* stopped bpy from importing automaticaly as decieded in the meeting. * removed Blender.Main, since we agree it will be called bpy, renamed files also. * updated epydocs from this and last commit. * updated scripts to use bpy.*, and bugfix's for widgetwizard
		
			
				
	
	
		
			991 lines
		
	
	
		
			34 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
			
		
		
	
	
			991 lines
		
	
	
		
			34 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
| /* 
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|  * $Id$
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|  * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
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|  *
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|  * This program is free software; you can redistribute it and/or
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|  * modify it under the terms of the GNU General Public License
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|  * as published by the Free Software Foundation; either version 2
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|  * of the License, or (at your option) any later version. The Blender
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|  * Foundation also sells licenses for use in proprietary software under
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|  * the Blender License.  See http://www.blender.org/BL/ for information
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|  * about this.
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|  *
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|  * This program is distributed in the hope that it will be useful,
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|  * but WITHOUT ANY WARRANTY; without even the implied warranty of
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|  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
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|  * GNU General Public License for more details.
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|  *
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|  * You should have received a copy of the GNU General Public License
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|  * along with this program; if not, write to the Free Software Foundation,
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|  * Inc., 59 Temple Place - Suite 330, Boston, MA	02111-1307, USA.
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|  *
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|  * The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
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|  * All rights reserved.
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|  *
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|  * This is a new part of Blender.
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|  *
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|  * Contributor(s): Michel Selten, Willian P. Germano, Joseph Gilbert,
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|  * Campbell Barton
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|  *
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|  * ***** END GPL/BL DUAL LICENSE BLOCK *****
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| */
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| struct ID; /*keep me up here */
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| 
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| #include "Blender.h" /*This must come first */
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| 
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| /* for open, close in Blender_Load */
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| #include <fcntl.h>
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| #include "BDR_editobject.h"	/* exit_editmode() */
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| #include "BIF_usiblender.h"
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| #include "BLI_blenlib.h"
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| #include "BLO_writefile.h"
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| #include "BKE_blender.h"
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| #include "BKE_exotic.h"
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| #include "BKE_global.h"
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| #include "BKE_packedFile.h"
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| #include "BKE_utildefines.h"
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| #include "BKE_object.h"
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| #include "BKE_scene.h"
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| #include "BKE_text.h"
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| #include "BKE_ipo.h"
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| #include "BKE_library.h"
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| #include "BKE_main.h"
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| #include "BPI_script.h"
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| #include "BSE_headerbuttons.h"
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| #include "DNA_screen_types.h"	/* for SPACE_VIEW3D */
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| #include "DNA_userdef_types.h"
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| #include "DNA_packedFile_types.h"
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| #include "EXPP_interface.h" /* for bpy_gethome() */
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| #include "gen_utils.h"
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| #include "modules.h"
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| #include "constant.h"
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| #include "../BPY_extern.h" /* BPY_txt_do_python_Text */
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| #include "../BPY_menus.h"	/* to update menus */
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| #include "Armature.h"
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| #include "BezTriple.h"
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| #include "Camera.h"
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| #include "Constraint.h"
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| #include "Curve.h"
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| #include "CurNurb.h"
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| #include "Draw.h"
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| #include "Effect.h"
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| #include "Ipo.h"
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| #include "Ipocurve.h"
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| #include "Key.h"
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| #include "Lamp.h"
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| #include "Lattice.h"
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| #include "Library.h"
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| #include "Mathutils.h"
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| #include "Geometry.h"
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| #include "Mesh.h"
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| #include "Metaball.h"
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| #include "Modifier.h"
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| #include "NMesh.h"
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| #include "Object.h"
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| #include "Group.h"
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| #include "Registry.h"
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| #include "Scene.h"
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| #include "Sound.h"
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| #include "SurfNurb.h"
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| #include "Sys.h"
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| #include "Text.h"
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| #include "Texture.h"
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| #include "Window.h"
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| #include "World.h"
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| #include "Types.h"
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| 
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| /**********************************************************/
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| /* Python API function prototypes for the Blender module.	*/
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| /**********************************************************/
