Displays such information as current frame dimension, frame number within image sequence/movie and in case of image sequence input displays current file name of a frame. Not entirely happy with such approach, but was requested a lot by artists.
930 lines
45 KiB
C++
930 lines
45 KiB
C++
/*
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* ***** BEGIN GPL LICENSE BLOCK *****
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software Foundation,
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* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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* The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
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* All rights reserved.
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*
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* The Original Code is: all of this file.
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*
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* Contributor(s): none yet.
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*
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* ***** END GPL LICENSE BLOCK *****
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*/
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/** \file UI_interface.h
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* \ingroup editorui
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*/
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#ifndef __UI_INTERFACE_H__
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#define __UI_INTERFACE_H__
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#include "BLO_sys_types.h" /* size_t */
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#include "RNA_types.h"
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#include "DNA_userdef_types.h"
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/* Struct Declarations */
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struct ID;
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struct Main;
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struct ListBase;
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struct ARegion;
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struct ARegionType;
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struct ScrArea;
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struct wmWindow;
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struct wmWindowManager;
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struct wmOperator;
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struct AutoComplete;
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struct bContext;
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struct bContextStore;
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struct Panel;
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struct PanelType;
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struct PointerRNA;
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struct PropertyRNA;
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struct ReportList;
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struct rcti;
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struct rctf;
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struct uiList;
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struct uiStyle;
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struct uiFontStyle;
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struct uiWidgetColors;
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struct ColorBand;
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struct CurveMapping;
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struct Image;
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struct ImageUser;
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struct wmOperatorType;
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struct uiWidgetColors;
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struct Tex;
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struct MTex;
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struct ImBuf;
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struct bNodeTree;
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struct bNode;
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struct bNodeSocket;
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typedef struct uiBut uiBut;
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typedef struct uiBlock uiBlock;
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typedef struct uiPopupBlockHandle uiPopupBlockHandle;
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typedef struct uiLayout uiLayout;
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/* Defines */
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/* names */
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#define UI_MAX_DRAW_STR 400
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#define UI_MAX_NAME_STR 128
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/* use for clamping popups within the screen */
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#define UI_SCREEN_MARGIN 10
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/* uiBlock->dt */
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#define UI_EMBOSS 0 /* use widget style for drawing */
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#define UI_EMBOSSN 1 /* Nothing, only icon and/or text */
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#define UI_EMBOSSP 2 /* Pulldown menu style */
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#define UI_EMBOSST 3 /* Table */
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/* uiBlock->direction */
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#define UI_DIRECTION (UI_TOP | UI_DOWN | UI_LEFT | UI_RIGHT)
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#define UI_TOP 1
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#define UI_DOWN 2
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#define UI_LEFT 4
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#define UI_RIGHT 8
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#define UI_CENTER 16
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#define UI_SHIFT_FLIPPED 32
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/* uiBlock->autofill (not yet used) */
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// #define UI_BLOCK_COLLUMNS 1
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// #define UI_BLOCK_ROWS 2
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/* uiBlock->flag (controls) */
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#define UI_BLOCK_LOOP 1
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#define UI_BLOCK_REDRAW 2
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#define UI_BLOCK_SEARCH_MENU 4
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#define UI_BLOCK_NUMSELECT 8
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#define UI_BLOCK_NO_WIN_CLIP 16 /* don't apply window clipping */ /* was UI_BLOCK_ENTER_OK */
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#define UI_BLOCK_CLIPBOTTOM 32
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#define UI_BLOCK_CLIPTOP 64
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#define UI_BLOCK_MOVEMOUSE_QUIT 128
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#define UI_BLOCK_KEEP_OPEN 256
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#define UI_BLOCK_POPUP 512
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#define UI_BLOCK_OUT_1 1024
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#define UI_BLOCK_NO_FLIP 2048
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#define UI_BLOCK_POPUP_MEMORY 4096
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#define UI_BLOCK_CLIP_EVENTS 8192 /* stop handling mouse events */
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/* uiPopupBlockHandle->menuretval */
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#define UI_RETURN_CANCEL 1 /* cancel all menus cascading */
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#define UI_RETURN_OK 2 /* choice made */
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#define UI_RETURN_OUT 4 /* left the menu */
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#define UI_RETURN_OUT_PARENT 8 /* let the parent handle this event */
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#define UI_RETURN_UPDATE 16 /* update the button that opened */
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#define UI_RETURN_POPUP_OK 32 /* popup is ok to be handled */
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/* block->flag bits 12-15 are identical to but->flag bits */
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/* panel controls */
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#define UI_PNL_SOLID 2
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#define UI_PNL_CLOSE 32
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#define UI_PNL_SCALE 512
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/* warning the first 6 flags are internal */
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/* but->flag */
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#define UI_TEXT_LEFT 64
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#define UI_ICON_LEFT 128
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#define UI_ICON_SUBMENU 256
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#define UI_ICON_PREVIEW 512
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#define UI_TEXT_RIGHT 1024
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#define UI_BUT_NODE_LINK 2048
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#define UI_BUT_NODE_ACTIVE 4096
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#define UI_FLAG_UNUSED 8192
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/* button align flag, for drawing groups together */
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#define UI_BUT_ALIGN (UI_BUT_ALIGN_TOP | UI_BUT_ALIGN_LEFT | UI_BUT_ALIGN_RIGHT | UI_BUT_ALIGN_DOWN)
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#define UI_BUT_ALIGN_TOP (1 << 14)
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#define UI_BUT_ALIGN_LEFT (1 << 15)
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#define UI_BUT_ALIGN_RIGHT (1 << 16)
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#define UI_BUT_ALIGN_DOWN (1 << 17)
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#define UI_BUT_DISABLED (1 << 18)
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#define UI_BUT_COLOR_LOCK (1 << 19)
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#define UI_BUT_ANIMATED (1 << 20)
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#define UI_BUT_ANIMATED_KEY (1 << 21)
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#define UI_BUT_DRIVEN (1 << 22)
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#define UI_BUT_REDALERT (1 << 23)
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#define UI_BUT_INACTIVE (1 << 24)
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#define UI_BUT_LAST_ACTIVE (1 << 25)
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#define UI_BUT_UNDO (1 << 26)
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#define UI_BUT_IMMEDIATE (1 << 27)
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#define UI_BUT_NO_TOOLTIP (1 << 28)
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#define UI_BUT_NO_UTF8 (1 << 29)
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#define UI_BUT_VEC_SIZE_LOCK (1 << 30) /* used to flag if color hsv-circle should keep luminance */
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#define UI_BUT_COLOR_CUBIC (1 << 31) /* cubic saturation for the color wheel */
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#define UI_PANEL_WIDTH 340
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#define UI_COMPACT_PANEL_WIDTH 160
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/* uiBut->drawflag */
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#define UI_BUT_DRAW_ENUM_ARROWS (1 << 0) /* draw enum-like up/down arrows for button */
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/* scale fixed button widths by this to account for DPI */
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#define UI_DPI_FAC ((U.pixelsize * (float)U.dpi) / 72.0f)
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#define UI_DPI_WINDOW_FAC (((float)U.dpi) / 72.0f)
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/* 16 to copy ICON_DEFAULT_HEIGHT */
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#define UI_DPI_ICON_SIZE ((float)16 * UI_DPI_FAC)
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/* Button types, bits stored in 1 value... and a short even!
