Apply clang format as proposed in T53211. For details on usage and instructions for migrating branches without conflicts, see: https://wiki.blender.org/wiki/Tools/ClangFormat
65 lines
2.1 KiB
C++
65 lines
2.1 KiB
C++
/*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software Foundation,
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* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*/
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/** \file
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* \ingroup balembic
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*/
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#ifndef __ABC_HAIR_H__
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#define __ABC_HAIR_H__
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#include "abc_object.h"
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struct ParticleSettings;
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struct ParticleSystem;
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/* ************************************************************************** */
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class AbcHairWriter : public AbcObjectWriter {
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ParticleSystem *m_psys;
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Alembic::AbcGeom::OCurvesSchema m_schema;
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Alembic::AbcGeom::OCurvesSchema::Sample m_sample;
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bool m_uv_warning_shown;
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public:
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AbcHairWriter(Object *ob,
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AbcTransformWriter *parent,
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uint32_t time_sampling,
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ExportSettings &settings,
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ParticleSystem *psys);
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private:
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virtual void do_write();
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void write_hair_sample(struct Mesh *mesh,
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ParticleSettings *part,
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std::vector<Imath::V3f> &verts,
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std::vector<Imath::V3f> &norm_values,
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std::vector<Imath::V2f> &uv_values,
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std::vector<int32_t> &hvertices);
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void write_hair_child_sample(struct Mesh *mesh,
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ParticleSettings *part,
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std::vector<Imath::V3f> &verts,
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std::vector<Imath::V3f> &norm_values,
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std::vector<Imath::V2f> &uv_values,
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std::vector<int32_t> &hvertices);
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};
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#endif /* __ABC_HAIR_H__ */
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