- move GS() define into DNA_ID.h - add BLI_utildefines as an automatic include with makesrna generated files.
		
			
				
	
	
		
			636 lines
		
	
	
		
			16 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
			
		
		
	
	
			636 lines
		
	
	
		
			16 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
/*
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* $Id$
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*
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* ***** BEGIN GPL LICENSE BLOCK *****
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software  Foundation,
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* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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* The Original Code is Copyright (C) 2005 by the Blender Foundation.
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* All rights reserved.
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*
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* Contributor(s): Daniel Dunbar
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*                 Ton Roosendaal,
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*                 Ben Batt,
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*                 Brecht Van Lommel,
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*                 Campbell Barton
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*
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* ***** END GPL LICENSE BLOCK *****
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*
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*/
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#include "DNA_meshdata_types.h"
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#include "DNA_object_types.h"
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#include "BLI_math.h"
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#include "BLI_utildefines.h"
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#include "BKE_deform.h"
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#include "BKE_DerivedMesh.h"
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#include "BKE_modifier.h"
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#include "depsgraph_private.h"
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#include "MOD_util.h"
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static void initData(ModifierData *md)
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{
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	CastModifierData *cmd = (CastModifierData*) md;
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	cmd->fac = 0.5f;
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	cmd->radius = 0.0f;
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	cmd->size = 0.0f;
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	cmd->flag = MOD_CAST_X | MOD_CAST_Y | MOD_CAST_Z
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			| MOD_CAST_SIZE_FROM_RADIUS;
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	cmd->type = MOD_CAST_TYPE_SPHERE;
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	cmd->defgrp_name[0] = '\0';
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	cmd->object = NULL;
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}
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static void copyData(ModifierData *md, ModifierData *target)
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{
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	CastModifierData *cmd = (CastModifierData*) md;
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	CastModifierData *tcmd = (CastModifierData*) target;
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	tcmd->fac = cmd->fac;
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	tcmd->radius = cmd->radius;
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	tcmd->size = cmd->size;
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	tcmd->flag = cmd->flag;
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	tcmd->type = cmd->type;
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	tcmd->object = cmd->object;
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	strncpy(tcmd->defgrp_name, cmd->defgrp_name, 32);
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}
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static int isDisabled(ModifierData *md, int UNUSED(useRenderParams))
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{
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	CastModifierData *cmd = (CastModifierData*) md;
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	short flag;
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	flag = cmd->flag & (MOD_CAST_X|MOD_CAST_Y|MOD_CAST_Z);
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	if((cmd->fac == 0.0f) || flag == 0) return 1;
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	return 0;
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}
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static CustomDataMask requiredDataMask(Object *UNUSED(ob), ModifierData *md)
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{
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	CastModifierData *cmd = (CastModifierData *)md;
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	CustomDataMask dataMask = 0;
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	/* ask for vertexgroups if we need them */
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	if(cmd->defgrp_name[0]) dataMask |= CD_MASK_MDEFORMVERT;
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	return dataMask;
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}
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static void foreachObjectLink(
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					   ModifierData *md, Object *ob,
