2632 lines
		
	
	
		
			75 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
			
		
		
	
	
			2632 lines
		
	
	
		
			75 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
| /*
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|  * This program is free software; you can redistribute it and/or
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|  * modify it under the terms of the GNU General Public License
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|  * as published by the Free Software Foundation; either version 2
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|  * of the License, or (at your option) any later version.
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|  *
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|  * This program is distributed in the hope that it will be useful,
 | |
|  * but WITHOUT ANY WARRANTY; without even the implied warranty of
 | |
|  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
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|  * GNU General Public License for more details.
 | |
|  *
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|  * You should have received a copy of the GNU General Public License
 | |
|  * along with this program; if not, write to the Free Software Foundation,
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|  * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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|  *
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|  * The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
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|  * All rights reserved.
 | |
|  */
 | |
| 
 | |
| /** \file
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|  * \ingroup edinterface
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|  */
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| 
 | |
| /* a full doc with API notes can be found in
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|  * bf-blender/trunk/blender/doc/guides/interface_API.txt */
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| 
 | |
| #include <math.h>
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| #include <stdlib.h>
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| #include <string.h>
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| #include <ctype.h>
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| 
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| #include "MEM_guardedalloc.h"
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| 
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| #include "PIL_time.h"
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| 
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| #include "BLI_blenlib.h"
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| #include "BLI_math.h"
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| #include "BLI_utildefines.h"
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| 
 | |
| #include "BLT_translation.h"
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| 
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| #include "DNA_userdef_types.h"
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| 
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| #include "BKE_context.h"
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| #include "BKE_screen.h"
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| 
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| #include "BLF_api.h"
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| 
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| #include "WM_api.h"
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| #include "WM_types.h"
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| 
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| #include "ED_screen.h"
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| 
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| #include "UI_view2d.h"
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| #include "UI_interface.h"
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| #include "UI_interface_icons.h"
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| #include "UI_resources.h"
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| 
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| #include "GPU_immediate.h"
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| #include "GPU_state.h"
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| 
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| #include "interface_intern.h"
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| 
 | |
| /*********************** defines and structs ************************/
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| 
 | |
| #define ANIMATION_TIME 0.30
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| #define ANIMATION_INTERVAL 0.02
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| 
 | |
| #define PNL_LAST_ADDED 1
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| #define PNL_ACTIVE 2
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| #define PNL_WAS_ACTIVE 4
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| #define PNL_ANIM_ALIGN 8
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| #define PNL_NEW_ADDED 16
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| #define PNL_FIRST 32
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| 
 | |
| /* only show pin header button for pinned panels */
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| #define USE_PIN_HIDDEN
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| 
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| /* the state of the mouse position relative to the panel */
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| typedef enum uiPanelMouseState {
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|   PANEL_MOUSE_OUTSIDE,        /* mouse is not in the panel */
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|   PANEL_MOUSE_INSIDE_CONTENT, /* mouse is in the actual panel content */
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|   PANEL_MOUSE_INSIDE_HEADER,  /* mouse is in the panel header */
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|   PANEL_MOUSE_INSIDE_SCALE,   /* mouse is inside panel scale widget */
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| } uiPanelMouseState;
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| 
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| typedef enum uiHandlePanelState {
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|   PANEL_STATE_DRAG,
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|   PANEL_STATE_DRAG_SCALE,
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|   PANEL_STATE_WAIT_UNTAB,
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|   PANEL_STATE_ANIMATION,
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|   PANEL_STATE_EXIT,
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| } uiHandlePanelState;
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| 
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| typedef struct uiHandlePanelData {
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|   uiHandlePanelState state;
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| 
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|   /* animation */
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|   wmTimer *animtimer;
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|   double starttime;
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| 
 | |
|   /* dragging */
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|   int startx, starty;
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|   int startofsx, startofsy;
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|   int startsizex, startsizey;
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| } uiHandlePanelData;
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| 
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| static int get_panel_real_size_y(const Panel *pa);
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| static void panel_activate_state(const bContext *C, Panel *pa, uiHandlePanelState state);
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| 
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| static void panel_title_color_get(bool show_background, uchar color[4])
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| {
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|   if (show_background) {
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|     UI_GetThemeColor4ubv(TH_TITLE, color);
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|   }
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|   else {
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|     /* Use menu colors for floating panels. */
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|     bTheme *btheme = UI_GetTheme();
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|     const uiWidgetColors *wcol = &btheme->tui.wcol_menu_back;
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|     copy_v4_v4_uchar(color, (const uchar *)wcol->text);
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|   }
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| }
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| 
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| /*********************** space specific code ************************/
 | |
| /* temporary code to remove all sbuts stuff from panel code         */
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| 
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| /* SpaceProperties.align */
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| typedef enum eSpaceButtons_Align {
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|   BUT_HORIZONTAL = 0,
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|   BUT_VERTICAL = 1,
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|   BUT_AUTO = 2,
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| } eSpaceButtons_Align;
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| 
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| static int panel_aligned(ScrArea *sa, ARegion *ar)
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| {
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|   if (sa->spacetype == SPACE_PROPERTIES && ar->regiontype == RGN_TYPE_WINDOW) {
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|     return BUT_VERTICAL;
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|   }
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|   else if (sa->spacetype == SPACE_USERPREF && ar->regiontype == RGN_TYPE_WINDOW) {
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|     return BUT_VERTICAL;
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|   }
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|   else if (sa->spacetype == SPACE_FILE && ar->regiontype == RGN_TYPE_CHANNELS) {
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|     return BUT_VERTICAL;
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|   }
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|   else if (sa->spacetype == SPACE_IMAGE && ar->regiontype == RGN_TYPE_PREVIEW) {
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|     return BUT_VERTICAL;
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|   }
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|   else if (ELEM(ar->regiontype,
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|                 RGN_TYPE_UI,
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|                 RGN_TYPE_TOOLS,
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|                 RGN_TYPE_TOOL_PROPS,
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|                 RGN_TYPE_HUD,
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|                 RGN_TYPE_NAV_BAR,
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|                 RGN_TYPE_EXECUTE)) {
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|     return BUT_VERTICAL;
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|   }
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| 
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|   return 0;
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| }
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| 
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| static bool panel_active_animation_changed(ListBase *lb, Panel **pa_animation, bool *no_animation)
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| {
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|   for (Panel *pa = lb->first; pa; pa = pa->next) {
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|     /* Detect panel active flag changes. */
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|     if (!(pa->type && pa->type->parent)) {
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|       if ((pa->runtime_flag & PNL_WAS_ACTIVE) && !(pa->runtime_flag & PNL_ACTIVE)) {
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|         return true;
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|       }
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|       if (!(pa->runtime_flag & PNL_WAS_ACTIVE) && (pa->runtime_flag & PNL_ACTIVE)) {
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|         return true;
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|       }
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|     }
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| 
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|     if ((pa->runtime_flag & PNL_ACTIVE) && !(pa->flag & PNL_CLOSED)) {
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|       if (panel_active_animation_changed(&pa->children, pa_animation, no_animation)) {
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|         return true;
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|       }
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|     }
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| 
 | |
|     /* Detect animation. */
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|     if (pa->activedata) {
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|       uiHandlePanelData *data = pa->activedata;
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|       if (data->state == PANEL_STATE_ANIMATION) {
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|         *pa_animation = pa;
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|       }
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|       else {
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|         /* Don't animate while handling other interaction. */
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|         *no_animation = true;
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|       }
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|     }
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|     if ((pa->runtime_flag & PNL_ANIM_ALIGN) && !(*pa_animation)) {
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|       *pa_animation = pa;
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|     }
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|   }
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| 
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|   return false;
 | |
| }
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| 
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| static bool panels_need_realign(ScrArea *sa, ARegion *ar, Panel **r_pa_animate)
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| {
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|   *r_pa_animate = NULL;
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| 
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|   if (sa->spacetype == SPACE_PROPERTIES && ar->regiontype == RGN_TYPE_WINDOW) {
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|     SpaceProperties *sbuts = sa->spacedata.first;
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| 
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|     if (sbuts->mainbo != sbuts->mainb) {
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|       return true;
 | |
|     }
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|   }
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|   else if (sa->spacetype == SPACE_IMAGE && ar->regiontype == RGN_TYPE_PREVIEW) {
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|     return true;
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|   }
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|   else if (sa->spacetype == SPACE_FILE && ar->regiontype == RGN_TYPE_CHANNELS) {
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|     return true;
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|   }
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| 
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|   /* Detect if a panel was added or removed. */
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|   Panel *pa_animation = NULL;
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|   bool no_animation = false;
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|   if (panel_active_animation_changed(&ar->panels, &pa_animation, &no_animation)) {
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|     return true;
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|   }
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| 
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|   /* Detect panel marked for animation, if we're not already animating. */
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|   if (pa_animation) {
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|     if (!no_animation) {
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|       *r_pa_animate = pa_animation;
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|     }
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|     return true;
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|   }
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| 
 | |
|   return false;
 | |
| }
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| 
 | |
| /****************************** panels ******************************/
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| 
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| static void panels_collapse_all(ScrArea *sa, ARegion *ar, const Panel *from_pa)
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| {
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|   const bool has_category_tabs = UI_panel_category_is_visible(ar);
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|   const char *category = has_category_tabs ? UI_panel_category_active_get(ar, false) : NULL;
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|   const int flag = ((panel_aligned(sa, ar) == BUT_HORIZONTAL) ? PNL_CLOSEDX : PNL_CLOSEDY);
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|   const PanelType *from_pt = from_pa->type;
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|   Panel *pa;
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| 
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|   for (pa = ar->panels.first; pa; pa = pa->next) {
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|     PanelType *pt = pa->type;
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| 
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|     /* close panels with headers in the same context */
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|     if (pt && from_pt && !(pt->flag & PNL_NO_HEADER)) {
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|       if (!pt->context[0] || !from_pt->context[0] || STREQ(pt->context, from_pt->context)) {
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|         if ((pa->flag & PNL_PIN) || !category || !pt->category[0] ||
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|             STREQ(pt->category, category)) {
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|           pa->flag &= ~PNL_CLOSED;
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|           pa->flag |= flag;
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|         }
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|       }
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|     }
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|   }
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| }
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| 
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| static void ui_panel_copy_offset(Panel *pa, Panel *papar)
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| {
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|   /* with respect to sizes... papar is parent */
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| 
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|   pa->ofsx = papar->ofsx;
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|   pa->ofsy = papar->ofsy + papar->sizey - pa->sizey;
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| }
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| 
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| /**
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|  * XXX Disabled paneltab handling for now. Old 2.4x feature,
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|  * *DO NOT* confuse it with new tool tabs in 2.70. ;)
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|  * See also T41704.
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|  */
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| /* #define UI_USE_PANELTAB */
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| 
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| Panel *UI_panel_find_by_type(ListBase *lb, PanelType *pt)
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| {
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|   Panel *pa;
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|   const char *idname = pt->idname;
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| 
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| #ifdef UI_USE_PANELTAB
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|   const char *tabname = pt->idname;
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|   for (pa = lb->first; pa; pa = pa->next) {
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|     if (STREQLEN(pa->panelname, idname, sizeof(pa->panelname))) {
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|       if (STREQLEN(pa->tabname, tabname, sizeof(pa->tabname))) {
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|         return pa;
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|       }
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|     }
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|   }
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| #else
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|   for (pa = lb->first; pa; pa = pa->next) {
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|     if (STREQLEN(pa->panelname, idname, sizeof(pa->panelname))) {
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|       return pa;
 | |
|     }
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|   }
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| #endif
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| 
 | |
|   return NULL;
 | |
| }
 | |
| 
 | |
| /**
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|  * \note \a pa should be return value from #UI_panel_find_by_type and can be NULL.
