1028 lines
		
	
	
		
			28 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
			
		
		
	
	
			1028 lines
		
	
	
		
			28 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
/*
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 * ***** BEGIN GPL LICENSE BLOCK *****
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 *
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 * This program is free software; you can redistribute it and/or
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 * modify it under the terms of the GNU General Public License
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 * as published by the Free Software Foundation; either version 2
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 * of the License, or (at your option) any later version.
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 *
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 * This program is distributed in the hope that it will be useful,
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 * but WITHOUT ANY WARRANTY; without even the implied warranty of
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 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
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 * GNU General Public License for more details.
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 *
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 * You should have received a copy of the GNU General Public License
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 * along with this program; if not, write to the Free Software Foundation,
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 * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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 *
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 * The Original Code is Copyright (C) 2007 Blender Foundation.
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 * All rights reserved.
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 *
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 * The Original Code is: all of this file.
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 *
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 * Contributor(s): Geoffrey Bantle.
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 *
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 * ***** END GPL LICENSE BLOCK *****
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 */
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/** \file blender/bmesh/intern/bmesh_construct.c
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 *  \ingroup bmesh
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 *
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 * BM construction functions.
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 */
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#include "MEM_guardedalloc.h"
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#include "BLI_array.h"
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#include "BLI_math.h"
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#include "BKE_customdata.h"
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#include "DNA_meshdata_types.h"
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#include "bmesh.h"
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#include "intern/bmesh_private.h"
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#define SELECT 1
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/* prototypes */
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static void bm_loop_attrs_copy(BMesh *source_mesh, BMesh *target_mesh,
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                               const BMLoop *source_loop, BMLoop *target_loop);
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/**
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 * \brief Make Quad/Triangle
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 *
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 * Creates a new quad or triangle from a list of 3 or 4 vertices.
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 * If \a nodouble is TRUE, then a check is done to see if a face
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 * with these vertices already exists and returns it instead.
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 *
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 * If a pointer to an example face is provided, it's custom data
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 * and properties will be copied to the new face.
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 *
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 * \note The winding of the face is determined by the order
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 * of the vertices in the vertex array.
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 */
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BMFace *BM_face_create_quad_tri(BMesh *bm,
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                                BMVert *v1, BMVert *v2, BMVert *v3, BMVert *v4,
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                                const BMFace *example, const int nodouble)
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{
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	BMVert *vtar[4] = {v1, v2, v3, v4};
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	return BM_face_create_quad_tri_v(bm, vtar, v4 ? 4 : 3, example, nodouble);
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}
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BMFace *BM_face_create_quad_tri_v(BMesh *bm, BMVert **verts, int len, const BMFace *example, const int nodouble)
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{
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	BMFace *f = NULL;
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	int is_overlap = FALSE;
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	/* sanity check - debug mode only */
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	if (len == 3) {
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		BLI_assert(verts[0] != verts[1]);
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		BLI_assert(verts[0] != verts[2]);
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		BLI_assert(verts[1] != verts[2]);
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	}
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	else if (len == 4) {
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		BLI_assert(verts[0] != verts[1]);
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		BLI_assert(verts[0] != verts[2]);
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		BLI_assert(verts[0] != verts[3]);
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		BLI_assert(verts[1] != verts[2]);
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		BLI_assert(verts[1] != verts[3]);
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		BLI_assert(verts[2] != verts[3]);
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	}
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	else {
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		BLI_assert(0);
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	}
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	if (nodouble) {
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		/* check if face exists or overlaps */
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		is_overlap = BM_face_exists(bm, verts, len, &f);
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	}
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	/* make new face */
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	if ((f == NULL) && (!is_overlap)) {
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		BMEdge *edar[4] = {NULL};
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		edar[0] = BM_edge_create(bm, verts[0], verts[1], NULL, TRUE);
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		edar[1] = BM_edge_create(bm, verts[1], verts[2], NULL, TRUE);
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		if (len == 4) {
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			edar[2] = BM_edge_create(bm, verts[2], verts[3], NULL, TRUE);
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			edar[3] = BM_edge_create(bm, verts[3], verts[0], NULL, TRUE);
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		}
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		else {
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			edar[2] = BM_edge_create(bm, verts[2], verts[0], NULL, TRUE);
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		}
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		f = BM_face_create(bm, verts, edar, len, FALSE);
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		if (example && f) {
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			BM_elem_attrs_copy(bm, bm, example, f);
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		}
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	}
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	return f;
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}
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/**
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 * \brief copies face loop data from shared adjacent faces.
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 * \note when a matching edge is found, both loops of that edge are copied
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 * this is done since the face may not be completely surrounded by faces,
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 * this way: a quad with 2 connected quads on either side will still get all 4 loops updated */
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void BM_face_copy_shared(BMesh *bm, BMFace *f)
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{
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	BMLoop *l_first;
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	BMLoop *l_iter;
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	l_iter = l_first = BM_FACE_FIRST_LOOP(f);
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	do {
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		BMLoop *l_other = l_iter->radial_next;
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		if (l_other && l_other != l_iter) {
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			if (l_other->v == l_iter->v) {
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				bm_loop_attrs_copy(bm, bm, l_other, l_iter);
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				bm_loop_attrs_copy(bm, bm, l_other->next, l_iter->next);
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			}
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			else {
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				bm_loop_attrs_copy(bm, bm, l_other->next, l_iter);
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				bm_loop_attrs_copy(bm, bm, l_other, l_iter->next);
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			}
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			/* since we copy both loops of the shared edge, step over the next loop here */
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			if ((l_iter = l_iter->next) == l_first) {
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				break;
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			}
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		}
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	} while ((l_iter = l_iter->next) != l_first);
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}
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/**
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 * \brief Make NGon
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 *
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 * Makes an ngon from an unordered list of edges. \a v1 and \a v2
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 * must be the verts defining edges[0],
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 * and define the winding of the new face.
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 *
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 * \a edges are not required to be ordered, simply to to form
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 * a single closed loop as a whole.
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 *
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 * \note While this function will work fine when the edges
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 * are already sorted, if the edges are always going to be sorted,
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 * #BM_face_create should be considered over this function as it
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 * avoids some unnecessary work.