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| static PyObject *Blender_Set( PyObject * self, PyObject * args );
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| static PyObject *Blender_Get( PyObject * self, PyObject * args );
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| static PyObject *Blender_Redraw( PyObject * self, PyObject * args );
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| static PyObject *Blender_Quit( PyObject * self );
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| static PyObject *Blender_Load( PyObject * self, PyObject * args );
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| static PyObject *Blender_Save( PyObject * self, PyObject * args );
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| static PyObject *Blender_Run( PyObject * self, PyObject * args );
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| static PyObject *Blender_ShowHelp( PyObject * self, PyObject * args );
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| static PyObject *Blender_UpdateMenus( PyObject * self);
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| static PyObject *Blender_PackAll( PyObject * self);
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| static PyObject *Blender_UnpackAll( PyObject * self, PyObject * args);
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| static PyObject *Blender_CountPackedFiles( PyObject * self );
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| 
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| extern PyObject *Text3d_Init( void ); /* missing in some include */
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| 
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| /*****************************************************************************/
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| /* The following string definitions are used for documentation strings.	 */
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| /* In Python these will be written to the console when doing a		 */
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| /* Blender.__doc__	 */
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| /*****************************************************************************/
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| static char Blender_Set_doc[] =
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| 	"(request, data) - Update settings in Blender\n\
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| \n\
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| (request) A string identifying the setting to change\n\
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| 	'curframe'	- Sets the current frame using the number in data";
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| 
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| static char Blender_Get_doc[] = "(request) - Retrieve settings from Blender\n\
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| \n\
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| (request) A string indentifying the data to be returned\n\
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| 	'curframe'	- Returns the current animation frame\n\
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| 	'curtime'	- Returns the current animation time\n\
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| 	'staframe'	- Returns the start frame of the animation\n\
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| 	'endframe'	- Returns the end frame of the animation\n\
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| 	'filename'	- Returns the name of the last file read or written\n\
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| 	'homedir' - Returns Blender's home dir\n\
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| 	'datadir' - Returns the dir where scripts can save their data, if available\n\
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| 	'scriptsdir' - Returns the main dir where scripts are kept, if available\n\
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| 	'uscriptsdir' - Returns the user defined dir for scripts, if available\n\
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| 	'version'	- Returns the Blender version number";
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| 
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| static char Blender_Redraw_doc[] = "() - Redraw all 3D windows";
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| 
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| static char Blender_Quit_doc[] =
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| 	"() - Quit Blender.  The current data is saved as 'quit.blend' before leaving.";
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| 
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| static char Blender_Load_doc[] = "(filename) - Load the given file.\n\
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| Supported formats:\n\
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| Blender, DXF, Inventor 1.0 ASCII, VRML 1.0 asc, STL, Videoscape, radiogour.\n\
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| \n\
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| Notes:\n\
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| 1 - () - an empty argument loads the default .B.blend file;\n\
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| 2 - if the substring '.B.blend' occurs inside 'filename', the default\n\
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| .B.blend file is loaded;\n\
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| 3 - If a Blender file is loaded the script ends immediately.\n\
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| 4 - The current data is always preserved as an autosave file, for safety;\n\
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| 5 - This function only works if the script where it's executed is the\n\
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| only one running at the moment.";
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| 
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| static char Blender_Save_doc[] =
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| 	"(filename) - Save data to a file based on the filename's extension.\n\
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| Supported are: Blender's .blend and the builtin exporters:\n\
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| VRML 1.0 (.wrl), Videoscape (.obj), DXF (.dxf) and STL (.stl)\n\
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| (filename) - A filename with one of the supported extensions.\n\
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| Note 1: 'filename' should not contain the substring \".B.blend\" in it.\n\
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| Note 2: only .blend raises an error if file wasn't saved.\n\
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| \tYou can use Blender.sys.exists(filename) to make sure the file was saved\n\
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| \twhen writing to one of the other formats.";
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| 
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| static char Blender_Run_doc[] =
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| 	"(script) - Run the given Python script.\n\
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| (script) - the path to a file or the name of an available Blender Text.";
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| 
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| static char Blender_ShowHelp_doc[] =
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| "(script) - Show help for the given Python script.\n\
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|   This will try to open the 'Scripts Help Browser' script, so to have\n\
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| any help displayed the passed 'script' must be properly documented\n\
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| with the expected strings (check API ref docs or any bundled script\n\
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| for examples).\n\n\
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| (script) - the filename of a script in the default or user defined\n\
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|            scripts dir (no need to supply the full path name)."; 
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| 
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| static char Blender_UpdateMenus_doc[] =
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| 	"() - Update the menus where scripts are registered.  Only needed for\n\
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| scripts that save other new scripts in the default or user defined folders.";
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| 