 | |
|  */
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| Panel *UI_panel_begin(
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|     ScrArea *sa, ARegion *ar, ListBase *lb, uiBlock *block, PanelType *pt, Panel *pa, bool *r_open)
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| {
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|   Panel *palast, *panext;
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|   const char *drawname = CTX_IFACE_(pt->translation_context, pt->label);
 | |
|   const char *idname = pt->idname;
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| #ifdef UI_USE_PANELTAB
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|   const char *tabname = pt->idname;
 | |
|   const char *hookname = NULL;
 | |
| #endif
 | |
|   const bool newpanel = (pa == NULL);
 | |
|   int align = panel_aligned(sa, ar);
 | |
| 
 | |
|   if (!newpanel) {
 | |
|     pa->type = pt;
 | |
|   }
 | |
|   else {
 | |
|     /* new panel */
 | |
|     pa = MEM_callocN(sizeof(Panel), "new panel");
 | |
|     pa->type = pt;
 | |
|     BLI_strncpy(pa->panelname, idname, sizeof(pa->panelname));
 | |
| 
 | |
|     if (pt->flag & PNL_DEFAULT_CLOSED) {
 | |
|       if (align == BUT_VERTICAL) {
 | |
|         pa->flag |= PNL_CLOSEDY;
 | |
|       }
 | |
|       else {
 | |
|         pa->flag |= PNL_CLOSEDX;
 | |
|       }
 | |
|     }
 | |
| 
 | |
|     pa->ofsx = 0;
 | |
|     pa->ofsy = 0;
 | |
|     pa->sizex = 0;
 | |
|     pa->sizey = 0;
 | |
|     pa->blocksizex = 0;
 | |
|     pa->blocksizey = 0;
 | |
|     pa->runtime_flag |= PNL_NEW_ADDED;
 | |
| 
 | |
|     BLI_addtail(lb, pa);
 | |
| 
 | |
| #ifdef UI_USE_PANELTAB
 | |
|     BLI_strncpy(pa->tabname, tabname, sizeof(pa->tabname));
 | |
| 
 | |
|     /* make new Panel tabbed? */
 | |
|     if (hookname) {
 | |
|       Panel *patab;
 | |
|       for (patab = lb->first; patab; patab = patab->next) {
 | |
|         if ((patab->runtime_flag & PNL_ACTIVE) && patab->paneltab == NULL) {
 | |
|           if (STREQLEN(hookname, patab->panelname, sizeof(patab->panelname))) {
 | |
|             if (STREQLEN(tabname, patab->tabname, sizeof(patab->tabname))) {
 | |
|               pa->paneltab = patab;
 | |
|               ui_panel_copy_offset(pa, patab);
 | |
|               break;
 | |
|             }
 | |
|           }
 | |
|         }
 | |
|       }
 | |
|     }
 | |
| #else
 | |
|     BLI_strncpy(pa->tabname, idname, sizeof(pa->tabname));
 | |
| #endif
 | |
|   }
 | |
| 
 | |
|   /* Do not allow closed panels without headers! Else user could get "disappeared" UI! */
 | |
|   if ((pt->flag & PNL_NO_HEADER) && (pa->flag & PNL_CLOSED)) {
 | |
|     pa->flag &= ~PNL_CLOSED;
 | |
|     /* Force update of panels' positions! */
 | |
|     pa->sizex = 0;
 | |
|     pa->sizey = 0;
 | |
|     pa->blocksizex = 0;
 | |
|     pa->blocksizey = 0;
 | |
|   }
 | |
| 
 | |
|   BLI_strncpy(pa->drawname, drawname, sizeof(pa->drawname));
 | |
| 
 | |
|   /* if a new panel is added, we insert it right after the panel
 | |
|    * that was last added. this way new panels are inserted in the
 | |
|    * right place between versions */
 | |
|   for (palast = lb->first; palast; palast = palast->next) {
 | |
|     if (palast->runtime_flag & PNL_LAST_ADDED) {
 | |
|       BLI_remlink(lb, pa);
 | |
|       BLI_insertlinkafter(lb, palast, pa);
 | |
|       break;
 | |
|     }
 | |
|   }
 | |
| 
 | |
|   if (newpanel) {
 | |
|     pa->sortorder = (palast) ? palast->sortorder + 1 : 0;
 | |
| 
 | |
|     for (panext = lb->first; panext; panext = panext->next) {
 | |
|       if (panext != pa && panext->sortorder >= pa->sortorder) {
 | |
|         panext->sortorder++;
 | |
|       }
 | |
|     }
 | |
|   }
 | |
| 
 | |
|   if (palast) {
 | |
|     palast->runtime_flag &= ~PNL_LAST_ADDED;
 | |
|   }
 | |
| 
 | |
|   /* assign to block */
 | |
|   block->panel = pa;
 | |
|   pa->runtime_flag |= PNL_ACTIVE | PNL_LAST_ADDED;
 | |
|   if (ar->alignment == RGN_ALIGN_FLOAT) {
 | |
|     UI_block_theme_style_set(block, UI_BLOCK_THEME_STYLE_POPUP);
 | |
|   }
 | |
| 
 | |
|   *r_open = false;
 | |
| 
 | |
|   if (pa->paneltab) {
 | |
|     return pa;
 | |
|   }
 | |
|   if (pa->flag & PNL_CLOSED) {
 | |
|     return pa;
 | |
|   }
 | |
| 
 | |
|   *r_open = true;
 | |
| 
 | |
|   return pa;
 | |
| }
 | |
| 
 | |
| void UI_panel_end(uiBlock *block, int width, int height)
 | |
| {
 | |
|   Panel *pa = block->panel;
 | |
| 
 | |
|   /* Set panel size excluding children. */
 | |
|   pa->blocksizex = width;
 | |
|   pa->blocksizey = height;
 | |
| 
 | |
|   /* Compute total panel size including children. */
 | |
|   for (Panel *pachild = pa->children.first; pachild; pachild = pachild->next) {
 | |
|     if (pachild->runtime_flag & PNL_ACTIVE) {
 | |
|       width = max_ii(width, pachild->sizex);
 | |
|       height += get_panel_real_size_y(pachild);
 | |
|     }
 | |
|   }
 | |
| 
 | |
|   /* Update total panel size. */
 | |
|   if (pa->runtime_flag & PNL_NEW_ADDED) {
 | |
|     pa->runtime_flag &= ~PNL_NEW_ADDED;
 | |
|     pa->sizex = width;
 | |
|     pa->sizey = height;
 | |
|   }
 | |
|   else {
 | |
|     /* check if we need to do an animation */
 | |
|     if (!ELEM(width, 0, pa->sizex) || !ELEM(height, 0, pa->sizey)) {
 | |
|       pa->runtime_flag |= PNL_ANIM_ALIGN;
 | |
|       if (height != 0) {
 | |
|         pa->ofsy += pa->sizey - height;
 | |
|       }
 | |
|     }
 | |
| 
 | |
|     /* update width/height if non-zero */
 | |
|     if (width != 0) {
 | |
|       pa->sizex = width;
 | |
|     }
 | |
|     if (height != 0) {
 | |
|       pa->sizey = height;
 | |
|     }
 | |
|   }
 | |
| }
 | |
| 
 | |
| static void ui_offset_panel_block(uiBlock *block)
 | |
| {
 | |
|   uiStyle *style = UI_style_get_dpi();
 | |
| 
 | |
|   /* compute bounds and offset */
 | |
|   ui_block_bounds_calc(block);
 | |
| 
 | |
|   int ofsy = block->panel->sizey - style->panelspace;
 | |
| 
 | |
|   for (uiBut *but = block->buttons.first; but; but = but->next) {
 | |
|     but->rect.ymin += ofsy;
 | |
|     but->rect.ymax += ofsy;
 | |
|   }
 | |
| 
 | |
|   block->rect.xmax = block->panel->sizex;
 | |
|   block->rect.ymax = block->panel->sizey;
 | |
|   block->rect.xmin = block->rect.ymin = 0.0;
 | |
| }
 | |
| 
 | |
| /**************************** drawing *******************************/
 | |
| 
 | |
| /* triangle 'icon' for panel header */
 | |
| void UI_draw_icon_tri(float x, float y, char dir, const float color[4])
 | |
| {
 | |
|   float f3 = 0.05 * U.widget_unit;
 | |
|   float f5 = 0.15 * U.widget_unit;
 | |
|   float f7 = 0.25 * U.widget_unit;
 | |
| 
 | |
|   if (dir == 'h') {
 | |
|     UI_draw_anti_tria(x - f3, y - f5, x - f3, y + f5, x + f7, y, color);
 | |
|   }
 | |
|   else if (dir == 't') {
 | |
|     UI_draw_anti_tria(x - f5, y - f7, x + f5, y - f7, x, y + f3, color);
 | |
|   }
 | |
|   else { /* 'v' = vertical, down */
 | |
|     UI_draw_anti_tria(x - f5, y + f3, x + f5, y + f3, x, y - f7, color);
 | |
|   }
 | |
| }
 | |
| 
 | |
| static void ui_draw_anti_x(uint pos, float x1, float y1, float x2, float y2)
 | |
| {
 | |
| 
 | |
|   /* set antialias line */
 | |
|   GPU_line_smooth(true);
 | |
|   GPU_blend(true);
 | |
| 
 | |
|   GPU_line_width(2.0);
 | |
| 
 | |
|   immBegin(GPU_PRIM_LINES, 4);
 | |
| 
 | |
|   immVertex2f(pos, x1, y1);
 | |
|   immVertex2f(pos, x2, y2);
 | |
| 
 | |
|   immVertex2f(pos, x1, y2);
 | |
|   immVertex2f(pos, x2, y1);
 | |
| 
 | |
|   immEnd();
 | |
| 
 | |
|   GPU_line_smooth(false);
 | |
|   GPU_blend(false);
 | |
| }
 | |
| 
 | |
| /* x 'icon' for panel header */
 | |
| static void ui_draw_x_icon(uint pos, float x, float y)
 | |
| {
 | |
| 
 | |
|   ui_draw_anti_x(pos, x, y, x + 9.375f, y + 9.375f);
 | |
| }
 | |
| 
 | |
| #define PNL_ICON UI_UNIT_X /* could be UI_UNIT_Y too */
 | |
| 
 | |
| static void ui_draw_panel_scalewidget(uint pos, const rcti *rect)
 | |
| {
 | |
|   float xmin, xmax, dx;
 | |
|   float ymin, ymax, dy;
 | |
| 
 | |
|   xmin = rect->xmax - PNL_HEADER + 2;
 | |
|   xmax = rect->xmax - 3;
 | |
|   ymin = rect->ymin + 3;
 | |
|   ymax = rect->ymin + PNL_HEADER - 2;
 | |
| 
 | |
|   dx = 0.5f * (xmax - xmin);
 | |
|   dy = 0.5f * (ymax - ymin);
 | |
| 
 | |
|   GPU_blend(true);
 | |
|   immUniformColor4ub(255, 255, 255, 50);
 | |
| 
 | |
|   immBegin(GPU_PRIM_LINES, 4);
 | |
| 
 | |
|   immVertex2f(pos, xmin, ymin);
 | |
|   immVertex2f(pos, xmax, ymax);
 | |
| 
 | |
|   immVertex2f(pos, xmin + dx, ymin);
 | |
|   immVertex2f(pos, xmax, ymax - dy);
 | |
| 
 | |
|   immEnd();
 | |
| 
 | |
|   immUniformColor4ub(0, 0, 0, 50);
 | |
| 
 | |
|   immBegin(GPU_PRIM_LINES, 4);
 | |
| 
 | |
|   immVertex2f(pos, xmin, ymin + 1);
 | |
|   immVertex2f(pos, xmax, ymax + 1);
 | |
| 
 | |
|   immVertex2f(pos, xmin + dx, ymin + 1);
 | |
|   immVertex2f(pos, xmax, ymax - dy + 1);
 | |
| 
 | |
|   immEnd();
 | |
| 
 | |
|   GPU_blend(false);
 | |
| }
 | |
| 
 | |
| static void immRectf_tris_color_ex(
 | |
|     uint pos, float x1, float y1, float x2, float y2, uint col, const float color[3])
 | |
| {
 | |
|   immAttr4fv(col, color);
 | |
|   immVertex2f(pos, x1, y1);
 | |
|   immAttr4fv(col, color);
 | |
|   immVertex2f(pos, x2, y1);
 | |
|   immAttr4fv(col, color);
 | |
|   immVertex2f(pos, x2, y2);
 | |
| 
 | |
|   immAttr4fv(col, color);
 | |
|   immVertex2f(pos, x1, y1);
 | |
|   immAttr4fv(col, color);
 | |
|   immVertex2f(pos, x2, y2);
 | |
|   immAttr4fv(col, color);
 | |
|   immVertex2f(pos, x1, y2);
 | |
| }
 | |
| 
 | |
| static void ui_draw_panel_dragwidget(uint pos, uint col, const rctf *rect)
 | |
| {
 | |
|   float col_high[4], col_dark[4];
 | |
|   const int col_tint = 84;
 | |
| 
 | |
|   const int px = (int)U.pixelsize;
 | |
|   const int px_zoom = max_ii(round_fl_to_int(BLI_rctf_size_y(rect) / 22.0f), 1);
 | |
| 
 | |
|   const int box_margin = max_ii(round_fl_to_int((float)(px_zoom * 2.0f)), px);
 | |
|   const int box_size = max_ii(round_fl_to_int((BLI_rctf_size_y(rect) / 8.0f) - px), px);
 | |
| 
 | |
|   const int x_min = rect->xmin;
 | |
|   const int y_min = rect->ymin;
 | |
|   const int y_ofs = max_ii(round_fl_to_int(BLI_rctf_size_y(rect) / 2.5f), px);
 | |
|   const int x_ofs = y_ofs;
 | |
|   int i_x, i_y;
 | |
| 
 | |
|   UI_GetThemeColorShade4fv(TH_PANEL_HEADER, col_tint, col_high);
 | |
|   UI_GetThemeColorShade4fv(TH_PANEL_BACK, -col_tint, col_dark);
 | |
| 
 | |
|   /* draw multiple boxes */
 | |
|   immBegin(GPU_PRIM_TRIS, 4 * 2 * (6 * 2));
 | |
|   for (i_x = 0; i_x < 4; i_x++) {
 | |
|     for (i_y = 0; i_y < 2; i_y++) {
 | |
|       const int x_co = (x_min + x_ofs) + (i_x * (box_size + box_margin));
 | |
|       const int y_co = (y_min + y_ofs) + (i_y * (box_size + box_margin));
 | |
| 
 | |
|       immRectf_tris_color_ex(
 | |
|           pos, x_co - box_size, y_co - px_zoom, x_co, (y_co + box_size) - px_zoom, col, col_dark);
 | |
|       immRectf_tris_color_ex(pos, x_co - box_size, y_co, x_co, y_co + box_size, col, col_high);
 | |
|     }
 | |
|   }
 | |
|   immEnd();
 | |
| }
 | |
| 
 | |
| /* For button layout next to label. */
 | |
| void UI_panel_label_offset(uiBlock *block, int *r_x, int *r_y)
 | |
| {
 | |
|   Panel *panel = block->panel;
 | |
|   const bool is_subpanel = (panel->type && panel->type->parent);
 | |
| 
 | |
|   *r_x = UI_UNIT_X * 1.0f;
 | |
|   *r_y = UI_UNIT_Y * 1.5f;
 | |
| 
 | |
|   if (is_subpanel) {
 | |
