500 lines
13 KiB
C
500 lines
13 KiB
C
/*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software Foundation,
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* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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* Copyright 2019, Blender Foundation.
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*/
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/** \file
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* \ingroup draw_engine
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*
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* Utilities to read id buffer created in select_engine.
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*/
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#include "MEM_guardedalloc.h"
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#include "BLI_bitmap.h"
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#include "BLI_bitmap_draw_2d.h"
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#include "BLI_rect.h"
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#include "DNA_screen_types.h"
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#include "GPU_select.h"
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#include "DRW_engine.h"
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#include "DRW_select_buffer.h"
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#include "draw_manager.h"
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/* -------------------------------------------------------------------- */
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/** \name Buffer of select ID's
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* \{ */
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/* Read a block of pixels from the select frame buffer. */
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uint *DRW_select_buffer_read(const rcti *rect, uint *r_buf_len)
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{
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struct SELECTID_Context *select_ctx = DRW_select_engine_context_get();
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/* clamp rect by texture */
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rcti r = {
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.xmin = 0,
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.xmax = GPU_texture_width(select_ctx->texture_u32),
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.ymin = 0,
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.ymax = GPU_texture_height(select_ctx->texture_u32),
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};
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rcti rect_clamp = *rect;
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if (BLI_rcti_isect(&r, &rect_clamp, &rect_clamp)) {
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uint buf_len = BLI_rcti_size_x(rect) * BLI_rcti_size_y(rect);
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uint *r_buf = MEM_mallocN(buf_len * sizeof(*r_buf), __func__);
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DRW_opengl_context_enable();
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GPU_framebuffer_bind(select_ctx->framebuffer_select_id);
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glReadBuffer(GL_COLOR_ATTACHMENT0);
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glReadPixels(rect_clamp.xmin,
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rect_clamp.ymin,
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BLI_rcti_size_x(&rect_clamp),
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BLI_rcti_size_y(&rect_clamp),
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GL_RED_INTEGER,
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GL_UNSIGNED_INT,
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r_buf);
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GPU_framebuffer_restore();
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DRW_opengl_context_disable();
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if (!BLI_rcti_compare(rect, &rect_clamp)) {
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GPU_select_buffer_stride_realign(rect, &rect_clamp, r_buf);
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}
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if (r_buf_len) {
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*r_buf_len = buf_len;
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}
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return r_buf;
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}
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return NULL;
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}
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/** \} */
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/* -------------------------------------------------------------------- */
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/** \name Select Bitmap from ID's
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*
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* Given a buffer of select ID's, fill in a booleans (true/false) per index.
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* #BLI_bitmap is used for memory efficiency.
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*
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* \{ */
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/**
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* \param rect: The rectangle to sample indices from (min/max inclusive).
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* \param mask: Specifies the rect pixels (optional).
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* \returns a #BLI_bitmap the length of \a bitmap_len or NULL on failure.
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*/
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uint *DRW_select_buffer_bitmap_from_rect(const rcti *rect, uint *r_bitmap_len)
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{
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struct SELECTID_Context *select_ctx = DRW_select_engine_context_get();
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const uint bitmap_len = select_ctx->last_index_drawn;
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if (bitmap_len == 0) {
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return NULL;
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}
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rcti rect_px = *rect;
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rect_px.xmax += 1;
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rect_px.ymax += 1;
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uint buf_len;
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uint *buf = DRW_select_buffer_read(&rect_px, &buf_len);
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if (buf == NULL) {
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return NULL;
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}
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BLI_bitmap *bitmap_buf = BLI_BITMAP_NEW(bitmap_len, __func__);
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const uint *buf_iter = buf;
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while (buf_len--) {
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const uint index = *buf_iter - 1;
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if (index < bitmap_len) {
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BLI_BITMAP_ENABLE(bitmap_buf, index);
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}
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buf_iter++;
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}
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MEM_freeN((void *)buf);
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if (r_bitmap_len) {
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*r_bitmap_len = bitmap_len;
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}
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return bitmap_buf;
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}
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/**
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* \param bitmap_len: Number of indices in the selection id buffer.
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* \param center: Circle center.
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* \param radius: Circle radius.
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* \returns a #BLI_bitmap the length of \a bitmap_len or NULL on failure.
