Implemented a new "super knife". Activate with k. Holding CTRL will allow extended cutting ala old lines mode. Confirm with enter and escape. You cannot cancel, btw, you can only confirm (and undo later if you want). Hopefully I'll support undo within the tool soon. * Supports cutting edges, into faces, etc. You can pretty much do whatever you want. Will snap to vertices too. * Note that if you cut into a face, it must be valid topologically when you press enter to confirm. * It's pretty and graphical :) * You can only cut visible geometry. * UVs/vcols are a little buggy still Now, thou shalt all cease and desist all lack of motivation for testing! No longer shall users put off testing until "it's cooler"! :P
1935 lines
44 KiB
C
1935 lines
44 KiB
C
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/* mesh.c
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*
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*
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*
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* $Id$
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*
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* ***** BEGIN GPL LICENSE BLOCK *****
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software Foundation,
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* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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* The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
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* All rights reserved.
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*
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* Contributor(s): Blender Foundation
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*
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* ***** END GPL LICENSE BLOCK *****
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*/
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#include <stdlib.h>
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#include <string.h>
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#include <stdio.h>
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#include <math.h>
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#include "MEM_guardedalloc.h"
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#include "DNA_scene_types.h"
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#include "DNA_material_types.h"
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#include "DNA_object_types.h"
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#include "DNA_key_types.h"
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#include "DNA_meshdata_types.h"
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#include "DNA_ipo_types.h"
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#include "BKE_animsys.h"
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#include "BKE_main.h"
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#include "BKE_DerivedMesh.h"
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#include "BKE_global.h"
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#include "BKE_mesh.h"
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#include "BKE_displist.h"
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#include "BKE_library.h"
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#include "BKE_material.h"
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#include "BKE_key.h"
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/* these 2 are only used by conversion functions */
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#include "BKE_curve.h"
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/* -- */
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#include "BKE_object.h"
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#include "BKE_utildefines.h"
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#include "BKE_tessmesh.h"
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#include "BLI_blenlib.h"
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#include "BLI_editVert.h"
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#include "BLI_math.h"
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#include "BLI_cellalloc.h"
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#include "BLI_array.h"
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#include "BLI_edgehash.h"
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#include "bmesh.h"
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static void mesh_ensure_tesselation_customdata(Mesh *me)
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{
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int tottex, totcol;
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tottex = CustomData_number_of_layers(&me->fdata, CD_MTFACE);
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totcol = CustomData_number_of_layers(&me->fdata, CD_MCOL);
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if (tottex != CustomData_number_of_layers(&me->pdata, CD_MTEXPOLY) ||
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totcol != CustomData_number_of_layers(&me->ldata, CD_MLOOPCOL))
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{
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CustomData_free(&me->fdata, me->totface);
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me->mface = NULL;
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me->mtface = NULL;
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me->mcol = NULL;
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me->totface = 0;
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memset(&me->fdata, 0, sizeof(&me->fdata));
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CustomData_from_bmeshpoly(&me->fdata, &me->pdata, &me->ldata, me->totface);
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printf("Warning! Tesselation uvs or vcol data got out of sync, had to reset!\n");
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}
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}
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/*this ensures grouped customdata (e.g. mtexpoly and mloopuv and mtface, or
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mloopcol and mcol) have the same relative active/render/clone/mask indices.*/
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void mesh_update_linked_customdata(Mesh *me)
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{
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int act;
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if (me->edit_btmesh)
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BMEdit_UpdateLinkedCustomData(me->edit_btmesh);
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mesh_ensure_tesselation_customdata(me);
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if (CustomData_has_layer(&me->pdata, CD_MTEXPOLY)) {
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act = CustomData_get_active_layer(&me->pdata, CD_MTEXPOLY);
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CustomData_set_layer_active(&me->ldata, CD_MLOOPUV, act);
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CustomData_set_layer_active(&me->fdata, CD_MTFACE, act);
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act = CustomData_get_render_layer(&me->pdata, CD_MTEXPOLY);
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CustomData_set_layer_render(&me->ldata, CD_MLOOPUV, act);
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CustomData_set_layer_render(&me->fdata, CD_MTFACE, act);
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act = CustomData_get_clone_layer(&me->pdata, CD_MTEXPOLY);
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CustomData_set_layer_clone(&me->ldata, CD_MLOOPUV, act);
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CustomData_set_layer_clone(&me->fdata, CD_MTFACE, act);
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act = CustomData_get_stencil_layer(&me->pdata, CD_MTEXPOLY);
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CustomData_set_layer_stencil(&me->ldata, CD_MLOOPUV, act);
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CustomData_set_layer_stencil(&me->fdata, CD_MTFACE, act);
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}
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if (CustomData_has_layer(&me->ldata, CD_MLOOPCOL)) {
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act = CustomData_get_active_layer(&me->ldata, CD_MLOOPCOL);
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CustomData_set_layer_active(&me->fdata, CD_MCOL, act);
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act = CustomData_get_render_layer(&me->ldata, CD_MLOOPCOL);
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CustomData_set_layer_render(&me->fdata, CD_MCOL, act);
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act = CustomData_get_clone_layer(&me->ldata, CD_MLOOPCOL);
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CustomData_set_layer_clone(&me->fdata, CD_MCOL, act);
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act = CustomData_get_stencil_layer(&me->ldata, CD_MLOOPCOL);
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CustomData_set_layer_stencil(&me->fdata, CD_MCOL, act);
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}
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}
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void mesh_update_customdata_pointers(Mesh *me)
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{
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mesh_update_linked_customdata(me);
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me->mvert = CustomData_get_layer(&me->vdata, CD_MVERT);
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me->dvert = CustomData_get_layer(&me->vdata, CD_MDEFORMVERT);
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me->msticky = CustomData_get_layer(&me->vdata, CD_MSTICKY);
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me->medge = CustomData_get_layer(&me->edata, CD_MEDGE);
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me->mface = CustomData_get_layer(&me->fdata, CD_MFACE);
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me->mcol = CustomData_get_layer(&me->fdata, CD_MCOL);
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me->mtface = CustomData_get_layer(&me->fdata, CD_MTFACE);
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me->mpoly = CustomData_get_layer(&me->pdata, CD_MPOLY);
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me->mloop = CustomData_get_layer(&me->ldata, CD_MLOOP);
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me->mtpoly = CustomData_get_layer(&me->pdata, CD_MTEXPOLY);
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me->mloopcol = CustomData_get_layer(&me->ldata, CD_MLOOPCOL);
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me->mloopuv = CustomData_get_layer(&me->ldata, CD_MLOOPUV);
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}
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/* Note: unlinking is called when me->id.us is 0, question remains how
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* much unlinking of Library data in Mesh should be done... probably
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* we need a more generic method, like the expand() functions in
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* readfile.c */
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void unlink_mesh(Mesh *me)
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{
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int a;
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if(me==0) return;
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for(a=0; a<me->totcol; a++) {
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if(me->mat[a]) me->mat[a]->id.us--;
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me->mat[a]= 0;
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}
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if(me->key) {
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me->key->id.us--;
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if (me->key->id.us == 0 && me->key->ipo )
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me->key->ipo->id.us--;
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}
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me->key= 0;
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if(me->texcomesh) me->texcomesh= 0;
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}
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/* do not free mesh itself */
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void free_mesh(Mesh *me, int unlink)
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{
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if (unlink)
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unlink_mesh(me);
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if(me->pv) {
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if(me->pv->vert_map) MEM_freeN(me->pv->vert_map);
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if(me->pv->edge_map) MEM_freeN(me->pv->edge_map);
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if(me->pv->old_faces) MEM_freeN(me->pv->old_faces);
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if(me->pv->old_edges) MEM_freeN(me->pv->old_edges);
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me->totvert= me->pv->totvert;
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me->totedge= me->pv->totedge;
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me->totface= me->pv->totface;
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MEM_freeN(me->pv);
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}
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CustomData_free(&me->vdata, me->totvert);
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CustomData_free(&me->edata, me->totedge);
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CustomData_free(&me->fdata, me->totface);
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CustomData_free(&me->ldata, me->totloop);
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CustomData_free(&me->pdata, me->totpoly);
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if(me->adt) {
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BKE_free_animdata(&me->id);
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me->adt= NULL;
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}
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if(me->mat) MEM_freeN(me->mat);
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if(me->bb) MEM_freeN(me->bb);
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if(me->mselect) MEM_freeN(me->mselect);
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if(me->edit_btmesh) MEM_freeN(me->edit_btmesh);
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}
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void copy_dverts(MDeformVert *dst, MDeformVert *src, int copycount)
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{
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/* Assumes dst is already set up */
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int i;
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if (!src || !dst)
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return;
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memcpy (dst, src, copycount * sizeof(MDeformVert));
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for (i=0; i<copycount; i++){
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if (src[i].dw){
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dst[i].dw = BLI_cellalloc_calloc (sizeof(MDeformWeight)*src[i].totweight, "copy_deformWeight");
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memcpy (dst[i].dw, src[i].dw, sizeof (MDeformWeight)*src[i].totweight);
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}
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}
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}
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void free_dverts(MDeformVert *dvert, int totvert)