|     *r_x += (0.7f * UI_UNIT_X);
 | |
|   }
 | |
| }
 | |
| 
 | |
| static void ui_draw_aligned_panel_header(
 | |
|     uiStyle *style, uiBlock *block, const rcti *rect, char dir, const bool show_background)
 | |
| {
 | |
|   Panel *panel = block->panel;
 | |
|   rcti hrect;
 | |
|   int pnl_icons;
 | |
|   const char *activename = panel->drawname[0] ? panel->drawname : panel->panelname;
 | |
|   const bool is_subpanel = (panel->type && panel->type->parent);
 | |
|   uiFontStyle *fontstyle = (is_subpanel) ? &style->widgetlabel : &style->paneltitle;
 | |
|   uchar col_title[4];
 | |
| 
 | |
|   /* + 0.001f to avoid flirting with float inaccuracy */
 | |
|   if (panel->control & UI_PNL_CLOSE) {
 | |
|     pnl_icons = (panel->labelofs + (2.0f * PNL_ICON)) / block->aspect + 0.001f;
 | |
|   }
 | |
|   else {
 | |
|     pnl_icons = (panel->labelofs + (1.1f * PNL_ICON)) / block->aspect + 0.001f;
 | |
|   }
 | |
| 
 | |
|   /* draw text label */
 | |
|   panel_title_color_get(show_background, col_title);
 | |
|   col_title[3] = 255;
 | |
| 
 | |
|   hrect = *rect;
 | |
|   if (dir == 'h') {
 | |
|     hrect.xmin = rect->xmin + pnl_icons;
 | |
|     hrect.ymin -= 2.0f / block->aspect;
 | |
|     UI_fontstyle_draw(fontstyle,
 | |
|                       &hrect,
 | |
|                       activename,
 | |
|                       col_title,
 | |
|                       &(struct uiFontStyleDraw_Params){
 | |
|                           .align = UI_STYLE_TEXT_LEFT,
 | |
|                       });
 | |
|   }
 | |
|   else {
 | |
|     /* ignore 'pnl_icons', otherwise the text gets offset horizontally
 | |
|      * + 0.001f to avoid flirting with float inaccuracy
 | |
|      */
 | |
|     hrect.xmin = rect->xmin + (PNL_ICON + 5) / block->aspect + 0.001f;
 | |
|     UI_fontstyle_draw_rotated(fontstyle, &hrect, activename, col_title);
 | |
|   }
 | |
| }
 | |
| 
 | |
| /* panel integrated in buttonswindow, tool/property lists etc */
 | |
| void ui_draw_aligned_panel(uiStyle *style,
 | |
|                            uiBlock *block,
 | |
|                            const rcti *rect,
 | |
|                            const bool show_pin,
 | |
|                            const bool show_background)
 | |
| {
 | |
|   Panel *panel = block->panel;
 | |
|   rcti headrect;
 | |
|   rctf itemrect;
 | |
|   float color[4];
 | |
|   const bool is_closed_x = (panel->flag & PNL_CLOSEDX) ? true : false;
 | |
|   const bool is_closed_y = (panel->flag & PNL_CLOSEDY) ? true : false;
 | |
|   const bool is_subpanel = (panel->type && panel->type->parent);
 | |
|   const bool show_drag = (!is_subpanel &&
 | |
|                           /* FIXME(campbell): currently no background means floating panel which
 | |
|                            * can't be dragged. This may be changed in future. */
 | |
|                           show_background);
 | |
| 
 | |
|   if (panel->paneltab) {
 | |
|     return;
 | |
|   }
 | |
|   if (panel->type && (panel->type->flag & PNL_NO_HEADER)) {
 | |
|     return;
 | |
|   }
 | |
| 
 | |
|   /* calculate header rect */
 | |
|   /* + 0.001f to prevent flicker due to float inaccuracy */
 | |
|   headrect = *rect;
 | |
|   headrect.ymin = headrect.ymax;
 | |
|   headrect.ymax = headrect.ymin + floor(PNL_HEADER / block->aspect + 0.001f);
 | |
| 
 | |
|   rcti titlerect = headrect;
 | |
|   if (is_subpanel) {
 | |
|     titlerect.xmin += (0.7f * UI_UNIT_X);
 | |
|   }
 | |
| 
 | |
|   uint pos = GPU_vertformat_attr_add(immVertexFormat(), "pos", GPU_COMP_F32, 2, GPU_FETCH_FLOAT);
 | |
|   immBindBuiltinProgram(GPU_SHADER_2D_UNIFORM_COLOR);
 | |
| 
 | |
|   if (show_background && !is_subpanel) {
 | |
|     float minx = rect->xmin;
 | |
|     float maxx = is_closed_x ? (minx + PNL_HEADER / block->aspect) : rect->xmax;
 | |
|     float y = headrect.ymax;
 | |
| 
 | |
|     GPU_blend(true);
 | |
| 
 | |
|     /* draw with background color */
 | |
|     immUniformThemeColor(TH_PANEL_HEADER);
 | |
|     immRectf(pos, minx, headrect.ymin, maxx, y);
 | |
| 
 | |
|     immBegin(GPU_PRIM_LINES, 4);
 | |
| 
 | |
|     immVertex2f(pos, minx, y);
 | |
|     immVertex2f(pos, maxx, y);
 | |
| 
 | |
|     immVertex2f(pos, minx, y);
 | |
|     immVertex2f(pos, maxx, y);
 | |
| 
 | |
|     immEnd();
 | |
| 
 | |
|     GPU_blend(false);
 | |
|   }
 | |
| 
 | |
|   immUnbindProgram();
 | |
| 
 | |
|   /* draw optional pin icon */
 | |
| 
 | |
| #ifdef USE_PIN_HIDDEN
 | |
|   if (show_pin && (block->panel->flag & PNL_PIN))
 | |
| #else
 | |
|   if (show_pin)
 | |
| #endif
 | |
|   {
 | |
|     uchar col_title[4];
 | |
|     panel_title_color_get(show_background, col_title);
 | |
| 
 | |
|     GPU_blend(true);
 | |
|     UI_icon_draw_ex(headrect.xmax - ((PNL_ICON * 2.2f) / block->aspect),
 | |
|                     headrect.ymin + (5.0f / block->aspect),
 | |
|                     (panel->flag & PNL_PIN) ? ICON_PINNED : ICON_UNPINNED,
 | |
|                     (block->aspect * U.inv_dpi_fac),
 | |
|                     1.0f,
 | |
|                     0.0f,
 | |
|                     (const char *)col_title,
 | |
|                     false);
 | |
|     GPU_blend(false);
 | |
|   }
 | |
| 
 | |
|   /* horizontal title */
 | |
|   if (is_closed_x == false) {
 | |
|     ui_draw_aligned_panel_header(style, block, &titlerect, 'h', show_background);
 | |
| 
 | |
|     if (show_drag) {
 | |
|       uint col;
 | |
|       GPUVertFormat *format = immVertexFormat();
 | |
|       pos = GPU_vertformat_attr_add(format, "pos", GPU_COMP_F32, 2, GPU_FETCH_FLOAT);
 | |
|       col = GPU_vertformat_attr_add(format, "color", GPU_COMP_F32, 4, GPU_FETCH_FLOAT);
 | |
| 
 | |
|       /* itemrect smaller */
 | |
|       itemrect.xmax = headrect.xmax - (0.2f * UI_UNIT_X);
 | |
|       itemrect.xmin = itemrect.xmax - BLI_rcti_size_y(&headrect);
 | |
|       itemrect.ymin = headrect.ymin;
 | |
|       itemrect.ymax = headrect.ymax;
 | |
| 
 | |
|       BLI_rctf_scale(&itemrect, 0.7f);
 | |
|       immBindBuiltinProgram(GPU_SHADER_2D_FLAT_COLOR);
 | |
|       ui_draw_panel_dragwidget(pos, col, &itemrect);
 | |
|       immUnbindProgram();
 | |
| 
 | |
|       /* Restore format for the following draws. */
 | |
|       pos = GPU_vertformat_attr_add(immVertexFormat(), "pos", GPU_COMP_F32, 2, GPU_FETCH_FLOAT);
 | |
|     }
 | |
|   }
 | |
| 
 | |
|   /* if the panel is minimized vertically:
 | |
|    * (------)
 | |
|    */
 | |
|   if (is_closed_y) {
 | |
|     /* skip */
 | |
|   }
 | |
|   else if (is_closed_x) {
 | |
|     /* draw vertical title */
 | |
|     ui_draw_aligned_panel_header(style, block, &headrect, 'v', show_background);
 | |
|     pos = GPU_vertformat_attr_add(immVertexFormat(), "pos", GPU_COMP_F32, 2, GPU_FETCH_FLOAT);
 | |
|   }
 | |
|   /* an open panel */
 | |
|   else {
 | |
|     /* in some occasions, draw a border */
 | |
|     if (panel->flag & PNL_SELECT) {
 | |
|       if (panel->control & UI_PNL_SOLID) {
 | |
|         UI_draw_roundbox_corner_set(UI_CNR_ALL);
 | |
|       }
 | |
|       else {
 | |
|         UI_draw_roundbox_corner_set(UI_CNR_NONE);
 | |
|       }
 | |
| 
 | |
|       UI_GetThemeColorShade4fv(TH_BACK, -120, color);
 | |
|       UI_draw_roundbox_aa(false,
 | |
|                           0.5f + rect->xmin,
 | |
|                           0.5f + rect->ymin,
 | |
|                           0.5f + rect->xmax,
 | |
|                           0.5f + headrect.ymax + 1,
 | |
|                           8,
 | |
|                           color);
 | |
|     }
 | |
| 
 | |
|     immBindBuiltinProgram(GPU_SHADER_2D_UNIFORM_COLOR);
 | |
| 
 | |
|     GPU_blend(true);
 | |
| 
 | |
|     if (show_background) {
 | |
|       /* panel backdrop */
 | |
|       int panel_col = is_subpanel ? TH_PANEL_SUB_BACK : TH_PANEL_BACK;
 | |
| 
 | |
|       immUniformThemeColor(panel_col);
 | |
|       immRectf(pos, rect->xmin, rect->ymin, rect->xmax, rect->ymax);
 | |
|     }
 | |
| 
 | |
|     if (panel->control & UI_PNL_SCALE) {
 | |
|       ui_draw_panel_scalewidget(pos, rect);
 | |
|     }
 | |
| 
 | |
|     immUnbindProgram();
 | |
|   }
 | |
| 
 | |
|   uchar col_title[4];
 | |
|   panel_title_color_get(show_background, col_title);
 | |
| 
 | |
|   /* draw optional close icon */
 | |
| 
 | |
|   if (panel->control & UI_PNL_CLOSE) {
 | |
|     const int ofsx = 6;
 | |
|     immBindBuiltinProgram(GPU_SHADER_2D_UNIFORM_COLOR);
 | |
|     immUniformColor3ubv(col_title);
 | |
|     ui_draw_x_icon(pos, rect->xmin + 2 + ofsx, rect->ymax + 2);
 | |
|     immUnbindProgram();
 | |
|   }
 | |
| 
 | |
|   /* draw collapse icon */
 | |
| 
 | |
|   /* itemrect smaller */
 | |
|   itemrect.xmin = titlerect.xmin;
 | |
|   itemrect.xmax = itemrect.xmin + BLI_rcti_size_y(&titlerect);
 | |
|   itemrect.ymin = titlerect.ymin;
 | |
|   itemrect.ymax = titlerect.ymax;
 | |
| 
 | |
|   BLI_rctf_scale(&itemrect, 0.25f);
 | |
| 
 | |
|   {
 | |
|     float tria_color[4];
 | |
|     rgb_uchar_to_float(tria_color, col_title);
 | |
|     tria_color[3] = 1.0f;
 | |
| 
 | |
|     if (is_closed_y) {
 | |
|       ui_draw_anti_tria_rect(&itemrect, 'h', tria_color);
 | |
|     }
 | |
|     else if (is_closed_x) {
 | |
|       ui_draw_anti_tria_rect(&itemrect, 'h', tria_color);
 | |
|     }
 | |
|     else {
 | |
|       ui_draw_anti_tria_rect(&itemrect, 'v', tria_color);
 | |
|     }
 | |
|   }
 | |
| }
 | |
| 
 | |
| /************************** panel alignment *************************/
 | |
| 
 | |
| static int get_panel_header(const Panel *pa)
 | |
| {
 | |
|   if (pa->type && (pa->type->flag & PNL_NO_HEADER)) {
 | |
|     return 0;
 | |
|   }
 | |
| 
 | |
|   return PNL_HEADER;
 | |
| }
 | |
| 
 | |
| static int get_panel_size_y(const Panel *pa)
 | |
| {
 | |
|   if (pa->type && (pa->type->flag & PNL_NO_HEADER)) {
 | |
|     return pa->sizey;
 | |
|   }
 | |
| 
 | |
|   return PNL_HEADER + pa->sizey;
 | |
| }
 | |
| 
 | |
| static int get_panel_real_size_y(const Panel *pa)
 | |
| {
 | |
|   int sizey = (pa->flag & PNL_CLOSED) ? 0 : pa->sizey;
 | |
| 
 | |
|   if (pa->type && (pa->type->flag & PNL_NO_HEADER)) {
 | |
|     return sizey;
 | |
|   }
 | |
| 
 | |
|   return PNL_HEADER + sizey;
 | |
| }
 | |
| 
 | |
| int UI_panel_size_y(const Panel *pa)
 | |
| {
 | |
|   return get_panel_real_size_y(pa);
 | |
| }
 | |
| 
 | |
| /* this function is needed because uiBlock and Panel itself don't
 | |
|  * change sizey or location when closed */
 | |
| static int get_panel_real_ofsy(Panel *pa)
 | |
| {
 | |
|   if (pa->flag & PNL_CLOSEDY) {
 | |
|     return pa->ofsy + pa->sizey;
 | |
|   }
 | |
|   else if (pa->paneltab && (pa->paneltab->flag & PNL_CLOSEDY)) {
 | |
|     return pa->ofsy + pa->sizey;
 | |
|   }
 | |
|   else if (pa->paneltab) {
 | |
|     return pa->paneltab->ofsy;
 | |
|   }
 | |
|   else {
 | |
|     return pa->ofsy;
 | |
|   }
 | |
| }
 | |
| 
 | |
| static int get_panel_real_ofsx(Panel *pa)
 | |
| {
 | |
|   if (pa->flag & PNL_CLOSEDX) {
 | |
|     return pa->ofsx + get_panel_header(pa);
 | |
|   }
 | |
|   else if (pa->paneltab && (pa->paneltab->flag & PNL_CLOSEDX)) {
 | |
|     return pa->ofsx + get_panel_header(pa);
 | |
|   }
 | |
|   else {
 | |
|     return pa->ofsx + pa->sizex;
 | |
|   }
 | |
| }
 | |
| 
 | |
| typedef struct PanelSort {
 | |
|   Panel *pa, *orig;
 | |
| } PanelSort;
 | |
| 
 | |
| /**
 | |
|  * \note about sorting;
 | |
|  * the sortorder has a lower value for new panels being added.