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* - bits 0-4: bitnr (0-31)
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* - bits 5-7: pointer type
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* - bit 8: for 'bit'
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* - bit 9-15: button type (now 6 bits, 64 types)
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* */
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typedef enum {
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UI_BUT_POIN_CHAR = 32,
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UI_BUT_POIN_SHORT = 64,
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UI_BUT_POIN_INT = 96,
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UI_BUT_POIN_FLOAT = 128,
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/* UI_BUT_POIN_FUNCTION = 192, */ /*UNUSED*/
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UI_BUT_POIN_BIT = 256 /* OR'd with a bit index*/
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} eButPointerType;
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/* requires (but->poin != NULL) */
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#define UI_BUT_POIN_TYPES (UI_BUT_POIN_FLOAT | UI_BUT_POIN_SHORT | UI_BUT_POIN_CHAR)
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/* assigned to but->type, OR'd with the flags above when passing args */
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typedef enum {
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BUT = (1 << 9),
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ROW = (2 << 9),
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TOG = (3 << 9),
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SLI = (4 << 9),
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NUM = (5 << 9),
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TEX = (6 << 9),
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TOG3 = (7 << 9),
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TOGR = (8 << 9),
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TOGN = (9 << 9),
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LABEL = (10 << 9),
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MENU = (11 << 9),
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ICONROW = (12 << 9),
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ICONTOG = (13 << 9),
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NUMSLI = (14 << 9),
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COLOR = (15 << 9),
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IDPOIN = (16 << 9),
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/* HSVSLI = (17 << 9), */ /* UNUSED */
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SCROLL = (18 << 9),
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BLOCK = (19 << 9),
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BUTM = (20 << 9),
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SEPR = (21 << 9),
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LINK = (22 << 9),
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INLINK = (23 << 9),
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KEYEVT = (24 << 9),
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ICONTEXTROW = (25 << 9),
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HSVCUBE = (26 << 9),
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PULLDOWN = (27 << 9),
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ROUNDBOX = (28 << 9),
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CHARTAB = (29 << 9),
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BUT_COLORBAND = (30 << 9),
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BUT_NORMAL = (31 << 9),
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BUT_CURVE = (32 << 9),
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BUT_TOGDUAL = (33 << 9),
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ICONTOGN = (34 << 9),
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/* FTPREVIEW = (35 << 9), */ /* UNUSED */
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NUMABS = (36 << 9),
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TOGBUT = (37 << 9),
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OPTION = (38 << 9),
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OPTIONN = (39 << 9),
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TRACKPREVIEW = (40 << 9),
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/* buttons with value >= SEARCH_MENU don't get undo pushes */
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SEARCH_MENU = (41 << 9),
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BUT_EXTRA = (42 << 9),
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HSVCIRCLE = (43 << 9),
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LISTBOX = (44 << 9),
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LISTROW = (45 << 9),
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HOTKEYEVT = (46 << 9),
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BUT_IMAGE = (47 << 9),
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HISTOGRAM = (48 << 9),
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WAVEFORM = (49 << 9),
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VECTORSCOPE = (50 << 9),
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PROGRESSBAR = (51 << 9),
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SEARCH_MENU_UNLINK = (52 << 9),
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NODESOCKET = (53 << 9)
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} eButType;
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#define BUTTYPE (63 << 9)
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/* gradient types, for color picker HSVCUBE etc */
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#define UI_GRAD_SV 0
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#define UI_GRAD_HV 1
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#define UI_GRAD_HS 2
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#define UI_GRAD_H 3
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#define UI_GRAD_S 4
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#define UI_GRAD_V 5
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#define UI_GRAD_V_ALT 9
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/* Drawing
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*
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* Functions to draw various shapes, taking theme settings into account.
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* Used for code that draws its own UI style elements. */
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void uiRoundBox(float minx, float miny, float maxx, float maxy, float rad);
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void uiSetRoundBox(int type);
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int uiGetRoundBox(void);
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void uiRoundRect(float minx, float miny, float maxx, float maxy, float rad);
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void uiDrawBoxShadow(unsigned char alpha, float minx, float miny, float maxx, float maxy);
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void uiDrawBox(int mode, float minx, float miny, float maxx, float maxy, float rad);
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void uiDrawBoxShade(int mode, float minx, float miny, float maxx, float maxy, float rad, float shadetop, float shadedown);
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void uiDrawBoxVerticalShade(int mode, float minx, float miny, float maxx, float maxy, float rad, float shadeLeft, float shadeRight);
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/* state for scrolldrawing */
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#define UI_SCROLL_PRESSED 1
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#define UI_SCROLL_ARROWS 2
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#define UI_SCROLL_NO_OUTLINE 4
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void uiWidgetScrollDraw(struct uiWidgetColors *wcol, const struct rcti *rect, const struct rcti *slider, int state);
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/* Callbacks
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*
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* uiBlockSetHandleFunc/ButmFunc are for handling events through a callback.
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* HandleFunc gets the retval passed on, and ButmFunc gets a2. The latter is
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* mostly for compatibility with older code.
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*
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* uiButSetCompleteFunc is for tab completion.
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*
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* uiButSearchFunc is for name buttons, showing a popup with matches
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*
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* uiBlockSetFunc and uiButSetFunc are callbacks run when a button is used,
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* in case events, operators or RNA are not sufficient to handle the button.
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*
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* uiButSetNFunc will free the argument with MEM_freeN. */
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typedef struct uiSearchItems uiSearchItems;
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typedef void (*uiButHandleFunc)(struct bContext *C, void *arg1, void *arg2);
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typedef void (*uiButHandleRenameFunc)(struct bContext *C, void *arg, char *origstr);
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typedef void (*uiButHandleNFunc)(struct bContext *C, void *argN, void *arg2);
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typedef void (*uiButCompleteFunc)(struct bContext *C, char *str, void *arg);
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typedef void (*uiButSearchFunc)(const struct bContext *C, void *arg, const char *str, uiSearchItems *items);
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typedef void (*uiBlockHandleFunc)(struct bContext *C, void *arg, int event);
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/* Menu Callbacks */
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typedef void (*uiMenuCreateFunc)(struct bContext *C, struct uiLayout *layout, void *arg1);
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typedef void (*uiMenuHandleFunc)(struct bContext *C, void *arg, int event);
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/* Popup Menus
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*
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* Functions used to create popup menus. For more extended menus the
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* uiPupMenuBegin/End functions can be used to define own items with
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* the uiItem functions in between. If it is a simple confirmation menu
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* or similar, popups can be created with a single function call. */
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typedef struct uiPopupMenu uiPopupMenu;
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uiPopupMenu *uiPupMenuBegin(struct bContext *C, const char *title, int icon);
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void uiPupMenuEnd(struct bContext *C, struct uiPopupMenu *head);
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struct uiLayout *uiPupMenuLayout(uiPopupMenu *head);
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void uiPupMenuOkee(struct bContext *C, const char *opname, const char *str, ...)
