* OneAPI: remove separate float3 definition * OneAPI: disable operator[] to match other GPUs * OneAPI: make int3 compact to match other GPUs * Use #pragma once * Add __KERNEL_NATIVE_VECTOR_TYPES__ to simplify checks * Remove unused vector3
37 lines
1.1 KiB
C++
37 lines
1.1 KiB
C++
/* SPDX-License-Identifier: Apache-2.0
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* Copyright 2011-2022 Blender Foundation */
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#pragma once
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/* Release kernel has too much false-positive maybe-uninitialized warnings,
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* which makes it possible to miss actual warnings.
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*/
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#if (defined(__GNUC__) && !defined(__clang__)) && defined(NDEBUG)
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# pragma GCC diagnostic ignored "-Wmaybe-uninitialized"
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# pragma GCC diagnostic ignored "-Wuninitialized"
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#endif
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#include "util/half.h"
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#include "util/math.h"
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#include "util/simd.h"
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#include "util/texture.h"
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#include "util/types.h"
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/* On x86_64, versions of glibc < 2.16 have an issue where expf is
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* much slower than the double version. This was fixed in glibc 2.16.
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*/
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#if !defined(__KERNEL_GPU__) && defined(__x86_64__) && defined(__x86_64__) && \
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defined(__GNU_LIBRARY__) && defined(__GLIBC__) && defined(__GLIBC_MINOR__) && \
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(__GLIBC__ <= 2 && __GLIBC_MINOR__ < 16)
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# define expf(x) ((float)exp((double)(x)))
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#endif
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CCL_NAMESPACE_BEGIN
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/* Assertions inside the kernel only work for the CPU device, so we wrap it in
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* a macro which is empty for other devices */
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#define kernel_assert(cond) assert(cond)
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CCL_NAMESPACE_END
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