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blender-archive/intern/ghost/test/multitest/Basic.h
Campbell Barton c434782e3a File headers: SPDX License migration
Use a shorter/simpler license convention, stops the header taking so
much space.

Follow the SPDX license specification: https://spdx.org/licenses

- C/C++/objc/objc++
- Python
- Shell Scripts
- CMake, GNUmakefile

While most of the source tree has been included

- `./extern/` was left out.
- `./intern/cycles` & `./intern/atomic` are also excluded because they
  use different header conventions.

doc/license/SPDX-license-identifiers.txt has been added to list SPDX all
used identifiers.

See P2788 for the script that automated these edits.

Reviewed By: brecht, mont29, sergey

Ref D14069
2022-02-11 09:14:36 +11:00

17 lines
472 B
C++

/* SPDX-License-Identifier: GPL-2.0-or-later
* Copyright 2001-2002 NaN Holding BV. All rights reserved. */
int min_i(int a, int b);
int max_i(int a, int b);
int clamp_i(int val, int min, int max);
float min_f(float a, float b);
float max_f(float a, float b);
float clamp_f(float val, float min, float max);
void rect_copy(int dst[2][2], int src[2][2]);
int rect_contains_pt(int rect[2][2], int pt[2]);
int rect_width(int rect[2][2]);
int rect_height(int rect[2][2]);