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#ifdef __GNUC__
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__attribute__ ((format(printf, 3, 4)))
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#endif
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;
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void uiPupMenuSaveOver(struct bContext *C, struct wmOperator *op, const char *filename);
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void uiPupMenuNotice(struct bContext *C, const char *str, ...)
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#ifdef __GNUC__
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__attribute__ ((format(printf, 2, 3)))
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#endif
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;
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void uiPupMenuError(struct bContext *C, const char *str, ...)
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#ifdef __GNUC__
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__attribute__ ((format(printf, 2, 3)))
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#endif
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;
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void uiPupMenuReports(struct bContext *C, struct ReportList *reports);
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void uiPupMenuInvoke(struct bContext *C, const char *idname); /* popup registered menu */
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/* Popup Blocks
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*
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* Functions used to create popup blocks. These are like popup menus
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* but allow using all button types and creating an own layout. */
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typedef uiBlock * (*uiBlockCreateFunc)(struct bContext *C, struct ARegion *ar, void *arg1);
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typedef void (*uiBlockCancelFunc)(struct bContext *C, void *arg1);
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void uiPupBlock(struct bContext *C, uiBlockCreateFunc func, void *arg);
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void uiPupBlockO(struct bContext *C, uiBlockCreateFunc func, void *arg, const char *opname, int opcontext);
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void uiPupBlockEx(struct bContext *C, uiBlockCreateFunc func, uiBlockHandleFunc popup_func, uiBlockCancelFunc cancel_func, void *arg);
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/* void uiPupBlockOperator(struct bContext *C, uiBlockCreateFunc func, struct wmOperator *op, int opcontext); */ /* UNUSED */
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void uiPupBlockClose(struct bContext *C, uiBlock *block);
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/* Blocks
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*
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* Functions for creating, drawing and freeing blocks. A Block is a
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* container of buttons and used for various purposes.
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*
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* Begin/Define Buttons/End/Draw is the typical order in which these
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* function should be called, though for popup blocks Draw is left out.
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* Freeing blocks is done by the screen/ module automatically.
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*
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* */
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uiBlock *uiBeginBlock(const struct bContext *C, struct ARegion *region, const char *name, short dt);
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void uiEndBlock(const struct bContext *C, uiBlock *block);
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void uiDrawBlock(const struct bContext *C, struct uiBlock *block);
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uiBlock *uiGetBlock(const char *name, struct ARegion *ar);
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void uiBlockSetEmboss(uiBlock *block, char dt);
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void uiFreeBlock(const struct bContext *C, uiBlock *block);
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void uiFreeBlocks(const struct bContext *C, struct ListBase *lb);
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void uiFreeInactiveBlocks(const struct bContext *C, struct ListBase *lb);
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void uiFreeActiveButtons(const struct bContext *C, struct bScreen *screen);
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void uiBlockSetRegion(uiBlock *block, struct ARegion *region);
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void uiBlockSetButLock(uiBlock *block, bool val, const char *lockstr);
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void uiBlockClearButLock(uiBlock *block);
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/* automatic aligning, horiz or verical */
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void uiBlockBeginAlign(uiBlock *block);
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void uiBlockEndAlign(uiBlock *block);
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/* block bounds/position calculation */
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typedef enum {
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UI_BLOCK_BOUNDS_NONE = 0,
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UI_BLOCK_BOUNDS = 1,
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UI_BLOCK_BOUNDS_TEXT,
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UI_BLOCK_BOUNDS_POPUP_MOUSE,
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UI_BLOCK_BOUNDS_POPUP_MENU,
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UI_BLOCK_BOUNDS_POPUP_CENTER
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} eBlockBoundsCalc;
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void uiBoundsBlock(struct uiBlock *block, int addval);
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void uiTextBoundsBlock(uiBlock *block, int addval);
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void uiPopupBoundsBlock(uiBlock *block, int addval, int mx, int my);
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void uiMenuPopupBoundsBlock(uiBlock *block, int addvall, int mx, int my);
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void uiCenteredBoundsBlock(uiBlock *block, int addval);
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void uiExplicitBoundsBlock(uiBlock *block, int minx, int miny, int maxx, int maxy);
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int uiBlocksGetYMin(struct ListBase *lb);
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void uiBlockSetDirection(uiBlock *block, int direction);
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void uiBlockFlipOrder(uiBlock *block);
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void uiBlockSetFlag(uiBlock *block, int flag);
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void uiBlockClearFlag(uiBlock *block, int flag);
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int uiButGetRetVal(uiBut *but);
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void uiButSetDragID(uiBut *but, struct ID *id);
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void uiButSetDragRNA(uiBut *but, struct PointerRNA *ptr);
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void uiButSetDragPath(uiBut *but, const char *path);
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void uiButSetDragName(uiBut *but, const char *name);
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void uiButSetDragValue(uiBut *but);
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void uiButSetDragImage(uiBut *but, const char *path, int icon, struct ImBuf *ima, float scale);
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int UI_but_active_drop_name(struct bContext *C);
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struct uiBut *ui_but_find_mouse_over(struct ARegion *ar, int x, int y);
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void uiButSetFlag(uiBut *but, int flag);
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void uiButClearFlag(uiBut *but, int flag);
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void uiButSetDrawFlag(uiBut *but, int flag);
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void uiButClearDrawFlag(uiBut *but, int flag);
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/* special button case, only draw it when used actively, for outliner etc */
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bool uiButActiveOnly(const struct bContext *C, struct ARegion *ar, uiBlock *block, uiBut *but);
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void uiButExecute(const struct bContext *C, uiBut *but);
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/* Buttons