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{
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/* Instead of freeing the verts directly,
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call this function to delete any special
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vert data */
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int i;
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if (!dvert)
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return;
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/* Free any special data from the verts */
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for (i=0; i<totvert; i++){
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if (dvert[i].dw) BLI_cellalloc_free (dvert[i].dw);
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}
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MEM_freeN (dvert);
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}
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Mesh *add_mesh(char *name)
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{
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Mesh *me;
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me= alloc_libblock(&G.main->mesh, ID_ME, name);
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me->size[0]= me->size[1]= me->size[2]= 1.0;
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me->smoothresh= 30;
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me->texflag= AUTOSPACE;
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me->flag= ME_TWOSIDED;
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me->bb= unit_boundbox();
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me->drawflag= ME_DRAWEDGES|ME_DRAWFACES|ME_DRAWCREASES;
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return me;
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}
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Mesh *copy_mesh(Mesh *me)
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{
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Mesh *men;
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MTFace *tface;
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MTexPoly *txface;
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int a, i;
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men= copy_libblock(me);
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men->mat= MEM_dupallocN(me->mat);
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for(a=0; a<men->totcol; a++) {
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id_us_plus((ID *)men->mat[a]);
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}
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id_us_plus((ID *)men->texcomesh);
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CustomData_copy(&me->vdata, &men->vdata, CD_MASK_MESH, CD_DUPLICATE, men->totvert);
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CustomData_copy(&me->edata, &men->edata, CD_MASK_MESH, CD_DUPLICATE, men->totedge);
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CustomData_copy(&me->fdata, &men->fdata, CD_MASK_MESH, CD_DUPLICATE, men->totface);
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CustomData_copy(&me->ldata, &men->ldata, CD_MASK_MESH, CD_DUPLICATE, men->totloop);
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CustomData_copy(&me->pdata, &men->pdata, CD_MASK_MESH, CD_DUPLICATE, men->totpoly);
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mesh_update_customdata_pointers(men);
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/* ensure indirect linked data becomes lib-extern */
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for(i=0; i<me->fdata.totlayer; i++) {
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if(me->fdata.layers[i].type == CD_MTFACE) {
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tface= (MTFace*)me->fdata.layers[i].data;
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for(a=0; a<me->totface; a++, tface++)
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if(tface->tpage)
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id_lib_extern((ID*)tface->tpage);
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}
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}
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for(i=0; i<me->pdata.totlayer; i++) {
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if(me->pdata.layers[i].type == CD_MTEXPOLY) {
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txface= (MTexPoly*)me->pdata.layers[i].data;
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for(a=0; a<me->totpoly; a++, txface++)
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if(txface->tpage)
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id_lib_extern((ID*)txface->tpage);
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}
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}
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men->mselect= NULL;
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men->bb= MEM_dupallocN(men->bb);
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men->key= copy_key(me->key);
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if(men->key) men->key->from= (ID *)men;
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return men;
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}
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BMesh *BKE_mesh_to_bmesh(Mesh *me, Object *ob)
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{
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BMesh *bm;
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int allocsize[4] = {512,512,2048,512};
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bm = BM_Make_Mesh(allocsize);
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BMO_CallOpf(bm, "mesh_to_bmesh mesh=%p object=%p", me, ob);
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return bm;
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}
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void make_local_tface(Mesh *me)
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{
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MTFace *tface;
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MTexPoly *txface;
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Image *ima;
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int a, i;
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for(i=0; i<me->pdata.totlayer; i++) {
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if(me->pdata.layers[i].type == CD_MTEXPOLY) {
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txface= (MTexPoly*)me->fdata.layers[i].data;
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for(a=0; a<me->totpoly; a++, txface++) {
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/* special case: ima always local immediately */
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if(txface->tpage) {
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ima= txface->tpage;
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if(ima->id.lib) {
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ima->id.lib= 0;
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ima->id.flag= LIB_LOCAL;
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new_id(0, (ID *)ima, 0);
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}
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}
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}
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}
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}
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for(i=0; i<me->fdata.totlayer; i++) {
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if(me->fdata.layers[i].type == CD_MTFACE) {
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tface= (MTFace*)me->fdata.layers[i].data;
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for(a=0; a<me->totface; a++, tface++) {
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/* special case: ima always local immediately */
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if(tface->tpage) {
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ima= tface->tpage;
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if(ima->id.lib) {
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ima->id.lib= 0;
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ima->id.flag= LIB_LOCAL;
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new_id(0, (ID *)ima, 0);
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}
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}
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}
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}
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}
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}
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void make_local_mesh(Mesh *me)
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{
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Main *bmain= G.main;
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Object *ob;
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Mesh *men;
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int local=0, lib=0;
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/* - only lib users: do nothing
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* - only local users: set flag
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* - mixed: make copy
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*/
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if(me->id.lib==0) return;
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if(me->id.us==1) {
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me->id.lib= 0;
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me->id.flag= LIB_LOCAL;
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new_id(0, (ID *)me, 0);
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if(me->mtface) make_local_tface(me);
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return;
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}
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ob= bmain->object.first;
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while(ob) {
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if( me==get_mesh(ob) ) {
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if(ob->id.lib) lib= 1;
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else local= 1;
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}
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ob= ob->id.next;
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}
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if(local && lib==0) {
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me->id.lib= 0;
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me->id.flag= LIB_LOCAL;
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new_id(0, (ID *)me, 0);
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if(me->mtface) make_local_tface(me);
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}
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else if(local && lib) {
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men= copy_mesh(me);
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men->id.us= 0;
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ob= bmain->object.first;
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while(ob) {
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if( me==get_mesh(ob) ) {
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if(ob->id.lib==0) {
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set_mesh(ob, men);
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}
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}
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ob= ob->id.next;
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}
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}
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}
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void boundbox_mesh(Mesh *me, float *loc, float *size)
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{
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BoundBox *bb;
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float min[3], max[3];
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float mloc[3], msize[3];
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if(me->bb==0) me->bb= MEM_callocN(sizeof(BoundBox), "boundbox");
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bb= me->bb;
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if (!loc) loc= mloc;
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if (!size) size= msize;
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INIT_MINMAX(min, max);
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if(!minmax_mesh(me, min, max)) {
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min[0] = min[1] = min[2] = -1.0f;
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max[0] = max[1] = max[2] = 1.0f;
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}
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mid_v3_v3v3(loc, min, max);
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size[0]= (max[0]-min[0])/2.0f;
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size[1]= (max[1]-min[1])/2.0f;
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size[2]= (max[2]-min[2])/2.0f;
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boundbox_set_from_min_max(bb, min, max);
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}
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void tex_space_mesh(Mesh *me)
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{
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float loc[3], size[3];
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int a;
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boundbox_mesh(me, loc, size);
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if(me->texflag & AUTOSPACE) {
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for (a=0; a<3; a++) {
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if(size[a]==0.0) size[a]= 1.0;
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else if(size[a]>0.0 && size[a]<0.00001) size[a]= 0.00001;
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else if(size[a]<0.0 && size[a]> -0.00001) size[a]= -0.00001;
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}
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copy_v3_v3(me->loc, loc);
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copy_v3_v3(me->size, size);
|
|
zero_v3(me->rot);
|
|
}
|
|
}
|
|
|
|
BoundBox *mesh_get_bb(Object *ob)
|
|
{
|
|
Mesh *me= ob->data;
|
|
|
|
if(ob->bb)
|
|
return ob->bb;
|
|
|
|
if (!me->bb)
|
|
tex_space_mesh(me);
|
|
|
|
return me->bb;
|
|
}
|
|
|
|
void mesh_get_texspace(Mesh *me, float *loc_r, float *rot_r, float *size_r)
|
|
{
|
|
if (!me->bb) {
|
|
tex_space_mesh(me);
|
|
}
|
|
|
|
if (loc_r) VECCOPY(loc_r, me->loc);
|
|
if (rot_r) VECCOPY(rot_r, me->rot);
|
|
if (size_r) VECCOPY(size_r, me->size);
|
|
}
|
|
|
|
float *get_mesh_orco_verts(Object *ob)
|
|
{
|
|
Mesh *me = ob->data;
|
|
MVert *mvert = NULL;
|
|
Mesh *tme = me->texcomesh?me->texcomesh:me;
|
|
int a, totvert;
|
|
float (*vcos)[3] = NULL;
|
|
|
|
/* Get appropriate vertex coordinates */
|
|
vcos = MEM_callocN(sizeof(*vcos)*me->totvert, "orco mesh");
|
|
mvert = tme->mvert;
|
|
totvert = MIN2(tme->totvert, me->totvert);
|
|
|
|
for(a=0; a<totvert; a++, mvert++) {
|
|
copy_v3_v3(vcos[a], mvert->co);
|
|
}
|
|
|
|
return (float*)vcos;
|
|
}
|
|
|
|
void transform_mesh_orco_verts(Mesh *me, float (*orco)[3], int totvert, int invert)
|
|
{
|
|
float loc[3], size[3];
|
|
int a;
|
|
|
|
mesh_get_texspace(me->texcomesh?me->texcomesh:me, loc, NULL, size);
|
|
|
|
if(invert) {
|
|
for(a=0; a<totvert; a++) {
|
|
float *co = orco[a];
|
|
madd_v3_v3v3v3(co, loc, co, size);
|
|
}
|
|
}
|
|
else {
|
|
for(a=0; a<totvert; a++) {
|
|
float *co = orco[a];
|
|
co[0] = (co[0]-loc[0])/size[0];
|
|
co[1] = (co[1]-loc[1])/size[1];
|
|
co[2] = (co[2]-loc[2])/size[2];
|
|
}
|
|
}
|
|
}
|
|
|
|
/* rotates the vertices of a face in case v[2] or v[3] (vertex index) is = 0.
