value )
{
int type;
if( !PyInt_Check( value ) )
return EXPP_ReturnIntError( PyExc_TypeError,
"expected constant INTERNAL or YAFRAY" );
type = PyInt_AsLong( value );
if( type == R_INTERN )
self->renderContext->renderer = R_INTERN;
else if( type == R_YAFRAY )
self->renderContext->renderer = R_YAFRAY;
else
return EXPP_ReturnIntError( PyExc_ValueError,
"expected constant INTERNAL or YAFRAY" );
EXPP_allqueue( REDRAWBUTSSCENE, 0 );
return 0;
}
PyObject *RenderData_EnableCropping( void )
{
/* return M_Render_BitToggleInt( args, R_MOVIECROP,
&self->renderContext->mode );
*/
printf("cropping option is now default, obsolete\n");
Py_RETURN_NONE;
}
static int RenderData_setImageType( BPy_RenderData *self, PyObject *value )
{
int type;
if( !PyInt_Check( value ) )
return EXPP_ReturnIntError( PyExc_TypeError,
"expected int constant" );
type = PyInt_AS_LONG( value );
/*
* this same logic and more is in buttons_scene.c imagetype_pup code but
* only in generating strings for the popup menu, no way to reuse that :(
*/
switch( type ) {
case R_AVIRAW :
case R_AVIJPEG :
case R_TARGA :
case R_RAWTGA :
case R_RADHDR :
case R_PNG :
case R_BMP :
case R_JPEG90 :
case R_HAMX :
case R_IRIS :
case R_IRIZ :
case R_TIFF :
case R_CINEON :
case R_DPX :
#ifdef _WIN32
case R_AVICODEC :
#endif
#ifdef WITH_OPENEXR
case R_OPENEXR :
case R_MULTILAYER :
#endif
#ifdef WITH_FFMPEG
case R_FFMPEG :
#endif
self->renderContext->imtype = type;
break;
case R_QUICKTIME :
if( G.have_quicktime ) {
self->renderContext->imtype = R_QUICKTIME;
break;
}
default:
return EXPP_ReturnIntError( PyExc_ValueError,
"unknown constant - see modules dict for help" );
}
EXPP_allqueue( REDRAWBUTSSCENE, 0 );
return 0;
}
PyObject *RenderData_Quality( BPy_RenderData * self, PyObject * args )
{
return M_Render_GetSetAttributeShort( args,
&self->renderContext->quality,
10, 100 );
}
PyObject *RenderData_FramesPerSec( BPy_RenderData * self, PyObject * args )
{
return M_Render_GetSetAttributeShort( args,
&self->renderContext->frs_sec, 1,
120 );
}
PyObject *RenderData_EnableGrayscale( BPy_RenderData * self )
{
self->renderContext->planes = R_PLANESBW;
EXPP_allqueue( REDRAWBUTSSCENE, 0 );
Py_RETURN_NONE;
}
PyObject *RenderData_EnableRGBColor( BPy_RenderData * self )
{
self->renderContext->planes = R_PLANES24;
EXPP_allqueue( REDRAWBUTSSCENE, 0 );
Py_RETURN_NONE;
}
PyObject *RenderData_EnableRGBAColor( BPy_RenderData * self )
{
self->renderContext->planes = R_PLANES32;
EXPP_allqueue( REDRAWBUTSSCENE, 0 );
Py_RETURN_NONE;
}
PyObject *RenderData_SizePreset( BPy_RenderData * self, PyObject * args )
{
int type;
if( !PyArg_ParseTuple( args, "i", &type ) )
return ( EXPP_ReturnPyObjError( PyExc_AttributeError,
"expected constant" ) );
if( type == B_PR_PAL ) {
M_Render_DoSizePreset( self, 720, 576, 54, 51, 100,
self->renderContext->xparts,
self->renderContext->yparts, 25, 1.0f,
0.1f,
0.9f, 0.1f, 0.9f );
self->renderContext->mode &= ~R_PANORAMA;
BLI_init_rctf( &self->renderContext->safety, 0.1f, 0.9f, 0.1f,
0.9f );
} else if( type == B_PR_NTSC ) {
M_Render_DoSizePreset( self, 720, 480, 10, 11, 100, 1, 1,
30, 1.001f,
0.1f, 0.9f, 0.1f, 0.9f );
self->renderContext->mode &= ~R_PANORAMA;
BLI_init_rctf( &self->renderContext->safety, 0.1f, 0.9f, 0.1f,
0.9f );
} else if( type == B_PR_PRESET ) {
M_Render_DoSizePreset( self, 720, 576, 54, 51, 100, 1, 1,
self->renderContext->frs_sec,
self->renderContext->frs_sec_base,
0.1f, 0.9f,
0.1f, 0.9f );
self->renderContext->mode = R_OSA + R_SHADOW + R_FIELDS;
self->renderContext->imtype = R_TARGA;
BLI_init_rctf( &self->renderContext->safety, 0.1f, 0.9f, 0.1f,
0.9f );
} else if( type == B_PR_PRV ) {
M_Render_DoSizePreset( self, 640, 512, 1, 1, 50, 1, 1,
self->renderContext->frs_sec,
self->renderContext->frs_sec_base,
0.1f, 0.9f,
0.1f, 0.9f );
self->renderContext->mode &= ~R_PANORAMA;
BLI_init_rctf( &self->renderContext->safety, 0.1f, 0.9f, 0.1f,
0.9f );
} else if( type == B_PR_PC ) {
M_Render_DoSizePreset( self, 640, 480, 100, 100, 100, 1, 1,
self->renderContext->frs_sec,
self->renderContext->frs_sec_base,
0.0f, 1.0f,
0.0f, 1.0f );
self->renderContext->mode &= ~R_PANORAMA;
BLI_init_rctf( &self->renderContext->safety, 0.0f, 1.0f, 0.0f,
1.0f );
} else if( type == B_PR_PAL169 ) {
M_Render_DoSizePreset( self, 720, 576, 64, 45, 100, 1, 1,
25, 1.0f, 0.1f, 0.9f, 0.1f, 0.9f );
self->renderContext->mode &= ~R_PANORAMA;
BLI_init_rctf( &self->renderContext->safety, 0.1f, 0.9f, 0.1f,
0.9f );
} else if( type == B_PR_PANO ) {
M_Render_DoSizePreset( self, 36, 176, 115, 100, 100, 16, 1,
self->renderContext->frs_sec,
self->renderContext->frs_sec_base,
0.1f, 0.9f,
0.1f, 0.9f );
self->renderContext->mode |= R_PANORAMA;
BLI_init_rctf( &self->renderContext->safety, 0.1f, 0.9f, 0.1f,
0.9f );
} else if( type == B_PR_FULL ) {
M_Render_DoSizePreset( self, 1280, 1024, 1, 1, 100, 1, 1,
self->renderContext->frs_sec,
self->renderContext->frs_sec_base,
0.1f, 0.9f,
0.1f, 0.9f );
self->renderContext->mode &= ~R_PANORAMA;
BLI_init_rctf( &self->renderContext->safety, 0.1f, 0.9f, 0.1f,
0.9f );
} else
return ( EXPP_ReturnPyObjError( PyExc_AttributeError,
"unknown constant - see modules dict for help" ) );
EXPP_allqueue( REDRAWBUTSSCENE, 0 );
Py_RETURN_NONE;
}
/*
PyObject *RenderData_SetYafrayGIQuality( BPy_RenderData * self,
PyObject * args )
{
int type;
if( !PyArg_ParseTuple( args, "i", &type ) )
return ( EXPP_ReturnPyObjError( PyExc_AttributeError,
"expected constant" ) );
if( type == PY_NONE || type == PY_LOW ||
type == PY_MEDIUM || type == PY_HIGH ||
type == PY_HIGHER || type == PY_BEST ) {
self->renderContext->GIquality = (short)type;
} else
return ( EXPP_ReturnPyObjError( PyExc_AttributeError,
"unknown constant - see modules dict for help" ) );
EXPP_allqueue( REDRAWBUTSSCENE, 0 );
Py_RETURN_NONE;
}
PyObject *RenderData_SetYafrayGIMethod( BPy_RenderData * self,
PyObject * args )
{
int type;
if( !PyArg_ParseTuple( args, "i", &type ) )
return ( EXPP_ReturnPyObjError( PyExc_AttributeError,
"expected constant" ) );
if( type == PY_NONE || type == PY_SKYDOME || type == PY_FULL ) {
self->renderContext->GImethod = (short)type;
} else
return ( EXPP_ReturnPyObjError( PyExc_AttributeError,
"unknown constant - see modules dict for help" ) );
EXPP_allqueue( REDRAWBUTSSCENE, 0 );
Py_RETURN_NONE;
}
*/
/* (die) beg */
/* YafRay - Yafray GI Method */
static int RenderData_setYafrayGIQuality( BPy_RenderData * self, PyObject * value )
{
long type;
if( !PyInt_Check( value ) )
return EXPP_ReturnIntError( PyExc_TypeError,
"expected constant" );
type = PyInt_AsLong( value );
if( type == PY_NONE || type == PY_LOW ||
type == PY_MEDIUM || type == PY_HIGH ||
type == PY_HIGHER || type == PY_BEST ||
type == PY_USEAOSETTINGS
) {
self->renderContext->GIquality = (short)type;
} else {
return EXPP_ReturnIntError( PyExc_TypeError,
"expected constant NONE, LOW, MEDIUM, HIGHER or BEST" );
}
EXPP_allqueue( REDRAWBUTSSCENE, 0 );
return 0;
}
static PyObject *RenderData_getYafrayGIQuality( BPy_RenderData * self )
{
return PyInt_FromLong( (long) self->renderContext->GIquality );
}
static PyObject *RenderData_SetYafrayGIQuality( BPy_RenderData * self,
PyObject * args )
{
return EXPP_setterWrapper( (void*) self, args,
(setter) RenderData_setYafrayGIQuality );
}
static PyObject *RenderData_GetYafrayGIQuality( BPy_RenderData * self )
{
return RenderData_getYafrayGIQuality(self);
}
/* YafRay - Yafray GI Method */
static int RenderData_setYafrayGIMethod( BPy_RenderData * self, PyObject * value )
{
int type;
if( !PyInt_Check( value ) )
return EXPP_ReturnIntError( PyExc_TypeError,
"expected constant NONE, SKYDOME or FULL" );
type = PyInt_AsLong( value );
if( type == PY_NONE || type == PY_SKYDOME || type == PY_FULL ) {
self->renderContext->GImethod = (short)type;
} else {
return EXPP_ReturnIntError( PyExc_TypeError,
"expected constant NONE, SKYDOME or FULL" );
}
EXPP_allqueue( REDRAWBUTSSCENE, 0 );
return 0;
}
static PyObject *RenderData_getYafrayGIMethod( BPy_RenderData * self )
{
return PyInt_FromLong( (long)self->renderContext->GImethod );
}
static PyObject *RenderData_GetYafrayGIMethod( BPy_RenderData * self )
{
return RenderData_getYafrayGIMethod(self);
}
static PyObject *RenderData_SetYafrayGIMethod( BPy_RenderData * self,
PyObject * args )
{
return EXPP_setterWrapper( (void *)self, args,
(setter)RenderData_setYafrayGIMethod );
}
/* YafRay - Export to XML */
static int RenderData_setYafrayExportToXML( BPy_RenderData * self, PyObject * value )
{
return M_Render_setBooleanShort( self, value, &self->renderContext->YFexportxml );
}
static PyObject *RenderData_getYafrayExportToXML( BPy_RenderData * self )
{
return M_Render_getBooleanShort( self, self->renderContext->YFexportxml );
}
/** Auto AA */
static int RenderData_setYafrayAutoAntiAliasing( BPy_RenderData * self, PyObject * value )
{
return M_Render_setBooleanShort( self, value, &self->renderContext->YF_AA );
}
static PyObject *RenderData_getYafrayAutoAntiAliasing( BPy_RenderData * self )
{
return M_Render_getBooleanShort( self, self->renderContext->YF_AA );
}
/** Clamp RGB */
static int RenderData_setYafrayClampRGB( BPy_RenderData * self, PyObject * value )
{
return M_Render_setBooleanShort( self, value, &self->renderContext->YF_clamprgb );
}
static PyObject *RenderData_getYafrayClampRGB( BPy_RenderData * self )
{
return M_Render_getBooleanShort( self, self->renderContext->YF_clamprgb );
}
/** YafRay - Anti-Aliasing Passes */
static int RenderData_setYafrayAntiAliasingPasses( BPy_RenderData * self, PyObject * value )
{
return M_Render_setInt( self, value, &self->renderContext->YF_AApasses, 0, 64 );
}
static PyObject *RenderData_getYafrayAntiAliasingPasses( BPy_RenderData * self )
{
return M_Render_getInt( self, self->renderContext->YF_AApasses );
}
/** YafRay - Anti-Aliasing Samples */
static int RenderData_setYafrayAntiAliasingSamples( BPy_RenderData * self, PyObject * value )
{
return M_Render_setInt( self, value, &self->renderContext->YF_AAsamples, 0, 2048 );
}
static PyObject *RenderData_getYafrayAntiAliasingSamples( BPy_RenderData * self )
{
return M_Render_getInt( self, self->renderContext->YF_AAsamples );
}
/* YafRay - Anti-Aliasing Pixel Filter Size */
static int RenderData_setYafrayAntiAliasingPixelSize( BPy_RenderData * self, PyObject * value )
{
return M_Render_setFloat( self, value, &self->renderContext->YF_AApixelsize, 1.0, 2.0 );
}
static PyObject *RenderData_getYafrayAntiAliasingPixelSize( BPy_RenderData * self )
{
return M_Render_getFloat( self, self->renderContext->YF_AApixelsize );
}
/* YafRay - Anti-Aliasing threshold */
static int RenderData_setYafrayAntiAliasingThreshold( BPy_RenderData * self, PyObject * value )
{
return M_Render_setFloat( self, value, &self->renderContext->YF_AAthreshold, 0.05, 1.0 );
}
static PyObject *RenderData_getYafrayAntiAliasingThreshold( BPy_RenderData * self )
{
return M_Render_getFloat( self, self->renderContext->YF_AAthreshold );
}
/* YafRay - Cache occlusion/irradiance samples (faster) */
static int RenderData_setYafrayGICache( BPy_RenderData * self, PyObject * value )
{
return M_Render_setBooleanShort( self, value, &self->renderContext->GIcache );
}
static PyObject *RenderData_getYafrayGICache( BPy_RenderData * self )
{
return M_Render_getBooleanShort( self, self->renderContext->GIcache );
}
/* YafRay - Enable/disable bumpnormals for cache
(faster, but no bumpmapping in total indirectly lit areas) */
