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blender-archive/intern/ghost/test/multitest/WindowData.h
Campbell Barton c434782e3a File headers: SPDX License migration
Use a shorter/simpler license convention, stops the header taking so
much space.

Follow the SPDX license specification: https://spdx.org/licenses

- C/C++/objc/objc++
- Python
- Shell Scripts
- CMake, GNUmakefile

While most of the source tree has been included

- `./extern/` was left out.
- `./intern/cycles` & `./intern/atomic` are also excluded because they
  use different header conventions.

doc/license/SPDX-license-identifiers.txt has been added to list SPDX all
used identifiers.

See P2788 for the script that automated these edits.

Reviewed By: brecht, mont29, sergey

Ref D14069
2022-02-11 09:14:36 +11:00

12 lines
394 B
C++

/* SPDX-License-Identifier: GPL-2.0-or-later
* Copyright 2001-2002 NaN Holding BV. All rights reserved. */
typedef void (*WindowDataHandler)(void *priv, GHOST_EventHandle evt);
typedef struct _WindowData WindowData;
/***/
WindowData *windowdata_new(void *data, WindowDataHandler handler);
void windowdata_handle(WindowData *wb, GHOST_EventHandle evt);
void windowdata_free(WindowData *wb);