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blender-archive/source/blender/editors/armature/editarmature_undo.c
Campbell Barton 1544b9322c Undo System: add is_final argument (no functional changes)
This is needed step out of undo steps which accumulate changes,
larger changes could be made to handle this but better not
make them at this point.
2019-07-11 09:36:59 +10:00

251 lines
6.8 KiB
C

/*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software Foundation,
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
* All rights reserved.
*/
/** \file
* \ingroup edarmature
*/
#include "MEM_guardedalloc.h"
#include "CLG_log.h"
#include "DNA_armature_types.h"
#include "DNA_object_types.h"
#include "BLI_array_utils.h"
#include "BKE_context.h"
#include "BKE_layer.h"
#include "BKE_undo_system.h"
#include "DEG_depsgraph.h"
#include "ED_armature.h"
#include "ED_object.h"
#include "ED_undo.h"
#include "ED_util.h"
#include "WM_types.h"
#include "WM_api.h"
/** We only need this locally. */
static CLG_LogRef LOG = {"ed.undo.armature"};
/* -------------------------------------------------------------------- */
/** \name Undo Conversion
* \{ */
typedef struct UndoArmature {
EditBone *act_edbone;
ListBase lb;
size_t undo_size;
} UndoArmature;
static void undoarm_to_editarm(UndoArmature *uarm, bArmature *arm)
{
EditBone *ebone;
ED_armature_ebone_listbase_free(arm->edbo);
ED_armature_ebone_listbase_copy(arm->edbo, &uarm->lb);
/* active bone */
if (uarm->act_edbone) {
ebone = uarm->act_edbone;
arm->act_edbone = ebone->temp.ebone;
}
else {
arm->act_edbone = NULL;
}
ED_armature_ebone_listbase_temp_clear(arm->edbo);
}
static void *undoarm_from_editarm(UndoArmature *uarm, bArmature *arm)
{
BLI_assert(BLI_array_is_zeroed(uarm, 1));
/* TODO: include size of ID-properties. */
uarm->undo_size = 0;
ED_armature_ebone_listbase_copy(&uarm->lb, arm->edbo);
/* active bone */
if (arm->act_edbone) {
EditBone *ebone = arm->act_edbone;
uarm->act_edbone = ebone->temp.ebone;
}
ED_armature_ebone_listbase_temp_clear(&uarm->lb);
for (EditBone *ebone = uarm->lb.first; ebone; ebone = ebone->next) {
uarm->undo_size += sizeof(EditBone);
}
return uarm;
}
static void undoarm_free_data(UndoArmature *uarm)
{
ED_armature_ebone_listbase_free(&uarm->lb);
}
static Object *editarm_object_from_context(bContext *C)
{
Object *obedit = CTX_data_edit_object(C);
if (obedit && obedit->type == OB_ARMATURE) {
bArmature *arm = obedit->data;
if (arm->edbo != NULL) {
return obedit;
}
}
return NULL;
}
/** \} */
/* -------------------------------------------------------------------- */
/** \name Implements ED Undo System
*
* \note This is similar for all edit-mode types.
* \{ */
typedef struct ArmatureUndoStep_Elem {
struct ArmatureUndoStep_Elem *next, *prev;
UndoRefID_Object obedit_ref;
UndoArmature data;
} ArmatureUndoStep_Elem;
typedef struct ArmatureUndoStep {
UndoStep step;
ArmatureUndoStep_Elem *elems;
uint elems_len;
} ArmatureUndoStep;
static bool armature_undosys_poll(bContext *C)
{
return editarm_object_from_context(C) != NULL;
}
static bool armature_undosys_step_encode(struct bContext *C,
struct Main *UNUSED(bmain),
UndoStep *us_p)
{
ArmatureUndoStep *us = (ArmatureUndoStep *)us_p;
/* Important not to use the 3D view when getting objects because all objects
* outside of this list will be moved out of edit-mode when reading back undo steps. */
ViewLayer *view_layer = CTX_data_view_layer(C);
uint objects_len = 0;
Object **objects = BKE_view_layer_array_from_objects_in_edit_mode_unique_data(
view_layer, NULL, &objects_len);
us->elems = MEM_callocN(sizeof(*us->elems) * objects_len, __func__);
us->elems_len = objects_len;
for (uint i = 0; i < objects_len; i++) {
Object *ob = objects[i];
ArmatureUndoStep_Elem *elem = &us->elems[i];
elem->obedit_ref.ptr = ob;
bArmature *arm = elem->obedit_ref.ptr->data;
undoarm_from_editarm(&elem->data, arm);
us->step.data_size += elem->data.undo_size;
}
MEM_freeN(objects);
return true;
}
static void armature_undosys_step_decode(struct bContext *C,
struct Main *UNUSED(bmain),
UndoStep *us_p,
int UNUSED(dir),
bool UNUSED(is_final))
{
ArmatureUndoStep *us = (ArmatureUndoStep *)us_p;
/* Load all our objects into edit-mode, clear everything else. */
ED_undo_object_editmode_restore_helper(
C, &us->elems[0].obedit_ref.ptr, us->elems_len, sizeof(*us->elems));
BLI_assert(armature_undosys_poll(C));
for (uint i = 0; i < us->elems_len; i++) {
ArmatureUndoStep_Elem *elem = &us->elems[i];
Object *obedit = elem->obedit_ref.ptr;
bArmature *arm = obedit->data;
if (arm->edbo == NULL) {
/* Should never fail, may not crash but can give odd behavior. */
CLOG_ERROR(&LOG,
"name='%s', failed to enter edit-mode for object '%s', undo state invalid",
us_p->name,
obedit->id.name);
continue;
}
undoarm_to_editarm(&elem->data, arm);
DEG_id_tag_update(&obedit->id, ID_RECALC_GEOMETRY);
}
/* The first element is always active */
ED_undo_object_set_active_or_warn(
CTX_data_view_layer(C), us->elems[0].obedit_ref.ptr, us_p->name, &LOG);
WM_event_add_notifier(C, NC_GEOM | ND_DATA, NULL);
}
static void armature_undosys_step_free(UndoStep *us_p)
{
ArmatureUndoStep *us = (ArmatureUndoStep *)us_p;
for (uint i = 0; i < us->elems_len; i++) {
ArmatureUndoStep_Elem *elem = &us->elems[i];
undoarm_free_data(&elem->data);
}
MEM_freeN(us->elems);
}
static void armature_undosys_foreach_ID_ref(UndoStep *us_p,
UndoTypeForEachIDRefFn foreach_ID_ref_fn,
void *user_data)
{
ArmatureUndoStep *us = (ArmatureUndoStep *)us_p;
for (uint i = 0; i < us->elems_len; i++) {
ArmatureUndoStep_Elem *elem = &us->elems[i];
foreach_ID_ref_fn(user_data, ((UndoRefID *)&elem->obedit_ref));
}
}
/* Export for ED_undo_sys. */
void ED_armature_undosys_type(UndoType *ut)
{
ut->name = "Edit Armature";
ut->poll = armature_undosys_poll;
ut->step_encode = armature_undosys_step_encode;
ut->step_decode = armature_undosys_step_decode;
ut->step_free = armature_undosys_step_free;
ut->step_foreach_ID_ref = armature_undosys_foreach_ID_ref;
ut->use_context = true;
ut->step_size = sizeof(ArmatureUndoStep);
}
/** \} */