|
|
this is necessary to make the if(mface->v4) check for quads work */
|
|
int test_index_face(MFace *mface, CustomData *fdata, int mfindex, int nr)
|
|
{
|
|
/* first test if the face is legal */
|
|
if(mface->v3 && mface->v3==mface->v4) {
|
|
mface->v4= 0;
|
|
nr--;
|
|
}
|
|
if(mface->v2 && mface->v2==mface->v3) {
|
|
mface->v3= mface->v4;
|
|
mface->v4= 0;
|
|
nr--;
|
|
}
|
|
if(mface->v1==mface->v2) {
|
|
mface->v2= mface->v3;
|
|
mface->v3= mface->v4;
|
|
mface->v4= 0;
|
|
nr--;
|
|
}
|
|
|
|
/* prevent a zero at wrong index location */
|
|
if(nr==3) {
|
|
if(mface->v3==0) {
|
|
static int corner_indices[4] = {1, 2, 0, 3};
|
|
|
|
SWAP(int, mface->v1, mface->v2);
|
|
SWAP(int, mface->v2, mface->v3);
|
|
|
|
if(fdata)
|
|
CustomData_swap(fdata, mfindex, corner_indices);
|
|
}
|
|
}
|
|
else if(nr==4) {
|
|
if(mface->v3==0 || mface->v4==0) {
|
|
static int corner_indices[4] = {2, 3, 0, 1};
|
|
|
|
SWAP(int, mface->v1, mface->v3);
|
|
SWAP(int, mface->v2, mface->v4);
|
|
|
|
if(fdata)
|
|
CustomData_swap(fdata, mfindex, corner_indices);
|
|
}
|
|
}
|
|
|
|
return nr;
|
|
}
|
|
|
|
Mesh *get_mesh(Object *ob)
|
|
{
|
|
|
|
if(ob==0) return 0;
|
|
if(ob->type==OB_MESH) return ob->data;
|
|
else return 0;
|
|
}
|
|
|
|
void set_mesh(Object *ob, Mesh *me)
|
|
{
|
|
Mesh *old=0;
|
|
|
|
if(ob==0) return;
|
|
|
|
if(ob->type==OB_MESH) {
|
|
old= ob->data;
|
|
if (old)
|
|
old->id.us--;
|
|
ob->data= me;
|
|
id_us_plus((ID *)me);
|
|
}
|
|
|
|
test_object_materials((ID *)me);
|
|
}
|
|
|
|
/* ************** make edges in a Mesh, for outside of editmode */
|
|
|
|
struct edgesort {
|
|
int v1, v2;
|
|
short is_loose, is_draw;
|
|
};
|
|
|
|
/* edges have to be added with lowest index first for sorting */
|
|
static void to_edgesort(struct edgesort *ed, int v1, int v2, short is_loose, short is_draw)
|
|
{
|
|
if(v1<v2) {
|
|
ed->v1= v1; ed->v2= v2;
|
|
}
|
|
else {
|
|
ed->v1= v2; ed->v2= v1;
|
|
}
|
|
ed->is_loose= is_loose;
|
|
ed->is_draw= is_draw;
|
|
}
|
|
|
|
static int vergedgesort(const void *v1, const void *v2)
|
|
{
|
|
const struct edgesort *x1=v1, *x2=v2;
|
|
|
|
if( x1->v1 > x2->v1) return 1;
|
|
else if( x1->v1 < x2->v1) return -1;
|
|
else if( x1->v2 > x2->v2) return 1;
|
|
else if( x1->v2 < x2->v2) return -1;
|
|
|
|
return 0;
|
|
}
|
|
|
|
static void mfaces_strip_loose(MFace *mface, int *totface)
|
|
{
|
|
int a,b;
|
|
|
|
for (a=b=0; a<*totface; a++) {
|
|
if (mface[a].v3) {
|
|
if (a!=b) {
|
|
memcpy(&mface[b],&mface[a],sizeof(mface[b]));
|
|
}
|
|
b++;
|
|
}
|
|
}
|
|
|
|
*totface= b;
|
|
}
|
|
|
|
/* Create edges based on known verts and faces */
|
|
static void make_edges_mdata(MVert *allvert, MFace *allface, int totvert, int totface,
|
|
int old, MEdge **alledge, int *_totedge)
|
|
{
|
|
MFace *mface;
|
|
MEdge *medge;
|
|
struct edgesort *edsort, *ed;
|
|
int a, totedge=0, final=0;
|
|
|
|
/* we put all edges in array, sort them, and detect doubles that way */
|
|
|
|
for(a= totface, mface= allface; a>0; a--, mface++) {
|
|
if(mface->v4) totedge+=4;
|
|
else if(mface->v3) totedge+=3;
|
|
else totedge+=1;
|
|
}
|
|
|
|
if(totedge==0) {
|
|
/* flag that mesh has edges */
|
|
(*alledge)= MEM_callocN(0, "make mesh edges");
|
|
(*_totedge) = 0;
|
|
return;
|
|
}
|
|
|
|
ed= edsort= MEM_mallocN(totedge*sizeof(struct edgesort), "edgesort");
|
|
|
|
for(a= totface, mface= allface; a>0; a--, mface++) {
|
|
to_edgesort(ed++, mface->v1, mface->v2, !mface->v3, mface->edcode & ME_V1V2);
|
|
if(mface->v4) {
|
|
to_edgesort(ed++, mface->v2, mface->v3, 0, mface->edcode & ME_V2V3);
|
|
to_edgesort(ed++, mface->v3, mface->v4, 0, mface->edcode & ME_V3V4);
|
|
to_edgesort(ed++, mface->v4, mface->v1, 0, mface->edcode & ME_V4V1);
|
|
}
|
|
else if(mface->v3) {
|
|
to_edgesort(ed++, mface->v2, mface->v3, 0, mface->edcode & ME_V2V3);
|
|
to_edgesort(ed++, mface->v3, mface->v1, 0, mface->edcode & ME_V3V1);
|
|
}
|
|
}
|
|
|
|
qsort(edsort, totedge, sizeof(struct edgesort), vergedgesort);
|
|
|
|
/* count final amount */
|
|
for(a=totedge, ed=edsort; a>1; a--, ed++) {
|
|
/* edge is unique when it differs from next edge, or is last */
|
|
if(ed->v1 != (ed+1)->v1 || ed->v2 != (ed+1)->v2) final++;
|
|
}
|
|
final++;
|
|
|
|
(*alledge)= medge= MEM_callocN(sizeof (MEdge) * final, "make_edges mdge");
|
|
(*_totedge)= final;
|
|
|
|
for(a=totedge, ed=edsort; a>1; a--, ed++) {
|
|
/* edge is unique when it differs from next edge, or is last */
|
|
if(ed->v1 != (ed+1)->v1 || ed->v2 != (ed+1)->v2) {
|
|
medge->v1= ed->v1;
|
|
medge->v2= ed->v2;
|
|
if(old==0 || ed->is_draw) medge->flag= ME_EDGEDRAW|ME_EDGERENDER;
|
|
if(ed->is_loose) medge->flag|= ME_LOOSEEDGE;
|
|
|
|
/* order is swapped so extruding this edge as a surface wont flip face normals
|
|
* with cyclic curves */
|
|
if(ed->v1+1 != ed->v2) {
|
|
SWAP(int, medge->v1, medge->v2);
|
|
}
|
|
medge++;
|
|
}
|
|
else {
|
|
/* equal edge, we merge the drawflag */
|
|
(ed+1)->is_draw |= ed->is_draw;
|
|
}
|
|
}
|
|
/* last edge */
|
|
medge->v1= ed->v1;
|
|
medge->v2= ed->v2;
|
|
medge->flag= ME_EDGEDRAW;
|
|
if(ed->is_loose) medge->flag|= ME_LOOSEEDGE;
|
|
medge->flag |= ME_EDGERENDER;
|
|
|
|
MEM_freeN(edsort);
|
|
}
|
|
|
|
void make_edges(Mesh *me, int old)
|
|
{
|
|
MEdge *medge;
|
|
int totedge=0;
|
|
|
|
make_edges_mdata(me->mvert, me->mface, me->totvert, me->totface, old, &medge, &totedge);
|
|
if(totedge==0) {
|
|
/* flag that mesh has edges */
|
|
me->medge = medge;
|
|
me->totedge = 0;
|
|
return;
|
|
}
|
|
|
|
medge= CustomData_add_layer(&me->edata, CD_MEDGE, CD_ASSIGN, medge, totedge);
|
|
me->medge= medge;
|
|
me->totedge= totedge;
|
|
|
|
mesh_strip_loose_faces(me);
|
|
}
|
|
|
|
void mesh_strip_loose_faces(Mesh *me)
|
|
{
|
|
int a,b;
|
|
|
|
