83 lines
2.6 KiB
C
83 lines
2.6 KiB
C
/**
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* $Id$
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*
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* ***** BEGIN GPL LICENSE BLOCK *****
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software Foundation,
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* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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* The Original Code is Copyright (C) 2009 Blender Foundation.
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* All rights reserved.
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*
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* Contributor(s): Blender Foundation
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*
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* ***** END GPL LICENSE BLOCK *****
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*/
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#include <stdlib.h>
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#include "DNA_windowmanager_types.h"
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#include "WM_api.h"
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#include "WM_types.h"
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#include "render_intern.h" // own include
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#if (defined(WITH_QUICKTIME) && !defined(USE_QTKIT))
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#include "quicktime_export.h"
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#endif
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/***************************** render ***********************************/
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void ED_operatortypes_render(void)
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{
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WM_operatortype_append(OBJECT_OT_material_slot_add);
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WM_operatortype_append(OBJECT_OT_material_slot_remove);
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WM_operatortype_append(OBJECT_OT_material_slot_assign);
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WM_operatortype_append(OBJECT_OT_material_slot_select);
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WM_operatortype_append(OBJECT_OT_material_slot_deselect);
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WM_operatortype_append(OBJECT_OT_material_slot_copy);
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WM_operatortype_append(MATERIAL_OT_new);
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WM_operatortype_append(TEXTURE_OT_new);
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WM_operatortype_append(WORLD_OT_new);
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WM_operatortype_append(MATERIAL_OT_copy);
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WM_operatortype_append(MATERIAL_OT_paste);
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WM_operatortype_append(MATERIAL_OT_mtex_copy);
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WM_operatortype_append(MATERIAL_OT_mtex_paste);
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WM_operatortype_append(SCENE_OT_render_layer_add);
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WM_operatortype_append(SCENE_OT_render_layer_remove);
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#if (defined(WITH_QUICKTIME) && !defined(USE_QTKIT))
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WM_operatortype_append(SCENE_OT_render_data_set_quicktime_codec);
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#endif
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WM_operatortype_append(TEXTURE_OT_slot_move);
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WM_operatortype_append(TEXTURE_OT_envmap_save);
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WM_operatortype_append(TEXTURE_OT_envmap_clear);
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WM_operatortype_append(TEXTURE_OT_envmap_clear_all);
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/* render_internal.c */
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WM_operatortype_append(RENDER_OT_view_show);
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WM_operatortype_append(RENDER_OT_render);
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WM_operatortype_append(RENDER_OT_view_cancel);
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/* render_opengl.c */
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WM_operatortype_append(RENDER_OT_opengl);
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}
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