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*/
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uint *DRW_select_buffer_bitmap_from_circle(const int center[2],
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const int radius,
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uint *r_bitmap_len)
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{
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struct SELECTID_Context *select_ctx = DRW_select_engine_context_get();
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const uint bitmap_len = select_ctx->last_index_drawn;
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if (bitmap_len == 0) {
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return NULL;
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}
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const rcti rect = {
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.xmin = center[0] - radius,
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.xmax = center[0] + radius + 1,
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.ymin = center[1] - radius,
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.ymax = center[1] + radius + 1,
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};
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const uint *buf = DRW_select_buffer_read(&rect, NULL);
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if (buf == NULL) {
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return NULL;
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}
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const uint *buf_iter = buf;
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BLI_bitmap *bitmap_buf = BLI_BITMAP_NEW(bitmap_len, __func__);
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const int radius_sq = radius * radius;
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for (int yc = -radius; yc <= radius; yc++) {
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for (int xc = -radius; xc <= radius; xc++, buf_iter++) {
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if (xc * xc + yc * yc < radius_sq) {
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/* Intentionally wrap to max value if this is zero. */
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const uint index = *buf_iter - 1;
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if (index < bitmap_len) {
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BLI_BITMAP_ENABLE(bitmap_buf, index);
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}
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}
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}
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}
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MEM_freeN((void *)buf);
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if (r_bitmap_len) {
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*r_bitmap_len = bitmap_len;
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}
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return bitmap_buf;
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}
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struct PolyMaskData {
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BLI_bitmap *px;
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int width;
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};
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static void drw_select_mask_px_cb(int x, int x_end, int y, void *user_data)
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{
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struct PolyMaskData *data = user_data;
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BLI_bitmap *px = data->px;
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int i = (y * data->width) + x;
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do {
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BLI_BITMAP_ENABLE(px, i);
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i++;
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} while (++x != x_end);
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}
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/**
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* \param poly: The polygon coordinates.
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* \param poly_len: Length of the polygon.
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* \param rect: Polygon boundaries.
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* \returns a #BLI_bitmap.
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*/
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uint *DRW_select_buffer_bitmap_from_poly(const int poly[][2], const int poly_len, const rcti *rect)
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{
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struct SELECTID_Context *select_ctx = DRW_select_engine_context_get();
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const uint bitmap_len = select_ctx->last_index_drawn;
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if (bitmap_len == 0) {
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return NULL;
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}
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rcti rect_px = *rect;
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rect_px.xmax += 1;
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rect_px.ymax += 1;
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uint buf_len;
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uint *buf = DRW_select_buffer_read(&rect_px, &buf_len);
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if (buf == NULL) {
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return NULL;
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}
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BLI_bitmap *buf_mask = BLI_BITMAP_NEW(buf_len, __func__);
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struct PolyMaskData poly_mask_data;
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poly_mask_data.px = buf_mask;
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poly_mask_data.width = (rect->xmax - rect->xmin) + 1;
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BLI_bitmap_draw_2d_poly_v2i_n(rect_px.xmin,
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rect_px.ymin,
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rect_px.xmax,
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rect_px.ymax,
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poly,
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poly_len,
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drw_select_mask_px_cb,
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&poly_mask_data);
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BLI_bitmap *bitmap_buf = BLI_BITMAP_NEW(bitmap_len, __func__);
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const uint *buf_iter = buf;
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int i = 0;
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while (buf_len--) {
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const uint index = *buf_iter - 1;
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if (index < bitmap_len && BLI_BITMAP_TEST(buf_mask, i)) {
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BLI_BITMAP_ENABLE(bitmap_buf, index);
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}
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buf_iter++;
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i++;
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}
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MEM_freeN((void *)buf);
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MEM_freeN(buf_mask);
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return bitmap_buf;
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}
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/** \} */
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/* -------------------------------------------------------------------- */
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/** \name Find Single Select ID's
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*
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* Given a buffer of select ID's, find the a single select id.
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*
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* \{ */
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/**
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* Samples a single pixel.
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*/
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uint DRW_select_buffer_sample_point(const int center[2])
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{
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const rcti rect = {
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.xmin = center[0],
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.xmax = center[0] + 1,
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.ymin = center[1],
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.ymax = center[1] + 1,
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};
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uint buf_len;
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uint *buf = DRW_select_buffer_read(&rect, &buf_len);
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BLI_assert(0 != buf_len);
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uint ret = buf[0];
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MEM_freeN(buf);
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return ret;
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}
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/**
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* Find the selection id closest to \a center.
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* \param dist[in,out]: Use to initialize the distance,
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* when found, this value is set to the distance of the selection that's returned.
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*/
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uint DRW_select_buffer_find_nearest_to_point(const int center[2],
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const uint id_min,
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const uint id_max,
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uint *dist)
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{
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/* Smart function to sample a rect spiraling outside, nice for selection ID. */
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/* Create region around center (typically the mouse cursor).
