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blender-archive/source/blender/blenkernel/intern/context.c
Joshua Leung 14b951747f Grease Pencil - Storyboarding Features (merge from GPencil_EditStrokes branch)
This merge-commit brings in a number of new features and workflow/UI improvements for
working with Grease Pencil. While these were originally targetted at improving
the workflow for creating 3D storyboards in Blender using the Grease Pencil,
many of these changes should also prove useful in other workflows too.

The main highlights here are:
1) It is now possible to edit Grease Pencil strokes
   - Use D Tab, or toggle the "Enable Editing" toggles in the Toolbar/Properties regions
     to enter "Stroke Edit Mode". In this mode, many common editing tools will
     operate on Grease Pencil stroke points instead.
   - Tools implemented include Select, Select All/Border/Circle/Linked/More/Less,
     Grab, Rotate, Scale, Bend, Shear, To Sphere, Mirror, Duplicate, Delete.
   - Proportional Editing works when using the transform tools

2) Grease Pencil stroke settings can now be animated
   NOTE: Currently drivers don't work, but if time allows, this may still be
         added before the release.

3) Strokes can be drawn with "filled" interiors, using a separate set of
   colour/opacity settings to the ones used for the lines themselves.

   This makes use of OpenGL filled polys, which has the limitation of only
   being able to fill convex shapes. Some artifacts may be visible on concave
   shapes (e.g. pacman's mouth will be overdrawn)

4) "Volumetric Strokes" - An alternative drawing technique for stroke drawing
   has been added which draws strokes as a series of screen-aligned discs.

   While this was originally a partial experimental technique at getting better
   quality 3D lines, the effects possible using this technique were interesting
   enough to warrant making this a dedicated feature. Best results when partial
   opacity and large stroke widths are used.

5) Improved Onion Skinning Support
   - Different colours can be selected for the before/after ghosts. To do so,
     enable the "colour wheel" toggle beside the Onion Skinning toggle, and set
     the colours accordingly.
   - Different numbers of ghosts can be shown before/after the current frame

6) Grease Pencil datablocks are now attached to the scene by default instead of
   the active object.
   - For a long time, the object-attachment has proved to be quite problematic
     for users to keep track of. Now that this is done at scene level, it is
     easier for most users to use.
   - An exception for old files (and for any addons which may benefit from object
     attachment instead), is that if the active object has a Grease Pencil datablock,
     that will be used instead.
   - It is not currently possible to choose object-attachment from the UI, but
     it is simple to do this from the console instead, by doing:
     context.active_object.grease_pencil = bpy.data.grease_pencil["blah"]

7) Various UI Cleanups
   - The layers UI has been cleaned up to use a list instead of the nested-panels
     design. Apart from saving space, this is also much nicer to look at now.

   - The UI code is now all defined in Python. To support this, it has been necessary
     to add some new context properties to make it easier to access these settings.
     e.g. "gpencil_data" for the datablock
          "active_gpencil_layer" and "active_gpencil_frame" for active data,
          "editable_gpencil_strokes" for the strokes that can be edited

   - The "stroke placement/alignment" settings (previously "Drawing Settings" at the
     bottom of the Grease Pencil panel in the Properties Region) is now located in
     the toolbar. These were more toolsettings than properties for how GPencil got drawn.

   - "Use Sketching Sessions" has been renamed "Continuous Drawing", as per a
     suggestion for an earlier discussion on developer.blender.org

   - By default, the painting operator will wait for a mouse button to be pressed
     before it starts creating the stroke. This is to make it easier to include
     this operator in various toolbars/menus/etc.   To get it immediately starting
     (as when you hold down DKEy to draw), set "wait_for_input" to False.

   - GPencil Layers can be rearranged in the "Grease Pencil" mode of the Action Editor

   - Toolbar panels have been added to all the other editors which support these.

8) Pie menus for quick-access to tools
   A set of experimental pie menus has been included for quick access to many
   tools and settings. It is not necessary to use these to get things done,
   but they have been designed to help make certain common tasks easier.