 | |
|  * however, that only works to insert a single panel, when more new panels get
 | |
|  * added the coordinates of existing panels and the previously stored to-be-inserted
 | |
|  * panels do not match for sorting
 | |
|  */
 | |
| 
 | |
| static int find_leftmost_panel(const void *a1, const void *a2)
 | |
| {
 | |
|   const PanelSort *ps1 = a1, *ps2 = a2;
 | |
| 
 | |
|   if (ps1->pa->ofsx > ps2->pa->ofsx) {
 | |
|     return 1;
 | |
|   }
 | |
|   else if (ps1->pa->ofsx < ps2->pa->ofsx) {
 | |
|     return -1;
 | |
|   }
 | |
|   else if (ps1->pa->sortorder > ps2->pa->sortorder) {
 | |
|     return 1;
 | |
|   }
 | |
|   else if (ps1->pa->sortorder < ps2->pa->sortorder) {
 | |
|     return -1;
 | |
|   }
 | |
| 
 | |
|   return 0;
 | |
| }
 | |
| 
 | |
| static int find_highest_panel(const void *a1, const void *a2)
 | |
| {
 | |
|   const PanelSort *ps1 = a1, *ps2 = a2;
 | |
| 
 | |
|   /* stick uppermost header-less panels to the top of the region -
 | |
|    * prevent them from being sorted (multiple header-less panels have to be sorted though) */
 | |
|   if (ps1->pa->type->flag & PNL_NO_HEADER && ps2->pa->type->flag & PNL_NO_HEADER) {
 | |
|     /* skip and check for ofs and sortorder below */
 | |
|   }
 | |
|   else if (ps1->pa->type->flag & PNL_NO_HEADER) {
 | |
|     return -1;
 | |
|   }
 | |
|   else if (ps2->pa->type->flag & PNL_NO_HEADER) {
 | |
|     return 1;
 | |
|   }
 | |
| 
 | |
|   if (ps1->pa->ofsy + ps1->pa->sizey < ps2->pa->ofsy + ps2->pa->sizey) {
 | |
|     return 1;
 | |
|   }
 | |
|   else if (ps1->pa->ofsy + ps1->pa->sizey > ps2->pa->ofsy + ps2->pa->sizey) {
 | |
|     return -1;
 | |
|   }
 | |
|   else if (ps1->pa->sortorder > ps2->pa->sortorder) {
 | |
|     return 1;
 | |
|   }
 | |
|   else if (ps1->pa->sortorder < ps2->pa->sortorder) {
 | |
|     return -1;
 | |
|   }
 | |
| 
 | |
|   return 0;
 | |
| }
 | |
| 
 | |
| static int compare_panel(const void *a1, const void *a2)
 | |
| {
 | |
|   const PanelSort *ps1 = a1, *ps2 = a2;
 | |
| 
 | |
|   if (ps1->pa->sortorder > ps2->pa->sortorder) {
 | |
|     return 1;
 | |
|   }
 | |
|   else if (ps1->pa->sortorder < ps2->pa->sortorder) {
 | |
|     return -1;
 | |
|   }
 | |
| 
 | |
|   return 0;
 | |
| }
 | |
| 
 | |
| static void align_sub_panels(Panel *pa)
 | |
| {
 | |
|   /* Position sub panels. */
 | |
|   int ofsy = get_panel_real_ofsy(pa) + pa->sizey - pa->blocksizey;
 | |
| 
 | |
|   for (Panel *pachild = pa->children.first; pachild; pachild = pachild->next) {
 | |
|     if (pachild->runtime_flag & PNL_ACTIVE) {
 | |
|       pachild->ofsx = pa->ofsx;
 | |
|       pachild->ofsy = ofsy - get_panel_size_y(pachild);
 | |
|       ofsy -= get_panel_real_size_y(pachild);
 | |
| 
 | |
|       if (pachild->children.first) {
 | |
|         align_sub_panels(pachild);
 | |
|       }
 | |
|     }
 | |
|   }
 | |
| }
 | |
| 
 | |
| /* this doesn't draw */
 | |
| /* returns 1 when it did something */
 | |
| static bool uiAlignPanelStep(ScrArea *sa, ARegion *ar, const float fac, const bool drag)
 | |
| {
 | |
|   Panel *pa;
 | |
|   PanelSort *ps, *panelsort, *psnext;
 | |
|   int a, tot = 0;
 | |
|   bool done;
 | |
|   int align = panel_aligned(sa, ar);
 | |
|   bool has_category_tabs = UI_panel_category_is_visible(ar);
 | |
| 
 | |
|   /* count active, not tabbed panels */
 | |
|   for (pa = ar->panels.first; pa; pa = pa->next) {
 | |
|     if ((pa->runtime_flag & PNL_ACTIVE) && pa->paneltab == NULL) {
 | |
|       tot++;
 | |
|     }
 | |
|   }
 | |
| 
 | |
|   if (tot == 0) {
 | |
|     return 0;
 | |
|   }
 | |
| 
 | |
|   /* extra; change close direction? */
 | |
|   for (pa = ar->panels.first; pa; pa = pa->next) {
 | |
|     if ((pa->runtime_flag & PNL_ACTIVE) && pa->paneltab == NULL) {
 | |
|       if ((pa->flag & PNL_CLOSEDX) && (align == BUT_VERTICAL)) {
 | |
|         pa->flag ^= PNL_CLOSED;
 | |
|       }
 | |
|       else if ((pa->flag & PNL_CLOSEDY) && (align == BUT_HORIZONTAL)) {
 | |
|         pa->flag ^= PNL_CLOSED;
 | |
|       }
 | |
|     }
 | |
|   }
 | |
| 
 | |
|   /* sort panels */
 | |
|   panelsort = MEM_callocN(tot * sizeof(PanelSort), "panelsort");
 | |
| 
 | |
|   ps = panelsort;
 | |
|   for (pa = ar->panels.first; pa; pa = pa->next) {
 | |
|     if ((pa->runtime_flag & PNL_ACTIVE) && pa->paneltab == NULL) {
 | |
|       ps->pa = MEM_dupallocN(pa);
 | |
|       ps->orig = pa;
 | |
|       ps++;
 | |
|     }
 | |
|   }
 | |
| 
 | |
|   if (drag) {
 | |
|     /* while we are dragging, we sort on location and update sortorder */
 | |
|     if (align == BUT_VERTICAL) {
 | |
|       qsort(panelsort, tot, sizeof(PanelSort), find_highest_panel);
 | |
|     }
 | |
|     else {
 | |
|       qsort(panelsort, tot, sizeof(PanelSort), find_leftmost_panel);
 | |
|     }
 | |
| 
 | |
|     for (ps = panelsort, a = 0; a < tot; a++, ps++) {
 | |
|       ps->orig->sortorder = a;
 | |
|     }
 | |
|   }
 | |
|   else {
 | |
|     /* otherwise use sortorder */
 | |
|     qsort(panelsort, tot, sizeof(PanelSort), compare_panel);
 | |
|   }
 | |
| 
 | |
|   /* no smart other default start loc! this keeps switching f5/f6/etc compatible */
 | |
|   ps = panelsort;
 | |
|   ps->pa->ofsx = 0;
 | |
|   ps->pa->ofsy = -get_panel_size_y(ps->pa);
 | |
| 
 | |
|   if (has_category_tabs) {
 | |
|     if (align == BUT_VERTICAL && (ar->alignment != RGN_ALIGN_RIGHT)) {
 | |
|       ps->pa->ofsx += UI_PANEL_CATEGORY_MARGIN_WIDTH;
 | |
|     }
 | |
|   }
 | |
| 
 | |
|   for (a = 0; a < tot - 1; a++, ps++) {
 | |
|     psnext = ps + 1;
 | |
| 
 | |
|     if (align == BUT_VERTICAL) {
 | |
|       psnext->pa->ofsx = ps->pa->ofsx;
 | |
|       psnext->pa->ofsy = get_panel_real_ofsy(ps->pa) - get_panel_size_y(psnext->pa);
 | |
|     }
 | |
|     else {
 | |
|       psnext->pa->ofsx = get_panel_real_ofsx(ps->pa);
 | |
|       psnext->pa->ofsy = ps->pa->ofsy + get_panel_size_y(ps->pa) - get_panel_size_y(psnext->pa);
 | |
|     }
 | |
|   }
 | |
| 
 | |
|   /* we interpolate */
 | |
|   done = false;
 | |
|   ps = panelsort;
 | |
|   for (a = 0; a < tot; a++, ps++) {
 | |
|     if ((ps->pa->flag & PNL_SELECT) == 0) {
 | |
|       if ((ps->orig->ofsx != ps->pa->ofsx) || (ps->orig->ofsy != ps->pa->ofsy)) {
 | |
|         ps->orig->ofsx = round_fl_to_int(fac * (float)ps->pa->ofsx +
 | |
|                                          (1.0f - fac) * (float)ps->orig->ofsx);
 | |
|         ps->orig->ofsy = round_fl_to_int(fac * (float)ps->pa->ofsy +
 | |
|                                          (1.0f - fac) * (float)ps->orig->ofsy);
 | |
|         done = true;
 | |
|       }
 | |
|     }
 | |
|   }
 | |
| 
 | |
|   /* set locations for tabbed and sub panels */
 | |
|   for (pa = ar->panels.first; pa; pa = pa->next) {
 | |
|     if (pa->runtime_flag & PNL_ACTIVE) {
 | |
|       if (pa->paneltab) {
 | |
|         ui_panel_copy_offset(pa, pa->paneltab);
 | |
|       }
 | |
|       if (pa->children.first) {
 | |
|         align_sub_panels(pa);
 | |
|       }
 | |
|     }
 | |
|   }
 | |
| 
 | |
|   /* free panelsort array */
 | |
|   for (ps = panelsort, a = 0; a < tot; a++, ps++) {
 | |
|     MEM_freeN(ps->pa);
 | |
|   }
 | |
|   MEM_freeN(panelsort);
 | |
| 
 | |
|   return done;
 | |
| }
 | |
| 
 | |
| static void ui_panels_size(ScrArea *sa, ARegion *ar, int *r_x, int *r_y)
 | |
| {
 | |
|   Panel *pa;
 | |
|   int align = panel_aligned(sa, ar);
 | |
|   int sizex = 0;
 | |
|   int sizey = 0;
 | |
| 
 | |
|   /* compute size taken up by panels, for setting in view2d */
 | |
|   for (pa = ar->panels.first; pa; pa = pa->next) {
 | |
|     if (pa->runtime_flag & PNL_ACTIVE) {
 | |
|       int pa_sizex, pa_sizey;
 | |
| 
 | |
|       if (align == BUT_VERTICAL) {
 | |
|         pa_sizex = pa->ofsx + pa->sizex;
 | |
|         pa_sizey = get_panel_real_ofsy(pa);
 | |
|       }
 | |
|       else {
 | |
|         pa_sizex = get_panel_real_ofsx(pa) + pa->sizex;
 | |
|         pa_sizey = pa->ofsy + get_panel_size_y(pa);
 | |
|       }
 | |
| 
 | |
|       sizex = max_ii(sizex, pa_sizex);
 | |
|       sizey = min_ii(sizey, pa_sizey);
 | |
|     }
 | |
|   }
 | |
| 
 | |
|   if (sizex == 0) {
 | |
|     sizex = UI_PANEL_WIDTH;
 | |
|   }
 | |
|   if (sizey == 0) {
 | |
|     sizey = -UI_PANEL_WIDTH;
 | |
|   }
 | |
| 
 | |
|   *r_x = sizex;
 | |
|   *r_y = sizey;
 | |
| }
 | |
| 
 | |
| static void ui_do_animate(const bContext *C, Panel *panel)
 | |
| {
 | |
|   uiHandlePanelData *data = panel->activedata;
 | |
|   ScrArea *sa = CTX_wm_area(C);
 | |
|   ARegion *ar = CTX_wm_region(C);
 | |
|   float fac;
 | |
| 
 | |
|   fac = (PIL_check_seconds_timer() - data->starttime) / ANIMATION_TIME;
 | |
|   fac = min_ff(sqrtf(fac), 1.0f);
 | |
| 
 | |
|   /* for max 1 second, interpolate positions */
 | |
|   if (uiAlignPanelStep(sa, ar, fac, false)) {
 | |
|     ED_region_tag_redraw(ar);
 | |
|   }
 | |
|   else {
 | |
|     fac = 1.0f;
 | |
|   }
 | |
| 
 | |
|   if (fac >= 1.0f) {
 | |
|     panel_activate_state(C, panel, PANEL_STATE_EXIT);
 | |
|     return;
 | |
|   }
 | |
| }
 | |
| 
 | |
| static void panel_list_clear_active(ListBase *lb)
 | |
| {
 | |
|   /* set all panels as inactive, so that at the end we know
 | |
|    * which ones were used */
 | |
|   for (Panel *pa = lb->first; pa; pa = pa->next) {
 | |
|     if (pa->runtime_flag & PNL_ACTIVE) {
 | |
|       pa->runtime_flag = PNL_WAS_ACTIVE;
 | |
|     }
 | |
|     else {
 | |
|       pa->runtime_flag = 0;
 | |
|     }
 | |
| 
 | |
|     panel_list_clear_active(&pa->children);
 | |
|   }
 | |
| }
 | |
| 
 | |
| void UI_panels_begin(const bContext *UNUSED(C), ARegion *ar)
 | |
| {
 | |
|   panel_list_clear_active(&ar->panels);
 | |
| }
 | |
| 
 | |
| /* only draws blocks with panels */
 | |
| void UI_panels_end(const bContext *C, ARegion *ar, int *r_x, int *r_y)
 | |
| {
 | |
|   ScrArea *sa = CTX_wm_area(C);
 | |
|   uiBlock *block;
 | |
|   Panel *panot, *panew, *patest, *pa, *firstpa;
 | |
| 
 | |
|   /* offset contents */
 | |
|   for (block = ar->uiblocks.first; block; block = block->next) {
 | |
|     if (block->active && block->panel) {
 | |
|       ui_offset_panel_block(block);
 | |
|     }
 | |
|   }
 | |
| 
 | |
|   /* consistency; are panels not made, whilst they have tabs */
 | |
|   for (panot = ar->panels.first; panot; panot = panot->next) {
 | |
|     if ((panot->runtime_flag & PNL_ACTIVE) == 0) { /* not made */
 | |
| 
 | |
|       for (panew = ar->panels.first; panew; panew = panew->next) {
 | |
|         if ((panew->runtime_flag & PNL_ACTIVE)) {
 | |
|           if (panew->paneltab == panot) { /* panew is tab in notmade pa */
 | |
|             break;
 | |
|           }
 | |
|         }
 | |
|       }
 | |
|       /* now panew can become the new parent, check all other tabs */
 | |
|       if (panew) {
 | |
|         for (patest = ar->panels.first; patest; patest = patest->next) {
 | |
|           if (patest->paneltab == panot) {
 | |
|             patest->paneltab = panew;
 | |
|           }
 | |
|         }
 | |
|         panot->paneltab = panew;
 | |
|         panew->paneltab = NULL;
 | |
|         ED_region_tag_redraw(ar); /* the buttons panew were not made */
 | |
|       }
 | |
|     }
 | |
|   }
 | |
| 
 | |
|   /* re-align, possibly with animation */
 | |
|   if (panels_need_realign(sa, ar, &pa)) {
 | |
|     if (pa) {
 | |
|       panel_activate_state(C, pa, PANEL_STATE_ANIMATION);
 | |
|     }
 | |
|     else {
 | |
|       uiAlignPanelStep(sa, ar, 1.0, false);
 | |
|     }
 | |
|   }
 | |
| 
 | |
|   /* tag first panel */
 | |
|   firstpa = NULL;
 | |
|   for (block = ar->uiblocks.first; block; block = block->next) {
 | |
|     if (block->active && block->panel) {
 | |
|       if (!firstpa || block->panel->sortorder < firstpa->sortorder) {
 | |
|         firstpa = block->panel;
 | |
|       }
 | |
|     }
 | |
|   }
 | |
| 
 | |
|   if (firstpa) {
 | |
|     firstpa->runtime_flag |= PNL_FIRST;
 | |
|   }
 | |
| 
 | |
|   /* compute size taken up by panel */
 | |
|   ui_panels_size(sa, ar, r_x, r_y);
 | |
| }
 | |
| 
 | |
| void UI_panels_draw(const bContext *C, ARegion *ar)
 | |
| {
 | |
|   uiBlock *block;
 | |
| 
 | |
|   if (ar->alignment != RGN_ALIGN_FLOAT) {
 | |
|     UI_ThemeClearColor(TH_BACK);
 | |
|   }
 | |
| 
 | |
|   /* Draw panels, selected on top. Also in reverse order, because
 | |
|    * UI blocks are added in reverse order and we need child panels
 | |
|    * to draw on top. */
 | |
|   for (block = ar->uiblocks.last; block; block = block->prev) {
 | |
|     if (block->active && block->panel && !(block->panel->flag & PNL_SELECT)) {
 | |
|       UI_block_draw(C, block);
 | |
|     }
 | |
|   }
 | |
| 
 | |
|   for (block = ar->uiblocks.last; block; block = block->prev) {
 | |
|     if (block->active && block->panel && (block->panel->flag & PNL_SELECT)) {
 | |
|       UI_block_draw(C, block);
 | |
|     }
 | |
|   }
 | |
| }
 | |
| 
 | |
| void UI_panels_scale(ARegion *ar, float new_width)
 | |
| {
 | |
|   uiBlock *block;
 | |
|   uiBut *but;
 | |
| 
 | |
|   for (block = ar->uiblocks.first; block; block = block->next) {
 | |
|     if (block->panel) {
 | |
|       float fac = new_width / (float)block->panel->sizex;
 | |
|       block->panel->sizex = new_width;
 | |
| 
 | |
|       for (but = block->buttons.first; but; but = but->next) {
 | |
|         but->rect.xmin *= fac;
 | |
|         but->rect.xmax *= fac;
 | |
|       }
 | |
|     }
 | |
|   }
 | |
| }
 | |
| 
 | |
| /* ------------ panel merging ---------------- */
 | |
| 
 | |
| static void check_panel_overlap(ARegion *ar, Panel *panel)
 | |
| {
 | |
|   Panel *pa;
 | |
| 
 | |