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| static char Blender_PackAll_doc[] =
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| "() - Pack all files.\n\
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| All files will packed into the blend file.";
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| static char Blender_UnpackAll_doc[] =
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| "(mode) - Unpack files.\n\
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| All files will be unpacked using specified mode.\n\n\
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| (mode) - the unpack mode.";
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| 
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| static char Blender_CountPackedFiles_doc[] =
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| "() - Returns the number of packed files.";
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| 
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| /*****************************************************************************/
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| /* Python method structure definition.		 */
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| /*****************************************************************************/
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| static struct PyMethodDef Blender_methods[] = {
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| 	{"Set", Blender_Set, METH_VARARGS, Blender_Set_doc},
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| 	{"Get", Blender_Get, METH_VARARGS, Blender_Get_doc},
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| 	{"Redraw", Blender_Redraw, METH_VARARGS, Blender_Redraw_doc},
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| 	{"Quit", ( PyCFunction ) Blender_Quit, METH_NOARGS, Blender_Quit_doc},
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| 	{"Load", Blender_Load, METH_VARARGS, Blender_Load_doc},
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| 	{"Save", Blender_Save, METH_VARARGS, Blender_Save_doc},
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| 	{"Run", Blender_Run, METH_VARARGS, Blender_Run_doc},
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| 	{"ShowHelp", Blender_ShowHelp, METH_VARARGS, Blender_ShowHelp_doc},
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| 	{"CountPackedFiles", ( PyCFunction ) Blender_CountPackedFiles, METH_NOARGS, Blender_CountPackedFiles_doc},
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| 	{"PackAll", ( PyCFunction ) Blender_PackAll, METH_NOARGS, Blender_PackAll_doc},
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| 	{"UnpackAll", Blender_UnpackAll, METH_VARARGS, Blender_UnpackAll_doc},
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| 	{"UpdateMenus", ( PyCFunction ) Blender_UpdateMenus, METH_NOARGS,
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| 	 Blender_UpdateMenus_doc},
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| 	{NULL, NULL, 0, NULL}
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| };
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| 
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| /*****************************************************************************/
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| /* Global variables	 */
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| /*****************************************************************************/
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| PyObject *g_blenderdict;
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| 
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| /*****************************************************************************/
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| /* Function:	Blender_Set		 */
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| /* Python equivalent:	Blender.Set		 */
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| /*****************************************************************************/
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| static PyObject *Blender_Set( PyObject * self, PyObject * args )
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| {
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| 	char *name, *dir = NULL;
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| 	PyObject *arg;
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| 
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| 	if( !PyArg_ParseTuple( args, "sO", &name, &arg ) )
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| 		return EXPP_ReturnPyObjError( PyExc_ValueError, "expected 2 args, where the first is always a string" );
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| 
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| 	if( StringEqual( name, "curframe" ) ) {
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| 		if( !PyInt_Check( arg ) )
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| 			return EXPP_ReturnPyObjError( PyExc_ValueError,
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| 					"expected an integer" );
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| 
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| 		G.scene->r.cfra = (short)PyInt_AsLong( arg ) ;
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| 
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| 		/*	update all objects, so python scripts can export all objects
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| 		 in a scene without worrying about the view layers */
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| 		scene_update_for_newframe(G.scene, (1<<20) - 1);
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| 		
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| 	} else if (StringEqual( name , "uscriptsdir" ) ) {
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| 		if ( !PyArg_Parse( arg , "s" , &dir ))
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| 			return EXPP_ReturnPyObjError( PyExc_ValueError, "expected a string" );
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| 		BLI_strncpy(U.pythondir, dir, FILE_MAXDIR);
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| 	} else if (StringEqual( name , "yfexportdir" ) ) {
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| 		if ( !PyArg_Parse( arg , "s" , &dir ))
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| 			return EXPP_ReturnPyObjError( PyExc_ValueError, "expected a string" );
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| 		BLI_strncpy(U.yfexportdir, dir, FILE_MAXDIR);		
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| 	} else if (StringEqual( name , "fontsdir" ) ) {
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| 		if ( !PyArg_Parse( arg , "s" , &dir ))
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| 			return EXPP_ReturnPyObjError( PyExc_ValueError, "expected a string" );
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| 		BLI_strncpy(U.fontdir, dir, FILE_MAXDIR);
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| 	} else if (StringEqual( name , "texturesdir" ) ) {
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| 		if ( !PyArg_Parse( arg , "s" , &dir ))
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| 			return EXPP_ReturnPyObjError( PyExc_ValueError, "expected a string" );
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| 		BLI_strncpy(U.textudir, dir, FILE_MAXDIR);
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| 	} else if (StringEqual( name , "texpluginsdir" ) ) {
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| 		if ( !PyArg_Parse( arg , "s" , &dir ))
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| 			return EXPP_ReturnPyObjError( PyExc_ValueError, "expected a string" );
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| 		BLI_strncpy(U.plugtexdir, dir, FILE_MAXDIR);
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| 	} else if (StringEqual( name , "seqpluginsdir" ) ) {
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| 		if ( !PyArg_Parse( arg , "s" , &dir ))
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| 			return EXPP_ReturnPyObjError( PyExc_ValueError, "expected a string" );
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| 		BLI_strncpy(U.plugseqdir, dir, FILE_MAXDIR);
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| 	} else if (StringEqual( name , "renderdir" ) ) {
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| 		if ( !PyArg_Parse( arg , "s" , &dir ))
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| 			return EXPP_ReturnPyObjError( PyExc_ValueError, "expected a string" );
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| 		BLI_strncpy(U.renderdir, dir, FILE_MAXDIR);