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*
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* Functions to define various types of buttons in a block. Postfixes:
|
|
* - F: float
|
|
* - I: int
|
|
* - S: short
|
|
* - C: char
|
|
* - R: RNA
|
|
* - O: operator */
|
|
|
|
uiBut *uiDefBut(uiBlock *block,
|
|
int type, int retval, const char *str,
|
|
int x1, int y1,
|
|
short x2, short y2,
|
|
void *poin,
|
|
float min, float max,
|
|
float a1, float a2, const char *tip);
|
|
uiBut *uiDefButF(uiBlock *block, int type, int retval, const char *str, int x, int y, short width, short height, float *poin, float min, float max, float a1, float a2, const char *tip);
|
|
uiBut *uiDefButBitF(uiBlock *block, int type, int bit, int retval, const char *str, int x, int y, short width, short height, float *poin, float min, float max, float a1, float a2, const char *tip);
|
|
uiBut *uiDefButI(uiBlock *block, int type, int retval, const char *str, int x, int y, short width, short height, int *poin, float min, float max, float a1, float a2, const char *tip);
|
|
uiBut *uiDefButBitI(uiBlock *block, int type, int bit, int retval, const char *str, int x, int y, short width, short height, int *poin, float min, float max, float a1, float a2, const char *tip);
|
|
uiBut *uiDefButS(uiBlock *block, int type, int retval, const char *str, int x, int y, short width, short height, short *poin, float min, float max, float a1, float a2, const char *tip);
|
|
uiBut *uiDefButBitS(uiBlock *block, int type, int bit, int retval, const char *str, int x, int y, short width, short height, short *poin, float min, float max, float a1, float a2, const char *tip);
|
|
uiBut *uiDefButC(uiBlock *block, int type, int retval, const char *str, int x, int y, short width, short height, char *poin, float min, float max, float a1, float a2, const char *tip);
|
|
uiBut *uiDefButBitC(uiBlock *block, int type, int bit, int retval, const char *str, int x, int y, short width, short height, char *poin, float min, float max, float a1, float a2, const char *tip);
|
|
uiBut *uiDefButR(uiBlock *block, int type, int retval, const char *str, int x, int y, short width, short height, struct PointerRNA *ptr, const char *propname, int index, float min, float max, float a1, float a2, const char *tip);
|
|
uiBut *uiDefButR_prop(uiBlock *block, int type, int retval, const char *str, int x, int y, short width, short height, struct PointerRNA *ptr, struct PropertyRNA *prop, int index, float min, float max, float a1, float a2, const char *tip);
|
|
uiBut *uiDefButO(uiBlock *block, int type, const char *opname, int opcontext, const char *str, int x, int y, short width, short height, const char *tip);
|
|
uiBut *uiDefButO_ptr(uiBlock *block, int type, struct wmOperatorType *ot, int opcontext, const char *str, int x, int y, short width, short height, const char *tip);
|
|
uiBut *uiDefButTextO(uiBlock *block, int type, const char *opname, int opcontext, const char *str, int x, int y, short width, short height, void *poin, float min, float max, float a1, float a2, const char *tip);
|
|
|
|
uiBut *uiDefIconBut(uiBlock *block,
|
|
int type, int retval, int icon,
|
|
int x1, int y1,
|
|
short x2, short y2,
|
|
void *poin,
|
|
float min, float max,
|
|
float a1, float a2, const char *tip);
|
|
uiBut *uiDefIconButF(uiBlock *block, int type, int retval, int icon, int x, int y, short width, short height, float *poin, float min, float max, float a1, float a2, const char *tip);
|
|
uiBut *uiDefIconButBitF(uiBlock *block, int type, int bit, int retval, int icon, int x, int y, short width, short height, float *poin, float min, float max, float a1, float a2, const char *tip);
|
|
uiBut *uiDefIconButI(uiBlock *block, int type, int retval, int icon, int x, int y, short width, short height, int *poin, float min, float max, float a1, float a2, const char *tip);
|
|
uiBut *uiDefIconButBitI(uiBlock *block, int type, int bit, int retval, int icon, int x, int y, short width, short height, int *poin, float min, float max, float a1, float a2, const char *tip);
|
|
uiBut *uiDefIconButS(uiBlock *block, int type, int retval, int icon, int x, int y, short width, short height, short *poin, float min, float max, float a1, float a2, const char *tip);
|
|
uiBut *uiDefIconButBitS(uiBlock *block, int type, int bit, int retval, int icon, int x, int y, short width, short height, short *poin, float min, float max, float a1, float a2, const char *tip);
|
|
uiBut *uiDefIconButC(uiBlock *block, int type, int retval, int icon, int x, int y, short width, short height, char *poin, float min, float max, float a1, float a2, const char *tip);
|
|
uiBut *uiDefIconButBitC(uiBlock *block, int type, int bit, int retval, int icon, int x, int y, short width, short height, char *poin, float min, float max, float a1, float a2, const char *tip);
|
|
uiBut *uiDefIconButR(uiBlock *block, int type, int retval, int icon, int x, int y, short width, short height, struct PointerRNA *ptr, const char *propname, int index, float min, float max, float a1, float a2, const char *tip);
|
|
uiBut *uiDefIconButR_prop(uiBlock *block, int type, int retval, int icon, int x, int y, short width, short height, struct PointerRNA *ptr, PropertyRNA *prop, int index, float min, float max, float a1, float a2, const char *tip);
|
|
uiBut *uiDefIconButO(uiBlock *block, int type, const char *opname, int opcontext, int icon, int x, int y, short width, short height, const char *tip);
|
|
uiBut *uiDefIconButO_ptr(uiBlock *block, int type, struct wmOperatorType *ot, int opcontext, int icon, int x, int y, short width, short height, const char *tip);
|
|
|
|
uiBut *uiDefIconTextBut(uiBlock *block,
|
|
int type, int retval, int icon, const char *str,
|
|
int x1, int y1,
|
|
short x2, short y2,
|
|
void *poin,
|
|
float min, float max,
|
|
float a1, float a2, const char *tip);
|
|
uiBut *uiDefIconTextButF(uiBlock *block, int type, int retval, int icon, const char *str, int x, int y, short width, short height, float *poin, float min, float max, float a1, float a2, const char *tip);
|
|
uiBut *uiDefIconTextButBitF(uiBlock *block, int type, int bit, int retval, int icon, const char *str, int x, int y, short width, short height, float *poin, float min, float max, float a1, float a2, const char *tip);
|
|
uiBut *uiDefIconTextButI(uiBlock *block, int type, int retval, int icon, const char *str, int x, int y, short width, short height, int *poin, float min, float max, float a1, float a2, const char *tip);
|
|
uiBut *uiDefIconTextButBitI(uiBlock *block, int type, int bit, int retval, int icon, const char *str, int x, int y, short width, short height, int *poin, float min, float max, float a1, float a2, const char *tip);
|
|
uiBut *uiDefIconTextButS(uiBlock *block, int type, int retval, int icon, const char *str, int x, int y, short width, short height, short *poin, float min, float max, float a1, float a2, const char *tip);
|
|
uiBut *uiDefIconTextButBitS(uiBlock *block, int type, int bit, int retval, int icon, const char *str, int x, int y, short width, short height, short *poin, float min, float max, float a1, float a2, const char *tip);
|
|
uiBut *uiDefIconTextButC(uiBlock *block, int type, int retval, int icon, const char *str, int x, int y, short width, short height, char *poin, float min, float max, float a1, float a2, const char *tip);
|
|
uiBut *uiDefIconTextButBitC(uiBlock *block, int type, int bit, int retval, int icon, const char *str, int x, int y, short width, short height, char *poin, float min, float max, float a1, float a2, const char *tip);
|
|
uiBut *uiDefIconTextButR(uiBlock *block, int type, int retval, int icon, const char *str, int x, int y, short width, short height, struct PointerRNA *ptr, const char *propname, int index, float min, float max, float a1, float a2, const char *tip);
|
|
uiBut *uiDefIconTextButR_prop(uiBlock *block, int type, int retval, int icon, const char *str, int x, int y, short width, short height, struct PointerRNA *ptr, struct PropertyRNA *prop, int index, float min, float max, float a1, float a2, const char *tip);
|
|
uiBut *uiDefIconTextButO(uiBlock *block, int type, const char *opname, int opcontext, int icon, const char *str, int x, int y, short width, short height, const char *tip);
|
|
uiBut *uiDefIconTextButO_ptr(uiBlock *block, int type, struct wmOperatorType *ot, int opcontext, int icon, const char *str, int x, int y, short width, short height, const char *tip);
|
|
|
|
/* for passing inputs to ButO buttons */
|
|
struct PointerRNA *uiButGetOperatorPtrRNA(uiBut *but);
|
|
|
|
void uiButSetUnitType(uiBut *but, const int unit_type);
|
|
int uiButGetUnitType(uiBut *but);
|
|
|
|
enum {
|
|
BUT_GET_RNAPROP_IDENTIFIER = 1,
|
|
BUT_GET_RNASTRUCT_IDENTIFIER,
|
|
BUT_GET_RNAENUM_IDENTIFIER,
|
|
BUT_GET_LABEL,
|
|
BUT_GET_RNA_LABEL,
|
|
BUT_GET_RNAENUM_LABEL,
|
|
BUT_GET_RNA_LABEL_CONTEXT, /* Context specified in CTX_XXX_ macros are just unreachable! */
|
|
BUT_GET_TIP,
|
|
BUT_GET_RNA_TIP,
|
|
BUT_GET_RNAENUM_TIP,
|
|
BUT_GET_OP_KEYMAP
|
|
};
|
|
|
|
typedef struct uiStringInfo {
|
|
int type;
|
|
char *strinfo;
|
|
} uiStringInfo;
|
|
|
|
/* Note: Expects pointers to uiStringInfo structs as parameters.