for (a=b=0; a<me->totface; a++) {
|
|
if (me->mface[a].v3) {
|
|
if (a!=b) {
|
|
memcpy(&me->mface[b],&me->mface[a],sizeof(me->mface[b]));
|
|
CustomData_copy_data(&me->fdata, &me->fdata, a, b, 1);
|
|
CustomData_free_elem(&me->fdata, a, 1);
|
|
}
|
|
b++;
|
|
}
|
|
}
|
|
me->totface = b;
|
|
}
|
|
|
|
void mball_to_mesh(ListBase *lb, Mesh *me)
|
|
{
|
|
DispList *dl;
|
|
MVert *mvert;
|
|
MFace *mface;
|
|
float *nors, *verts;
|
|
int a, *index;
|
|
|
|
dl= lb->first;
|
|
if(dl==0) return;
|
|
|
|
if(dl->type==DL_INDEX4) {
|
|
me->totvert= dl->nr;
|
|
me->totface= dl->parts;
|
|
|
|
mvert= CustomData_add_layer(&me->vdata, CD_MVERT, CD_CALLOC, NULL, dl->nr);
|
|
mface= CustomData_add_layer(&me->fdata, CD_MFACE, CD_CALLOC, NULL, dl->parts);
|
|
me->mvert= mvert;
|
|
me->mface= mface;
|
|
|
|
a= dl->nr;
|
|
nors= dl->nors;
|
|
verts= dl->verts;
|
|
while(a--) {
|
|
VECCOPY(mvert->co, verts);
|
|
mvert->no[0]= (short int)(nors[0]*32767.0);
|
|
mvert->no[1]= (short int)(nors[1]*32767.0);
|
|
mvert->no[2]= (short int)(nors[2]*32767.0);
|
|
mvert++;
|
|
nors+= 3;
|
|
verts+= 3;
|
|
}
|
|
|
|
a= dl->parts;
|
|
index= dl->index;
|
|
while(a--) {
|
|
mface->v1= index[0];
|
|
mface->v2= index[1];
|
|
mface->v3= index[2];
|
|
mface->v4= index[3];
|
|
mface->flag= ME_SMOOTH;
|
|
|
|
test_index_face(mface, NULL, 0, (mface->v3==mface->v4)? 3: 4);
|
|
|
|
mface++;
|
|
index+= 4;
|
|
}
|
|
|
|
make_edges(me, 0); // all edges
|
|
}
|
|
}
|
|
|
|
/* Initialize mverts, medges and, faces for converting nurbs to mesh and derived mesh */
|
|
/* return non-zero on error */
|
|
int nurbs_to_mdata(Object *ob, MVert **allvert, int *totvert,
|
|
MEdge **alledge, int *totedge, MFace **allface, int *totface)
|
|
{
|
|
return nurbs_to_mdata_customdb(ob, &((Curve *)ob->data)->disp,
|
|
allvert, totvert, alledge, totedge, allface, totface);
|
|
}
|
|
|
|
/* Initialize mverts, medges and, faces for converting nurbs to mesh and derived mesh */
|
|
/* use specified dispbase */
|
|
int nurbs_to_mdata_customdb(Object *ob, ListBase *dispbase, MVert **allvert, int *_totvert,
|
|
MEdge **alledge, int *_totedge, MFace **allface, int *_totface)
|
|
{
|
|
DispList *dl;
|
|
Curve *cu;
|
|
MVert *mvert;
|
|
MFace *mface;
|
|
float *data;
|
|
int a, b, ofs, vertcount, startvert, totvert=0, totvlak=0;
|
|
int p1, p2, p3, p4, *index;
|
|
|
|
cu= ob->data;
|
|
|
|
/* count */
|
|
dl= dispbase->first;
|
|
while(dl) {
|
|
if(dl->type==DL_SEGM) {
|
|
totvert+= dl->parts*dl->nr;
|
|
totvlak+= dl->parts*(dl->nr-1);
|
|
}
|
|
else if(dl->type==DL_POLY) {
|
|
totvert+= dl->parts*dl->nr;
|
|
totvlak+= dl->parts*dl->nr;
|
|
}
|
|
else if(dl->type==DL_SURF) {
|
|
totvert+= dl->parts*dl->nr;
|
|
totvlak+= (dl->parts-1+((dl->flag & DL_CYCL_V)==2))*(dl->nr-1+(dl->flag & DL_CYCL_U));
|
|
}
|
|
else if(dl->type==DL_INDEX3) {
|
|
totvert+= dl->nr;
|
|
totvlak+= dl->parts;
|
|
}
|
|
dl= dl->next;
|
|
}
|
|
|
|
if(totvert==0) {
|
|
/* error("can't convert"); */
|
|
/* Make Sure you check ob->data is a curve */
|
|
return -1;
|
|
}
|
|
|
|
*allvert= mvert= MEM_callocN(sizeof (MVert) * totvert, "nurbs_init mvert");
|
|
*allface= mface= MEM_callocN(sizeof (MVert) * totvert, "nurbs_init mface");
|
|
|
|
/* verts and faces */
|
|
vertcount= 0;
|
|
|
|
dl= dispbase->first;
|
|
while(dl) {
|
|
int smooth= dl->rt & CU_SMOOTH ? 1 : 0;
|
|
|
|
if(dl->type==DL_SEGM) {
|
|
startvert= vertcount;
|
|
a= dl->parts*dl->nr;
|
|
data= dl->verts;
|
|
while(a--) {
|
|
VECCOPY(mvert->co, data);
|
|
data+=3;
|
|
vertcount++;
|
|
mvert++;
|
|
}
|
|
|
|
for(a=0; a<dl->parts; a++) {
|
|
ofs= a*dl->nr;
|
|
for(b=1; b<dl->nr; b++) {
|
|
mface->v1= startvert+ofs+b-1;
|
|
mface->v2= startvert+ofs+b;
|
|
if(smooth) mface->flag |= ME_SMOOTH;
|
|
mface++;
|
|
}
|
|
}
|
|
|
|
}
|
|
else if(dl->type==DL_POLY) {
|
|
startvert= vertcount;
|
|
a= dl->parts*dl->nr;
|
|
data= dl->verts;
|
|
while(a--) {
|
|
VECCOPY(mvert->co, data);
|
|
data+=3;
|
|
vertcount++;
|
|
mvert++;
|
|
}
|
|
|
|
for(a=0; a<dl->parts; a++) {
|
|
ofs= a*dl->nr;
|
|
for(b=0; b<dl->nr; b++) {
|
|
mface->v1= startvert+ofs+b;
|
|
if(b==dl->nr-1) mface->v2= startvert+ofs;
|
|
else mface->v2= startvert+ofs+b+1;
|
|
if(smooth) mface->flag |= ME_SMOOTH;
|
|
mface++;
|
|
}
|
|
}
|
|
}
|
|
else if(dl->type==DL_INDEX3) {
|
|
startvert= vertcount;
|
|
a= dl->nr;
|
|
data= dl->verts;
|
|
while(a--) {
|
|
VECCOPY(mvert->co, data);
|
|
data+=3;
|
|
vertcount++;
|
|
mvert++;
|
|
}
|
|
|
|
a= dl->parts;
|
|
index= dl->index;
|
|
while(a--) {
|
|
mface->v1= startvert+index[0];
|
|
mface->v2= startvert+index[2];
|
|
mface->v3= startvert+index[1];
|
|
mface->v4= 0;
|
|
test_index_face(mface, NULL, 0, 3);
|
|
|
|
if(smooth) mface->flag |= ME_SMOOTH;
|
|
mface++;
|
|
index+= 3;
|
|
}
|
|
|
|
|
|
}
|
|
else if(dl->type==DL_SURF) {
|
|
startvert= vertcount;
|
|
a= dl->parts*dl->nr;
|
|
data= dl->verts;
|
|
while(a--) {
|
|
VECCOPY(mvert->co, data);
|
|
data+=3;
|
|
vertcount++;
|
|
mvert++;
|
|
}
|
|
|
|
for(a=0; a<dl->parts; a++) {
|
|
|
|
if( (dl->flag & DL_CYCL_V)==0 && a==dl->parts-1) break;
|
|
|
|
if(dl->flag & DL_CYCL_U) { /* p2 -> p1 -> */
|
|
p1= startvert+ dl->nr*a; /* p4 -> p3 -> */
|
|
p2= p1+ dl->nr-1; /* -----> next row */
|
|
p3= p1+ dl->nr;
|
|
p4= p2+ dl->nr;
|
|
b= 0;
|
|
}
|
|
else {
|
|
p2= startvert+ dl->nr*a;
|
|
p1= p2+1;
|
|
p4= p2+ dl->nr;
|
|
p3= p1+ dl->nr;
|
|
b= 1;
|
|
}
|
|
if( (dl->flag & DL_CYCL_V) && a==dl->parts-1) {
|
|
p3-= dl->parts*dl->nr;
|
|
p4-= dl->parts*dl->nr;
|
|
}
|
|
|
|
for(; b<dl->nr; b++) {
|
|
mface->v1= p1;
|
|
mface->v2= p3;
|
|
mface->v3= p4;
|
|
mface->v4= p2;
|
|
mface->mat_nr= (unsigned char)dl->col;
|
|
test_index_face(mface, NULL, 0, 4);
|
|
|
|
if(smooth) mface->flag |= ME_SMOOTH;
|
|
mface++;
|
|
|