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	void (*walk)(void *userData, Object *ob, Object **obpoin),
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		   void *userData)
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{
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	CastModifierData *cmd = (CastModifierData*) md;
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	walk (userData, ob, &cmd->object);
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}
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static void updateDepgraph(ModifierData *md, DagForest *forest,
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						struct Scene *UNUSED(scene),
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						Object *UNUSED(ob),
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						DagNode *obNode)
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{
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	CastModifierData *cmd = (CastModifierData*) md;
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	if (cmd->object) {
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		DagNode *curNode = dag_get_node(forest, cmd->object);
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		dag_add_relation(forest, curNode, obNode, DAG_RL_OB_DATA,
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			"Cast Modifier");
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	}
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}
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static void sphere_do(
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				   CastModifierData *cmd, Object *ob, DerivedMesh *dm,
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	   float (*vertexCos)[3], int numVerts)
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{
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	MDeformVert *dvert = NULL;
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	Object *ctrl_ob = NULL;
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	int i, defgrp_index;
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	int has_radius = 0;
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	short flag, type;
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	float fac, facm, len = 0.0f;
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	float vec[3], center[3] = {0.0f, 0.0f, 0.0f};
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	float mat[4][4], imat[4][4];
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	fac = cmd->fac;
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	facm = 1.0f - fac;
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	flag = cmd->flag;
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	type = cmd->type; /* projection type: sphere or cylinder */
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	if (type == MOD_CAST_TYPE_CYLINDER) 
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		flag &= ~MOD_CAST_Z;
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	ctrl_ob = cmd->object;
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	/* spherify's center is {0, 0, 0} (the ob's own center in its local
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	* space), by default, but if the user defined a control object,
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	* we use its location, transformed to ob's local space */
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	if (ctrl_ob) {
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		if(flag & MOD_CAST_USE_OB_TRANSFORM) {
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			invert_m4_m4(ctrl_ob->imat, ctrl_ob->obmat);
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			mul_m4_m4m4(mat, ob->obmat, ctrl_ob->imat);
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			invert_m4_m4(imat, mat);
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		}
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		invert_m4_m4(ob->imat, ob->obmat);
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		mul_v3_m4v3(center, ob->imat, ctrl_ob->obmat[3]);
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	}
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	/* now we check which options the user wants */
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	/* 1) (flag was checked in the "if (ctrl_ob)" block above) */
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	/* 2) cmd->radius > 0.0f: only the vertices within this radius from
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	* the center of the effect should be deformed */
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	if (cmd->radius > FLT_EPSILON) has_radius = 1;
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	/* 3) if we were given a vertex group name,
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	* only those vertices should be affected */
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	defgrp_index = defgroup_name_index(ob, cmd->defgrp_name);
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	if ((ob->type == OB_MESH) && dm && defgrp_index >= 0)
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		dvert = dm->getVertDataArray(dm, CD_MDEFORMVERT);
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	if(flag & MOD_CAST_SIZE_FROM_RADIUS) {
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		len = cmd->radius;
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	}
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	else {
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		len = cmd->size;
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	}
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	if(len <= 0) {
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		for (i = 0; i < numVerts; i++) {
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			len += len_v3v3(center, vertexCos[i]);
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		}