static int RenderData_setYafrayGICacheBumpNormals( BPy_RenderData * self, PyObject * value )
{
return M_Render_setBooleanShort( self, value, &self->renderContext->YF_nobump );
}
static PyObject *RenderData_getYafrayGICacheBumpNormals( BPy_RenderData * self )
{
return M_Render_getBooleanShort( self, self->renderContext->YF_nobump );
}
/* YafRay - Shadow quality, keep it under 0.95 :-) */
static int RenderData_setYafrayGICacheShadowQuality( BPy_RenderData * self, PyObject * value )
{
return M_Render_setFloat( self, value, &self->renderContext->GIshadowquality, 0.01, 1.0 );
}
static PyObject *RenderData_getYafrayGICacheShadowQuality( BPy_RenderData * self )
{
return M_Render_getFloat( self, self->renderContext->GIshadowquality );
}
/* YafRay - Threshold to refine shadows EXPERIMENTAL. 1 = no refinement */
static int RenderData_setYafrayGICacheRefinement( BPy_RenderData * self, PyObject * value )
{
return M_Render_setFloat( self, value, &self->renderContext->GIrefinement, 0.001, 1.0 );
}
static PyObject *RenderData_getYafrayGICacheRefinement( BPy_RenderData * self )
{
return M_Render_getFloat( self, self->renderContext->GIrefinement );
}
/* YafRay - Maximum number of pixels without samples, the lower the better and slower */
static int RenderData_setYafrayGICachePixelsPerSample( BPy_RenderData * self, PyObject * value )
{
return M_Render_setInt( self, value, &self->renderContext->GIpixelspersample, 1, 50 );
}
static PyObject *RenderData_getYafrayGICachePixelsPerSample( BPy_RenderData * self )
{
return M_Render_getInt( self, self->renderContext->GIpixelspersample );
}
/** YafRay - Enable/disable use of global photons to help in GI */
static int RenderData_setYafrayGIPhotons( BPy_RenderData * self, PyObject * value )
{
return M_Render_setBooleanShort( self, value, &self->renderContext->GIphotons );
}
static PyObject *RenderData_getYafrayGIPhotons( BPy_RenderData * self )
{
return M_Render_getBooleanShort( self, self->renderContext->GIphotons );
}
/** YafRay - If true the photonmap is shown directly in the render for tuning */
static int RenderData_setYafrayGITunePhotons( BPy_RenderData * self, PyObject * value )
{
return M_Render_setBooleanShort( self, value, &self->renderContext->GIdirect );
}
static PyObject *RenderData_getYafrayGITunePhotons( BPy_RenderData * self )
{
return M_Render_getBooleanShort( self, self->renderContext->GIdirect );
}
/* (die) end */
PyObject *RenderData_YafrayGIPower( BPy_RenderData * self, PyObject * args )
{
if( self->renderContext->GImethod > 0 ) {
return M_Render_GetSetAttributeFloat( args,
&self->renderContext->
GIpower, 0.01f,
100.00f );
} else
return ( EXPP_ReturnPyObjError( PyExc_StandardError,
"YafrayGIMethod must be set to 'SKYDOME' or 'FULL'" ) );
}
PyObject *RenderData_YafrayGIIndirPower( BPy_RenderData * self, PyObject * args )
{
return M_Render_GetSetAttributeFloat( args,
&self->renderContext->
GIindirpower, 0.01f,
100.00f );
}
PyObject *RenderData_YafrayGIDepth( BPy_RenderData * self, PyObject * args )
{
if( self->renderContext->GImethod == 2 ) {
return M_Render_GetSetAttributeInt( args,
&self->renderContext->
GIdepth, 1, 100 );
} else
return ( EXPP_ReturnPyObjError( PyExc_StandardError,
"YafrayGIMethod must be set to 'FULL'" ) );
}
PyObject *RenderData_YafrayGICDepth( BPy_RenderData * self, PyObject * args )
{
if( self->renderContext->GImethod == 2 ) {
return M_Render_GetSetAttributeInt( args,
&self->renderContext->
GIcausdepth, 1, 100 );
} else
return ( EXPP_ReturnPyObjError( PyExc_StandardError,
"YafrayGIMethod must be set to 'FULL'" ) );
}
PyObject *RenderData_EnableYafrayGICache( BPy_RenderData * self,
PyObject * args )
{
if( self->renderContext->GImethod == 2 ) {
return M_Render_BitToggleShort( args, 1,
&self->renderContext->
GIcache );
} else
return ( EXPP_ReturnPyObjError( PyExc_StandardError,
"YafrayGIMethod must be set to 'FULL'" ) );
}
PyObject *RenderData_EnableYafrayGIPhotons( BPy_RenderData * self,
PyObject * args )
{
if( self->renderContext->GImethod == 2 ) {
return M_Render_BitToggleShort( args, 1,
&self->renderContext->
GIphotons );;
} else
return ( EXPP_ReturnPyObjError( PyExc_StandardError,
"YafrayGIMethod must be set to 'FULL'" ) );
}
PyObject *RenderData_YafrayGIPhotonCount( BPy_RenderData * self,
PyObject * args )
{
if( self->renderContext->GImethod == 2
&& self->renderContext->GIphotons == 1 ) {
return M_Render_GetSetAttributeInt( args,
&self->renderContext->
GIphotoncount, 100000,
10000000 );
} else
return ( EXPP_ReturnPyObjError( PyExc_StandardError,
"YafrayGIMethod must be set to 'FULL' and GIPhotons must be enabled" ) );
}
PyObject *RenderData_YafrayGIPhotonRadius( BPy_RenderData * self,
PyObject * args )
{
if( self->renderContext->GImethod == 2
&& self->renderContext->GIphotons == 1 ) {
return M_Render_GetSetAttributeFloat( args,
&self->renderContext->
GIphotonradius, 0.00001f,
100.0f );
} else
return ( EXPP_ReturnPyObjError( PyExc_StandardError,
"YafrayGIMethod must be set to 'FULL' and GIPhotons must be enabled" ) );
}
PyObject *RenderData_YafrayGIPhotonMixCount( BPy_RenderData * self,
PyObject * args )
{
if( self->renderContext->GImethod == 2
&& self->renderContext->GIphotons == 1 ) {
return M_Render_GetSetAttributeInt( args,
&self->renderContext->
GImixphotons, 100, 1000 );
} else
return ( EXPP_ReturnPyObjError( PyExc_StandardError,
"YafrayGIMethod must be set to 'FULL' and GIPhotons must be enabled" ) );
}
PyObject *RenderData_EnableYafrayGITunePhotons( BPy_RenderData * self,
PyObject * args )
{
if( self->renderContext->GImethod == 2
&& self->renderContext->GIphotons == 1 ) {
return M_Render_BitToggleShort( args, 1,
&self->renderContext->
GIdirect );;
} else
return ( EXPP_ReturnPyObjError( PyExc_StandardError,
"YafrayGIMethod must be set to 'FULL' and GIPhotons must be enabled" ) );
}
PyObject *RenderData_YafrayGIShadowQuality( BPy_RenderData * self,
PyObject * args )
{
if( self->renderContext->GImethod == 2
&& self->renderContext->GIcache == 1 ) {
return M_Render_GetSetAttributeFloat( args,
&self->renderContext->
GIshadowquality, 0.01f,
1.0f );
} else
return ( EXPP_ReturnPyObjError( PyExc_StandardError,
"YafrayGIMethod must be set to 'FULL' and GICache must be enabled" ) );
}
PyObject *RenderData_YafrayGIPixelsPerSample( BPy_RenderData * self,
PyObject * args )
{
if( self->renderContext->GImethod == 2
&& self->renderContext->GIcache == 1 ) {
return M_Render_GetSetAttributeInt( args,
&self->renderContext->
GIpixelspersample, 1, 50 );
} else
return ( EXPP_ReturnPyObjError( PyExc_StandardError,
"YafrayGIMethod must be set to 'FULL' and GICache must be enabled" ) );
}
PyObject *RenderData_YafrayGIRefinement( BPy_RenderData * self,
PyObject * args )
{
if( self->renderContext->GImethod == 2
&& self->renderContext->GIcache == 1 ) {
return M_Render_GetSetAttributeFloat( args,
&self->renderContext->
GIrefinement, 0.001f,
1.0f );
} else
return ( EXPP_ReturnPyObjError( PyExc_StandardError,
"YafrayGIMethod must be set to 'FULL' and GICache must be enabled" ) );
}
PyObject *RenderData_YafrayRayBias( BPy_RenderData * self, PyObject * args )
{
return M_Render_GetSetAttributeFloat( args,
&self->renderContext->YF_raybias,
0.0f, 10.0f );
}
PyObject *RenderData_YafrayRayDepth( BPy_RenderData * self, PyObject * args )
{
return M_Render_GetSetAttributeInt( args,
&self->renderContext->YF_raydepth,
1, 80 );
}
PyObject *RenderData_YafrayGamma( BPy_RenderData * self, PyObject * args )
{
return M_Render_GetSetAttributeFloat( args,
&self->renderContext->YF_gamma,
0.001f, 5.0f );
}
PyObject *RenderData_YafrayExposure( BPy_RenderData * self, PyObject * args )
{
return M_Render_GetSetAttributeFloat( args,
&self->renderContext->
YF_exposure, 0.0f, 10.0f );
}
PyObject *RenderData_EnableGameFrameStretch( BPy_RenderData * self )
{
self->scene->framing.type = SCE_GAMEFRAMING_SCALE;
Py_RETURN_NONE;
}
PyObject *RenderData_EnableGameFrameExpose( BPy_RenderData * self )
{
self->scene->framing.type = SCE_GAMEFRAMING_EXTEND;
Py_RETURN_NONE;
}
PyObject *RenderData_EnableGameFrameBars( BPy_RenderData * self )
{
self->scene->framing.type = SCE_GAMEFRAMING_BARS;
Py_RETURN_NONE;
}
PyObject *RenderData_SetGameFrameColor( BPy_RenderData * self,
PyObject * args )
{
float red = 0.0f;
float green = 0.0f;
float blue = 0.0f;
if( !PyArg_ParseTuple( args, "fff", &red, &green, &blue ) )
return ( EXPP_ReturnPyObjError( PyExc_AttributeError,
"expected three floats" ) );
if( red < 0 || red > 1 )
return ( EXPP_ReturnPyObjError( PyExc_AttributeError,
"value out of range 0.000 - 1.000 (red)" ) );
if( green < 0 || green > 1 )
return ( EXPP_ReturnPyObjError( PyExc_AttributeError,
"value out of range 0.000 - 1.000 (green)" ) );
if( blue < 0 || blue > 1 )
return ( EXPP_ReturnPyObjError( PyExc_AttributeError,
"value out of range 0.000 - 1.000 (blue)" ) );
self->scene->framing.col[0] = red;
self->scene->framing.col[1] = green;
self->scene->framing.col[2] = blue;
Py_RETURN_NONE;
}
PyObject *RenderData_GetGameFrameColor( BPy_RenderData * self )
{
char rgb[24];
sprintf( rgb, "[%.3f,%.3f,%.3f]", self->scene->framing.col[0],
self->scene->framing.col[1], self->scene->framing.col[2] );
return PyString_FromString( rgb );
}
#ifdef __sgi
PyObject *RenderData_SGIMaxsize( BPy_RenderData * self, PyObject * args )
{
return M_Render_GetSetAttributeShort( args,
&self->renderContext->maximsize,
0, 500 );
}
PyObject *RenderData_EnableSGICosmo( BPy_RenderData *self, PyObject *args )
{
return M_Render_BitToggleInt( args, R_COSMO,
&self->renderContext->mode );
}
#else
PyObject *RenderData_SGIMaxsize( void )
{
return EXPP_ReturnPyObjError( PyExc_StandardError,
"SGI is not defined on this machine" );
}
PyObject *RenderData_EnableSGICosmo( void )
{
return EXPP_ReturnPyObjError( PyExc_StandardError,
"SGI is not defined on this machine" );
}
#endif
PyObject *RenderData_OldMapValue( BPy_RenderData * self, PyObject * args )
{
PyObject *tmp = M_Render_GetSetAttributeInt(args,
&self->renderContext->framapto, 1, 900);
self->renderContext->framelen =
(float)self->renderContext->framapto / self->renderContext->images;
return tmp;
}
PyObject *RenderData_NewMapValue( BPy_RenderData * self, PyObject * args )
{
PyObject *tmp = M_Render_GetSetAttributeInt(args,
&self->renderContext->images, 1, 900);
self->renderContext->framelen =
(float)self->renderContext->framapto / self->renderContext->images;
return tmp;
}
static PyObject *RenderData_getTimeCode( BPy_RenderData * self) {
char tc[12];
int h, m, s, cfa;
double fps;
fps = (double) self->renderContext->frs_sec /
self->renderContext->frs_sec_base;
cfa = self->renderContext->cfra-1;
s = cfa / fps;
m = s / 60;
h = m / 60;
if( h > 99 )
return PyString_FromString("Time Greater than 99 Hours!");
sprintf( tc, "%02d:%02d:%02d:%02d", h%60, m%60, s%60,
(int) (cfa - ((int) (cfa / fps) * fps)));
return PyString_FromString(tc);
}
/***************************************************************************/
/* Render layer functions */
/***************************************************************************/
PyObject *RenderData_getRenderLayers(BPy_RenderData * self)
{
PyObject *list, *layer;
SceneRenderLayer *srl;
list = PyList_New(0);
for(srl= self->renderContext->layers.first; srl; srl= srl->next) {
layer = RenderLayer_CreatePyObject( self->scene, srl );
PyList_Append(list, layer);
Py_DECREF(layer);
}
return list;
}
PyObject *RenderData_removeRenderLayer(BPy_RenderData * self, BPy_RenderLayer *value)
