This repository has been archived on 2023-10-09. You can view files and clone it, but cannot push or open issues or pull requests.
Files
blender-archive/source/blender
Bastien Montagne 41c992ce85 Much cleaner and satisfying code in weightvg modifiers' "init": copy only the CD_DEFORMVERT data layer (if it's the org one), and not the whole DerivedMesh!
Quite oddly, for Proximity mod, this increases the performances of the apply func (about 20-25%, e.g. from 0.04 to 0.03 sec), but decreases the global framerate (e.g. in TEST_5 scene of testing file, I lose about 7%, from 4.6 to 4.3fps (open ATI driver)...).
2011-12-19 14:09:36 +00:00
..
2011-12-15 13:58:09 +00:00
2011-12-19 05:23:52 +00:00
2011-11-08 20:40:02 +00:00