|
p4= p3;
|
|
p3++;
|
|
p2= p1;
|
|
p1++;
|
|
}
|
|
}
|
|
|
|
}
|
|
|
|
dl= dl->next;
|
|
}
|
|
|
|
*_totvert= totvert;
|
|
*_totface= totvlak;
|
|
|
|
make_edges_mdata(*allvert, *allface, totvert, totvlak, 0, alledge, _totedge);
|
|
mfaces_strip_loose(*allface, _totface);
|
|
|
|
return 0;
|
|
}
|
|
|
|
/* this may fail replacing ob->data, be sure to check ob->type */
|
|
void nurbs_to_mesh(Object *ob)
|
|
{
|
|
Main *bmain= G.main;
|
|
Object *ob1;
|
|
DerivedMesh *dm= ob->derivedFinal;
|
|
Mesh *me;
|
|
Curve *cu;
|
|
MVert *allvert= NULL;
|
|
MEdge *alledge= NULL;
|
|
MFace *allface= NULL;
|
|
int totvert, totedge, totface;
|
|
|
|
cu= ob->data;
|
|
|
|
if (dm == NULL) {
|
|
if (nurbs_to_mdata (ob, &allvert, &totvert, &alledge, &totedge, &allface, &totface) != 0) {
|
|
/* Error initializing */
|
|
return;
|
|
}
|
|
|
|
/* make mesh */
|
|
me= add_mesh("Mesh");
|
|
me->totvert= totvert;
|
|
me->totface= totface;
|
|
me->totedge= totedge;
|
|
|
|
me->mvert= CustomData_add_layer(&me->vdata, CD_MVERT, CD_ASSIGN, allvert, me->totvert);
|
|
me->mface= CustomData_add_layer(&me->fdata, CD_MFACE, CD_ASSIGN, allface, me->totface);
|
|
me->medge= CustomData_add_layer(&me->edata, CD_MEDGE, CD_ASSIGN, alledge, me->totedge);
|
|
|
|
mesh_calc_normals(me->mvert, me->totvert, me->mface, me->totface, NULL);
|
|
} else {
|
|
me= add_mesh("Mesh");
|
|
DM_to_mesh(dm, me);
|
|
}
|
|
|
|
me->totcol= cu->totcol;
|
|
me->mat= cu->mat;
|
|
|
|
tex_space_mesh(me);
|
|
|
|
cu->mat= 0;
|
|
cu->totcol= 0;
|
|
|
|
if(ob->data) {
|
|
free_libblock(&bmain->curve, ob->data);
|
|
}
|
|
ob->data= me;
|
|
ob->type= OB_MESH;
|
|
|
|
/* other users */
|
|
ob1= bmain->object.first;
|
|
while(ob1) {
|
|
if(ob1->data==cu) {
|
|
ob1->type= OB_MESH;
|
|
|
|
ob1->data= ob->data;
|
|
id_us_plus((ID *)ob->data);
|
|
}
|
|
ob1= ob1->id.next;
|
|
}
|
|
}
|
|
|
|
typedef struct EdgeLink {
|
|
Link *next, *prev;
|
|
void *edge;
|
|
} EdgeLink;
|
|
|
|
typedef struct VertLink {
|
|
Link *next, *prev;
|
|
int index;
|
|
} VertLink;
|
|
|
|
static void prependPolyLineVert(ListBase *lb, int index)
|
|
{
|
|
VertLink *vl= MEM_callocN(sizeof(VertLink), "VertLink");
|
|
vl->index = index;
|
|
BLI_addhead(lb, vl);
|
|
}
|
|
|
|
static void appendPolyLineVert(ListBase *lb, int index)
|
|
{
|
|
VertLink *vl= MEM_callocN(sizeof(VertLink), "VertLink");
|
|
vl->index = index;
|
|
BLI_addtail(lb, vl);
|
|
}
|
|
|
|
void mesh_to_curve(Scene *scene, Object *ob)
|
|
{
|
|
/* make new mesh data from the original copy */
|
|
DerivedMesh *dm= mesh_get_derived_final(scene, ob, CD_MASK_MESH);
|
|
|
|
MVert *mverts= dm->getVertArray(dm);
|
|
MEdge *med, *medge= dm->getEdgeArray(dm);
|
|
MFace *mf, *mface= dm->getTessFaceArray(dm);
|
|
|
|
int totedge = dm->getNumEdges(dm);
|
|
int totface = dm->getNumTessFaces(dm);
|
|
int totedges = 0;
|
|
int i, needsFree = 0;
|
|
|
|
/* only to detect edge polylines */
|
|
EdgeHash *eh = BLI_edgehash_new();
|
|
EdgeHash *eh_edge = BLI_edgehash_new();
|
|
|
|
|
|
ListBase edges = {NULL, NULL};
|
|
|
|
/* create edges from all faces (so as to find edges not in any faces) */
|
|
mf= mface;
|
|
for (i = 0; i < totface; i++, mf++) {
|
|
if (!BLI_edgehash_haskey(eh, mf->v1, mf->v2))
|
|
BLI_edgehash_insert(eh, mf->v1, mf->v2, NULL);
|
|
if (!BLI_edgehash_haskey(eh, mf->v2, mf->v3))
|
|
BLI_edgehash_insert(eh, mf->v2, mf->v3, NULL);
|
|
|
|
if (mf->v4) {
|
|
if (!BLI_edgehash_haskey(eh, mf->v3, mf->v4))
|
|
BLI_edgehash_insert(eh, mf->v3, mf->v4, NULL);
|
|
if (!BLI_edgehash_haskey(eh, mf->v4, mf->v1))
|
|
BLI_edgehash_insert(eh, mf->v4, mf->v1, NULL);
|
|
} else {
|
|
if (!BLI_edgehash_haskey(eh, mf->v3, mf->v1))
|
|
BLI_edgehash_insert(eh, mf->v3, mf->v1, NULL);
|
|
}
|
|
}
|
|
|
|
med= medge;
|
|
for(i=0; i<totedge; i++, med++) {
|
|
if (!BLI_edgehash_haskey(eh, med->v1, med->v2)) {
|
|
EdgeLink *edl= MEM_callocN(sizeof(EdgeLink), "EdgeLink");
|
|
|
|
BLI_edgehash_insert(eh_edge, med->v1, med->v2, NULL);
|
|
edl->edge= med;
|
|
|
|
BLI_addtail(&edges, edl); totedges++;
|
|
}
|
|
}
|
|
BLI_edgehash_free(eh_edge, NULL);
|
|
BLI_edgehash_free(eh, NULL);
|
|
|
|
if(edges.first) {
|
|
Curve *cu = add_curve(ob->id.name+2, OB_CURVE);
|
|
cu->flag |= CU_3D;
|
|
|
|
while(edges.first) {
|
|
/* each iteration find a polyline and add this as a nurbs poly spline */
|
|
|
|
ListBase polyline = {NULL, NULL}; /* store a list of VertLink's */
|
|
int closed = FALSE;
|
|
int totpoly= 0;
|
|
MEdge *med_current= ((EdgeLink *)edges.last)->edge;
|
|
int startVert= med_current->v1;
|
|
int endVert= med_current->v2;
|
|
int ok= TRUE;
|
|
|
|
appendPolyLineVert(&polyline, startVert); totpoly++;
|
|
appendPolyLineVert(&polyline, endVert); totpoly++;
|
|
BLI_freelinkN(&edges, edges.last); totedges--;
|
|
|
|
while(ok) { /* while connected edges are found... */
|
|
ok = FALSE;
|
|
i= totedges;
|
|
while(i) {
|
|
EdgeLink *edl;
|
|
|
|
i-=1;
|
|
edl= BLI_findlink(&edges, i);
|
|
med= edl->edge;
|
|
|
|
if(med->v1==endVert) {
|
|
endVert = med->v2;
|
|
appendPolyLineVert(&polyline, med->v2); totpoly++;
|
|
BLI_freelinkN(&edges, edl); totedges--;
|
|
ok= TRUE;
|
|
}
|
|
else if(med->v2==endVert) {
|
|
endVert = med->v1;
|
|
appendPolyLineVert(&polyline, endVert); totpoly++;
|
|
BLI_freelinkN(&edges, edl); totedges--;
|
|
ok= TRUE;
|
|
}
|
|
else if(med->v1==startVert) {
|
|
startVert = med->v2;
|
|
prependPolyLineVert(&polyline, startVert); totpoly++;
|
|
BLI_freelinkN(&edges, edl); totedges--;
|
|
ok= TRUE;
|
|
}
|
|
else if(med->v2==startVert) {
|
|
startVert = med->v1;
|
|
prependPolyLineVert(&polyline, startVert); totpoly++;
|
|
BLI_freelinkN(&edges, edl); totedges--;
|
|
ok= TRUE;
|
|
}
|
|
}
|
|
}
|
|
|
|
/* Now we have a polyline, make into a curve */
|
|