{
int index;
if (!BPy_RenderLayer_Check(value))
return EXPP_ReturnPyObjError( PyExc_TypeError,
"can only remove a render layer" );
index = BLI_findindex(&self->renderContext->layers, value->renderLayer);
if (index == -1)
return EXPP_ReturnPyObjError( PyExc_ValueError,
"render layer is not in this scene" );
if (BLI_countlist(&self->renderContext->layers)<=1)
return EXPP_ReturnPyObjError( PyExc_RuntimeError,
"cannot remove the last render layer" );
BLI_remlink(&self->scene->r.layers, value->renderLayer);
MEM_freeN(value->renderLayer);
self->scene->r.actlay= 0;
if(self->scene->nodetree) {
bNode *node;
for(node= self->scene->nodetree->nodes.first; node; node= node->next) {
if(node->type==CMP_NODE_R_LAYERS && node->id==NULL) {
if(node->custom1==index)
node->custom1= 0;
else if(node->custom1 > index)
node->custom1--;
}
}
}
value->renderLayer = NULL;
Py_RETURN_NONE;
}
PyObject *RenderData_addRenderLayer(BPy_RenderData * self ) {
scene_add_render_layer(self->scene);
return RenderLayer_CreatePyObject( self->scene, self->renderContext->layers.last );
}
/***************************************************************************/
/* generic handlers for getting/setting attributes */
/***************************************************************************/
/*
* get floating point attributes
*/
static PyObject *RenderData_getFloatAttr( BPy_RenderData *self, void *type )
{
float param;
switch( (int)type ) {
case EXPP_RENDER_ATTR_GAUSSFILTER:
param = self->renderContext->gauss;
break;
case EXPP_RENDER_ATTR_MBLURFACTOR:
param = self->renderContext->blurfac;
break;
case EXPP_RENDER_ATTR_FPS_BASE:
param = self->renderContext->frs_sec_base;
break;
case EXPP_RENDER_ATTR_BAKEDIST:
param = self->renderContext->bake_maxdist;
break;
default:
return EXPP_ReturnPyObjError( PyExc_RuntimeError,
"undefined type constant in RenderData_getFloatAttr" );
}
return PyFloat_FromDouble( param );
}
/*
* set floating point attributes which require clamping
*/
static int RenderData_setFloatAttrClamp( BPy_RenderData *self, PyObject *value,
void *type )
{
float *param;
float min, max;
switch( (int)type ) {
case EXPP_RENDER_ATTR_GAUSSFILTER:
min = 0.5f;
max = 1.5f;
param = &self->renderContext->gauss;
break;
case EXPP_RENDER_ATTR_MBLURFACTOR:
min = 0.01f;
max = 5.0f;
param = &self->renderContext->blurfac;
break;
case EXPP_RENDER_ATTR_FPS_BASE:
min = 1.0f;
max = 120.0f;
param = &self->renderContext->frs_sec_base;
break;
case EXPP_RENDER_ATTR_BAKEDIST:
min = 0.0f;
max = 10.0f;
param = &self->renderContext->bake_maxdist;
break;
default:
return EXPP_ReturnIntError( PyExc_RuntimeError,
"undefined type constant in RenderData_setFloatAttrClamp" );
}
return EXPP_setFloatClamped( value, param, min, max );
}
/*
* get integer attributes
*/
static PyObject *RenderData_getIValueAttr( BPy_RenderData *self, void *type )
{
long param;
switch( (int)type ) {
case EXPP_RENDER_ATTR_XPARTS:
param = (long)self->renderContext->xparts;
break;
case EXPP_RENDER_ATTR_YPARTS:
param = (long)self->renderContext->yparts;
break;
case EXPP_RENDER_ATTR_ASPECTX:
param = (long)self->renderContext->xasp;
break;
case EXPP_RENDER_ATTR_ASPECTY:
param = (long)self->renderContext->yasp;
break;
case EXPP_RENDER_ATTR_CFRAME:
param = (long)self->renderContext->cfra;
break;
case EXPP_RENDER_ATTR_EFRAME:
param = (long)self->renderContext->efra;
break;
case EXPP_RENDER_ATTR_SFRAME:
param = (long)self->renderContext->sfra;
break;
case EXPP_RENDER_ATTR_FPS:
param = self->renderContext->frs_sec;
break;
case EXPP_RENDER_ATTR_SIZEX:
param = self->renderContext->xsch;
break;
case EXPP_RENDER_ATTR_SIZEY:
param = self->renderContext->ysch;
break;
case EXPP_RENDER_ATTR_BAKEMARGIN:
param = self->renderContext->bake_filter;
break;
case EXPP_RENDER_ATTR_BAKEMODE:
param = self->renderContext->bake_mode;
break;
case EXPP_RENDER_ATTR_BAKENORMALSPACE:
param = self->renderContext->bake_normal_space;
break;
default:
return EXPP_ReturnPyObjError( PyExc_RuntimeError,
"undefined type constant in RenderData_setIValueAttrClamp" );
}
return PyInt_FromLong( param );
}
/*
* set integer attributes which require clamping
*/
static int RenderData_setIValueAttrClamp( BPy_RenderData *self, PyObject *value,
void *type )
{
void *param;
int min, max, size;
switch( (int)type ) {
case EXPP_RENDER_ATTR_XPARTS:
min = 1;
max = 512;
size = 'h';
param = &self->renderContext->xparts;
break;
case EXPP_RENDER_ATTR_YPARTS:
min = 1;
max = 64;
size = 'h';
param = &self->renderContext->yparts;
break;
case EXPP_RENDER_ATTR_ASPECTX:
min = 1;
max = 200;
size = 'h';
param = &self->renderContext->xasp;
break;
case EXPP_RENDER_ATTR_ASPECTY:
min = 1;
max = 200;
size = 'h';
param = &self->renderContext->yasp;
break;
case EXPP_RENDER_ATTR_CFRAME:
min = 1;
max = MAXFRAME;
size = 'h';
param = &self->renderContext->cfra;
break;
case EXPP_RENDER_ATTR_EFRAME:
min = 1;
max = MAXFRAME;
size = 'h';
param = &self->renderContext->efra;
break;
case EXPP_RENDER_ATTR_SFRAME:
min = 1;
max = MAXFRAME;
size = 'h';
param = &self->renderContext->sfra;
break;
case EXPP_RENDER_ATTR_FPS:
min = 1;
max = 120;
size = 'h';
param = &self->renderContext->frs_sec;
break;
case EXPP_RENDER_ATTR_SIZEX:
min = 4;
max = 10000;
size = 'h';
param = &self->renderContext->xsch;
break;
case EXPP_RENDER_ATTR_SIZEY:
min = 4;
max = 10000;
size = 'h';
param = &self->renderContext->ysch;
break;
case EXPP_RENDER_ATTR_BAKEMARGIN:
min = 0;
max = 32;
size = 'h';
param = &self->renderContext->bake_filter;
break;
case EXPP_RENDER_ATTR_BAKEMODE:
min = RE_BAKE_LIGHT;
max = RE_BAKE_DISPLACEMENT;
size = 'h';
param = &self->renderContext->bake_mode;
break;
case EXPP_RENDER_ATTR_BAKENORMALSPACE:
min = R_BAKE_SPACE_CAMERA;
max = R_BAKE_SPACE_TANGENT;
size = 'h';
param = &self->renderContext->bake_normal_space;
break;
default:
return EXPP_ReturnIntError( PyExc_RuntimeError,
"undefined type constant in RenderData_setIValueAttrClamp" );
}
return EXPP_setIValueClamped( value, param, min, max, size );
}
/***************************************************************************/
/* handlers for other getting/setting attributes */
/***************************************************************************/
static PyObject *RenderData_getSubImTypeBits( BPy_RenderData *self, void* type )
{
return EXPP_getBitfield( &self->renderContext->subimtype, (int)type, 'h' );
}
static int RenderData_setSubImTypeBits( BPy_RenderData* self, PyObject *value,
void* type )
{
return EXPP_setBitfield( value, &self->renderContext->subimtype,
(int)type, 'h' );
}
static PyObject *RenderData_getModeBit( BPy_RenderData *self, void* type )
{
return EXPP_getBitfield( &self->renderContext->mode,
(int)type, 'i' );
}
static int RenderData_setModeBit( BPy_RenderData* self, PyObject *value,
void* type )
{
return EXPP_setBitfield( value, &self->renderContext->mode,
(int)type, 'i' );
}
#define MODE_MASK ( R_OSA | R_SHADOW | R_GAMMA | R_ENVMAP | R_EDGE | \
R_FIELDS | R_FIELDSTILL | R_RADIO | R_BORDER | R_PANORAMA | R_CROP | \
R_ODDFIELD | R_MBLUR | R_RAYTRACE | R_THREADS )
static PyObject *RenderData_getMode( BPy_RenderData *self )
{
return PyInt_FromLong( (long)(self->renderContext->mode & MODE_MASK) );
}
static int RenderData_setMode( BPy_RenderData* self, PyObject *arg )
{
int value;
if( !PyInt_Check( arg ) )
return EXPP_ReturnIntError( PyExc_TypeError,
"expected int argument" );
value = PyInt_AsLong( arg );
if( value & ~MODE_MASK )
return EXPP_ReturnIntError( PyExc_ValueError,
"unexpected bits set in argument" );
self->renderContext->mode = (short)value;
EXPP_allqueue( REDRAWBUTSSCENE, 0 );
return 0;
}
static PyObject *RenderData_getSceModeBits( BPy_RenderData *self, void* type )
{
return EXPP_getBitfield( &self->renderContext->scemode, (int)type, 'h' );
}
static int RenderData_setSceModeBits( BPy_RenderData* self, PyObject *value,
void* type )
{
return EXPP_setBitfield( value, &self->renderContext->scemode,
(int)type, 'h' );
}
static PyObject *RenderData_getSceMode( BPy_RenderData *self )
{
return PyInt_FromLong ( (long)self->renderContext->scemode );
}
static int RenderData_setSceMode( BPy_RenderData* self, PyObject *arg )
{
int value;
if( !PyInt_Check( arg ) )
return EXPP_ReturnIntError( PyExc_TypeError,
"expected int argument" );
value = PyInt_AsLong( arg );
if( value & ~( R_EXTENSION | R_DOSEQ ) )
return EXPP_ReturnIntError( PyExc_ValueError,
"unexpected bits set in argument" );
self->renderContext->scemode = (short)value;
EXPP_allqueue( REDRAWBUTSSCENE, 0 );
return 0;
}
static PyObject *RenderData_getFramingType( BPy_RenderData *self )
{
return PyInt_FromLong( (long)self->scene->framing.type );
}
static int RenderData_setFramingType( BPy_RenderData *self, PyObject *value )
{
return EXPP_setIValueRange( value, &self->scene->framing.type,
SCE_GAMEFRAMING_BARS, SCE_GAMEFRAMING_SCALE, 'b' );
}
static PyObject *RenderData_getEdgeColor( BPy_RenderData * self )
{
return Py_BuildValue( "[fff]", self->renderContext->edgeR,
self->renderContext->edgeG, self->renderContext->edgeB );
}
static int RenderData_setEdgeColor( BPy_RenderData * self, PyObject * args )
{
float red, green, blue;
/* if we get a list, convert to a tuple; otherwise hope for the best */
if( PyList_Check( args ) )
args = PySequence_Tuple( args );
else
Py_INCREF( args );
if( !PyArg_ParseTuple( args, "fff", &red, &green, &blue ) ) {
Py_DECREF( args );
return EXPP_ReturnIntError( PyExc_TypeError, "expected three floats" );
}
Py_DECREF( args );
self->renderContext->edgeR = EXPP_ClampFloat( red, 0.0, 1.0 );
self->renderContext->edgeG = EXPP_ClampFloat( green, 0.0, 1.0 );
self->renderContext->edgeB = EXPP_ClampFloat( blue, 0.0, 1.0 );
return 0;
}
static PyObject *RenderData_getOSALevel( BPy_RenderData * self )
{
return PyInt_FromLong( (long)self->renderContext->osa );
}
static PyObject *RenderData_getRenderer( BPy_RenderData * self )
{
return PyInt_FromLong( (long)self->renderContext->renderer );
}
static PyObject *RenderData_getImageType( BPy_RenderData * self )
{
return PyInt_FromLong( (long) self->renderContext->imtype );
}
static int RenderData_setGameFrameColor( BPy_RenderData * self,
PyObject * args )
{
float red, green, blue;
/* if we get a list, convert to a tuple; otherwise hope for the best */
if( PyList_Check( args ) )
args = PySequence_Tuple( args );
else
Py_INCREF( args );
if( !PyArg_ParseTuple( args, "fff", &red, &green, &blue ) ) {
Py_DECREF( args );
return EXPP_ReturnIntError( PyExc_TypeError, "expected three floats" );
}
Py_DECREF( args );
self->scene->framing.col[0] = EXPP_ClampFloat( red, 0.0, 1.0 );
self->scene->framing.col[1] = EXPP_ClampFloat( green, 0.0, 1.0 );
self->scene->framing.col[2] = EXPP_ClampFloat( blue, 0.0, 1.0 );
return 0;
}
static PyObject *RenderData_getGameFrameColor( BPy_RenderData * self )
{
return Py_BuildValue( "[fff]", self->scene->framing.col[0],
self->scene->framing.col[1], self->scene->framing.col[2] );
}
static PyObject *RenderData_getBackbuf( BPy_RenderData * self )
{
return EXPP_getBitfield( &self->renderContext->bufflag,
R_BACKBUF, 'h' );
}
static int RenderData_setBackbuf( BPy_RenderData* self, PyObject *value )
{
return EXPP_setBitfield( value, &self->renderContext->bufflag,
R_BACKBUF, 'h' );
}
static int RenderData_setImagePlanes( BPy_RenderData *self, PyObject *value )
{
int depth;
char *errstr = "expected int argument of 8, 24, or 32";
if( !PyInt_Check( value ) )