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		len /= numVerts;
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		if (len == 0.0f) len = 10.0f;
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	}
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	/* ready to apply the effect, one vertex at a time;
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	* tiny optimization: the code is separated (with parts repeated)
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	 * in two possible cases:
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	* with or w/o a vgroup. With lots of if's in the code below,
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	* further optimizations are possible, if needed */
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	if (dvert) { /* with a vgroup */
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		float fac_orig = fac;
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		for (i = 0; i < numVerts; i++) {
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			MDeformWeight *dw = NULL;
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			int j;
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			float tmp_co[3];
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			copy_v3_v3(tmp_co, vertexCos[i]);
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			if(ctrl_ob) {
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				if(flag & MOD_CAST_USE_OB_TRANSFORM) {
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					mul_m4_v3(mat, tmp_co);
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				} else {
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					sub_v3_v3(tmp_co, center);
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				}
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			}
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			copy_v3_v3(vec, tmp_co);
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			if (type == MOD_CAST_TYPE_CYLINDER)
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				vec[2] = 0.0f;
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			if (has_radius) {
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				if (len_v3(vec) > cmd->radius) continue;
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			}
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			for (j = 0; j < dvert[i].totweight; ++j) {
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				if(dvert[i].dw[j].def_nr == defgrp_index) {
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					dw = &dvert[i].dw[j];
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					break;
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				}
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			}
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			if (!dw) continue;
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			fac = fac_orig * dw->weight;
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			facm = 1.0f - fac;
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			normalize_v3(vec);
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			if (flag & MOD_CAST_X)
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				tmp_co[0] = fac*vec[0]*len + facm*tmp_co[0];
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			if (flag & MOD_CAST_Y)
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				tmp_co[1] = fac*vec[1]*len + facm*tmp_co[1];
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			if (flag & MOD_CAST_Z)
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				tmp_co[2] = fac*vec[2]*len + facm*tmp_co[2];
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			if(ctrl_ob) {
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				if(flag & MOD_CAST_USE_OB_TRANSFORM) {
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					mul_m4_v3(imat, tmp_co);
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				} else {
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					add_v3_v3(tmp_co, center);
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				}
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			}
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			copy_v3_v3(vertexCos[i], tmp_co);
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		}
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		return;
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	}
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	/* no vgroup */
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	for (i = 0; i < numVerts; i++) {
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		float tmp_co[3];
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		copy_v3_v3(tmp_co, vertexCos[i]);
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		if(ctrl_ob) {
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			if(flag & MOD_CAST_USE_OB_TRANSFORM) {
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				mul_m4_v3(mat, tmp_co);
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			} else {
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				sub_v3_v3(tmp_co, center);
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			}
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		}
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		copy_v3_v3(vec, tmp_co);
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		if (type == MOD_CAST_TYPE_CYLINDER)
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			vec[2] = 0.0f;
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		if (has_radius) {
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			if (len_v3(vec) > cmd->radius) continue;
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		}
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		normalize_v3(vec);
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		if (flag & MOD_CAST_X)
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			tmp_co[0] = fac*vec[0]*len + facm*tmp_co[0];