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 */
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BMFace *BM_face_create_ngon(BMesh *bm, BMVert *v1, BMVert *v2, BMEdge **edges, int len, int nodouble)
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{
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	BMEdge **edges2 = NULL;
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	BLI_array_staticdeclare(edges2, BM_NGON_STACK_SIZE);
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	BMVert **verts = NULL;
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	BLI_array_staticdeclare(verts, BM_NGON_STACK_SIZE);
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	BMFace *f = NULL;
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	BMEdge *e;
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	BMVert *v, *ev1, *ev2;
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	int i, /* j, */ v1found, reverse;
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	/* this code is hideous, yeek.  I'll have to think about ways of
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	 *  cleaning it up.  basically, it now combines the old BM_face_create_ngon
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	 *  _and_ the old bmesh_mf functions, so its kindof smashed together
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	 * - joeedh */
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	if (!len || !v1 || !v2 || !edges || !bm)
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		return NULL;
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	/* put edges in correct order */
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	for (i = 0; i < len; i++) {
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		BM_ELEM_API_FLAG_ENABLE(edges[i], _FLAG_MF);
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	}
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	ev1 = edges[0]->v1;
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	ev2 = edges[0]->v2;
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	if (v1 == ev2) {
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		/* Swapping here improves performance and consistency of face
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		 * structure in the special case that the edges are already in
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		 * the correct order and winding */
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		SWAP(BMVert *, ev1, ev2);
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	}
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	BLI_array_append(verts, ev1);
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	v = ev2;
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	e = edges[0];
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	do {
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		BMEdge *e2 = e;
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		BLI_array_append(verts, v);
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		BLI_array_append(edges2, e);
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		/* we only flag the verts to check if they are in the face more then once */
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		BM_ELEM_API_FLAG_ENABLE(v, _FLAG_MV);
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		do {
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			e2 = bmesh_disk_edge_next(e2, v);
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			if (e2 != e && BM_ELEM_API_FLAG_TEST(e2, _FLAG_MF)) {
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				v = BM_edge_other_vert(e2, v);
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				break;
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			}
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		} while (e2 != e);
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		if (e2 == e)
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			goto err; /* the edges do not form a closed loop */
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		e = e2;
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	} while (e != edges[0]);
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	if (BLI_array_count(edges2) != len) {
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		goto err; /* we didn't use all edges in forming the boundary loop */
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	}
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	/* ok, edges are in correct order, now ensure they are going
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	 * in the correct direction */
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	v1found = reverse = FALSE;
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	for (i = 0; i < len; i++) {
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		if (BM_vert_in_edge(edges2[i], v1)) {
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			/* see if v1 and v2 are in the same edge */
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			if (BM_vert_in_edge(edges2[i], v2)) {
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				/* if v1 is shared by the *next* edge, then the winding
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				 * is incorrect */
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				if (BM_vert_in_edge(edges2[(i + 1) % len], v1)) {
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					reverse = TRUE;
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					break;
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				}
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			}
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			v1found = TRUE;
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		}
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		if ((v1found == FALSE) && BM_vert_in_edge(edges2[i], v2)) {
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			reverse = TRUE;
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			break;
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		}
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	}
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	if (reverse) {
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		for (i = 0; i < len / 2; i++) {
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			v = verts[i];
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			verts[i] = verts[len - i - 1];
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			verts[len - i - 1] = v;
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		}
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	}
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	for (i = 0; i < len; i++) {
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		edges2[i] = BM_edge_exists(verts[i], verts[(i + 1) % len]);
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		if (!edges2[i]) {
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			goto err;
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		}
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		/* check if vert is in face more then once. if the flag is disabled. we've already visited */
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		if (!BM_ELEM_API_FLAG_TEST(verts[i], _FLAG_MV)) {
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			goto err;
 | 
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		}
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		BM_ELEM_API_FLAG_DISABLE(verts[i], _FLAG_MV);
 | 
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	}
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 | 
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	f = BM_face_create(bm, verts, edges2, len, nodouble);
 | 
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 | 
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	/* clean up flags */
 | 
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	for (i = 0; i < len; i++) {
 | 
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		BM_ELEM_API_FLAG_DISABLE(edges2[i], _FLAG_MF);
 | 
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	}
 | 
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 | 
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	BLI_array_free(verts);
 | 
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	BLI_array_free(edges2);
 | 
						|
 | 
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	return f;
 | 
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 | 
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err:
 | 
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	for (i = 0; i < len; i++) {
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		BM_ELEM_API_FLAG_DISABLE(edges[i], _FLAG_MF);
 | 
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		/* vert count may != len */
 | 
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		if (i < BLI_array_count(verts)) {
 | 
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			BM_ELEM_API_FLAG_DISABLE(verts[i], _FLAG_MV);
 | 
						|
		}
 | 
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	}
 | 
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 | 
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	BLI_array_free(verts);
 | 
						|
	BLI_array_free(edges2);
 | 
						|
 | 
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	return NULL;
 | 
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}
 | 
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 | 
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typedef struct AngleIndexPair {
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	float angle;
 | 
						|
	int index;
 | 
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} AngleIndexPair;
 | 
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 | 
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static int angle_index_pair_cmp(const void *e1, const void *e2)
 | 
						|
{
 | 
						|
	const AngleIndexPair *p1 = e1, *p2 = e2;
 | 
						|
	if      (p1->angle > p2->angle) return  1;
 | 
						|
	else if (p1->angle < p2->angle) return -1;
 | 
						|
	else return 0;
 | 
						|
}
 | 
						|
 | 
						|
/**
 | 
						|
 * Makes an NGon from an un-ordered set of verts
 | 
						|
 *
 | 
						|
 * assumes...
 | 
						|
 * - that verts are only once in the list.
 | 
						|
 * - that the verts have roughly planer bounds
 | 
						|
 * - that the verts are roughly circular
 | 
						|
 * there can be concave areas but overlapping folds from the center point will fail.
 | 
						|
 *
 | 
						|
 * a brief explanation of the method used
 | 
						|
 * - find the center point
 | 
						|
 * - find the normal of the vcloud
 | 
						|
 * - order the verts around the face based on their angle to the normal vector at the center point.
 | 
						|
 *
 | 
						|
 * \note Since this is a vcloud there is no direction.
