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blender-archive/intern/cycles/subd/patch_table.h
Brecht Van Lommel 9cfc7967dd Cycles: use SPDX license headers
* Replace license text in headers with SPDX identifiers.
* Remove specific license info from outdated readme.txt, instead leave details
  to the source files.
* Add list of SPDX license identifiers used, and corresponding license texts.
* Update copyright dates while we're at it.

Ref D14069, T95597
2022-02-11 17:47:34 +01:00

52 lines
985 B
C++

/* SPDX-License-Identifier: Apache-2.0
* Copyright 2011-2022 Blender Foundation */
#ifndef __SUBD_PATCH_TABLE_H__
#define __SUBD_PATCH_TABLE_H__
#include "util/array.h"
#include "util/types.h"
#ifdef WITH_OPENSUBDIV
# ifdef _MSC_VER
# include "iso646.h"
# endif
# include <opensubdiv/far/patchTable.h>
#endif
CCL_NAMESPACE_BEGIN
#ifdef WITH_OPENSUBDIV
using namespace OpenSubdiv;
#else
/* forward declare for when OpenSubdiv is unavailable */
namespace Far {
struct PatchTable;
}
#endif
#define PATCH_ARRAY_SIZE 4
#define PATCH_PARAM_SIZE 2
#define PATCH_HANDLE_SIZE 3
#define PATCH_NODE_SIZE 1
struct PackedPatchTable {
array<uint> table;
size_t num_arrays;
size_t num_indices;
size_t num_patches;
size_t num_nodes;
/* calculated size from num_* members */
size_t total_size();
void pack(Far::PatchTable *patch_table, int offset = 0);
void copy_adjusting_offsets(uint *dest, int doffset);
};
CCL_NAMESPACE_END
#endif /* __SUBD_PATCH_TABLE_H__ */