   - Ctrl-D = The main pie menu. Reveals tools in a context sensitive and
              spatially stable manner.
   - D Q    = "Quick Settings" pie. This allows quick access to the active
              layer's settings. Notably, colours, thickness, and turning
              onion skinning on/off.
2014-12-01 01:52:06 +13:00

1125 lines
24 KiB
C

/*
* ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software Foundation,
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* Contributor(s): Blender Foundation (2008).
*
* ***** END GPL LICENSE BLOCK *****
*/
/** \file blender/blenkernel/intern/context.c
* \ingroup bke
*/
#include <string.h>
#include <stdlib.h>
#include <stddef.h>
#include "MEM_guardedalloc.h"
#include "DNA_scene_types.h"
#include "DNA_screen_types.h"
#include "DNA_space_types.h"
#include "DNA_view3d_types.h"
#include "DNA_windowmanager_types.h"
#include "DNA_object_types.h"
#include "DNA_linestyle_types.h"
#include "DNA_gpencil_types.h"
#include "BLI_listbase.h"
#include "BLI_string.h"
#include "BLI_threads.h"
#include "BLI_utildefines.h"
#include "BLF_translation.h"
#include "BKE_context.h"
#include "BKE_main.h"
#include "BKE_screen.h"
#include "RNA_access.h"
#ifdef WITH_PYTHON
# include "BPY_extern.h"
#endif
/* struct */
struct bContext {
int thread;
/* windowmanager context */
struct {
struct wmWindowManager *manager;
struct wmWindow *window;
struct bScreen *screen;
struct ScrArea *area;
struct ARegion *region;
struct ARegion *menu;
struct bContextStore *store;
const char *operator_poll_msg; /* reason for poll failing */
} wm;
/* data context */
struct {
struct Main *main;
struct Scene *scene;
int recursion;
int py_init; /* true if python is initialized */
void *py_context;
} data;
/* data evaluation */
#if 0
struct {
int render;
} eval;
#endif
};
/* context */
bContext *CTX_create(void)
{
bContext *C;
C = MEM_callocN(sizeof(bContext), "bContext");
return C;
}
bContext *CTX_copy(const bContext *C)
{
bContext *newC = MEM_dupallocN((void *)C);
return newC;
}
void CTX_free(bContext *C)
{
MEM_freeN(C);
}
/* store */
bContextStore *CTX_store_add(ListBase *contexts, const char *name, PointerRNA *ptr)
{
bContextStoreEntry *entry;
bContextStore *ctx, *lastctx;
/* ensure we have a context to put the entry in, if it was already used
* we have to copy the context to ensure */
ctx = contexts->last;
if (!ctx || ctx->used) {
if (ctx) {
lastctx = ctx;
ctx = MEM_dupallocN(lastctx);
BLI_duplicatelist(&ctx->entries, &lastctx->entries);
}
else
ctx = MEM_callocN(sizeof(bContextStore), "bContextStore");
BLI_addtail(contexts, ctx);
}
entry = MEM_callocN(sizeof(bContextStoreEntry), "bContextStoreEntry");
BLI_strncpy(entry->name, name, sizeof(entry->name));
entry->ptr = *ptr;
BLI_addtail(&ctx->entries, entry);
return ctx;
}
bContextStore *CTX_store_add_all(ListBase *contexts, bContextStore *context)
{
bContextStoreEntry *entry, *tentry;
bContextStore *ctx, *lastctx;
/* ensure we have a context to put the entries in, if it was already used
* we have to copy the context to ensure */
ctx = contexts->last;
if (!ctx || ctx->used) {
if (ctx) {
lastctx = ctx;
ctx = MEM_dupallocN(lastctx);
BLI_duplicatelist(&ctx->entries, &lastctx->entries);
}
else
ctx = MEM_callocN(sizeof(bContextStore), "bContextStore");
BLI_addtail(contexts, ctx);
}
for (tentry = context->entries.first; tentry; tentry = tentry->next) {
