Use a shorter/simpler license convention, stops the header taking so much space. Follow the SPDX license specification: https://spdx.org/licenses - C/C++/objc/objc++ - Python - Shell Scripts - CMake, GNUmakefile While most of the source tree has been included - `./extern/` was left out. - `./intern/cycles` & `./intern/atomic` are also excluded because they use different header conventions. doc/license/SPDX-license-identifiers.txt has been added to list SPDX all used identifiers. See P2788 for the script that automated these edits. Reviewed By: brecht, mont29, sergey Ref D14069
130 lines
3.0 KiB
C
130 lines
3.0 KiB
C
/* SPDX-License-Identifier: GPL-2.0-or-later
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* Copyright 2004-2021 Blender Foundation. All rights reserved. */
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/** \file
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* \ingroup bli
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*/
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#include <string.h>
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#include "BLI_blenlib.h"
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#include "BLI_filereader.h"
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#include "BLI_mmap.h"
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#include "MEM_guardedalloc.h"
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/* This file implements both memory-backed and memory-mapped-file-backed reading. */
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typedef struct {
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FileReader reader;
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const char *data;
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BLI_mmap_file *mmap;
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size_t length;
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} MemoryReader;
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static ssize_t memory_read_raw(FileReader *reader, void *buffer, size_t size)
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{
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MemoryReader *mem = (MemoryReader *)reader;
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/* Don't read more bytes than there are available in the buffer. */
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size_t readsize = MIN2(size, (size_t)(mem->length - mem->reader.offset));
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memcpy(buffer, mem->data + mem->reader.offset, readsize);
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mem->reader.offset += readsize;
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return readsize;
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}
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static off64_t memory_seek(FileReader *reader, off64_t offset, int whence)
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{
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MemoryReader *mem = (MemoryReader *)reader;
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off64_t new_pos;
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if (whence == SEEK_CUR) {
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new_pos = mem->reader.offset + offset;
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}
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else if (whence == SEEK_SET) {
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new_pos = offset;
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}
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else if (whence == SEEK_END) {
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new_pos = mem->length + offset;
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}
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else {
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return -1;
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}
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if (new_pos < 0 || new_pos > mem->length) {
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return -1;
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}
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mem->reader.offset = new_pos;
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return mem->reader.offset;
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}
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static void memory_close_raw(FileReader *reader)
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{
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MEM_freeN(reader);
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}
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FileReader *BLI_filereader_new_memory(const void *data, size_t len)
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{
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MemoryReader *mem = MEM_callocN(sizeof(MemoryReader), __func__);
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mem->data = (const char *)data;
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mem->length = len;
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mem->reader.read = memory_read_raw;
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mem->reader.seek = memory_seek;
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mem->reader.close = memory_close_raw;
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return (FileReader *)mem;
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}
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/* Memory-mapped file reading.
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* By using `mmap()`, we can map a file so that it can be treated like normal memory,
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* meaning that we can just read from it with `memcpy()` etc.
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* This avoids system call overhead and can significantly speed up file loading.
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*/
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static ssize_t memory_read_mmap(FileReader *reader, void *buffer, size_t size)
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{
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MemoryReader *mem = (MemoryReader *)reader;
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/* Don't read more bytes than there are available in the buffer. */
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size_t readsize = MIN2(size, (size_t)(mem->length - mem->reader.offset));
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if (!BLI_mmap_read(mem->mmap, buffer, mem->reader.offset, readsize)) {
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return 0;
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}
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mem->reader.offset += readsize;
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return readsize;
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}
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static void memory_close_mmap(FileReader *reader)
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{
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MemoryReader *mem = (MemoryReader *)reader;
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BLI_mmap_free(mem->mmap);
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MEM_freeN(mem);
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}
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FileReader *BLI_filereader_new_mmap(int filedes)
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{
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BLI_mmap_file *mmap = BLI_mmap_open(filedes);
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if (mmap == NULL) {
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return NULL;
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}
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MemoryReader *mem = MEM_callocN(sizeof(MemoryReader), __func__);
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mem->mmap = mmap;
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mem->length = BLI_lseek(filedes, 0, SEEK_END);
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mem->reader.read = memory_read_mmap;
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mem->reader.seek = memory_seek;
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mem->reader.close = memory_close_mmap;
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return (FileReader *)mem;
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}
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