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blender-archive/intern/ghost/test/multitest/WindowData.c
Campbell Barton c434782e3a File headers: SPDX License migration
Use a shorter/simpler license convention, stops the header taking so
much space.

Follow the SPDX license specification: https://spdx.org/licenses

- C/C++/objc/objc++
- Python
- Shell Scripts
- CMake, GNUmakefile

While most of the source tree has been included

- `./extern/` was left out.
- `./intern/cycles` & `./intern/atomic` are also excluded because they
  use different header conventions.

doc/license/SPDX-license-identifiers.txt has been added to list SPDX all
used identifiers.

See P2788 for the script that automated these edits.

Reviewed By: brecht, mont29, sergey

Ref D14069
2022-02-11 09:14:36 +11:00

35 lines
627 B
C

/* SPDX-License-Identifier: GPL-2.0-or-later
* Copyright 2001-2002 NaN Holding BV. All rights reserved. */
#include <stdlib.h>
#include "MEM_guardedalloc.h"
#include "GHOST_C-api.h"
#include "WindowData.h"
struct _WindowData {
void *data;
WindowDataHandler handler;
};
WindowData *windowdata_new(void *data, WindowDataHandler handler)
{
WindowData *wb = MEM_mallocN(sizeof(*wb), "windowdata_new");
wb->data = data;
wb->handler = handler;
return wb;
}
void windowdata_handle(WindowData *wb, GHOST_EventHandle evt)
{
wb->handler(wb->data, evt);
}
void windowdata_free(WindowData *wb)
{
MEM_freeN(wb);
}