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		if (flag & MOD_CAST_Y)
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			tmp_co[1] = fac*vec[1]*len + facm*tmp_co[1];
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		if (flag & MOD_CAST_Z)
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			tmp_co[2] = fac*vec[2]*len + facm*tmp_co[2];
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		if(ctrl_ob) {
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			if(flag & MOD_CAST_USE_OB_TRANSFORM) {
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				mul_m4_v3(imat, tmp_co);
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			} else {
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				add_v3_v3(tmp_co, center);
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			}
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		}
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		copy_v3_v3(vertexCos[i], tmp_co);
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	}
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}
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static void cuboid_do(
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				   CastModifierData *cmd, Object *ob, DerivedMesh *dm,
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	   float (*vertexCos)[3], int numVerts)
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{
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	MDeformVert *dvert = NULL;
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	Object *ctrl_ob = NULL;
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	int i, defgrp_index;
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	int has_radius = 0;
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	short flag;
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	float fac, facm;
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	float min[3], max[3], bb[8][3];
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	float center[3] = {0.0f, 0.0f, 0.0f};
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	float mat[4][4], imat[4][4];
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	fac = cmd->fac;
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	facm = 1.0f - fac;
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	flag = cmd->flag;
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	ctrl_ob = cmd->object;
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	/* now we check which options the user wants */
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	/* 1) (flag was checked in the "if (ctrl_ob)" block above) */
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	/* 2) cmd->radius > 0.0f: only the vertices within this radius from
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	* the center of the effect should be deformed */
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	if (cmd->radius > FLT_EPSILON) has_radius = 1;
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	/* 3) if we were given a vertex group name,
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	* only those vertices should be affected */
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	defgrp_index = defgroup_name_index(ob, cmd->defgrp_name);
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	if ((ob->type == OB_MESH) && dm && defgrp_index >= 0)
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		dvert = dm->getVertDataArray(dm, CD_MDEFORMVERT);
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	if (ctrl_ob) {
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		if(flag & MOD_CAST_USE_OB_TRANSFORM) {
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			invert_m4_m4(ctrl_ob->imat, ctrl_ob->obmat);
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			mul_m4_m4m4(mat, ob->obmat, ctrl_ob->imat);
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			invert_m4_m4(imat, mat);
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		}
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		invert_m4_m4(ob->imat, ob->obmat);
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		mul_v3_m4v3(center, ob->imat, ctrl_ob->obmat[3]);
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	}
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	if((flag & MOD_CAST_SIZE_FROM_RADIUS) && has_radius) {
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		for(i = 0; i < 3; i++) {
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			min[i] = -cmd->radius;
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			max[i] = cmd->radius;
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		}
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	} else if(!(flag & MOD_CAST_SIZE_FROM_RADIUS) && cmd->size > 0) {
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		for(i = 0; i < 3; i++) {
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			min[i] = -cmd->size;
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			max[i] = cmd->size;
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		}
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	} else {
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		/* get bound box */
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		/* We can't use the object's bound box because other modifiers
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		* may have changed the vertex data. */
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		INIT_MINMAX(min, max);
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		/* Cast's center is the ob's own center in its local space,
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		* by default, but if the user defined a control object, we use
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		* its location, transformed to ob's local space. */
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		if (ctrl_ob) {
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			float vec[3];