return EXPP_ReturnIntError( PyExc_TypeError, errstr );
depth = PyInt_AsLong( value );
if( depth != 8 && depth != 24 && depth != 32 )
return EXPP_ReturnIntError( PyExc_ValueError, errstr );
self->renderContext->planes = (short)depth;
return 0;
}
static PyObject *RenderData_getImagePlanes( BPy_RenderData * self )
{
return PyInt_FromLong( (long) self->renderContext->planes );
}
static int RenderData_setAlphaMode( BPy_RenderData *self, PyObject *value )
{
return EXPP_setIValueRange( value, &self->renderContext->alphamode,
R_ADDSKY, R_ALPHAKEY, 'h' );
}
static PyObject *RenderData_getAlphaMode( BPy_RenderData * self )
{
return PyInt_FromLong( (long) self->renderContext->alphamode );
}
static PyObject *RenderData_getDisplayMode( void )
{
return PyInt_FromLong( (long) G.displaymode );
}
static int RenderData_setDisplayMode( BPy_RenderData *self,
PyObject *value )
{
return EXPP_setIValueRange( value, &G.displaymode,
R_DISPLAYIMAGE, R_DISPLAYSCREEN, 'h' );
}
static PyObject *RenderData_getRenderPath( BPy_RenderData * self )
{
return PyString_FromString( self->renderContext->pic );
}
static int RenderData_setRenderPath( BPy_RenderData * self, PyObject * value )
{
char *name;
name = PyString_AsString( value );
if( !name )
return EXPP_ReturnIntError( PyExc_TypeError,
"expected a string" );
if( strlen( name ) >= sizeof(self->renderContext->pic) )
return EXPP_ReturnIntError( PyExc_ValueError,
"render path is too long" );
strcpy( self->renderContext->pic, name );
EXPP_allqueue( REDRAWBUTSSCENE, 0 );
return 0;
}
static PyObject *RenderData_getFrameFilename( BPy_RenderData * self, PyObject *args )
{
char name[FILE_MAX];
int frame = self->renderContext->cfra;
if( !PyArg_ParseTuple( args, "|i", &( frame ) ) )
return ( EXPP_ReturnPyObjError( PyExc_AttributeError,
"expected int argument or nothing" ) );
BKE_makepicstring(name, self->renderContext->pic, frame, self->renderContext->imtype);
return PyString_FromString( name );
}
PyObject *RenderData_getBackbufPath( BPy_RenderData * self )
{
return PyString_FromString( self->renderContext->backbuf );
}
static int RenderData_setBackbufPath( BPy_RenderData *self, PyObject *value )
{
char *name;
Image *ima;
name = PyString_AsString( value );
if( !name )
return EXPP_ReturnIntError( PyExc_TypeError, "expected a string" );
if( strlen( name ) >= sizeof(self->renderContext->backbuf) )
return EXPP_ReturnIntError( PyExc_ValueError,
"backbuf path is too long" );
strcpy( self->renderContext->backbuf, name );
EXPP_allqueue( REDRAWBUTSSCENE, 0 );
ima = BKE_add_image_file( name );
if( ima )
BKE_image_signal( ima, NULL, IMA_SIGNAL_RELOAD );
return 0;
}
PyObject *RenderData_getRenderWinSize( BPy_RenderData * self )
{
return PyInt_FromLong( (long) self->renderContext->size );
}
static int RenderData_setRenderWinSize( BPy_RenderData *self, PyObject *value )
{
int size;
char *errstr = "expected int argument of 25, 50, 75, or 100";
if( !PyInt_Check( value ) )
return EXPP_ReturnIntError( PyExc_TypeError, errstr );
size = PyInt_AsLong( value );
if( size != 25 && size != 50 && size != 75 && size != 100 )
return EXPP_ReturnIntError( PyExc_ValueError, errstr );
self->renderContext->size = (short)size;
EXPP_allqueue( REDRAWBUTSSCENE, 0 );
return 0;
}
static PyObject *RenderData_getMapOld( BPy_RenderData *self )
{
return PyInt_FromLong( (long)self->renderContext->framapto );
}
static int RenderData_setMapOld( BPy_RenderData *self, PyObject *value )
{
int result = EXPP_setIValueClamped( value, &self->renderContext->framapto,
1, 900, 'h' );
self->renderContext->framelen =
(float)self->renderContext->framapto / self->renderContext->images;
return result;
}
static PyObject *RenderData_getMapNew( BPy_RenderData *self )
{
return PyInt_FromLong( (long)self->renderContext->images );
}
static int RenderData_setMapNew( BPy_RenderData *self, PyObject *value )
{
int result = EXPP_setIValueClamped( value, &self->renderContext->images,
1, 900, 'h' );
self->renderContext->framelen =
(float)self->renderContext->framapto / self->renderContext->images;
return result;
}
static PyObject *RenderData_getSet( BPy_RenderData *self )
{
if( self->scene->set )
return Scene_CreatePyObject( self->scene->set );
Py_RETURN_NONE;
}
static int RenderData_setSet( BPy_RenderData *self, PyObject *value )
{
BPy_Scene *sc;
/* if "None", delete the link to the scene */
if( value == Py_None ) {
self->scene->set = NULL;
return 0;
}
/* be sure argument is a Scene */
if( !BPy_Scene_Check( value ) )
return EXPP_ReturnIntError( PyExc_TypeError,
"expected Scene as argument" );
/* check for attempt to link to ourselves */
sc = (BPy_Scene *)value;
if( self->scene == sc->scene )
return EXPP_ReturnIntError( PyExc_ValueError,
"cannot link a scene to itself" );
/*
* Accept the set link, then check for a circular link. If circular link
* exists, scene_check_setscene() sets self->scene->set to NULL.
*/
self->scene->set = sc->scene;
if( !scene_check_setscene( self->scene ) )
return EXPP_ReturnIntError( PyExc_ValueError,
"linking scene would create a cycle" );
return 0;
}
PyObject *RenderData_getThreads( BPy_RenderData * self )
{
return PyInt_FromLong( (long) self->renderContext->threads );
}
static int RenderData_setThreads( BPy_RenderData *self, PyObject *value )
{
int threads;
if( !PyInt_Check( value ) )
return EXPP_ReturnIntError( PyExc_TypeError, "Error, threads must be an int" );
threads = PyInt_AsLong( value );
if (threads<1) threads = 1;
else if (threads>8) threads = 8;
self->renderContext->threads = (short)threads;
EXPP_allqueue( REDRAWBUTSSCENE, 0 );
return 0;
}
PyObject *RenderData_getActiveLayer( BPy_RenderData * self )
{
return PyInt_FromLong( (long) self->renderContext->actlay );
}
static int RenderData_setActiveLayer( BPy_RenderData *self, PyObject *value )
{
int layer;
short nr;
SceneRenderLayer *srl;
if( !PyInt_Check( value ) )
return EXPP_ReturnIntError( PyExc_TypeError, "active layer must be an int" );
layer = PyInt_AsLong( value );
for(nr=0, srl= self->renderContext->layers.first; srl; srl= srl->next, nr++) {
}
if(layer >= nr)
return EXPP_ReturnIntError( PyExc_ValueError, "value larger than number of render layers" );
self->renderContext->actlay = layer;
EXPP_allqueue(REDRAWBUTSSCENE, 0);
EXPP_allqueue(REDRAWNODE, 0);
return 0;
}
static int RenderData_setBakeMode( BPy_RenderData *self, PyObject *value,
void *type )
{
/* use negative numbers to flip truth */
int param = PyObject_IsTrue( value );
if( param == -1 )
return EXPP_ReturnIntError( PyExc_TypeError,
"expected True/False or 0/1" );
if (param) {
self->renderContext->bake_flag |= (int)type;
} else {
self->renderContext->bake_flag &= ~(int)type;
}
return 0;
}
static PyObject *RenderData_getBakeMode( BPy_RenderData *self, void *type )
{
int itype = (int)type;
/* use negative numbers to flip truth */
if (self->renderContext->bake_flag & itype) Py_RETURN_TRUE;
else Py_RETURN_FALSE;
}
/***************************************************************************/
/* BPy_RenderData attribute def */
/***************************************************************************/
static PyGetSetDef BPy_RenderData_getseters[] = {
{"oversampling",
(getter)RenderData_getModeBit, (setter)RenderData_setModeBit,
"Oversampling (anti-aliasing) enabled",
(void *)R_OSA},
{"shadow",
(getter)RenderData_getModeBit, (setter)RenderData_setModeBit,
"Shadow calculation enabled",
(void *)R_SHADOW},
{"gammaCorrection",
(getter)RenderData_getModeBit, (setter)RenderData_setModeBit,
"Gamma correction enabled",
(void *)R_GAMMA},
/* R_ORTHO unused */
{"environmentMap",
(getter)RenderData_getModeBit, (setter)RenderData_setModeBit,
"Environment map rendering enabled",
(void *)R_ENVMAP},
{"toonShading",
(getter)RenderData_getModeBit, (setter)RenderData_setModeBit,
"Toon edge shading enabled",
(void *)R_EDGE},
{"fieldRendering",
(getter)RenderData_getModeBit, (setter)RenderData_setModeBit,
"Field rendering enabled",
(void *)R_FIELDS},
{"fieldTimeDisable",
(getter)RenderData_getModeBit, (setter)RenderData_setModeBit,
"Time difference in field calculations disabled ('X' in UI)",
(void *)R_FIELDSTILL},
{"radiosityRender",
(getter)RenderData_getModeBit, (setter)RenderData_setModeBit,
"Radiosity rendering enabled",
(void *)R_RADIO},
{"borderRender",
(getter)RenderData_getModeBit, (setter)RenderData_setModeBit,
"Small cut-out rendering enabled",
(void *)R_BORDER},
{"panorama",
(getter)RenderData_getModeBit, (setter)RenderData_setModeBit,
"Panorama rendering enabled",
(void *)R_PANORAMA},
{"crop",
(getter)RenderData_getModeBit, (setter)RenderData_setModeBit,
"Crop image during border renders",
(void *)R_CROP},
/* R_COSMO unsupported */
{"oddFieldFirst",
(getter)RenderData_getModeBit, (setter)RenderData_setModeBit,
"Odd field first rendering enabled",
(void *)R_ODDFIELD},
{"motionBlur",
(getter)RenderData_getModeBit, (setter)RenderData_setModeBit,
"Motion blur enabled",
(void *)R_MBLUR},
{"rayTracing",
(getter)RenderData_getModeBit, (setter)RenderData_setModeBit,
"Ray tracing enabled",
(void *)R_RAYTRACE},
{"touch",
(getter)RenderData_getModeBit, (setter)RenderData_setModeBit,
"Create an empry file with the frame name before rendering",
(void *)R_TOUCH},
{"noOverwrite",
(getter)RenderData_getModeBit, (setter)RenderData_setModeBit,
"Skip rendering existing image files",
(void *)R_NO_OVERWRITE},
/* R_GAUSS unused */
/* R_FBUF unused */
/* R_THREADS unused */
{"threads",
(getter)RenderData_getThreads, (setter)RenderData_setThreads,
"Number of threads used to render",
NULL},
/* R_SPEED unused */
{"mode",
(getter)RenderData_getMode, (setter)RenderData_setMode,
"Mode bitfield",
NULL},
/* scene modes */
{"sequencer",
(getter)RenderData_getSceModeBits, (setter)RenderData_setSceModeBits,
"'Do Sequence' enabled",
(void *)R_DOSEQ},
{"extensions",
(getter)RenderData_getSceModeBits, (setter)RenderData_setSceModeBits,
"Add extensions to output (when rendering animations) enabled",
(void *)R_EXTENSION},
{"compositor",
(getter)RenderData_getSceModeBits, (setter)RenderData_setSceModeBits,
"'Do Compositor' enabled.",
(void *)R_DOCOMP},
{"freeImages",
(getter)RenderData_getSceModeBits, (setter)RenderData_setSceModeBits,
"Free texture images after render.",
(void *)R_FREE_IMAGE},
{"singleLayer",
(getter)RenderData_getSceModeBits, (setter)RenderData_setSceModeBits,
"Only render the active layer.",
(void *)R_SINGLE_LAYER},
{"saveBuffers",
(getter)RenderData_getSceModeBits, (setter)RenderData_setSceModeBits,
"Save render buffers to disk while rendering, saves memory.",
(void *)R_EXR_TILE_FILE},
{"compositeFree",
(getter)RenderData_getSceModeBits, (setter)RenderData_setSceModeBits,
"Free nodes that are not used while composite.",
(void *)R_COMP_FREE},
{"sceneMode",
(getter)RenderData_getSceMode, (setter)RenderData_setSceMode,
"Scene mode bitfield",
NULL},
/* R_BG_RENDER unused */
{"gameFrame",
(getter)RenderData_getFramingType, (setter)RenderData_setFramingType,
"Game framing type",
NULL},
{"renderPath",
(getter)RenderData_getRenderPath, (setter)RenderData_setRenderPath,
"The path to output the rendered images to",
NULL},
{"backbufPath",
(getter)RenderData_getBackbufPath, (setter)RenderData_setBackbufPath,
"Path to a background image (setting loads image)",
NULL},
{"edgeColor",
(getter)RenderData_getEdgeColor, (setter)RenderData_setEdgeColor,
"RGB color triplet for edges in Toon shading",
NULL},
{"OSALevel",
(getter)RenderData_getOSALevel, (setter)RenderData_setOSALevel,
