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blender-archive/intern/cycles/util/map.h
Brecht Van Lommel 9cfc7967dd Cycles: use SPDX license headers
* Replace license text in headers with SPDX identifiers.
* Remove specific license info from outdated readme.txt, instead leave details
  to the source files.
* Add list of SPDX license identifiers used, and corresponding license texts.
* Update copyright dates while we're at it.

Ref D14069, T95597
2022-02-11 17:47:34 +01:00

27 lines
499 B
C++

/* SPDX-License-Identifier: Apache-2.0
* Copyright 2011-2022 Blender Foundation */
#ifndef __UTIL_MAP_H__
#define __UTIL_MAP_H__
#include <map>
#include <unordered_map>
CCL_NAMESPACE_BEGIN
using std::map;
using std::pair;
using std::unordered_map;
using std::unordered_multimap;
template<typename T> static void map_free_memory(T &data)
{
/* Use swap() trick to actually free all internal memory. */
T empty_data;
data.swap(empty_data);
}
CCL_NAMESPACE_END
#endif /* __UTIL_MAP_H__ */