164 lines
		
	
	
		
			5.0 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			164 lines
		
	
	
		
			5.0 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
/*
 | 
						|
 * This program is free software; you can redistribute it and/or
 | 
						|
 * modify it under the terms of the GNU General Public License
 | 
						|
 * as published by the Free Software Foundation; either version 2
 | 
						|
 * of the License, or (at your option) any later version.
 | 
						|
 *
 | 
						|
 * This program is distributed in the hope that it will be useful,
 | 
						|
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 | 
						|
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 | 
						|
 * GNU General Public License for more details.
 | 
						|
 *
 | 
						|
 * You should have received a copy of the GNU General Public License
 | 
						|
 * along with this program; if not, write to the Free Software Foundation,
 | 
						|
 * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
 | 
						|
 *
 | 
						|
 * Copyright 2012, Blender Foundation.
 | 
						|
 */
 | 
						|
 | 
						|
#include "COM_MaskOperation.h"
 | 
						|
 | 
						|
#include "MEM_guardedalloc.h"
 | 
						|
 | 
						|
#include "BLI_listbase.h"
 | 
						|
#include "BLI_math.h"
 | 
						|
 | 
						|
extern "C" {
 | 
						|
#include "BKE_mask.h"
 | 
						|
}
 | 
						|
 | 
						|
MaskOperation::MaskOperation() : NodeOperation()
 | 
						|
{
 | 
						|
  this->addOutputSocket(COM_DT_VALUE);
 | 
						|
  this->m_mask = NULL;
 | 
						|
  this->m_maskWidth = 0;
 | 
						|
  this->m_maskHeight = 0;
 | 
						|
  this->m_maskWidthInv = 0.0f;
 | 
						|
  this->m_maskHeightInv = 0.0f;
 | 
						|
  this->m_frame_shutter = 0.0f;
 | 
						|
  this->m_frame_number = 0;
 | 
						|
  this->m_rasterMaskHandleTot = 1;
 | 
						|
  memset(this->m_rasterMaskHandles, 0, sizeof(this->m_rasterMaskHandles));
 | 
						|
}
 | 
						|
 | 
						|
void MaskOperation::initExecution()
 | 
						|
{
 | 
						|
  if (this->m_mask && this->m_rasterMaskHandles[0] == NULL) {
 | 
						|
    if (this->m_rasterMaskHandleTot == 1) {
 | 
						|
      this->m_rasterMaskHandles[0] = BKE_maskrasterize_handle_new();
 | 
						|
 | 
						|
      BKE_maskrasterize_handle_init(this->m_rasterMaskHandles[0],
 | 
						|
                                    this->m_mask,
 | 
						|
                                    this->m_maskWidth,
 | 
						|
                                    this->m_maskHeight,
 | 
						|
                                    true,
 | 
						|
                                    true,
 | 
						|
                                    this->m_do_feather);
 | 
						|
    }
 | 
						|
    else {
 | 
						|
      /* make a throw away copy of the mask */
 | 
						|
      const float frame = (float)this->m_frame_number - this->m_frame_shutter;
 | 
						|
      const float frame_step = (this->m_frame_shutter * 2.0f) / this->m_rasterMaskHandleTot;
 | 
						|
      float frame_iter = frame;
 | 
						|
 | 
						|
      Mask *mask_temp;
 | 
						|
 | 
						|
      mask_temp = BKE_mask_copy_nolib(this->m_mask);
 | 
						|
 | 
						|
      /* trick so we can get unkeyed edits to display */
 | 
						|
      {
 | 
						|
        MaskLayer *masklay;
 | 
						|
        MaskLayerShape *masklay_shape;
 | 
						|
 | 
						|
        for (masklay = (MaskLayer *)mask_temp->masklayers.first; masklay;
 | 
						|
             masklay = masklay->next) {
 | 
						|
          masklay_shape = BKE_mask_layer_shape_verify_frame(masklay, this->m_frame_number);
 | 
						|