entry = MEM_dupallocN(tentry);
BLI_addtail(&ctx->entries, entry);
}
return ctx;
}
void CTX_store_set(bContext *C, bContextStore *store)
{
C->wm.store = store;
}
bContextStore *CTX_store_copy(bContextStore *store)
{
bContextStore *ctx;
ctx = MEM_dupallocN(store);
BLI_duplicatelist(&ctx->entries, &store->entries);
return ctx;
}
void CTX_store_free(bContextStore *store)
{
BLI_freelistN(&store->entries);
MEM_freeN(store);
}
void CTX_store_free_list(ListBase *contexts)
{
bContextStore *ctx;
while ((ctx = BLI_pophead(contexts))) {
CTX_store_free(ctx);
}
}
/* is python initialied? */
int CTX_py_init_get(bContext *C)
{
return C->data.py_init;
}
void CTX_py_init_set(bContext *C, int value)
{
C->data.py_init = value;
}
void *CTX_py_dict_get(const bContext *C)
{
return C->data.py_context;
}
void CTX_py_dict_set(bContext *C, void *value)
{
C->data.py_context = value;
}
/* data context utility functions */
struct bContextDataResult {
PointerRNA ptr;
ListBase list;
const char **dir;
short type; /* 0: normal, 1: seq */
};
static void *ctx_wm_python_context_get(
const bContext *C,
const char *member, const StructRNA *member_type,
void *fall_through)
{
#ifdef WITH_PYTHON
if (UNLIKELY(C && CTX_py_dict_get(C))) {
bContextDataResult result;
memset(&result, 0, sizeof(bContextDataResult));
BPY_context_member_get((bContext *)C, member, &result);
if (result.ptr.data) {
if (RNA_struct_is_a(result.ptr.type, member_type)) {
return result.ptr.data;
}
else {
printf("PyContext '%s' is a '%s', expected a '%s'\n",
member,
RNA_struct_identifier(result.ptr.type),
RNA_struct_identifier(member_type));
}
}
}
#else
UNUSED_VARS(C, member, member_type);
#endif
/* don't allow UI context access from non-main threads */
if (!BLI_thread_is_main())
return NULL;
return fall_through;
}
static int ctx_data_get(bContext *C, const char *member, bContextDataResult *result)
{
bScreen *sc;
ScrArea *sa;
ARegion *ar;
int done = 0, recursion = C->data.recursion;
int ret = 0;
memset(result, 0, sizeof(bContextDataResult));
#ifdef WITH_PYTHON
if (CTX_py_dict_get(C)) {
if (BPY_context_member_get(C, member, result)) {
return 1;
}
}
#endif
/* don't allow UI context access from non-main threads */
if (!BLI_thread_is_main())
return done;
/* we check recursion to ensure that we do not get infinite
* loops requesting data from ourselves in a context callback */
/* Ok, this looks evil...
* if (ret) done = -(-ret | -done);
*
* Values in order of importance
* (0, -1, 1) - Where 1 is highest priority
* */
if (done != 1 && recursion < 1 && C->wm.store) {
bContextStoreEntry *entry;
C->data.recursion = 1;
entry = BLI_rfindstring(&C->wm.store->entries, member, offsetof(bContextStoreEntry, name));
if (entry) {
result->ptr = entry->ptr;
done = 1;
}
}
if (done != 1 && recursion < 2 && (ar = CTX_wm_region(C))) {
C->data.recursion = 2;
if (ar->type && ar->type->context) {
ret = ar->type->context(C, member, result);
if (ret) done = -(-ret | -done);
}
}
if (done != 1 && recursion < 3 && (sa = CTX_wm_area(C))) {
C->data.recursion = 3;
if (sa->type && sa->type->context) {
ret = sa->type->context(C, member, result);
if (ret) done = -(-ret | -done);
}
}
if (done != 1 && recursion < 4 && (sc = CTX_wm_screen(C))) {
bContextDataCallback cb = sc->context;
C->data.recursion = 4;
if (cb) {
ret = cb(C, member, result);
if (ret) done = -(-ret | -done);
}
}
C->data.recursion = recursion;
return done;
}