|   /* also called with (panel == NULL) for clear */
 | |
| 
 | |
|   for (pa = ar->panels.first; pa; pa = pa->next) {
 | |
|     pa->flag &= ~PNL_OVERLAP;
 | |
|     if (panel && (pa != panel)) {
 | |
|       if (pa->paneltab == NULL && (pa->runtime_flag & PNL_ACTIVE)) {
 | |
|         float safex = 0.2, safey = 0.2;
 | |
| 
 | |
|         if (pa->flag & PNL_CLOSEDX) {
 | |
|           safex = 0.05;
 | |
|         }
 | |
|         else if (pa->flag & PNL_CLOSEDY) {
 | |
|           safey = 0.05;
 | |
|         }
 | |
|         else if (panel->flag & PNL_CLOSEDX) {
 | |
|           safex = 0.05;
 | |
|         }
 | |
|         else if (panel->flag & PNL_CLOSEDY) {
 | |
|           safey = 0.05;
 | |
|         }
 | |
| 
 | |
|         if (pa->ofsx > panel->ofsx - safex * panel->sizex) {
 | |
|           if (pa->ofsx + pa->sizex < panel->ofsx + (1.0f + safex) * panel->sizex) {
 | |
|             if (pa->ofsy > panel->ofsy - safey * panel->sizey) {
 | |
|               if (pa->ofsy + pa->sizey < panel->ofsy + (1.0f + safey) * panel->sizey) {
 | |
|                 pa->flag |= PNL_OVERLAP;
 | |
|               }
 | |
|             }
 | |
|           }
 | |
|         }
 | |
|       }
 | |
|     }
 | |
|   }
 | |
| }
 | |
| 
 | |
| /************************ panel dragging ****************************/
 | |
| 
 | |
| static void ui_do_drag(const bContext *C, const wmEvent *event, Panel *panel)
 | |
| {
 | |
|   uiHandlePanelData *data = panel->activedata;
 | |
|   ScrArea *sa = CTX_wm_area(C);
 | |
|   ARegion *ar = CTX_wm_region(C);
 | |
|   short align = panel_aligned(sa, ar), dx = 0, dy = 0;
 | |
| 
 | |
|   /* first clip for window, no dragging outside */
 | |
|   if (!BLI_rcti_isect_pt_v(&ar->winrct, &event->x)) {
 | |
|     return;
 | |
|   }
 | |
| 
 | |
|   dx = (event->x - data->startx) & ~(PNL_GRID - 1);
 | |
|   dy = (event->y - data->starty) & ~(PNL_GRID - 1);
 | |
| 
 | |
|   dx *= (float)BLI_rctf_size_x(&ar->v2d.cur) / (float)BLI_rcti_size_x(&ar->winrct);
 | |
|   dy *= (float)BLI_rctf_size_y(&ar->v2d.cur) / (float)BLI_rcti_size_y(&ar->winrct);
 | |
| 
 | |
|   if (data->state == PANEL_STATE_DRAG_SCALE) {
 | |
|     panel->sizex = MAX2(data->startsizex + dx, UI_PANEL_MINX);
 | |
| 
 | |
|     if (data->startsizey - dy < UI_PANEL_MINY) {
 | |
|       dy = -UI_PANEL_MINY + data->startsizey;
 | |
|     }
 | |
| 
 | |
|     panel->sizey = data->startsizey - dy;
 | |
|     panel->ofsy = data->startofsy + dy;
 | |
|   }
 | |
|   else {
 | |
|     /* reset the panel snapping, to allow dragging away from snapped edges */
 | |
|     panel->snap = PNL_SNAP_NONE;
 | |
| 
 | |
|     panel->ofsx = data->startofsx + dx;
 | |
|     panel->ofsy = data->startofsy + dy;
 | |
|     check_panel_overlap(ar, panel);
 | |
| 
 | |
|     if (align) {
 | |
|       uiAlignPanelStep(sa, ar, 0.2, true);
 | |
|     }
 | |
|   }
 | |
| 
 | |
|   ED_region_tag_redraw(ar);
 | |
| }
 | |
| 
 | |
| /******************* region level panel interaction *****************/
 | |
| 
 | |
| static uiPanelMouseState ui_panel_mouse_state_get(const uiBlock *block,
 | |
|                                                   const Panel *pa,
 | |
|                                                   const int mx,
 | |
|                                                   const int my)
 | |
| {
 | |
|   /* open panel */
 | |
|   if (pa->flag & PNL_CLOSEDX) {
 | |
|     if ((block->rect.xmin <= mx) && (block->rect.xmin + PNL_HEADER >= mx)) {
 | |
|       return PANEL_MOUSE_INSIDE_HEADER;
 | |
|     }
 | |
|   }
 | |
|   /* outside left/right side */
 | |
|   else if ((block->rect.xmin > mx) || (block->rect.xmax < mx)) {
 | |
|     /* pass */
 | |
|   }
 | |
|   else if ((block->rect.ymax <= my) && (block->rect.ymax + PNL_HEADER >= my)) {
 | |
|     return PANEL_MOUSE_INSIDE_HEADER;
 | |
|   }
 | |
|   /* open panel */
 | |
|   else if (!(pa->flag & PNL_CLOSEDY)) {
 | |
|     if (pa->control & UI_PNL_SCALE) {
 | |
|       if (block->rect.xmax - PNL_HEADER <= mx) {
 | |
|         if (block->rect.ymin + PNL_HEADER >= my) {
 | |
|           return PANEL_MOUSE_INSIDE_SCALE;
 | |
|         }
 | |
|       }
 | |
|     }
 | |
|     if ((block->rect.xmin <= mx) && (block->rect.xmax >= mx)) {
 | |
|       if ((block->rect.ymin <= my) && (block->rect.ymax + PNL_HEADER >= my)) {
 | |
|         return PANEL_MOUSE_INSIDE_CONTENT;
 | |
|       }
 | |
|     }
 | |
|   }
 | |
|   return PANEL_MOUSE_OUTSIDE;
 | |
| }
 | |
| 
 | |
| typedef struct uiPanelDragCollapseHandle {
 | |
|   bool was_first_open;
 | |
|   int xy_init[2];
 | |
| } uiPanelDragCollapseHandle;
 | |
| 
 | |
| static void ui_panel_drag_collapse_handler_remove(bContext *UNUSED(C), void *userdata)
 | |
| {
 | |
|   uiPanelDragCollapseHandle *dragcol_data = userdata;
 | |
|   MEM_freeN(dragcol_data);
 | |
| }
 | |
| 
 | |
| static void ui_panel_drag_collapse(bContext *C,
 | |
|                                    uiPanelDragCollapseHandle *dragcol_data,
 | |
|                                    const int xy_dst[2])
 | |
| {
 | |
|   ScrArea *sa = CTX_wm_area(C);
 | |
|   ARegion *ar = CTX_wm_region(C);
 | |
|   uiBlock *block;
 | |
|   Panel *pa;
 | |
| 
 | |
|   for (block = ar->uiblocks.first; block; block = block->next) {
 | |
|     float xy_a_block[2] = {UNPACK2(dragcol_data->xy_init)};
 | |
|     float xy_b_block[2] = {UNPACK2(xy_dst)};
 | |
|     rctf rect = block->rect;
 | |
|     int oldflag;
 | |
|     const bool is_horizontal = (panel_aligned(sa, ar) == BUT_HORIZONTAL);
 | |
| 
 | |
|     if ((pa = block->panel) == 0 || (pa->type && (pa->type->flag & PNL_NO_HEADER))) {
 | |
|       continue;
 | |
|     }
 | |
|     oldflag = pa->flag;
 | |
| 
 | |
|     /* lock one axis */
 | |
|     if (is_horizontal) {
 | |
|       xy_b_block[1] = dragcol_data->xy_init[1];
 | |
|     }
 | |
|     else {
 | |
|       xy_b_block[0] = dragcol_data->xy_init[0];
 | |
|     }
 | |
| 
 | |
|     /* use cursor coords in block space */
 | |
|     ui_window_to_block_fl(ar, block, &xy_a_block[0], &xy_a_block[1]);
 | |
|     ui_window_to_block_fl(ar, block, &xy_b_block[0], &xy_b_block[1]);
 | |
| 
 | |
|     /* set up rect to match header size */
 | |
|     rect.ymin = rect.ymax;
 | |
|     rect.ymax = rect.ymin + PNL_HEADER;
 | |
|     if (pa->flag & PNL_CLOSEDX) {
 | |
|       rect.xmax = rect.xmin + PNL_HEADER;
 | |
|     }
 | |
| 
 | |
|     /* touch all panels between last mouse coord and the current one */
 | |
|     if (BLI_rctf_isect_segment(&rect, xy_a_block, xy_b_block)) {
 | |
|       /* force panel to close */
 | |
|       if (dragcol_data->was_first_open == true) {
 | |
|         pa->flag |= (is_horizontal ? PNL_CLOSEDX : PNL_CLOSEDY);
 | |
|       }
 | |
|       /* force panel to open */
 | |
|       else {
 | |
|         pa->flag &= ~PNL_CLOSED;
 | |
|       }
 | |
| 
 | |
|       /* if pa->flag has changed this means a panel was opened/closed here */
 | |
|       if (pa->flag != oldflag) {
 | |
|         panel_activate_state(C, pa, PANEL_STATE_ANIMATION);
 | |
|       }
 | |
|     }
 | |
|   }
 | |
| }
 | |
| 
 | |
| /**
 | |
|  * Panel drag-collapse (modal handler)
 | |
|  * Clicking and dragging over panels toggles their collapse state based on the panel that was first
 | |
|  * dragged over. If it was open all affected panels incl the initial one are closed and vice versa.
 | |
|  */
 | |
| static int ui_panel_drag_collapse_handler(bContext *C, const wmEvent *event, void *userdata)
 | |
| {
 | |
|   wmWindow *win = CTX_wm_window(C);
 | |
|   uiPanelDragCollapseHandle *dragcol_data = userdata;
 | |
|   short retval = WM_UI_HANDLER_CONTINUE;
 | |
| 
 | |
|   switch (event->type) {
 | |
|     case MOUSEMOVE:
 | |
|       ui_panel_drag_collapse(C, dragcol_data, &event->x);
 | |
| 
 | |
|       retval = WM_UI_HANDLER_BREAK;
 | |
|       break;
 | |
|     case LEFTMOUSE:
 | |
|       if (event->val == KM_RELEASE) {
 | |
|         /* done! */
 | |
|         WM_event_remove_ui_handler(&win->modalhandlers,
 | |
|                                    ui_panel_drag_collapse_handler,
 | |
|                                    ui_panel_drag_collapse_handler_remove,
 | |
|                                    dragcol_data,
 | |
|                                    true);
 | |
|         ui_panel_drag_collapse_handler_remove(C, dragcol_data);
 | |
|       }
 | |
|       /* don't let any left-mouse event fall through! */
 | |
|       retval = WM_UI_HANDLER_BREAK;
 | |
|       break;
 | |
|   }
 | |
| 
 | |
|   return retval;
 | |
| }
 | |
| 
 | |
| static void ui_panel_drag_collapse_handler_add(const bContext *C, const bool was_open)
 | |
| {
 | |
|   wmWindow *win = CTX_wm_window(C);
 | |
|   const wmEvent *event = win->eventstate;
 | |
|   uiPanelDragCollapseHandle *dragcol_data = MEM_mallocN(sizeof(*dragcol_data), __func__);
 | |
| 
 | |
|   dragcol_data->was_first_open = was_open;
 | |
|   copy_v2_v2_int(dragcol_data->xy_init, &event->x);
 | |
| 
 | |
|   WM_event_add_ui_handler(C,
 | |
|                           &win->modalhandlers,
 | |
|                           ui_panel_drag_collapse_handler,
 | |
|                           ui_panel_drag_collapse_handler_remove,
 | |
|                           dragcol_data,
 | |
|                           0);
 | |
| }
 | |
| 
 | |
| /* this function is supposed to call general window drawing too */
 | |
| /* also it supposes a block has panel, and isn't a menu */
 | |
| static void ui_handle_panel_header(
 | |
|     const bContext *C, uiBlock *block, int mx, int my, int event, short ctrl, short shift)
 | |
| {
 | |
|   ScrArea *sa = CTX_wm_area(C);
 | |
|   ARegion *ar = CTX_wm_region(C);
 | |
|   Panel *pa;
 | |
| #ifdef USE_PIN_HIDDEN
 | |
|   const bool show_pin = UI_panel_category_is_visible(ar) && (block->panel->flag & PNL_PIN);
 | |
| #else
 | |
|   const bool show_pin = UI_panel_category_is_visible(ar);
 | |
| #endif
 | |
|   const bool is_subpanel = (block->panel->type && block->panel->type->parent);
 | |
|   const bool show_drag = !is_subpanel;
 | |
| 
 | |
|   int align = panel_aligned(sa, ar), button = 0;
 | |
| 
 | |
|   rctf rect_drag, rect_pin;
 | |
|   float rect_leftmost;
 | |
| 
 | |
|   /* drag and pin rect's */
 | |
|   rect_drag = block->rect;
 | |
|   rect_drag.xmin = block->rect.xmax - (PNL_ICON * 1.5f);
 | |
|   rect_pin = rect_drag;
 | |
|   if (show_pin) {
 | |
|     BLI_rctf_translate(&rect_pin, -PNL_ICON, 0.0f);
 | |
|   }
 | |
|   rect_leftmost = rect_pin.xmin;
 | |
| 
 | |
|   /* mouse coordinates in panel space! */
 | |
| 
 | |
|   /* XXX weak code, currently it assumes layout style for location of widgets */
 | |
| 
 | |
|   /* check open/collapsed button */
 | |
|   if (event == RETKEY) {
 | |
|     button = 1;
 | |
|   }
 | |
|   else if (event == AKEY) {
 | |
|     button = 1;
 | |
|   }
 | |
|   else if (ELEM(event, 0, RETKEY, LEFTMOUSE) && shift) {
 | |
|     block->panel->flag ^= PNL_PIN;
 | |
|     button = 2;
 | |
|   }
 | |
|   else if (block->panel->flag & PNL_CLOSEDX) {
 | |
|     if (my >= block->rect.ymax) {
 | |
|       button = 1;
 | |
|     }
 | |
|   }
 | |
|   else if (block->panel->control & UI_PNL_CLOSE) {
 | |
|     /* whole of header can be used to collapse panel (except top-right corner) */
 | |
|     if (mx <= block->rect.xmax - 8 - PNL_ICON) {
 | |
|       button = 2;
 | |
|     }
 | |
|     // else if (mx <= block->rect.xmin + 10 + 2 * PNL_ICON + 2) {
 | |
|     //  button = 1;
 | |
|     //}
 | |
|   }
 | |
|   else if (mx < rect_leftmost) {
 | |
|     button = 1;
 | |
|   }
 | |
| 
 | |
|   if (button) {
 | |
|     if (button == 2) { /* close */
 | |
|       ED_region_tag_redraw(ar);
 | |
|     }
 | |
|     else { /* collapse */
 | |
|       if (ctrl) {
 | |
|         panels_collapse_all(sa, ar, block->panel);
 | |
| 
 | |
|         /* reset the view - we don't want to display a view without content */
 | |
|         UI_view2d_offset(&ar->v2d, 0.0f, 1.0f);
 | |
|       }
 | |
| 
 | |
|       if (block->panel->flag & PNL_CLOSED) {
 | |
|         block->panel->flag &= ~PNL_CLOSED;
 | |
|         /* snap back up so full panel aligns with screen edge */
 | |
|         if (block->panel->snap & PNL_SNAP_BOTTOM) {
 | |
|           block->panel->ofsy = 0;
 | |
|         }
 | |
| 
 | |
|         if (event == LEFTMOUSE) {
 | |
|           ui_panel_drag_collapse_handler_add(C, false);
 | |
|         }
 | |
|       }
 | |
|       else if (align == BUT_HORIZONTAL) {
 | |
|         block->panel->flag |= PNL_CLOSEDX;
 | |
| 
 | |
|         if (event == LEFTMOUSE) {
 | |
|           ui_panel_drag_collapse_handler_add(C, true);
 | |
|         }
 | |
|       }
 | |
|       else {
 | |
|         /* snap down to bottom screen edge */
 | |
|         block->panel->flag |= PNL_CLOSEDY;
 | |
|         if (block->panel->snap & PNL_SNAP_BOTTOM) {
 | |
|           block->panel->ofsy = -block->panel->sizey;
 | |
|         }
 | |
| 
 | |
|         if (event == LEFTMOUSE) {
 | |
|           ui_panel_drag_collapse_handler_add(C, true);
 | |
|         }
 | |
|       }
 | |
| 
 | |
|       for (pa = ar->panels.first; pa; pa = pa->next) {
 | |
|         if (pa->paneltab == block->panel) {
 | |
|           if (block->panel->flag & PNL_CLOSED) {
 | |
|             pa->flag |= PNL_CLOSED;
 | |
|           }
 | |
|           else {
 | |
|             pa->flag &= ~PNL_CLOSED;
 | |
|           }
 | |
|         }
 | |
|       }
 | |
|     }
 | |
| 
 | |
|     if (align) {
 | |
|       panel_activate_state(C, block->panel, PANEL_STATE_ANIMATION);
 | |
|     }
 | |
|     else {
 | |
|       /* FIXME: this doesn't update the panel drawing, assert to avoid debugging why this is.