"Oversampling (anti-aliasing) level",
NULL},
{"renderwinSize",
(getter)RenderData_getRenderWinSize, (setter)RenderData_setRenderWinSize,
"Size of the rendering window (25, 50, 75, or 100)",
NULL},
{"border",
(getter)RenderData_getBorder, (setter)RenderData_setBorder,
"The border for border rendering",
NULL},
{"timeCode",
(getter)RenderData_getTimeCode, (setter)NULL,
"Get the current frame in HH:MM:SS:FF format",
NULL},
{"renderer",
(getter)RenderData_getRenderer, (setter)RenderData_setRenderer,
"Rendering engine choice",
NULL},
{"imageType",
(getter)RenderData_getImageType, (setter)RenderData_setImageType,
"File format for saving images",
NULL},
{"gameFrameColor",
(getter)RenderData_getGameFrameColor,(setter)RenderData_setGameFrameColor,
"RGB color triplet for bars",
NULL},
{"backbuf",
(getter)RenderData_getBackbuf, (setter)RenderData_setBackbuf,
"Backbuffer image enabled",
NULL},
{"imagePlanes",
(getter)RenderData_getImagePlanes, (setter)RenderData_setImagePlanes,
"Image depth (8, 24, or 32 bits)",
NULL},
{"alphaMode",
(getter)RenderData_getAlphaMode, (setter)RenderData_setAlphaMode,
"Setting for sky/background.",
NULL},
{"displayMode",
(getter)RenderData_getDisplayMode, (setter)RenderData_setDisplayMode,
"Render output in separate window or 3D view",
NULL},
{"xParts",
(getter)RenderData_getIValueAttr, (setter)RenderData_setIValueAttrClamp,
"Number of horizontal parts for image render",
(void *)EXPP_RENDER_ATTR_XPARTS},
{"yParts",
(getter)RenderData_getIValueAttr, (setter)RenderData_setIValueAttrClamp,
"Number of vertical parts for image render",
(void *)EXPP_RENDER_ATTR_YPARTS},
{"aspectX",
(getter)RenderData_getIValueAttr, (setter)RenderData_setIValueAttrClamp,
"Horizontal aspect ratio",
(void *)EXPP_RENDER_ATTR_ASPECTX},
{"aspectY",
(getter)RenderData_getIValueAttr, (setter)RenderData_setIValueAttrClamp,
"Vertical aspect ratio",
(void *)EXPP_RENDER_ATTR_ASPECTY},
{"cFrame",
(getter)RenderData_getIValueAttr, (setter)RenderData_setIValueAttrClamp,
"The current frame for rendering",
(void *)EXPP_RENDER_ATTR_CFRAME},
{"sFrame",
(getter)RenderData_getIValueAttr, (setter)RenderData_setIValueAttrClamp,
"Starting frame for rendering",
(void *)EXPP_RENDER_ATTR_SFRAME},
{"eFrame",
(getter)RenderData_getIValueAttr, (setter)RenderData_setIValueAttrClamp,
"Ending frame for rendering",
(void *)EXPP_RENDER_ATTR_EFRAME},
{"fps",
(getter)RenderData_getIValueAttr, (setter)RenderData_setIValueAttrClamp,
"Frames per second",
(void *)EXPP_RENDER_ATTR_FPS},
{"fpsBase",
(getter)RenderData_getFloatAttr, (setter)RenderData_setFloatAttrClamp,
"Frames per second base",
(void *)EXPP_RENDER_ATTR_FPS_BASE},
{"sizeX",
(getter)RenderData_getIValueAttr, (setter)RenderData_setIValueAttrClamp,
"Image width (in pixels)",
(void *)EXPP_RENDER_ATTR_SIZEX},
{"sizeY",
(getter)RenderData_getIValueAttr, (setter)RenderData_setIValueAttrClamp,
"Image height (in pixels)",
(void *)EXPP_RENDER_ATTR_SIZEY},
{"gaussFilter",
(getter)RenderData_getFloatAttr, (setter)RenderData_setFloatAttrClamp,
"Gauss filter size",
(void *)EXPP_RENDER_ATTR_GAUSSFILTER},
{"mblurFactor",
(getter)RenderData_getFloatAttr, (setter)RenderData_setFloatAttrClamp,
"Motion blur factor",
(void *)EXPP_RENDER_ATTR_MBLURFACTOR},
{"mapOld",
(getter)RenderData_getMapOld, (setter)RenderData_setMapOld,
"Number of frames the Map Old will last",
NULL},
{"mapNew",
(getter)RenderData_getMapNew, (setter)RenderData_setMapNew,
"New mapping value (in frames)",
NULL},
{"set",
(getter)RenderData_getSet, (setter)RenderData_setSet,
"Scene link 'set' value",
NULL},
/* renderlayers */
{"activeLayer",
(getter)RenderData_getActiveLayer, (setter)RenderData_setActiveLayer,
"Active rendering layer",
NULL},
{"renderLayers",
(getter)RenderData_getRenderLayers, (setter)NULL,
"Active rendering layer",
NULL},
{"halfFloat",
(getter)RenderData_getSubImTypeBits, (setter)RenderData_setSubImTypeBits,
"'Half' openexr option enabled",
(void *)R_OPENEXR_HALF},
{"zbuf",
(getter)RenderData_getSubImTypeBits, (setter)RenderData_setSubImTypeBits,
"'ZBuf' openexr option enabled",
(void *)R_OPENEXR_ZBUF},
{"preview",
(getter)RenderData_getSubImTypeBits, (setter)RenderData_setSubImTypeBits,
"'preview' openexr option enabled",
(void *)R_PREVIEW_JPG},
{"yafrayGIMethod",
(getter)RenderData_getYafrayGIMethod, (setter)RenderData_setYafrayGIMethod,
"Global illumination method",
NULL},
{"yafrayGIQuality",
(getter)RenderData_getYafrayGIQuality, (setter)RenderData_setYafrayGIQuality,
"Global Illumination quality",
NULL},
{"yafrayExportToXML",
(getter)RenderData_getYafrayExportToXML, (setter)RenderData_setYafrayExportToXML,
"If true export to an xml file and call yafray instead of plugin",
NULL},
{"yafrayAutoAntiAliasing",
(getter)RenderData_getYafrayAutoAntiAliasing, (setter)RenderData_setYafrayAutoAntiAliasing,
"Automatic anti-aliasing enabled/disabled",
NULL},
{"yafrayClampRGB",
(getter)RenderData_getYafrayClampRGB, (setter)RenderData_setYafrayClampRGB,
"Clamp RGB enabled/disabled",
NULL},
{"yafrayAntiAliasingPasses",
(getter)RenderData_getYafrayAntiAliasingPasses, (setter)RenderData_setYafrayAntiAliasingPasses,
"Number of anti-aliasing passes (0 is no anti-aliasing)",
NULL},
{"yafrayAntiAliasingSamples",
(getter)RenderData_getYafrayAntiAliasingSamples, (setter)RenderData_setYafrayAntiAliasingSamples,
"Number of samples per pass",
NULL},
{"yafrayAntiAliasingPixelSize",
(getter)RenderData_getYafrayAntiAliasingPixelSize, (setter)RenderData_setYafrayAntiAliasingPixelSize,
"Anti-aliasing pixel filter size",
NULL},
{"yafrayAntiAliasingThreshold",
(getter)RenderData_getYafrayAntiAliasingThreshold, (setter)RenderData_setYafrayAntiAliasingThreshold,
"Anti-aliasing threshold",
NULL},
{"yafrayGICache",
(getter)RenderData_getYafrayGICache, (setter)RenderData_setYafrayGICache,
"Cache occlusion/irradiance samples (faster)",
NULL},
{"yafrayGICacheBumpNormals",
(getter)RenderData_getYafrayGICacheBumpNormals, (setter)RenderData_setYafrayGICacheBumpNormals,
"Enable/disable bumpnormals for cache",
NULL},
{"yafrayGICacheShadowQuality",
(getter)RenderData_getYafrayGICacheShadowQuality, (setter)RenderData_setYafrayGICacheShadowQuality,
"Shadow quality, keep it under 0.95 :-)",
NULL},
{"yafrayGICachePixelsPerSample",
(getter)RenderData_getYafrayGICachePixelsPerSample, (setter)RenderData_setYafrayGICachePixelsPerSample,
"Maximum number of pixels without samples, the lower the better and slower",
NULL},
{"yafrayGICacheRefinement",
(getter)RenderData_getYafrayGICacheRefinement, (setter)RenderData_setYafrayGICacheRefinement,
"Threshold to refine shadows EXPERIMENTAL. 1 = no refinement",
NULL},
{"yafrayGIPhotons",
(getter)RenderData_getYafrayGIPhotons, (setter)RenderData_setYafrayGIPhotons,
"Enable/disable use of global photons to help in GI",
NULL},
{"yafrayGITunePhotons",
(getter)RenderData_getYafrayGITunePhotons, (setter)RenderData_setYafrayGITunePhotons,
"If true the photonmap is shown directly in the render for tuning",
NULL},
/* Bake stuff */
{"bakeClear",
(getter)RenderData_getBakeMode, (setter)RenderData_setBakeMode,
"Clear the image before baking",
(void *)R_BAKE_CLEAR},
{"bakeToActive",
(getter)RenderData_getBakeMode, (setter)RenderData_setBakeMode,
"Bake selection to active",
(void *)R_BAKE_TO_ACTIVE},
{"bakeMargin",
(getter)RenderData_getIValueAttr, (setter)RenderData_setIValueAttrClamp,
"number of pixels to use as a margin for the edges of the image",
(void *)EXPP_RENDER_ATTR_BAKEMARGIN},
{"bakeMode",
(getter)RenderData_getIValueAttr, (setter)RenderData_setIValueAttrClamp,
"The mode for baking, see Blender.Scene.Render.BakeModes",
(void *)EXPP_RENDER_ATTR_BAKEMODE},
{"bakeNormalSpace",
(getter)RenderData_getIValueAttr, (setter)RenderData_setIValueAttrClamp,
"The mode for baking, see Blender.Scene.Render.BakeNormalSpaceModes",
(void *)EXPP_RENDER_ATTR_BAKENORMALSPACE},
{"bakeDist",
(getter)RenderData_getFloatAttr, (setter)RenderData_setFloatAttrClamp,
"Distance in blender units",
(void *)EXPP_RENDER_ATTR_BAKEDIST},
{NULL,NULL,NULL,NULL,NULL}
};
/***************************************************************************/
/* BPy_RenderData method def */
/***************************************************************************/
static PyMethodDef BPy_RenderData_methods[] = {
{"render", ( PyCFunction ) RenderData_Render, METH_NOARGS,
"() - render the scene"},
{"bake", ( PyCFunction ) RenderData_Bake, METH_NOARGS,
"() - bake current selection"},
{"saveRenderedImage", (PyCFunction)RenderData_SaveRenderedImage, METH_VARARGS,
"(filename) - save an image generated by a call to render() (set output path first)"},
{"renderAnim", ( PyCFunction ) RenderData_RenderAnim, METH_NOARGS,
"() - render a sequence from start frame to end frame"},
{"play", ( PyCFunction ) RenderData_Play, METH_NOARGS,
"() - play animation of rendered images/avi (searches Pics: field)"},
{"setRenderPath", ( PyCFunction ) RenderData_SetRenderPath,
METH_VARARGS,
"(string) - get/set the path to output the rendered images to"},
{"getRenderPath", ( PyCFunction ) RenderData_getRenderPath,
METH_NOARGS,
"() - get the path to directory where rendered images will go"},
{"getFrameFilename", ( PyCFunction ) RenderData_getFrameFilename,
METH_VARARGS,
"() - get the filename of the frame this will be rendered, taking into account extension and frame range"},
{"setBackbufPath", ( PyCFunction ) RenderData_SetBackbufPath,
METH_VARARGS,
"(string) - get/set the path to a background image and load it"},
{"getBackbufPath", ( PyCFunction ) RenderData_getBackbufPath,
METH_NOARGS,
"() - get the path to background image file"},
{"enableBackbuf", ( PyCFunction ) RenderData_EnableBackbuf,
METH_VARARGS,
"(bool) - enable/disable the backbuf image"},
{"enableExtensions", ( PyCFunction ) RenderData_EnableExtensions,
METH_VARARGS,
"(bool) - enable/disable windows extensions for output files"},
{"enableSequencer", ( PyCFunction ) RenderData_EnableSequencer,
METH_VARARGS,
"(bool) - enable/disable Do Sequence"},
{"enableRenderDaemon", ( PyCFunction ) RenderData_EnableRenderDaemon,
METH_VARARGS,
"(bool) - enable/disable Scene daemon"},
{"enableToonShading", ( PyCFunction ) RenderData_EnableToonShading,
METH_VARARGS,
"(bool) - enable/disable Edge rendering"},
{"edgeIntensity", ( PyCFunction ) RenderData_EdgeIntensity,
METH_VARARGS,
"(int) - get/set edge intensity for toon shading"},
{"setEdgeColor", ( PyCFunction ) RenderData_SetEdgeColor, METH_VARARGS,
"(f,f,f) - set the edge color for toon shading - Red,Green,Blue expected."},
{"getEdgeColor", ( PyCFunction ) RenderData_GetEdgeColor, METH_NOARGS,
"() - get the edge color for toon shading - Red,Green,Blue expected."},
{"enableOversampling", ( PyCFunction ) RenderData_EnableOversampling,
METH_VARARGS,
"(bool) - enable/disable oversampling (anit-aliasing)."},
{"setOversamplingLevel",
( PyCFunction ) RenderData_SetOversamplingLevel, METH_VARARGS,
"(enum) - get/set the level of oversampling (anit-aliasing)."},
{"enableMotionBlur", ( PyCFunction ) RenderData_EnableMotionBlur,
METH_VARARGS,
"(bool) - enable/disable MBlur."},
{"motionBlurLevel", ( PyCFunction ) RenderData_MotionBlurLevel,
METH_VARARGS,
"(float) - get/set the length of shutter time for motion blur."},
{"partsX", ( PyCFunction ) RenderData_PartsX, METH_VARARGS,
"(int) - get/set the number of parts to divide the render in the X direction"},