static void *ctx_data_pointer_get(const bContext *C, const char *member)
{
bContextDataResult result;
if (C && ctx_data_get((bContext *)C, member, &result) == 1) {
BLI_assert(result.type == CTX_DATA_TYPE_POINTER);
return result.ptr.data;
}
else {
return NULL;
}
}
static int ctx_data_pointer_verify(const bContext *C, const char *member, void **pointer)
{
bContextDataResult result;
/* if context is NULL, pointer must be NULL too and that is a valid return */
if (C == NULL) {
*pointer = NULL;
return 1;
}
else if (ctx_data_get((bContext *)C, member, &result) == 1) {
BLI_assert(result.type == CTX_DATA_TYPE_POINTER);
*pointer = result.ptr.data;
return 1;
}
else {
*pointer = NULL;
return 0;
}
}
static int ctx_data_collection_get(const bContext *C, const char *member, ListBase *list)
{
bContextDataResult result;
if (ctx_data_get((bContext *)C, member, &result) == 1) {
BLI_assert(result.type == CTX_DATA_TYPE_COLLECTION);
*list = result.list;
return 1;
}
BLI_listbase_clear(list);
return 0;
}
PointerRNA CTX_data_pointer_get(const bContext *C, const char *member)
{
bContextDataResult result;
if (ctx_data_get((bContext *)C, member, &result) == 1) {
BLI_assert(result.type == CTX_DATA_TYPE_POINTER);
return result.ptr;
}
else {
return PointerRNA_NULL;
}
}
PointerRNA CTX_data_pointer_get_type(const bContext *C, const char *member, StructRNA *type)
{
PointerRNA ptr = CTX_data_pointer_get(C, member);
if (ptr.data) {
if (RNA_struct_is_a(ptr.type, type)) {
return ptr;
}
else {
printf("%s: warning, member '%s' is '%s', not '%s'\n",
__func__, member, RNA_struct_identifier(ptr.type), RNA_struct_identifier(type));
}
}
return PointerRNA_NULL;
}
ListBase CTX_data_collection_get(const bContext *C, const char *member)
{
bContextDataResult result;
if (ctx_data_get((bContext *)C, member, &result) == 1) {
BLI_assert(result.type == CTX_DATA_TYPE_COLLECTION);
return result.list;
}
else {
ListBase list = {NULL, NULL};
return list;
}
}
/* 1:found, -1:found but not set, 0:not found */
int CTX_data_get(const bContext *C, const char *member, PointerRNA *r_ptr, ListBase *r_lb, short *r_type)
{
bContextDataResult result;
int ret = ctx_data_get((bContext *)C, member, &result);
if (ret == 1) {
*r_ptr = result.ptr;
*r_lb = result.list;
*r_type = result.type;
}
else {
memset(r_ptr, 0, sizeof(*r_ptr));
memset(r_lb, 0, sizeof(*r_lb));
*r_type = 0;
}
return ret;
}
static void data_dir_add(ListBase *lb, const char *member, const bool use_all)
{
LinkData *link;
if ((use_all == false) && strcmp(member, "scene") == 0) /* exception */
return;
if (BLI_findstring(lb, member, offsetof(LinkData, data)))
return;
link = MEM_callocN(sizeof(LinkData), "LinkData");
link->data = (void *)member;
BLI_addtail(lb, link);
}
/**
* \param C Context
* \param use_store Use 'C->wm.store'
* \param use_rna Use Include the properties from 'RNA_Context'
* \param use_all Don't skip values (currently only "scene")
*/
ListBase CTX_data_dir_get_ex(const bContext *C, const bool use_store, const bool use_rna, const bool use_all)
{
bContextDataResult result;
ListBase lb;
bScreen *sc;
ScrArea *sa;
ARegion *ar;
int a;
memset(&lb, 0, sizeof(lb));
if (use_rna) {
char name[256], *nameptr;
int namelen;
PropertyRNA *iterprop;
PointerRNA ctx_ptr;
RNA_pointer_create(NULL, &RNA_Context, (void *)C, &ctx_ptr);
iterprop = RNA_struct_iterator_property(ctx_ptr.type);
RNA_PROP_BEGIN (&ctx_ptr, itemptr, iterprop)