if(startVert==endVert) {
|
|
BLI_freelinkN(&polyline, polyline.last);
|
|
totpoly--;
|
|
closed = TRUE;
|
|
}
|
|
|
|
/* --- nurbs --- */
|
|
{
|
|
Nurb *nu;
|
|
BPoint *bp;
|
|
VertLink *vl;
|
|
|
|
/* create new 'nurb' within the curve */
|
|
nu = (Nurb *)MEM_callocN(sizeof(Nurb), "MeshNurb");
|
|
|
|
nu->pntsu= totpoly;
|
|
nu->pntsv= 1;
|
|
nu->orderu= 4;
|
|
nu->flagu= CU_NURB_ENDPOINT | (closed ? CU_NURB_CYCLIC:0); /* endpoint */
|
|
nu->resolu= 12;
|
|
|
|
nu->bp= (BPoint *)MEM_callocN(sizeof(BPoint)*totpoly, "bpoints");
|
|
|
|
/* add points */
|
|
vl= polyline.first;
|
|
for (i=0, bp=nu->bp; i < totpoly; i++, bp++, vl=(VertLink *)vl->next) {
|
|
copy_v3_v3(bp->vec, mverts[vl->index].co);
|
|
bp->f1= SELECT;
|
|
bp->radius = bp->weight = 1.0;
|
|
}
|
|
BLI_freelistN(&polyline);
|
|
|
|
/* add nurb to curve */
|
|
BLI_addtail(&cu->nurb, nu);
|
|
}
|
|
/* --- done with nurbs --- */
|
|
}
|
|
|
|
((Mesh *)ob->data)->id.us--;
|
|
ob->data= cu;
|
|
ob->type= OB_CURVE;
|
|
|
|
/* curve objects can't contain DM in usual cases, we could free memory */
|
|
needsFree= 1;
|
|
}
|
|
|
|
dm->needsFree = needsFree;
|
|
dm->release(dm);
|
|
|
|
if (needsFree) {
|
|
ob->derivedFinal = NULL;
|
|
|
|
/* curve object could have got bounding box only in special cases */
|
|
if(ob->bb) {
|
|
MEM_freeN(ob->bb);
|
|
ob->bb= NULL;
|
|
}
|
|
}
|
|
}
|
|
|
|
void mesh_delete_material_index(Mesh *me, int index)
|
|
{
|
|
int i;
|
|
|
|
for (i=0; i<me->totface; i++) {
|
|
MFace *mf = &((MFace*) me->mface)[i];
|
|
if (mf->mat_nr && mf->mat_nr>=index)
|
|
mf->mat_nr--;
|
|
}
|
|
}
|
|
|
|
void mesh_set_smooth_flag(Object *meshOb, int enableSmooth)
|
|
{
|
|
Mesh *me = meshOb->data;
|
|
int i;
|
|
|
|
for (i=0; i<me->totface; i++) {
|
|
MFace *mf = &((MFace*) me->mface)[i];
|
|
|
|
if (enableSmooth) {
|
|
mf->flag |= ME_SMOOTH;
|
|
} else {
|
|
mf->flag &= ~ME_SMOOTH;
|
|
}
|
|
}
|
|
|
|
// XXX do this in caller DAG_id_flush_update(&me->id, OB_RECALC_DATA);
|
|
}
|
|
|
|
void mesh_calc_normals(MVert *mverts, int numVerts, MFace *mfaces, int numFaces, float **faceNors_r)
|
|
{
|
|
float (*tnorms)[3]= MEM_callocN(numVerts*sizeof(*tnorms), "tnorms");
|
|
float *fnors= MEM_mallocN(sizeof(*fnors)*3*numFaces, "meshnormals");
|
|
int i;
|
|
|
|
for (i=0; i<numFaces; i++) {
|
|
MFace *mf= &mfaces[i];
|
|
float *f_no= &fnors[i*3];
|
|
|
|
if (mf->v4)
|
|
normal_quad_v3( f_no,mverts[mf->v1].co, mverts[mf->v2].co, mverts[mf->v3].co, mverts[mf->v4].co);
|
|
else
|
|
normal_tri_v3( f_no,mverts[mf->v1].co, mverts[mf->v2].co, mverts[mf->v3].co);
|
|
|
|
add_v3_v3(tnorms[mf->v1], f_no);
|
|
add_v3_v3(tnorms[mf->v2], f_no);
|
|
add_v3_v3(tnorms[mf->v3], f_no);
|
|
if (mf->v4)
|
|
add_v3_v3(tnorms[mf->v4], f_no);
|
|
}
|
|
for (i=0; i<numVerts; i++) {
|
|
MVert *mv= &mverts[i];
|
|
float *no= tnorms[i];
|
|
|
|
if (normalize_v3(no)==0.0)
|
|
normalize_v3_v3(no, mv->co);
|
|
|
|
normal_float_to_short_v3(mv->no, no);
|
|
}
|
|
|
|
MEM_freeN(tnorms);
|
|
|
|
if (faceNors_r) {
|
|
*faceNors_r = fnors;
|
|
} else {
|
|
MEM_freeN(fnors);
|
|
}
|
|
}
|
|
|
|
float (*mesh_getVertexCos(Mesh *me, int *numVerts_r))[3]
|
|
{
|
|
int i, numVerts = me->totvert;
|
|
float (*cos)[3] = MEM_mallocN(sizeof(*cos)*numVerts, "vertexcos1");
|
|
|
|
if (numVerts_r) *numVerts_r = numVerts;
|
|
for (i=0; i<numVerts; i++)
|
|
VECCOPY(cos[i], me->mvert[i].co);
|
|
|
|
return cos;
|
|
}
|
|
|
|
UvVertMap *make_uv_vert_map(struct MFace *mface, struct MTFace *tface, unsigned int totface, unsigned int totvert, int selected, float *limit)
|
|
{
|
|
UvVertMap *vmap;
|
|
UvMapVert *buf;
|
|
MFace *mf;
|
|
MTFace *tf;
|
|
unsigned int a;
|
|
int i, totuv, nverts;
|
|
|
|
totuv = 0;
|
|
|
|
/* generate UvMapVert array */
|
|
mf= mface;
|
|
tf= tface;
|
|
for(a=0; a<totface; a++, mf++, tf++)
|
|
if(!selected || (!(mf->flag & ME_HIDE) && (mf->flag & ME_FACE_SEL)))
|
|
totuv += (mf->v4)? 4: 3;
|
|
|
|
if(totuv==0)
|
|
return NULL;
|
|
|
|
vmap= (UvVertMap*)MEM_callocN(sizeof(*vmap), "UvVertMap");
|
|
if (!vmap)
|
|
return NULL;
|
|
|
|
vmap->vert= (UvMapVert**)MEM_callocN(sizeof(*vmap->vert)*totvert, "UvMapVert*");
|
|
buf= vmap->buf= (UvMapVert*)MEM_callocN(sizeof(*vmap->buf)*totuv, "UvMapVert");
|
|
|
|
if (!vmap->vert || !vmap->buf) {
|
|
free_uv_vert_map(vmap);
|
|
return NULL;
|
|
}
|
|
|
|
mf= mface;
|
|
tf= tface;
|
|
for(a=0; a<totface; a++, mf++, tf++) {
|
|
if(!selected || (!(mf->flag & ME_HIDE) && (mf->flag & ME_FACE_SEL))) {
|
|
nverts= (mf->v4)? 4: 3;
|
|
|
|
for(i=0; i<nverts; i++) {
|
|
buf->tfindex= i;
|
|
buf->f= a;
|
|
buf->separate = 0;
|
|
buf->next= vmap->vert[*(&mf->v1 + i)];
|
|
vmap->vert[*(&mf->v1 + i)]= buf;
|
|
buf++;
|
|
}
|
|
}
|
|
}
|
|
|
|
/* sort individual uvs for each vert */
|
|
tf= tface;
|
|
for(a=0; a<totvert; a++) {
|
|
UvMapVert *newvlist= NULL, *vlist=vmap->vert[a];
|
|
UvMapVert *iterv, *v, *lastv, *next;
|
|
float *uv, *uv2, uvdiff[2];
|
|
|
|
while(vlist) {
|
|
v= vlist;
|
|
vlist= vlist->next;
|
|
v->next= newvlist;
|
|
newvlist= v;
|
|
|
|
uv= (tf+v->f)->uv[v->tfindex];
|
|
lastv= NULL;
|
|
iterv= vlist;
|
|
|
|
while(iterv) {
|
|
next= iterv->next;
|
|
|
|
uv2= (tf+iterv->f)->uv[iterv->tfindex];
|
|
sub_v2_v2v2(uvdiff, uv2, uv);
|
|
|
|
|
|
if(fabs(uv[0]-uv2[0]) < limit[0] && fabs(uv[1]-uv2[1]) < limit[1]) {
|
|
if(lastv) lastv->next= next;
|
|
else vlist= next;
|
|
iterv->next= newvlist;
|
|
newvlist= iterv;
|
|
}
|
|
else
|
|
lastv=iterv;
|
|
|
|
iterv= next;
|
|
}
|
|
|
|
newvlist->separate = 1;
|
|
}
|
|
|
|
vmap->vert[a]= newvlist;
|
|
}
|
|
|
|
return vmap;
|
|
}
|
|
|
|
UvMapVert *get_uv_map_vert(UvVertMap *vmap, unsigned int v)
|
|
{
|
|
return vmap->vert[v];
|
|
}
|
|
|
|
void free_uv_vert_map(UvVertMap *vmap)
|
|
{
|
|
if (vmap) {