{"partsY", ( PyCFunction ) RenderData_PartsY, METH_VARARGS,
"(int) - get/set the number of parts to divide the render in the Y direction"},
{"enableSky", ( PyCFunction ) RenderData_EnableSky, METH_NOARGS,
"() - enable render background with sky"},
{"enablePremultiply", ( PyCFunction ) RenderData_EnablePremultiply,
METH_NOARGS,
"() - enable premultiply alpha"},
{"enableKey", ( PyCFunction ) RenderData_EnableKey, METH_NOARGS,
"() - enable alpha and color values remain unchanged"},
{"enableShadow", ( PyCFunction ) RenderData_EnableShadow, METH_VARARGS,
"(bool) - enable/disable shadow calculation"},
{"enablePanorama", ( PyCFunction ) RenderData_EnablePanorama,
METH_VARARGS,
"(bool) - enable/disable panorama rendering (output width is multiplied by Xparts)"},
{"enableEnvironmentMap",
( PyCFunction ) RenderData_EnableEnvironmentMap, METH_VARARGS,
"(bool) - enable/disable environment map rendering"},
{"enableRayTracing", ( PyCFunction ) RenderData_EnableRayTracing,
METH_VARARGS,
"(bool) - enable/disable ray tracing"},
{"enableRadiosityRender",
( PyCFunction ) RenderData_EnableRadiosityRender, METH_VARARGS,
"(bool) - enable/disable radiosity rendering"},
{"getRenderWinSize", ( PyCFunction ) RenderData_getRenderWinSize,
METH_NOARGS,
"() - get the size of the render window"},
{"setRenderWinSize", ( PyCFunction ) RenderData_SetRenderWinSize,
METH_VARARGS,
"(int) - set the size of the render window"},
{"enableFieldRendering",
( PyCFunction ) RenderData_EnableFieldRendering, METH_VARARGS,
"(bool) - enable/disable field rendering"},
{"enableOddFieldFirst", ( PyCFunction ) RenderData_EnableOddFieldFirst,
METH_VARARGS,
"(bool) - enable/disable Odd field first rendering (Default: Even field)"},
{"enableFieldTimeDisable",
( PyCFunction ) RenderData_EnableFieldTimeDisable, METH_VARARGS,
"(bool) - enable/disable time difference in field calculations"},
{"enableGaussFilter", ( PyCFunction ) RenderData_EnableGaussFilter,
METH_VARARGS,
"(bool) - enable/disable Gauss sampling filter for antialiasing"},
{"enableBorderRender", ( PyCFunction ) RenderData_EnableBorderRender,
METH_VARARGS,
"(bool) - enable/disable small cut-out rendering"},
{"setBorder", ( PyCFunction ) RenderData_SetBorder, METH_VARARGS,
"(f,f,f,f) - set the border for border rendering"},
{"gaussFilterSize", ( PyCFunction ) RenderData_GaussFilterSize,
METH_VARARGS,
"(float) - get/sets the Gauss filter size"},
{"startFrame", ( PyCFunction ) RenderData_StartFrame, METH_VARARGS,
"(int) - get/set the starting frame for rendering"},
{"currentFrame", ( PyCFunction ) RenderData_CurrentFrame, METH_VARARGS,
"(int) - get/set the current frame for rendering"},
{"endFrame", ( PyCFunction ) RenderData_EndFrame, METH_VARARGS,
"(int) - get/set the ending frame for rendering"},
{"getTimeCode", ( PyCFunction ) RenderData_getTimeCode, METH_NOARGS,
"get the current frame in HH:MM:SS:FF format"},
{"imageSizeX", ( PyCFunction ) RenderData_ImageSizeX, METH_VARARGS,
"(int) - get/set the image width in pixels"},
{"imageSizeY", ( PyCFunction ) RenderData_ImageSizeY, METH_VARARGS,
"(int) - get/set the image height in pixels"},
{"aspectRatioX", ( PyCFunction ) RenderData_AspectRatioX, METH_VARARGS,
"(int) - get/set the horizontal aspect ratio"},
{"aspectRatioY", ( PyCFunction ) RenderData_AspectRatioY, METH_VARARGS,
"(int) - get/set the vertical aspect ratio"},
{"setRenderer", ( PyCFunction ) RenderData_SetRenderer, METH_VARARGS,
"(enum) - get/set which renderer to render the output"},
{"enableCropping", ( PyCFunction ) RenderData_EnableCropping,
METH_VARARGS,
"(bool) - enable/disable exclusion of border rendering from total image"},
{"setImageType", ( PyCFunction ) RenderData_SetImageType, METH_VARARGS,
"(enum) - get/set the type of image to output from the render"},
{"quality", ( PyCFunction ) RenderData_Quality, METH_VARARGS,
"(int) - get/set quality get/setting for JPEG images, AVI Jpeg and SGI movies"},
{"framesPerSec", ( PyCFunction ) RenderData_FramesPerSec, METH_VARARGS,
"(int) - get/set frames per second"},
{"enableGrayscale", ( PyCFunction ) RenderData_EnableGrayscale,
METH_NOARGS,
"() - images are saved with BW (grayscale) data"},
{"enableRGBColor", ( PyCFunction ) RenderData_EnableRGBColor,
METH_NOARGS,
"() - images are saved with RGB (color) data"},
{"enableRGBAColor", ( PyCFunction ) RenderData_EnableRGBAColor,
METH_NOARGS,
"() - images are saved with RGB and Alpha data (if supported)"},
{"sizePreset", ( PyCFunction ) RenderData_SizePreset, METH_VARARGS,
"(enum) - get/set the render to one of a few preget/sets"},
{"setYafrayGIQuality", ( PyCFunction ) RenderData_SetYafrayGIQuality,
METH_VARARGS,
"(enum) - set yafray global Illumination quality"},
{"getYafrayGIQuality", ( PyCFunction ) RenderData_GetYafrayGIQuality,
METH_VARARGS,
"(enum) - get yafray global Illumination quality"},
{"setYafrayGIMethod", ( PyCFunction ) RenderData_SetYafrayGIMethod,
METH_VARARGS,
"(enum) - set yafray global Illumination method"},
{"getYafrayGIMethod", ( PyCFunction ) RenderData_GetYafrayGIMethod,
METH_VARARGS,
"(enum) - get yafray global Illumination method"},
{"yafrayGIPower", ( PyCFunction ) RenderData_YafrayGIPower,
METH_VARARGS,
"(float) - get/set GI lighting intensity scale"},
{"yafrayGIIndirPower", ( PyCFunction ) RenderData_YafrayGIIndirPower,
METH_VARARGS,
"(float) - get/set GI indifect lighting intensity scale"},
{"yafrayGIDepth", ( PyCFunction ) RenderData_YafrayGIDepth,
METH_VARARGS,
"(int) - get/set number of bounces of the indirect light"},
{"yafrayGICDepth", ( PyCFunction ) RenderData_YafrayGICDepth,
METH_VARARGS,
"(int) - get/set number of bounces inside objects (for caustics)"},
{"enableYafrayGICache", ( PyCFunction ) RenderData_EnableYafrayGICache,
METH_VARARGS,
"(bool) - enable/disable cache irradiance samples (faster)"},
{"enableYafrayGIPhotons",
( PyCFunction ) RenderData_EnableYafrayGIPhotons, METH_VARARGS,
"(bool) - enable/disable use global photons to help in GI"},
{"yafrayGIPhotonCount", ( PyCFunction ) RenderData_YafrayGIPhotonCount,
METH_VARARGS,
"(int) - get/set number of photons to shoot"},
{"yafrayGIPhotonRadius",
( PyCFunction ) RenderData_YafrayGIPhotonRadius, METH_VARARGS,
"(float) - get/set radius to search for photons to mix (blur)"},
{"yafrayGIPhotonMixCount",
( PyCFunction ) RenderData_YafrayGIPhotonMixCount, METH_VARARGS,
"(int) - get/set number of photons to mix"},
{"enableYafrayGITunePhotons",
( PyCFunction ) RenderData_EnableYafrayGITunePhotons, METH_VARARGS,
"(bool) - enable/disable show the photonmap directly in the render for tuning"},
{"yafrayGIShadowQuality",
( PyCFunction ) RenderData_YafrayGIShadowQuality, METH_VARARGS,
"(float) - get/set the shadow quality, keep it under 0.95"},
{"yafrayGIPixelsPerSample",
( PyCFunction ) RenderData_YafrayGIPixelsPerSample, METH_VARARGS,
"(int) - get/set maximum number of pixels without samples, the lower the better and slower"},
{"yafrayGIRefinement", ( PyCFunction ) RenderData_YafrayGIRefinement,
METH_VARARGS,
"(float) - get/setthreshold to refine shadows EXPERIMENTAL. 1 = no refinement"},
{"yafrayRayBias", ( PyCFunction ) RenderData_YafrayRayBias,
METH_VARARGS,
"(float) - get/set shadow ray bias to avoid self shadowing"},
{"yafrayRayDepth", ( PyCFunction ) RenderData_YafrayRayDepth,
METH_VARARGS,
"(int) - get/set maximum render ray depth from the camera"},
{"yafrayGamma", ( PyCFunction ) RenderData_YafrayGamma, METH_VARARGS,
"(float) - get/set gamma correction, 1 is off"},
{"yafrayExposure", ( PyCFunction ) RenderData_YafrayExposure,
METH_VARARGS,
"(float) - get/set exposure adjustment, 0 is off"},
{"enableGameFrameStretch",
( PyCFunction ) RenderData_EnableGameFrameStretch, METH_NOARGS,
"(l) - enble stretch or squeeze the viewport to fill the display window"},
{"enableGameFrameExpose",
( PyCFunction ) RenderData_EnableGameFrameExpose, METH_NOARGS,
"(l) - enable show the entire viewport in the display window, viewing more horizontally or vertically"},
{"enableGameFrameBars", ( PyCFunction ) RenderData_EnableGameFrameBars,
METH_NOARGS,
"() - enable show the entire viewport in the display window, using bar horizontally or vertically"},
{"setGameFrameColor", ( PyCFunction ) RenderData_SetGameFrameColor,
METH_VARARGS,
"(f,f,f) - set the red, green, blue component of the bars"},
{"getGameFrameColor", ( PyCFunction ) RenderData_GetGameFrameColor,
METH_NOARGS,
"() - get the red, green, blue component of the bars"},
{"SGIMaxsize", ( PyCFunction ) RenderData_SGIMaxsize, METH_VARARGS,
"(int) - get/set maximum size per frame to save in an SGI movie"},
{"enableSGICosmo", ( PyCFunction ) RenderData_EnableSGICosmo,
METH_VARARGS,
"(bool) - enable/disable attempt to save SGI movies using Cosmo hardware"},
{"oldMapValue", ( PyCFunction ) RenderData_OldMapValue, METH_VARARGS,
"(int) - get/set specify old map value in frames"},
{"newMapValue", ( PyCFunction ) RenderData_NewMapValue, METH_VARARGS,
"(int) - get/set specify new map value in frames"},
/* renderlayers */
{"addRenderLayer", ( PyCFunction ) RenderData_addRenderLayer, METH_VARARGS,
"(string) - add a new render layer"},
{"removeRenderLayer", ( PyCFunction ) RenderData_removeRenderLayer, METH_O,
"(renderLayer) - remove a render layer from this scene"},
{NULL, NULL, 0, NULL}
};
/*------------------------------------BPy_RenderData Type defintion------ */
PyTypeObject RenderData_Type = {
PyObject_HEAD_INIT( NULL ) /* required py macro */
0, /* ob_size */
/* For printing, in format "<module>.<name>" */
"Blender RenderData", /* char *tp_name; */
sizeof( BPy_RenderData ), /* int tp_basicsize; */
0, /* tp_itemsize; For allocation */
/* Methods to implement standard operations */
NULL, /* destructor tp_dealloc; */
NULL, /* printfunc tp_print; */
NULL, /* getattrfunc tp_getattr; */
NULL, /* setattrfunc tp_setattr; */
NULL, /* cmpfunc tp_compare; */
( reprfunc ) RenderData_repr, /* reprfunc tp_repr; */
/* Method suites for standard classes */
NULL, /* PyNumberMethods *tp_as_number; */
NULL, /* PySequenceMethods *tp_as_sequence; */
NULL, /* PyMappingMethods *tp_as_mapping; */
/* More standard operations (here for binary compatibility) */
NULL, /* hashfunc tp_hash; */
NULL, /* ternaryfunc tp_call; */
NULL, /* reprfunc tp_str; */
NULL, /* getattrofunc tp_getattro; */
NULL, /* setattrofunc tp_setattro; */
/* Functions to access object as input/output buffer */
NULL, /* PyBufferProcs *tp_as_buffer; */
/*** Flags to define presence of optional/expanded features ***/
Py_TPFLAGS_DEFAULT, /* long tp_flags; */
NULL, /* char *tp_doc; Documentation string */
/*** Assigned meaning in release 2.0 ***/
/* call function for all accessible objects */
NULL, /* traverseproc tp_traverse; */
/* delete references to contained objects */
NULL, /* inquiry tp_clear; */
/*** Assigned meaning in release 2.1 ***/
/*** rich comparisons ***/
NULL, /* richcmpfunc tp_richcompare; */
/*** weak reference enabler ***/
0, /* long tp_weaklistoffset; */
/*** Added in release 2.2 ***/
/* Iterators */
NULL, /* getiterfunc tp_iter; */
NULL, /* iternextfunc tp_iternext; */
/*** Attribute descriptor and subclassing stuff ***/
BPy_RenderData_methods, /* struct PyMethodDef *tp_methods; */
NULL, /* struct PyMemberDef *tp_members; */
BPy_RenderData_getseters, /* struct PyGetSetDef *tp_getset; */
NULL, /* struct _typeobject *tp_base; */
NULL, /* PyObject *tp_dict; */
NULL, /* descrgetfunc tp_descr_get; */