 | 
						|
 */
 | 
						|
BMFace *BM_face_create_ngon_vcloud(BMesh *bm, BMVert **vert_arr, int totv, int nodouble)
 | 
						|
{
 | 
						|
	BMFace *f;
 | 
						|
 | 
						|
	float totv_inv = 1.0f / (float)totv;
 | 
						|
	int i = 0;
 | 
						|
 | 
						|
	float cent[3], nor[3];
 | 
						|
 | 
						|
	float *far = NULL, *far_cross = NULL;
 | 
						|
 | 
						|
	float far_vec[3];
 | 
						|
	float far_cross_vec[3];
 | 
						|
	float sign_vec[3]; /* work out if we are pos/neg angle */
 | 
						|
 | 
						|
	float far_dist, far_best;
 | 
						|
	float far_cross_dist, far_cross_best = 0.0f;
 | 
						|
 | 
						|
	AngleIndexPair *vang;
 | 
						|
 | 
						|
	BMVert **vert_arr_map;
 | 
						|
	BMEdge **edge_arr;
 | 
						|
	int i_prev;
 | 
						|
 | 
						|
	unsigned int winding[2] = {0, 0};
 | 
						|
 | 
						|
	/* get the center point and collect vector array since we loop over these a lot */
 | 
						|
	zero_v3(cent);
 | 
						|
	for (i = 0; i < totv; i++) {
 | 
						|
		madd_v3_v3fl(cent, vert_arr[i]->co, totv_inv);
 | 
						|
	}
 | 
						|
 | 
						|
 | 
						|
	/* find the far point from cent */
 | 
						|
	far_best = 0.0f;
 | 
						|
	for (i = 0; i < totv; i++) {
 | 
						|
		far_dist = len_squared_v3v3(vert_arr[i]->co, cent);
 | 
						|
		if (far_dist > far_best || far == NULL) {
 | 
						|
			far = vert_arr[i]->co;
 | 
						|
			far_best = far_dist;
 | 
						|
		}
 | 
						|
	}
 | 
						|
 | 
						|
	sub_v3_v3v3(far_vec, far, cent);
 | 
						|
	// far_dist = len_v3(far_vec); /* real dist */ /* UNUSED */
 | 
						|
 | 
						|
	/* --- */
 | 
						|
 | 
						|
	/* find a point 90deg about to compare with */
 | 
						|
	far_cross_best = 0.0f;
 | 
						|
	for (i = 0; i < totv; i++) {
 | 
						|
 | 
						|
		if (far == vert_arr[i]->co) {
 | 
						|
			continue;
 | 
						|
		}
 | 
						|
 | 
						|
		sub_v3_v3v3(far_cross_vec, vert_arr[i]->co, cent);
 | 
						|
		far_cross_dist = normalize_v3(far_cross_vec);
 | 
						|
 | 
						|
		/* more of a weight then a distance */
 | 
						|
		far_cross_dist = (/* first we want to have a value close to zero mapped to 1 */
 | 
						|
		                  1.0f - fabsf(dot_v3v3(far_vec, far_cross_vec)) *
 | 
						|
 | 
						|
		                  /* second  we multiply by the distance
 | 
						|
		                   * so points close to the center are not preferred */
 | 
						|
		                  far_cross_dist);
 | 
						|
 | 
						|
		if (far_cross_dist > far_cross_best || far_cross == NULL) {
 | 
						|
			far_cross = vert_arr[i]->co;
 | 
						|
			far_cross_best = far_cross_dist;
 | 
						|
		}
 | 
						|
	}
 | 
						|
 | 
						|
	sub_v3_v3v3(far_cross_vec, far_cross, cent);
 | 
						|
 | 
						|
	/* --- */
 | 
						|
 | 
						|
	/* now we have 2 vectors we can have a cross product */
 | 
						|
	cross_v3_v3v3(nor, far_vec, far_cross_vec);
 | 
						|
	normalize_v3(nor);
 | 
						|
	cross_v3_v3v3(sign_vec, far_vec, nor); /* this vector should match 'far_cross_vec' closely */
 | 
						|
 | 
						|
	/* --- */
 | 
						|
 | 
						|
	/* now calculate every points angle around the normal (signed) */
 | 
						|
	vang = MEM_mallocN(sizeof(AngleIndexPair) * totv, __func__);
 | 
						|
 | 
						|
	for (i = 0; i < totv; i++) {
 | 
						|
		float co[3];
 | 
						|
		float proj_vec[3];
 | 
						|
		float angle;
 | 
						|
 | 
						|
		/* center relative vec */
 | 
						|
		sub_v3_v3v3(co, vert_arr[i]->co, cent);
 | 
						|
 | 
						|
		/* align to plane */
 | 
						|
		project_v3_v3v3(proj_vec, co, nor);
 | 
						|
		sub_v3_v3(co, proj_vec);
 | 
						|
 | 
						|
		/* now 'co' is valid - we can compare its angle against the far vec */
 | 
						|
		angle = angle_v3v3(far_vec, co);
 | 
						|
 | 
						|
		if (dot_v3v3(co, sign_vec) < 0.0f) {
 | 
						|
			angle = -angle;
 | 
						|
		}
 | 
						|
 | 
						|
		vang[i].angle = angle;
 | 
						|
		vang[i].index = i;
 | 
						|
	}
 | 
						|
 | 
						|
	/* sort by angle and magic! - we have our ngon */
 | 
						|
	qsort(vang, totv, sizeof(AngleIndexPair), angle_index_pair_cmp);
 | 
						|
 | 
						|
	/* --- */
 | 
						|
 | 
						|
	/* create edges and find the winding (if faces are attached to any existing edges) */
 | 
						|
	vert_arr_map = MEM_mallocN(sizeof(BMVert **) * totv, __func__);
 | 
						|
	edge_arr = MEM_mallocN(sizeof(BMEdge **) * totv, __func__);
 | 
						|
 | 
						|
	for (i = 0; i < totv; i++) {
 | 
						|
		vert_arr_map[i] = vert_arr[vang[i].index];
 | 
						|
	}
 | 
						|
	MEM_freeN(vang);
 | 
						|
 | 
						|
	i_prev = totv - 1;
 | 
						|
	for (i = 0; i < totv; i++) {
 | 
						|
		edge_arr[i] = BM_edge_create(bm, vert_arr_map[i_prev], vert_arr_map[i], NULL, TRUE);
 | 
						|
 | 
						|
		/* the edge may exist already and be attached to a face
 | 
						|
		 * in this case we can find the best winding to use for the new face */
 | 
						|
		if (edge_arr[i]->l) {
 | 
						|
			BMVert *test_v1, *test_v2;
 | 
						|
			/* we want to use the reverse winding to the existing order */
 | 
						|
			BM_edge_ordered_verts(edge_arr[i], &test_v2, &test_v1);
 | 
						|
			winding[(vert_arr_map[i_prev] == test_v2)]++;
 | 
						|
 | 
						|
		}
 | 
						|
 | 
						|
		i_prev = i;
 | 
						|
	}
 | 
						|
 | 
						|
	/* --- */
 | 
						|
 | 
						|
	if (winding[0] < winding[1]) {
 | 
						|
		winding[0] = 1;
 | 
						|
		winding[1] = 0;
 | 
						|
	}
 | 
						|
	else {
 | 
						|
		winding[0] = 0;
 | 
						|
		winding[1] = 1;
 | 
						|
	}
 | 
						|
 | 
						|
	/* --- */
 | 
						|
 | 
						|
	/* create the face */
 | 
						|
	f = BM_face_create_ngon(bm, vert_arr_map[winding[0]], vert_arr_map[winding[1]], edge_arr, totv, nodouble);
 | 
						|
 | 
						|
	MEM_freeN(edge_arr);
 | 
						|
	MEM_freeN(vert_arr_map);
 | 
						|
 | 
						|
	return f;
 | 
						|
}
 | 
						|
 | 
						|
/**
 | 
						|
 * Called by operators to remove elements that they have marked for
 | 
						|
 * removal.