          BKE_mask_layer_shape_from_mask(masklay, masklay_shape);
 | 
						|
        }
 | 
						|
      }
 | 
						|
 | 
						|
      for (unsigned int i = 0; i < this->m_rasterMaskHandleTot; i++) {
 | 
						|
        this->m_rasterMaskHandles[i] = BKE_maskrasterize_handle_new();
 | 
						|
 | 
						|
        /* re-eval frame info */
 | 
						|
        BKE_mask_evaluate(mask_temp, frame_iter, true);
 | 
						|
 | 
						|
        BKE_maskrasterize_handle_init(this->m_rasterMaskHandles[i],
 | 
						|
                                      mask_temp,
 | 
						|
                                      this->m_maskWidth,
 | 
						|
                                      this->m_maskHeight,
 | 
						|
                                      true,
 | 
						|
                                      true,
 | 
						|
                                      this->m_do_feather);
 | 
						|
 | 
						|
        frame_iter += frame_step;
 | 
						|
      }
 | 
						|
 | 
						|
      BKE_mask_free(mask_temp);
 | 
						|
      MEM_freeN(mask_temp);
 | 
						|
    }
 | 
						|
  }
 | 
						|
}
 | 
						|
 | 
						|
void MaskOperation::deinitExecution()
 | 
						|
{
 | 
						|
  for (unsigned int i = 0; i < this->m_rasterMaskHandleTot; i++) {
 | 
						|
    if (this->m_rasterMaskHandles[i]) {
 | 
						|
      BKE_maskrasterize_handle_free(this->m_rasterMaskHandles[i]);
 | 
						|
      this->m_rasterMaskHandles[i] = NULL;
 | 
						|
    }
 | 
						|
  }
 | 
						|
}
 | 
						|
 | 
						|
void MaskOperation::determineResolution(unsigned int resolution[2],
 | 
						|
                                        unsigned int preferredResolution[2])
 | 
						|
{
 | 
						|
  if (this->m_maskWidth == 0 || this->m_maskHeight == 0) {
 | 
						|
    NodeOperation::determineResolution(resolution, preferredResolution);
 | 
						|
  }
 | 
						|
  else {
 | 
						|
    unsigned int nr[2];
 | 
						|
 | 
						|
    nr[0] = this->m_maskWidth;
 | 
						|
    nr[1] = this->m_maskHeight;
 | 
						|
 | 
						|
    NodeOperation::determineResolution(resolution, nr);
 | 
						|
 | 
						|
    resolution[0] = this->m_maskWidth;
 | 
						|
    resolution[1] = this->m_maskHeight;
 | 
						|
  }
 | 
						|
}
 | 
						|
 | 
						|
void MaskOperation::executePixelSampled(float output[4],
 | 
						|
                                        float x,
 | 
						|
                                        float y,
 | 
						|
                                        PixelSampler /*sampler*/)
 | 
						|
{
 | 
						|
  const float xy[2] = {
 | 
						|
      (x * this->m_maskWidthInv) + this->m_mask_px_ofs[0],
 | 
						|
      (y * this->m_maskHeightInv) + this->m_mask_px_ofs[1],
 | 
						|
  };
 | 
						|
 | 
						|
  if (this->m_rasterMaskHandleTot == 1) {
 | 
						|
    if (this->m_rasterMaskHandles[0]) {
 | 
						|
      output[0] = BKE_maskrasterize_handle_sample(this->m_rasterMaskHandles[0], xy);
 | 
						|
    }
 | 
						|
    else {
 | 
						|
      output[0] = 0.0f;
 | 
						|
    }
 | 
						|
  }
 | 
						|
  else {
 | 
						|
    /* incase loop below fails */
 | 
						|
    output[0] = 0.0f;
 | 
						|
 | 
						|
    for (unsigned int i = 0; i < this->m_rasterMaskHandleTot; i++) {
 | 
						|
      if (this->m_rasterMaskHandles[i]) {
 | 
						|
        output[0] += BKE_maskrasterize_handle_sample(this->m_rasterMaskHandles[i], xy);
 | 
						|
      }
 | 
						|
    }
 | 
						|
 | 
						|
    /* until we get better falloff */
 | 
						|
    output[0] /= this->m_rasterMaskHandleTot;
 | 
						|
  }
 | 
						|
}
 |