{
nameptr = RNA_struct_name_get_alloc(&itemptr, name, sizeof(name), &namelen);
data_dir_add(&lb, name, use_all);
if (nameptr) {
if (name != nameptr) {
MEM_freeN(nameptr);
}
}
}
RNA_PROP_END;
}
if (use_store && C->wm.store) {
bContextStoreEntry *entry;
for (entry = C->wm.store->entries.first; entry; entry = entry->next)
data_dir_add(&lb, entry->name, use_all);
}
if ((ar = CTX_wm_region(C)) && ar->type && ar->type->context) {
memset(&result, 0, sizeof(result));
ar->type->context(C, "", &result);
if (result.dir)
for (a = 0; result.dir[a]; a++)
data_dir_add(&lb, result.dir[a], use_all);
}
if ((sa = CTX_wm_area(C)) && sa->type && sa->type->context) {
memset(&result, 0, sizeof(result));
sa->type->context(C, "", &result);
if (result.dir)
for (a = 0; result.dir[a]; a++)
data_dir_add(&lb, result.dir[a], use_all);
}
if ((sc = CTX_wm_screen(C)) && sc->context) {
bContextDataCallback cb = sc->context;
memset(&result, 0, sizeof(result));
cb(C, "", &result);
if (result.dir)
for (a = 0; result.dir[a]; a++)
data_dir_add(&lb, result.dir[a], use_all);
}
return lb;
}
ListBase CTX_data_dir_get(const bContext *C)
{
return CTX_data_dir_get_ex(C, true, false, false);
}
bool CTX_data_equals(const char *member, const char *str)
{
return (strcmp(member, str) == 0);
}
bool CTX_data_dir(const char *member)
{
return member[0] == '\0';
}
void CTX_data_id_pointer_set(bContextDataResult *result, ID *id)
{
RNA_id_pointer_create(id, &result->ptr);
}
void CTX_data_pointer_set(bContextDataResult *result, ID *id, StructRNA *type, void *data)
{
RNA_pointer_create(id, type, data, &result->ptr);
}
void CTX_data_id_list_add(bContextDataResult *result, ID *id)
{
CollectionPointerLink *link;
link = MEM_callocN(sizeof(CollectionPointerLink), "CTX_data_id_list_add");
RNA_id_pointer_create(id, &link->ptr);
BLI_addtail(&result->list, link);
}
void CTX_data_list_add(bContextDataResult *result, ID *id, StructRNA *type, void *data)
{
CollectionPointerLink *link;
link = MEM_callocN(sizeof(CollectionPointerLink), "CTX_data_list_add");
RNA_pointer_create(id, type, data, &link->ptr);
BLI_addtail(&result->list, link);
}
int ctx_data_list_count(const bContext *C, int (*func)(const bContext *, ListBase *))
{
ListBase list;
if (func(C, &list)) {
int tot = BLI_listbase_count(&list);
BLI_freelistN(&list);
return tot;
}
else
return 0;
}
void CTX_data_dir_set(bContextDataResult *result, const char **dir)
{
result->dir = dir;
}
void CTX_data_type_set(bContextDataResult *result, short type)
{
result->type = type;
}
short CTX_data_type_get(bContextDataResult *result)
{
return result->type;
}
/* window manager context */
wmWindowManager *CTX_wm_manager(const bContext *C)
{
return C->wm.manager;
}
wmWindow *CTX_wm_window(const bContext *C)
{
return ctx_wm_python_context_get(C, "window", &RNA_Window, C->wm.window);
}
bScreen *CTX_wm_screen(const bContext *C)
{
return ctx_wm_python_context_get(C, "screen", &RNA_Screen, C->wm.screen);
}
ScrArea *CTX_wm_area(const bContext *C)
{
return ctx_wm_python_context_get(C, "area", &RNA_Area, C->wm.area);
}
SpaceLink *CTX_wm_space_data(const bContext *C)
{
ScrArea *sa = CTX_wm_area(C);
return (sa) ? sa->spacedata.first : NULL;
}
ARegion *CTX_wm_region(const bContext *C)
{
return ctx_wm_python_context_get(C, "region", &RNA_Region, C->wm.region);
}
void *CTX_wm_region_data(const bContext *C)
{
ARegion *ar = CTX_wm_region(C);