 | 
						|
 */
 | 
						|
void BMO_remove_tagged_faces(BMesh *bm, const short oflag)
 | 
						|
{
 | 
						|
	BMFace *f;
 | 
						|
	BMIter iter;
 | 
						|
 | 
						|
	BM_ITER_MESH (f, &iter, bm, BM_FACES_OF_MESH) {
 | 
						|
		if (BMO_elem_flag_test(bm, f, oflag)) {
 | 
						|
			BM_face_kill(bm, f);
 | 
						|
		}
 | 
						|
	}
 | 
						|
}
 | 
						|
 | 
						|
void BMO_remove_tagged_edges(BMesh *bm, const short oflag)
 | 
						|
{
 | 
						|
	BMEdge *e;
 | 
						|
	BMIter iter;
 | 
						|
 | 
						|
	BM_ITER_MESH (e, &iter, bm, BM_EDGES_OF_MESH) {
 | 
						|
		if (BMO_elem_flag_test(bm, e, oflag)) {
 | 
						|
			BM_edge_kill(bm, e);
 | 
						|
		}
 | 
						|
	}
 | 
						|
}
 | 
						|
 | 
						|
void BMO_remove_tagged_verts(BMesh *bm, const short oflag)
 | 
						|
{
 | 
						|
	BMVert *v;
 | 
						|
	BMIter iter;
 | 
						|
 | 
						|
	BM_ITER_MESH (v, &iter, bm, BM_VERTS_OF_MESH) {
 | 
						|
		if (BMO_elem_flag_test(bm, v, oflag)) {
 | 
						|
			BM_vert_kill(bm, v);
 | 
						|
		}
 | 
						|
	}
 | 
						|
}
 | 
						|
 | 
						|
/**
 | 
						|
 * you need to make remove tagged verts/edges/faces
 | 
						|
 * api functions that take a filter callback.....
 | 
						|
 * and this new filter type will be for opstack flags.
 | 
						|
 * This is because the BM_remove_taggedXXX functions bypass iterator API.
 | 
						|
 *  - Ops don't care about 'UI' considerations like selection state, hide state, etc.
 | 
						|
 *    If you want to work on unhidden selections for instance,
 | 
						|
 *    copy output from a 'select context' operator to another operator....
 | 
						|
 */
 | 
						|
 | 
						|
static void bmo_remove_tagged_context_verts(BMesh *bm, const short oflag)
 | 
						|
{
 | 
						|
	BMVert *v;
 | 
						|
	BMEdge *e;
 | 
						|
	BMFace *f;
 | 
						|
 | 
						|
	BMIter iter;
 | 
						|
	BMIter itersub;
 | 
						|
 | 
						|
	BM_ITER_MESH (v, &iter, bm, BM_VERTS_OF_MESH) {
 | 
						|
		if (BMO_elem_flag_test(bm, v, oflag)) {
 | 
						|
			/* Visit edge */
 | 
						|
			BM_ITER_ELEM (e, &itersub, v, BM_EDGES_OF_VERT) {
 | 
						|
				BMO_elem_flag_enable(bm, e, oflag);
 | 
						|
			}
 | 
						|
			/* Visit face */
 | 
						|
			BM_ITER_ELEM (f, &itersub, v, BM_FACES_OF_VERT) {
 | 
						|
				BMO_elem_flag_enable(bm, f, oflag);
 | 
						|
			}
 | 
						|
		}
 | 
						|
	}
 | 
						|
 | 
						|
	BMO_remove_tagged_faces(bm, oflag);
 | 
						|
	BMO_remove_tagged_edges(bm, oflag);
 | 
						|
	BMO_remove_tagged_verts(bm, oflag);
 | 
						|
}
 | 
						|
 | 
						|
static void bmo_remove_tagged_context_edges(BMesh *bm, const short oflag)
 | 
						|
{
 | 
						|
	BMEdge *e;
 | 
						|
	BMFace *f;
 | 
						|
 | 
						|
	BMIter iter;
 | 
						|
	BMIter itersub;
 | 
						|
 | 
						|
	BM_ITER_MESH (e, &iter, bm, BM_EDGES_OF_MESH) {
 | 
						|
		if (BMO_elem_flag_test(bm, e, oflag)) {
 | 
						|
			BM_ITER_ELEM (f, &itersub, e, BM_FACES_OF_EDGE) {
 | 
						|
				BMO_elem_flag_enable(bm, f, oflag);
 | 
						|
			}
 | 
						|
		}
 | 
						|
	}
 | 
						|
	BMO_remove_tagged_faces(bm, oflag);
 | 
						|
	BMO_remove_tagged_edges(bm, oflag);
 | 
						|
}
 | 
						|
 | 
						|
#define DEL_WIREVERT	(1 << 10)
 | 
						|
 | 
						|
/**
 | 
						|
 * \warning oflag applies to different types in some contexts,
 | 
						|
 * not just the type being removed.
