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blender-archive/source/blender/editors/include/ED_gpencil.h
Antonio Vazquez 7f29fc7415 Fix T65691: GPencil Drawing long strokes turn invisible
There was a fixed limit to the number of points available in a buffer stroke.

Now, the array is expanded as needed using a predefined number of points for each expansion, instead to add one by one. This is done to reduce the number of times the memory allocation is required.

As part of the fix, some variables have been renamed to reflect better their use.
2019-07-30 17:11:56 +02:00

297 lines
12 KiB
C++

/*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software Foundation,
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* The Original Code is Copyright (C) 2008, Blender Foundation
* This is a new part of Blender
*/
/** \file
* \ingroup editors
*/
#ifndef __ED_GPENCIL_H__
#define __ED_GPENCIL_H__
struct ID;
struct ListBase;
struct PointerRNA;
struct rcti;
struct Brush;
struct bGPDframe;
struct bGPDlayer;
struct bGPDspoint;
struct bGPDstroke;
struct bGPdata;
struct tGPspoint;
struct ARegion;
struct Depsgraph;
struct EvaluationContext;
struct Main;
struct RegionView3D;
struct ReportList;
struct Scene;
struct ScrArea;
struct ToolSettings;
struct View3D;
struct ViewLayer;
struct bContext;
struct Material;
struct Object;
struct KeyframeEditData;
struct bAnimContext;
struct wmKeyConfig;
struct wmOperator;
struct wmWindow;
struct wmWindowManager;
/* ------------- Grease-Pencil Runtime Data ---------------- */
/* Temporary 'Stroke Point' data (2D / screen-space)
*
* Used as part of the 'stroke cache' used during drawing of new strokes
*/
typedef struct tGPspoint {
float x, y; /* x and y coordinates of cursor (in relative to area) */
float pressure; /* pressure of tablet at this point */
float strength; /* pressure of tablet at this point for alpha factor */
float time; /* Time relative to stroke start (used when converting to path) */
float uv_fac; /* factor of uv along the stroke */
float uv_rot; /* uv rotation for dor mode */
float rnd[3]; /* rnd value */
bool rnd_dirty; /* rnd flag */
} tGPspoint;
/* used to sort by zdepth gpencil objects in viewport */
/* TODO: this could be a system parameter in userprefs screen */
#define GP_CACHE_BLOCK_SIZE 16
typedef struct tGPencilSort {
struct Base *base;
float zdepth;
} tGPencilSort;
/* ----------- Grease Pencil Tools/Context ------------- */
/* Context-dependent */
struct bGPdata **ED_gpencil_data_get_pointers(const struct bContext *C, struct PointerRNA *r_ptr);
struct bGPdata *ED_gpencil_data_get_active(const struct bContext *C);
struct bGPdata *ED_gpencil_data_get_active_evaluated(const struct bContext *C);
/* Context independent (i.e. each required part is passed in instead) */
struct bGPdata **ED_gpencil_data_get_pointers_direct(struct ID *screen_id,
struct ScrArea *sa,
struct Scene *scene,
struct Object *ob,
struct PointerRNA *r_ptr);
struct bGPdata *ED_gpencil_data_get_active_direct(struct ID *screen_id,
struct ScrArea *sa,
struct Scene *scene,
struct Object *ob);
bool ED_gpencil_data_owner_is_annotation(struct PointerRNA *owner_ptr);
/* 3D View */
struct bGPdata *ED_gpencil_data_get_active_v3d(struct ViewLayer *view_layer, struct View3D *v3d);
bool ED_gpencil_has_keyframe_v3d(struct Scene *scene, struct Object *ob, int cfra);
/* ----------- Stroke Editing Utilities ---------------- */
bool ED_gpencil_stroke_can_use_direct(const struct ScrArea *sa, const struct bGPDstroke *gps);
bool ED_gpencil_stroke_can_use(const struct bContext *C, const struct bGPDstroke *gps);
bool ED_gpencil_stroke_color_use(struct Object *ob,
const struct bGPDlayer *gpl,
const struct bGPDstroke *gps);
/* ----------- Grease Pencil Operators ----------------- */
void ED_keymap_gpencil(struct wmKeyConfig *keyconf);
void ED_operatortypes_gpencil(void);
void ED_operatormacros_gpencil(void);
/* ------------- Copy-Paste Buffers -------------------- */
/* Strokes copybuf */
void ED_gpencil_strokes_copybuf_free(void);
/* ------------ Grease-Pencil Drawing API ------------------ */
/* drawgpencil.c */
void ED_annotation_draw_2dimage(const struct bContext *C);
void ED_annotation_draw_view2d(const struct bContext *C, bool onlyv2d);
void ED_annotation_draw_view3d(struct Scene *scene,
struct Depsgraph *depsgraph,
struct View3D *v3d,
struct ARegion *ar,
bool only3d);
void ED_annotation_draw_ex(struct Scene *scene,
struct bGPdata *gpd,
int winx,
int winy,
const int cfra,
const char spacetype);
/* ----------- Grease-Pencil AnimEdit API ------------------ */
bool ED_gplayer_frames_looper(struct bGPDlayer *gpl,
struct Scene *scene,
short (*gpf_cb)(struct bGPDframe *, struct Scene *));
void ED_gplayer_make_cfra_list(struct bGPDlayer *gpl, ListBase *elems, bool onlysel);
bool ED_gplayer_frame_select_check(struct bGPDlayer *gpl);
