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blender-archive/intern/cycles/test/util_aligned_malloc_test.cpp
Brecht Van Lommel 9cfc7967dd Cycles: use SPDX license headers
* Replace license text in headers with SPDX identifiers.
* Remove specific license info from outdated readme.txt, instead leave details
  to the source files.
* Add list of SPDX license identifiers used, and corresponding license texts.
* Update copyright dates while we're at it.

Ref D14069, T95597
2022-02-11 17:47:34 +01:00

30 lines
685 B
C++

/* SPDX-License-Identifier: Apache-2.0
* Copyright 2011-2022 Blender Foundation */
#include "testing/testing.h"
#include "util/aligned_malloc.h"
#define CHECK_ALIGNMENT(ptr, align) EXPECT_EQ((size_t)ptr % align, 0)
CCL_NAMESPACE_BEGIN
TEST(util_aligned_malloc, aligned_malloc_16)
{
int *mem = (int *)util_aligned_malloc(sizeof(int), 16);
CHECK_ALIGNMENT(mem, 16);
util_aligned_free(mem);
}
/* On Apple we currently only support 16 bytes alignment. */
#ifndef __APPLE__
TEST(util_aligned_malloc, aligned_malloc_32)
{
int *mem = (int *)util_aligned_malloc(sizeof(int), 32);
CHECK_ALIGNMENT(mem, 32);
util_aligned_free(mem);
}
#endif /* __APPLE__ */
CCL_NAMESPACE_END