 | 
						|
 *
 | 
						|
 * \warning take care, uses operator flag DEL_WIREVERT
 | 
						|
 */
 | 
						|
void BMO_remove_tagged_context(BMesh *bm, const short oflag, const int type)
 | 
						|
{
 | 
						|
	BMVert *v;
 | 
						|
	BMEdge *e;
 | 
						|
	BMFace *f;
 | 
						|
 | 
						|
	BMIter viter;
 | 
						|
	BMIter eiter;
 | 
						|
	BMIter fiter;
 | 
						|
 | 
						|
	switch (type) {
 | 
						|
		case DEL_VERTS:
 | 
						|
		{
 | 
						|
			bmo_remove_tagged_context_verts(bm, oflag);
 | 
						|
 | 
						|
			break;
 | 
						|
		}
 | 
						|
		case DEL_EDGES:
 | 
						|
		{
 | 
						|
			/* flush down to vert */
 | 
						|
			BM_ITER_MESH (e, &eiter, bm, BM_EDGES_OF_MESH) {
 | 
						|
				if (BMO_elem_flag_test(bm, e, oflag)) {
 | 
						|
					BMO_elem_flag_enable(bm, e->v1, oflag);
 | 
						|
					BMO_elem_flag_enable(bm, e->v2, oflag);
 | 
						|
				}
 | 
						|
			}
 | 
						|
			bmo_remove_tagged_context_edges(bm, oflag);
 | 
						|
			/* remove loose vertice */
 | 
						|
			BM_ITER_MESH (v, &viter, bm, BM_VERTS_OF_MESH) {
 | 
						|
				if (BMO_elem_flag_test(bm, v, oflag) && (!(v->e)))
 | 
						|
					BMO_elem_flag_enable(bm, v, DEL_WIREVERT);
 | 
						|
			}
 | 
						|
			BMO_remove_tagged_verts(bm, DEL_WIREVERT);
 | 
						|
 | 
						|
			break;
 | 
						|
		}
 | 
						|
		case DEL_EDGESFACES:
 | 
						|
		{
 | 
						|
			bmo_remove_tagged_context_edges(bm, oflag);
 | 
						|
 | 
						|
			break;
 | 
						|
		}
 | 
						|
		case DEL_ONLYFACES:
 | 
						|
		{
 | 
						|
			BMO_remove_tagged_faces(bm, oflag);
 | 
						|
 | 
						|
			break;
 | 
						|
		}
 | 
						|
		case DEL_ONLYTAGGED:
 | 
						|
		{
 | 
						|
			BMO_remove_tagged_faces(bm, oflag);
 | 
						|
			BMO_remove_tagged_edges(bm, oflag);
 | 
						|
			BMO_remove_tagged_verts(bm, oflag);
 | 
						|
 | 
						|
			break;
 | 
						|
		}
 | 
						|
		case DEL_FACES:
 | 
						|
		{
 | 
						|
			/* go through and mark all edges and all verts of all faces for delet */
 | 
						|
			BM_ITER_MESH (f, &fiter, bm, BM_FACES_OF_MESH) {
 | 
						|
				if (BMO_elem_flag_test(bm, f, oflag)) {
 | 
						|
					for (e = BM_iter_new(&eiter, bm, BM_EDGES_OF_FACE, f); e; e = BM_iter_step(&eiter))
 | 
						|
						BMO_elem_flag_enable(bm, e, oflag);
 | 
						|
					for (v = BM_iter_new(&viter, bm, BM_VERTS_OF_FACE, f); v; v = BM_iter_step(&viter))
 | 
						|
						BMO_elem_flag_enable(bm, v, oflag);
 | 
						|
				}
 | 
						|
			}
 | 
						|
			/* now go through and mark all remaining faces all edges for keeping */
 | 
						|
			BM_ITER_MESH (f, &fiter, bm, BM_FACES_OF_MESH) {
 | 
						|
				if (!BMO_elem_flag_test(bm, f, oflag)) {
 | 
						|
					for (e = BM_iter_new(&eiter, bm, BM_EDGES_OF_FACE, f); e; e = BM_iter_step(&eiter)) {
 | 
						|
						BMO_elem_flag_disable(bm, e, oflag);
 | 
						|
					}
 | 
						|
					for (v = BM_iter_new(&viter, bm, BM_VERTS_OF_FACE, f); v; v = BM_iter_step(&viter)) {
 | 
						|
						BMO_elem_flag_disable(bm, v, oflag);
 | 
						|
					}
 | 
						|
				}
 | 
						|
			}
 | 
						|
			/* also mark all the vertices of remaining edges for keeping */
 | 
						|
			BM_ITER_MESH (e, &eiter, bm, BM_EDGES_OF_MESH) {
 | 
						|
				if (!BMO_elem_flag_test(bm, e, oflag)) {
 | 
						|
					BMO_elem_flag_disable(bm, e->v1, oflag);
 | 
						|
					BMO_elem_flag_disable(bm, e->v2, oflag);
 | 
						|
				}
 | 
						|
			}
 | 
						|
			/* now delete marked face */
 | 
						|
			BMO_remove_tagged_faces(bm, oflag);
 | 
						|
			/* delete marked edge */
 | 
						|
			BMO_remove_tagged_edges(bm, oflag);
 | 
						|
			/* remove loose vertice */
 | 
						|
			BMO_remove_tagged_verts(bm, oflag);
 | 
						|
 | 
						|
			break;
 | 
						|
		}
 | 
						|
		case DEL_ALL:
 | 
						|
		{
 | 
						|
			/* does this option even belong in here? */
 | 
						|
			BM_ITER_MESH (f, &fiter, bm, BM_FACES_OF_MESH) {
 | 
						|
				BMO_elem_flag_enable(bm, f, oflag);
 | 
						|
			}
 | 
						|
			BM_ITER_MESH (e, &eiter, bm, BM_EDGES_OF_MESH) {
 | 
						|
				BMO_elem_flag_enable(bm, e, oflag);
 | 
						|
			}
 | 
						|
			BM_ITER_MESH (v, &viter, bm, BM_VERTS_OF_MESH) {
 | 
						|
				BMO_elem_flag_enable(bm, v, oflag);
 | 
						|
			}
 | 
						|
 | 
						|
			BMO_remove_tagged_faces(bm, oflag);
 | 
						|
			BMO_remove_tagged_edges(bm, oflag);
 | 
						|
			BMO_remove_tagged_verts(bm, oflag);
 | 
						|
 | 
						|
			break;
 | 
						|
		}
 | 
						|
	}
 | 
						|