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| 	} else if (StringEqual( name , "soundsdir" ) ) {
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| 		if ( !PyArg_Parse( arg , "s" , &dir ))
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| 			return EXPP_ReturnPyObjError( PyExc_ValueError, "expected a string" );
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| 		BLI_strncpy(U.sounddir, dir, FILE_MAXDIR);
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| 	} else if (StringEqual( name , "tempdir" ) ) {
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| 		if ( !PyArg_Parse( arg , "s" , &dir ))
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| 			return EXPP_ReturnPyObjError( PyExc_ValueError, "expected a string" );
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| 		BLI_strncpy(U.tempdir, dir, FILE_MAXDIR);
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| 	} else
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| 		return ( EXPP_ReturnPyObjError( PyExc_AttributeError,
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| 						"value given is not a blender setting" ) );
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| 	Py_RETURN_NONE;
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| }
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| 
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| /*****************************************************************************/
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| /* Function:		Blender_Get	 */
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| /* Python equivalent:	Blender.Get		 */
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| /*****************************************************************************/
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| static PyObject *Blender_Get( PyObject * self, PyObject * args )
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| {
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| 	PyObject *ret = NULL;
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| 	char *str = NULL;
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| 
 | |
| 	if( !PyArg_ParseTuple( args, "s", &str ) )
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| 		return EXPP_ReturnPyObjError (PyExc_TypeError,
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| 			"expected string argument");
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| 
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| 	if( StringEqual( str, "curframe" ) )
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| 		ret = PyInt_FromLong( G.scene->r.cfra );
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| 	else if( StringEqual( str, "curtime" ) )
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| 		ret = PyFloat_FromDouble( frame_to_float( G.scene->r.cfra ) );
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| 	else if( StringEqual( str, "rt" ) )
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| 		ret = PyInt_FromLong( (long)frame_to_float( G.rt ) );
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| 	else if( StringEqual( str, "staframe" ) )
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| 		ret = PyInt_FromLong( G.scene->r.sfra );
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| 	else if( StringEqual( str, "endframe" ) )
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| 		ret = PyInt_FromLong( G.scene->r.efra );
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| 	else if( StringEqual( str, "filename" ) ) {
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| 		if ( strstr(G.main->name, ".B.blend") != 0)
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| 			ret = PyString_FromString("");
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| 		else
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| 			ret = PyString_FromString(G.main->name);
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| 	}
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| 	else if( StringEqual( str, "homedir" ) ) {
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| 		char *hdir = bpy_gethome(0);
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| 		if( hdir && BLI_exists( hdir ))
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| 			ret = PyString_FromString( hdir );
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| 		else
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| 			ret = EXPP_incr_ret( Py_None );
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| 	}
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| 	else if( StringEqual( str, "datadir" ) ) {
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| 		char datadir[FILE_MAXDIR];
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| 		char *sdir = bpy_gethome(1);
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| 
 | |
| 		if (sdir) {
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| 			BLI_make_file_string( "/", datadir, sdir, "bpydata" );
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| 			if( BLI_exists( datadir ) )
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| 				ret = PyString_FromString( datadir );
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| 		}
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| 		if (!ret) ret = EXPP_incr_ret( Py_None );
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| 	}
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| 	else if(StringEqual(str, "udatadir")) {
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| 		if (U.pythondir[0] != '\0') {
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| 			char upydir[FILE_MAXDIR];
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| 
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| 			BLI_strncpy(upydir, U.pythondir, FILE_MAXDIR);
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| 			BLI_convertstringcode(upydir, G.sce, 0);
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| 
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| 			if (BLI_exists(upydir)) {
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| 				char udatadir[FILE_MAXDIR];
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| 
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| 				BLI_make_file_string("/", udatadir, upydir, "bpydata");
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| 
 | |
| 				if (BLI_exists(udatadir))
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| 					ret = PyString_FromString(udatadir);
 | |
| 			}
 | |
| 		}
 | |
| 		if (!ret) ret = EXPP_incr_ret(Py_None);
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| 	}
 | |
| 	else if( StringEqual( str, "scriptsdir" ) ) {
 | |
| 		char *sdir = bpy_gethome(1);
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| 
 | |
| 		if (sdir)
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| 			ret = PyString_FromString(sdir);
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| 		else
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| 			ret = EXPP_incr_ret( Py_None );
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| 	}
 | |
| 	else if( StringEqual( str, "uscriptsdir" ) ) {
 | |
| 		if (U.pythondir[0] != '\0') {
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| 			char upydir[FILE_MAXDIR];
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| 
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| 			BLI_strncpy(upydir, U.pythondir, FILE_MAXDIR);
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| 			BLI_convertstringcode(upydir, G.sce, 0);
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| 
 | |
| 			if( BLI_exists( upydir ) )
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| 				ret = PyString_FromString( upydir );
 | |
| 		}
 | |
| 		if (!ret) ret = EXPP_incr_ret(Py_None);
 | |
| 	}
 | |
| 	/* USER PREFS: */
 | |
| 	else if( StringEqual( str, "yfexportdir" ) ) {
 | |
| 		if (U.yfexportdir[0] != '\0') {
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| 			char yfexportdir[FILE_MAXDIR];
 | |
| 
 | |
| 			BLI_strncpy(yfexportdir, U.yfexportdir, FILE_MAXDIR);
 | |
| 			BLI_convertstringcode(yfexportdir, G.sce, 0);
 | |
| 
 | |
| 			if( BLI_exists( yfexportdir ) )
 | |
| 				ret = PyString_FromString( yfexportdir );
 | |
| 		}
 | |
| 		if (!ret) ret = EXPP_incr_ret(Py_None);
 | |
| 	}
 | |
| 	/* fontsdir */
 | |
| 	else if( StringEqual( str, "fontsdir" ) ) {
 | |
| 		if (U.fontdir[0] != '\0') {
 | |
| 			char fontdir[FILE_MAXDIR];
 | |
| 
 | |
| 			BLI_strncpy(fontdir, U.fontdir, FILE_MAXDIR);
 | |
| 			BLI_convertstringcode(fontdir, G.sce, 0);
 | |
| 
 | |
| 			if( BLI_exists( fontdir ) )
 | |
| 				ret = PyString_FromString( fontdir );
 | |
| 		}
 | |
| 		if (!ret) ret = EXPP_incr_ret(Py_None);
 | |
| 	}	
 | |
| 	/* texturesdir */
 | |
| 	else if( StringEqual( str, "texturesdir" ) ) {
 | |
| 		if (U.textudir[0] != '\0') {
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| 			char textudir[FILE_MAXDIR];