|
|
* Will fill them with translated strings, when possible.
|
|
* Strings in uiStringInfo must be MEM_freeN'ed by caller. */
|
|
void uiButGetStrInfo(struct bContext *C, uiBut *but, ...);
|
|
|
|
/* Edit i18n stuff. */
|
|
/* Name of the main py op from i18n addon. */
|
|
#define EDTSRC_I18N_OP_NAME "UI_OT_edittranslation"
|
|
|
|
/* Special Buttons
|
|
*
|
|
* Buttons with a more specific purpose:
|
|
* - IDPoinBut: for creating buttons that work on a pointer to an ID block.
|
|
* - MenuBut: buttons that popup a menu (in headers usually).
|
|
* - PulldownBut: like MenuBut, but creating a uiBlock (for compatibility).
|
|
* - BlockBut: buttons that popup a block with more buttons.
|
|
* - KeyevtBut: buttons that can be used to turn key events into values.
|
|
* - PickerButtons: buttons like the color picker (for code sharing).
|
|
* - AutoButR: RNA property button with type automatically defined. */
|
|
|
|
#define UI_ID_RENAME 1
|
|
#define UI_ID_BROWSE 2
|
|
#define UI_ID_ADD_NEW 4
|
|
#define UI_ID_OPEN 8
|
|
#define UI_ID_ALONE 16
|
|
#define UI_ID_DELETE 32
|
|
#define UI_ID_LOCAL 64
|
|
#define UI_ID_AUTO_NAME 128
|
|
#define UI_ID_FAKE_USER 256
|
|
#define UI_ID_PIN 512
|
|
#define UI_ID_BROWSE_RENDER 1024
|
|
#define UI_ID_PREVIEWS 2048
|
|
#define UI_ID_FULL (UI_ID_RENAME | UI_ID_BROWSE | UI_ID_ADD_NEW | UI_ID_OPEN | UI_ID_ALONE | UI_ID_DELETE | UI_ID_LOCAL)
|
|
|
|
typedef void (*uiIDPoinFuncFP)(struct bContext *C, const char *str, struct ID **idpp);
|
|
typedef void (*uiIDPoinFunc)(struct bContext *C, struct ID *id, int event);
|
|
|
|
uiBut *uiDefIDPoinBut(uiBlock *block, uiIDPoinFuncFP func, short blocktype, int retval, const char *str,
|
|
int x, int y, short width, short height, void *idpp, const char *tip);
|
|
|
|
int uiIconFromID(struct ID *id);
|
|
|
|
uiBut *uiDefPulldownBut(uiBlock *block, uiBlockCreateFunc func, void *arg, const char *str, int x, int y, short width, short height, const char *tip);
|
|
uiBut *uiDefMenuBut(uiBlock *block, uiMenuCreateFunc func, void *arg, const char *str, int x, int y, short width, short height, const char *tip);
|
|
uiBut *uiDefIconTextMenuBut(uiBlock *block, uiMenuCreateFunc func, void *arg, int icon, const char *str, int x, int y, short width, short height, const char *tip);
|
|
uiBut *uiDefIconMenuBut(uiBlock *block, uiMenuCreateFunc func, void *arg, int icon, int x, int y, short width, short height, const char *tip);
|
|
|
|
uiBut *uiDefBlockBut(uiBlock *block, uiBlockCreateFunc func, void *func_arg1, const char *str, int x, int y, short width, short height, const char *tip);
|
|
uiBut *uiDefBlockButN(uiBlock *block, uiBlockCreateFunc func, void *argN, const char *str, int x, int y, short width, short height, const char *tip);
|
|
|
|
uiBut *uiDefIconBlockBut(uiBlock *block, uiBlockCreateFunc func, void *arg, int retval, int icon, int x, int y, short width, short height, const char *tip);
|
|
uiBut *uiDefIconTextBlockBut(uiBlock *block, uiBlockCreateFunc func, void *arg, int icon, const char *str, int x, int y, short width, short height, const char *tip);
|
|
|
|
uiBut *uiDefKeyevtButS(uiBlock *block, int retval, const char *str, int x, int y, short width, short height, short *spoin, const char *tip);
|
|
uiBut *uiDefHotKeyevtButS(uiBlock *block, int retval, const char *str, int x, int y, short width, short height, short *keypoin, short *modkeypoin, const char *tip);
|
|
|
|
uiBut *uiDefSearchBut(uiBlock *block, void *arg, int retval, int icon, int maxlen, int x, int y, short width, short height, float a1, float a2, const char *tip);
|
|
uiBut *uiDefSearchButO_ptr(uiBlock *block, struct wmOperatorType *ot, IDProperty *properties,
|
|
void *arg, int retval, int icon, int maxlen, int x, int y,
|
|
short width, short height, float a1, float a2, const char *tip);
|
|
|
|
uiBut *uiDefAutoButR(uiBlock *block, struct PointerRNA *ptr, struct PropertyRNA *prop, int index, const char *name, int icon, int x1, int y1, int x2, int y2);
|
|
int uiDefAutoButsRNA(uiLayout *layout, struct PointerRNA *ptr, bool (*check_prop)(struct PointerRNA *, struct PropertyRNA *), const char label_align);
|
|
|
|
/* Links
|
|
*
|
|
* Game engine logic brick links. Non-functional currently in 2.5,
|
|
* code to handle and draw these is disabled internally. */
|
|
|
|
void uiSetButLink(struct uiBut *but, void **poin, void ***ppoin, short *tot, int from, int to);
|
|
|
|
void uiComposeLinks(uiBlock *block);
|
|
uiBut *uiFindInlink(uiBlock *block, void *poin);
|
|
|
|
/* use inside searchfunc to add items */
|
|
bool uiSearchItemAdd(uiSearchItems *items, const char *name, void *poin, int iconid);
|
|
/* bfunc gets search item *poin as arg2, or if NULL the old string */
|
|
void uiButSetSearchFunc(uiBut *but, uiButSearchFunc sfunc, void *arg1, uiButHandleFunc bfunc, void *active);
|
|
/* height in pixels, it's using hardcoded values still */
|
|
int uiSearchBoxHeight(void);
|
|
int uiSearchBoxWidth(void);
|
|
|
|
void uiBlockSetHandleFunc(uiBlock *block, uiBlockHandleFunc func, void *arg);
|
|
void uiBlockSetButmFunc(uiBlock *block, uiMenuHandleFunc func, void *arg);
|
|
void uiBlockSetFunc(uiBlock *block, uiButHandleFunc func, void *arg1, void *arg2);
|
|
void uiBlockSetNFunc(uiBlock *block, uiButHandleNFunc funcN, void *argN, void *arg2);
|
|
|
|
void uiButSetRenameFunc(uiBut *but, uiButHandleRenameFunc func, void *arg1);
|
|
void uiButSetFunc(uiBut *but, uiButHandleFunc func, void *arg1, void *arg2);
|
|
void uiButSetNFunc(uiBut *but, uiButHandleNFunc funcN, void *argN, void *arg2);
|
|
|
|
void uiButSetCompleteFunc(uiBut *but, uiButCompleteFunc func, void *arg);
|
|
|
|
void uiBlockSetDrawExtraFunc(uiBlock *block,
|
|
void (*func)(const struct bContext *C, void *, void *, void *, struct rcti *rect),
|
|
void *arg1, void *arg2);
|
|
|
|
bool UI_textbutton_activate_event(const struct bContext *C, struct ARegion *ar,
|
|
const void *rna_poin_data, const char *rna_prop_id);
|
|
|
|
void uiButSetFocusOnEnter(struct wmWindow *win, uiBut *but);
|
|
|
|
/* Autocomplete
|
|
*
|
|
* Tab complete helper functions, for use in uiButCompleteFunc callbacks.