}
 | 
						|
/*************************************************************/
 | 
						|
 | 
						|
 | 
						|
static void bm_vert_attrs_copy(BMesh *source_mesh, BMesh *target_mesh,
 | 
						|
                               const BMVert *source_vertex, BMVert *target_vertex)
 | 
						|
{
 | 
						|
	if ((source_mesh == target_mesh) && (source_vertex == target_vertex)) {
 | 
						|
		BLI_assert(!"BMVert: source and targer match");
 | 
						|
		return;
 | 
						|
	}
 | 
						|
	copy_v3_v3(target_vertex->no, source_vertex->no);
 | 
						|
	CustomData_bmesh_free_block(&target_mesh->vdata, &target_vertex->head.data);
 | 
						|
	CustomData_bmesh_copy_data(&source_mesh->vdata, &target_mesh->vdata,
 | 
						|
	                           source_vertex->head.data, &target_vertex->head.data);
 | 
						|
}
 | 
						|
 | 
						|
static void bm_edge_attrs_copy(BMesh *source_mesh, BMesh *target_mesh,
 | 
						|
                               const BMEdge *source_edge, BMEdge *target_edge)
 | 
						|
{
 | 
						|
	if ((source_mesh == target_mesh) && (source_edge == target_edge)) {
 | 
						|
		BLI_assert(!"BMEdge: source and targer match");
 | 
						|
		return;
 | 
						|
	}
 | 
						|
	CustomData_bmesh_free_block(&target_mesh->edata, &target_edge->head.data);
 | 
						|
	CustomData_bmesh_copy_data(&source_mesh->edata, &target_mesh->edata,
 | 
						|
	                           source_edge->head.data, &target_edge->head.data);
 | 
						|
}
 | 
						|
 | 
						|
static void bm_loop_attrs_copy(BMesh *source_mesh, BMesh *target_mesh,
 | 
						|
                               const BMLoop *source_loop, BMLoop *target_loop)
 | 
						|
{
 | 
						|
	if ((source_mesh == target_mesh) && (source_loop == target_loop)) {
 | 
						|
		BLI_assert(!"BMLoop: source and targer match");
 | 
						|
		return;
 | 
						|
	}
 | 
						|
	CustomData_bmesh_free_block(&target_mesh->ldata, &target_loop->head.data);
 | 
						|
	CustomData_bmesh_copy_data(&source_mesh->ldata, &target_mesh->ldata,
 | 
						|
	                           source_loop->head.data, &target_loop->head.data);
 | 
						|
}
 | 
						|
 | 
						|
static void bm_face_attrs_copy(BMesh *source_mesh, BMesh *target_mesh,
 | 
						|
                               const BMFace *source_face, BMFace *target_face)
 | 
						|
{
 | 
						|
	if ((source_mesh == target_mesh) && (source_face == target_face)) {
 | 
						|
		BLI_assert(!"BMFace: source and targer match");
 | 
						|
		return;
 | 
						|
	}
 | 
						|
	copy_v3_v3(target_face->no, source_face->no);
 | 
						|
	CustomData_bmesh_free_block(&target_mesh->pdata, &target_face->head.data);
 | 
						|
	CustomData_bmesh_copy_data(&source_mesh->pdata, &target_mesh->pdata,
 | 
						|
	                           source_face->head.data, &target_face->head.data);
 | 
						|
	target_face->mat_nr = source_face->mat_nr;
 | 
						|
}
 | 
						|
 | 
						|
/* BMESH_TODO: Special handling for hide flags? */
 | 
						|
 | 
						|
/**
 | 
						|
 * Copies attributes, e.g. customdata, header flags, etc, from one element
 | 
						|
 * to another of the same type.
 | 
						|
 */
 | 
						|
void BM_elem_attrs_copy(BMesh *source_mesh, BMesh *target_mesh, const void *source, void *target)
 | 
						|
{
 | 
						|
	const BMHeader *sheader = source;
 | 
						|
	BMHeader *theader = target;
 | 
						|
 | 
						|
	BLI_assert(sheader->htype == theader->htype);
 | 
						|
 | 
						|
	if (sheader->htype != theader->htype) {
 | 
						|
		BLI_assert(!"type mismatch");
 | 
						|
		return;
 | 
						|
	}
 | 
						|
 | 
						|
	/* First we copy select */
 | 
						|
	if (BM_elem_flag_test((BMElem *)sheader, BM_ELEM_SELECT)) {
 | 
						|
		BM_elem_select_set(target_mesh, (BMElem *)target, TRUE);
 | 
						|
	}
 | 
						|
	
 | 
						|
	/* Now we copy flags */
 | 
						|
	theader->hflag = sheader->hflag;
 | 
						|
	
 | 
						|
	/* Copy specific attributes */
 | 
						|
	switch (theader->htype) {
 | 
						|
		case BM_VERT:
 | 
						|
			bm_vert_attrs_copy(source_mesh, target_mesh, (const BMVert *)source, (BMVert *)target);
 | 
						|
			break;
 | 
						|
		case BM_EDGE:
 | 
						|
			bm_edge_attrs_copy(source_mesh, target_mesh, (const BMEdge *)source, (BMEdge *)target);
 | 
						|
			break;
 | 
						|
		case BM_LOOP:
 | 
						|
			bm_loop_attrs_copy(source_mesh, target_mesh, (const BMLoop *)source, (BMLoop *)target);
 | 
						|
			break;
 | 
						|
		case BM_FACE:
 | 
						|