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| 
 | |
| 			BLI_strncpy(textudir, U.textudir, FILE_MAXDIR);
 | |
| 			BLI_convertstringcode(textudir, G.sce, 0);
 | |
| 
 | |
| 			if( BLI_exists( textudir ) )
 | |
| 				ret = PyString_FromString( textudir );
 | |
| 		}
 | |
| 		if (!ret) ret = EXPP_incr_ret(Py_None);
 | |
| 	}		
 | |
| 	/* texpluginsdir */
 | |
| 	else if( StringEqual( str, "texpluginsdir" ) ) {
 | |
| 		if (U.plugtexdir[0] != '\0') {
 | |
| 			char plugtexdir[FILE_MAXDIR];
 | |
| 
 | |
| 			BLI_strncpy(plugtexdir, U.plugtexdir, FILE_MAXDIR);
 | |
| 			BLI_convertstringcode(plugtexdir, G.sce, 0);
 | |
| 
 | |
| 			if( BLI_exists( plugtexdir ) )
 | |
| 				ret = PyString_FromString( plugtexdir );
 | |
| 		}
 | |
| 		if (!ret) ret = EXPP_incr_ret(Py_None);
 | |
| 	}			
 | |
| 	/* seqpluginsdir */
 | |
| 	else if( StringEqual( str, "seqpluginsdir" ) ) {
 | |
| 		if (U.plugseqdir[0] != '\0') {
 | |
| 			char plugseqdir[FILE_MAXDIR];
 | |
| 
 | |
| 			BLI_strncpy(plugseqdir, U.plugseqdir, FILE_MAXDIR);
 | |
| 			BLI_convertstringcode(plugseqdir, G.sce, 0);
 | |
| 
 | |
| 			if( BLI_exists( plugseqdir ) )
 | |
| 				ret = PyString_FromString( plugseqdir );
 | |
| 		}
 | |
| 		if (!ret) ret = EXPP_incr_ret(Py_None);
 | |
| 	}			
 | |
| 	/* renderdir */
 | |
| 	else if( StringEqual( str, "renderdir" ) ) {
 | |
| 		if (U.renderdir[0] != '\0') {
 | |
| 			char renderdir[FILE_MAXDIR];
 | |
| 
 | |
| 			BLI_strncpy(renderdir, U.renderdir, FILE_MAXDIR);
 | |
| 			BLI_convertstringcode(renderdir, G.sce, 0);
 | |
| 
 | |
| 			if( BLI_exists( renderdir ) )
 | |
| 				ret = PyString_FromString( renderdir );
 | |
| 		}
 | |
| 		if (!ret) ret = EXPP_incr_ret(Py_None);
 | |
| 	}		
 | |
| 	/* soundsdir */
 | |
| 	else if( StringEqual( str, "soundsdir" ) ) {
 | |
| 		if (U.sounddir[0] != '\0') {
 | |
| 			char sounddir[FILE_MAXDIR];
 | |
| 
 | |
| 			BLI_strncpy(sounddir, U.sounddir, FILE_MAXDIR);
 | |
| 			BLI_convertstringcode(sounddir, G.sce, 0);
 | |
| 
 | |
| 			if( BLI_exists( sounddir ) )
 | |
| 				ret = PyString_FromString( sounddir );
 | |
| 		}
 | |
| 		if (!ret) ret = EXPP_incr_ret(Py_None);
 | |
| 	}		
 | |
| 	/* tempdir */
 | |
| 	else if( StringEqual( str, "tempdir" ) ) {
 | |
| 		if (U.tempdir[0] != '\0') {
 | |
| 			char tempdir[FILE_MAXDIR];
 | |
| 
 | |
| 			BLI_strncpy(tempdir, U.tempdir, FILE_MAXDIR);
 | |
| 			BLI_convertstringcode(tempdir, G.sce, 0);
 | |
| 
 | |
| 			if( BLI_exists( tempdir ) )
 | |
| 				ret = PyString_FromString( tempdir );
 | |
| 		}
 | |
| 		if (!ret) ret = EXPP_incr_ret(Py_None);
 | |
| 	}
 | |
| 	/* icondir */
 | |
| 	else if( StringEqual( str, "icondir" ) ) {
 | |
| 		
 | |
| 		char icondirstr[FILE_MAXDIR];
 | |
| 
 | |
| 		#ifdef WIN32
 | |
| 			BLI_make_file_string("/", icondirstr, BLI_gethome(), "icons");
 | |
| 		#else
 | |
| 			BLI_make_file_string("/", icondirstr, BLI_gethome(), ".blender/icons");
 | |
| 		#endif
 | |
| 
 | |
| 		if( BLI_exists( icondirstr ) )
 | |
| 			ret = PyString_FromString( icondirstr );
 | |
| 		
 | |
| 		if (!ret) ret = EXPP_incr_ret(Py_None);
 | |
| 	}
 | |
| 	/* According to the old file (opy_blender.c), the following if
 | |
| 	   statement is a quick hack and needs some clean up. */
 | |
| 	else if( StringEqual( str, "vrmloptions" ) ) {
 | |
| 		ret = PyDict_New(  );
 | |
| 
 | |
| 		EXPP_dict_set_item_str( ret, "twoside",
 | |
| 			PyInt_FromLong( U.vrmlflag & USER_VRML_TWOSIDED ) );
 | |
| 
 | |
| 		EXPP_dict_set_item_str( ret, "layers",
 | |
| 			PyInt_FromLong( U.vrmlflag & USER_VRML_LAYERS ) );
 | |
| 
 | |
| 		EXPP_dict_set_item_str( ret, "autoscale",
 | |
| 			PyInt_FromLong( U.vrmlflag & USER_VRML_AUTOSCALE ) );
 | |
| 
 | |
| 	} /* End 'quick hack' part. */
 | |
| 	else if(StringEqual( str, "version" ))
 | |
| 		ret = PyInt_FromLong( G.version );
 | |
| 	else
 | |
| 		return EXPP_ReturnPyObjError( PyExc_AttributeError, "unknown attribute" );
 | |
| 
 | |
| 	if (ret) return ret;
 | |
| 	else
 | |
| 		return EXPP_ReturnPyObjError (PyExc_MemoryError,
 | |
| 			"could not create pystring!");
 | |
| }
 | |
| 
 | |
| /*****************************************************************************/
 | |
| /* Function:		Blender_Redraw		 */
 | |
| /* Python equivalent:	Blender.Redraw			 */
 | |
| /*****************************************************************************/
 | |
| static PyObject *Blender_Redraw( PyObject * self, PyObject * args )
 | |
| {
 | |
| 	int wintype = SPACE_VIEW3D;
 | |
| 
 | |
| 	if( !PyArg_ParseTuple( args, "|i", &wintype ) ) {
 | |
| 		return EXPP_ReturnPyObjError( PyExc_TypeError,
 | |
| 					      "expected int argument (or nothing)" );
 | |
| 	}
 | |
| 
 | |
| 	return M_Window_Redraw( self, Py_BuildValue( "(i)", wintype ) );
 | |
| }
 | |
| 
 | |
| /*****************************************************************************/
 | |
| /* Function:		Blender_Quit		 */
 | |
| /* Python equivalent:	Blender.Quit			 */
 | |
| /*****************************************************************************/
 | |
| static PyObject *Blender_Quit( PyObject * self )
 | |
| {
 | |
| 	BIF_write_autosave(  );	/* save the current data first */
 | |
| 
 | |
| 	exit_usiblender(  );	/* renames last autosave to quit.blend */
 | |
| 
 | |
| 	Py_RETURN_NONE;
 | |
| }
 | |
| 
 | |
| /**
 | |
|  * Blender.Load
 | |
|  * loads Blender's .blend, DXF, radiogour(?), STL, Videoscape,
 | |
|  * Inventor 1.0 ASCII, VRML 1.0 asc.
 | |
|  */
 | |
| static PyObject *Blender_Load( PyObject * self, PyObject * args )
 | |
| {
 | |
| 	char *fname = NULL;
 | |
| 	int keep_oldfname = 0;
 | |
| 	Script *script = NULL;
 | |
| 	char str[32], name[FILE_MAXDIR];
 | |
| 	int file, is_blend_file = 0;
 | |
| 
 | |
| 	if( !PyArg_ParseTuple( args, "|si", &fname, &keep_oldfname ) )
 | |
| 		return EXPP_ReturnPyObjError( PyExc_TypeError,
 | |
| 			"expected filename and optional int or nothing as arguments" );
 | |
| 
 | |
| 	if( fname ) {
 | |
| 		if( strlen( fname ) > FILE_MAXDIR )	/* G.main->name's max length */
 | |
| 			return EXPP_ReturnPyObjError( PyExc_AttributeError,
 | |
| 						      "filename too long!" );
 | |
| 		else if( !BLI_exists( fname ) )
 | |
| 			return EXPP_ReturnPyObjError( PyExc_AttributeError,
 | |
| 						      "requested file doesn't exist!" );
 | |
| 
 | |
| 		if( keep_oldfname )
 | |
| 			BLI_strncpy( name, G.sce, FILE_MAXDIR );
 | |
| 	}
 | |
| 
 | |
| 	/* We won't let a new .blend file be loaded if there are still other
 | |
| 	 * scripts running, since loading a new file will close and remove them. */
 | |
| 
 | |
| 	if( G.main->script.first != G.main->script.last )
 | |
| 		return EXPP_ReturnPyObjError( PyExc_RuntimeError,
 | |
| 					      "there are other scripts running at the Scripts win, close them first!" );
 | |
| 
 | |
| 	if( fname ) {
 | |
| 		file = open( fname, O_BINARY | O_RDONLY );
 | |
| 
 | |
| 		if( file <= 0 ) {
 | |
| 			return EXPP_ReturnPyObjError( PyExc_RuntimeError,
 | |
| 						      "cannot open file!" );
 | |
| 		} else {
 | |
| 			read( file, str, 31 );
 | |
| 			close( file );
 | |
| 
 | |
| 			if( strncmp( str, "BLEN", 4 ) == 0 )
 | |
| 				is_blend_file = 1;
 | |
| 		}
 | |
| 	} else
 | |
| 		is_blend_file = 1;	/* no arg given means default: .B.blend */
 | |
| 
 | |
| 	if( is_blend_file ) {
 | |
| 
 | |
| 		int during_slink = during_scriptlink(  );
 | |
| 
 | |
| 		/* when loading a .blend file from a scriptlink, the scriptlink pointer
 | |
| 		 * in BPY_do_pyscript becomes invalid during a loop.  Inform it here.
 | |
| 		 * Also do not allow a nested scriptlink (called from inside another)
 | |
| 		 * to load .blend files, to avoid nasty problems. */
 | |
| 		if( during_slink >= 1 ) {
 | |
| 			if( during_slink == 1 )
 | |
| 				disable_where_scriptlink( -1 );
 | |
| 			else {
 | |
| 				return EXPP_ReturnPyObjError
 | |
| 					( PyExc_EnvironmentError,
 | |
| 					  "Blender.Load: cannot load .blend files from a nested scriptlink." );
 | |
| 			}
 | |
| 		}
 | |
| 
 | |
| 		/* trick: mark the script so that its script struct won't be freed after
 | |
| 		 * the script is executed (to avoid a double free warning on exit): */
 | |
| 		script = G.main->script.first;
 | |
| 		if( script )
 | |
| 			script->flags |= SCRIPT_GUI;
 | |
| 
 | |
| 		BIF_write_autosave(  );	/* for safety let's preserve the current data */
 | |
| 	}
 | |
| 
 | |
| 	if( G.obedit )
 | |
| 		exit_editmode(EM_FREEDATA);
 | |
| 
 | |
| 	if (G.background) { /* background mode */
 | |
| 		if (is_blend_file)
 | |
| 			BKE_read_file(fname, NULL);
 | |
| 		else {
 | |
| 			return EXPP_ReturnPyObjError(PyExc_AttributeError,
 | |
| 				"only .blend files can be loaded from command line,\n\
 | |
| 	other file types require interactive mode.");
 | |
| 		}
 | |
| 	}
 | |
| 	else { /* interactive mode */
 | |
| 		/* for safety, any filename with .B.blend is considered the default one.