|
|
* Call begin once, then multiple times do_name with all possibilities,
|
|
* and finally end to finish and get the completed name. */
|
|
|
|
typedef struct AutoComplete AutoComplete;
|
|
|
|
AutoComplete *autocomplete_begin(const char *startname, size_t maxlen);
|
|
void autocomplete_do_name(AutoComplete *autocpl, const char *name);
|
|
void autocomplete_end(AutoComplete *autocpl, char *autoname);
|
|
|
|
/* Panels
|
|
*
|
|
* Functions for creating, freeing and drawing panels. The API here
|
|
* could use a good cleanup, though how they will function in 2.5 is
|
|
* not clear yet so we postpone that. */
|
|
|
|
void uiBeginPanels(const struct bContext *C, struct ARegion *ar);
|
|
void uiEndPanels(const struct bContext *C, struct ARegion *ar, int *x, int *y);
|
|
void uiDrawPanels(const struct bContext *C, struct ARegion *ar);
|
|
|
|
struct Panel *uiBeginPanel(struct ScrArea *sa, struct ARegion *ar, uiBlock *block, struct PanelType *pt, int *open);
|
|
void uiEndPanel(uiBlock *block, int width, int height);
|
|
void uiScalePanels(struct ARegion *ar, float new_width);
|
|
|
|
/* Handlers
|
|
*
|
|
* Handlers that can be registered in regions, areas and windows for
|
|
* handling WM events. Mostly this is done automatic by modules such
|
|
* as screen/ if ED_KEYMAP_UI is set, or internally in popup functions. */
|
|
|
|
void UI_add_region_handlers(struct ListBase *handlers);
|
|
void UI_add_popup_handlers(struct bContext *C, struct ListBase *handlers, uiPopupBlockHandle *popup);
|
|
void UI_remove_popup_handlers(struct ListBase *handlers, uiPopupBlockHandle *popup);
|
|
|
|
/* Module
|
|
*
|
|
* init and exit should be called before using this module. init_userdef must
|
|
* be used to reinitialize some internal state if user preferences change. */
|
|
|
|
void UI_init(void);
|
|
void UI_init_userdef(void);
|
|
void UI_reinit_font(void);
|
|
void UI_exit(void);
|
|
|
|
/* Layout
|
|
*
|
|
* More automated layout of buttons. Has three levels:
|
|
* - Layout: contains a number templates, within a bounded width or height.
|
|
* - Template: predefined layouts for buttons with a number of slots, each
|
|
* slot can contain multiple items.
|
|
* - Item: item to put in a template slot, being either an RNA property,
|
|
* operator, label or menu. Also regular buttons can be used when setting
|
|
* uiBlockCurLayout. */
|
|
|
|
/* layout */
|
|
#define UI_LAYOUT_HORIZONTAL 0
|
|
#define UI_LAYOUT_VERTICAL 1
|
|
|
|
#define UI_LAYOUT_PANEL 0
|
|
#define UI_LAYOUT_HEADER 1
|
|
#define UI_LAYOUT_MENU 2
|
|
#define UI_LAYOUT_TOOLBAR 3
|
|
|
|
#define UI_UNIT_X U.widget_unit
|
|
#define UI_UNIT_Y U.widget_unit
|
|
|
|
#define UI_LAYOUT_ALIGN_EXPAND 0
|
|
#define UI_LAYOUT_ALIGN_LEFT 1
|
|
#define UI_LAYOUT_ALIGN_CENTER 2
|
|
#define UI_LAYOUT_ALIGN_RIGHT 3
|
|
|
|
#define UI_ITEM_O_RETURN_PROPS 1
|
|
#define UI_ITEM_R_EXPAND 2
|
|
#define UI_ITEM_R_SLIDER 4
|
|
#define UI_ITEM_R_TOGGLE 8
|
|
#define UI_ITEM_R_ICON_ONLY 16
|
|
#define UI_ITEM_R_EVENT 32
|
|
#define UI_ITEM_R_FULL_EVENT 64
|
|
#define UI_ITEM_R_NO_BG 128
|
|
#define UI_ITEM_R_IMMEDIATE 256
|
|
|
|
/* uiLayoutOperatorButs flags */
|
|
#define UI_LAYOUT_OP_SHOW_TITLE 1
|
|
#define UI_LAYOUT_OP_SHOW_EMPTY 2
|
|
|
|
/* flags to set which corners will become rounded:
|
|
*
|
|
* 1------2
|
|
* | |
|
|
* 8------4 */
|
|
|
|
enum {
|
|
UI_CNR_TOP_LEFT = 1,
|
|
UI_CNR_TOP_RIGHT = 2,
|
|
UI_CNR_BOTTOM_RIGHT = 4,
|
|
UI_CNR_BOTTOM_LEFT = 8,
|
|
/* just for convenience */
|
|
UI_CNR_NONE = 0,
|
|
UI_CNR_ALL = (UI_CNR_TOP_LEFT | UI_CNR_TOP_RIGHT | UI_CNR_BOTTOM_RIGHT | UI_CNR_BOTTOM_LEFT)
|
|
};
|
|
|
|
/* not apart of the corner flags but mixed in some functions */
|
|
#define UI_RB_ALPHA (UI_CNR_ALL + 1)
|
|
|
|
uiLayout *uiBlockLayout(uiBlock *block, int dir, int type, int x, int y, int size, int em, struct uiStyle *style);
|
|
void uiBlockSetCurLayout(uiBlock *block, uiLayout *layout);
|
|
void uiBlockLayoutResolve(uiBlock *block, int *x, int *y);
|
|
|
|
uiBlock *uiLayoutGetBlock(uiLayout *layout);
|
|
|
|
void uiLayoutSetFunc(uiLayout *layout, uiMenuHandleFunc handlefunc, void *argv);
|
|
void uiLayoutSetContextPointer(uiLayout *layout, const char *name, struct PointerRNA *ptr);
|
|
void uiLayoutContextCopy(uiLayout *layout, struct bContextStore *context);
|
|
const char *uiLayoutIntrospect(uiLayout *layout); // XXX - testing
|
|
void uiLayoutOperatorButs(const struct bContext *C, struct uiLayout *layout, struct wmOperator *op,
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bool (*check_prop)(struct PointerRNA *, struct PropertyRNA *),
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const char label_align, const short flag);
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struct MenuType *uiButGetMenuType(uiBut *but);
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void uiLayoutSetOperatorContext(uiLayout *layout, int opcontext);
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void uiLayoutSetActive(uiLayout *layout, bool active);
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void uiLayoutSetEnabled(uiLayout *layout, bool enabled);
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void uiLayoutSetRedAlert(uiLayout *layout, bool redalert);
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void uiLayoutSetAlignment(uiLayout *layout, char alignment);
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void uiLayoutSetKeepAspect(uiLayout *layout, bool keepaspect);
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void uiLayoutSetScaleX(uiLayout *layout, float scale);
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void uiLayoutSetScaleY(uiLayout *layout, float scale);
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int uiLayoutGetOperatorContext(uiLayout *layout);
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bool uiLayoutGetActive(uiLayout *layout);
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bool uiLayoutGetEnabled(uiLayout *layout);
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bool uiLayoutGetRedAlert(uiLayout *layout);
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int uiLayoutGetAlignment(uiLayout *layout);