return (ar) ? ar->regiondata : NULL;
}
struct ARegion *CTX_wm_menu(const bContext *C)
{
return C->wm.menu;
}
struct ReportList *CTX_wm_reports(const bContext *C)
{
if (C->wm.manager)
return &(C->wm.manager->reports);
return NULL;
}
View3D *CTX_wm_view3d(const bContext *C)
{
ScrArea *sa = CTX_wm_area(C);
if (sa && sa->spacetype == SPACE_VIEW3D)
return sa->spacedata.first;
return NULL;
}
RegionView3D *CTX_wm_region_view3d(const bContext *C)
{
ScrArea *sa = CTX_wm_area(C);
ARegion *ar = CTX_wm_region(C);
if (sa && sa->spacetype == SPACE_VIEW3D)
if (ar)
return ar->regiondata;
return NULL;
}
struct SpaceText *CTX_wm_space_text(const bContext *C)
{
ScrArea *sa = CTX_wm_area(C);
if (sa && sa->spacetype == SPACE_TEXT)
return sa->spacedata.first;
return NULL;
}
struct SpaceConsole *CTX_wm_space_console(const bContext *C)
{
ScrArea *sa = CTX_wm_area(C);
if (sa && sa->spacetype == SPACE_CONSOLE)
return sa->spacedata.first;
return NULL;
}
struct SpaceImage *CTX_wm_space_image(const bContext *C)
{
ScrArea *sa = CTX_wm_area(C);
if (sa && sa->spacetype == SPACE_IMAGE)
return sa->spacedata.first;
return NULL;
}
struct SpaceButs *CTX_wm_space_buts(const bContext *C)
{
ScrArea *sa = CTX_wm_area(C);
if (sa && sa->spacetype == SPACE_BUTS)
return sa->spacedata.first;
return NULL;
}
struct SpaceFile *CTX_wm_space_file(const bContext *C)
{
ScrArea *sa = CTX_wm_area(C);
if (sa && sa->spacetype == SPACE_FILE)
return sa->spacedata.first;
return NULL;
}
struct SpaceSeq *CTX_wm_space_seq(const bContext *C)
{
ScrArea *sa = CTX_wm_area(C);
if (sa && sa->spacetype == SPACE_SEQ)
return sa->spacedata.first;
return NULL;
}
struct SpaceOops *CTX_wm_space_outliner(const bContext *C)
{
ScrArea *sa = CTX_wm_area(C);
if (sa && sa->spacetype == SPACE_OUTLINER)
return sa->spacedata.first;
return NULL;
}
struct SpaceNla *CTX_wm_space_nla(const bContext *C)
{
ScrArea *sa = CTX_wm_area(C);
if (sa && sa->spacetype == SPACE_NLA)
return sa->spacedata.first;
return NULL;
}
struct SpaceTime *CTX_wm_space_time(const bContext *C)
{
ScrArea *sa = CTX_wm_area(C);
if (sa && sa->spacetype == SPACE_TIME)
return sa->spacedata.first;
return NULL;
}
struct SpaceNode *CTX_wm_space_node(const bContext *C)
{
ScrArea *sa = CTX_wm_area(C);
if (sa && sa->spacetype == SPACE_NODE)
return sa->spacedata.first;
return NULL;
}
struct SpaceLogic *CTX_wm_space_logic(const bContext *C)
{
ScrArea *sa = CTX_wm_area(C);
if (sa && sa->spacetype == SPACE_LOGIC)
return sa->spacedata.first;
return NULL;
}
struct SpaceIpo *CTX_wm_space_graph(const bContext *C)
{
ScrArea *sa = CTX_wm_area(C);
if (sa && sa->spacetype == SPACE_IPO)
return sa->spacedata.first;
return NULL;
}
struct SpaceAction *CTX_wm_space_action(const bContext *C)
{
ScrArea *sa = CTX_wm_area(C);
if (sa && sa->spacetype == SPACE_ACTION)
return sa->spacedata.first;
return NULL;
}
struct SpaceInfo *CTX_wm_space_info(const bContext *C)
{
ScrArea *sa = CTX_wm_area(C);
if (sa && sa->spacetype == SPACE_INFO)
return sa->spacedata.first;
return NULL;
}
struct SpaceUserPref *CTX_wm_space_userpref(const bContext *C)
{
ScrArea *sa = CTX_wm_area(C);
if (sa && sa->spacetype == SPACE_USERPREF)
return sa->spacedata.first;
return NULL;
}
struct SpaceClip *CTX_wm_space_clip(const bContext *C)
{
ScrArea *sa = CTX_wm_area(C);
if (sa && sa->spacetype == SPACE_CLIP)
return sa->spacedata.first;
return NULL;
}