 | |
| 		 * It doesn't seem necessary to compare file attributes (like st_ino and
 | |
| 		 * st_dev, according to the glibc info pages) to find out if the given
 | |
| 		 * filename, that may have been given with a twisted misgiving path, is the
 | |
| 		 * default one for sure.  Taking any .B.blend file as the default is good
 | |
| 		 * enough here.  Note: the default file requires extra clean-up done by
 | |
| 		 * BIF_read_homefile: freeing the user theme data. */
 | |
| 		if( !fname || ( strstr( fname, ".B.blend" ) && is_blend_file ) )
 | |
| 			BIF_read_homefile(0);
 | |
| 		else
 | |
| 			BIF_read_file( fname );
 | |
| 
 | |
| 		if( fname && keep_oldfname ) {
 | |
| 			/*BLI_strncpy(G.main->name, name, FILE_MAXDIR); */
 | |
| 			BLI_strncpy( G.sce, name, FILE_MAXDIR );
 | |
| 		}
 | |
| 	}
 | |
| 
 | |
| 	Py_RETURN_NONE;
 | |
| }
 | |
| 
 | |
| static PyObject *Blender_Save( PyObject * self, PyObject * args )
 | |
| {
 | |
| 	char *fname = NULL;
 | |
| 	int overwrite = 0, len = 0;
 | |
| 	char *error = NULL;
 | |
| 	Library *li;
 | |
| 
 | |
| 	if( !PyArg_ParseTuple( args, "s|i", &fname, &overwrite ) )
 | |
| 		return EXPP_ReturnPyObjError( PyExc_TypeError,
 | |
| 					      "expected filename and optional int (overwrite flag) as arguments" );
 | |
| 
 | |
| 	for( li = G.main->library.first; li; li = li->id.next ) {
 | |
| 		if( BLI_streq( li->name, fname ) ) {
 | |
| 			return EXPP_ReturnPyObjError( PyExc_AttributeError,
 | |
| 						      "cannot overwrite used library" );
 | |
| 		}
 | |
| 	}
 | |
| 
 | |
| 	/* for safety, any filename with .B.blend is considered the default one
 | |
| 	 * and not accepted here. */
 | |
| 	if( strstr( fname, ".B.blend" ) )
 | |
| 		return EXPP_ReturnPyObjError( PyExc_AttributeError,
 | |
| 					      "filename can't contain the substring \".B.blend\" in it." );
 | |
| 
 | |
| 	len = strlen( fname );
 | |
| 
 | |
| 	if( len > FILE_MAXFILE )
 | |
| 		return EXPP_ReturnPyObjError( PyExc_AttributeError,
 | |
| 					      "filename is too long!" );
 | |
| 	else if( BLI_exists( fname ) && !overwrite )
 | |
| 		return EXPP_ReturnPyObjError( PyExc_AttributeError,
 | |
| 					      "file already exists and overwrite flag was not given." );
 | |
| 
 | |
| 	disable_where_script( 1 );	/* to avoid error popups in the write_* functions */
 | |
| 
 | |
| 	if( BLI_testextensie( fname, ".blend" ) ) {		
 | |
| 		if( G.fileflags & G_AUTOPACK )
 | |
| 			packAll(  );
 | |
| 		if( !BLO_write_file( fname, G.fileflags, &error ) ) {
 | |
| 			disable_where_script( 0 );
 | |
| 			return EXPP_ReturnPyObjError( PyExc_SystemError,
 | |
| 						      error );
 | |
| 		}
 | |
| 	} else if( BLI_testextensie( fname, ".dxf" ) )
 | |
| 		write_dxf( fname );
 | |
| 	else if( BLI_testextensie( fname, ".stl" ) )
 | |
| 		write_stl( fname );
 | |
| 	else if( BLI_testextensie( fname, ".wrl" ) )
 | |
| 		write_vrml( fname );
 | |
| 	else if( BLI_testextensie( fname, ".obj" ) )
 | |
| 		write_videoscape( fname );
 | |
| 	else {
 | |
| 		disable_where_script( 0 );
 | |
| 		return EXPP_ReturnPyObjError( PyExc_AttributeError,
 | |
| 					      "unknown file extension." );
 | |
| 	}
 | |
| 
 | |
| 	disable_where_script( 0 );
 | |
| 
 | |
| 	Py_RETURN_NONE;
 | |
| }
 | |
| 
 | |
| static PyObject *Blender_ShowHelp(PyObject *self, PyObject *args)
 | |
| {
 | |
| 	PyObject *script = NULL;
 | |
| 	char hspath[FILE_MAXDIR + FILE_MAXFILE]; /* path to help_browser.py */
 | |
| 	char *sdir = bpy_gethome(1);
 | |
| 	PyObject *rkeyd = NULL, *arglist = NULL;
 | |
| 
 | |
| 	if (!PyArg_ParseTuple(args, "O!", &PyString_Type, &script))
 | |
| 		return EXPP_ReturnPyObjError(PyExc_TypeError,
 | |
| 			"expected a script filename as argument");
 | |
| 
 | |
| 	/* first we try to find the help_browser script */
 | |
| 
 | |
| 	if (sdir) BLI_make_file_string("/", hspath, sdir, "help_browser.py");
 | |
| 
 | |
| 	if (!sdir || (!BLI_exists(hspath) && (U.pythondir[0] != '\0'))) {
 | |
| 			char upydir[FILE_MAXDIR];
 | |
| 
 | |
| 			BLI_strncpy(upydir, U.pythondir, FILE_MAXDIR);
 | |
| 			BLI_convertstringcode(upydir, G.sce, 0);
 | |
| 			BLI_make_file_string("/", hspath, upydir, "help_browser.py");
 | |
| 
 | |
| 			if (!BLI_exists(hspath))
 | |
| 				return EXPP_ReturnPyObjError(PyExc_RuntimeError,
 | |
| 					"can't find script help_browser.py");
 | |
| 	}
 | |
| 
 | |
| 	/* now we store the passed script in the registry dict and call the
 | |
| 	 * help_browser to show help info for it */
 | |
| 	rkeyd = PyDict_New();
 | |
| 	if (!rkeyd)
 | |
| 		return EXPP_ReturnPyObjError(PyExc_MemoryError,
 | |
| 			"can't create py dictionary!");
 | |
| 
 | |
| 	/* note: don't use EXPP_dict_set_item_str for 'script', which is an
 | |
| 	 * argument to the function we're in and so shouldn't be decref'ed: */
 | |
| 	PyDict_SetItemString(rkeyd, "script", script);
 | |
| 
 | |
| 	EXPP_dict_set_item_str(bpy_registryDict, "__help_browser", rkeyd);
 | |
| 
 | |
| 	arglist = Py_BuildValue("(s)", hspath);
 | |
| 	Blender_Run(self, arglist);
 | |
| 	Py_DECREF(arglist);
 | |
| 
 | |
| 	Py_RETURN_NONE;
 | |
| }
 | |
| 
 | |
| static PyObject *Blender_Run(PyObject *self, PyObject *args)
 | |
| {
 | |
| 	char *fname = NULL;
 | |
| 	Text *text = NULL;
 | |
| 	int is_blender_text = 0;
 | |
| 	Script *script = NULL;
 | |
| 
 | |
| 	if (!PyArg_ParseTuple(args, "s", &fname))
 | |
| 		return EXPP_ReturnPyObjError(PyExc_TypeError,
 | |