			bm_face_attrs_copy(source_mesh, target_mesh, (const BMFace *)source, (BMFace *)target);
 | 
						|
			break;
 | 
						|
		default:
 | 
						|
			BLI_assert(0);
 | 
						|
	}
 | 
						|
}
 | 
						|
 | 
						|
BMesh *BM_mesh_copy(BMesh *bm_old)
 | 
						|
{
 | 
						|
	BMesh *bm_new;
 | 
						|
	BMVert *v, *v2, **vtable = NULL;
 | 
						|
	BMEdge *e, *e2, **edges = NULL, **etable = NULL;
 | 
						|
	BMElem **eletable;
 | 
						|
	BLI_array_declare(edges);
 | 
						|
	BMLoop *l, /* *l2, */ **loops = NULL;
 | 
						|
	BLI_array_declare(loops);
 | 
						|
	BMFace *f, *f2, **ftable = NULL;
 | 
						|
	BMEditSelection *ese;
 | 
						|
	BMIter iter, liter;
 | 
						|
	int i, j;
 | 
						|
	BMAllocTemplate allocsize = {bm_old->totvert,
 | 
						|
	                             bm_old->totedge,
 | 
						|
	                             bm_old->totloop,
 | 
						|
	                             bm_old->totface};
 | 
						|
 | 
						|
	/* allocate a bmesh */
 | 
						|
	bm_new = BM_mesh_create(&allocsize);
 | 
						|
 | 
						|
	CustomData_copy(&bm_old->vdata, &bm_new->vdata, CD_MASK_BMESH, CD_CALLOC, 0);
 | 
						|
	CustomData_copy(&bm_old->edata, &bm_new->edata, CD_MASK_BMESH, CD_CALLOC, 0);
 | 
						|
	CustomData_copy(&bm_old->ldata, &bm_new->ldata, CD_MASK_BMESH, CD_CALLOC, 0);
 | 
						|
	CustomData_copy(&bm_old->pdata, &bm_new->pdata, CD_MASK_BMESH, CD_CALLOC, 0);
 | 
						|
 | 
						|
	CustomData_bmesh_init_pool(&bm_new->vdata, allocsize.totvert, BM_VERT);
 | 
						|
	CustomData_bmesh_init_pool(&bm_new->edata, allocsize.totedge, BM_EDGE);
 | 
						|
	CustomData_bmesh_init_pool(&bm_new->ldata, allocsize.totloop, BM_LOOP);
 | 
						|
	CustomData_bmesh_init_pool(&bm_new->pdata, allocsize.totface, BM_FACE);
 | 
						|
 | 
						|
	vtable = MEM_mallocN(sizeof(BMVert *) * bm_old->totvert, "BM_mesh_copy vtable");
 | 
						|
	etable = MEM_mallocN(sizeof(BMEdge *) * bm_old->totedge, "BM_mesh_copy etable");
 | 
						|
	ftable = MEM_mallocN(sizeof(BMFace *) * bm_old->totface, "BM_mesh_copy ftable");
 | 
						|
 | 
						|
	v = BM_iter_new(&iter, bm_old, BM_VERTS_OF_MESH, NULL);
 | 
						|
	for (i = 0; v; v = BM_iter_step(&iter), i++) {
 | 
						|
		v2 = BM_vert_create(bm_new, v->co, NULL); /* copy between meshes so cant use 'example' argument */
 | 
						|
		BM_elem_attrs_copy(bm_old, bm_new, v, v2);
 | 
						|
		vtable[i] = v2;
 | 
						|
		BM_elem_index_set(v, i); /* set_inline */
 | 
						|
		BM_elem_index_set(v2, i); /* set_inline */
 | 
						|
	}
 | 
						|
	bm_old->elem_index_dirty &= ~BM_VERT;
 | 
						|
	bm_new->elem_index_dirty &= ~BM_VERT;
 | 
						|
 | 
						|
	/* safety check */
 | 
						|
	BLI_assert(i == bm_old->totvert);
 | 
						|
	
 | 
						|
	e = BM_iter_new(&iter, bm_old, BM_EDGES_OF_MESH, NULL);
 | 
						|
	for (i = 0; e; e = BM_iter_step(&iter), i++) {
 | 
						|
		e2 = BM_edge_create(bm_new,
 | 
						|
		                    vtable[BM_elem_index_get(e->v1)],
 | 
						|
		                    vtable[BM_elem_index_get(e->v2)],
 | 
						|
		                    e, FALSE);
 | 
						|
 | 
						|
		BM_elem_attrs_copy(bm_old, bm_new, e, e2);
 | 
						|
		etable[i] = e2;
 | 
						|
		BM_elem_index_set(e, i); /* set_inline */
 | 
						|
		BM_elem_index_set(e2, i); /* set_inline */
 | 
						|
	}
 | 
						|
	bm_old->elem_index_dirty &= ~BM_EDGE;
 | 
						|
	bm_new->elem_index_dirty &= ~BM_EDGE;
 | 
						|
 | 
						|
	/* safety check */
 | 
						|
	BLI_assert(i == bm_old->totedge);
 | 
						|
	
 | 
						|
	f = BM_iter_new(&iter, bm_old, BM_FACES_OF_MESH, NULL);
 | 
						|
	for (i = 0; f; f = BM_iter_step(&iter), i++) {
 | 
						|
		BM_elem_index_set(f, i); /* set_inline */
 | 
						|
 | 
						|
		BLI_array_empty(loops);
 | 
						|
		BLI_array_empty(edges);
 | 
						|
		BLI_array_grow_items(loops, f->len);
 | 
						|
		BLI_array_grow_items(edges, f->len);
 | 
						|
 | 
						|
		l = BM_iter_new(&liter, bm_old, BM_LOOPS_OF_FACE, f);
 | 
						|
		for (j = 0; j < f->len; j++, l = BM_iter_step(&liter)) {
 | 
						|
			loops[j] = l;
 | 
						|
			edges[j] = etable[BM_elem_index_get(l->e)];
 | 
						|
		}
 | 
						|
 | 
						|
		v = vtable[BM_elem_index_get(loops[0]->v)];
 | 
						|
		v2 = vtable[BM_elem_index_get(loops[1]->v)];
 | 
						|
 | 
						|
		if (!bmesh_verts_in_edge(v, v2, edges[0])) {
 | 
						|
			v = vtable[BM_elem_index_get(loops[BLI_array_count(loops) - 1]->v)];
 | 
						|
			v2 = vtable[BM_elem_index_get(loops[0]->v)];
 | 
						|
		}
 | 
						|
 | 
						|
