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blender-archive/source/blender/editors/transform
Sergej Reich 419ce840f9 rigidbody: Make rigid bodies kinematic during transformation
This allows moving rigid bodies on frame > startframe.
Also rigid bodies can now be picked up and trown around while the
simulation is running.

Note: There is a small glitch with cancelling tansform during simulation
but it's tricky to get rid of.

TODO: Avoid static-static collision warnings
2013-01-23 12:06:18 +00:00
..
2012-12-17 08:01:43 +00:00
2013-01-15 13:08:51 +00:00
2012-12-29 01:54:58 +00:00