| 			"expected a filename or a Blender Text name as argument");
 | |
| 
 | |
| 	if (!BLI_exists(fname)) {	/* if there's no such filename ... */
 | |
| 		text = G.main->text.first;	/* try an already existing Blender Text */
 | |
| 
 | |
| 		while (text) {
 | |
| 			if (!strcmp(fname, text->id.name + 2)) break;
 | |
| 			text = text->id.next;
 | |
| 		}
 | |
| 
 | |
| 		if (!text) {
 | |
| 			return EXPP_ReturnPyObjError(PyExc_AttributeError,
 | |
| 				"no such file or Blender text");
 | |
| 		}
 | |
| 		else is_blender_text = 1;	/* fn is already a Blender Text */
 | |
| 	}
 | |
| 
 | |
| 	else {
 | |
| 		text = add_text(fname);
 | |
| 
 | |
| 		if (!text) {
 | |
| 			return EXPP_ReturnPyObjError(PyExc_RuntimeError,
 | |
| 				"couldn't create Blender Text from given file");
 | |
| 		}
 | |
| 	}
 | |
| 
 | |
| 	/* (this is messy, check Draw.c's Method_Register and Window.c's file
 | |
| 	 * selector for more info)
 | |
| 	 * - caller script is the one that called this Blender_Run function;
 | |
| 	 * - called script is the argument to this function: fname;
 | |
| 	 * To mark scripts whose global dicts can't be freed right after
 | |
| 	 * the script execution (or better, 'first pass', since these scripts
 | |
| 	 * leave callbacks for gui or file/image selectors) we flag them.  But to
 | |
| 	 * get a pointer to them we need to check which one is currently
 | |
| 	 * running (if none we're already at a spacescript).  To make sure only
 | |
| 	 * the called script will have the SCRIPT_RUNNING flag on, we unset it
 | |
| 	 * for the caller script here: */
 | |
| 	script = G.main->script.first;
 | |
| 	while (script) {
 | |
| 		if (script->flags & SCRIPT_RUNNING) break;
 | |
| 		script = script->id.next;
 | |
| 	}
 | |
| 
 | |
| 	if (script) script->flags &= ~SCRIPT_RUNNING; /* unset */
 | |
| 
 | |
| 	BPY_txt_do_python_Text(text); /* call new script */
 | |
| 
 | |
| 	if (script) script->flags |= SCRIPT_RUNNING; /* set */
 | |
| 
 | |
| 	if (!is_blender_text) free_libblock(&G.main->text, text);
 | |
| 
 | |
| 	Py_RETURN_NONE;
 | |
| }
 | |
| 
 | |
| static PyObject * Blender_UpdateMenus( PyObject * self )
 | |
| {
 | |
| 
 | |
| 	BPyMenu_RemoveAllEntries();
 | |
| 
 | |
| 	if (BPyMenu_Init(1) == -1)
 | |
| 		return EXPP_ReturnPyObjError( PyExc_RuntimeError,
 | |
| 			"invalid scripts dir");
 | |
| 
 | |
| 	Py_RETURN_NONE;
 | |
| }
 | |
| 
 | |
| /*****************************************************************************/
 | |
| /* Function:		Blender_PackAll		 */
 | |
| /* Python equivalent:	Blender.PackAll			 */
 | |
| /*****************************************************************************/
 | |
| static PyObject *Blender_PackAll( PyObject * self)
 | |
| {
 | |
| 	packAll();
 | |
| 	Py_RETURN_NONE;
 | |
| }
 | |
| 
 | |
| /*****************************************************************************/
 | |
| /* Function:		Blender_UnpackAll		 */
 | |
| /* Python equivalent:	Blender.UnpackAll			 */
 | |
| /*****************************************************************************/
 | |
| static PyObject *Blender_UnpackAll( PyObject * self, PyObject *args)
 | |
| {
 | |
| 	int mode;
 | |
| 	PyArg_ParseTuple( args, "i", &mode );
 | |
| 	unpackAll(mode);
 | |
| 	Py_RETURN_NONE;
 | |
| }
 | |
|  
 | |
| /*****************************************************************************/
 | |
| /* Function:		Blender_CountPackedFiles		 */
 | |
| /* Python equivalent:	Blender.CountPackedFiles			 */
 | |
| /*****************************************************************************/
 | |
| static PyObject *Blender_CountPackedFiles( PyObject * self )
 | |
| {
 | |
| 	int nfiles = countPackedFiles();
 | |
| 	return PyInt_FromLong( nfiles );
 | |
| }
 | |
| static PyObject *Blender_UnpackModesDict( void )
 | |
| {
 | |
| 	PyObject *UnpackModes = PyConstant_New(  );
 | |
| 	if( UnpackModes ) {
 | |
| 		BPy_constant *d = ( BPy_constant * ) UnpackModes;
 | |
| 		PyConstant_Insert( d, "EQUAL", PyInt_FromLong((long)PF_EQUAL) );
 | |
| 		PyConstant_Insert( d, "DIFFERS",PyInt_FromLong((long)PF_DIFFERS) );
 | |
| 		PyConstant_Insert( d, "NOFILE", PyInt_FromLong((long)PF_NOFILE) );
 | |
| 		PyConstant_Insert( d, "WRITE_ORIGINAL", PyInt_FromLong((long)PF_WRITE_ORIGINAL) );
 | |
| 		PyConstant_Insert( d, "WRITE_LOCAL", PyInt_FromLong((long)PF_WRITE_LOCAL) );
 | |
| 		PyConstant_Insert( d, "USE_LOCAL", PyInt_FromLong((long)PF_USE_LOCAL) );
 | |
| 		PyConstant_Insert( d, "USE_ORIGINAL", PyInt_FromLong((long)PF_USE_ORIGINAL) );
 | |
| 		PyConstant_Insert( d, "KEEP", PyInt_FromLong((long)PF_KEEP) );
 | |
| 		PyConstant_Insert( d, "NOOP", PyInt_FromLong((long)PF_NOOP) );
 | |
| 		PyConstant_Insert( d, "ASK", PyInt_FromLong((long)PF_EQUAL) );
 | |
| 	}
 | |
| 	return UnpackModes;
 | |
| }
 | |
| 
 | |
| /*****************************************************************************/
 | |
| /* Function:		initBlender		 */
 | |
| /*****************************************************************************/
 | |
| extern PyTypeObject IDArray_Type;
 | |
| extern PyTypeObject IDGroup_Type;
 | |
| extern PyTypeObject IDGroup_Iter_Type;
 | |
| 
 | |
| void M_Blender_Init(void)
 | |
| {
 | |
| 	PyObject *module;
 | |
| 	PyObject *dict, *smode, *SpaceHandlers, *UnpackModes;
 | |
| 	
 | |
| 	/* G.scene should only aver be NULL if blender is executed in 
 | |
| 	background mode, not loading a blend file and executing a python script eg.