NULL, /* descrsetfunc tp_descr_set; */
0, /* long tp_dictoffset; */
NULL, /* initproc tp_init; */
NULL, /* allocfunc tp_alloc; */
NULL, /* newfunc tp_new; */
/* Low-level free-memory routine */
NULL, /* freefunc tp_free; */
/* For PyObject_IS_GC */
NULL, /* inquiry tp_is_gc; */
NULL, /* PyObject *tp_bases; */
/* method resolution order */
NULL, /* PyObject *tp_mro; */
NULL, /* PyObject *tp_cache; */
NULL, /* PyObject *tp_subclasses; */
NULL, /* PyObject *tp_weaklist; */
NULL
};
/* render layers */
static PyObject *RenderLayer_repr( BPy_RenderLayer * self )
{
if( self->renderLayer )
return PyString_FromFormat( "[RenderLayer \"%s\"]",
self->renderLayer->name );
else
return PyString_FromString( "NULL" );
}
static PyObject *RenderLayer_getName( BPy_RenderLayer * self )
{
if( !self->renderLayer )
return EXPP_ReturnPyObjError( PyExc_RuntimeError,
"This render layer has been removed!" );
return PyString_FromString( self->renderLayer->name );
}
static int RenderLayer_setName( BPy_RenderLayer * self, PyObject *value )
{
char *name = NULL;
int index = BLI_findindex(&self->scene->r.layers, self->renderLayer);
if( !self->renderLayer )
return EXPP_ReturnIntError( PyExc_RuntimeError,
"This render layer has been removed!" );
name = PyString_AsString ( value );
if( !name )
return EXPP_ReturnIntError( PyExc_TypeError,
"expected string argument" );
/* No check for doubles? - blender dosnt so we dont have to! */
BLI_strncpy( self->renderLayer->name, name, sizeof( self->renderLayer->name ) );
if(self->scene->nodetree) {
bNode *node;
for(node= self->scene->nodetree->nodes.first; node; node= node->next) {
if(node->type==CMP_NODE_R_LAYERS && node->id==NULL) {
if(node->custom1==index)
BLI_strncpy(node->name, self->renderLayer->name, NODE_MAXSTR);
}
}
}
return 0;
}
static PyObject *RenderLayer_getLightGroup( BPy_RenderLayer * self )
{
if( !self->renderLayer )
return EXPP_ReturnPyObjError( PyExc_RuntimeError,
"This render layer has been removed!" );
return Group_CreatePyObject( self->renderLayer->light_override );
}
static int RenderLayer_setLightGroup( BPy_RenderLayer * self, PyObject * value )
{
if( !self->renderLayer )
return EXPP_ReturnIntError( PyExc_RuntimeError,
"This render layer has been removed!" );
return GenericLib_assignData(value, (void **) &self->renderLayer->light_override, NULL, 1, ID_GR, 0);
}
/*****************************************************************************/
/* Python BPy_Render getsetattr funcs: */
/*****************************************************************************/
static int RenderLayer_setLayers( BPy_RenderLayer * self, PyObject * value, void *zlay )
{
unsigned int laymask = 0;
if( !self->renderLayer )
return EXPP_ReturnIntError( PyExc_RuntimeError,
"This render layer has been removed!" );
if( !PyInt_Check( value ) )
return EXPP_ReturnIntError( PyExc_TypeError,
"expected an integer (bitmask) as argument" );
laymask = ( unsigned int )PyInt_AS_LONG( value );
if((laymask < 0) || (!zlay && laymask == 0))
return EXPP_ReturnIntError( PyExc_ValueError,
"layer value too low" );
if (zlay) {
self->renderLayer->lay_zmask= laymask & ((1<<20) - 1);
} else {
self->renderLayer->lay= laymask & ((1<<20) - 1);
}
return 0;
}
static PyObject *RenderLayer_getLayers( BPy_RenderLayer * self, void *zlay )
{
if (zlay) {
return PyInt_FromLong( self->renderLayer->lay_zmask );
} else {
return PyInt_FromLong( self->renderLayer->lay );
}
}
static PyObject *RenderLayer_getLayflagBits( BPy_RenderLayer *self, void *type )
{
int itype = (int)type;
if( !self->renderLayer )
return EXPP_ReturnPyObjError( PyExc_RuntimeError,
"This render layer has been removed!" );
/* use negative numbers to flip truth */
if (self->renderLayer->lay & itype) Py_RETURN_TRUE;
else Py_RETURN_FALSE;
}
static int RenderLayer_setLayflagBits( BPy_RenderLayer *self, PyObject *value,
void *type )
{
/* use negative numbers to flip truth */
int param = PyObject_IsTrue( value );
if( !self->renderLayer )
return EXPP_ReturnIntError( PyExc_RuntimeError,
"This render layer has been removed!" );
if( param == -1 )
return EXPP_ReturnIntError( PyExc_TypeError,
"expected True/False or 0/1" );
if (param) {
self->renderLayer->lay |= (int)type;
} else {
self->renderLayer->lay &= ~(int)type;
}
return 0;
}
static PyObject *RenderLayer_getPassBits( BPy_RenderLayer *self, void *type )
{
int itype = (int)type;
if( !self->renderLayer )
return EXPP_ReturnPyObjError( PyExc_RuntimeError,
"This render layer has been removed!" );
/* use negative numbers to flip truth */
if (self->renderLayer->passflag & itype) Py_RETURN_TRUE;
else Py_RETURN_FALSE;
}
static int RenderLayer_setPassBits( BPy_RenderLayer *self, PyObject *value,
void *type )
{
/* use negative numbers to flip truth */
int param = PyObject_IsTrue( value );
if( !self->renderLayer )
return EXPP_ReturnIntError( PyExc_RuntimeError,
"This render layer has been removed!" );
if( param == -1 )
return EXPP_ReturnIntError( PyExc_TypeError,
"expected True/False or 0/1" );
if (param) {
self->renderLayer->passflag |= ((int)type);
} else {
self->renderLayer->passflag &= ~((int)type);
}
return 0;
}
static PyObject *RenderLayer_getPassXorBits( BPy_RenderLayer *self, void *type )
{
if( !self->renderLayer )
return EXPP_ReturnPyObjError( PyExc_RuntimeError,
"This render layer has been removed!" );
/* use negative numbers to flip truth */
if (self->renderLayer->pass_xor & (int)type) Py_RETURN_TRUE;
else Py_RETURN_FALSE;
}
static int RenderLayer_setPassXorBits( BPy_RenderLayer *self, PyObject *value,
void *type )
{
int param = PyObject_IsTrue( value );
if( !self->renderLayer )
return EXPP_ReturnIntError( PyExc_RuntimeError,
"This render layer has been removed!" );
if( param == -1 )
return EXPP_ReturnIntError( PyExc_TypeError,
"expected True/False or 0/1" );
if (param) {
self->renderLayer->passflag |= (int)type;
} else {
self->renderLayer->passflag &= ~(int)type;
}
return 0;
}
/***************************************************************************/
/* BPy_RenderData attribute def */
/***************************************************************************/
static PyGetSetDef BPy_RenderLayer_getseters[] = {
{"name",
(getter)RenderLayer_getName, (setter)RenderLayer_setName,
"",
(void *)NULL},
{"lightGroup",
(getter)RenderLayer_getLightGroup, (setter)RenderLayer_setLightGroup,
"",
(void *)NULL},
/*{"material",
(getter)RenderLayer_getMaterial, (setter)RenderLayer_setMaterial,
"",
(void *)NULL},*/
{"enable",
(getter)RenderLayer_getLayflagBits, (setter)RenderLayer_setLayflagBits,
"enable this render layer",
(void *)SCE_LAY_DISABLE},
{"enableZMask",
(getter)RenderLayer_getLayflagBits, (setter)RenderLayer_setLayflagBits,
"Only render what's in front of the solid z values",
(void *)SCE_LAY_ZMASK},
{"enableZMaskAll",
(getter)RenderLayer_getLayflagBits, (setter)RenderLayer_setLayflagBits,
"Fill in Z values for solid faces in invisible layers, for masking",
(void *)SCE_LAY_ALL_Z},
{"enableSolid",
(getter)RenderLayer_getLayflagBits, (setter)RenderLayer_setLayflagBits,
"Render Solid faces in this Layer",
(void *)SCE_LAY_SOLID},
{"enableZTra",
(getter)RenderLayer_getLayflagBits, (setter)RenderLayer_setLayflagBits,
"Render Z-Transparent faces in this Layer (On top of Solid and Halos)",
(void *)SCE_LAY_ZTRA},
{"enableHalo",
(getter)RenderLayer_getLayflagBits, (setter)RenderLayer_setLayflagBits,
"Render Halos in this Layer (on top of Solid)",
(void *)SCE_LAY_HALO},
{"enableEdge",
(getter)RenderLayer_getLayflagBits, (setter)RenderLayer_setLayflagBits,
"Render Edge-enhance in this Layer (only works for Solid faces)",
(void *)SCE_LAY_EDGE},
{"enableSky",
(getter)RenderLayer_getLayflagBits, (setter)RenderLayer_setLayflagBits,
"Render Sky or backbuffer in this Layer",
(void *)SCE_LAY_SKY},
{"enableStrand",
(getter)RenderLayer_getLayflagBits, (setter)RenderLayer_setLayflagBits,
"Render Strands in this Layer",
(void *)SCE_LAY_STRAND},
{"layerMask",
(getter)RenderLayer_getLayers, (setter)RenderLayer_setLayers,
"",
(void *)0},
{"zLayerMask",
(getter)RenderLayer_getLayers, (setter)RenderLayer_setLayers,
"",
(void *)1},
/* passes */
{"passCombined",
(getter)RenderLayer_getPassBits, (setter)RenderLayer_setPassBits,
"Deliver full combined RGBA buffer",
(void *)SCE_PASS_COMBINED},
{"passZ",
(getter)RenderLayer_getPassBits, (setter)RenderLayer_setPassBits,
"Deliver Z values pass",
(void *)SCE_PASS_Z},
{"passSpeed",
(getter)RenderLayer_getPassBits, (setter)RenderLayer_setPassBits,
"Deliver Speed Vector pass",
(void *)SCE_PASS_VECTOR},
{"passNormal",
(getter)RenderLayer_getPassBits, (setter)RenderLayer_setPassBits,
"Deliver Normal pass",
(void *)SCE_PASS_NORMAL},
{"passUV",
(getter)RenderLayer_getPassBits, (setter)RenderLayer_setPassBits,
"Deliver Texture UV pass",
(void *)SCE_PASS_UV},
{"passMist",
(getter)RenderLayer_getPassBits, (setter)RenderLayer_setPassBits,
"Deliver Mist factor pass (0-1)",
(void *)SCE_PASS_MIST},
{"passIndex",
(getter)RenderLayer_getPassBits, (setter)RenderLayer_setPassBits,
"Deliver Object Index pass",
(void *)SCE_PASS_INDEXOB},
{"passColor",
(getter)RenderLayer_getPassBits, (setter)RenderLayer_setPassBits,
"Deliver shade-less Color pass",
(void *)SCE_PASS_RGBA},
{"passDiffuse",
(getter)RenderLayer_getPassBits, (setter)RenderLayer_setPassBits,
"Deliver Diffuse pass",
(void *)SCE_PASS_DIFFUSE},
{"passSpecular",
(getter)RenderLayer_getPassBits, (setter)RenderLayer_setPassBits,
"Deliver Specular pass",
(void *)SCE_PASS_SPEC},
{"passShadow",
(getter)RenderLayer_getPassBits, (setter)RenderLayer_setPassBits,
"Deliver Shadow pass",
(void *)SCE_PASS_SHADOW},
{"passAO",
(getter)RenderLayer_getPassBits, (setter)RenderLayer_setPassBits,
"Deliver AO pass",
(void *)SCE_PASS_AO},
{"passReflect",
(getter)RenderLayer_getPassBits, (setter)RenderLayer_setPassBits,
"Deliver Raytraced Reflection pass",
(void *)SCE_PASS_REFLECT},
{"passRefract",
(getter)RenderLayer_getPassBits, (setter)RenderLayer_setPassBits,
"Deliver Raytraced Reflection pass",
(void *)SCE_PASS_REFRACT},
{"passRadiosiy",
(getter)RenderLayer_getPassBits, (setter)RenderLayer_setPassBits,
"Deliver Radiosity pass",
(void *)SCE_PASS_RADIO},
/* xor */
{"passSpecularXOR",
(getter)RenderLayer_getPassBits, (setter)RenderLayer_setPassBits,
"Deliver Specular pass XOR",
(void *)SCE_PASS_SPEC},
{"passShadowXOR",
(getter)RenderLayer_getPassBits, (setter)RenderLayer_setPassBits,
"Deliver Shadow pass XOR",
(void *)SCE_PASS_SHADOW},
{"passAOXOR",
(getter)RenderLayer_getPassBits, (setter)RenderLayer_setPassBits,
"Deliver AO pass XOR",
(void *)SCE_PASS_AO},
{"passRefractXOR",
(getter)RenderLayer_getPassXorBits, (setter)RenderLayer_setPassXorBits,
"Deliver Raytraced Reflection pass XOR",
(void *)SCE_PASS_REFRACT},
{"passRadiosiyXOR",
(getter)RenderLayer_getPassXorBits, (setter)RenderLayer_setPassXorBits,
"Deliver Radiosity pass XOR",
(void *)SCE_PASS_RADIO},
{NULL,NULL,NULL,NULL,NULL}
};
/* no methods */
/*------------------------------------BPy_RenderData Type defintion------ */
PyTypeObject RenderLayer_Type = {
PyObject_HEAD_INIT( NULL ) /* required py macro */
0, /* ob_size */
/* For printing, in format "<module>.<name>" */
"Blender RenderLayer", /* char *tp_name; */
sizeof( BPy_RenderLayer ), /* int tp_basicsize; */
0, /* tp_itemsize; For allocation */
/* Methods to implement standard operations */
NULL, /* destructor tp_dealloc; */
NULL, /* printfunc tp_print; */
NULL, /* getattrfunc tp_getattr; */
