Use a shorter/simpler license convention, stops the header taking so much space. Follow the SPDX license specification: https://spdx.org/licenses - C/C++/objc/objc++ - Python - Shell Scripts - CMake, GNUmakefile While most of the source tree has been included - `./extern/` was left out. - `./intern/cycles` & `./intern/atomic` are also excluded because they use different header conventions. doc/license/SPDX-license-identifiers.txt has been added to list SPDX all used identifiers. See P2788 for the script that automated these edits. Reviewed By: brecht, mont29, sergey Ref D14069
38 lines
759 B
C++
38 lines
759 B
C++
/* SPDX-License-Identifier: GPL-2.0-or-later */
|
|
|
|
/** \file
|
|
* \ingroup bli
|
|
*/
|
|
|
|
#include "BLI_fileops.hh"
|
|
|
|
#ifdef WIN32
|
|
# include "utfconv.h"
|
|
#endif
|
|
|
|
namespace blender {
|
|
fstream::fstream(const char *filepath, std::ios_base::openmode mode)
|
|
{
|
|
this->open(filepath, mode);
|
|
}
|
|
|
|
fstream::fstream(const std::string &filepath, std::ios_base::openmode mode)
|
|
{
|
|
this->open(filepath, mode);
|
|
}
|
|
|
|
void fstream::open(StringRefNull filepath, ios_base::openmode mode)
|
|
{
|
|
#ifdef WIN32
|
|
const char *filepath_cstr = filepath.c_str();
|
|
UTF16_ENCODE(filepath_cstr);
|
|
std::wstring filepath_wstr(filepath_cstr_16);
|
|
std::fstream::open(filepath_wstr.c_str(), mode);
|
|
UTF16_UN_ENCODE(filepath_cstr);
|
|
#else
|
|
std::fstream::open(filepath, mode);
|
|
#endif
|
|
}
|
|
|
|
} // namespace blender
|