 | |
| 	blender -P somescript.py -b
 | |
| 	The if below solves the segfaults that happen when python runs and
 | |
| 	G.scene is NULL */
 | |
| 	if(G.background && G.main->scene.first==NULL) {
 | |
| 		Scene *sce= add_scene("1");
 | |
| 		/*set_scene(sce);*/ /* causes a crash */
 | |
| 		G.scene= sce;
 | |
| 	}
 | |
| 	
 | |
| 	module = Py_InitModule3("Blender", Blender_methods,
 | |
| 		"The main Blender module");
 | |
| 
 | |
| 	types_InitAll();	/* set all our pytypes to &PyType_Type */
 | |
| 
 | |
| 	/* constants for packed files*/
 | |
| 	UnpackModes = Blender_UnpackModesDict(  );
 | |
| 	if( UnpackModes )
 | |
| 		PyModule_AddObject( module, "UnpackModes", UnpackModes );
 | |
|  
 | |
| 	SpaceHandlers = PyConstant_New();
 | |
| 	if (SpaceHandlers) {
 | |
| 		BPy_constant *d = (BPy_constant *)SpaceHandlers;
 | |
| 
 | |
| 		PyConstant_Insert(d,"VIEW3D_EVENT",PyInt_FromLong(SPACEHANDLER_VIEW3D_EVENT));
 | |
| 		PyConstant_Insert(d,"VIEW3D_DRAW", PyInt_FromLong(SPACEHANDLER_VIEW3D_DRAW));
 | |
| 
 | |
| 		PyModule_AddObject(module, "SpaceHandlers", SpaceHandlers);
 | |
| 	}
 | |
| 
 | |
| 	if (G.background)
 | |
| 		smode = PyString_FromString("background");
 | |
| 	else
 | |
| 		smode = PyString_FromString("interactive");
 | |
| 
 | |
| 	dict = PyModule_GetDict(module);
 | |
| 	g_blenderdict = dict;
 | |
| 
 | |
| 	PyModule_AddIntConstant(module, "TRUE", 1);
 | |
| 	PyModule_AddIntConstant( module, "FALSE", 0 );
 | |
| 
 | |
| 	EXPP_dict_set_item_str(dict, "bylink", EXPP_incr_ret_False());
 | |
| 	PyDict_SetItemString(dict, "link", Py_None);
 | |
| 	EXPP_dict_set_item_str(dict, "event", PyString_FromString(""));
 | |
| 	EXPP_dict_set_item_str(dict, "mode", smode);
 | |
| 
 | |
| 	PyDict_SetItemString(dict, "Armature", Armature_Init());
 | |
| 	PyDict_SetItemString(dict, "BezTriple", BezTriple_Init());
 | |
| 	PyDict_SetItemString(dict, "BGL", BGL_Init());
 | |
| 	PyDict_SetItemString(dict, "CurNurb", CurNurb_Init());
 | |
| 	PyDict_SetItemString(dict, "Constraint", Constraint_Init());
 | |
| 	PyDict_SetItemString(dict, "Curve", Curve_Init());
 | |
| 	PyDict_SetItemString(dict, "Camera", Camera_Init());
 | |
| 	PyDict_SetItemString(dict, "Draw", Draw_Init());
 | |
| 	PyDict_SetItemString(dict, "Effect", Effect_Init());
 | |
| 	PyDict_SetItemString(dict, "Ipo", Ipo_Init());
 | |
| 	PyDict_SetItemString(dict, "IpoCurve", IpoCurve_Init());
 | |
| 	PyDict_SetItemString(dict, "Image", Image_Init());
 | |
| 	PyDict_SetItemString(dict, "Key", Key_Init());
 | |
| 	PyDict_SetItemString(dict, "Lamp", Lamp_Init());
 | |
| 	PyDict_SetItemString(dict, "Lattice", Lattice_Init());
 | |
| 	PyDict_SetItemString(dict, "Library", oldLibrary_Init());
 | |
| 	PyDict_SetItemString(dict, "Material", Material_Init());
 | |
| 	PyDict_SetItemString(dict, "Mesh", Mesh_Init()); 
 | |
| 	PyDict_SetItemString(dict, "Metaball", Metaball_Init());
 | |
| 	PyDict_SetItemString(dict, "Mathutils", Mathutils_Init());
 | |
| 	PyDict_SetItemString(dict, "Geometry", Geometry_Init());
 | |
| 	PyDict_SetItemString(dict, "Modifier", Modifier_Init());
 | |
| 	PyDict_SetItemString(dict, "NMesh", NMesh_Init());
 | |
| 	PyDict_SetItemString(dict, "Noise", Noise_Init());
 | |
| 	PyDict_SetItemString(dict, "Object", Object_Init());
 | |
| 	PyDict_SetItemString(dict, "Group", Group_Init());
 | |
| 	PyDict_SetItemString(dict, "Registry", Registry_Init());
 | |
| 	PyDict_SetItemString(dict, "Scene", Scene_Init());
 | |
| 	PyDict_SetItemString(dict, "Sound", Sound_Init());
 | |
| 	PyDict_SetItemString(dict, "SurfNurb", SurfNurb_Init());
 | |
| 	PyDict_SetItemString(dict, "sys", sys_Init());
 | |
| 	PyDict_SetItemString(dict, "Types", Types_Init());
 | |
| 	PyDict_SetItemString(dict, "Text", Text_Init());
 | |
| 	PyDict_SetItemString(dict, "Text3d", Text3d_Init());
 | |
| 	PyDict_SetItemString(dict, "Texture", Texture_Init());
 | |
| 	PyDict_SetItemString(dict, "Window", Window_Init());
 | |
| 	PyDict_SetItemString(dict, "World", World_Init());
 | |
| 
 | |
| }
 |