|
|
if (vmap->vert) MEM_freeN(vmap->vert);
|
|
if (vmap->buf) MEM_freeN(vmap->buf);
|
|
MEM_freeN(vmap);
|
|
}
|
|
}
|
|
|
|
/* Generates a map where the key is the vertex and the value is a list
|
|
of faces that use that vertex as a corner. The lists are allocated
|
|
from one memory pool. */
|
|
void create_vert_face_map(ListBase **map, IndexNode **mem, const MFace *mface, const int totvert, const int totface)
|
|
{
|
|
int i,j;
|
|
IndexNode *node = NULL;
|
|
|
|
(*map) = MEM_callocN(sizeof(ListBase) * totvert, "vert face map");
|
|
(*mem) = MEM_callocN(sizeof(IndexNode) * totface*4, "vert face map mem");
|
|
node = *mem;
|
|
|
|
/* Find the users */
|
|
for(i = 0; i < totface; ++i){
|
|
for(j = 0; j < (mface[i].v4?4:3); ++j, ++node) {
|
|
node->index = i;
|
|
BLI_addtail(&(*map)[((unsigned int*)(&mface[i]))[j]], node);
|
|
}
|
|
}
|
|
}
|
|
|
|
/* Generates a map where the key is the vertex and the value is a list
|
|
of edges that use that vertex as an endpoint. The lists are allocated
|
|
from one memory pool. */
|
|
void create_vert_edge_map(ListBase **map, IndexNode **mem, const MEdge *medge, const int totvert, const int totedge)
|
|
{
|
|
int i, j;
|
|
IndexNode *node = NULL;
|
|
|
|
(*map) = MEM_callocN(sizeof(ListBase) * totvert, "vert edge map");
|
|
(*mem) = MEM_callocN(sizeof(IndexNode) * totedge * 2, "vert edge map mem");
|
|
node = *mem;
|
|
|
|
/* Find the users */
|
|
for(i = 0; i < totedge; ++i){
|
|
for(j = 0; j < 2; ++j, ++node) {
|
|
node->index = i;
|
|
BLI_addtail(&(*map)[((unsigned int*)(&medge[i].v1))[j]], node);
|
|
}
|
|
}
|
|
}
|
|
|
|
/* Partial Mesh Visibility */
|
|
PartialVisibility *mesh_pmv_copy(PartialVisibility *pmv)
|
|
{
|
|
PartialVisibility *n= MEM_dupallocN(pmv);
|
|
n->vert_map= MEM_dupallocN(pmv->vert_map);
|
|
n->edge_map= MEM_dupallocN(pmv->edge_map);
|
|
n->old_edges= MEM_dupallocN(pmv->old_edges);
|
|
n->old_faces= MEM_dupallocN(pmv->old_faces);
|
|
return n;
|
|
}
|
|
|
|
void mesh_pmv_free(PartialVisibility *pv)
|
|
{
|
|
MEM_freeN(pv->vert_map);
|
|
MEM_freeN(pv->edge_map);
|
|
MEM_freeN(pv->old_faces);
|
|
MEM_freeN(pv->old_edges);
|
|
MEM_freeN(pv);
|
|
}
|
|
|
|
void mesh_pmv_revert(Object *ob, Mesh *me)
|
|
{
|
|
if(me->pv) {
|
|
unsigned i;
|
|
MVert *nve, *old_verts;
|
|
|
|
/* Reorder vertices */
|
|
nve= me->mvert;
|
|
old_verts = MEM_mallocN(sizeof(MVert)*me->pv->totvert,"PMV revert verts");
|
|
for(i=0; i<me->pv->totvert; ++i)
|
|
old_verts[i]= nve[me->pv->vert_map[i]];
|
|
|
|
/* Restore verts, edges and faces */
|
|
CustomData_free_layer_active(&me->vdata, CD_MVERT, me->totvert);
|
|
CustomData_free_layer_active(&me->edata, CD_MEDGE, me->totedge);
|
|
CustomData_free_layer_active(&me->fdata, CD_MFACE, me->totface);
|
|
|
|
CustomData_add_layer(&me->vdata, CD_MVERT, CD_ASSIGN, old_verts, me->pv->totvert);
|
|
CustomData_add_layer(&me->edata, CD_MEDGE, CD_ASSIGN, me->pv->old_edges, me->pv->totedge);
|
|
CustomData_add_layer(&me->fdata, CD_MFACE, CD_ASSIGN, me->pv->old_faces, me->pv->totface);
|
|
mesh_update_customdata_pointers(me);
|
|
|
|
me->totvert= me->pv->totvert;
|
|
me->totedge= me->pv->totedge;
|
|
me->totface= me->pv->totface;
|
|
|
|
me->pv->old_edges= NULL;
|
|
me->pv->old_faces= NULL;
|
|
|
|
/* Free maps */
|
|
MEM_freeN(me->pv->edge_map);
|
|
me->pv->edge_map= NULL;
|
|
MEM_freeN(me->pv->vert_map);
|
|
me->pv->vert_map= NULL;
|
|
|
|
// XXX do this in caller DAG_id_flush_update(&me->id, OB_RECALC_DATA);
|
|
}
|
|
}
|
|
|
|
void mesh_pmv_off(Object *ob, Mesh *me)
|
|
{
|
|
if(ob && me->pv) {
|
|
mesh_pmv_revert(ob, me);
|
|
MEM_freeN(me->pv);
|
|
me->pv= NULL;
|
|
}
|
|
}
|
|
|
|
static void mesh_loops_to_corners(CustomData *fdata, CustomData *ldata,
|
|
CustomData *pdata, int lindex[3], int findex,
|
|
int polyindex, int numTex, int numCol)
|
|
{
|
|
MTFace *texface;
|
|
MTexPoly *texpoly;
|
|
MCol *mcol;
|
|
MLoopCol *mloopcol;
|
|
MLoopUV *mloopuv;
|
|
int i, j, hasWCol = CustomData_has_layer(ldata, CD_WEIGHT_MLOOPCOL);
|
|
|
|
for(i=0; i < numTex; i++){
|
|
texface = CustomData_get_n(fdata, CD_MTFACE, findex, i);
|
|
texpoly = CustomData_get_n(pdata, CD_MTEXPOLY, polyindex, i);
|
|
|
|
texface->tpage = texpoly->tpage;
|
|
texface->flag = texpoly->flag;
|
|
texface->transp = texpoly->transp;
|
|
texface->mode = texpoly->mode;
|
|
texface->tile = texpoly->tile;
|
|
texface->unwrap = texpoly->unwrap;
|
|
|
|
for (j=0; j<3; j++) {
|
|
mloopuv = CustomData_get_n(ldata, CD_MLOOPUV, lindex[j], i);
|
|
texface->uv[j][0] = mloopuv->uv[0];
|
|
texface->uv[j][1] = mloopuv->uv[1];
|
|
}
|
|
}
|
|
|
|
for(i=0; i < numCol; i++){
|
|
mcol = CustomData_get_n(fdata, CD_MCOL, findex, i);
|
|
|
|
for (j=0; j<3; j++) {
|
|
mloopcol = CustomData_get_n(ldata, CD_MLOOPCOL, lindex[j], i);
|
|
mcol[j].r = mloopcol->r;
|
|
mcol[j].g = mloopcol->g;
|
|
mcol[j].b = mloopcol->b;
|
|
mcol[j].a = mloopcol->a;
|
|
}
|
|
}
|
|
|
|
if (hasWCol) {
|
|
mcol = CustomData_get(fdata, findex, CD_WEIGHT_MCOL);
|
|
|
|
for (j=0; j<3; j++) {
|
|
mloopcol = CustomData_get(ldata, lindex[j], CD_WEIGHT_MLOOPCOL);
|
|
mcol[j].r = mloopcol->r;
|
|
mcol[j].g = mloopcol->g;
|
|
mcol[j].b = mloopcol->b;
|
|
mcol[j].a = mloopcol->a;
|
|
}
|
|
}
|
|
}
|
|
|
|
/*
|
|
this function recreates a tesselation.
|
|
returns number of tesselation faces.
|
|
|
|
use_poly_origindex sets whether or not the tesselation faces' origindex
|
|
layer should point to original poly indices or real poly indices.
|
|
|
|
use_face_origindex sets the tesselation faces' origindex layer
|
|
to point to the tesselation faces themselves, not the polys.
|
|
|
|
if both of the above are 0, it'll use the indices of the mpolys of the MPoly
|
|
data in pdata, and ignore the origindex layer altogether.
