* Replace license text in headers with SPDX identifiers. * Remove specific license info from outdated readme.txt, instead leave details to the source files. * Add list of SPDX license identifiers used, and corresponding license texts. * Update copyright dates while we're at it. Ref D14069, T95597
44 lines
977 B
C++
44 lines
977 B
C++
/* SPDX-License-Identifier: Zlib
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* Copyright (C) 1999, 2002 Aladdin Enterprises. All rights reserved.
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* L. Peter Deutsch
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* ghost@aladdin.com */
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/* MD5
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*
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* Simply MD5 hash computation, used by disk cache. Adapted from external
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* code, with minor code modifications done to remove some unused code and
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* change code style. */
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#ifndef __UTIL_MD5_H__
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#define __UTIL_MD5_H__
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#include "util/string.h"
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#include "util/types.h"
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CCL_NAMESPACE_BEGIN
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class MD5Hash {
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public:
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MD5Hash();
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~MD5Hash();
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void append(const uint8_t *data, int size);
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void append(const string &str);
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bool append_file(const string &filepath);
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string get_hex();
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protected:
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void process(const uint8_t *data);
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void finish(uint8_t digest[16]);
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uint32_t count[2]; /* message length in bits, LSW first. */
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uint32_t abcd[4]; /* digest buffer */
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uint8_t buf[64]; /* accumulate block */
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};
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string util_md5_string(const string &str);
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CCL_NAMESPACE_END
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#endif /* __UTIL_MD5_H__ */
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