 | |
|        * We could fix this in the future if it's ever needed. */
 | |
|       BLI_assert(0);
 | |
|       ED_region_tag_redraw(ar);
 | |
|     }
 | |
|   }
 | |
|   else if (show_drag && BLI_rctf_isect_x(&rect_drag, mx)) {
 | |
|     /* XXX, for now don't allow dragging in floating windows yet. */
 | |
|     if (ar->alignment == RGN_ALIGN_FLOAT) {
 | |
|       return;
 | |
|     }
 | |
|     panel_activate_state(C, block->panel, PANEL_STATE_DRAG);
 | |
|   }
 | |
|   else if (show_pin && BLI_rctf_isect_x(&rect_pin, mx)) {
 | |
|     block->panel->flag ^= PNL_PIN;
 | |
|     ED_region_tag_redraw(ar);
 | |
|   }
 | |
| }
 | |
| 
 | |
| bool UI_panel_category_is_visible(const ARegion *ar)
 | |
| {
 | |
|   /* more than one */
 | |
|   return ar->panels_category.first && ar->panels_category.first != ar->panels_category.last;
 | |
| }
 | |
| 
 | |
| PanelCategoryDyn *UI_panel_category_find(ARegion *ar, const char *idname)
 | |
| {
 | |
|   return BLI_findstring(&ar->panels_category, idname, offsetof(PanelCategoryDyn, idname));
 | |
| }
 | |
| 
 | |
| PanelCategoryStack *UI_panel_category_active_find(ARegion *ar, const char *idname)
 | |
| {
 | |
|   return BLI_findstring(&ar->panels_category_active, idname, offsetof(PanelCategoryStack, idname));
 | |
| }
 | |
| 
 | |
| const char *UI_panel_category_active_get(ARegion *ar, bool set_fallback)
 | |
| {
 | |
|   PanelCategoryStack *pc_act;
 | |
| 
 | |
|   for (pc_act = ar->panels_category_active.first; pc_act; pc_act = pc_act->next) {
 | |
|     if (UI_panel_category_find(ar, pc_act->idname)) {
 | |
|       return pc_act->idname;
 | |
|     }
 | |
|   }
 | |
| 
 | |
|   if (set_fallback) {
 | |
|     PanelCategoryDyn *pc_dyn = ar->panels_category.first;
 | |
|     if (pc_dyn) {
 | |
|       UI_panel_category_active_set(ar, pc_dyn->idname);
 | |
|       return pc_dyn->idname;
 | |
|     }
 | |
|   }
 | |
| 
 | |
|   return NULL;
 | |
| }
 | |
| 
 | |
| void UI_panel_category_active_set(ARegion *ar, const char *idname)
 | |
| {
 | |
|   ListBase *lb = &ar->panels_category_active;
 | |
|   PanelCategoryStack *pc_act = UI_panel_category_active_find(ar, idname);
 | |
| 
 | |
|   if (pc_act) {
 | |
|     BLI_remlink(lb, pc_act);
 | |
|   }
 | |
|   else {
 | |
|     pc_act = MEM_callocN(sizeof(PanelCategoryStack), __func__);
 | |
|     BLI_strncpy(pc_act->idname, idname, sizeof(pc_act->idname));
 | |
|   }
 | |
| 
 | |
|   BLI_addhead(lb, pc_act);
 | |
| 
 | |
|   /* validate all active panels, we could do this on load,
 | |
|    * they are harmless - but we should remove somewhere.
 | |
|    * (addons could define own and gather cruft over time) */
 | |
|   {
 | |
|     PanelCategoryStack *pc_act_next;
 | |
|     /* intentionally skip first */
 | |
|     pc_act_next = pc_act->next;
 | |
|     while ((pc_act = pc_act_next)) {
 | |
|       pc_act_next = pc_act->next;
 | |
|       if (!BLI_findstring(&ar->type->paneltypes, pc_act->idname, offsetof(PanelType, category))) {
 | |
|         BLI_remlink(lb, pc_act);
 | |
|         MEM_freeN(pc_act);
 | |
|       }
 | |
|     }
 | |
|   }
 | |
| }
 | |
| 
 | |
| PanelCategoryDyn *UI_panel_category_find_mouse_over_ex(ARegion *ar, const int x, const int y)
 | |
| {
 | |
|   PanelCategoryDyn *ptd;
 | |
| 
 | |
|   for (ptd = ar->panels_category.first; ptd; ptd = ptd->next) {
 | |
|     if (BLI_rcti_isect_pt(&ptd->rect, x, y)) {
 | |
|       return ptd;
 | |
|     }
 | |
|   }
 | |
| 
 | |
|   return NULL;
 | |
| }
 | |
| 
 | |
| PanelCategoryDyn *UI_panel_category_find_mouse_over(ARegion *ar, const wmEvent *event)
 | |
| {
 | |
|   return UI_panel_category_find_mouse_over_ex(ar, event->mval[0], event->mval[1]);
 | |
| }
 | |
| 
 | |
| void UI_panel_category_add(ARegion *ar, const char *name)
 | |
| {
 | |
|   PanelCategoryDyn *pc_dyn = MEM_callocN(sizeof(*pc_dyn), __func__);
 | |
|   BLI_addtail(&ar->panels_category, pc_dyn);
 | |
| 
 | |
|   BLI_strncpy(pc_dyn->idname, name, sizeof(pc_dyn->idname));
 | |
| 
 | |
|   /* 'pc_dyn->rect' must be set on draw */
 | |
| }
 | |
| 
 | |
| void UI_panel_category_clear_all(ARegion *ar)
 | |
| {
 | |
|   BLI_freelistN(&ar->panels_category);
 | |
| }
 | |
| 
 | |
| static void imm_buf_append(
 | |
|     float vbuf[][2], uchar cbuf[][3], float x, float y, const uchar col[3], int *index)
 | |
| {
 | |
|   ARRAY_SET_ITEMS(vbuf[*index], x, y);
 | |
|   ARRAY_SET_ITEMS(cbuf[*index], UNPACK3(col));
 | |
|   (*index)++;
 | |
| }
 | |
| 
 | |
| /* based on UI_draw_roundbox, check on making a version which allows us to skip some sides */
 | |
| static void ui_panel_category_draw_tab(bool filled,
 | |
|                                        float minx,
 | |
|                                        float miny,
 | |
|                                        float maxx,
 | |
|                                        float maxy,
 | |
|                                        float rad,
 | |
|                                        const int roundboxtype,
 | |
|                                        const bool use_highlight,
 | |
|                                        const bool use_shadow,
 | |
|                                        const bool use_flip_x,
 | |
|                                        const uchar highlight_fade[3],
 | |
|                                        const uchar col[3])
 | |
| {
 | |
|   float vec[4][2] = {{0.195, 0.02}, {0.55, 0.169}, {0.831, 0.45}, {0.98, 0.805}};
 | |
|   int a;
 | |
| 
 | |
|   /* mult */
 | |
|   for (a = 0; a < 4; a++) {
 | |
|     mul_v2_fl(vec[a], rad);
 | |
|   }
 | |
| 
 | |
|   uint vert_len = 0;
 | |
|   if (use_highlight) {
 | |
|     vert_len += (roundboxtype & UI_CNR_TOP_RIGHT) ? 6 : 1;
 | |
|     vert_len += (roundboxtype & UI_CNR_TOP_LEFT) ? 6 : 1;
 | |
|   }
 | |
|   if (use_highlight && !use_shadow) {
 | |
|     vert_len++;
 | |
|   }
 | |
|   else {
 | |
|     vert_len += (roundboxtype & UI_CNR_BOTTOM_RIGHT) ? 6 : 1;
 | |
|     vert_len += (roundboxtype & UI_CNR_BOTTOM_LEFT) ? 6 : 1;
 | |
|   }
 | |
|   /* Maximum size. */
 | |
|   float vbuf[24][2];
 | |
|   uchar cbuf[24][3];
 | |
|   int buf_index = 0;
 | |
| 
 | |
|   /* start with corner right-top */
 | |
|   if (use_highlight) {
 | |
|     if (roundboxtype & UI_CNR_TOP_RIGHT) {
 | |
|       imm_buf_append(vbuf, cbuf, maxx, maxy - rad, col, &buf_index);
 | |
|       for (a = 0; a < 4; a++) {
 | |
|         imm_buf_append(vbuf, cbuf, maxx - vec[a][1], maxy - rad + vec[a][0], col, &buf_index);
 | |
|       }
 | |
|       imm_buf_append(vbuf, cbuf, maxx - rad, maxy, col, &buf_index);
 | |
|     }
 | |
|     else {
 | |
|       imm_buf_append(vbuf, cbuf, maxx, maxy, col, &buf_index);
 | |
|     }
 | |
| 
 | |
|     /* corner left-top */
 | |
|     if (roundboxtype & UI_CNR_TOP_LEFT) {
 | |
|       imm_buf_append(vbuf, cbuf, minx + rad, maxy, col, &buf_index);
 | |
|       for (a = 0; a < 4; a++) {
 | |
|         imm_buf_append(vbuf, cbuf, minx + rad - vec[a][0], maxy - vec[a][1], col, &buf_index);
 | |
|       }
 | |
|       imm_buf_append(vbuf, cbuf, minx, maxy - rad, col, &buf_index);
 | |
|     }
 | |
|     else {
 | |
|       imm_buf_append(vbuf, cbuf, minx, maxy, col, &buf_index);
 | |
|     }
 | |
|   }
 | |
| 
 | |
|   if (use_highlight && !use_shadow) {
 | |
|     imm_buf_append(
 | |
|         vbuf, cbuf, minx, miny + rad, highlight_fade ? col : highlight_fade, &buf_index);
 | |
|   }
 | |
|   else {
 | |
|     /* corner left-bottom */
 | |
|     if (roundboxtype & UI_CNR_BOTTOM_LEFT) {
 | |
|       imm_buf_append(vbuf, cbuf, minx, miny + rad, col, &buf_index);
 | |
|       for (a = 0; a < 4; a++) {
 | |
|         imm_buf_append(vbuf, cbuf, minx + vec[a][1], miny + rad - vec[a][0], col, &buf_index);
 | |
|       }
 | |
|       imm_buf_append(vbuf, cbuf, minx + rad, miny, col, &buf_index);
 | |
|     }
 | |
|     else {
 | |
|       imm_buf_append(vbuf, cbuf, minx, miny, col, &buf_index);
 | |
|     }
 | |
| 
 | |
|     /* corner right-bottom */
 | |
|     if (roundboxtype & UI_CNR_BOTTOM_RIGHT) {
 | |
|       imm_buf_append(vbuf, cbuf, maxx - rad, miny, col, &buf_index);
 | |
|       for (a = 0; a < 4; a++) {
 | |
|         imm_buf_append(vbuf, cbuf, maxx - rad + vec[a][0], miny + vec[a][1], col, &buf_index);
 | |
|       }
 | |
|       imm_buf_append(vbuf, cbuf, maxx, miny + rad, col, &buf_index);
 | |
|     }
 | |
|     else {
 | |
|       imm_buf_append(vbuf, cbuf, maxx, miny, col, &buf_index);
 | |
|     }
 | |
|   }
 | |
| 
 | |
|   if (use_flip_x) {
 | |
|     float midx = (minx + maxx) / 2.0f;
 | |
|     for (int i = 0; i < buf_index; i++) {
 | |
|       vbuf[i][0] = midx - (vbuf[i][0] - midx);
 | |
|     }
 | |
|   }
 | |
| 
 | |
|   GPUVertFormat *format = immVertexFormat();
 | |
|   uint pos = GPU_vertformat_attr_add(format, "pos", GPU_COMP_F32, 2, GPU_FETCH_FLOAT);
 | |
|   uint color = GPU_vertformat_attr_add(
 | |
|       format, "color", GPU_COMP_U8, 3, GPU_FETCH_INT_TO_FLOAT_UNIT);
 | |
| 
 | |
|   immBindBuiltinProgram(GPU_SHADER_2D_SMOOTH_COLOR);
 | |
|   immBegin(filled ? GPU_PRIM_TRI_FAN : GPU_PRIM_LINE_STRIP, vert_len);
 | |
|   for (int i = 0; i < buf_index; i++) {
 | |
|     immAttr3ubv(color, cbuf[i]);
 | |
|     immVertex2fv(pos, vbuf[i]);
 | |
|   }
 | |
|   immEnd();
 | |
|   immUnbindProgram();
 | |
| }
 | |
| 
 | |
| /**
 | |
|  * Draw vertical tabs on the left side of the region,
 | |
|  * one tab per category.
