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blender-archive/source/blender/python/gpu/gpu_py_element.c
Campbell Barton e12c08e8d1 ClangFormat: apply to source, most of intern
Apply clang format as proposed in T53211.

For details on usage and instructions for migrating branches
without conflicts, see:

https://wiki.blender.org/wiki/Tools/ClangFormat
2019-04-17 06:21:24 +02:00

225 lines
6.5 KiB
C

/*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software Foundation,
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*/
/** \file
* \ingroup bpygpu
*
* - Use ``bpygpu_`` for local API.
* - Use ``BPyGPU`` for public API.
*/
#include <Python.h>
#include "GPU_element.h"
#include "BLI_math.h"
#include "MEM_guardedalloc.h"
#include "../generic/py_capi_utils.h"
#include "../generic/python_utildefines.h"
#include "gpu_py_api.h"
#include "gpu_py_element.h" /* own include */
/* -------------------------------------------------------------------- */
/** \name IndexBuf Type
* \{ */
static PyObject *bpygpu_IndexBuf_new(PyTypeObject *UNUSED(type), PyObject *args, PyObject *kwds)
{
BPYGPU_IS_INIT_OR_ERROR_OBJ;
const char *error_prefix = "IndexBuf.__new__";
bool ok = true;
struct {
GPUPrimType type_id;
PyObject *seq;
} params;
uint verts_per_prim;
uint index_len;
GPUIndexBufBuilder builder;
static const char *_keywords[] = {"type", "seq", NULL};
static _PyArg_Parser _parser = {"$O&O:IndexBuf.__new__", _keywords, 0};
if (!_PyArg_ParseTupleAndKeywordsFast(
args, kwds, &_parser, bpygpu_ParsePrimType, &params.type_id, &params.seq)) {
return NULL;
}
verts_per_prim = GPU_indexbuf_primitive_len(params.type_id);
if (verts_per_prim == -1) {
PyErr_Format(PyExc_ValueError,
"The argument 'type' must be "
"'POINTS', 'LINES', 'TRIS' or 'LINES_ADJ'");
return NULL;
}
if (PyObject_CheckBuffer(params.seq)) {
Py_buffer pybuffer;
if (PyObject_GetBuffer(params.seq, &pybuffer, PyBUF_FORMAT | PyBUF_ND) == -1) {
/* PyObject_GetBuffer already handles error messages. */
return NULL;
}
if (pybuffer.ndim != 1 && pybuffer.shape[1] != verts_per_prim) {
PyErr_Format(PyExc_ValueError, "Each primitive must exactly %d indices", verts_per_prim);
return NULL;
}
if (pybuffer.itemsize != 4 ||
PyC_StructFmt_type_is_float_any(PyC_StructFmt_type_from_str(pybuffer.format))) {
PyErr_Format(PyExc_ValueError, "Each index must be an 4-bytes integer value");
return NULL;
}
index_len = pybuffer.shape[0];
if (pybuffer.ndim != 1) {
index_len *= pybuffer.shape[1];
}
/* The `vertex_len` parameter is only used for asserts in the Debug build. */
/* Not very useful in python since scripts are often tested in Release build. */
/* Use `INT_MAX` instead of the actual number of vertices. */
GPU_indexbuf_init(&builder, params.type_id, index_len, INT_MAX);
#if 0
uint *buf = pybuffer.buf;
for (uint i = index_len; i--; buf++) {
GPU_indexbuf_add_generic_vert(&builder, *buf);
}
#else
memcpy(builder.data, pybuffer.buf, index_len * sizeof(*builder.data));
builder.index_len = index_len;
#endif
PyBuffer_Release(&pybuffer);
}
else {
PyObject *seq_fast = PySequence_Fast(params.seq, error_prefix);
if (seq_fast == NULL) {
return false;
}
const uint seq_len = PySequence_Fast_GET_SIZE(seq_fast);
PyObject **seq_items = PySequence_Fast_ITEMS(seq_fast);
index_len = seq_len * verts_per_prim;
/* The `vertex_len` parameter is only used for asserts in the Debug build. */
/* Not very useful in python since scripts are often tested in Release build. */
/* Use `INT_MAX` instead of the actual number of vertices. */
GPU_indexbuf_init(&builder, params.type_id, index_len, INT_MAX);
if (verts_per_prim == 1) {
for (uint i = 0; i < seq_len; i++) {
GPU_indexbuf_add_generic_vert(&builder, PyC_Long_AsU32(seq_items[i]));
}
}
else {
int values[4];
for (uint i = 0; i < seq_len; i++) {
PyObject *seq_fast_item = PySequence_Fast(seq_items[i], error_prefix);
if (seq_fast_item == NULL) {
PyErr_Format(PyExc_TypeError,
"%s: expected a sequence, got %s",
error_prefix,
Py_TYPE(seq_items[i])->tp_name);
ok = false;
goto finally;
}
ok = PyC_AsArray_FAST(
values, seq_fast_item, verts_per_prim, &PyLong_Type, false, error_prefix) == 0;
if (ok) {
for (uint j = 0; j < verts_per_prim; j++) {
GPU_indexbuf_add_generic_vert(&builder, values[j]);
}
}
Py_DECREF(seq_fast_item);
}
}
if (PyErr_Occurred()) {
ok = false;
}
finally:
Py_DECREF(seq_fast);
}
if (ok == false) {
MEM_freeN(builder.data);
return NULL;
}
return BPyGPUIndexBuf_CreatePyObject(GPU_indexbuf_build(&builder));
}
static void bpygpu_IndexBuf_dealloc(BPyGPUIndexBuf *self)
{
GPU_indexbuf_discard(self->elem);
Py_TYPE(self)->tp_free(self);
}
PyDoc_STRVAR(py_gpu_element_doc,
".. class:: GPUIndexBuf(type, seq)\n"
"\n"
" Contains an index buffer.\n"
"\n"
" :param type: One of these primitive types: {\n"
" `POINTS`,\n"
" `LINES`,\n"
" `TRIS`,\n"
" `LINE_STRIP_ADJ` }\n"
" :type type: `str`\n"
" :param seq: Indices this index buffer will contain.\n"
" Whether a 1D or 2D sequence is required depends on the type.\n"
" Optionally the sequence can support the buffer protocol.\n"
" :type seq: 1D or 2D sequence\n");
PyTypeObject BPyGPUIndexBuf_Type = {
PyVarObject_HEAD_INIT(NULL, 0).tp_name = "GPUIndexBuf",
.tp_basicsize = sizeof(BPyGPUIndexBuf),
.tp_dealloc = (destructor)bpygpu_IndexBuf_dealloc,
.tp_flags = Py_TPFLAGS_DEFAULT,
.tp_doc = py_gpu_element_doc,
.tp_new = bpygpu_IndexBuf_new,
};
/** \} */
/* -------------------------------------------------------------------- */
/** \name Public API
* \{ */
PyObject *BPyGPUIndexBuf_CreatePyObject(GPUIndexBuf *elem)
{
BPyGPUIndexBuf *self;
self = PyObject_New(BPyGPUIndexBuf, &BPyGPUIndexBuf_Type);
self->elem = elem;
return (PyObject *)self;
}
/** \} */