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Sebastian Parborg 8fda93a405 Cleanup: Change BLI_bitmap for BLI_edgeset for internal springs
The BLI_bitmap had the potential to eat a lot of memory as it was a
dense map between all the vertices in the mesh.

Now we instead use BLI_edgeset so that we only store data when needed
(creating a spare map instead of a dense).
2020-08-17 12:39:40 +02:00
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