void ED_gplayer_frame_select_set(struct bGPDlayer *gpl, short mode);
void ED_gplayer_frames_select_box(struct bGPDlayer *gpl, float min, float max, short select_mode);
void ED_gplayer_frames_select_region(struct KeyframeEditData *ked,
struct bGPDlayer *gpl,
short tool,
short select_mode);
void ED_gpencil_select_frames(struct bGPDlayer *gpl, short select_mode);
void ED_gpencil_select_frame(struct bGPDlayer *gpl, int selx, short select_mode);
bool ED_gplayer_frames_delete(struct bGPDlayer *gpl);
void ED_gplayer_frames_duplicate(struct bGPDlayer *gpl);
void ED_gplayer_frames_keytype_set(struct bGPDlayer *gpl, short type);
void ED_gplayer_snap_frames(struct bGPDlayer *gpl, struct Scene *scene, short mode);
void ED_gplayer_mirror_frames(struct bGPDlayer *gpl, struct Scene *scene, short mode);
void ED_gpencil_anim_copybuf_free(void);
bool ED_gpencil_anim_copybuf_copy(struct bAnimContext *ac);
bool ED_gpencil_anim_copybuf_paste(struct bAnimContext *ac, const short copy_mode);
/* ------------ Grease-Pencil Undo System ------------------ */
int ED_gpencil_session_active(void);
int ED_undo_gpencil_step(struct bContext *C, int step, const char *name);
/* ------------ Grease-Pencil Armature weights ------------------ */
bool ED_gpencil_add_armature_weights(const struct bContext *C,
struct ReportList *reports,
struct Object *ob,
struct Object *ob_arm,
int mode);
/* Add Lattice modifier using Parent operator */
bool ED_gpencil_add_lattice_modifier(const struct bContext *C,
struct ReportList *reports,
struct Object *ob,
struct Object *ob_latt);
/* keep this aligned with gpencil_armature enum */
#define GP_PAR_ARMATURE_NAME 0
#define GP_PAR_ARMATURE_AUTO 1
/* ------------ Transformation Utilities ------------ */
/* get difference matrix */
void ED_gpencil_parent_location(const struct Depsgraph *depsgraph,
struct Object *obact,
struct bGPdata *gpd,
struct bGPDlayer *gpl,
float diff_mat[4][4]);
/* reset parent matrix for all layers */
void ED_gpencil_reset_layers_parent(struct Depsgraph *depsgraph,
struct Object *obact,
struct bGPdata *gpd);
/* cursor utilities */
void ED_gpencil_brush_draw_eraser(struct Brush *brush, int x, int y);
/* ----------- Add Primitive Utilities -------------- */
void ED_gpencil_create_monkey(struct bContext *C, struct Object *ob, float mat[4][4]);
void ED_gpencil_create_stroke(struct bContext *C, struct Object *ob, float mat[4][4]);
/* ------------ Object Utilities ------------ */
struct Object *ED_gpencil_add_object(struct bContext *C,
struct Scene *scene,
const float loc[3],
unsigned short local_view_bits);
void ED_gpencil_add_defaults(struct bContext *C, struct Object *ob);
/* set object modes */
void ED_gpencil_setup_modes(struct bContext *C, struct bGPdata *gpd, int newmode);
bool ED_object_gpencil_exit(struct Main *bmain, struct Object *ob);
void ED_gp_project_stroke_to_plane(const struct Scene *scene,
const struct Object *ob,
const struct RegionView3D *rv3d,
struct bGPDstroke *gps,
const float origin[3],
const int axis);
void ED_gp_project_point_to_plane(const struct Scene *scene,
const struct Object *ob,
const struct RegionView3D *rv3d,
const float origin[3],
const int axis,
struct bGPDspoint *pt);
void ED_gp_get_drawing_reference(const struct Scene *scene,
const struct Object *ob,
struct bGPDlayer *gpl,
char align_flag,
float vec[3]);
void ED_gpencil_project_stroke_to_view(struct bContext *C,
struct bGPDlayer *gpl,
struct bGPDstroke *gps);
/* set sculpt cursor */
void ED_gpencil_toggle_brush_cursor(struct bContext *C, bool enable, void *customdata);
/* vertex groups */
void ED_gpencil_vgroup_assign(struct bContext *C, struct Object *ob, float weight);
void ED_gpencil_vgroup_remove(struct bContext *C, struct Object *ob);
void ED_gpencil_vgroup_select(struct bContext *C, struct Object *ob);
void ED_gpencil_vgroup_deselect(struct bContext *C, struct Object *ob);
/* join objects */
int ED_gpencil_join_objects_exec(struct bContext *C, struct wmOperator *op);
/* texture coordinate utilities */
void ED_gpencil_tpoint_to_point(struct ARegion *ar,
float origin[3],
const struct tGPspoint *tpt,
struct bGPDspoint *pt);
void ED_gpencil_calc_stroke_uv(struct Object *ob, struct bGPDstroke *gps);
void ED_gpencil_update_color_uv(struct Main *bmain, struct Material *mat);
/* extend selection to stroke intersections
* returns:
* 0 - No hit
* 1 - Hit in point A
* 2 - Hit in point B
* 3 - Hit in point A and B
*/
int ED_gpencil_select_stroke_segment(struct bGPDlayer *gpl,
struct bGPDstroke *gps,
struct bGPDspoint *pt,
bool select,
bool insert,
const float scale,
float r_hita[3],
float r_hitb[3]);
void ED_gpencil_select_toggle_all(struct bContext *C, int action);
/* Ensure stroke sbuffer size is enough */
struct tGPspoint *ED_gpencil_sbuffer_ensure(struct tGPspoint *buffer_array,
short *buffer_size,
short *buffer_used,
const bool clear);
#endif /* __ED_GPENCIL_H__ */