|
|
*/
|
|
int mesh_recalcTesselation(CustomData *fdata,
|
|
CustomData *ldata, CustomData *pdata,
|
|
MVert *mvert, int totface, int totloop,
|
|
int totpoly, int use_poly_origindex,
|
|
int use_face_origindex)
|
|
{
|
|
MPoly *mp, *mpoly;
|
|
MLoop *ml, *mloop;
|
|
MFace *mf = NULL, *mface;
|
|
BLI_array_declare(mf);
|
|
EditVert *v, *lastv, *firstv;
|
|
EditFace *f;
|
|
BLI_array_declare(origIndex);
|
|
int i, j, k, lindex[3], *origIndex = NULL, *polyorigIndex;
|
|
int numTex, numCol;
|
|
|
|
mpoly = CustomData_get_layer(pdata, CD_MPOLY);
|
|
mloop = CustomData_get_layer(ldata, CD_MLOOP);
|
|
|
|
numTex = CustomData_number_of_layers(ldata, CD_MLOOPUV);
|
|
numCol = CustomData_number_of_layers(ldata, CD_MLOOPCOL);
|
|
|
|
k = 0;
|
|
mp = mpoly;
|
|
polyorigIndex = use_poly_origindex? CustomData_get_layer(pdata, CD_ORIGINDEX) : NULL;
|
|
for (i=0; i<totpoly; i++, mp++) {
|
|
ml = mloop + mp->loopstart;
|
|
firstv = NULL;
|
|
lastv = NULL;
|
|
for (j=0; j<mp->totloop; j++, ml++) {
|
|
v = BLI_addfillvert(mvert[ml->v].co);
|
|
if (polyorigIndex)
|
|
v->tmp.l = polyorigIndex[i];
|
|
else
|
|
v->tmp.l = i;
|
|
|
|
v->keyindex = mp->loopstart + j;
|
|
|
|
if (lastv)
|
|
BLI_addfilledge(lastv, v);
|
|
|
|
if (!firstv)
|
|
firstv = v;
|
|
lastv = v;
|
|
}
|
|
BLI_addfilledge(lastv, firstv);
|
|
|
|
BLI_edgefill(0, 0);
|
|
for (f=fillfacebase.first; f; f=f->next) {
|
|
BLI_array_growone(mf);
|
|
BLI_array_growone(origIndex);
|
|
|
|
/*these are loop indices, they'll be transformed
|
|
into vert indices later.*/
|
|
mf[k].v1 = f->v1->keyindex;
|
|
mf[k].v2 = f->v2->keyindex;
|
|
mf[k].v3 = f->v3->keyindex;
|
|
mf[k].v4 = f->v1->tmp.l;
|
|
|
|
mf[k].mat_nr = mp->mat_nr;
|
|
mf[k].flag = mp->flag;
|
|
origIndex[k] = use_face_origindex ? k : f->v1->tmp.l;
|
|
|
|
k++;
|
|
}
|
|
|
|
BLI_end_edgefill();
|
|
}
|
|
|
|
CustomData_free(fdata, totface);
|
|
memset(fdata, 0, sizeof(CustomData));
|
|
totface = k;
|
|
|
|
CustomData_add_layer(fdata, CD_MFACE, CD_ASSIGN, mf, totface);
|
|
CustomData_add_layer(fdata, CD_ORIGINDEX, CD_ASSIGN, origIndex, totface);
|
|
CustomData_from_bmeshpoly(fdata, pdata, ldata, totface);
|
|
|
|
mface = mf;
|
|
for (i=0; i<totface; i++, mf++) {
|
|
/*ensure winding is correct*/
|
|
if (mf->v1 > mf->v2) {
|
|
SWAP(int, mf->v1, mf->v2);
|
|
}
|
|
if (mf->v2 > mf->v3) {
|
|
SWAP(int, mf->v2, mf->v3);
|
|
}
|
|
if (mf->v1 > mf->v2) {
|
|
SWAP(int, mf->v1, mf->v2);
|
|
}
|
|
|
|
lindex[0] = mf->v1;
|
|
lindex[1] = mf->v2;
|
|
lindex[2] = mf->v3;
|
|
|
|
/*transform loop indices to vert indices*/
|
|
mf->v1 = mloop[mf->v1].v;
|
|
mf->v2 = mloop[mf->v2].v;
|
|
mf->v3 = mloop[mf->v3].v;
|
|
|
|
mesh_loops_to_corners(fdata, ldata, pdata,
|
|
lindex, i, mf->v4, numTex, numCol);
|
|
|
|
mf->v4 = 0;
|
|
}
|
|
|
|
return totface;
|
|
}
|
|
|
|
/*
|
|
* COMPUTE POLY NORMAL
|
|
*
|
|
* Computes the normal of a planar
|
|
* polygon See Graphics Gems for
|
|
* computing newell normal.
|
|
*
|
|
*/
|
|
static void mesh_calc_ngon_normal(MPoly *mpoly, MLoop *loopstart,
|
|
MVert *mvert, float *normal)
|
|
{
|
|
|
|
MVert *v1, *v2, *v3;
|
|
double u[3], v[3], w[3];
|
|
double n[3] = {0.0, 0.0, 0.0}, l;
|
|
int i, s=0;
|
|
|
|
for(i = 0; i < mpoly->totloop; i++){
|
|
v1 = mvert + loopstart[i].v;
|
|
v2 = mvert + loopstart[(i+1)%mpoly->totloop].v;
|
|
v3 = mvert + loopstart[(i+2)%mpoly->totloop].v;
|
|
|
|
VECCOPY(u, v1->co);
|
|
VECCOPY(v, v2->co);
|
|
VECCOPY(w, v3->co);
|
|
|
|
/*this fixes some weird numerical error*/
|
|
if (i==0) {
|
|
u[0] += 0.0001f;
|
|
u[1] += 0.0001f;
|
|
u[2] += 0.0001f;
|
|
}
|
|
|
|
/* newell's method
|
|
|
|
so thats?:
|
|
(a[1] - b[1]) * (a[2] + b[2]);
|
|
a[1]*b[2] - b[1]*a[2] - b[1]*b[2] + a[1]*a[2]
|
|
|
|
odd. half of that is the cross product. . .what's the
|
|
other half?
|
|
|
|
also could be like a[1]*(b[2] + a[2]) - b[1]*(a[2] - b[2])
|
|
*/
|
|
|
|
n[0] += (u[1] - v[1]) * (u[2] + v[2]);
|
|
n[1] += (u[2] - v[2]) * (u[0] + v[0]);
|
|
n[2] += (u[0] - v[0]) * (u[1] + v[1]);
|
|
}
|
|
|
|
l = n[0]*n[0]+n[1]*n[1]+n[2]*n[2];
|
|
l = sqrt(l);
|
|
|
|
if (l == 0.0) {
|
|
normal[0] = 0.0f;
|
|
normal[1] = 0.0f;
|
|
normal[2] = 1.0f;
|
|
|
|
return;
|
|
} else l = 1.0f / l;
|
|
|
|
n[0] *= l;
|
|
n[1] *= l;
|
|
n[2] *= l;
|
|
|
|
normal[0] = (float) n[0];
|
|
normal[1] = (float) n[1];
|
|
normal[2] = (float) n[2];
|
|
|
|
}
|
|
|
|
void mesh_calc_poly_normal(MPoly *mpoly, MLoop *loopstart,
|
|
MVert *mvarray, float *no)
|
|
{
|
|
if(mpoly->totloop > 4) {
|
|
mesh_calc_ngon_normal(mpoly, loopstart, mvarray, no);
|
|
}
|
|
else if(mpoly->totloop == 3){
|
|
MVert *v1, *v2, *v3;
|
|
|
|
v1 = mvarray + (loopstart++)->v;
|
|
v2 = mvarray + (loopstart++)->v;
|
|
v3 = mvarray + loopstart->v;
|
|
normal_tri_v3( no,v1->co, v2->co, v3->co);
|
|
}
|
|
else if(mpoly->totloop == 4){
|
|
MVert *v1, *v2, *v3, *v4;
|
|
|
|
v1 = mvarray + (loopstart++)->v;
|
|
v2 = mvarray + (loopstart++)->v;
|
|
v3 = mvarray + (loopstart++)->v;
|
|
v4 = mvarray + loopstart->v;
|
|
normal_quad_v3( no,v1->co, v2->co, v3->co, v4->co);
|
|
}
|
|
else{ /*horrible, two sided face!*/
|
|
no[0] = 0.0;
|
|
no[1] = 0.0;
|
|
no[2] = 1.0;
|
|
}
|
|
}
|
|
|
|
/* basic vertex data functions */
|
|
int minmax_mesh(Mesh *me, float min[3], float max[3])
|
|
{
|
|
int i= me->totvert;
|
|
MVert *mvert;
|
|
for(mvert= me->mvert; i--; mvert++) {
|
|
DO_MINMAX(mvert->co, min, max);
|
|
}
|
|
|
|
return (me->totvert != 0);
|
|
}
|
|
|
|
int mesh_center_median(Mesh *me, float cent[3])
|
|
{
|
|
int i= me->totvert;
|
|
MVert *mvert;
|
|
zero_v3(cent);
|
|
for(mvert= me->mvert; i--; mvert++) {
|
|
add_v3_v3(cent, mvert->co);
|
|
}
|
|
mul_v3_fl(cent, 1.0f/(float)me->totvert);
|
|
|
|
return (me->totvert != 0);
|
|
}
|
|
|
|
int mesh_center_bounds(Mesh *me, float cent[3])
|
|
{
|
|
float min[3], max[3];
|
|
INIT_MINMAX(min, max);
|
|
if(minmax_mesh(me, min, max)) {
|
|
mid_v3_v3v3(cent, min, max);
|
|
return 1;
|
|
}
|
|
|
|
return 0;
|
|
}
|
|
|
|
void mesh_translate(Mesh *me, float offset[3], int do_keys)
|
|
{
|
|
int i= me->totvert;
|
|
MVert *mvert;
|
|
for(mvert= me->mvert; i--; mvert++) {
|
|
add_v3_v3(mvert->co, offset);
|
|
}
|
|
|
|
if (do_keys && me->key) {
|
|
KeyBlock *kb;
|
|
for (kb=me->key->block.first; kb; kb=kb->next) {
|
|
float *fp= kb->data;
|
|
for (i= kb->totelem; i--; fp+=3) {
|
|
add_v3_v3(fp, offset);
|
|
}
|
|
}
|
|
}
|
|
}
|