 | |
|  */
 | |
| void UI_panel_category_draw_all(ARegion *ar, const char *category_id_active)
 | |
| {
 | |
|   /* no tab outlines for */
 | |
|   // #define USE_FLAT_INACTIVE
 | |
|   const bool is_left = (ar->alignment != RGN_ALIGN_RIGHT);
 | |
|   View2D *v2d = &ar->v2d;
 | |
|   uiStyle *style = UI_style_get();
 | |
|   const uiFontStyle *fstyle = &style->widget;
 | |
|   const int fontid = fstyle->uifont_id;
 | |
|   short fstyle_points = fstyle->points;
 | |
|   PanelCategoryDyn *pc_dyn;
 | |
|   const float aspect = ((uiBlock *)ar->uiblocks.first)->aspect;
 | |
|   const float zoom = 1.0f / aspect;
 | |
|   const int px = max_ii(1, round_fl_to_int(U.pixelsize));
 | |
|   const int px_x_sign = is_left ? px : -px;
 | |
|   const int category_tabs_width = round_fl_to_int(UI_PANEL_CATEGORY_MARGIN_WIDTH * zoom);
 | |
|   const float dpi_fac = UI_DPI_FAC;
 | |
|   /* padding of tabs around text */
 | |
|   const int tab_v_pad_text = round_fl_to_int((2 + ((px * 3) * dpi_fac)) * zoom);
 | |
|   /* padding between tabs */
 | |
|   const int tab_v_pad = round_fl_to_int((4 + (2 * px * dpi_fac)) * zoom);
 | |
|   const float tab_curve_radius = ((px * 3) * dpi_fac) * zoom;
 | |
|   /* We flip the tab drawing, so always use these flags. */
 | |
|   const int roundboxtype = UI_CNR_TOP_LEFT | UI_CNR_BOTTOM_LEFT;
 | |
|   bool is_alpha;
 | |
|   bool do_scaletabs = false;
 | |
| #ifdef USE_FLAT_INACTIVE
 | |
|   bool is_active_prev = false;
 | |
| #endif
 | |
|   float scaletabs = 1.0f;
 | |
|   /* same for all tabs */
 | |
|   /* intentionally dont scale by 'px' */
 | |
|   const int rct_xmin = is_left ? v2d->mask.xmin + 3 : (v2d->mask.xmax - category_tabs_width);
 | |
|   const int rct_xmax = is_left ? v2d->mask.xmin + category_tabs_width : (v2d->mask.xmax - 3);
 | |
|   const int text_v_ofs = (rct_xmax - rct_xmin) * 0.3f;
 | |
| 
 | |
|   int y_ofs = tab_v_pad;
 | |
| 
 | |
|   /* Primary theme colors */
 | |
|   uchar theme_col_back[4];
 | |
|   uchar theme_col_text[3];
 | |
|   uchar theme_col_text_hi[3];
 | |
| 
 | |
|   /* Tab colors */
 | |
|   uchar theme_col_tab_bg[4];
 | |
|   uchar theme_col_tab_active[3];
 | |
|   uchar theme_col_tab_inactive[3];
 | |
| 
 | |
|   /* Secondary theme colors */
 | |
|   uchar theme_col_tab_outline[3];
 | |
|   uchar theme_col_tab_divider[3]; /* line that divides tabs from the main region */
 | |
|   uchar theme_col_tab_highlight[3];
 | |
|   uchar theme_col_tab_highlight_inactive[3];
 | |
| 
 | |
|   UI_GetThemeColor4ubv(TH_BACK, theme_col_back);
 | |
|   UI_GetThemeColor3ubv(TH_TEXT, theme_col_text);
 | |
|   UI_GetThemeColor3ubv(TH_TEXT_HI, theme_col_text_hi);
 | |
| 
 | |
|   UI_GetThemeColor4ubv(TH_TAB_BACK, theme_col_tab_bg);
 | |
|   UI_GetThemeColor3ubv(TH_TAB_ACTIVE, theme_col_tab_active);
 | |
|   UI_GetThemeColor3ubv(TH_TAB_INACTIVE, theme_col_tab_inactive);
 | |
|   UI_GetThemeColor3ubv(TH_TAB_OUTLINE, theme_col_tab_outline);
 | |
| 
 | |
|   interp_v3_v3v3_uchar(theme_col_tab_divider, theme_col_back, theme_col_tab_outline, 0.3f);
 | |
|   interp_v3_v3v3_uchar(theme_col_tab_highlight, theme_col_back, theme_col_text_hi, 0.2f);
 | |
|   interp_v3_v3v3_uchar(
 | |
|       theme_col_tab_highlight_inactive, theme_col_tab_inactive, theme_col_text_hi, 0.12f);
 | |
| 
 | |
|   is_alpha = (ar->overlap && (theme_col_back[3] != 255));
 | |
| 
 | |
|   if (fstyle->kerning == 1) {
 | |
|     BLF_enable(fstyle->uifont_id, BLF_KERNING_DEFAULT);
 | |
|   }
 | |
| 
 | |
|   BLF_enable(fontid, BLF_ROTATION);
 | |
|   BLF_rotation(fontid, M_PI_2);
 | |
|   // UI_fontstyle_set(&style->widget);
 | |
|   ui_fontscale(&fstyle_points, aspect / (U.pixelsize * 1.1f));
 | |
|   BLF_size(fontid, fstyle_points, U.dpi);
 | |
| 
 | |
|   BLI_assert(UI_panel_category_is_visible(ar));
 | |
| 
 | |
|   /* calculate tab rect's and check if we need to scale down */
 | |
|   for (pc_dyn = ar->panels_category.first; pc_dyn; pc_dyn = pc_dyn->next) {
 | |
|     rcti *rct = &pc_dyn->rect;
 | |
|     const char *category_id = pc_dyn->idname;
 | |
|     const char *category_id_draw = IFACE_(category_id);
 | |
|     const int category_width = BLF_width(fontid, category_id_draw, BLF_DRAW_STR_DUMMY_MAX);
 | |
| 
 | |
|     rct->xmin = rct_xmin;
 | |
|     rct->xmax = rct_xmax;
 | |
| 
 | |
|     rct->ymin = v2d->mask.ymax - (y_ofs + category_width + (tab_v_pad_text * 2));
 | |
|     rct->ymax = v2d->mask.ymax - (y_ofs);
 | |
| 
 | |
|     y_ofs += category_width + tab_v_pad + (tab_v_pad_text * 2);
 | |
|   }
 | |
| 
 | |
|   if (y_ofs > BLI_rcti_size_y(&v2d->mask)) {
 | |
|     scaletabs = (float)BLI_rcti_size_y(&v2d->mask) / (float)y_ofs;
 | |
| 
 | |
|     for (pc_dyn = ar->panels_category.first; pc_dyn; pc_dyn = pc_dyn->next) {
 | |
|       rcti *rct = &pc_dyn->rect;
 | |
|       rct->ymin = ((rct->ymin - v2d->mask.ymax) * scaletabs) + v2d->mask.ymax;
 | |
|       rct->ymax = ((rct->ymax - v2d->mask.ymax) * scaletabs) + v2d->mask.ymax;
 | |
|     }
 | |
| 
 | |
|     do_scaletabs = true;
 | |
|   }
 | |
| 
 | |
|   /* begin drawing */
 | |
|   GPU_line_smooth(true);
 | |
| 
 | |
|   uint pos = GPU_vertformat_attr_add(
 | |
|       immVertexFormat(), "pos", GPU_COMP_I32, 2, GPU_FETCH_INT_TO_FLOAT);
 | |
|   immBindBuiltinProgram(GPU_SHADER_2D_UNIFORM_COLOR);
 | |
| 
 | |
|   /* draw the background */
 | |
|   if (is_alpha) {
 | |
|     GPU_blend(true);
 | |
|     immUniformColor4ubv(theme_col_tab_bg);
 | |
|   }
 | |
|   else {
 | |
|     immUniformColor3ubv(theme_col_tab_bg);
 | |
|   }
 | |
| 
 | |
|   if (is_left) {
 | |
|     immRecti(
 | |
|         pos, v2d->mask.xmin, v2d->mask.ymin, v2d->mask.xmin + category_tabs_width, v2d->mask.ymax);
 | |
|   }
 | |
|   else {
 | |
|     immRecti(
 | |
|         pos, v2d->mask.xmax - category_tabs_width, v2d->mask.ymin, v2d->mask.xmax, v2d->mask.ymax);
 | |
|   }
 | |
| 
 | |
|   if (is_alpha) {
 | |
|     GPU_blend(false);
 | |
|   }
 | |
| 
 | |
|   immUnbindProgram();
 | |
| 
 | |
|   const int divider_xmin = is_left ? (v2d->mask.xmin + (category_tabs_width - px)) :
 | |
|                                      (v2d->mask.xmax - category_tabs_width) + px;
 | |
|   const int divider_xmax = is_left ? (v2d->mask.xmin + category_tabs_width) :
 | |
|                                      (v2d->mask.xmax - (category_tabs_width + px)) + px;
 | |
| 
 | |
|   for (pc_dyn = ar->panels_category.first; pc_dyn; pc_dyn = pc_dyn->next) {
 | |
|     const rcti *rct = &pc_dyn->rect;
 | |
|     const char *category_id = pc_dyn->idname;
 | |
|     const char *category_id_draw = IFACE_(category_id);
 | |
|     int category_width = BLI_rcti_size_y(rct) - (tab_v_pad_text * 2);
 | |
|     size_t category_draw_len = BLF_DRAW_STR_DUMMY_MAX;
 | |
|     // int category_width = BLF_width(fontid, category_id_draw, BLF_DRAW_STR_DUMMY_MAX);
 | |
| 
 | |
|     const bool is_active = STREQ(category_id, category_id_active);
 | |
| 
 | |
|     GPU_blend(true);
 | |
| 
 | |
| #ifdef USE_FLAT_INACTIVE
 | |
|     if (is_active)
 | |
| #endif
 | |
|     {
 | |
|       const bool use_flip_x = !is_left;
 | |
|       ui_panel_category_draw_tab(true,
 | |
|                                  rct->xmin,
 | |
|                                  rct->ymin,
 | |
|                                  rct->xmax,
 | |
|                                  rct->ymax,
 | |
|                                  tab_curve_radius - px,
 | |
|                                  roundboxtype,
 | |
|                                  true,
 | |
|                                  true,
 | |
|                                  use_flip_x,
 | |
|                                  NULL,
 | |
|                                  is_active ? theme_col_tab_active : theme_col_tab_inactive);
 | |
| 
 | |
|       /* tab outline */
 | |
|       ui_panel_category_draw_tab(false,
 | |
|                                  rct->xmin - px_x_sign,
 | |
|                                  rct->ymin - px,
 | |
|                                  rct->xmax - px_x_sign,
 | |
|                                  rct->ymax + px,
 | |
|                                  tab_curve_radius,
 | |
|                                  roundboxtype,
 | |
|                                  true,
 | |
|                                  true,
 | |
|                                  use_flip_x,
 | |
|                                  NULL,
 | |
|                                  theme_col_tab_outline);
 | |
| 
 | |
|       /* tab highlight (3d look) */
 | |
|       ui_panel_category_draw_tab(false,
 | |
|                                  rct->xmin,
 | |
|                                  rct->ymin,
 | |
|                                  rct->xmax,
 | |
|                                  rct->ymax,
 | |
|                                  tab_curve_radius,
 | |
|                                  roundboxtype,
 | |
|                                  true,
 | |
|                                  false,
 | |
|                                  use_flip_x,
 | |
|                                  is_active ? theme_col_back : theme_col_tab_inactive,
 | |
|                                  is_active ? theme_col_tab_highlight :
 | |
|                                              theme_col_tab_highlight_inactive);
 | |
|     }
 | |
| 
 | |
|     /* tab blackline */
 | |
|     if (!is_active) {
 | |
|       pos = GPU_vertformat_attr_add(
 | |
|           immVertexFormat(), "pos", GPU_COMP_I32, 2, GPU_FETCH_INT_TO_FLOAT);
 | |
|       immBindBuiltinProgram(GPU_SHADER_2D_UNIFORM_COLOR);
 | |
| 
 | |
|       immUniformColor3ubv(theme_col_tab_divider);
 | |
|       immRecti(pos, divider_xmin, rct->ymin - tab_v_pad, divider_xmax, rct->ymax + tab_v_pad);
 | |
|       immUnbindProgram();
 | |
|     }
 | |
| 
 | |
|     if (do_scaletabs) {
 | |
|       category_draw_len = BLF_width_to_strlen(
 | |
|           fontid, category_id_draw, category_draw_len, category_width, NULL);
 | |
|     }
 | |
| 
 | |
|     BLF_position(fontid, rct->xmax - text_v_ofs, rct->ymin + tab_v_pad_text, 0.0f);
 | |
| 
 | |
|     /* tab titles */
 | |
| 
 | |
|     /* draw white shadow to give text more depth */
 | |
|     BLF_color3ubv(fontid, theme_col_text);
 | |
| 
 | |
|     /* main tab title */
 | |
|     BLF_draw(fontid, category_id_draw, category_draw_len);
 | |
| 
 | |
|     GPU_blend(false);
 | |
| 
 | |
|     /* tab blackline remaining (last tab) */
 | |
|     pos = GPU_vertformat_attr_add(
 | |
|         immVertexFormat(), "pos", GPU_COMP_I32, 2, GPU_FETCH_INT_TO_FLOAT);
 | |
|     immBindBuiltinProgram(GPU_SHADER_2D_UNIFORM_COLOR);
 | |
|     if (pc_dyn->prev == NULL) {
 | |
|       immUniformColor3ubv(theme_col_tab_divider);
 | |
|       immRecti(pos, divider_xmin, rct->ymax + px, divider_xmax, v2d->mask.ymax);
 | |
|     }
 | |
|     if (pc_dyn->next == NULL) {
 | |
|       immUniformColor3ubv(theme_col_tab_divider);
 | |
|       immRecti(pos, divider_xmin, 0, divider_xmax, rct->ymin);
 | |
|     }
 | |
| 
 | |
| #ifdef USE_FLAT_INACTIVE
 | |
|     /* draw line between inactive tabs */
 | |
|     if (is_active == false && is_active_prev == false && pc_dyn->prev) {
 | |
|       immUniformColor3ubv(theme_col_tab_divider);
 | |
|       immRecti(pos,
 | |
|                v2d->mask.xmin + (category_tabs_width / 5),
 | |
|                rct->ymax + px,
 | |
|                (v2d->mask.xmin + category_tabs_width) - (category_tabs_width / 5),
 | |
|                rct->ymax + (px * 3));
 | |
|     }
 | |
| 
 | |
|     is_active_prev = is_active;
 | |
| #endif
 | |
|     immUnbindProgram();
 | |
| 
 | |
|     /* not essential, but allows events to be handled right up until the region edge [#38171] */
 | |
|     if (is_left) {
 | |
|       pc_dyn->rect.xmin = v2d->mask.xmin;
 | |
|     }
 | |
|     else {
 | |
|       pc_dyn->rect.xmax = v2d->mask.xmax;
 | |
|     }
 | |
|   }
 | |
| 
 | |
|   GPU_line_smooth(false);
 | |
| 
 | |
|   BLF_disable(fontid, BLF_ROTATION);
 | |
| 
 | |
|   if (fstyle->kerning == 1) {
 | |
|     BLF_disable(fstyle->uifont_id, BLF_KERNING_DEFAULT);
 | |
|   }
 | |
| 
 | |
| #undef USE_FLAT_INACTIVE
 | |
| }
 | |
| 
 | |
| static int ui_handle_panel_category_cycling(const wmEvent *event,
 | |
|                                             ARegion *ar,
 | |
|                                             const uiBut *active_but)
 | |
| {
 | |
|   const bool is_mousewheel = ELEM(event->type, WHEELUPMOUSE, WHEELDOWNMOUSE);
 | |
|   const bool inside_tabregion =
 | |
|       ((ar->alignment != RGN_ALIGN_RIGHT) ?