void CTX_wm_manager_set(bContext *C, wmWindowManager *wm)
{
C->wm.manager = wm;
C->wm.window = NULL;
C->wm.screen = NULL;
C->wm.area = NULL;
C->wm.region = NULL;
}
void CTX_wm_window_set(bContext *C, wmWindow *win)
{
C->wm.window = win;
C->wm.screen = (win) ? win->screen : NULL;
if (C->wm.screen)
C->data.scene = C->wm.screen->scene;
C->wm.area = NULL;
C->wm.region = NULL;
}
void CTX_wm_screen_set(bContext *C, bScreen *screen)
{
C->wm.screen = screen;
if (C->wm.screen)
C->data.scene = C->wm.screen->scene;
C->wm.area = NULL;
C->wm.region = NULL;
}
void CTX_wm_area_set(bContext *C, ScrArea *area)
{
C->wm.area = area;
C->wm.region = NULL;
}
void CTX_wm_region_set(bContext *C, ARegion *region)
{
C->wm.region = region;
}
void CTX_wm_menu_set(bContext *C, ARegion *menu)
{
C->wm.menu = menu;
}
void CTX_wm_operator_poll_msg_set(bContext *C, const char *msg)
{
C->wm.operator_poll_msg = msg;
}
const char *CTX_wm_operator_poll_msg_get(bContext *C)
{
return IFACE_(C->wm.operator_poll_msg);
}
/* data context */
Main *CTX_data_main(const bContext *C)
{
Main *bmain;
if (ctx_data_pointer_verify(C, "blend_data", (void *)&bmain))
return bmain;
else
return C->data.main;
}
void CTX_data_main_set(bContext *C, Main *bmain)
{
C->data.main = bmain;
}
Scene *CTX_data_scene(const bContext *C)
{
Scene *scene;
if (ctx_data_pointer_verify(C, "scene", (void *)&scene))
return scene;
else
return C->data.scene;
}
int CTX_data_mode_enum(const bContext *C)
{
Object *obedit = CTX_data_edit_object(C);
if (obedit) {
switch (obedit->type) {
case OB_MESH:
return CTX_MODE_EDIT_MESH;
case OB_CURVE:
return CTX_MODE_EDIT_CURVE;
case OB_SURF:
return CTX_MODE_EDIT_SURFACE;
case OB_FONT:
return CTX_MODE_EDIT_TEXT;
case OB_ARMATURE:
return CTX_MODE_EDIT_ARMATURE;
case OB_MBALL:
return CTX_MODE_EDIT_METABALL;
case OB_LATTICE:
return CTX_MODE_EDIT_LATTICE;
}
}
else {
Object *ob = CTX_data_active_object(C);
if (ob) {
if (ob->mode & OB_MODE_POSE) return CTX_MODE_POSE;
else if (ob->mode & OB_MODE_SCULPT) return CTX_MODE_SCULPT;
else if (ob->mode & OB_MODE_WEIGHT_PAINT) return CTX_MODE_PAINT_WEIGHT;
else if (ob->mode & OB_MODE_VERTEX_PAINT) return CTX_MODE_PAINT_VERTEX;
else if (ob->mode & OB_MODE_TEXTURE_PAINT) return CTX_MODE_PAINT_TEXTURE;
else if (ob->mode & OB_MODE_PARTICLE_EDIT) return CTX_MODE_PARTICLE;
}
}
return CTX_MODE_OBJECT;
}
/* would prefer if we can use the enum version below over this one - Campbell */
/* must be aligned with above enum */
static const char *data_mode_strings[] = {
"mesh_edit",
"curve_edit",
"surface_edit",
"text_edit",
"armature_edit",
"mball_edit",
"lattice_edit",
"posemode",
"sculpt_mode",
"weightpaint",
"vertexpaint",
"imagepaint",
"particlemode",
"objectmode",
NULL
};
const char *CTX_data_mode_string(const bContext *C)
{
return data_mode_strings[CTX_data_mode_enum(C)];
}
void CTX_data_scene_set(bContext *C, Scene *scene)
{
C->data.scene = scene;
}
ToolSettings *CTX_data_tool_settings(const bContext *C)
{
Scene *scene = CTX_data_scene(C);
if (scene)
return scene->toolsettings;
else
return NULL;
}
int CTX_data_selected_nodes(const bContext *C, ListBase *list)
{
return ctx_data_collection_get(C, "selected_nodes", list);
}
int CTX_data_selected_editable_objects(const bContext *C, ListBase *list)
{
return ctx_data_collection_get(C, "selected_editable_objects", list);
}
int CTX_data_selected_editable_bases(const bContext *C, ListBase *list)
{