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bool uiLayoutGetKeepAspect(uiLayout *layout);
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int uiLayoutGetWidth(uiLayout *layout);
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float uiLayoutGetScaleX(uiLayout *layout);
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float uiLayoutGetScaleY(uiLayout *layout);
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|
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/* layout specifiers */
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uiLayout *uiLayoutRow(uiLayout *layout, int align);
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uiLayout *uiLayoutColumn(uiLayout *layout, int align);
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uiLayout *uiLayoutColumnFlow(uiLayout *layout, int number, int align);
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|
uiLayout *uiLayoutBox(uiLayout *layout);
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uiLayout *uiLayoutListBox(uiLayout *layout, struct uiList *ui_list, struct PointerRNA *ptr, struct PropertyRNA *prop,
|
|
struct PointerRNA *actptr, struct PropertyRNA *actprop);
|
|
uiLayout *uiLayoutAbsolute(uiLayout *layout, int align);
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uiLayout *uiLayoutSplit(uiLayout *layout, float percentage, int align);
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|
uiLayout *uiLayoutOverlap(uiLayout *layout);
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|
|
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uiBlock *uiLayoutAbsoluteBlock(uiLayout *layout);
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|
|
|
/* templates */
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void uiTemplateHeader(uiLayout *layout, struct bContext *C, int menus);
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void uiTemplateID(uiLayout *layout, struct bContext *C, struct PointerRNA *ptr, const char *propname,
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const char *newop, const char *openop, const char *unlinkop);
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void uiTemplateIDBrowse(uiLayout *layout, struct bContext *C, struct PointerRNA *ptr, const char *propname,
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const char *newop, const char *openop, const char *unlinkop);
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|
void uiTemplateIDPreview(uiLayout *layout, struct bContext *C, struct PointerRNA *ptr, const char *propname,
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const char *newop, const char *openop, const char *unlinkop, int rows, int cols);
|
|
void uiTemplateAnyID(uiLayout *layout, struct PointerRNA *ptr, const char *propname,
|
|
const char *proptypename, const char *text);
|
|
void uiTemplatePathBuilder(uiLayout *layout, struct PointerRNA *ptr, const char *propname,
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|
struct PointerRNA *root_ptr, const char *text);
|
|
uiLayout *uiTemplateModifier(uiLayout *layout, struct bContext *C, struct PointerRNA *ptr);
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|
uiLayout *uiTemplateConstraint(uiLayout *layout, struct PointerRNA *ptr);
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|
void uiTemplatePreview(uiLayout *layout, struct ID *id, int show_buttons, struct ID *parent, struct MTex *slot);
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|
void uiTemplateColorRamp(uiLayout *layout, struct PointerRNA *ptr, const char *propname, int expand);
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|
void uiTemplateIconView(uiLayout *layout, struct PointerRNA *ptr, const char *propname);
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|
void uiTemplateHistogram(uiLayout *layout, struct PointerRNA *ptr, const char *propname);
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|
void uiTemplateWaveform(uiLayout *layout, struct PointerRNA *ptr, const char *propname);
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|
void uiTemplateVectorscope(uiLayout *layout, struct PointerRNA *ptr, const char *propname);
|
|
void uiTemplateCurveMapping(uiLayout *layout, struct PointerRNA *ptr, const char *propname, int type, int levels, int brush);
|
|
void uiTemplateColorPicker(uiLayout *layout, struct PointerRNA *ptr, const char *propname, int value_slider, int lock, int lock_luminosity, int cubic);
|
|
void uiTemplateLayers(uiLayout *layout, struct PointerRNA *ptr, const char *propname,
|
|
PointerRNA *used_ptr, const char *used_propname, int active_layer);
|
|
void uiTemplateGameStates(uiLayout *layout, struct PointerRNA *ptr, const char *propname,
|
|
PointerRNA *used_ptr, const char *used_propname, int active_state);
|
|
void uiTemplateImage(uiLayout *layout, struct bContext *C, struct PointerRNA *ptr, const char *propname, struct PointerRNA *userptr, int compact);
|
|
void uiTemplateImageSettings(uiLayout *layout, struct PointerRNA *imfptr, int color_management);
|
|
void uiTemplateImageLayers(uiLayout *layout, struct bContext *C, struct Image *ima, struct ImageUser *iuser);
|
|
void uiTemplateRunningJobs(uiLayout *layout, struct bContext *C);
|
|
void uiOperatorSearch_But(uiBut *but);
|
|
void uiTemplateOperatorSearch(uiLayout *layout);
|
|
void uiTemplateHeader3D(uiLayout *layout, struct bContext *C);
|
|
void uiTemplateEditModeSelection(uiLayout *layout, struct bContext *C);
|
|
void uiTemplateReportsBanner(uiLayout *layout, struct bContext *C);
|
|
void uiTemplateKeymapItemProperties(uiLayout *layout, struct PointerRNA *ptr);
|
|
void uiTemplateComponentMenu(uiLayout *layout, struct PointerRNA *ptr, const char *propname, const char *name);
|
|
void uiTemplateNodeSocket(uiLayout *layout, struct bContext *C, float *color);
|
|
|
|
/* Default UIList class name, keep in sync with its declaration in bl_ui/__init__.py */
|
|
#define UI_UL_DEFAULT_CLASS_NAME "UI_UL_list"
|
|
void uiTemplateList(uiLayout *layout, struct bContext *C, const char *listtype_name, const char *list_id,
|
|
struct PointerRNA *dataptr, const char *propname, struct PointerRNA *active_dataptr,
|
|
