This patch tunes the integrator state sizing for Metal (`num_concurrent_states` and `num_concurrent_busy_states`). On all GPUs architecture, we adjust the busy:total states ratio to be 1:4 which gives better rendering performance than the previous 1:16 ratio (independent of total state count). This gives a small performance uplift (e.g. 2-3% on M1 Ultra). Additionally for M2 architectures, we double the overall state size if there is available headroom. Inclusive of the first change, we can expect uplift of close to 10% in future, as this results in larger dispatch sizes and minimises work submission overheads. In order to make an accurate determination of available headroom, we defer the calculation of `num_concurrent_states` and `num_concurrent_busy_states` until the time of integrator state allocation (i.e. after all of the scene data has been allocated). We also refactor `alloc_integrator_soa` to calculate an *exact* single-state-size in a first pass, right before allocating the integrator SoA buffers in a second pass. Reviewed By: brecht Differential Revision: https://developer.blender.org/D16313
50 lines
1.2 KiB
C++
50 lines
1.2 KiB
C++
/* SPDX-License-Identifier: Apache-2.0
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* Copyright 2021-2022 Intel Corporation */
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#pragma once
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#ifdef WITH_ONEAPI
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# include "device/kernel.h"
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# include "device/memory.h"
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# include "device/queue.h"
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# include "device/oneapi/device.h"
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# include "kernel/device/oneapi/kernel.h"
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CCL_NAMESPACE_BEGIN
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class OneapiDevice;
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class device_memory;
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/* Base class for OneAPI queues. */
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class OneapiDeviceQueue : public DeviceQueue {
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public:
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explicit OneapiDeviceQueue(OneapiDevice *device);
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~OneapiDeviceQueue();
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virtual int num_concurrent_states(const size_t state_size) const override;
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virtual int num_concurrent_busy_states(const size_t state_size) const override;
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virtual void init_execution() override;
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virtual bool enqueue(DeviceKernel kernel,
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const int kernel_work_size,
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DeviceKernelArguments const &args) override;
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virtual bool synchronize() override;
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virtual void zero_to_device(device_memory &mem) override;
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virtual void copy_to_device(device_memory &mem) override;
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virtual void copy_from_device(device_memory &mem) override;
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protected:
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OneapiDevice *oneapi_device_;
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KernelContext *kernel_context_;
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};
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CCL_NAMESPACE_END
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#endif /* WITH_ONEAPI */
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