		f2 = BM_face_create_ngon(bm_new, v, v2, edges, f->len, FALSE);
 | 
						|
		if (UNLIKELY(f2 == NULL)) {
 | 
						|
			continue;
 | 
						|
		}
 | 
						|
		/* use totface in case adding some faces fails */
 | 
						|
		BM_elem_index_set(f2, (bm_new->totface - 1)); /* set_inline */
 | 
						|
 | 
						|
		ftable[i] = f2;
 | 
						|
 | 
						|
		BM_elem_attrs_copy(bm_old, bm_new, f, f2);
 | 
						|
		copy_v3_v3(f2->no, f->no);
 | 
						|
 | 
						|
		l = BM_iter_new(&liter, bm_new, BM_LOOPS_OF_FACE, f2);
 | 
						|
		for (j = 0; j < f->len; j++, l = BM_iter_step(&liter)) {
 | 
						|
			BM_elem_attrs_copy(bm_old, bm_new, loops[j], l);
 | 
						|
		}
 | 
						|
 | 
						|
		if (f == bm_old->act_face) bm_new->act_face = f2;
 | 
						|
	}
 | 
						|
	bm_old->elem_index_dirty &= ~BM_FACE;
 | 
						|
	bm_new->elem_index_dirty &= ~BM_FACE;
 | 
						|
 | 
						|
	/* safety check */
 | 
						|
	BLI_assert(i == bm_old->totface);
 | 
						|
 | 
						|
	/* copy over edit selection history */
 | 
						|
	for (ese = bm_old->selected.first; ese; ese = ese->next) {
 | 
						|
		BMElem *ele = NULL;
 | 
						|
 | 
						|
		switch (ese->htype) {
 | 
						|
			case BM_VERT:
 | 
						|
				eletable = (BMElem **)vtable;
 | 
						|
				break;
 | 
						|
			case BM_EDGE:
 | 
						|
				eletable = (BMElem **)etable;
 | 
						|
				break;
 | 
						|
			case BM_FACE:
 | 
						|
				eletable = (BMElem **)ftable;
 | 
						|
				break;
 | 
						|
			default:
 | 
						|
				eletable = NULL;
 | 
						|
				break;
 | 
						|
		}
 | 
						|
 | 
						|
		if (eletable) {
 | 
						|
			ele = eletable[BM_elem_index_get(ese->ele)];
 | 
						|
			if (ele) {
 | 
						|
				BM_select_history_store(bm_new, ele);
 | 
						|
			}
 | 
						|
		}
 | 
						|
	}
 | 
						|
 | 
						|
	MEM_freeN(etable);
 | 
						|
	MEM_freeN(vtable);
 | 
						|
	MEM_freeN(ftable);
 | 
						|
 | 
						|
	BLI_array_free(loops);
 | 
						|
	BLI_array_free(edges);
 | 
						|
 | 
						|
	return bm_new;
 | 
						|
}
 | 
						|
 | 
						|
/* ME -> BM */
 | 
						|
char BM_vert_flag_from_mflag(const char  meflag)
 | 
						|
{
 | 
						|
	return ( ((meflag & SELECT)       ? BM_ELEM_SELECT : 0) |
 | 
						|
	         ((meflag & ME_HIDE)      ? BM_ELEM_HIDDEN : 0)
 | 
						|
	         );
 | 
						|
}
 | 
						|
char BM_edge_flag_from_mflag(const short meflag)
 | 
						|
{
 | 
						|
	return ( ((meflag & SELECT)        ? BM_ELEM_SELECT : 0) |
 | 
						|
	         ((meflag & ME_SEAM)       ? BM_ELEM_SEAM   : 0) |
 | 
						|
	         ((meflag & ME_EDGEDRAW)   ? BM_ELEM_DRAW   : 0) |
 | 
						|
	         ((meflag & ME_SHARP) == 0 ? BM_ELEM_SMOOTH : 0) | /* invert */
 | 
						|
	         ((meflag & ME_HIDE)       ? BM_ELEM_HIDDEN : 0)
 | 
						|
	         );
 | 
						|
}
 | 
						|
char BM_face_flag_from_mflag(const char  meflag)
 | 
						|
{
 | 
						|
	return ( ((meflag & ME_FACE_SEL)  ? BM_ELEM_SELECT : 0) |
 | 
						|
	         ((meflag & ME_SMOOTH)    ? BM_ELEM_SMOOTH : 0) |
 | 
						|
	         ((meflag & ME_HIDE)      ? BM_ELEM_HIDDEN : 0)
 | 
						|
	         );
 | 
						|
}
 | 
						|
 | 
						|
/* BM -> ME */
 | 
						|
char  BM_vert_flag_to_mflag(BMVert *eve)
 | 
						|
{
 | 
						|
	const char hflag = eve->head.hflag;
 | 
						|
 | 
						|
	return ( ((hflag & BM_ELEM_SELECT)  ? SELECT  : 0) |
 | 
						|
	         ((hflag & BM_ELEM_HIDDEN)  ? ME_HIDE : 0)
 | 
						|
	         );
 | 
						|
}
 | 
						|
 | 
						|
short BM_edge_flag_to_mflag(BMEdge *eed)
 | 
						|
{
 | 
						|
	const char hflag = eed->head.hflag;
 | 
						|
 | 
						|
	return ( ((hflag & BM_ELEM_SELECT)       ? SELECT       : 0) |
 | 
						|
	         ((hflag & BM_ELEM_SEAM)         ? ME_SEAM      : 0) |
 | 
						|
	         ((hflag & BM_ELEM_DRAW)         ? ME_EDGEDRAW  : 0) |
 | 
						|
	         ((hflag & BM_ELEM_SMOOTH) == 0  ? ME_SHARP     : 0) |
 | 
						|
	         ((hflag & BM_ELEM_HIDDEN)       ? ME_HIDE      : 0) |
 | 
						|
	         ((BM_edge_is_wire(eed))         ? ME_LOOSEEDGE : 0) | /* not typical */
 | 
						|
	         ME_EDGERENDER
 | 
						|
	         );
 | 
						|
}
 | 
						|
char  BM_face_flag_to_mflag(BMFace *efa)
 | 
						|
{
 | 
						|
	const char hflag = efa->head.hflag;
 | 
						|
 | 
						|
	return ( ((hflag & BM_ELEM_SELECT) ? ME_FACE_SEL : 0) |
 | 
						|
	         ((hflag & BM_ELEM_SMOOTH) ? ME_SMOOTH   : 0) |
 | 
						|
	         ((hflag & BM_ELEM_HIDDEN) ? ME_HIDE     : 0)
 | 
						|
	         );
 | 
						|
}
 |