NULL, /* setattrfunc tp_setattr; */
NULL, /* cmpfunc tp_compare; */
( reprfunc ) RenderLayer_repr, /* reprfunc tp_repr; */
/* Method suites for standard classes */
NULL, /* PyNumberMethods *tp_as_number; */
NULL, /* PySequenceMethods *tp_as_sequence; */
NULL, /* PyMappingMethods *tp_as_mapping; */
/* More standard operations (here for binary compatibility) */
NULL, /* hashfunc tp_hash; */
NULL, /* ternaryfunc tp_call; */
NULL, /* reprfunc tp_str; */
NULL, /* getattrofunc tp_getattro; */
NULL, /* setattrofunc tp_setattro; */
/* Functions to access object as input/output buffer */
NULL, /* PyBufferProcs *tp_as_buffer; */
/*** Flags to define presence of optional/expanded features ***/
Py_TPFLAGS_DEFAULT, /* long tp_flags; */
NULL, /* char *tp_doc; Documentation string */
/*** Assigned meaning in release 2.0 ***/
/* call function for all accessible objects */
NULL, /* traverseproc tp_traverse; */
/* delete references to contained objects */
NULL, /* inquiry tp_clear; */
/*** Assigned meaning in release 2.1 ***/
/*** rich comparisons ***/
NULL, /* richcmpfunc tp_richcompare; */
/*** weak reference enabler ***/
0, /* long tp_weaklistoffset; */
/*** Added in release 2.2 ***/
/* Iterators */
NULL, /* getiterfunc tp_iter; */
NULL, /* iternextfunc tp_iternext; */
/*** Attribute descriptor and subclassing stuff ***/
NULL, /* struct PyMethodDef *tp_methods; */
NULL, /* struct PyMemberDef *tp_members; */
BPy_RenderLayer_getseters, /* struct PyGetSetDef *tp_getset; */
NULL, /* struct _typeobject *tp_base; */
NULL, /* PyObject *tp_dict; */
NULL, /* descrgetfunc tp_descr_get; */
NULL, /* descrsetfunc tp_descr_set; */
0, /* long tp_dictoffset; */
NULL, /* initproc tp_init; */
NULL, /* allocfunc tp_alloc; */
NULL, /* newfunc tp_new; */
/* Low-level free-memory routine */
NULL, /* freefunc tp_free; */
/* For PyObject_IS_GC */
NULL, /* inquiry tp_is_gc; */
NULL, /* PyObject *tp_bases; */
/* method resolution order */
NULL, /* PyObject *tp_mro; */
NULL, /* PyObject *tp_cache; */
NULL, /* PyObject *tp_subclasses; */
NULL, /* PyObject *tp_weaklist; */
NULL
};
/***************************************************************************/
/* BPy_RenderData Callbacks */
/***************************************************************************/
PyObject *RenderLayer_CreatePyObject( struct Scene * scene, struct SceneRenderLayer * renderLayer )
{
BPy_RenderLayer *py_renderlayer;
py_renderlayer =
( BPy_RenderLayer * ) PyObject_NEW( BPy_RenderLayer,
&RenderLayer_Type );
if( py_renderlayer == NULL ) {
return ( NULL );
}
py_renderlayer->renderLayer = renderLayer;
py_renderlayer->scene = scene;
return ( ( PyObject * ) py_renderlayer );
}
/***************************************************************************/
/* Render method def */
/***************************************************************************/
struct PyMethodDef M_Render_methods[] = {
{"CloseRenderWindow", ( PyCFunction ) M_Render_CloseRenderWindow,
METH_NOARGS,
"() - close the rendering window"},
{"EnableDispView", ( PyCFunction ) M_Render_EnableDispView,
METH_NOARGS,
"(bool) - enable Sceneing in view"},
{"EnableDispWin", ( PyCFunction ) M_Render_EnableDispWin, METH_NOARGS,
"(bool) - enable Sceneing in new window"},
{"SetRenderWinPos", ( PyCFunction ) M_Render_SetRenderWinPos,
METH_VARARGS,
"([string list]) - position the rendering window in around the edge of the screen"},
{NULL, NULL, 0, NULL}
};
static PyObject *M_Render_ModesDict( void )
{
PyObject *M = PyConstant_New( );
if( M ) {
BPy_constant *d = ( BPy_constant * ) M;
PyConstant_Insert( d, "OSA", PyInt_FromLong( R_OSA ) );
PyConstant_Insert( d, "SHADOW", PyInt_FromLong( R_SHADOW ) );
PyConstant_Insert( d, "GAMMA", PyInt_FromLong( R_GAMMA ) );
PyConstant_Insert( d, "ENVMAP", PyInt_FromLong( R_ENVMAP ) );
PyConstant_Insert( d, "TOONSHADING", PyInt_FromLong( R_EDGE ) );
PyConstant_Insert( d, "FIELDRENDER", PyInt_FromLong( R_FIELDS ) );
PyConstant_Insert( d, "FIELDTIME", PyInt_FromLong( R_FIELDSTILL ) );
PyConstant_Insert( d, "RADIOSITY", PyInt_FromLong( R_RADIO ) );
PyConstant_Insert( d, "BORDER_RENDER", PyInt_FromLong( R_BORDER ) );
PyConstant_Insert( d, "PANORAMA", PyInt_FromLong( R_PANORAMA ) );
PyConstant_Insert( d, "CROP", PyInt_FromLong( R_CROP ) );
PyConstant_Insert( d, "ODDFIELD", PyInt_FromLong( R_ODDFIELD ) );
PyConstant_Insert( d, "MBLUR", PyInt_FromLong( R_MBLUR ) );
PyConstant_Insert( d, "RAYTRACING", PyInt_FromLong( R_RAYTRACE ) );
PyConstant_Insert( d, "THREADS", PyInt_FromLong( R_THREADS ) );
}
return M;
}
static PyObject *M_Render_SceModesDict( void )
{
PyObject *M = PyConstant_New( );
if( M ) {
BPy_constant *d = ( BPy_constant * ) M;
PyConstant_Insert( d, "SEQUENCER", PyInt_FromLong( R_DOSEQ ) );
PyConstant_Insert( d, "EXTENSION", PyInt_FromLong( R_EXTENSION ) );
}
return M;
}
static PyObject *M_Render_GameFramingDict( void )
{
PyObject *M = PyConstant_New( );
if( M ) {
BPy_constant *d = ( BPy_constant * ) M;
PyConstant_Insert( d, "BARS",
PyInt_FromLong( SCE_GAMEFRAMING_BARS ) );
PyConstant_Insert( d, "EXTEND",
PyInt_FromLong( SCE_GAMEFRAMING_EXTEND ) );
PyConstant_Insert( d, "SCALE",
PyInt_FromLong( SCE_GAMEFRAMING_SCALE ) );
}
return M;
}
static PyObject *M_Render_BakeModesDict( void )
{
PyObject *M = PyConstant_New( );
if( M ) {
BPy_constant *d = ( BPy_constant * ) M;
PyConstant_Insert( d, "LIGHT", PyInt_FromLong( RE_BAKE_LIGHT ) );
PyConstant_Insert( d, "ALL", PyInt_FromLong( RE_BAKE_ALL ) );
PyConstant_Insert( d, "AO", PyInt_FromLong( RE_BAKE_AO ) );
PyConstant_Insert( d, "NORMALS", PyInt_FromLong( RE_BAKE_NORMALS ) );
PyConstant_Insert( d, "TEXTURE", PyInt_FromLong( RE_BAKE_TEXTURE ) );
PyConstant_Insert( d, "DISPLACEMENT", PyInt_FromLong( RE_BAKE_DISPLACEMENT ) );
}
return M;
}
static PyObject *M_Render_BakeNormalSpaceDict( void )
{
PyObject *M = PyConstant_New( );
if( M ) {
BPy_constant *d = ( BPy_constant * ) M;
PyConstant_Insert( d, "CAMERA", PyInt_FromLong( R_BAKE_SPACE_CAMERA ) );
PyConstant_Insert( d, "WORLS", PyInt_FromLong( R_BAKE_SPACE_WORLD ) );
PyConstant_Insert( d, "OBJECT", PyInt_FromLong( R_BAKE_SPACE_OBJECT ) );
PyConstant_Insert( d, "TANGENT", PyInt_FromLong( R_BAKE_SPACE_TANGENT ) );
}
return M;
}
/***************************************************************************/
/* Render Module Init */
/***************************************************************************/
PyObject *Render_Init( void )
{
PyObject *submodule;
PyObject *ModesDict = M_Render_ModesDict( );
PyObject *SceModesDict = M_Render_SceModesDict( );
PyObject *GFramingDict = M_Render_GameFramingDict( );
PyObject *BakeModesDict = M_Render_BakeModesDict( );
PyObject *BakeNormalSpaceDict = M_Render_BakeNormalSpaceDict( );
if( PyType_Ready( &RenderData_Type ) < 0 )
return NULL;
if( PyType_Ready( &RenderLayer_Type ) < 0 )
return NULL;
submodule = Py_InitModule3( "Blender.Scene.Render",
M_Render_methods, M_Render_doc );
if( ModesDict )
PyModule_AddObject( submodule, "Modes", ModesDict );
if( SceModesDict )
PyModule_AddObject( submodule, "SceModes", SceModesDict );
if( GFramingDict )
PyModule_AddObject( submodule, "FramingModes", GFramingDict );
if( BakeModesDict )
PyModule_AddObject( submodule, "BakeModes", BakeModesDict );
if( BakeNormalSpaceDict )
PyModule_AddObject( submodule, "BakeNormalSpaceModes", BakeNormalSpaceDict );
/* ugh: why aren't these in a constant dict? */
PyModule_AddIntConstant( submodule, "INTERNAL", R_INTERN );
PyModule_AddIntConstant( submodule, "YAFRAY", R_YAFRAY );
PyModule_AddIntConstant( submodule, "AVIRAW", R_AVIRAW );
PyModule_AddIntConstant( submodule, "AVIJPEG", R_AVIJPEG );
PyModule_AddIntConstant( submodule, "AVICODEC", R_AVICODEC );
PyModule_AddIntConstant( submodule, "QUICKTIME", R_QUICKTIME );
PyModule_AddIntConstant( submodule, "TARGA", R_TARGA );
PyModule_AddIntConstant( submodule, "RAWTGA", R_RAWTGA );
PyModule_AddIntConstant( submodule, "HDR", R_RADHDR );
PyModule_AddIntConstant( submodule, "PNG", R_PNG );
PyModule_AddIntConstant( submodule, "BMP", R_BMP );
PyModule_AddIntConstant( submodule, "JPEG", R_JPEG90 );
PyModule_AddIntConstant( submodule, "HAMX", R_HAMX );
PyModule_AddIntConstant( submodule, "IRIS", R_IRIS );
PyModule_AddIntConstant( submodule, "IRISZ", R_IRIZ );
PyModule_AddIntConstant( submodule, "PAL", B_PR_PAL );
PyModule_AddIntConstant( submodule, "NTSC", B_PR_NTSC );
PyModule_AddIntConstant( submodule, "DEFAULT", B_PR_PRESET );
PyModule_AddIntConstant( submodule, "PREVIEW", B_PR_PRV );
PyModule_AddIntConstant( submodule, "PC", B_PR_PC );
PyModule_AddIntConstant( submodule, "PAL169", B_PR_PAL169 );
PyModule_AddIntConstant( submodule, "PANO", B_PR_PANO );
PyModule_AddIntConstant( submodule, "FULL", B_PR_FULL );
PyModule_AddIntConstant( submodule, "NONE", PY_NONE );
PyModule_AddIntConstant( submodule, "LOW", PY_LOW );
PyModule_AddIntConstant( submodule, "MEDIUM", PY_MEDIUM );
PyModule_AddIntConstant( submodule, "HIGH", PY_HIGH );
PyModule_AddIntConstant( submodule, "HIGHER", PY_HIGHER );
PyModule_AddIntConstant( submodule, "BEST", PY_BEST );
PyModule_AddIntConstant( submodule, "USEAOSETTINGS", PY_USEAOSETTINGS );
PyModule_AddIntConstant( submodule, "SKYDOME", PY_SKYDOME );
PyModule_AddIntConstant( submodule, "GIFULL", PY_FULL );
PyModule_AddIntConstant( submodule, "OPENEXR", R_OPENEXR );
PyModule_AddIntConstant( submodule, "MULTILAYER", R_MULTILAYER );
PyModule_AddIntConstant( submodule, "TIFF", R_TIFF );
PyModule_AddIntConstant( submodule, "FFMPEG", R_FFMPEG );
PyModule_AddIntConstant( submodule, "CINEON", R_CINEON );
PyModule_AddIntConstant( submodule, "DPX", R_DPX );
return ( submodule );
}
/***************************************************************************/
/* BPy_RenderData Callbacks */
/***************************************************************************/
PyObject *RenderData_CreatePyObject( struct Scene * scene )
{
BPy_RenderData *py_renderdata;
py_renderdata =
( BPy_RenderData * ) PyObject_NEW( BPy_RenderData,
&RenderData_Type );
if( py_renderdata == NULL ) {
return ( NULL );
}
py_renderdata->renderContext = &scene->r;
py_renderdata->scene = scene;
return ( ( PyObject * ) py_renderdata );
}
/* #####DEPRECATED###### */
static PyObject *RenderData_SetRenderPath( BPy_RenderData *self,
PyObject *args )
{
return EXPP_setterWrapper( (void *)self, args,
(setter)RenderData_setRenderPath );
}
static PyObject *RenderData_SetBackbufPath( BPy_RenderData *self,
PyObject *args )
{
return EXPP_setterWrapper( (void *)self, args,
(setter)RenderData_setBackbufPath );
}
static PyObject *RenderData_SetOversamplingLevel( BPy_RenderData * self,
PyObject * args )
{
return EXPP_setterWrapper( (void *)self, args,
(setter)RenderData_setOSALevel );
}
static PyObject *RenderData_SetRenderWinSize( BPy_RenderData * self,
PyObject * args )
{
return EXPP_setterWrapper( (void *)self, args,
(setter)RenderData_setRenderWinSize );
}
static PyObject *RenderData_SetBorder( BPy_RenderData * self,
PyObject * args )
{
return EXPP_setterWrapperTuple( (void *)self, args,
(setter)RenderData_setBorder );
}
static PyObject *RenderData_SetRenderer( BPy_RenderData * self,
PyObject * args )
{
return EXPP_setterWrapper( (void *)self, args,
(setter)RenderData_setRenderer );
}
static PyObject *RenderData_SetImageType( BPy_RenderData * self,
PyObject * args )
{
return EXPP_setterWrapper( (void *)self, args,
(setter)RenderData_setImageType );
}