const char *active_propname, int rows, int maxrows, int layout_type);
|
|
void uiTemplateNodeLink(uiLayout *layout, struct bNodeTree *ntree, struct bNode *node, struct bNodeSocket *input);
|
|
void uiTemplateNodeView(uiLayout *layout, struct bContext *C, struct bNodeTree *ntree, struct bNode *node, struct bNodeSocket *input);
|
|
void uiTemplateTextureUser(uiLayout *layout, struct bContext *C);
|
|
void uiTemplateTextureShow(uiLayout *layout, struct bContext *C, struct PointerRNA *ptr, struct PropertyRNA *prop);
|
|
|
|
void uiTemplateMovieClip(struct uiLayout *layout, struct bContext *C, struct PointerRNA *ptr, const char *propname, int compact);
|
|
void uiTemplateTrack(struct uiLayout *layout, struct PointerRNA *ptr, const char *propname);
|
|
void uiTemplateMarker(struct uiLayout *layout, struct PointerRNA *ptr, const char *propname, PointerRNA *userptr, PointerRNA *trackptr, int cmpact);
|
|
void uiTemplateMovieclipInformation(struct uiLayout *layout, struct PointerRNA *ptr, const char *propname,struct PointerRNA *userptr);
|
|
|
|
void uiTemplateColorspaceSettings(struct uiLayout *layout, struct PointerRNA *ptr, const char *propname);
|
|
void uiTemplateColormanagedViewSettings(struct uiLayout *layout, struct bContext *C, struct PointerRNA *ptr, const char *propname);
|
|
|
|
/* items */
|
|
void uiItemO(uiLayout *layout, const char *name, int icon, const char *opname);
|
|
void uiItemEnumO_ptr(uiLayout *layout, struct wmOperatorType *ot, const char *name, int icon, const char *propname, int value);
|
|
void uiItemEnumO(uiLayout *layout, const char *opname, const char *name, int icon, const char *propname, int value);
|
|
void uiItemEnumO_value(uiLayout *layout, const char *name, int icon, const char *opname, const char *propname, int value);
|
|
void uiItemEnumO_string(uiLayout *layout, const char *name, int icon, const char *opname, const char *propname, const char *value);
|
|
void uiItemsEnumO(uiLayout *layout, const char *opname, const char *propname);
|
|
void uiItemBooleanO(uiLayout *layout, const char *name, int icon, const char *opname, const char *propname, int value);
|
|
void uiItemIntO(uiLayout *layout, const char *name, int icon, const char *opname, const char *propname, int value);
|
|
void uiItemFloatO(uiLayout *layout, const char *name, int icon, const char *opname, const char *propname, float value);
|
|
void uiItemStringO(uiLayout *layout, const char *name, int icon, const char *opname, const char *propname, const char *value);
|
|
|
|
PointerRNA uiItemFullO_ptr(uiLayout *layout, struct wmOperatorType *ot, const char *name, int icon, IDProperty *properties, int context, int flag);
|
|
PointerRNA uiItemFullO(uiLayout *layout, const char *idname, const char *name, int icon, struct IDProperty *properties, int context, int flag);
|
|
|
|
void uiItemR(uiLayout *layout, struct PointerRNA *ptr, const char *propname, int flag, const char *name, int icon);
|
|
void uiItemFullR(uiLayout *layout, struct PointerRNA *ptr, struct PropertyRNA *prop, int index, int value, int flag, const char *name, int icon);
|
|
void uiItemEnumR(uiLayout *layout, const char *name, int icon, struct PointerRNA *ptr, const char *propname, int value);
|
|
void uiItemEnumR_string(uiLayout *layout, struct PointerRNA *ptr, const char *propname, const char *value, const char *name, int icon);
|
|
void uiItemsEnumR(uiLayout *layout, struct PointerRNA *ptr, const char *propname);
|
|
void uiItemPointerR(uiLayout *layout, struct PointerRNA *ptr, const char *propname, struct PointerRNA *searchptr, const char *searchpropname, const char *name, int icon);
|
|
void uiItemsFullEnumO(uiLayout *layout, const char *opname, const char *propname, struct IDProperty *properties, int context, int flag);
|
|
|
|
void uiItemL(uiLayout *layout, const char *name, int icon); /* label */
|
|
void uiItemLDrag(uiLayout *layout, struct PointerRNA *ptr, const char *name, int icon); /* label icon for dragging */
|
|
void uiItemM(uiLayout *layout, struct bContext *C, const char *menuname, const char *name, int icon); /* menu */
|
|
void uiItemV(uiLayout *layout, const char *name, int icon, int argval); /* value */
|
|
void uiItemS(uiLayout *layout); /* separator */
|
|
|
|
void uiItemMenuF(uiLayout *layout, const char *name, int icon, uiMenuCreateFunc func, void *arg);
|
|
void uiItemMenuEnumO(uiLayout *layout, const char *opname, const char *propname, const char *name, int icon);
|
|
void uiItemMenuEnumR(uiLayout *layout, struct PointerRNA *ptr, const char *propname, const char *name, int icon);
|
|
|
|
/* UI Operators */
|
|
void UI_buttons_operatortypes(void);
|
|
|
|
/* Helpers for Operators */
|
|
uiBut *uiContextActiveButton(const struct bContext *C);
|
|
void uiContextActiveProperty(const struct bContext *C, struct PointerRNA *ptr, struct PropertyRNA **prop, int *index);
|
|
void uiContextActivePropertyHandle(struct bContext *C);
|
|
struct wmOperator *uiContextActiveOperator(const struct bContext *C);
|
|
void uiContextAnimUpdate(const struct bContext *C);
|
|
void uiFileBrowseContextProperty(const struct bContext *C, struct PointerRNA *ptr, struct PropertyRNA **prop);
|
|
void uiIDContextProperty(struct bContext *C, struct PointerRNA *ptr, struct PropertyRNA **prop);
|
|
|
|
/* Styled text draw */
|
|
void uiStyleFontSet(struct uiFontStyle *fs);
|
|
void uiStyleFontDrawExt(struct uiFontStyle *fs, const struct rcti *rect, const char *str,
|
|
float *r_xofs, float *r_yofs);
|
|
void uiStyleFontDraw(struct uiFontStyle *fs, struct rcti *rect, const char *str);
|
|
void uiStyleFontDrawRotated(struct uiFontStyle *fs, struct rcti *rect, const char *str);
|
|
|
|
int UI_GetStringWidth(const char *str); // XXX temp
|
|
void UI_DrawString(float x, float y, const char *str); // XXX temp
|
|
void UI_DrawTriIcon(float x, float y, char dir);
|
|
|
|
uiStyle *UI_GetStyle(void); /* use for fonts etc */
|
|
uiStyle *UI_GetStyleDraw(void); /* DPI scaled settings for drawing */
|
|
|
|
/* linker workaround ack! */
|
|
void UI_template_fix_linking(void);
|
|
|
|
/* UI_OT_editsource helpers */
|
|
bool UI_editsource_enable_check(void);
|
|
void UI_editsource_active_but_test(uiBut *but);
|
|
|
|
#endif /* __UI_INTERFACE_H__ */
|