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			/* let the center of the ctrl_ob be part of the bound box: */
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			DO_MINMAX(center, min, max);
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			for (i = 0; i < numVerts; i++) {
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				sub_v3_v3v3(vec, vertexCos[i], center);
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				DO_MINMAX(vec, min, max);
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			}
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		}
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		else {
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			for (i = 0; i < numVerts; i++) {
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				DO_MINMAX(vertexCos[i], min, max);
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			}
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		}
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		/* we want a symmetric bound box around the origin */
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		if (fabs(min[0]) > fabs(max[0])) max[0] = fabs(min[0]); 
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		if (fabs(min[1]) > fabs(max[1])) max[1] = fabs(min[1]); 
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		if (fabs(min[2]) > fabs(max[2])) max[2] = fabs(min[2]);
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		min[0] = -max[0];
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		min[1] = -max[1];
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		min[2] = -max[2];
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	}
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	/* building our custom bounding box */
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	bb[0][0] = bb[2][0] = bb[4][0] = bb[6][0] = min[0];
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	bb[1][0] = bb[3][0] = bb[5][0] = bb[7][0] = max[0];
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	bb[0][1] = bb[1][1] = bb[4][1] = bb[5][1] = min[1];
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	bb[2][1] = bb[3][1] = bb[6][1] = bb[7][1] = max[1];
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	bb[0][2] = bb[1][2] = bb[2][2] = bb[3][2] = min[2];
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	bb[4][2] = bb[5][2] = bb[6][2] = bb[7][2] = max[2];
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	/* ready to apply the effect, one vertex at a time;
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	* tiny optimization: the code is separated (with parts repeated)
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	 * in two possible cases:
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	* with or w/o a vgroup. With lots of if's in the code below,
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	* further optimizations are possible, if needed */
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	if (dvert) { /* with a vgroup */
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		float fac_orig = fac;
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		for (i = 0; i < numVerts; i++) {
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			MDeformWeight *dw = NULL;
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			int j, octant, coord;
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			float d[3], dmax, apex[3], fbb;
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			float tmp_co[3];
 | 
						|
 | 
						|
			copy_v3_v3(tmp_co, vertexCos[i]);
 | 
						|
			if(ctrl_ob) {
 | 
						|
				if(flag & MOD_CAST_USE_OB_TRANSFORM) {
 | 
						|
					mul_m4_v3(mat, tmp_co);
 | 
						|
				} else {
 | 
						|
					sub_v3_v3(tmp_co, center);
 | 
						|
				}
 | 
						|
			}
 | 
						|
 | 
						|
			if (has_radius) {
 | 
						|
				if (fabs(tmp_co[0]) > cmd->radius ||
 | 
						|
								fabs(tmp_co[1]) > cmd->radius ||
 | 
						|
								fabs(tmp_co[2]) > cmd->radius) continue;
 | 
						|
			}
 | 
						|
 | 
						|
			for (j = 0; j < dvert[i].totweight; ++j) {
 | 
						|
				if(dvert[i].dw[j].def_nr == defgrp_index) {
 | 
						|
					dw = &dvert[i].dw[j];
 | 
						|
					break;
 | 
						|
				}
 | 
						|
			}
 | 
						|
			if (!dw) continue;
 | 
						|
 | 
						|
			fac = fac_orig * dw->weight;
 | 
						|
			facm = 1.0f - fac;
 | 
						|
 | 
						|
			/* The algo used to project the vertices to their
 | 
						|
			 * bounding box (bb) is pretty simple:
 | 
						|
			 * for each vertex v:
 | 
						|
			* 1) find in which octant v is in;
 | 
						|
			* 2) find which outer "wall" of that octant is closer to v;
 | 
						|
			* 3) calculate factor (var fbb) to project v to that wall;
 | 
						|
			* 4) project. */
 | 
						|
 | 
						|
			/* find in which octant this vertex is in */
 | 
						|
			octant = 0;
 | 
						|
			if (tmp_co[0] > 0.0f) octant += 1;
 | 
						|
			if (tmp_co[1] > 0.0f) octant += 2;
 | 
						|
			if (tmp_co[2] > 0.0f) octant += 4;
 | 
						|
 | 
						|
			/* apex is the bb's vertex at the chosen octant */
 | 
						|
			copy_v3_v3(apex, bb[octant]);
 | 
						|
 | 
						|
			/* find which bb plane is closest to this vertex ... */
 | 
						|
			d[0] = tmp_co[0] / apex[0];
 | 
						|
			d[1] = tmp_co[1] / apex[1];
 | 
						|
			d[2] = tmp_co[2] / apex[2];
 | 
						|
 | 
						|
			/* ... (the closest has the higher (closer to 1) d value) */
 | 
						|
			dmax = d[0];
 | 
						|
			coord = 0;
 | 
						|
			if (d[1] > dmax) {
 | 
						|
				dmax = d[1];
 | 
						|
				coord = 1;
 | 
						|
			}
 | 
						|
			if (d[2] > dmax) {
 | 
						|
				/* dmax = d[2]; */ /* commented, we don't need it */
 | 
						|
				coord = 2;
 | 
						|
			}
 | 
						|
 | 
						|
			/* ok, now we know which coordinate of the vertex to use */
 | 
						|
 | 
						|
			if (fabs(tmp_co[coord]) < FLT_EPSILON) /* avoid division by zero */