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* This must be square and have an odd width,
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* the spiraling algorithm does not work with arbitrary rectangles. */
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uint index = 0;
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rcti rect;
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BLI_rcti_init_pt_radius(&rect, center, *dist);
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rect.xmax += 1;
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rect.ymax += 1;
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int width = BLI_rcti_size_x(&rect);
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int height = width;
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BLI_assert(width == height);
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/* Read from selection framebuffer. */
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uint buf_len;
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const uint *buf = DRW_select_buffer_read(&rect, &buf_len);
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if (buf == NULL) {
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return index;
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}
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BLI_assert(width * height == buf_len);
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/* Spiral, starting from center of buffer. */
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int spiral_offset = height * (int)(width / 2) + (height / 2);
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int spiral_direction = 0;
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for (int nr = 1; nr <= height; nr++) {
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for (int a = 0; a < 2; a++) {
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for (int b = 0; b < nr; b++) {
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/* Find hit within the specified range. */
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uint hit_id = buf[spiral_offset];
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if (hit_id && hit_id >= id_min && hit_id < id_max) {
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/* Get x/y from spiral offset. */
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int hit_x = spiral_offset % width;
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int hit_y = spiral_offset / width;
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int center_x = width / 2;
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int center_y = height / 2;
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/* Manhatten distance in keeping with other screen-based selection. */
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*dist = (uint)(abs(hit_x - center_x) + abs(hit_y - center_y));
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/* Indices start at 1 here. */
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index = (hit_id - id_min) + 1;
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goto exit;
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}
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/* Next spiral step. */
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if (spiral_direction == 0) {
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spiral_offset += 1; /* right */
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}
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else if (spiral_direction == 1) {
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spiral_offset -= width; /* down */
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}
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else if (spiral_direction == 2) {
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spiral_offset -= 1; /* left */
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}
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else {
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spiral_offset += width; /* up */
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}
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/* Stop if we are outside the buffer. */
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if (spiral_offset < 0 || spiral_offset >= buf_len) {
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goto exit;
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}
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}
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spiral_direction = (spiral_direction + 1) % 4;
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}
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}
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exit:
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MEM_freeN((void *)buf);
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return index;
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}
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/** \} */
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/* -------------------------------------------------------------------- */
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/** \name Object Utils
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* \{ */
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bool DRW_select_buffer_elem_get(const uint sel_id,
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uint *r_elem,
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uint *r_base_index,
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char *r_elem_type)
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{
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struct SELECTID_Context *select_ctx = DRW_select_engine_context_get();
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char elem_type = 0;
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uint elem_id;
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uint base_index = 0;
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for (; base_index < select_ctx->objects_len; base_index++) {
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struct BaseOffset *base_ofs = &select_ctx->index_offsets[base_index];
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if (base_ofs->face > sel_id) {
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elem_id = sel_id - base_ofs->face_start;
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elem_type = SCE_SELECT_FACE;
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break;
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}
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if (base_ofs->edge > sel_id) {
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elem_id = sel_id - base_ofs->edge_start;
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elem_type = SCE_SELECT_EDGE;
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break;
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}
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if (base_ofs->vert > sel_id) {
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elem_id = sel_id - base_ofs->vert_start;
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elem_type = SCE_SELECT_VERTEX;
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break;
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}
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}
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if (base_index == select_ctx->objects_len) {
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return false;
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}
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*r_elem = elem_id;
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if (r_base_index) {
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*r_base_index = base_index;
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}
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if (r_elem_type) {
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*r_elem_type = elem_type;
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}
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return true;
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}
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uint DRW_select_buffer_context_offset_for_object_elem(const uint base_index, char elem_type)
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{
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struct SELECTID_Context *select_ctx = DRW_select_engine_context_get();
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struct BaseOffset *base_ofs = &select_ctx->index_offsets[base_index];
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if (elem_type == SCE_SELECT_VERTEX) {
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return base_ofs->vert_start - 1;
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}
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if (elem_type == SCE_SELECT_EDGE) {
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return base_ofs->edge_start - 1;
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}
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if (elem_type == SCE_SELECT_FACE) {
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return base_ofs->face_start - 1;
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}
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BLI_assert(0);
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return 0;
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}
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/** \} */
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/* -------------------------------------------------------------------- */
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/** \name Context
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* \{ */
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void DRW_select_buffer_context_create(Base **UNUSED(bases),
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const uint bases_len,
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short select_mode)
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{
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struct SELECTID_Context *select_ctx = DRW_select_engine_context_get();
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select_ctx->select_mode = select_mode;
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select_ctx->objects_len = bases_len;
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MEM_SAFE_FREE(select_ctx->index_offsets);
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select_ctx->index_offsets = MEM_mallocN(sizeof(*select_ctx->index_offsets) * bases_len,
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__func__);
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}
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/** \} */
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/* -------------------------------------------------------------------- */
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/** \name Legacy
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* \{ */
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void DRW_draw_select_id_object(Depsgraph *depsgraph,
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ViewLayer *view_layer,
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ARegion *ar,
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View3D *v3d,
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Object *ob,
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short select_mode)
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{
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Base *base = BKE_view_layer_base_find(view_layer, ob);
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DRW_draw_select_id(depsgraph, ar, v3d, &base, 1, select_mode);
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}
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/** \} */
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