return ctx_data_collection_get(C, "selected_editable_bases", list);
}
int CTX_data_selected_objects(const bContext *C, ListBase *list)
{
return ctx_data_collection_get(C, "selected_objects", list);
}
int CTX_data_selected_bases(const bContext *C, ListBase *list)
{
return ctx_data_collection_get(C, "selected_bases", list);
}
int CTX_data_visible_objects(const bContext *C, ListBase *list)
{
return ctx_data_collection_get(C, "visible_objects", list);
}
int CTX_data_visible_bases(const bContext *C, ListBase *list)
{
return ctx_data_collection_get(C, "visible_bases", list);
}
int CTX_data_selectable_objects(const bContext *C, ListBase *list)
{
return ctx_data_collection_get(C, "selectable_objects", list);
}
int CTX_data_selectable_bases(const bContext *C, ListBase *list)
{
return ctx_data_collection_get(C, "selectable_bases", list);
}
struct Object *CTX_data_active_object(const bContext *C)
{
return ctx_data_pointer_get(C, "active_object");
}
struct Base *CTX_data_active_base(const bContext *C)
{
return ctx_data_pointer_get(C, "active_base");
}
struct Object *CTX_data_edit_object(const bContext *C)
{
return ctx_data_pointer_get(C, "edit_object");
}
struct Image *CTX_data_edit_image(const bContext *C)
{
return ctx_data_pointer_get(C, "edit_image");
}
struct Text *CTX_data_edit_text(const bContext *C)
{
return ctx_data_pointer_get(C, "edit_text");
}
struct MovieClip *CTX_data_edit_movieclip(const bContext *C)
{
return ctx_data_pointer_get(C, "edit_movieclip");
}
struct Mask *CTX_data_edit_mask(const bContext *C)
{
return ctx_data_pointer_get(C, "edit_mask");
}
struct EditBone *CTX_data_active_bone(const bContext *C)
{
return ctx_data_pointer_get(C, "active_bone");
}
int CTX_data_selected_bones(const bContext *C, ListBase *list)
{
return ctx_data_collection_get(C, "selected_bones", list);
}
int CTX_data_selected_editable_bones(const bContext *C, ListBase *list)
{
return ctx_data_collection_get(C, "selected_editable_bones", list);
}
int CTX_data_visible_bones(const bContext *C, ListBase *list)
{
return ctx_data_collection_get(C, "visible_bones", list);
}
int CTX_data_editable_bones(const bContext *C, ListBase *list)
{
return ctx_data_collection_get(C, "editable_bones", list);
}
struct bPoseChannel *CTX_data_active_pose_bone(const bContext *C)
{
return ctx_data_pointer_get(C, "active_pose_bone");
}
int CTX_data_selected_pose_bones(const bContext *C, ListBase *list)
{
return ctx_data_collection_get(C, "selected_pose_bones", list);
}
int CTX_data_visible_pose_bones(const bContext *C, ListBase *list)
{
return ctx_data_collection_get(C, "visible_pose_bones", list);
}
bGPdata *CTX_data_gpencil_data(const bContext *C)
{
return ctx_data_pointer_get(C, "gpencil_data");
}
bGPDlayer *CTX_data_active_gpencil_layer(const bContext *C)
{
return ctx_data_pointer_get(C, "active_gpencil_layer");
}
bGPDframe *CTX_data_active_gpencil_frame(const bContext *C)
{
return ctx_data_pointer_get(C, "active_gpencil_frame");
}
int CTX_data_visible_gpencil_layers(const bContext *C, ListBase *list)
{
return ctx_data_collection_get(C, "visible_gpencil_layers", list);
}
int CTX_data_editable_gpencil_layers(const bContext *C, ListBase *list)
{
return ctx_data_collection_get(C, "editable_gpencil_layers", list);
}
int CTX_data_editable_gpencil_strokes(const bContext *C, ListBase *list)
{
return ctx_data_collection_get(C, "editable_gpencil_strokes", list);
}