 | 
						|
				continue;
 | 
						|
 | 
						|
			/* finally, this is the factor we wanted, to project the vertex
 | 
						|
			* to its bounding box (bb) */
 | 
						|
			fbb = apex[coord] / tmp_co[coord];
 | 
						|
 | 
						|
			/* calculate the new vertex position */
 | 
						|
			if (flag & MOD_CAST_X)
 | 
						|
				tmp_co[0] = facm * tmp_co[0] + fac * tmp_co[0] * fbb;
 | 
						|
			if (flag & MOD_CAST_Y)
 | 
						|
				tmp_co[1] = facm * tmp_co[1] + fac * tmp_co[1] * fbb;
 | 
						|
			if (flag & MOD_CAST_Z)
 | 
						|
				tmp_co[2] = facm * tmp_co[2] + fac * tmp_co[2] * fbb;
 | 
						|
 | 
						|
			if(ctrl_ob) {
 | 
						|
				if(flag & MOD_CAST_USE_OB_TRANSFORM) {
 | 
						|
					mul_m4_v3(imat, tmp_co);
 | 
						|
				} else {
 | 
						|
					add_v3_v3(tmp_co, center);
 | 
						|
				}
 | 
						|
			}
 | 
						|
 | 
						|
			copy_v3_v3(vertexCos[i], tmp_co);
 | 
						|
		}
 | 
						|
		return;
 | 
						|
	}
 | 
						|
 | 
						|
	/* no vgroup (check previous case for comments about the code) */
 | 
						|
	for (i = 0; i < numVerts; i++) {
 | 
						|
		int octant, coord;
 | 
						|
		float d[3], dmax, fbb, apex[3];
 | 
						|
		float tmp_co[3];
 | 
						|
 | 
						|
		copy_v3_v3(tmp_co, vertexCos[i]);
 | 
						|
		if(ctrl_ob) {
 | 
						|
			if(flag & MOD_CAST_USE_OB_TRANSFORM) {
 | 
						|
				mul_m4_v3(mat, tmp_co);
 | 
						|
			} else {
 | 
						|
				sub_v3_v3(tmp_co, center);
 | 
						|
			}
 | 
						|
		}
 | 
						|
 | 
						|
		if (has_radius) {
 | 
						|
			if (fabs(tmp_co[0]) > cmd->radius ||
 | 
						|
						 fabs(tmp_co[1]) > cmd->radius ||
 | 
						|
						 fabs(tmp_co[2]) > cmd->radius) continue;
 | 
						|
		}
 | 
						|
 | 
						|
		octant = 0;
 | 
						|
		if (tmp_co[0] > 0.0f) octant += 1;
 | 
						|
		if (tmp_co[1] > 0.0f) octant += 2;
 | 
						|
		if (tmp_co[2] > 0.0f) octant += 4;
 | 
						|
 | 
						|
		copy_v3_v3(apex, bb[octant]);
 | 
						|
 | 
						|
		d[0] = tmp_co[0] / apex[0];
 | 
						|
		d[1] = tmp_co[1] / apex[1];
 | 
						|
		d[2] = tmp_co[2] / apex[2];
 | 
						|
 | 
						|
		dmax = d[0];
 | 
						|
		coord = 0;
 | 
						|
		if (d[1] > dmax) {
 | 
						|
			dmax = d[1];
 | 
						|
			coord = 1;
 | 
						|
		}
 | 
						|
		if (d[2] > dmax) {
 | 
						|
			/* dmax = d[2]; */ /* commented, we don't need it */
 | 
						|
			coord = 2;
 | 
						|
		}
 | 
						|
 | 
						|
		if (fabs(tmp_co[coord]) < FLT_EPSILON)
 | 
						|
			continue;
 | 
						|
 | 
						|
		fbb = apex[coord] / tmp_co[coord];
 | 
						|
 | 
						|
		if (flag & MOD_CAST_X)
 | 
						|
			tmp_co[0] = facm * tmp_co[0] + fac * tmp_co[0] * fbb;
 | 
						|
		if (flag & MOD_CAST_Y)
 | 
						|
			tmp_co[1] = facm * tmp_co[1] + fac * tmp_co[1] * fbb;
 | 
						|
		if (flag & MOD_CAST_Z)
 | 
						|
			tmp_co[2] = facm * tmp_co[2] + fac * tmp_co[2] * fbb;
 | 
						|
 | 
						|
		if(ctrl_ob) {
 | 
						|
			if(flag & MOD_CAST_USE_OB_TRANSFORM) {
 | 
						|
				mul_m4_v3(imat, tmp_co);
 | 
						|
			} else {
 | 
						|
				add_v3_v3(tmp_co, center);
 | 
						|
			}
 | 
						|
		}
 | 
						|
 | 
						|
		copy_v3_v3(vertexCos[i], tmp_co);
 | 
						|
	}
 | 
						|
}
 | 
						|
 | 
						|
static void deformVerts(ModifierData *md, Object *ob,
 | 
						|
						DerivedMesh *derivedData,
 | 
						|
						float (*vertexCos)[3],
 | 
						|
						int numVerts,
 | 
						|
						int UNUSED(useRenderParams),
 | 
						|
						int UNUSED(isFinalCalc))
 | 
						|
{
 | 
						|
	DerivedMesh *dm = NULL;
 | 
						|
	CastModifierData *cmd = (CastModifierData *)md;
 | 
						|
 | 
						|
	dm = get_dm(ob, NULL, derivedData, NULL, 0);
 | 
						|
 | 
						|
	if (cmd->type == MOD_CAST_TYPE_CUBOID) {
 | 
						|
		cuboid_do(cmd, ob, dm, vertexCos, numVerts);
 | 
						|
	} else { /* MOD_CAST_TYPE_SPHERE or MOD_CAST_TYPE_CYLINDER */
 | 
						|
		sphere_do(cmd, ob, dm, vertexCos, numVerts);
 | 
						|
	}
 | 
						|
 | 
						|
	if(dm != derivedData)
 | 
						|
		dm->release(dm);
 | 
						|
}
 | 
						|
 | 
						|
static void deformVertsEM(
 | 
						|
					   ModifierData *md, Object *ob, struct EditMesh *editData,
 | 
						|
	   DerivedMesh *derivedData, float (*vertexCos)[3], int numVerts)
 | 
						|
{
 | 
						|
	DerivedMesh *dm = get_dm(ob, editData, derivedData, NULL, 0);
 | 
						|
	CastModifierData *cmd = (CastModifierData *)md;
 | 
						|
 | 
						|
	if (cmd->type == MOD_CAST_TYPE_CUBOID) {
 | 
						|
		cuboid_do(cmd, ob, dm, vertexCos, numVerts);
 | 
						|
	} else { /* MOD_CAST_TYPE_SPHERE or MOD_CAST_TYPE_CYLINDER */
 | 
						|
		sphere_do(cmd, ob, dm, vertexCos, numVerts);
 | 
						|
	}
 | 
						|
 | 
						|
	if(dm != derivedData)
 | 
						|
		dm->release(dm);
 | 
						|
}
 | 
						|
 | 
						|
 | 
						|
ModifierTypeInfo modifierType_Cast = {
 | 
						|
	/* name */              "Cast",
 | 
						|
	/* structName */        "CastModifierData",
 | 
						|
	/* structSize */        sizeof(CastModifierData),
 | 
						|
	/* type */              eModifierTypeType_OnlyDeform,
 | 
						|
	/* flags */             eModifierTypeFlag_AcceptsCVs
 | 
						|
							| eModifierTypeFlag_SupportsEditmode,
 | 
						|
 | 
						|
	/* copyData */          copyData,
 | 
						|
	/* deformVerts */       deformVerts,
 | 
						|
	/* deformVertsEM */     deformVertsEM,
 | 
						|
	/* deformMatricesEM */  0,
 | 
						|
	/* applyModifier */     0,
 | 
						|
	/* applyModifierEM */   0,
 | 
						|
	/* initData */          initData,
 | 
						|
	/* requiredDataMask */  requiredDataMask,
 | 
						|
	/* freeData */          0,
 | 
						|
	/* isDisabled */        isDisabled,
 | 
						|
	/* updateDepgraph */    updateDepgraph,
 | 
						|
	/* dependsOnTime */     0,
 | 
						|
	/* dependsOnNormals */	0,
 | 
						|
	/* foreachObjectLink */ foreachObjectLink,
 | 
						|
	/* foreachIDLink */     0,
 | 
						|
};
 |