 | |
|            (event->mval[0] < ((PanelCategoryDyn *)ar->panels_category.first)->rect.xmax) :
 | |
|            (event->mval[0] > ((PanelCategoryDyn *)ar->panels_category.first)->rect.xmin));
 | |
| 
 | |
|   /* if mouse is inside non-tab region, ctrl key is required */
 | |
|   if (is_mousewheel && !event->ctrl && !inside_tabregion) {
 | |
|     return WM_UI_HANDLER_CONTINUE;
 | |
|   }
 | |
| 
 | |
|   if (active_but && ui_but_supports_cycling(active_but)) {
 | |
|     /* skip - exception to make cycling buttons
 | |
|      * using ctrl+mousewheel work in tabbed regions */
 | |
|   }
 | |
|   else {
 | |
|     const char *category = UI_panel_category_active_get(ar, false);
 | |
|     if (LIKELY(category)) {
 | |
|       PanelCategoryDyn *pc_dyn = UI_panel_category_find(ar, category);
 | |
|       if (LIKELY(pc_dyn)) {
 | |
|         if (is_mousewheel) {
 | |
|           /* we can probably get rid of this and only allow ctrl+tabbing */
 | |
|           pc_dyn = (event->type == WHEELDOWNMOUSE) ? pc_dyn->next : pc_dyn->prev;
 | |
|         }
 | |
|         else {
 | |
|           const bool backwards = event->shift;
 | |
|           pc_dyn = backwards ? pc_dyn->prev : pc_dyn->next;
 | |
|           if (!pc_dyn) {
 | |
|             /* proper cyclic behavior,
 | |
|              * back to first/last category (only used for ctrl+tab) */
 | |
|             pc_dyn = backwards ? ar->panels_category.last : ar->panels_category.first;
 | |
|           }
 | |
|         }
 | |
| 
 | |
|         if (pc_dyn) {
 | |
|           /* intentionally don't reset scroll in this case,
 | |
|            * this allows for quick browsing between tabs */
 | |
|           UI_panel_category_active_set(ar, pc_dyn->idname);
 | |
|           ED_region_tag_redraw(ar);
 | |
|         }
 | |
|       }
 | |
|     }
 | |
|     return WM_UI_HANDLER_BREAK;
 | |
|   }
 | |
| 
 | |
|   return WM_UI_HANDLER_CONTINUE;
 | |
| }
 | |
| 
 | |
| /* XXX should become modal keymap */
 | |
| /* AKey is opening/closing panels, independent of button state now */
 | |
| 
 | |
| int ui_handler_panel_region(bContext *C,
 | |
|                             const wmEvent *event,
 | |
|                             ARegion *ar,
 | |
|                             const uiBut *active_but)
 | |
| {
 | |
|   uiBlock *block;
 | |
|   Panel *pa;
 | |
|   int retval, mx, my;
 | |
|   bool has_category_tabs = UI_panel_category_is_visible(ar);
 | |
| 
 | |
|   retval = WM_UI_HANDLER_CONTINUE;
 | |
| 
 | |
|   /* Scrollbars can overlap panels now, they have handling priority. */
 | |
|   if (UI_view2d_mouse_in_scrollers(ar, &ar->v2d, event->x, event->y)) {
 | |
|     return retval;
 | |
|   }
 | |
| 
 | |
|   /* handle category tabs */
 | |
|   if (has_category_tabs) {
 | |
|     if (event->val == KM_PRESS) {
 | |
|       if (event->type == LEFTMOUSE) {
 | |
|         PanelCategoryDyn *pc_dyn = UI_panel_category_find_mouse_over(ar, event);
 | |
|         if (pc_dyn) {
 | |
|           UI_panel_category_active_set(ar, pc_dyn->idname);
 | |
|           ED_region_tag_redraw(ar);
 | |
| 
 | |
|           /* reset scroll to the top [#38348] */
 | |
|           UI_view2d_offset(&ar->v2d, -1.0f, 1.0f);
 | |
| 
 | |
|           retval = WM_UI_HANDLER_BREAK;
 | |
|         }
 | |
|       }
 | |
|       else if ((event->type == TABKEY && event->ctrl) ||
 | |
|                ELEM(event->type, WHEELUPMOUSE, WHEELDOWNMOUSE)) {
 | |
|         /* cycle tabs */
 | |
|         retval = ui_handle_panel_category_cycling(event, ar, active_but);
 | |
|       }
 | |
|     }
 | |
|   }
 | |
| 
 | |
|   if (retval == WM_UI_HANDLER_BREAK) {
 | |
|     return retval;
 | |
|   }
 | |
| 
 | |
|   for (block = ar->uiblocks.last; block; block = block->prev) {
 | |
|     uiPanelMouseState mouse_state;
 | |
| 
 | |
|     mx = event->x;
 | |
|     my = event->y;
 | |
|     ui_window_to_block(ar, block, &mx, &my);
 | |
| 
 | |
|     /* checks for mouse position inside */
 | |
|     pa = block->panel;
 | |
| 
 | |
|     if (!pa || pa->paneltab != NULL) {
 | |
|       continue;
 | |
|     }
 | |
|     /* XXX - accessed freed panels when scripts reload, need to fix. */
 | |
|     if (pa->type && pa->type->flag & PNL_NO_HEADER) {
 | |
|       continue;
 | |
|     }
 | |
| 
 | |
|     mouse_state = ui_panel_mouse_state_get(block, pa, mx, my);
 | |
| 
 | |
|     /* XXX hardcoded key warning */
 | |
|     if (ELEM(mouse_state, PANEL_MOUSE_INSIDE_CONTENT, PANEL_MOUSE_INSIDE_HEADER) &&
 | |
|         event->val == KM_PRESS) {
 | |
|       if (event->type == AKEY && ((event->ctrl + event->oskey + event->shift + event->alt) == 0)) {
 | |
| 
 | |
|         if (pa->flag & PNL_CLOSEDY) {
 | |
|           if ((block->rect.ymax <= my) && (block->rect.ymax + PNL_HEADER >= my)) {
 | |
|             ui_handle_panel_header(C, block, mx, my, event->type, event->ctrl, event->shift);
 | |
|           }
 | |
|         }
 | |
|         else {
 | |
|           ui_handle_panel_header(C, block, mx, my, event->type, event->ctrl, event->shift);
 | |
|         }
 | |
| 
 | |
|         retval = WM_UI_HANDLER_BREAK;
 | |
|         continue;
 | |
|       }
 | |
|     }
 | |
| 
 | |
|     /* on active button, do not handle panels */
 | |
|     if (ui_region_find_active_but(ar) != NULL) {
 | |
|       continue;
 | |
|     }
 | |
| 
 | |
|     if (ELEM(mouse_state, PANEL_MOUSE_INSIDE_CONTENT, PANEL_MOUSE_INSIDE_HEADER)) {
 | |
| 
 | |
|       if (event->val == KM_PRESS) {
 | |
| 
 | |
|         /* open close on header */
 | |
|         if (ELEM(event->type, RETKEY, PADENTER)) {
 | |
|           if (mouse_state == PANEL_MOUSE_INSIDE_HEADER) {
 | |
|             ui_handle_panel_header(C, block, mx, my, RETKEY, event->ctrl, event->shift);
 | |
|             retval = WM_UI_HANDLER_BREAK;
 | |
|             break;
 | |
|           }
 | |
|         }
 | |
|         else if (event->type == LEFTMOUSE) {
 | |
|           /* all inside clicks should return in break - overlapping/float panels */
 | |
|           retval = WM_UI_HANDLER_BREAK;
 | |
| 
 | |
|           if (mouse_state == PANEL_MOUSE_INSIDE_HEADER) {
 | |
|             ui_handle_panel_header(C, block, mx, my, event->type, event->ctrl, event->shift);
 | |
|             retval = WM_UI_HANDLER_BREAK;
 | |
|             break;
 | |
|           }
 | |
|           else if ((mouse_state == PANEL_MOUSE_INSIDE_SCALE) && !(pa->flag & PNL_CLOSED)) {
 | |
|             panel_activate_state(C, pa, PANEL_STATE_DRAG_SCALE);
 | |
|             retval = WM_UI_HANDLER_BREAK;
 | |
|             break;
 | |
|           }
 | |
|         }
 | |
|         else if (event->type == RIGHTMOUSE) {
 | |
|           if (mouse_state == PANEL_MOUSE_INSIDE_HEADER) {
 | |
|             ui_popup_context_menu_for_panel(C, ar, block->panel);
 | |
|             retval = WM_UI_HANDLER_BREAK;
 | |
|             break;
 | |
|           }
 | |
|         }
 | |
|         else if (event->type == ESCKEY) {
 | |
|           /*XXX 2.50*/
 | |
| #if 0
 | |
|           if (block->handler) {
 | |
|             rem_blockhandler(sa, block->handler);
 | |
|             ED_region_tag_redraw(ar);
 | |
|             retval = WM_UI_HANDLER_BREAK;
 | |
|           }
 | |
| #endif
 | |
|         }
 | |
|         else if (event->type == PADPLUSKEY || event->type == PADMINUS) {
 | |
| #if 0 /* XXX make float panel exception? */
 | |
|           int zoom = 0;
 | |
| 
 | |
|           /* if panel is closed, only zoom if mouse is over the header */
 | |
|           if (pa->flag & (PNL_CLOSEDX | PNL_CLOSEDY)) {
 | |
|             if (inside_header) {
 | |
|               zoom = 1;
 | |
|             }
 | |
|           }
 | |
|           else {
 | |
|             zoom = 1;
 | |
|           }
 | |
| 
 | |
|           if (zoom) {
 | |
|             ScrArea *sa = CTX_wm_area(C);
 | |
|             SpaceLink *sl = sa->spacedata.first;
 | |
| 
 | |
|             if (sa->spacetype != SPACE_PROPERTIES) {
 | |
|               if (!(pa->control & UI_PNL_SCALE)) {
 | |
|                 if (event->type == PADPLUSKEY) {
 | |
|                   sl->blockscale += 0.1;
 | |
|                 }
 | |
|                 else {
 | |
|                   sl->blockscale -= 0.1;
 | |
|                 }
 | |
|                 CLAMP(sl->blockscale, 0.6, 1.0);
 | |
| 
 | |
|                 ED_region_tag_redraw(ar);
 | |
|                 retval = WM_UI_HANDLER_BREAK;
 | |
|               }
 | |
|             }
 | |
|           }
 | |
| #endif
 | |
|         }
 | |
|       }
 | |
|     }
 | |
|   }
 | |
| 
 | |
|   return retval;
 | |
| }
 | |
| 
 | |
| /**************** window level modal panel interaction **************/
 | |
| 
 | |
| /* note, this is modal handler and should not swallow events for animation */
 | |
| static int ui_handler_panel(bContext *C, const wmEvent *event, void *userdata)
 | |
| {
 | |
|   Panel *panel = userdata;
 | |
|   uiHandlePanelData *data = panel->activedata;
 | |
| 
 | |
|   /* verify if we can stop */
 | |
|   if (event->type == LEFTMOUSE && event->val == KM_RELEASE) {
 | |
|     ScrArea *sa = CTX_wm_area(C);
 | |
|     ARegion *ar = CTX_wm_region(C);
 | |
|     int align = panel_aligned(sa, ar);
 | |
| 
 | |
|     if (align) {
 | |
|       panel_activate_state(C, panel, PANEL_STATE_ANIMATION);
 | |
|     }
 | |
|     else {
 | |
|       panel_activate_state(C, panel, PANEL_STATE_EXIT);
 | |
|     }
 | |
|   }
 | |
|   else if (event->type == MOUSEMOVE) {
 | |
|     if (data->state == PANEL_STATE_DRAG) {
 | |
|       ui_do_drag(C, event, panel);
 | |
|     }
 | |
|   }
 | |
|   else if (event->type == TIMER && event->customdata == data->animtimer) {
 | |
|     if (data->state == PANEL_STATE_ANIMATION) {
 | |
|       ui_do_animate(C, panel);
 | |
|     }
 | |
|     else if (data->state == PANEL_STATE_DRAG) {
 | |
|       ui_do_drag(C, event, panel);
 | |
|     }
 | |
|   }
 | |
| 
 | |
|   data = panel->activedata;
 | |
| 
 | |
|   if (data && data->state == PANEL_STATE_ANIMATION) {
 | |
|     return WM_UI_HANDLER_CONTINUE;
 | |
|   }
 | |
|   else {
 | |
|     return WM_UI_HANDLER_BREAK;
 | |
|   }
 | |
| }
 | |
| 
 | |
| static void ui_handler_remove_panel(bContext *C, void *userdata)
 | |
| {
 | |
|   Panel *pa = userdata;
 | |
| 
 | |
|   panel_activate_state(C, pa, PANEL_STATE_EXIT);
 | |
| }
 | |
| 
 | |
| static void panel_activate_state(const bContext *C, Panel *pa, uiHandlePanelState state)
 | |
| {
 | |
|   uiHandlePanelData *data = pa->activedata;
 | |
|   wmWindow *win = CTX_wm_window(C);
 | |
|   ARegion *ar = CTX_wm_region(C);
 | |
| 
 | |
|   if (data && data->state == state) {
 | |
|     return;
 | |
|   }
 | |
| 
 | |
|   if (state == PANEL_STATE_EXIT || state == PANEL_STATE_ANIMATION) {
 | |
|     if (data && data->state != PANEL_STATE_ANIMATION) {
 | |
|       /* XXX:
 | |
|        * - the panel tabbing function call below (test_add_new_tabs()) has been commented out
 | |
|        *   "It is too easy to do by accident when reordering panels,
 | |
|        *   is very hard to control and use, and has no real benefit." - BillRey
 | |
|        * Aligorith, 2009Sep
 | |
|        */
 | |
|       // test_add_new_tabs(ar);   // also copies locations of tabs in dragged panel
 | |
|       check_panel_overlap(ar, NULL); /* clears */
 | |
|     }
 | |
| 
 | |
|     pa->flag &= ~PNL_SELECT;
 | |
|   }
 | |
|   else {
 | |
|     pa->flag |= PNL_SELECT;
 | |
|   }
 | |
| 
 | |
|   if (data && data->animtimer) {
 | |
|     WM_event_remove_timer(CTX_wm_manager(C), win, data->animtimer);
 | |
|     data->animtimer = NULL;
 | |
|   }
 | |
| 
 | |
|   if (state == PANEL_STATE_EXIT) {
 | |
|     MEM_freeN(data);
 | |
|     pa->activedata = NULL;
 | |
| 
 | |
|     WM_event_remove_ui_handler(
 | |
|         &win->modalhandlers, ui_handler_panel, ui_handler_remove_panel, pa, false);
 | |
|   }
 | |
|   else {
 | |
|     if (!data) {
 | |
|       data = MEM_callocN(sizeof(uiHandlePanelData), "uiHandlePanelData");
 | |
|       pa->activedata = data;
 | |
| 
 | |
|       WM_event_add_ui_handler(
 | |
|           C, &win->modalhandlers, ui_handler_panel, ui_handler_remove_panel, pa, 0);
 | |
|     }
 | |
| 
 | |
|     if (ELEM(state, PANEL_STATE_ANIMATION, PANEL_STATE_DRAG)) {
 | |
|       data->animtimer = WM_event_add_timer(CTX_wm_manager(C), win, TIMER, ANIMATION_INTERVAL);
 | |
|     }
 | |
| 
 | |
|     data->state = state;
 | |
|     data->startx = win->eventstate->x;
 | |
|     data->starty = win->eventstate->y;
 | |
|     data->startofsx = pa->ofsx;
 | |
|     data->startofsy = pa->ofsy;
 | |
|     data->startsizex = pa->sizex;
 | |
|     data->startsizey = pa->sizey;
 | |
|     data->starttime = PIL_check_seconds_timer();
 | |
|   }
 | |
| 
 | |
|   ED_region_tag_redraw(ar);
 | |
| }
 | |
| 
 | |
| PanelType *UI_paneltype_find(int space_id, int region_id, const char *idname)
 | |
| {
 | |
|   SpaceType *st = BKE_spacetype_from_id(space_id);
 | |
|   if (st) {
 | |
|     ARegionType *art = BKE_regiontype_from_id(st, region_id);
 | |
|     if (art) {
 | |
|       return BLI_findstring(&art->paneltypes, idname, offsetof(PanelType, idname));
 | |
|     }
 | |
|   }
 | |
|   return NULL;
 | |
| }
 |